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18, 2014
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the side wall of the container. See a signal stand at right side of screen that
Rufus
http://www.gameboomers.com/wtcheats/pcDd/Deponia3/GoodbyeDeponia.htm
Climb the side wall of the container. See a signal stand at right side of screen that hits Rufus
every few seconds.
Place the cursor on the signal label and then keep on clicking on it.
See Rufus hold onto the signal stand and dive to the front part to get closer to Goal.
Release Goal: Rufus caught a big one - an Organon cruiser.
Check the crane fitting right of Goal holding on the rope of the diving crane.
Goal wants Rufus to tighten the screws while she releases the cable from the gear.
Turn the middle screw; then turn the right screw. The left screw falls off.
Turn the middle screw twice and the right screw falls off.
Turn the middle screw again and it falls off. Uh oh!
Hold on to Goal. Rufus ends up with Goal's jumpsuit.
Organon cruiser:
Barry the fan: Goal holding on to the cable is turning round and round on the cable spool.
Rufus is holding on the ramp of the cruiser. A guard stands by the cannon.
Barry, a Rufus' fan with a camera wants to know the technique Rufus will use to get rid of the
guard. Barry will adjust his camera to whatever techniques Rufus will try.
Answer with any technique but the one that works is: I'll confuse him with my blackout tactics.
The guard is blinded and falls off.
Recap of Deponia series: The dialogue is a recap of the past Deponia storyline with a
Rufus twist.
Release Goal: Use the cannon panel. The aim is off.
Press the large red button on right wall to expose a lever. It is the manual speed
control.
Pulling the lever to slow down gets Barry to want an extreme action maneuver.
Push the lever to the red and see that the cable pulls the cutter to the cogs.
Click on the lever twice and fire ensues. Barry is on fire.
A box with a fire axe and hose drops down from ceiling rendering Barry unconscious.
Take the fire axe.
Take the hose and use it with the cannon. Fire the cannon and it wraps around the
cable spool.
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cable spool.
Click on the hose to get Rufus join Goal. Use the fire axe on the hose.
Goal and Rufus land on Bozo on the released cutter.
Hotel Menetekel:
The group walks the rail to the hotel. Enter the hotel.
Reception: Enter the first door on the next level. There is a warning sign beside the door.
Ring the bell on the reception desk. Talk to the receptionist.
Rufus' friends are in room 5. Get key to room 5.
Room 13 might be haunted and members of an apocalyptic group are in the laundry. Menetekel
means impending doom.
Restaurant: Go right to check the restaurant.
Take the corkscrew in the hutch inside the service room.
Take the moldy salt shaker and pepper shaker from the stand by the table.
Check the coffee maker and get dust. (See the dwarf platypus egg on the top pipe of the coffee
maker.)
Check the crookedly hang picture. Behind it is a nut that might hold the key panel or the clock
or both of them. Exit to the left.
Rooms: (See a long hair platypus egg left of the door to the rooms.) Enter the door at the
next level. These are the rooms.
Soothsayer: Enter the first door at left. Hear a prophetic statement - the destroyer come
through the door and he will bear the sign of the beast.
Talk to the soothsayer from Porta Fisco. He is an apocalyptic leader. The end of the world will
happen tomorrow before the evening news.
Check the hood of the bathrobe he is wearing and Mister Toffee the tarantula in the jar.
Check and then take the toothpaste on the bathroom door. The toothpaste causes fever,
sweaty feet and permanent loss of awareness of danger. It is not to be mixed with rug cleaner
because chloroform gas will be produced. Exit.
Closet: Check next door and get a pillowcase with head lice.
Ghost: Enter next door at left. Talk to the ghost. Pick up the broken dishes to get a fish knife.
Talk again to expound on guilty secrets. The ghost's secret is - it likes to listen to people while
they sing in the shower.
Rufus
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Rufus cannot look through the hole or exit through the window.
Room 5: The back right room is locked while the front right room has voices.
Use room 5 key on the front right room. See that Goal is in a neurofusion chamber.
Talk to Doc. Learn that Doc is trying to repair Goal's brain implant. Goal will be returned to her
old self when her implant is fixed.
Bozo wants Rufus to take a shower.
To get Rufus out of the room he is sent out to do a professional difficult task. He is to get a
plasma exchange whoop dee doo mammoth fur relay.
Talk to Bozo. Bozo is hungry. Rufus is bothered by a naked Bozo. Bozo's clothes are in the
laundry. He is not cold because the heater is on.
Bozo might also catch whooping pox. The symptoms are blue tongue, cough, sniffles and fever.
Take Bozo's bag below Doc's desk. Check the bag to get a shampoo that will get a full head of
hair.
Check and use the intercom right of door.
Get Bozo to put some clothes on:
Turn off the heat: Go down the stairs.
See a pie vending machine by the stairs. It electrocutes Rufus.
Heater control: Check the heater machine left of the pie making machine.
It has 3x3 squares. It controls the heat in the rooms. To turn off the heat, all lights
should be blue.
There are buttons to control the diagonal, right column, middle column, left column
and sides.
Press the diagonal button at right. Pull lever.
Press the middle button, side button at left and diagonal button again.
Balcony: Exit the door at left. See the pipe leaking on top floor
(rooms).
Check the trash bin and see a pelican that doesn't want Rufus to check
the fish guts. (See the snow platypus egg left of the balcony.)
Go back inside, then go up and out the main door.
Laundry: Enter the room at next lower level.
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See the members of the mysterious laundry sect. They would not let
Rufus move. Check the washing machine below. (See the wooly
platypus egg left of the middle washing machine.)
Take Bozo's suit and the hanger.
Bozo: Go to the rooms and enter room 5.
See that Bozo has icicles. He is still hungry and stubbornly won't wear
his clothes because of Rufus.
Exit the room and the hallway.
Get food for Bozo:
Toilet: Go to the toilet at next lower level. Talk through the door to the time traveler.
He came here from the past to watch the end of the world. There is toilet paper but it feels like
sandpaper.
Get smooth paper:
Cletus and Oppenbot: Go to the top door and enter reception. See Cletus and Oppenbot.
Cletus wants his clothes cold washed. Cletus gets his room 1 key.
Cletus tells Oppenbot to watch the bag with money. The bag is similar to Oppenbot's bag that
has his plasma exchange whoop dee doo mammoth fur relay.
Go to the restaurant and exchange the bag with Rufus' bag. Check the bag in inventory and get
paper money.
Time traveler: Go to the time traveler at the toilet.
Give him the paper money through the door. He gives a coin in exchange. The time traveler
leaves.
Toilet: Open the door. Take the rough toilet paper.
Flush the toilet to learn that there must be a leak in the pipes because it didn't flush correctly.
Get the pie: Go to the pie vending machine and use the coin. It is too thick.
In inventory use the toilet paper with the coin to get an abraded coin.
Use the abraded coin on the slot of the machine to get a pie.
Get to the balcony where the pipe leaks:
Remember the open window in the ghost room that Rufus is not allowed to go to. That is where
the leaky pipe is located.
Also
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remember the guilty secret of the ghost - it likes to listen to people while they
in the
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Also remember the guilty secret of the ghost - it likes to listen to people while they sing in the
shower.
Get the soothsayer to take a shower: Go outside to the balcony. Use the salt shaker on
the trash bin to spice up the fish guts.
The pelican gets thirsty and gets a drink of water from the dripping pipe.
Use the hanger in the pelican's beak. Take the fish inside the pelican's mouth.
Use the fish knife on the fish to get scales.
Go to the soothsayer room; back left door at the rooms level.
Use the scales on the hood he is wearing.
Talk to the soothsayer. Learn that the members in the laundry are waiting for their guru.
Choose: What are you doing again? I think you look just fine. He will pull up the hood. He
believes he has dandruff but doesn't have shampoo.
Fix the pipe leak: Give him the shampoo taken from Bozo's bag. The seer tells Rufus to
leave. The seer showers.
Go next door to the ghost room. See that the ghost is peeking on the hole to listen to the seer.
Go through the window and go left to the seer's window. Take Mr. Toffee the tarantula.
Use the corkscrew on the tarantula bottle to get cork and empty bottle. Mr. Toffee escapes.
Use the cork on the leak on the pipe just outside the ghost's window.
Exit the ghost room.
Enhance Bozo's pie:
Get blue dye: Go to the toilet now that the pipe is fixed.
Flush the toilet. Look in the toilet bowl to see something - a freshener. Take the blue urinal cake
.
Preparethe whooping pox pie: Add the toothpaste, urinal cake, pepper shaker and dust to
the pie.
Bozo: Go to Bozo at room 5. Give him the pie with the ingredients that causes fever, blue
tongue, sniffles and cough.
Give Bozo his clothes and he gives the red towel.
Get Cletus' clothes:
Ghost room: Enter the ghost's room and take the sheet from the floor.
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Get the seer's habit: Go to the seer's room. The seer now has a head full of hair.
Use the blue pillowcase with lice on the seer's hood.
Choose - What are you doing again? I think you look just fine from the dialogue. He puts the
hood up and starts itching.
Rufus is asked to leave. Go back inside the room and take the habit on the bed.
Be the guru: Go to the laundry. The members want the relics engraved with insignia six.
Give the relics in this order: sheet from ghost. blue pillow case and red towels.
The items are hung in front of Rufus and sent to the laundry.
Get washed: Rufus is also thrown in the washing machine (that cleans him also).
Rufus has to come out together with Cletus clothes.
Choose from items hung at the balcony: sheet, Cletus clothes, Rufus, sheet, red
towel and blue pillow.
The washing is complete. Now for the ritual dental operation. I think his teeth are
cleaned. Get Cletus' clothes.
Get Cletus out of his room:
See the menu: Go to room 5 and tell Doc that Cletus is here.
Use the intercom and say that you are in room 1.
Ask about dining now. You need a menu to be taken from the reception desk.
Ask about laundry and be told to pick the clothes yourself.
Ask to talk to the assistant. Oppenbot is asked to sing on the way. Exit the room.
Go down the stairs at foreground to hide from Oppenbot.
See Oppenbot talk to Cletus outside room 1 while Rufus sneaks out the door.
Go to the receptionist and ask to see the menu. Rufus is asked to sign a waiver.
Automatically Rufus hides when Oppenbot is heard.
Change the clock: Go back to room 5. Use the intercom again and order food for room 1.
Learn that food is served at 12 on the dot at the restaurant.
Go to hallway. Change to Cletus clothes by right clicking the clothes in inventory. Rufus
automatically wears Cletus clothes.
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As costumed Rufus; enter room 5. Doc and Bozo hide from Cletus. Take the screwdriver from
Doc's table.
Go to the restaurant. Use the screwdriver on the nut on the wall twice. This turns the clock to 12
noon.
The receptionist calls Cletus to tell him his food is ready.
Cletus comes down and turns in his key to room 1. Cletus goes to the restaurant.
Get the plasma exchange whoop dee doo mammoth fur relay:
Enter room 1: As costumed Rufus, go to the reception to ask for room 1 key. The
receptionist gives a key.
Go to room 1 and try to use the given key. It is the wrong key - it is room 9 key since the
clock-key holder was turned.
Go back to the receptionist. Show room 9 key to the receptionist.
Cletus finished eating and goes to the reception desk. Automatically costumed Rufus hides at
the restaurant but first tells the receptionist to give his opinion about something before giving
his room key.
Immediately, turn the nut twice to mix the key holder again. Cletus gets the wrong key.
Turn the nut twice again to put the key holder and clock in the correct position.
Go back to the receptionist and tell him you got the wrong key again. Give him room 5 key.
Get room 1 key. Oppenbot notices strange things going on.
Go to room 1. Use the key and enter.
Take the bag from the floor that has the plasma exchange whoop dee doo mammoth fur relay.
Take care of Cletus:
Find a way to knock out Cletus: Hear Cletus returning to his room. Hide in the closet right
of door and behind the mirror.
Cletus says he needs to remove the taste of the food at the restaurant from his mouth. He has a
bowl of champagne truffles.
Take the mothballs and carpet cleaner from the closet shelves.
Combine the toothpaste with the warning label and the carpet cleaner to get chloroform
toothpaste. Smell-check the chloroform toothpaste in inventory. LOL.
Look close at mirror and see 2 screws holding the back of the mirror. Use the screwdriver to
remove the bottom right screw.
Replace
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Donna should think that Cletus is Rufus. They should see each other in the hallway.
The cursor becomes active when it is costumed Rufus in the hallway.
Note: Goal enters the dark room when she sees Argus and Cletus.
Goal goes down when she sees Donna.
Argus follows Donna in dark room.
Rufus should stay away from Donna as much as possible.
As soon as control of Rufus is possible, enter: Doc's room (room 5), dark room
(Ghost room), dark room, closet, stairs at foreground and dark room.
If mistake is done - start over after Donna beats up Rufus in the closet.
Donna beats up Cletus in the closet.
Bailiff Argus sees costumed Rufus and Goal at the hallway. They are to go back to Porta Fisco
to catch the last highboat to Elysium. Rufus convinces Goal to go and do the ruse.
Organon cruiser cabin:
Rufus and Goal are now on the way to Porta Fisco. Rufus is still mad at Doc and Bozo. Goal
writes her report to the Council. She asks Rufus to go to bed.
Look around. Take the letter opener beside Goal.
Press the top drawer button right of Goal. Take Cletus' shoes from the open drawer at right
wall. Push to close the drawer.
Check the air duct above the drawer. It leads to the interior of the cruiser.
Open the closet left of the drawer to see Cletus' clothes.
Open the door and talk to the guard. The guests are told to remain in their cabins. There are
intruders - Deponian rebels that might have gained access to the cruiser.
Open the door left of exit door to see a coffee dispenser. Get a cup of coffee.
Bed: Press the bottom button right of Goal to open the bed. Go to bed.
Rufus takes his clothes off and calls Goal. Rufus learns that the room is filmed by security
cameras. He realizes that he has to get to the computer core to erase the film because he took
off his disguise.
Air duct: Use the letter opener on the air duct. Climb up to the duct. See the computer core.
Go back.
Remove the guard:
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Make an intruder: Open the closet. Place Cletus' shoes under the clothes.
Remove the mattress from the bed. Take the slatted frame.
Use the slatted frame on the open air duct.
Trap the guard: Open the door and talk to the guard. Ask him to check the room again.
He sees the opened clothes closet and the shoes.
He checks where the intruder went and climbs the slatted frame.
Use the top button to open the drawer. The guard under the slatted frame falls in the open bed.
Push the bed button to hide the bed on the wall. You can check on the guard if you want.
Locate the computer core:
Exit the room and see a doormat in front of the room.
Go around to see if Rufus can find the computer core. He just goes around in circles.
Go back to the room with the doormat.
Make a trail: Climb up the air duct. Look around the computer core and check the terminals.
See a very clean floor mat below the air duct.
Use coffee on the doormat. A tidybot comes and cleans the mat. Check and talk to the tidybot.
See that it even has a cup holder.
Go back to the room and outside. Pour coffee on the doormat outside the room. The tidybot
comes and cleans the coffee.
Use the coffee cup on the tidybot. Use the knife to make holes on the coffee cup. Now the
coffee cup drips.
Go back inside and get another cup of coffee.
Go to the air duct again. Pour coffee on the computer core room doormat again.
The tidybot comes to clean again. See that the coffee cup on the tidybot is empty.
Pour coffee on the tidybot's empty coffee cup. If you don't, the tidy bot will clean the trail of
coffee he makes.
Go back outside the room and follow the trail of coffee.
Meet the tidybot cleaning his trail of coffee. If you did not add coffee to the empty cup earlier,
you will have to start over.
Go to the computer core room.
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Caught:
After the Saturday Night Fever scene; see that Bailiff Argus and his guards surround the
couple. Argus believes that Rufus is Cletus and wonders why he changed his heart about
Deponia.
Goal is taken to the bridge while Rufus as Cletus is to be executed.
Rufus asks for a last wish. Select have a last cup of coffee. Rufus automatically spills the
coffee. Tidybot comes to the rescue.
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Leave the room to the main ship at left. See 2 guards play at not watching the exits.
Rufus goes back to the computer room. Exit through the right doorway.
End for lover and enemies:
Hear Bailiff Argus ask about the interrogator. He wants him at the bridge immediately.
Rufus as Cletus comes out of the computer core room.
See Oppenbot in a glass case. (See the clown platypus egg left side (behind pipe) of
Oppenbot's glass case.)
Cletus and Donna enter from above.
Hide at the good hiding place - a round container at right. Rufus removes his costume. The
cover goes down and seals Rufus inside.
The guard that tidybot pushed arrive and captures a willing Cletus. Donna follows Cletus.
Argus and Goal: Rufus as the interrogator arrives. Argus removes his mask and looks like
Rufus-Cletus.
Argus says that Prime Controller Ulysses is the evil one. He wants to save Deponia but would
not leave it in the hands of Rufus.
He asks Goal to go back to Elysium as his fiance.
Press buttons and in the end Goal is given an injection of Sodium amytal - truth serum.
Because I love Rufus.
Rufus is thrown overboard.
Where am I?
Get light: Rufus lands at the tutorial room. Pick up the black yin from the floor.
Go right and step on the red indented area of the platform. Light comes on at far right. Rufus
moves off and the light turns off.
Use the yin on the odd floor panel to hold the panel down. (See the fire platypus egg above the
chair at left and behind one of the pipe.)
Console: Go to the console and check it out.
There are 5 fuses with icons on them. Each one are on a colored stand.
Pick up the power inverter at base of the console.
Conveyor belt: Use the power inverter on the indentation at the center of the panel on the
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Check the oil mill. Use the picked olives on the oil mill. Pick up the vial of olive oil.
Take the water cooler at back wall. (See the earth platypus egg on the shelf above the water
cooler and right of fan.)
Follow the man with scythe:
The door is bolted from outside. Use the junkball bat on door.
Exit and go left.
Hermes: Talk to Hermes, the old man with the scythe.
Learn that this is the place where the Organon was created - a cloning factory. Yes - it is a
waste processing plant.
Hermes calls Rufus - Prototype R. Hermes was the former head of this facility.
Learn that Rufus is one of 3prototypes that predated the Organon. Prototype A, C and R:
Argus, Cletus and Rufus. They were made with no respect for life; that is why there are only 3
left of the first batch.
Put back Hermes' eye.
Rufus was recloned after he died from the crash. Everything is organic except the nucleic acid;
it is synthesized from radioactive waste.
The prototypes have hope. Rufus never learned from his mistakes. LOL.
Rufus releases his rage: Use the bat on the 4 red steel beams.
Hermes is now the one that is depressed. He blames himself for what happened to Elysium and
Deponia. He leaves to end his life.
A chamber opens and Goal's body collapses. She's still dead.
See Hermes commit suicide. He lost hope.
Cloning machine:
Go back to the left and check the console.
See that the skeleton is Rufus. Press the purple button above and see the one for Organon and
then Hermes.
See the 6 bulbs at top left for materials. There is also a 1, 11 and 111 selection and a lever.
Pull back at right side of screen.
Check the pipe at left to see a vampire platypus and a nest of its eggs. The platypus hisses if
you try to get the eggs. (See the vampire platypus egg in the lower pipe.)
Collect
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The nucleic acid falls into one of the sewer pipes. The 3 jump into the sewer pipes and go their
separate ways.
3 Rufuses: The 3 clones are seen at bottom of screen:
Left Rufus is the one in the sewers with baby Goal.
Middle Rufus is the one that is looking for the resistance in the city of Porta Fisco.
Right Rufus is the one that will try to stop Argus from leaving with the highboat.
Inventory: Sometime in the game, the 3 Rufuses can exchange inventory items.
Select the item from inventory and then click on the Rufus that you want to give it to.
Switching Rufuses: Click on the picture of the Rufus you want to change to.
The active Rufus' picture is grayed out.
Left Rufus:
Sewers: In the dark, Rufus is with a crying Baby Goal.
Move the cursor around or press the space bar to see the hotspots.
Move the cursor to top of the 2 set of eyes and feel a branch. There is a crevice and brush at
bottom of the eyes.
Baby Goal cries whenever Rufus tries something.
Middle Rufus:
Change-click to the middle Rufus.
Ruined settlement:
See Bozo by the porta-potty. Mrs. Mook says that Bozo is afraid of the end of the world. Bozo
says not.
Bozo enters and Rufus pops out of the toilet. Rufus runs home.
The Mooks: Look around. Talk to the Mooks. The resistance camp is down the stairs and
across the square.
Rotary clothes dryer: Check the rotary clothes dryer.
Check and wear Cousin David's firefighter outfit.
Turn the rotary clothes dryer. Check and wear Cousin Alec's ninja outfit.
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Turn the rotary clothes dryer. Check and wear the romper. Mrs. Mook throws a caffeine lollipop
to Rufus.
Mailman: Check the bag of the mailman hanging on the window.
Open the bag to see a letter. Take the letter. It is from Papa Bozo to Mama Bozo.
Bozos: Enter the house. See Grandpa Bozo, Mama Bozo and Baby Bozo.
Talk to the mailman and to Grandpa Bozo.
Mama Bozo: Talk to Mama Bozo. Learn that Bozo's doll is Fifi fairyfrills.
Learn about the new general of the resistance. Learn that the full head of hair on Baby Bozo
was because of her breast milk.
Grandpa will fix dinner if a girlfriend of Bozo visits. Remember Bozo's girlfriend is Bambina.
Baby Bozo: Check Baby Bozo with the pacifier. Take the baby phone.
Give the lollipop to Baby Bozo. Baby Bozo spits the pacifier and it goes down the sewer pipe.
Baby Bozo crawls out of the house.
Bozo: Go to Bozo in the bedroom. Talk to Bozo.
He's depressed. Check and try to take the piggy bank.
Check and take the note on Bozo's coat at right. It is a doctor's referral to a therapist.
Try to give him the letter or the baby phone.
Exit the house and then go down the stairs at left.
District Center:
Bread wrap woman: Check the sign left of the woman. Take the sign - Male assistant
wanted.
Talk to the bread wrap woman. She needs a male assistant. (See the naked platypus egg at
top left of the entrance to the ruined settlement.)
Storm drain: See a storm drain left of the stand. It is where the Rufuses can talk to each.
Now items can be exchanged between the clones.
Office buildings: See 2 adjacent buildings across the road. Go there and enter.
Rope store: Enter the first building and be a rope-noose store. Listen to the rope seller and
therapist.
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to the rope seller. Look around. Take the flyer on the desk. Rufus made it into
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Talk to the rope seller. Look around. Take the flyer on the desk. Rufus made it into a paper
airplane.
Newspaper office: Click on Barry at the newspaper office at bottom right to go there.
Remember that he was the one that took pictures at the Organon cruiser that Rufus set on fire.
Go right and take the letter case on the blue cabinet. Take a paper from below the blue cabinet
and printer's ink below the sink.
In inventory combine the paper and the printer's ink to get a blackened paper.
Talk to Barry. Rufus will look for a subject of a heroic deed. This will be the proof of his
selflessness. A finger focus for the deed is now in inventory.
Therapist: Go to the therapist. Rufus needs a referral. Give the therapist the doctor's referral
taken from Bozo's coat.
Talk to the therapist completely.
Rufus is given a Rorschach test. See 3 ink blots. Remember your answers and the shape of the
ink blots.
Check the medicine cabinet. It is where the antidepressants are kept.
Rebel camp:
Go right from the bread wrap stand. Look around. Check the Upper Ascension station.
Check and take the antenna. In inventory combine the antenna and baby phone to hear a
conversation.
Sgt. Bambi and Pvt. Lotti: Look at and talk to Bambi (Bozo's girlfriend) and Lotti (former
City Hall receptionist). They talk about the new general.
Gate to rebel camp: Go upstairs to the rebel camp gate.
Liebold needs someone else to verify Rufus' identity.
Go back down to the 2 women. They want to have a tattoo design first before they help Rufus.
Find Baby Bozo and get heroic deed: Look at the moving blob on the scaffolding.
Use the finger focus on the moving object on the scaffolding at top right. It's baby Bozo!
Go back to the district center.
Right Rufus:
Change to the Right Rufus. Rufus comes out of the drain. The Organon army is withdrawing
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Lantern:
Look around. Check the window - storm drain at top of the wall. (See the water platypus egg at
bottom of the ramp above Baby Goal.)
Talk to Goaly. See that the lamp on the turnstile is on (because Right Rufus turned on the
power above).
Turn the turnstile. This caused the TV show above to change to the B side and play the Look
Around music. Right Rufus is caught.
See that the darkness hid 3 children. Rusty, Gritchen and Hansel want to follow Rufus because
he's an adult.
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Pipe Forest:
Go to top left and be at the Pipe Forest. See a witch and pipes. (See the Mimicri platypus egg
left of the mushroom behind Rusty.)
Learn that the witch found the nucleic acid vial and sold it to the Sewers Inn for 5 zlottis.
Talk to the bottle witch. There is no exit from the sewer.
Leper Colony:
Go left. Talk to the bouncer in front of the Inn. He would not let Rufus in because of the children.
Talk to the Monkey and Organ grinder. Climb the rung right of the monkey. The kids can't
follow. The kids are called by the Creep.
Talk to Goon the Bum and June in a gondola. Rufus wants to do a good deed for Goon after
what he did to him in Deponia 2.
Exchange items at Storm drain grate: Go to the storm drain grate at top left.
Talk to the Middle Rufus at the Bread Wrap Shop. They can now exchange items.
Change to Middle Rufus. Select the inventory you want to give - blackened paper and then click
that item on Left Rufus' picture.
Change to Left Rufus again by clicking on his picture.
Creep: Go down the rung and talk to the Creep at the van.
Rufus goes inside to pet the the cute furry animal (active spot is on the wall). Rusty doesn't
believe that Rufus petted a furry animal.
Go back inside the Creep's place and then use the blackened paper on the cute furry animal
(active spot is on the wall) to get imprint.
Exchange item again: No need to go to a sewer drain. Select the imprint from inventory and
click it on Middle Rufus.
Middle Rufus:
Change-click on Middle Rufus. You now have the imprint taken by Left Rufus.
Tattoo design: Go to the Rebel Camp at right.
Give the imprint to Sgt. Bambi. She uses it as tattoo design for the squad insignia.
Tank: Take the deck chair leaning on the building and the crowbar left of Lotti. Rufus doesn't
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Right Rufus:
Change to Right Rufus. See that Rufus is put in the cell.
Check the wrapped body on the ceiling. It is Cletus but Rufus thinks it is a clone.
Escape the Cell: Talk to the cell guard completely. He gives all the hints to escape the cell. :)
Food cabinet and the bathroom are now opened.
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Climb up the ladder. Pull up the lever to get power on the outlets. Go down.
Take the plug by the fuses and socket. Plug it on the bottom outlet because it can't reach the
top socket. There's no power because there is no fuse beside it.
Take the top fuse. It's stuck and will only fly out during electrical spike.
Use the antenna fork on the top socket and see Rufus' X-ray. The lever goes down and turns
off the power.
Give the antenna fork to Rusty. Then pull up the lever when Rusty is in position.
Go down and take the top fuse. Place the fuse on the bottom socket. The heater is on.
Time to sleep: Get the children to sleep.
The 4 kids climb onto the teeth of the slime monster.
Talk to the children. They want to be tucked in.
Give each one a XXL bread wrap.
Talk to Rusty or other kids and they want a bedtime story.
Adjust the TV antenna by moving it higher. Turn the TV on. Get a cooking show.
Talk to Rusty again. They are hungry.
Use the gravy on each of the kids. Gravy is poured on each kid.
Leper Colony:
Go back to the Inn. Now that kids are asleep, enter the Inn.
Inn: See the nucleic acid above the barkeeper.
Talk to the barkeeper. He will sell the nucleic acid for 6 glottis.
Rufus can earn 2 glottis tip if he serves the customers.
He would not give the picture of Elysium.
Look around. Check the mushroom swill green tap. The barkeep stops serving because it
caused the customers to fling items at each other.
Check the hormone swill pink tap. They don't serve it anymore because of the bad effect on the
customer that can be changed only by surgical intervention.
Check the hair growth swill yellow tap. They don't serve them anymore because of hair
problem.
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problem.
the rope on the hook of the post. Talk to Baby Bozo and the baby moves onDec
the18,noose.
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Use the rope on the hook of the post. Talk to Baby Bozo and the baby moves on the noose.
Climb on support. Rufus is caught in the trap and is choked by the noose.
Click on rope end tied to the post. A scared Barry saves Rufus. Rufus ends up holding the baby
and one end of the rope. The other end is held by Barry. Take the picture!
At the editor's office, Rufus shows the hero photo to poor Barry.
Get medicine for Bozo: Go to the therapist above the editor's office.
Go to Bozo at Casa Bozo. Show Bozo the 3 pictures. Remember Bozo's answer to each
picture.
Go to the therapist at District Center. Rufus asks for another session.
Can we play card game again?
Imprint from the Creep - That's terrible. Why would you show me something like
that?
Picture of Elysium - Elysium is crashing into Deponia.
Hero Photo - It's the devil.
The therapist tells Rufus to help himself to the medicine cabinet.
Open the cabinet and take antidepressant and emetic.
Cure Bozo: Go back to Bozo.
Combine the left over soup and the antidepressant.
Open the inventory and see that Baby Bozo ate the soup with all the antidepressant.
Give emetic to Baby Bozo. Use the green-faced Baby Bozo on Bozo. Baby throws up on Bozo's
face.
Bozo releases his anger. He feels liberated.
Take the piggy bank while Bozo is busy putting his coat on.
Rebel camp: Bozo vouches for Rufus. Enter the camp.
See Garlef guarding the door. The General cannot be disturbed. Organon has retreated.
Exchange: Give the picture of Elysium and the piggy bank to Left Rufus.
Right Rufus: Change to Right Rufus.
Fire the cannon. The rebels think they are being attacked. Garlef mans one of the guns.
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the General: Enter through door. See Doc manning a gigantic cannon. Dec
Toni
here
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Meet the General: Enter through door. See Doc manning a gigantic cannon. Toni is here
too.
Meet the General - Dad - Seagull. Seagull berates Rufus.
Learn that they plan to blow up Elysium before the Elysians blow up Deponia. They are going to
use Doc's cannon and the planet destroyer taken by Toni's group.
Left Rufus:
Change to Left Rufus.
Still at the pub, Give the piggy bank to the barkeeper. Get the nucleic acid.
Campsite: Go to the children at the campsite.
Only Gritchen is here and a straw. Goaly was taken inside the tunnel.
Lantern: Go to the tunnel and see Goaly inside a barred location.
Go in any entryway and end up back at the Lantern area.
Right Rufus:
Change to Right Rufus.
Argus calls his guards to attention thinking that the rebels are attacking.
Go to the Goods Transporter behind the window next to the mail chute.
Oppenbot has finished lugging the crates. Rufus comes through the transporter.
Enter the pipe next to the lamp post to exit to the water.
Go left to the storm drain at left. Look in and see Left Rufus.
Exchange: Change to Left Rufus and give the picture of Elysium to Right Rufus (Middle
Rufus cannot do this).
Change back to Right Rufus.
Go back to the platform. Use the picture of Elysium on the barrel left on the platform.
Enter the barrel of leeches. Call Oppenbot.
Left Rufus:
Automatically change to Left Rufus.
See that Goaly is sucked by the whirlpool.
Exit through the entryway at top left to be at bottom right.
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Argus goes back to the desk and cannot find the Dictaphone.
the officer ask if Rufus will leave without Goal. Goal is here. She was neverDec
dead.
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Hear the officer ask if Rufus will leave without Goal. Goal is here. She was never dead.
It was Donna that was thrown down. They demand the code or else Goal will be thrown off the
platform.
Back at Rebel camp: Seagull demands an apology from Rufus. This is to teach him a
lesson.
Talk to Seagull completely. Rufus' friends are defending him. The third Rufus can still turn the
tide.
Seagull pulls a gun on Rufus.
Go through the dialogues again. Middle Rufus faces Seagull.
Left Rufus goes beside the cannon. Try to pull the plug left of Rufus while Middle Rufus shouts
all of his faults.
Caused Mom to die - Middle Rufus is shot by Seagull.
The 2 Rufuses jump in the cannon and attempt to climb to the end.
Right Rufus: Argus demands the codes or Goal is to be thrown down.
Goal is thrown.
Jump down. Rufus jumps on Oppenbot.
2 Rufuses: The 2 Rufuses come out of the mouth of cannon. Seagull waits for them.
Answer: Rufus number three didn't screw it up. The baby phone rings. Hear Right Rufus
scream.
Right Rufus lands behind Seagull.
Enter the tank at left and in front of the cannon's mouth.
The 2 argue who will drive the tank. Click on the gas lever.
Hit the wound of Middle Rufus. Left Rufus drives the tank. Click on gas lever.
The tank goes on reverse and plugs the mouth of the cannon.
Middle Rufus makes his last wish. Select all the dialogue. I believe in you. I love you.
The one and only Rufus:
See the highboat rise. His friends blame Rufus. Goal arrives and defends Rufus.
Learn that Right Rufus saved Goal.
Masterplan: Rufus is asked to make a plan. Talk to Doc. The Ultimate Maneuver.
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Masterplan: Rufus is asked to make a plan. Talk to
Look at the plan board beside Toni. Take the pen. Use the pen on the plan. See the plan.
Lift off: Rufus wearing the Right Rufus' costume is seated with Goal on the tank; waiting to
be fired to the highboat.
Push the ignition. Nothing happened.
Push the door button and see the Deponians packed like sardines.
Push the ignition again. The tank flies.
Highboat:
The tank hits the side of the highboat. Rufus is in the midst of Organons.
Talk to the Organon. Atten-tiooon! Division Halt!
Go right to the center of the highboat.
Elevator: Rufus enters the elevator and sees 3 guards. Behind the guards is the real Bailiff.
Push the lever and then stop.
This is the right floor? Of Course. The guards leave and exposes Argus.
Bailiff in elevator: Argus wants a fight.
Step on the pedal on the floor. The cover opens and hits Argus.
Check the throttle valve inside and then take it. Now the elevator does not have speed control.
If Argus closes the door, open it again using the pedal.
Pull down the lever to the down position. They stick to the ceiling.
Place the lever to stop position. Argus falls through the opening on the floor.
Organon speech: Go right to exit the elevator.
The Organon is waiting for the bailiff to make a speech.
Rufus is caught saying a word not intended to be heard. Rufus expounds on the word.
Have fun making a speech.
Organon Anthem: The speech is concluded with the singing of the Organon Anthem led by
the Bailiff.
Choose a note and place it in the correct position in the stave-staff. The notes are sung
continuously to show if correct or not.
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If it is correctly placed, the Organon will show hearts when that note is sung.
Prime Controller Ulysses: Go
to the end of the hall. Meet Ulysses.
Rufus, Argus and Cletus try to stop
Ulysses from destroying Deponia.
Learn about Ulysses' reason for
saving Elysium - his daughter Goal.
The Organon and the first
prototypes such Cletus, Argus and Rufus are destined to die. Not wanting to die is a flaw in the
first prototypes' design.
Goal enters.
Stop the destruction of Deponia:
Stop the transmission: Ulysses presses the radio signal that will send a message to
activate the blast towers in the planet. Elysium will then travel to Utopia ahead of schedule.
Aborting the detonation is impossible. The only way to stop it is to destroy the transmitter at the
antenna.
The 3 prototypes led by Rufus volunteer to destroy the transmitter.
Note that Rufus' beard is made up of 3 small pointy hair while the other 2 have a goatee.
Transmitter: See the huge antenna connected by a cable to the main highboat's bridge.
Take an antenna beside the prototypes.
Use the antenna on the cable. Rufus tightropes to the antenna. The others follow.
See the transmitter flashing yellow at center of the complex.
Use the antenna on the transmitter. The transmitter falls down to the rotor and is still flashing.
Pass the blades: Talk to the other 2 guys and see the chances of dropping down there.
Cletus calculated that there is 1 out of 3 chances of succeeding.
Talk to Argus to start the count.
Place the cursor under Rufus. The count starts. At count 2 or first chance the down arrow
appears - jump.
If the others caught on; start over by talking to Argus again. Jump at count 2.
Cletus and Rufus jump.
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Get to the transmitter:
A dazed
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This document may not be distributed without express written permission of the author and the
content may not be altered in any way.
For Questions or Comments on this
Walkthrough,
Please write to: MaGtRo
Copyright 11/2012 MaGtRo
GameBoomers
Walkthroughs
and
Solutions
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