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QUICK PLAY CHARTS FOR NPF’s Scoring Index Roll 2410, de ating one die asthe fens and the other asthe Scoring chart ~ example: a on the fist die and 2 E Teorie Example: Memphis has a “C” rgh's “BD! fansive index of Home team gets an automatic +5 bons to ite zol ‘Modify the roll by the difference between offeazive bors Each point differe tothe roll. Exampi Ie dare ic a“*” indicated by the modified roll injury hss oceumed. Follow the normal injury procedure, PLAYER AID CARD TWO (In-game charts) Scoring chart Realt, (OFF rol js more fan ix DEF TD, plas second roll wuly count second all # OFF rolls DEF ral ‘OFF rol fs more than 2x DEF vo 3 7D. OFF roll is 25 DEF De ole es wore thay DEF w le au 2 DEF EG. ‘OFF rol is nwo more than DEF roll ‘OFF roll is one more tau DEF rol Roll are even ‘DEF roll more than OFF, but lve han TOF Pint ead of possesion DEF rolls 25 OFF ua TBEF fol sore tan Sr bur ess an SOF To" DEF rolls 3s OFF Safes potns for tems that dese nor have possesion) DEF wolliz more wan 32 OFF TO Home team gets one fee reroll par game; Hawai gts to fora TD with» sat scores a TD may choose to go for a pt rol, the “7” becomes an “8 Example: 4 team with OFF LOS af "B” ccoree a TD vz. a team with a "C” Dl a modified tal of “14”. The defense rolls 3 dice for a roll of “12 © Aterm may for Jtand re-al t roll >the defen: an "3 Rainy weathe off an automatic — TO Roll this number (according to Di A-24762 B-24 71 C- Tha two-point conversion is good and the ive roll, while snow isa dice for score is changed 10 modifier to the rll IEF LOS rating) on a 2d6 to scare TD, otherwise add bonus to next offensive possession E-23/+1 TET/O is retumad for TD, possession over with no time used up TETIO ic not retumed for TD, go to opponent pors Example: A team with a “D” DEF LOS gets a turnover result. The tsam roll giving ita *110 sl C-4=2 PUNT# - Make defensive team’s pT soll vs. off If dafensive roll is 3x offensive team roll or grestar — TD If dafencive roll is 2x offensive team roll but lass than 3. If defensive rll is greater than offensive team roll -~1 to next off Ifvel To ren itfor a TD, the team must rolla “4” or a “5” on a 2a6 rol jextaffonve roll. The team that commit 4, but reduce the chances of a TD by the to next offensive po sive possession are equal or offensive roll is graster tha defensive rell—no bonus od the nurnover Loe sp number inthe serie E-241 we team’s SpT zo to determine results of punt retum: PUNTS - Make offensive team’s SpT roll vs. defancive team’s SpT roll to determine results of punt muff If offensive rol ic 3 defensive team roll or greater trent 2¢ 1/0 benefit [If offensive roll is 2x defensive team roll bu Tes than 3x Ifrolle are equal or defensive rll is greater than deft to defensive team’s upcomi If offensive roll ic erester than defensive tenn roll --1 to defensive team's upeoming offensive pore reroll — no bor the off sive B FG#- Itesm has a name kicker, roll his “F" rating orlass on a6 to make FG. Otherwise, roll 2 “1” on d6 to scone DH Ifteam has a name kicker, ol “11” ores ona 246 to make the extra point. Oterwiz, rll “10° or lesson 246 Injury Chart 46:oll sin plover inv wc Grell LOS iniur rent 1 remninder of same lose one leter on SpT matin 2 AVgame uM lose one letter on OFF LOS 3 Dome 36 lose one Iter on DEF LOS 4 a6 game: 52a games #0 ning ean drop below “E & reroll (1-5 season, 6 career-ending) ‘Be cure to cord star player injuries om the

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