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IIIIIIIIIII
II II
II II
II II
IIIIIIIIIII
Etrian Odyssey II
JRWriterx2 on IGN/NeoSeeker
Keep-It-Moving on GamesRadar
THE_Real_Dealer on GameFAQs
AKA
"Keep Checking back for Updates, New info added at least once Weekly"
"Check the Revision History Section to See what is New."
A Special Thank you is given to Scy046 and Terence, for helping me with some
of the Skill Stats for each class. Another Special Thank you is given to The
Japanese Wiki Sites from where I found the rest of the information.
If anybody finds this FAQ anywhere it is not supposed to be, please
email me. Or if it looks like someone plagiarized my work, please contact me.
This FAQ is Hosted by the Following sites only
Gamefaqs, IGN, Neoseeker, Gamesradar, and Supercheats
If your site would like to Host this FAQ, then please ask. The latest Version
is always at Gamefaqs and IGN.
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CTRL + F Will bring up the Find Text Box. Then put in the Key.
The Key can be found to the right of the Section or Subsection.
=============================================================================
<><><> Table Of Contents <><><>
KEYS
================================================================== ==========
==================================================================
0. Revision History -------------------------------------------==================================================================
<>
==================================================================
<> I.
Introduction -------------------------------------------<> ===============================================================
<> -------- Disclaimer ------------------------------------------<> -------- Other Keep It Moving FAQs----------------------------<><>
RHST
INTX
DSCL
OKIM
==================================================================
<><> II. Whats New to Etrian Odyssey II -----------------------<><> =============================================================
<><> ---------- The New Character Classes -----------------------<><> ---------- Force Skills ------------------------------------<><> ---------- whats New In Town -------------------------------<><> ---------- Geomagnetic Poles and Fields --------------------<><> ---------- EXploring, Batttles and Map Options -------------<><>
==================================================================
<><><> III. Character Classes and Their Skills ----------------<><><> ===========================================================
<><><> ---------- Whos the Highest? Whos the Lowest? ------------<><><> ---------- SKills Used by All Classes --------------------<><><> ---------- Dark Hunter -----------------------------------<><><> ---------- Protector -------------------------------------<><><> ---------- Gunner ----------------------------------------<><><> ---------- Medic -----------------------------------------<><><> ---------- Ronin -----------------------------------------<><><> ---------- Alchemist -------------------------------------<><><> ---------- Landsknetch -----------------------------------<><><> ---------- War Magus -------------------------------------<><><> ---------- Hexer -----------------------------------------<><><> ---------- Survivalist -----------------------------------<><><> ---------- Trobadour -------------------------------------<><><> ---------- Beast -----------------------------------------<><><>
==================================================================
<><><> IV. Character Builds -----------------------------------<><><> ===========================================================
<><><> ---------- Medic Builds ----------------------------------<><><> ---------- Dark Hunter Builds ----------------------------<><><> ---------- Protector Builds ------------------------------<><><> ---------- Gunner Builds ---------------------------------<><><> ---------- Ronin Builds ----------------------------------<><><>
<><><> --- Help add to this section, Submit your Builds Today!
<><><>
==================================================================
<><><><> V. Everything Else -----------------------------------<><><><> =========================================================
<><><><> ---------- Different Party Formations ------------------<><><><> ---------- Frequently Asked Questions ------------------<><><><> ---------- Search Point Items and Locations ------------<><><><> ---------- Boss FAQ ------------------------------------<><><><> ---------- Hidden Boss FAQ -----------------------------<><><><> ---------- Special Condition Item Drops ----------------<><><><> ---------- Enemy Stats ---------------------------------<><><><> ---------- Enemy Weakness and Resistance ---------------<><><><> ---------- Action Replay Codes -------------------------<><><><>
WNEO
TNCC
FCSK
WNIT
GPAF
EBMO
CCAT
WTHL
SUBC
DRKH
PRTR
GNNR
MEDC
RONN
ALCM
LNDS
WRMG
HEXR
SRVL
TRBD
BEAS
CBLD
MCBD
DHBD
PCBD
GNBD
RNBD
EVTE
DFPF
FAQZ
SPIL
BSFQ
HBFQ
SCID
ENMS
EWAR
ARCD
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RHST
\===============================================\
/
0. Revision History
/
\===============================================\
There are also notes, look at the notes with the corresponding date to
get a better idea about the update. Only the 5 newest notes are present.
Updates
=============================================================================
Date------------------Details-----------------------------------------------=============================================================================
June 08 - Sept 08-----FAQ Submitted Version 1
----------------------Easy Find added. CTRL+F, input Keyword from contents.
----------------------Added Revision History Section.
----------------------Dark Hunter sub-section Updated (All Levels for Skills).
----------------------Made some small touch-ups throughout this FAQ.
----------------------Beast Sub-section Updated. (All Levels for all Skills).
----------------------Made some small Touch-ups throughout the FAQ.
----------------------New Subsection Added! Enemy Weakness and Resistance.
----------------------Stratums 1+2 organized in Enemy Weakness Subsection.
----------------------Spell checked sections 0+I.
----------------------Organized Stratum 3 Enemy Weakness and Resist Subsect.
----------------------Edited mistakes in Hexer Subsection.
----------------------Hexer Sub-section Updated (All Levels for all Skill).
----------------------War Magus Partially Updated. All Levels.
----------------------Revised Disclaimer (Please Read).
----------------------Minor Touch-Ups to make this FAQ look nicer.
----------------------Began Outlines for New Section (Section II).
----------------------Character Classes and Skills is now Section III.
----------------------Everything Else is now Section IV.
----------------------Touched Up Enemy Weakness and Resist Subsection.
----------------------War Magus Updated, Added missing Skills with All Levels.
----------------------Gunner Subsection Updated (All Levels for All Skills).
----------------------Touched Up Dark Hunter Subsection.
----------------------Added A New Subsection, Action Replay Codes.
Notes
=============================================================================
Date------------------Details-----------------------------------------------=============================================================================
-----------------------------------------------------------------------------
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INTX
\===============================================\
/
I. Introduction
/
\===============================================\
My Third FAQ ever. Again I want to give a special thanks to Scy06, Terence,
Koola, and the Japanese Wiki sites I obtained my information from. In this
guide you will Find many helpful things for Etrian Odyssey II. The meat of
this FAQ consist of Each Classes Skills and a much deeper look into them.
I hope everyone can find something in my FAQ that they didnt previously know
about a skill, class, or just the game in general.
When looking at all the various information throughout this FAQ, I ask that
if you see something that is misspelled, please overlook it. A spell Check and
overall revision is in process. The guide itself is not far from completetion
Although, if you happen to see some information that is wrong, please bring
it to my attention. Please keep in mind that while I was comparing information
that I collected with some of the Information collected by the contributors,
I noticed some minor differences in percentages for some skills. If anyone has
actually tested the skills for any class themselves, Please submit the data
or just let me know it is correct. Credit Will be given of course.
Something Else I would like to Accomplish is getting the specs for Every
Level of Every Skill. I only need to finsh a few more classes. I also plan
on having the stats for every enemy soon as well.
Any Submissions you may have can be sent to JrWriterx2@aol.com
====================================
<> Other Keep It Moving FAQS <>
====================================
OKIM
If you are at all interested in my Previous Work, I have them Listed Below
with what game they are for and also with links to access them. I will list
the links for IGN and GameFAQs Only.
Character Arts FAQ - Luminous Arc 2
GameFAQs - http://www.gamefaqs.com/portable/ds/file/943145/56369
Gambit Strategy Guide - Final Fantasy XII
GameFAQs - http://www.gamefaqs.com/console/ps2/file/459841/46648
IGN - http://faqs.ign.com/articles/756/756361p1.html
Weapon Location/Item FAQ - Ninety Nine Nights
GameFAQs - http://www.gamefaqs.com/console/xbox360/file/928270/44621
IGN - http://faqs.ign.com/articles/728/728682p1.html
Spells/Composite Magic FAQ - Lost Odyssey
IGN - http://faqs.ign.com/articles/913/913599p1.html
DSCL
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^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^
***************Disclaimer*****Please Read Before Viewing*********************
This guide is not exclusive to any Website. This Guide is not to be sold.
If this guide is found being sold to any Person, Place, or Thing, anywhere
the seller will forfeit all profits to the writer and Contributors.
The party(s) will also have to pay a sum of $500. This guide is Protected
Under Strict Copyright Laws and will uphold in a court of Law. If you want
to Host this guide or use it in any way associated with public viewing, you
must first ask permission. You can do so by Emailing Jrwriterx2@aol.com
If permission is granted and it will be posted and/or viewed by a general
public, Then it must be posted in its entirely and you must know that it
will still be Copyrighted. This Guide may not be altered in any way at all.
If it is altered by anyone other then the writer or contributors and it is
posted in a way that is viewable by the public, it must be removed
Immediately. A fee of $500 will also be collected.
Thank You. Enjoy!
*****************************End Disclaimer*********************************
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v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v
v v v v v v v v v v v v v v v v v v v
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WNEO
\===============================================\
/
II. Whats New to Etrian Odyssey II
/
\===============================================\
This section offers a closer look at whats new with detailed information.
This section will include, New Character Classes, The New Force Skills,
whats New in Battles, The Geomagnetic Fields, Poles, whats changed
when Exploring, details of the map, and things new in Town.
There are quite a few differences when comparing Etrian Odyssy II to
the first. I believe everyone expected there to be some New Classes.
What was expected, but what wasnt? Well for me, Etrian Odyssey II is a
great Sequel. Some beg to differ. Ive heard people say that this game
feels like nothing more then a mere expansion with a few extra features.
Well This Section will list mostly everything that is new to the Sequel.
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====================================
<> The New Character Classes <>
====================================
TNCC
There are 3 New Classes total in Etrian Odyssey II. I wouldve liked at
least one other New class in addition to the new ones we have, but what
are you gonna do. The New Classes do open up many new possibilities for
your party. Each of the New Classes has its advantages and each is very
good. I suggest Trying each Class out, not just the new ones, so you can get
a feel for each one and see which suits your playing style best.
------Gunner
=======
My favorite of the new classes. Some may ask "Are Gunners the NEW Alchemist?"
Yes and no. The only similarities to the Alchemist that the Gunner shares is
their Elemental Attacks. The Gunner can Shoot off rounds with Fire, Ice, or
Volt properties. The Gunner cannot poison enemies. The Alchemist also
received a nice upgrade which allows them to use physical Elements as well.
The Gunner has some very good skills, the only downfall is the high TP cost
for each skill. Some of their better skills cost 11TP at only Level 1.
Another Skill cost 13TP at level one. So It would be wise to pump some
skill points into your Gunner's TP Up. At least to level 5. That way you can
unleash your Gunners full potential Trust me, Maxed, these Skills will cost
you anywhere from 13-21 TP yeah thats a lot. So 100+TP could easily be
depleted in merely 5-7 turns.
---------War Magus
==========
Another Wonderful Class added to the Roster. War Magus Combines a Little of
Everything into one package. The War Magus will really fit nicely in any
Party. They will definitely outshine others in partys that contain a Hexer.
You see the War Magus has these skills thats power is enhanced if the target
has a certain status. The Hexer is great for inflicting status. So you can
easily have a devastating combo on your hands.
Another thing the War Magus class is good for is their ability to heal.
While they wont be able to learn Revive, Salve 3, or Phoenix. They will be
able to learn Cure 1,2 and 3 as well as Salve 1 and 2. They can also wield
swords and staves. With a Sword in hand, your magus easily becomes a hard
hitting healer. Just be ready to have some nectars ready.
-----Beast
======
Unlocked after completing the first Stratum. The Beast is the only class
that needs unlocking. Some say the Beast is a Protector on Steroids. The
Beast has some of the Protectors good skills or are somewhat similar to
them. They have their own versions of the Protectors Provoke and Parry,
which for the Beast are Preen and Wildwall. The Beast also has its own
version of Aegis called Tenacity. The Protectors F. and B. Guard are
quite similar to the Beast Skill Loyalty Which allows the Beast to guard
and take damage in the party members place. Those arent the only Skills,
the Beast can also learn En Garde.
Aside from those skills the Beast will deal a tremendous amount of Damage
and the Beast will have more HP then any other class. The Beast can also
Heal itself and Party Members, Automatically recover from Negative Status
effects, Drain an Enemy's HP, Terrorize Enemies, and a few others.
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=======================
<> Force Skills <>
=======================
FCSK
Remember the basically useless boost ability in the First game. Well they
have done away with that crappy technique and made something completely
different. Force Skills. Force Skills are like your classes ultimate Skill.
You have a force bar which you can see during battle for each character.
Every time your character acts, the bar will increase slightly. After the
bar fills up, you can use that Characters Force Skill. Unfortunately, the
bar will reset if you happen to return to town. Something you can do is
heal your HP/TP with items. Then the bar will not reset. You could also
Force Grind, After resting at the inn the bar resets, so go out, and just
auto battle, no skills. This way you will fill up your bar and not waste
TP, You ll be ready for any battle. You can save at a Geomagnetic Field
without the force bar resetting.
I will list each classes Force Skill. You can see how they differ from
class to class. Each classes is unique. Each Force Skill can ultimately
change the fate of any battle.
-------------------Protector- Painless: Nullifies all damage to the Party for one turn.
==========----------
----------------Gunner- Riot Gun: A Focused, powerful gunshot that will definitely stun
=======---------- the Enemy.
-----------------War Magus- Invoke: Restores the party's HP and boost all elemental
==========-------- Resistances.
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=======================================
<> Geomagnetic Poles and Fields <>
GPAF
=======================================
While that did add an extra level of difficulty to the game, they decided
to even it out a little by adding these new devices, they are called
Geomagnetic Poles.
Geomagnetic Poles are somewhat similar to Geomagnetic Fields. While you
wont be able to save at a pole and you wont be able to return to town from
a pole. You will however be able to return to a Pole from town. There are
many Poles throughout the Labyrinth, you will find a Geomagnetic field
every 5 floors, the first field is on 6F, you will find Geomagnetic Poles
every couple-few floors.
The Downfall? You can only have one Pole activated at a time!
They also added, well, changed I guess, what used to be a Magnet in Etrian
Odyssey, is now a Warp Stone in Etrian Odyssey II. Using one will take you
to the last used field. Although they havent seemed to work for me yet.
I suppose maybe if you use a Pole to get into the Labyrinth, then you wont
be able to use the Warp Stone. Warp Stones are good for returning to a
field to save your game. This way you wont loose your Force Points.
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============================================
<> Exploring, Battles and Map Options <>
============================================
---------Exploring- Not much is new to Exploring. The Labyrinth this time around
EBMO
-------Battles- There are a few changes to the battles. First things first, the
======== developers went and added a bunch of new battle animations
making battles more impressive. Another thing that was added is
the option to hit the L button. Doing so will speed up the
battle speed, cause every character in the party to
attack only, and you will not see any battle animations.
-----------Map Options- Not alot has changed here. When Zoomed in you can now see
============ an extra row of tiles and you can even draw Lines(Walls)
on them. There are several more icons at your disposal.
They went and added 2 additional Search point icons. Also
added were Directional Arrows which are very helpful in
marking shortcuts or directional means on the 19th Floor.
They also included a locked door in addition to the
regular door icon. Finally, you can mark tiles different
colors. You can now mark tiles tan or sky blue in addition
to the normal Blue/green color.
Check out "Frequently Asked Questions" for more info on
all the Map Icons.
-----------------New Save Feature - They added a new quicksave feature this time around.
================== To activate it simply go into the menu and hit Start.
I am glad they did this, during the first game I would
always just close the DS putting it into sleep mode
instead of turning it off. The reason being there
really wasnt anywhere to save and you couldnt get back
to the same spot as easily. Now there are Poles and
a Quicksave. I never use the quicksave thou, im just
into the habit of shutting the DS in between playing.
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===========================
<> Whats New in Town <>
===========================
WNIT
----------Flaus Inn - The place where you sleep. You can Restore all your HP and TP
=========== here by sleeping or napping. It doesnt matter which you choose,
both cost and do the same to your characters. When you sleep,
you will wake up at 6am, when you nap you wake up at 6 pm.
Of course sleeping until 6am passes a day. Something quite
useful when wanting to rebattle previous FOEs or Bosses.
Whats New to the inn is now you can store items there. They
added a Store Goods option to the inn's Menu. After selecting
it your inventory will come up. You can then select which
items to store at the inn. You can use Y to select multiple
items to store. The only catch is that it cost 100en for each
item you store there. Whenever you want your item, you can
just go there and pick it up. You can store up to 100 Items.
---------------Sitoth Trading - This is the Shop in town where you will Buy all your
================ Weapons, Armor, Accessories, and general items. You
also Sell all the loot you obtained in the labyrinth.
Selling the loot will unlock new stuff you can buy.
The new additions to the shop are decent. What I like is
that now on the bottom screen, instead of seeing the Map,
you can see your characters and what they have equipped.
You can hit L or R to change the character you are
Viewing. What I dont like is that you can no longer open
the Menu at the shop. I generally liked being able to open
the menu because I liked to see what Items I did/didnt
have. I do this because once again Etrian Odyssey failed
to put in a space that mentions how many of the item
you are viewing you have in your possession. Since you
can no longer open the menu, I just go into the sell
option to quickly view what items I do have.
They did however add a Change Equipment option, where you
can do just that conveniently on the bottom screen while
at the shop.
--------------Duke's Palace - The Duke's Palace is where you take on all the main
=============== Missions associated with the games story. There
is also an option to view the Monsters youve seen and
items you collected. The Newest addition is you can now
also see the weapons you have Collected/Unlocked in the
shop.
----------------Explorers Guild - The Explorer's Guild, its where all your party creating
================= will go down. You can also Rest or Retire your
Characters if needed. Whats new this time around? Well,
thats a good question. Not a lot, but there is stuff that
is new. First, you can now change the name of Characters
for a small fee. I think its 1000en, Not a bad deal if
you ask me. Another thing that is new, not to mention
completely awesome, is now when you want to Rest your
Character, instead of the character dropping 10 levels,
they will only drop 5. Makes Resting an easier task.
When you Rest the character that rested will drop 5
levels but all their skill points will be reset. You only
get as many skill points as you would normally have at
your current level after resting. When you Retire, you
give up your character and get to create a new one. This
new one is supposed to be trained by the character you
=
=
=
=
=
=
4
5
6
7
8
10
Additional
Additional
Additional
Additional
Additional
Additional
Skill
Skill
Skill
Skill
Skill
Skill
Points
Points
Points
Points
Points
Points
plus
plus
plus
plus
plus
plus
4
3
4
5
5
10
points
points
points
points
points
points
added
added
added
added
added
added
to
to
to
to
to
to
each
each
each
each
each
each
Stat
Stat
Stat
Stat
Stat
Stat
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CCAT
\===============================================\
/ III. Character Classes and Their Skills /
\===============================================\
This section is the so called meat of this FAQ. Inside are all the Skill
breakdowns for each class. There is also a Nice little Stat box for each
class that shows their stats at level 1, 70, and 99. I also have SKill
Highlights which are my recommended skills. These arent neccassarily the
skills that you should use, what I mean is, it is your game, you should pick
the skills you want your characters to have, plus, Resting is alot easier in
this game, so if you dont like the choices you made with your chracters,
dont be afraid to use the REST option at the Explorer's Guild. It can make
all the difference.
=============================================
<> Whos the Highest? Whos the Lowest? <>
=============================================
WTHL
Here is a look at each stat. For each stat I have the 3 classes that
have the highest numbers for that stat and the class that has the lowest.
I believe these numbers are for each character at LV.99 with no Skill
points distributed
________________________________________________________________________
Stat---1--Highest------2---------------3-----------------1--Lowest------\
========================================================================/
HP----545-Beast-------537-Protector---515-Landsknecth---369-Alchemist---\
TP----214-Alchemist---183-Medic-------176-War Magus-----116-Ronin-------/
STR----72-Ronin--------61-Beast--------60-Dark Hunter----20-Hexer-------\
TEC----80-Alchemist----79-Medick-------69-Hexer----------18-Beast-------/
VIT----75-Protector----70-Beast--------63-War Magus------29-Alchemist---\
AGI----69-Survival-----59-Troubadour---57-Ronin----------17-Gunner------/
LUC----67-Gunner-------61-Hexer--------52-Protector------30-Ronin-------\
========================================================================/
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=====================================
<> SKills Used by All Classes <>
=====================================
Every Class has all of these Stat SKills. Each Class has at least one
search Skill. All Skills in this section do not require anything to be
unlocked.
-----------------HP Up
==================
Stat Increase
LV.1------2%
LV.2------4%
LV.3------7%
LV.4-----10%
LV.5-----14%
LV.6-----21%
LV.7-----26%
LV.8-----31%
LV.9-----37%
Increase
Increase
Increase
Increase
Increase
Increase
Increase
Increase
Increase
SUBC
LV.10----45% Increase
-----------------TP Up
==================
Stat increase
LV.1------2%
LV.2------4%
LV.3------8%
LV.4-----14%
LV.5-----22%
LV.6-----32%
LV.7-----44%
LV.8-----58%
LV.9-----74%
LV.10----92%
Increase
Increase
Increase
Increase
Increase
Increase
Increase
Increase
Increase
Increase
-----------------STR Up
==================
Stat Increase
LV.1------1
LV.2------2
LV.3------3
LV.4------4
LV.5------5
LV.6------6
LV.7------7
LV.8------8
LV.9------9
LV.10----10
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
-----------------VIT Up
==================
Stat Increase
LV.1------1
LV.2------2
LV.3------3
LV.4------4
LV.5------5
LV.6------6
LV.7------7
LV.8------8
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
-----------------AGI Up
==================
Stat Increase
LV.1------1
LV.2------2
LV.3------3
LV.4------4
LV.5------5
LV.6------6
LV.7------7
LV.8------8
LV.9------9
LV.10----10
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
-----------------TEC Up
==================
Stat Increase
LV.1------1
LV.2------2
LV.3------3
LV.4------4
LV.5------5
LV.6------6
LV.7------7
LV.8------8
LV.9------9
LV.10----10
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
-----------------LUC Up
==================
Stat Increase
LV.1------1 Additonal Point Added to LUC
LV.2------2 Additonal Points Added to LUC
LV.3------3
LV.4------4
LV.5------5
LV.6------6
LV.7------7
LV.8------8
LV.9------9
LV.10----10
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Additonal
Points
Points
Points
Points
Points
Points
Points
Points
Added
Added
Added
Added
Added
Added
Added
Added
to
to
to
to
to
to
to
to
LUC
LUC
LUC
LUC
LUC
LUC
LUC
LUC
-----------------Mine
==================
Search Skill
Mine for Materials at item points
LV.1-----1
LV.2-----2
LV.3-----3
LV.4-----4
LV.5-----5
Point
Points
Points
Points
Points
added
added
added
added
added
to
to
to
to
to
Max
Max
Max
Max
Max
uses
uses
uses
uses
uses
per
per
per
per
per
day
day
day
day
day
for
for
for
for
for
Mine
Mine
Mine
Mine
Mine
-----------------Take
==================
Search Skill
Search for Materials at item points
LV.1-----1
LV.2-----2
LV.3-----3
LV.4-----4
LV.5-----5
Point
Points
Points
Points
Points
added
added
added
added
added
to
to
to
to
to
Max
Max
Max
Max
Max
uses
uses
uses
uses
uses
per
per
per
per
per
day
day
day
day
day
for
for
for
for
for
Take
Take
Take
Take
Take
------------------
Chop
==================
Search Skill
Chop for Materials at item points
LV.1-----1
LV.2-----2
LV.3-----3
LV.4-----4
LV.5-----5
Point
Points
Points
Points
Points
added
added
added
added
added
to
to
to
to
to
Max
Max
Max
Max
Max
uses
uses
uses
uses
uses
per
per
per
per
per
day
day
day
day
day
for
for
for
for
for
Chop
chop
Chop
Chop
Chop
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
======================
<> Dark Hunter <>
======================
DRKH
Bosses devastating moves can be disabled with arm bindings. See the Boss
FAQ for more info on that. Another Whip Skill is Ecstasy. Ecstasy seems to
team up perfectly with the Dark Hunters Force Skill Dominate. Ecstasy deals
a lot of damage to completely bound enemies. Other then Dominate, completely
Binding an enemy is Rare. You can however use the Binding Skills of other
allies. The Final Whip Skill is Climax. Climax is an Instant Death Skill.
You really should get Climax to a high level. Having it at a High Level, you
will be able to use it to its full potential. You should have it at least
LV.6, which will instantly Kill when an enemy's HP is below 25%.
The Sword Skills are equally as good, if not better, as Whips. Sword Skills
are for inflicting Status effects. While a Dark Hunter's Status inflictions
are nothing compared to that of a Hexer, they are still fairly decent. The
Dark Hunter can inflict sleep, Paralyze, Confusion, and Petrify. If you have
Whips also your Dark hunter can Inflict Poison too. Not Bad. But if you want
want to learn the full line of status inflicting skills, You more then likely
wont have much room for others. One other Sword Skill, that I think is the
best, is Drain. Drain will deal good damage and when MAXed all the damage
dealt with it will heal your Dark Hunter. Drain is another skill that only
goes up to LV.5, which makes MAXing it a lot easier. While using this skill
your Dark Hunter will rarely need healing.
Now the benefit of pumping points into both Whips and Swords is Bait and
Magibait. The big momma chicken of Skills for the Dark Hunter. Bait does
great damage when maxed and will counter every hit taken in the front row.
To use Bait to its fullest I highly suggest placing your Dark Hunter in the
middle of the Front Row. When placed there, Ive seen the Dark Hunter Counter
5 times in just one turn, each hit doing great damage. For all these bosses
and FOES that hit multiple times in one turn, bait and magibait will light
their world up.
=============================
Dark Hunter - Second Opinion
=============================
Major Skills: Dominate, Climax, Antisick, Antibind
Description: Dark Hunters are one of my favorite classes in the game. They
also have two of the absolute best skills in the game. Climax is amazing,
especially against certain bosses and against enemies with high HP. I love
that it's a guaranteed OHKO, unlike any other death strike in the game. The
second is dominate, the only force skill I ever use (and the only one I will
waste axcelas for). I am not a fan of winning by lucky binds or statuses
(as I have the worst luck getting them to work), so a guaranteed complete
bind of an enemy is very good news. Besides these two though, the Dark
Hunter falls to the side for me. They have great strength and good agility,
but so many of their attacks may or may not do their effects. Also, as I am
a Ronin fan, bait and magibait don't do much for me. Antibind and Antisick
are awesome for dealing with status monsters. Dark Hunters are a nice
addition to almost any team, in the front or back.
Rating: 8.5/10
__________________________________________
Stats
\
============================================
LV---HP---TP---STR---TEC---VIT---AGI---LUC-\\
-1---42---26-----7-----5-----5-----5-----5-//
70--503--151----60----36----51----54----33-\\
99--731--330----77----53----69----73----51-//
============================================
-----------------Whips
==================
Needed to Unlock: N/A
Mastery Skill
Needed to learn Whip SKills
LV.1-----102%
LV.2-----103%
LV.3-----104%
LV.4-----105%
LV.5-----106%
LV.6-----107%
LV.7-----108%
LV.8-----109%
LV.9-----110%
LV.10----111%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
-----------------Swords
==================
Needed to Unlock: N/A
Mastery Skill
Needed to learn Sword SKills
LV.1-----102%
LV.2-----103%
LV.3-----104%
LV.4-----105%
LV.5-----106%
LV.6-----107%
LV.7-----108%
LV.8-----109%
LV.9-----110%
LV.10----111%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
------------------
Viper
==================
Needed to Unlock: Whips LV.1
Whip Skill
Whip Slash with a chance of poisoning the enemy.
Lv.1----4TP----25%
LV.2----5TP----27%
Lv.3----6TP----31%
LV.4----7TP----37%
Lv.5----8TP----45%
Success
Success
Success
Success
Success
Rate,
Rate,
Rate,
Rate,
Rate,
20
26
32
92
140
Poison
Poison
Poison
Poison
Poison
Damage,
Damage,
Damage,
Damage,
Damage,
100%
102%
106%
112%
120%
SPD,
SPD,
SPD,
SPD,
SPD,
100%
103%
109%
118%
130%
ACC
ACC
Acc
ACC
ACC
-----------------Shackles
==================
Needed to Unlock: Whips LV.2
Whip Skill
Whip slash with a chance of binding the enemy's legs.
Lv.1-----4TP-----75%
Lv.2-----5TP-----77%
Lv.3-----6TP-----81%
Lv.4-----7TP-----87%
Lv.5-----8TP-----95%
Lv.6-----9TP----105%
Lv.7----10TP----117%
Lv.8----11TP----131%
Lv.9----12TP----147%
Lv 10---13TP----165%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
95%
95%
98%
101%
105%
110%
116%
123%
131%
140%
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
20%
21%
23%
26%
30%
35%
41%
48%
56%
65%
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
of
of
of
of
of
of
of
of
of
of
Binding
Binding
Binding
Binding
Binding
Binding
Binding
Binding
Binding
Binding, 210% Damage
-----------------Cuffs
==================
Needed to Unlock: Whips LV.3
Whip Skill
Whip slash with a chance of binding the enemy's arms.
Lv.1-----4TP-----75%
Lv.2-----5TP-----77%
Lv.3-----6TP-----81%
Lv.4-----7TP-----87%
Lv.5-----8TP-----95%
Lv.6-----9TP----105%
Lv.7----10TP----117%
Lv.8----11TP----131%
Lv.9----12TP----147%
Lv 10---13TP----165%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
95%
95%
98%
101%
105%
110%
116%
123%
131%
140%
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
20%
21%
23%
26%
30%
35%
41%
48%
56%
65%
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
of
of
of
of
of
of
of
of
of
of
Binding
Binding
Binding
Binding
Binding
Binding
Binding
Binding
Binding
Binding, 210% Damage
-----------------Gag
==================
Needed to Unlock: Whips LV.4
Whip Skill
Whip slash with a chance of binding the enemy's head.
Lv.1-----4TP-----75%
Lv.2-----5TP-----77%
Lv.3-----6TP-----81%
Lv.4-----7TP-----87%
Lv.5-----8TP-----95%
Lv.6-----9TP----105%
Lv.7----10TP----117%
Lv.8----11TP----131%
Lv.9----12TP----147%
Lv 10---13TP----165%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
95%
95%
98%
101%
105%
110%
116%
123%
131%
140%
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
20%
21%
23%
26%
30%
35%
41%
48%
56%
65%
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
of
of
of
of
of
of
of
of
of
of
Binding
Binding
Binding
Binding,
Binding
Binding
Binding
Binding,
Binding,
Binding, 210% Damage
-----------------Ecstasy
==================
Needed to Unlock: Whips LV.8, STR UP LV.5
Whip Skill
Whip slash that does incredinle damage to totally bound enemies.
Lv.1----12TP----10%
Lv.2----14TP----11%
Lv.3----16TP----13%
Lv.4----18TP----16%
Lv.5----20TP----20%
SPD,
SPD,
SPD,
SPD,
SPD,
80% ACC
83% ACC
89% Acc
98% ACC
110% ACC, 750% Damage
-----------------Climax
==================
Needed to Unlock: Whips LV.6
Whip Skill
Whip slash that may kill and drain enemies with low HP.
Lv.1-----4TP-----75%
Lv.2-----5TP-----77%
LV.3-----6TP-----81%
LV.4-----7TP-----87%
LV.5-----8TP-----95%
Lv.6-----9TP----105%
LV.7----10TP----110%
LV.8----11TP----116%
LV.9----12TP----123%
LV.10---13TP----165%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
95%
96%
98%
101%
105%
110%
116%
123%
131%
140%
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
Target
Target
Target
Target
Target
Target
Target
Target
Target
Target
HP
HP
HP
HP
HP
HP
HP
HP
HP
HP
10%
11%
13%
16%
20%
25%
31%
38%
46%
55%
or
or
or
or
or
or
or
or
or
or
less
less
less
less
less
less
less
less
less
less
for
for
for
for
for
for
for
for
for
for
success.
success.
success.
success.
success.
success.
success.
success.
success.
success.
Notes: One of the most underated skills in the game. Mainly because Maxing
it out is really the easiest way to land a successful hit.
-----------------Hypnos
==================
Needed to Unlock: Swords LV.1
Sword Skill
Sword stab with a chance of putting the enemy to sleep.
Lv.1-----4TP----20%
Lv.2-----5TP----21%
Lv.3-----6TP----23%
Lv.4-----7TP----26%
Lv.5-----8TP----30%
Lv.6-----9TP----35%
Lv.7----10TP----41%
Lv.8----11TP----48%
Lv.9----12TP----56%
Lv.10---13TP----65%
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
to
to
to
to
to
Inflict
Inflict
Inflict
Inflict
Inflict
Inflict
Inflict
Inflict
Inflict
inflict
Status,
Status,
Status,
Status,
Status,
Status,
Status,
Status,
Status,
status,
-----------------Nerve
==================
Needed to Unlock: Swords LV.2
Sword Skill
Sword stab at the enemy's nerves with a chance of paralyzing it.
Lv.1-----4TP----20%
Lv.2-----5TP----21%
Lv.3-----6TP----23%
Lv.4-----7TP----26%
Lv.5-----8TP----30%
Lv.6-----9TP----35%
Lv.7----10TP----41%
Lv.8----11TP----48%
Lv.9----12TP----56%
Lv.10---13TP----65%
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
to
to
to
to
to
Inflict
Inflict
Inflict
Inflict
Inflict
Inflict
Inflict
Inflict
Inflict
inflict
Status,
Status,
Status,
Status,
Status,
Status,
Status,
Status,
Status,
status,
-----------------Mirage
==================
Needed to Unlock: Swords LV.3
Sword Skill
Sword stab at the enemy's skull with a chance of confusing it.
Lv.1----4TP----75%
Lv.2----5TP----77%
Lv.3----6TP----81%
Lv.4----7TP----87%
Lv.5----8TP----95%
SPD,
SPD,
SPD,
SPD,
SPD,
95%
96%
98%
101%
105%
ACC,
ACC,
Acc,
ACC,
ACC,
20%
21%
23%
26%
30%
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
Confuse
Confuse
Confuse
Confuse
Confuse
Target
Target
Target
Target
Target, 150% Damage
-----------------Drain
==================
Needed to Unlock: Swords LV.4
Sword Skill
Sword stab that drains the enemy's HP through the blade.
Lv.1----4TP----75%
Lv.2----5TP----77%
Lv.3----6TP----81%
Lv.4----7TP----87%
Lv.5----8TP----95%
SPD,
SPD,
SPD,
SPD,
SPD,
100%
102%
106%
112%
120%
ACC,
ACC,
Acc,
Acc,
ACC,
Absorb
Absorb
Absorb
Absorb
Absorb
50%
55%
65%
80%
100%
of
of
of
of
of
Damage
Damage
Damage
Damage
Damage, 180% Damage
Notes: My favorite sword attack for the Dark Hunter. While the DH is
using this attack, they will rarely need healing.
At LV.10 Drain will deal 180% Damage
-----------------Petrify
==================
Needed to Unlock: Swords LV.6
Sword Skill
Sword stab at the enemy's muscles with a chance of stoning.
Lv.1-----4TP----20%
Lv.2-----5TP----21%
Lv.3-----6TP----23%
Lv.4-----7TP----26%
Lv.5-----8TP----30%
Lv.6-----9TP----35%
Lv.7----10TP----41%
Lv.8----11TP----48%
Lv.9----12TP----56%
Lv.10---13TP----65%
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
to
to
to
to
to
Inflict
Inflict
Inflict
Inflict
Inflict
Inflict
Inflict
Inflict
Inflict
inflict
Status,
Status,
Status,
Status,
Status,
Status,
Status,
Status,
Status,
status,
-----------------Bait
==================
75%
77%
81%
87%
95%
105%
117%
131%
147%
165%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
95%
96%
98%
101%
105%
110%
116%
123%
131%
140%
ACC
ACC
ACC
ACC
Acc
ACC
ACC
ACC
ACC
ACC
ACC,
ACC,
Acc,
ACC,
ACC,
50%
55%
65%
80%
100%
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
-----------------Magibait
==================
Needed to Unlock: Swords LV.8 + Whips LV.8
Whip/Sword SKill
Uses comrades on either side as bait for elemental attacks.
Lv.1----10TP-----95%
Lv.2----12TP-----97%
Lv.3----14TP----101%
Lv.4----16TP----107%
Lv.5----18TP----115%
ACC,
ACC,
Acc,
ACC,
ACC,
50%
55%
65%
80%
100%
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
-----------------Unbind
==================
Needed to Unlock: TEC Up LV.1
Heal ingSkill
Removes bindings from one party member.
Lv.1----3TP----100%
Lv.2----3TP----105%
Lv.3----2TP----115%
Lv.4----2TP----130%
Lv.5----1TP----150%
SPD,
SPD,
SPD,
SPD,
SPD,
Removes
Removes
Removes
Removes
Removes
1
1
2
2
3
Binding
Binding
Bindings
Bindings
Bindings
-----------------Antisick
==================
Needed to Unlock: Unbind LV.3
Passive SKill
Intensive training allows the user to resist status ailments.
Lv.1----3TP----15%
Lv.2----3TP----30%
Lv.3----2TP----45%
Lv.4----2TP----60%
Chance
Chance
Chance
Chance
to
to
to
to
Resist
Resist
Resist
Resist
Status
Status
Status
Status
Inflictions
Inflictions
Inflictions
Inflictions
-----------------Antibind
==================
Needed to Unlock: Unbind LV.3
Passive SKill
Indomitable will allows the user to resist being bound.
Lv.1----3TP----15%
Lv.2----3TP----30%
Lv.3----2TP----45%
Lv.4----2TP----60%
Lv.5----1TP----80%
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
Resist
Resist
Resist
Resist
Resist
being
being
Being
being
Being
Bound
Bound
Bound
Bound
Bound
-----------------Racket
==================
Needed to Unlock: N/A
Foe Skill
Loud noises draw FOEs to the spot where the skill is used.
LV.1----15TP----3
LV.2----13TP----4
LV.3----11TP----5
LV.4-----9TP----6
LV.5-----7TP----7
Turns,
Turns,
Turns,
Turns,
Turns,
4
4
5
5
6
Tile
Tile
Tile
Tile
Tile
range
range
range
range
Range
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
====================
<> Protector <>
====================
Force Skill = Painless
Skill Highlights = Shields, En Garde, Aegis, Smite, F.Guard
PRTR
The Protector, some perfer the class, some dont. While some of their skills
may seem useless to some people, others may see them as lifesavers. The
Protector ditched its useful skill Defender, Which boosted the defense
of the entire party, for a couple more Shield Skills. The Protector also
has some of the Highest Defenses in the game. My Protector is always the
last one standing and can take numerous hits before falling.
The Protector has the highest VIT. Hits that only somewhat damage the
Protector will straight up take out other chracters. Protectors are tough.
Making them tougher isnt a dumb choice either, putting points into VIT Up
will help. MAXing Shields early Is a good choice for two reason. The
first being it will help raise your defense making you tougher. The second
because doing so will unlock Smite, the only real offensive Skill the
Protector may learn. F.Guard is something you may want to get to help protect
your party. You can pass on B.Guard since most attacks will be targeted at
the front row and party members in the back row tend to take less damage then
those in the front. If you are someone who would just like your whole party
to be protected, then All Guard is for you. All Guard Protects the Front and
Back Row against enemy attacks, but your characters will take more damage
===========================
Protector - Second Opinion
===========================
Skill Highlights: Aegis, F Guard, B Guard, En Garde, Shields, Anti-(element)
Description: I was pleasantly surprised by this class. I figured protectors
would be weak offensively, which is not entirely true. They are certainly
supposed to be protecting the group, but they are not bad offensively either.
Aegis and en garde are very nice passive skills. Shields is good to make
their defense even better. The anti- skills can be very useful in certain
situations (such as elemental creatures), and the Guard abilities can be
good for dealing with offensively strong enemies. Don't knock them until
you've tried them, especially if you are using Dragonbane as your sword.
They are also good in both the front and the back lines.
Rating: 7/10
___________________________________________
Stats
\
============================================
LV---HP---TP---STR---TEC---VIT---AGI---LUC-\\
-1---48---22-----5-----5-----8-----4-----5-//
70--537--158----48----30----75----29----52-\\
99--771--328----65----47----93----48----70-//
============================================
-----------------Shields
==================
Needed to Unlock: N/A
Mastery Skill
Needed to learn shield skills.
LV.1-----99%
LV.2-----98%
LV.3-----97%
LV.4-----96%
LV.5-----95%
LV.6-----94%
LV.7-----93%
LV.8-----92%
LV.9-----91%
LV.10----90%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Taken
Taken
Taken
Taken
Taken
Taken
Taken
Taken
Taken
Taken
from
from
from
from
from
from
from
from
from
from
all
all
all
all
all
all
all
all
all
all
attacks
attacks
attacks
attacks
attacks
attacks
attacks
attacks
attacks
attacks
-----------------Aegis
==================
Needed to Unlock: HP Regen LV.5 + Riskwall LV.5
Passive Skill
Preparedness for death makes it possible to survive.
LV.1----20%
LV.2----21%
LV.3----22%
LV.4----23%
LV.5----24%
LV.6----25%
LV.7----26%
LV.8----27%
LV.9----28%
LV.10---29%
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
of
of
of
of
of
of
of
of
of
of
Reviving
Reviving
Reviving
Reviving
Reviving
Reviving
Reviving
Reviving
Reviving
Reviving
when
when
when
when
when
when
when
when
when
when
HP
HP
HP
HP
HP
HP
HP
HP
HP
HP
reaches
reaches
reaches
reaches
reaches
reaches
reaches
reaches
reaches
reaches
-----------------En Garde
==================
Needed to Unlock: Shields LV.5
Passive Skill
0
0
0
0
0
0
0
0
0
0
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
to
to
to
activate
activate
activate
activate
activate
activate
activate
activate
-----------------HP Regen
==================
Needed to Unlock: HP UP LV.1
Passive Skill
Restores a small amount of HP after every turn in battle.
LV.1-----Restores
LV.2-----Restores
LV.3-----Restores
LV.4-----Restores
LV.5-----Restores
3HP
4HP
5HP
6HP
7HP
Per
Per
Per
Per
Per
Turn
Turn
Turn
Turn
Turn
-----------------Riskwall
==================
Needed to Unlock: HP Up LV.3
Passive Skill
Physical defense increases as the protector loses HP.
HP----------LV.1---LV.2---LV.3---LV.4---LV.5--===============================================
99%-76%--------------2%-----4%-----6%-----8%--75%-51%------4%------6%-----8%----10%----12%--50%-26%-----10%-----12%----14%----16%----18%--25%-11%-----14%-----16%----18%----20%----22%--10%-0-------20%-----22%----24%----26%----28%---
-----------------Smite
==================
Needed to Unlock: Shields LV.10
Shield Skill
Powerful shield strike that may bind the enemy's arms.
Lv1----10TP----300%
Lv2----12TP----310%
Lv3----14TP----330%
Lv4----16TP----360%
Lv5----18TP----400%
------------------
Damage,
Damage,
Damage,
Damage,
Damage,
Front Guard
==================
Needed to Unlock: Shields LV.1
Shield Skill
Shield skill that may take damage in the front lines place.
Lv1-----2TP-----85%
Lv2-----3TP-----84%
Lv3-----4TP-----82%
Lv4-----5TP-----79%
Lv5-----6TP-----75%
Lv6-----7TP-----70%
Lv7-----8TP-----64%
Lv8-----9TP-----57%
Lv9-----10TP----49%
Lv10----11TP----40%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Taken,
Taken,
Taken,
Taken,
Taken,
Taken,
Taken,
Taken,
Taken,
Taken,
-----------------Back Guard
==================
Needed to Unlock: Shields LV.1
Shield Skill
Shield skill that may take damage in the back lines place.
Lv1-----2TP-----85%
Lv2-----3TP-----84%
Lv3-----4TP-----82%
Lv4-----5TP-----79%
Lv5-----6TP-----75%
Lv6-----7TP-----70%
Lv7-----8TP-----64%
Lv8-----9TP-----57%
Lv9-----10TP----49%
Lv10----11TP----40%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Taken,
Taken,
Taken,
Taken,
Taken,
Taken,
Taken,
Taken,
Taken,
Taken,
-----------------All Guard
==================
Needed to Unlock: F. Guard LV.5 + B. Guard LV.5
Shield Skill
Shield skill that may take damage in the party's place.
Lv1---6TP----87%
LV2---8TP----84%
Lv3---10TP---77%
Lv4---12TP---66%
Damage
Damage
Damage
Damage
Taken,
Taken,
Taken,
Taken,
Lv5---14TP---55% Damage Taken, -32% from 100% Chance with each Multiguard
Notes: Damage Taken is only When Skill is Activated.
-%'s are subtracted from 100% Chance for each Multiple Activation.
-----------------1 Guard
==================
Needed to Unlock: Shields LV.7
Shield Skill
Shield Skill that may take heavy damage for one Party member.
Lv1---2TP----65%
LV2---4TP----60%
Lv3---6TP----55%
Lv4---8TP----45%
Lv5--10TP----35%
Damage
Damage
Damage
Damage
Damage
Taken,
Taken,
Taken,
Taken,
Taken,
-50%
-40%
-30%
-20%
-10%
from
from
from
from
from
100%
100%
100%
100%
100%
Chance
Chance
Chance
Chance
Chance
with
with
with
with
with
each
each
each
each
each
Multiguard
Multiguard
Multiguard
Multiguard
Multiguard
-----------------Antifire
==================
Needed to unlock: Shields LV.3
Shield Skill
Protects the party from fire attacks for 1 turn.
LV.1-----2TP----50% Damage Taken, -90% chance from 100% for each multi Guard
LV.2-----3TP----45% Damage Taken, -80% chance from 100% for each multi Guard
LV.3-----4TP----39% Damage Taken, -70% chance from 100% for each multi Guard
LV.4-----5TP----32% Damage Taken, -60% chance from 100% for each multi Guard
LV.5-----6TP----24% Damage Taken, -50% Chance from 100% for each Multi Guard
LV.6-----7TP----15% Damage Taken, -40% chance from 100% for each multi Guard
LV.7-----8TP----5% Damage Taken, -30% chance from 100% for each multi Guard
LV.8-----9TP----0% Damage Taken, -20% chance from 100% for each multi Guard
LV.9----10TP----Absorbs 25% Damage -10% chance from 100% for each multi Guard
LV.10---11TP----Absorbs 50% Damaged, 100% chance for Multiple Guard activation
Notes: Damage Taken is only When Skill is Activated.
-%'s are subtracted from 100% Chance for each Multiple Activation.
-----------------Anticold
==================
Needed to unlock: Shields LV.3
Shield Skill
Protects the party from Ice attacks for 1 turn.
LV.1-----2TP----50% Damage Taken, -90% chance from 100% for each multi Guard
LV.2-----3TP----45% Damage Taken, -80% chance from 100% for each multi Guard
LV.3-----4TP----39% Damage Taken, -70% chance from 100% for each multi Guard
LV.4-----5TP----32% Damage Taken, -60% chance from 100% for each multi Guard
LV.5-----6TP----24% Damage Taken, -50% Chance from 100% for each Multi Guard
LV.6-----7TP----15% Damage Taken, -40% chance from 100% for each multi Guard
LV.7-----8TP----5% Damage Taken, -30% chance from 100% for each multi Guard
LV.8-----9TP----0% Damage Taken, -20% chance from 100% for each multi Guard
LV.9----10TP----Absorbs 25% Damage -10% chance from 100% for each multi Guard
LV.10---11TP----Absorbs 50% Damaged, 100% chance for Multiple Guard activation
Notes: Damage Taken is only When Skill is Activated.
-%'s are subtracted from 100% Chance for each Multiple Activation.
-----------------Antivolt
==================
Needed to unlock: Shields LV.3
Shield Skill
Protects the party from volt attacks for 1 turn.
LV.1-----2TP----50% Damage Taken, -90% chance from 100% for each multi Guard
LV.2-----3TP----45% Damage Taken, -80% chance from 100% for each multi Guard
LV.3-----4TP----39% Damage Taken, -70% chance from 100% for each multi Guard
LV.4-----5TP----32% Damage Taken, -60% chance from 100% for each multi Guard
LV.5-----6TP----24% Damage Taken, -50% Chance from 100% for each Multi Guard
LV.6-----7TP----15% Damage Taken, -40% chance from 100% for each multi Guard
LV.7-----8TP----5% Damage Taken, -30% chance from 100% for each multi Guard
LV.8-----9TP----0% Damage Taken, -20% chance from 100% for each multi Guard
LV.9----10TP----Absorbs 25% Damage -10% chance from 100% for each multi Guard
LV.10---11TP----Absorbs 50% Damaged, 100% chance for Multiple Guard activation
Notes: Damage Taken is only When Skill is Activated.
-%'s are subtracted from 100% Chance for each Multiple Activation.
-----------------Antiall
==================
Needed to Unlock: Shields LV.10, TEC Up LV.10
Protects the party from all elemental attacks for 1 turn.
LV.1-----6TP----50% Damage Taken,
LV.2-----8TP----45% Damage Taken,
LV.3----10TP----39% Damage Taken,
LV.4----12TP----32% Damage Taken,
LV.5----14TP----Absorbs 10%,
-100%
-82%
-64%
-46%
-28%
chance
chance
chance
chance
Chance
from
from
from
from
from
100%
100%
100%
100%
100%
for
for
for
for
for
each
each
each
each
each
multi
multi
multi
multi
Multi
Guard
Guard
Guard
Guard
Guard
-----------------Fortify
==================
Needed to Unlock: VIT Up LV.1
Support Skill
Digs in for Ironclad damage against physical damage
Lv.1-----3TP----90%
Lv.2-----4TP----85%
Lv.3-----5TP----79%
Lv.4-----6TP----72%
Lv.5-----7TP----64%
Damage
Damage
Damage
Damage
Damage
Taken
Taken
Taken
Taken
Taken
from
from
from
from
from
attacks,
attacks,
attacks,
attacks,
attacks,
200%
210%
230%
260%
300%
SPD
SPD
SPD
SPD
SPD
-----------------Provoke
==================
Needed to Unlock: N/A
Support Skill
Increase Defense and Divert the enemy's attention to you.
LV.1-----3TP----100%
LV.2-----4TP----103%
LV.3-----5TP----109%
LV.4-----6TP----118%
LV.5-----7TP----130%
LV.6-----8TP----145%
LV.7-----9TP----163%
LV.8-----8TP----184%
LV.9-----7TP----208%
LV.10----6TP----235%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
-----------------Parry
==================
Needed to Unlock: Provoke LV.3
Special Skill
Await the Enemy's attack to parry it and negate the damage.
LV.1-----3TP----100%
LV.1-----4TP----100%
LV.1-----5TP----100%
LV.1-----6TP----100%
LV.5-----7TP----100%
------------------
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
Parry,
Parry,
Parry,
Parry,
Parry,
Refresh
==================
Needed to Unlock: TEC Up LV.1
Healing Skill
Remove status ailments from one party member
LV.1---1TP---Removes
LV.2---2TP---Removes
LV.3---3TP---Removes
LV.4---4TP---Removes
LV.5---1TP---Removes
-----------------Flee
==================
Needed to Unlock: N/A
Escape Skill
Escape from battle to the previous floor
LV.1----TP5----60% Chance to Flee and Warp to the Previous Floor
LV.2----TP4----64% Chance to Flee and Warp to the Previous Floor
LV.3----TP3----72% Chance to Flee and Warp to the Previous Floor
LV.4----TP2----84% Chance to Flee and Warp to the Previous Floor
LV.5----TP1----100% Chance to Flee and Warp to the Previous Floor
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
=================
<> Gunner <>
=================
GNNR
========================
Gunner - Second opinion
========================
Skill Highlights: 2-Hit, Weakshot, Riot Gun, Stunshot, (element) Shot
Description: YARGHHHHHHHH! This WOULD be one of the absolute best classes if
they weren't so slow (and guns slow them even further). With 2-hit and
weakshot, your normal attacks will become pretty powerful in their own right.
Riot Gun is a nice force skill in that it stuns the enemy, causing them to
lose a turn. Stunshot is also nice for the same reason. And having the
elemental shots is just a nice addition when you need an attack that is not
physical. The only downside is they are SLOW, almost guaranteed to go last,
so your enemies will get their first strike in before you can take them out.
If gunners become faster in the next game, they may actually knock out Ronins
for my favorite unit as they are still full strength in the back.
Rating: 7/10
___________________________________________
Stats
\
============================================
LV---HP---TP---STR---TEC---VIT---AGI---LUC-\\
-1---35---29-----6-----6-----3-----5-----7-//
70--400--161----59----60----31----17----67-\\
99--583--315----76----77----49----36----85-//
============================================
Guns
==================
Needed to Unlock: N/A
Mastery Skill
Needed to learn Gun SKills
LV.1-----102%
LV.2-----103%
LV.3-----104%
LV.4-----105%
LV.5-----106%
LV.6-----107%
LV.7-----108%
LV.8-----109%
LV.9-----110%
LV.10----111%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
-----------------2-Hit
==================
Needed to Unlock: Guns LV.10
Passive Skill
Normal Weapon attacks have a chance of hitting twice.
LV.1-----5% Chance for a 2nd hit
LV.2-----6% Chance for a 2nd hit
LV.3-----8% Chance for a 2nd hit
LV.4-----10% Chance for a 2nd hit
LV.5-----13% Chance for a 2nd hit
LV.6-----16% Chance for a 2nd hit
LV.7-----20% Chance for a 2nd hit
LV.8-----24% Chance for a 2nd hit
LV.9-----29% Chance for a 2nd hit
LV.10----35% Chance for a 2nd hit
-----------------Weakshot
==================
Needed to Unlock: N/A
Passive Skill
Increases chances of critical attacks with a normal weapon.
LV.1-----an
LV.2-----an
LV.3-----an
LV.4-----an
LV.5-----an
LV.6-----an
LV.7-----an
LV.8-----an
LV.9-----an
LV.10----an
added
added
added
added
added
added
added
added
added
added
-----------------Legshot
==================
Needed to Unlock: Guns LV.2, AGI Up LV.1
Gun SKill
Gunshot with a chance of Binding the Enemy's legs
LV.1------5TP----120%
LV.2------7TP----125%
LV.3------9TP----130%
LV.4-----11TP----140%
Damage,
Damage,
Damage,
Damage,
50%
52%
56%
62%
SPD,
SPD,
SPD,
SPD,
100%
102%
106%
112%
ACC,
ACC,
ACC,
ACC,
35%
36%
38%
41%
Chance
Chance
Chance
Chance
of
of
of
of
Binding
Binding
Binding
Binding
-----------------Arm Shot
==================
Needed to Unlock: Guns LV.3, AGI Up LV.1
Gun SKill
Gunshot with a chance of Binding the Enemy's arms
LV.1------5TP----120%
LV.2------7TP----125%
LV.3------9TP----130%
LV.4-----11TP----140%
LV.5-----13TP----150%
Damage,
Damage,
Damage,
Damage,
Damage,
50%
52%
56%
62%
70%
SPD,
SPD,
SPD,
SPD,
SPD,
100%
102%
106%
112%
120%
ACC,
ACC,
ACC,
ACC,
ACC,
35%
36%
38%
41%
45%
Chance
Chance
Chance
Chance
Chance
of
of
of
of
of
Binding
Binding
Binding
Binding
Binding
Chance
Chance
Chance
Chance
Chance
of
of
of
of
of
Binding
Binding
Binding
Binding
Binding
-----------------Headshot
==================
Needed to Unlock: Guns LV.4, AGI Up LV.1
Gun SKill
Gunshot with a chance of Binding the Enemy's head
LV.1------5TP----120%
LV.2------7TP----125%
LV.3------9TP----130%
LV.4-----11TP----140%
LV.5-----13TP----150%
Damage,
Damage,
Damage,
Damage,
Damage,
50%
52%
56%
62%
70%
SPD,
SPD,
SPD,
SPD,
SPD,
100%
102%
106%
112%
120%
ACC,
ACC,
ACC,
ACC,
ACC,
35%
36%
38%
41%
45%
-----------------Riskshot
==================
Needed to Unlock: Guns LV.5
Gun SKill
Sacrifice defense untill the powerful piercing round is fired.
LV.1----11TP----240%
LV.2----13TP----260%
LV.3----15TP----280%
LV.4----17TP----300%
LV.5----19TP----320%
Damage,
Damage,
Damage,
Damage,
Damage,
-----------------Stunshot
==================
Needed to Unlock: Guns LV.5
1%
1%
1%
1%
1%
SPD,
SPD,
SPD,
SPD,
SPD,
100%
106%
120%
142%
172%
ACC,
ACC,
ACC,
ACC,
ACC,
520%
418%
340%
286%
256%
Damage
Damage
Damage
Damage
Damage
Taken
Taken
Taken
Taken
Taken
from
from
from
from
from
enemies
enemies
enemies
enemies
enemies
Gun SKill
Fire a piercing round that may stun its target.
LV.1----10TP----125%
LV.2----12TP----140%
LV.3----14TP----155%
LV.4----16TP----175%
LV.5----18TP----200%
Damage,
Damage,
Damage,
Damage,
Damage,
-----------------Snipe
==================
Needed to Unlock: Guns LV.5
Gun SKill
Piercing gunshot 100% guaranteed to hit its target.
LV.1-----4TP----125%
LV.2-----5TP----130%
LV.3-----6TP----135%
LV.4-----7TP----145%
LV.5-----8TP----150%
Damage,
Damage,
Damage,
Damage,
Damage,
200%
210%
230%
260%
300%
SPD,
SPD,
SPD,
SPD,
SPD,
Never
Never
Never
Never
Never
Misses
Misses
Misses
Misses
Misses
-----------------Fireshot
==================
Needed to Unlock: Guns LV. 1
Gun SKill
Shoot a Special Fire-imbued round.
LV.1------6TP----125%
LV.2------7TP----130%
LV.3------8TP----135%
LV.4------9TP----140%
LV.5-----10TP----145%
LV.6-----11TP----160%
LV.7-----12TP----175%
LV.8-----13TP----190%
LV.9-----14TP----205%
LV.10----15TP----220%
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
20%
21%
23%
26%
30%
35%
41%
48%
56%
65%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
100%
101%
103%
106%
110%
115%
121%
128%
136%
145%
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
-----------------Riskfire
==================
Needed to Unlock: Guns LV.5, Fireshot LV.5
Gun SKill
Sacrifice Defense until the powerful flame round is fired.
LV.1----11TP----250%
LV.2----12TP----255%
LV.3----13TP----260%
LV.4----14TP----265%
LV.5----15TP----270%
LV.6----16TP----280%
LV.7----17TP----290%
LV.8----18TP----300%
LV.9----19TP----310%
LV.10---20TP----340%
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
1%
1%
1%
1%
1%
1%
1%
1%
1%
1%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
100%
102%
106%
112%
120%
130%
142%
156%
172%
190%
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
520%
466%
418%
376%
340%
310%
286%
268%
256%
250%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
taken
taken
taken
taken
taken
taken
taken
taken
taken
taken
from
from
from
from
from
from
from
from
from
from
enemies
enemies
enemies
enemies
enemies
enemies
enemies
enemies
enemies
enemies
taken
taken
taken
taken
taken
taken
taken
taken
taken
taken
from
from
from
from
from
from
from
from
from
from
enemies
enemies
enemies
enemies
enemies
enemies
enemies
enemies
enemies
enemies
-----------------Iceshot
==================
Needed to Unlock: Guns LV. 1
Gun SKill
Shoot a Special Ice-imbued round.
LV.1------6TP----125%
LV.2------7TP----130%
LV.3------8TP----135%
LV.4------9TP----140%
LV.5-----10TP----145%
LV.6-----11TP----160%
LV.7-----12TP----175%
LV.8-----13TP----190%
LV.9-----14TP----205%
LV.10----15TP----220%
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
20%
21%
23%
26%
30%
35%
41%
48%
56%
65%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
100%
101%
103%
106%
110%
115%
121%
128%
136%
145%
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
-----------------Riskice
==================
Needed to Unlock: Guns LV.5, iceshot LV.5
Gun SKill
Sacrifice Defense until the powerful Ice round is fired.
LV.1----11TP----250%
LV.2----12TP----255%
LV.3----13TP----260%
LV.4----14TP----265%
LV.5----15TP----270%
LV.6----16TP----280%
LV.7----17TP----290%
LV.8----18TP----300%
LV.9----19TP----310%
LV.10---20TP----340%
-----------------Volt Shot
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
1%
1%
1%
1%
1%
1%
1%
1%
1%
1%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
100%
102%
106%
112%
120%
130%
142%
156%
172%
190%
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
520%
466%
418%
376%
340%
310%
286%
268%
256%
250%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
==================
Needed to Unlock: Guns LV. 1
Gun SKill
Shoot a Special Volt-imbued round.
LV.1------6TP----125%
LV.2------7TP----130%
LV.3------8TP----135%
LV.4------9TP----140%
LV.5-----10TP----145%
LV.6-----11TP----160%
LV.7-----12TP----175%
LV.8-----13TP----190%
LV.9-----14TP----205%
LV.10----15TP----220%
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
20%
21%
23%
26%
30%
35%
41%
48%
56%
65%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
100%
101%
103%
106%
110%
115%
121%
128%
136%
145%
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
-----------------Riskvolt
==================
Needed to Unlock: Guns LV.5, Voltshot LV.5
Gun SKill
Sacrifice Defense until the powerful Volt round is fired.
LV.1----11TP----250%
LV.2----12TP----255%
LV.3----13TP----260%
LV.4----14TP----265%
LV.5----15TP----270%
LV.6----16TP----280%
LV.7----17TP----290%
LV.8----18TP----300%
LV.9----19TP----310%
LV.10---20TP----340%
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
1%
1%
1%
1%
1%
1%
1%
1%
1%
1%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
100%
102%
106%
112%
120%
130%
142%
156%
172%
190%
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
-----------------Wildshot
==================
Needed to Unlock: Guns LV.7
Gun SKill
Fire Piercing bullets at all enemies.
LV.1----11TP----100%
LV.2----13TP----110%
LV.3----15TP----125%
LV.4----17TP----135%
LV.5----19TP----150%
------------------
Damage,
Damage,
Damage,
Damage,
Damage,
25%
25%
25%
25%
35%
SPD,
SPD,
SPD,
SPD,
SPD,
100%
100%
100%
100%
120%
ACC
ACC
ACC
ACC
ACC
520%
466%
418%
376%
340%
310%
286%
268%
256%
250%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
taken
taken
taken
taken
taken
taken
taken
taken
taken
taken
from
from
from
from
from
from
from
from
from
from
enemies
enemies
enemies
enemies
enemies
enemies
enemies
enemies
enemies
enemies
Ricochet
==================
Needed to Unlock: Guns LV.10
Gun SKill
Fire Randomly at the Enemy Party.
LV.1--13TP--75% DMG 10%,SPD 100% ACC,50%/40%/30% chance of firing shots 1-3
LV.2--15TP--85% DMG 15%,SPD 102% ACC,55%/45%/35% chance of firing shots 2-4
LV.3--17TP--95% DMG 25%,SPD 106% ACC,60%/50%/40% chance of firing shots 3-5
LV.4--19TP--105% DMG 40%,SPD 112% ACC,65%/55%/45% chance of firing shots 3-5
LV.5--21TP--130% DMG 60% SPD,120% ACC,70%/60%/50%/ chance for shots 3-5
-----------------Medishot
==================
Needed to Unlock: Tec Up LV.1
Gun Skill
Removes status ailments from the entire party.
LV.1---3TP---Removes
LV.2---5TP---Removes
LV.3---6TP---Removes
LV.4---7TP---Removes
LV.5---9TP---Removes
-----------------Haltshot
==================
Needed to Unlock: N/A
FOE Skill
Stops FOE movement on the field for a limited time.
LV.1----15TP----3
LV.2----13TP----4
LV.3----11TP----5
LV.4-----9TP----6
LV.5-----7TP----7
Turns,
Turns,
Turns,
Turns,
Turns,
4
4
5
5
6
Tile
Tile
Tile
Tile
Tile
range
range
range
range
Range
-----------------Riot Gun
==================
Force Skill
525% Damage, 500% SPD, 150% ACC
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
================
<> Medic <>
================
MEDC
<><>NEW<><>
Also, When Medics use Items, I noticed the amount of HP healed is much
greater then any other character. Im not sure if this is because of the
Healer Skill, or if it is just because of the Medic's high TEC. I noticed
when any other character would use a Nectar II the amount of HP healed would
only be about 200-300, but when my Medic used one, the amount healed was
500+. Pretty good for a Nectar II right? I can assume that this bonus
applies to any items that dont heal a fixed amount, like a Soma for instance.
=======================
Medic - Second Opinion
=======================
Skill Highlights: Cure 3, Salve 3, Revive, CPR, TP Regen, Patch Up
Description: Okay, first of all I disagree with front-line medics. There are
simply too many good other front line units (such as ronins). With that said,
medics are indispensable when you first play through. Patch up is a great way
to go exploring without the worry of healing up. TP regen keeps your medic's
tp up even when in the labyrinth for more than a day. Revive is just
incredible. The cures and salves work wonders too. The best skill though is
CPR, which has saved my rear many times throughout the game. I don't like
Phoenix though (just use nectalls). The reason medics do not have a very
high rating from me is that they lose usefulness later on in the game (who
needs to heal if your Ronins are killing on the first turn?).
Rating: 8/10
___________________________________________
Stats
\
============================================
LV---HP---TP---STR---TEC---VIT---AGI---LUC-\\
-1---34---31-----6-----7-----4-----5-----5-//
70--416--183----32----79----34----41----48-\\
99--607--411----49----96----52----60----66-//
============================================
Healer
=======
Healing
Healing
Healing
Healing
Healing
Healing
Healing
Healing
Healing
Healing
Bonus
Bonus
Bonus
Bonus
Bonus
Bonus
Bonus
Bonus
Bonus
Patch Up
==================
Needed to Learn: Healer LV.1
Passive SKill
Restores a certain amount of HP after Battle.
LV.1------1%
LV.2------2%
LV.3------3%
LV.4------4%
LV.5------6%
LV.6------7%
LV.7------8%
LV.8------9%
LV.9-----10%
LV.10----12%
Max
Max
Max
Max
Max
Max
Max
Max
Max
Max
HP
HP
HP
HP
HP
HP
HP
HP
HP
HP
Healed
Healed
Healed
Healed
HEaled
Healed
Healed
Healed
Healed
Healed
after
after
after
after
after
after
after
after
after
after
battle
battle
battle
battle
battle
battle
battle
battle
battle
battle
TP Regen
==================
Needed to Unlock: TP Up LV.10, TEC Up LV.10
Passive Skill
Restores a small amount of TP after every turn in battle.
LV.1------Restore 1 TP per Turn
LV.2------Restores 2 TP Per Turn
LV.3------Restores 3 TP Per Turn
LV.4------Restores 4 TP Per Turn
LV.5------Restores 5 TP Per Turn
Scavenge
==================
Needed to Unlock: N/A
Passive SKill
Increases chance of finding items after battle.
LV.1--------1% Increase in Item Drop Rate
LV.2--------5% Increase in Item Drop Rate
LV.3--------13% Increase in Item Drop Rate
LV.4--------25% Increase in Item Drop Rate
LV.5--------41% Increase in Item Drop Rate
Cure
==================
Needed to Unlock: Healer LV.1
Healing SKill
Restores a small amount of HP
LV.1-----3TP----100%
LV.2-----4TP----102%
LV.3-----5TP----106%
LV.4-----6TP----112%
Lv.5-----7TP----120%
LV.6-----8TP----130%
LV.7-----9TP----142%
LV.8----10TP----156%
LV.9----11TP----172%
Lv.10---12TP----190%
Cure 2
==================
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
Heals
Heals
Heals
Heals
Heals
Heals
Heals
Heals
Heals
Heals
35 Base HP
38 Base HP
44 Base HP
53 Base HP
65 Base HP
80 Base HP
98 Base HP
119 Base HP
143 Base HP
170 Base HP
Cure 3
==================
Needed to Unlock: Healer LV.5
Healing SKill
Restores Full HP.
LV.1------38TP-----50%
LV.2------34TP-----54%
LV.3------30TP-----62%
LV.4------26TP-----74%
LV.5------22TP-----90%
SPD
SPD
SPD
SPD
SPD
Salve
==================
Needed to Unlock: Healer LV.3, Cure LV.3
Healing SKill
Restores a small amount of HP to the entire Party.
LV.1----18TP----50%
LV.2----21TP----54%
Lv.3----24TP----62%
LV.4----27TP----74%
Lv.5----30TP----90%
SPD,
SPD,
SPD,
SPD,
SPD,
Heals
Heals
Heals
Heals
Heals
35 Base HP
43 Base HP
59 Base HP
83 Base HP
115 Base HP
Salve 2
==================
Needed to Unlock: Healer LV.6, Cure 2 LV.4
Healing SKill
Restores a medium amount of HP to the entire Party.
LV.1----36TP----50%
LV.2----39TP----54%
Lv.3----42TP----62%
LV.4----45TP----74%
Lv.5----48TP----90%
SPD,
SPD,
SPD,
SPD,
SPD,
Heals
Heals
Heals
Heals
Heals
130
140
160
190
230
Base
Base
Base
Base
Base
HP
HP
HP
HP
HP
Salve 3
==================
Needed to Unlock: Healer LV.10, Cure 3 LV.5
Healing SKill
Restores full HP to the entire Party.
LV.1------74TP----50%
LV.2------68TP----54%
LV.3------62TP----62%
LV.4------56TP----74%
LV.5------50TP----90%
SPD
SPD
SPD
SPD
SPD
Revive
==================
Needed to Unlock: Healer LV.5
Healing SKill
Bring the dead back to life.
LV.1----15TP----25%
LV.2----16TP----26%
LV.3----17TP----28%
LV.4----18TP----31%
Lv.5----19TP----35%
LV.6----20TP----40%
LV.7----21TP----46%
LV.8----22TP----53%
LV.9----23TP----61%
Lv.10---24TP----70%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
Heals
Heals
Heals
Heals
Heals
Heals
Heals
Heals
Heals
Heals
1 Base HP
4 Base HP
10 Base HP
19 Base HP
31 Base HP
46 Base HP
64 Base HP
85 Base HP
109 Base HP
136 Base HP
Unbind
==================
Needed to Unlock: Healer LV.3
Healing Skill
Removes Binds from one party member.
LV.1-----1TP----Removes
LV.2-----2TP----Removes
LV.3-----3TP----Removes
LV.4-----4TP----Removes
Lv.5-----5TP----Removes
LV.6-----5TP----Removes
LV.7-----4TP----Removes
1
1
2
2
3
3
3
Binding
Binding
Bindings
Bindings
Bindings
Bindings
Bindings
LV.8-----3TP----Removes 3 Bindings
LV.9-----2TP----Removes 3 Bindings
Lv.10----1TP----Removes 3 Bindings
Freedom
==================
Needed to Unlock: Unbind LV.5
Healing SKill
Removes Bindings from the entire party.
LV.1-----3TP----Removes
LV.1-----6TP----Removes
Lv.3-----9TP----Removes
LV.4----12TP----Removes
Lv.5----15TP----Removes
1
1
2
2
3
Binding
Binding
Bindings
Bindings
Bindings
Refresh
==================
Needed to Unlock: Healer LV.3
Healing SKill
Removes status ailments from one party member.
LV.1-----1TP--Remove Blind
LV.2-----2TP--Remove Blind plus
LV.3-----3TP--Removes all above
LV.4-----4TP--Removes all above
LV.5-----5TP--Removes all above
LV.6-----6TP--Removes all above
LV.7-----7TP--Removes all above
LV.8-----8TP--Removes all above
LV.9-----4TP--Removes all Above
LV.10----1TP--Removes all above
Poison
plus Sleep
plus Terror
plus Paralysis,
plus Curse
plus Confuse
Plus Petrify
Purify
==================
Needed to Unlock: Refresh LV.5
Healing SKill
REmoves status ailments from the entire party.
LV.1-----6TP--Removes
LV.2----12TP--Removes
LV.3----18TP--Removes
LV.4----24TP--Removes
LV.5----18TP--Removes
Blind
Blind, Poison,
all above plus
all above plus
all above plus
Sleep
Paralysis
Curse, Confuse
Terror, Petrify
Caduceus
==================
Needed to Unlock: STR Up LV.10, VIT Up LV.5
Staff Skill
A heavy staff strike with a chance of stunning the enemy.
LV.1-----20TP----200%
LV.2-----21TP----202%
LV.3-----22TP----213%
LV.4-----23TP----229%
LV.5-----24TP----248%
LV.6-----25TP----294%
LV.7-----26TP----316%
LV.8-----27TP----350%
LV.9-----28TP----350%
LV.10----29TP----430%
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
CPR
=================
Needed To unlock: Revive LV.10
Special Skill
Chance that party members will survive mortal blows with 1 HP.
LV.1------15TP----100%
LV.2------16TP----102%
LV.3------17TP----106%
LV.4------18TP----112%
LV.5------19TP----120%
LV.6------20TP----130%
LV.7------21TP----142%
LV.8------22TP----156%
LV.9------23TP----172%
LV.10-----24TP----190%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
10%
11%
13%
16%
20%
25%
31%
38%
46%
55%
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
to
to
to
to
to
Survive
Survive
Survive
Survive
Survive
Survive
Survive
Survive
Survive
Survive
Phoenix
=================
Needed to Unlock: Healer LV.10
Healing Skill
Sacrifice oneself to revive and heal the rest of the party.
LV.1------46TP----10%
LV.2------37TP----11%
LV.3------29TP----13%
LV.4------22TP----16%
LV.5------16TP----20%
SPD
SPD
SPD
SPD
SPD
Notes: A Great Skill, Saved my Party Many Times, Just keep some Nectars
Handy so a Member can revive the Medic.
Patrol
==================
Needed to Unlock: N/A
Searh Skill
Lower damage taken from hazard floors for a limited time.
LV.1-----5TP----80%
LV.2-----6TP----60%
Lv.3-----7TP----40%
LV.4-----8TP----20%
Lv.5-----9TP-----0%
Damage
Damage
Damage
Damage
Damage
Taken
Taken
Taken
Taken
Taken
from
from
from
from
from
Hazard
Hazard
Hazard
Hazard
Hazard
Tiles,
Tiles,
Tiles,
Tiles,
Tiles,
25 Steps
50 Steps
75 Steps
100 Steps
125 Steps
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
===============
<> RONIN <>
===============
RONN
The Ronin, a powerful Samuri warrior. A class that you needed to unlock in
the first game. Well in this game the Ronin class is available from the
start. The Ronin is a strong arm with low defense. They have these stance
skills that allow them to learn many different types of slashes and they
can even add elements to their blades. What is new to EO2 is that you no
longer have to waste a turn to set the stance you want to perform a skill
from Which is definitely a plus. You could decide to only take your Ronin
down one path in terms of stances. There are 3 different stances total
with 4 skills each, 2 of which are elemental. The Ronin also has some good
skills that dont require a stance. Overall, the Ronin is a Powerful class,
although the low defense is something to watch out for, always give your
Ronin your best armor, they will need it.
The Ronin is also able to perform all Elements and all Phsyical Elements.
=======================
Ronin - Second Opinion
=======================
___________________________________________
Stats
\
============================================
LV---HP---TP---STR---TEC---VIT---AGI---LUC-\\
-1---39---19-----8-----4-----4-----5-----6-//
70--483--116----72----36----39----57----30-\\
99--686--236----89----53----57----76----48-//
============================================
Shiraha
==================
Needed to Unlock: AGI Up LV.8, LUC Up LV.8
Passive Skill
Potentially nullifies any attack directed at the user.
LV.1-------10% Chance to Avoid Attack
Lv.5-------30% Chance to Avoid Attack
Overhead
==================
Needed to Unlock: N/A
Mastery SKill
Needed to Learn Overhead stance skills.
LV.1-------102%
LV.2-------103%
LV.3-------104%
LV.4-------105%
Damage
Damage
Damage
Damage
LV.5-------106%
LV.6-------107%
LV.7-------108%
LV.8-------109%
LV.9-------110%
LV.10------111%
Damage
Damage
Damage
Damage
Damage
Damage
Seigan
==================
Needed to Unlock: N/A
Mastery SKill
Needed to Learn Seigan stance skills.
LV.1-------102%
LV.2-------103%
LV.3-------104%
LV.4-------105%
LV.5-------106%
LV.6-------107%
LV.7-------108%
LV.8-------109%
LV.9-------110%
LV.10------111%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Iai
==================
Needed to Unlock: N/A
Mastery SKill
Needed to Learn Iai stance skills.
LV.1-------102%
LV.2-------103%
LV.3-------104%
LV.4-------105%
LV.5-------106%
LV.6-------107%
LV.7-------108%
LV.8-------109%
LV.9-------110%
LV.10------111%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Clarity
==================
Needed to Unlock: STR Up LV.5
Passive SKill
Evasion rate increases as the Ronin loses HP.
LV.1------95% Chance to be hit at Full HP, 80% at 25% HP, and 72% at 1% HP.
LV.5------76% Chance to be hit at Full HP, 64% at 25% HP, and 57% at 1% HP.
Sayageki
==================
Needed to Unlock: N/A
Katana Skill
Bash an enemy with the katana's sheath.
LV.1-----2TP-----135%
LV.2-----3TP-----140%
LV.3-----4TP-----145%
LV.4-----5TP-----150%
LV.5-----6TP-----155%
LV.6-----7TP-----165%
LV.7-----8TP-----175%
LV.8-----9TP-----185%
LV.9----10TP-----195%
LV.10---11TP-----200%
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
10%
12%
16%
22%
30%
40%
52%
66%
82%
100%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
95%
96%
98%
101%
105%
110%
116%
123%
131%
140%
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
Zamba
==================
Needed to Unlock: Overhead LV.1
Katana Skill
Strong Katana slash from over the head.
LV.1-----4TP-----135%
LV.2-----5TP-----140%
LV.3-----6TP-----145%
LV.4-----7TP-----150%
LV.5-----8TP-----155%
LV.6-----9TP-----165%
LV.7----10TP-----175%
LV.8----11TP-----185%
LV.9----12TP-----195%
LV.10---13TP-----230%
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
1%
3%
7%
13%
21%
31%
43%
57%
73%
91%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
95%
96%
98%
101%
105%
110%
116%
123%
131%
140%
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
Midareba
==================
Needed to Unlock: Overhead LV.10, Dead Law LV.5
Katana Skill
Repeated katana slashes against a single enemy.
LV.1-----12TP------60%
LV.2-----13TP------65%
LV.3-----14TP------70%
LV.4-----15TP------75%
LV.5-----16TP------80%
Damage,
Damage,
Damage,
Damage,
Damage,
1%
3%
7%
13%
21%
sPD,
sPD,
sPD,
sPD,
SPD,
95%
96%
98%
101%
105%
ACC,
ACC,
ACC,
ACC,
ACC,
2
2
2
2
2
Hits
Hits
Hits
Hits
Hits
LV.6-----17TP------85%
LV.7-----18TP------90%
LV.8-----19TP-----100%
LV.9-----20TP-----115%
LV.10----21TP-----140%
Damage,
Damage,
Damage,
Damage,
Damage,
31%
43%
57%
73%
91%
sPD,
sPD,
sPD,
sPD,
SPD,
110%
116%
123%
131%
140%
ACC,
ACC,
ACC,
ACC,
ACC,
2
2
2
2
3
Hits
Hits
Hits
Hits
Hits
Orochi
==================
Needed to Unlock: Overhead LV.5
Katana SKill
A Firey, overhead katana slash directed at a single enemy.
LV.1-----5TP-----120%
LV.2-----7TP-----140%
LV.3-----9TP-----160%
LV.4-----11TP----180%
LV.5-----13TP----200%
Damage,
Damage,
Damage,
Damage,
Damage,
25%
31%
45%
67%
97%
SPD,
SPD,
SPD,
SPD,
SPD,
95%
98%
105%
112%
116%
Acc
Acc
Acc
Acc
ACC
Kienzan
==================
Needed to Unlock: Overhead LV.7, Orochi LV.5
Katana SKill
Firey, overhead katana slashes directed at all enemies.
LV.1-----10TP-----100%
LV.2-----14TP-----110%
LV.3-----18TP-----130%
LV.4-----22TP-----150%
LV.5-----26TP-----170%
Damage,
Damage,
Damage,
Damage,
Damage,
1%
7%
21%
43%
73%
SPD,
SPD,
SPD,
SPD,
SPD,
95%
98%
105%
112%
116%
Acc
Acc
Acc
Acc
ACC
Koteuchi
==================
Needed to Unlock: Seigan LV.1
Katana SKill
Piercing Katana attack that may bind the enemy's arms
LV.1-----4TP-----115%
LV.2-----5TP-----120%
LV.3-----6TP-----125%
LV.4-----7TP-----130%
LV.5-----8TP-----135%
LV.6-----9TP-----145%
LV.7----10TP-----155%
LV.8----11TP-----175%
LV.9----12TP-----195%
LV.10---13TP-----220%
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
25%
27%
31%
37%
45%
55%
67%
81%
97%
115%
sPD,
sPD,
sPD,
sPD,
SPD,
sPD,
sPD,
sPD,
sPD,
SPD,
95%
96%
98%
101%
105%
110%
116%
123%
131%
140%
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
5%
6%
8%
11%
15%
20%
26%
33%
41%
50%
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
to
to
to
to
to
Bind
Bind
Bind
Bind
Bind
Bind
Bind
Bind
Bind
Bind
Getsuei
==================
Needed to Unlock: Seigan LV.3, Koteuchi LV.5
Katana Skill
Straight katana stab from a middle stance.
LV.1-----4TP-----125%
LV.2-----5TP-----130%
LV.3-----6TP-----135%
LV.4-----7TP-----140%
LV.5-----8TP-----145%
LV.6-----9TP-----150%
LV.7----10TP-----160%
LV.8----11TP-----175%
LV.9----12TP-----190%
LV.10---13TP-----215%
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
200%
201%
203%
206%
210%
215%
221%
228%
236%
245%
sPD,
sPD,
sPD,
sPD,
SPD,
sPD,
sPD,
sPD,
sPD,
SPD,
95%
96%
98%
101%
105%
110%
116%
123%
131%
140%
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
Raizuki
==================
Needed to Unlock: Seigan LV.5
Katana SKill
Volt-Charged katana stab against a single enemy.
LV.1-----5TP-----120%
LV.2-----7TP-----140%
LV.3-----9TP-----160%
LV.4-----11TP----180%
LV.5-----13TP----200%
Damage,
Damage,
Damage,
Damage,
Damage,
25%
31%
45%
67%
97%
SPD,
SPD,
SPD,
SPD,
SPD,
95%
98%
105%
112%
116%
Acc
Acc
Acc
Acc
ACC
Minakata
==================
Needed to Unlock: Seigan LV.7, Raizuki LV.5
Katana SKill
Volt-Charged katana stab against all enemies.
LV.1-----10TP-----100%
LV.2-----14TP-----110%
LV.3-----18TP-----130%
LV.4-----22TP-----150%
LV.5-----26TP-----170%
Damage,
Damage,
Damage,
Damage,
Damage,
Kubiuchi
==================
Needed to Unlock: Iai LV.1
Katana Skill
1%
7%
21%
43%
73%
SPD,
SPD,
SPD,
SPD,
SPD,
95%
98%
105%
112%
116%
Acc
Acc
Acc
Acc
ACC
Damage,
Damage,
Damage,
Damage,
Damage,
25%
31%
45%
67%
97%
sPD,
sPD,
sPD,
sPD,
SPD,
95%
98%
105%
112%
116%
ACC,
ACC,
ACC,
ACC,
ACC,
Nukeuchi
==================
Needed to Unlock: Iai LV.3, Kuiuchi LV.5
Katana Skill
Powerful Katana stab from a low stance.
LV.1-----4TP-----135%
LV.2-----5TP-----140%
LV.3-----6TP-----145%
LV.4-----7TP-----155%
LV.5-----8TP-----165%
LV.6-----9TP-----180%
LV.7----10TP-----200%
LV.8----11TP-----220%
LV.9----12TP-----240%
LV.10---13TP-----270%
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
50%
51%
53%
56%
60%
65%
71%
78%
86%
95%
sPD,
sPD,
sPD,
sPD,
SPD,
sPD,
sPD,
sPD,
sPD,
SPD,
95%
96%
98%
101%
105%
110%
116%
123%
131%
140%
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
ACC
Hyosetsu
==================
Needed to Unlock: Iai LV.5
Katana SKill
Icy katana slash against a single enemy.
LV.1-----5TP-----120%
LV.2-----7TP-----140%
LV.3-----9TP-----160%
LV.4-----11TP----180%
LV.5-----13TP----200%
Damage,
Damage,
Damage,
Damage,
Damage,
25%
31%
45%
67%
97%
SPD,
SPD,
SPD,
SPD,
SPD,
95%
98%
105%
112%
116%
Acc
Acc
Acc
Acc
AC
Hosoyuki
==================
Needed to Unlock: Iai LV.7, Hysoetsu LV.5
Katana SKill
Icy katana slash against all enemies.
LV.1-----10TP-----100%
LV.2-----14TP-----110%
LV.3-----18TP-----130%
LV.4-----22TP-----150%
Damage,
Damage,
Damage,
Damage,
1%
7%
21%
43%
SPD,
SPD,
SPD,
SPD,
95%
98%
105%
112%
Acc
Acc
Acc
Acc
20%
23%
30%
41%
56%
Chance
Chance
Chance
Chance
Chance
for
for
for
for
for
Instant
Instant
Instant
Instant
Instant
Death
Death
Death
Death
Death
Dead Law
==================
Needed to Unlock: STR Up LV.1
Special Skill
Abandon defense in order to increase offense.
LV.1-----2TP-----110%
LV.2-----2TP-----112%
LV.3-----2TP-----116%
LV.4-----2TP-----122%
LV.5-----2TP-----130%
Damage
Damage
Damage
Damage
Damage
Dealt,
Dealt,
Dealt,
Dealt,
Dealt,
110%
111%
113%
116%
120%
Damage
Damage
Damage
Damage
Damage
Taken
Taken
Taken
Taken
Taken
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
====================
<> Alchemist <>
====================
ALCM
Primary, the masters of elemental attacks. New to EOII, they now can deal
Phsyical elemental damage as well. Now whatever you enemy is weak against,
the Alchemist will expose it.
----------------Skill Highlights: Flame, Freeze, Thunder, Megido, Blades, Gravity, Piercing
=================
===========================
Alchemist - Second opinion
===========================
Skill Highlights: Megido
Description: Don't send me hate mail, but I can't stand alchemists. They
simply are not useful. Early on in the game, they require so much TP that
it's almost impossible to use them and later, their attacks, even the
___________________________________________
Stats
\
============================================
LV---HP---TP---STR---TEC---VIT---AGI---LUC-\\
-1---32---34-----3-----8-----3-----6-----7-//
70--369--214----30----80----29----44----51-\\
99--539--469----47----97----47----63----69-//
============================================
-----------------Fire Up
==================
Needed To Unlock: N/A
Mastery Skill
LV.1-------100% Damage
LV.10------110% Damage
-----------------Ice Up
==================
Needed To Unlock: N/A
Mastery Skill
LV.1-------100% Damage
LV.10------110% Damage
-----------------Volt Up
==================
Needed To Unlock: N/A
Mastery Skill
LV.1-------100% Damage
LV.10------110% Damage
-----------------Phys Up
==================
-----------------Analysis
==================
Needed to Unlock: TP Up LV.5, TEC Up LV.5
Passive Skill
Increase damage when using elements the enemy is weal to.
LV.1----------105%
LV.2----------110%
LV.3----------120%
LV.4----------135%
LV.5----------155%
Damage
Damage
Damage
Damage
Damage
magnification
magnification
magnification
magnification
magnification
-----------------Scavenge
==================
Needed to Unlock: N/A
Passive Skill
Increase chance of finding items after battle.
LV.1--------1% Increase in Item Drop Rate
LV.2--------5% Increase in Item Drop Rate
LV.3--------13% Increase in Item Drop Rate
LV.4--------25% Increase in Item Drop Rate
LV.5--------41% Increase in Item Drop Rate
-----------------Fire
==================
Needed fo Unlock: Fire Up LV.1
Alchemy Skill
Conjure forth fire to attack the enemy.
Lv.1-----8TP------100% Damage
LV.2-----10TP-----105%-115% Damage
LV.3-----12TP-----115%-130% Damage
LV.4-----14TP-----130%-160% Damage
LV.5-----16TP-----160%-190% Damage
LV.6-----18TP-----190%-230% Damage
LV.7-----20TP-----230%-280% Damage
LV.8-----22TP-----280%-350% Damage
LV.9-----24TP-----350%-440% Damage
LV.10----26TP-----440%-560% Damage
-----------------Flame
==================
Needed fo Unlock: Fire Up LV.5, Fire LV.5
Alchemy Skill
Conjure forth flame to attack the enemy.
Lv.1-----18TP------150% Damage
LV.2-----20TP-----160%-175% Damage
LV.3-----22TP-----175%-195% Damage
LV.4-----24TP-----195%-240% Damage
LV.5-----26TP-----240%-285% Damage
LV.6-----28TP-----285%-355% Damage
LV.7-----30TP-----355%-420% Damage
LV.8-----32TP-----420%-525% Damage
LV.9-----34TP-----525%-660% Damage
LV.10----36TP-----660%-840% Damage
-----------------Inferno
==================
Needed fo Unlock: Fire Up LV.5, Fire LV.5
Alchemy Skill
Conjure forth an inferno to attack all enemies.
Lv.1-----20TP------100% Damage
LV.2-----28TP-----115%-130% Damage
LV.3-----36TP-----160%-190% Damage
LV.4-----44TP-----230%-280% Damage
LV.5-----52TP-----350%-440% Damage
-----------------Ice
==================
Needed fo Unlock: ICe Up LV.1
Alchemy Skill
Conjure forth Ice to attack the enemy.
Lv.1-----8TP------100% Damage
LV.2-----10TP-----105%-115% Damage
LV.3-----12TP-----115%-130% Damage
LV.4-----14TP-----130%-160% Damage
LV.5-----16TP-----160%-190% Damage
LV.6-----18TP-----190%-230% Damage
LV.7-----20TP-----230%-280% Damage
LV.8-----22TP-----280%-350% Damage
LV.9-----24TP-----350%-440% Damage
LV.10----26TP-----440%-560% Damage
-----------------Freeze
==================
Needed fo Unlock: ICe Up LV.5, Ice LV.5
Alchemy Skill
Conjure forth icicles to attack the enemy.
Lv.1-----18TP------150% Damage
LV.2-----20TP-----160%-175% Damage
LV.3-----22TP-----175%-195% Damage
LV.4-----24TP-----195%-240% Damage
LV.5-----26TP-----240%-285% Damage
LV.6-----28TP-----285%-355% Damage
LV.7-----30TP-----355%-420% Damage
LV.8-----32TP-----420%-525% Damage
LV.9-----34TP-----525%-660% Damage
LV.10----36TP-----660%-840% Damage
-----------------Cocytus
==================
Needed fo Unlock: Ice Up LV.5, Ice LV.5
Alchemy Skill
Conjure forth a blizzard to attack all enemies.
Lv.1-----20TP------100% Damage
LV.2-----28TP-----115%-130% Damage
LV.3-----36TP-----160%-190% Damage
LV.4-----44TP-----230%-280% Damage
LV.5-----52TP-----350%-440% Damage
-----------------Volt
==================
Needed fo Unlock: Volt Up LV.1
Alchemy Skill
Conjure forth voltage to attack the enemy.
Lv.1-----8TP------100% Damage
LV.2-----10TP-----105%-115% Damage
LV.3-----12TP-----115%-130% Damage
LV.4-----14TP-----130%-160% Damage
LV.5-----16TP-----160%-190% Damage
LV.6-----18TP-----190%-230%
LV.7-----20TP-----230%-280%
LV.8-----22TP-----280%-350%
LV.9-----24TP-----350%-440%
LV.10----26TP-----440%-560%
Damage
Damage
Damage
Damage
Damage
-----------------Thunder
==================
Needed fo Unlock: Volt Up LV.5, Volt LV.5
Alchemy Skill
Conjure forth lightning to attack the enemy.
Lv.1-----18TP------150% Damage
LV.2-----20TP-----160%-175% Damage
LV.3-----22TP-----175%-195% Damage
LV.4-----24TP-----195%-240% Damage
LV.5-----26TP-----240%-285% Damage
LV.6-----28TP-----285%-355% Damage
LV.7-----30TP-----355%-420% Damage
LV.8-----32TP-----420%-525% Damage
LV.9-----34TP-----525%-660% Damage
LV.10----36TP-----660%-840% Damage
-----------------Thor
==================
Needed fo Unlock: Volt Up LV.5, Volt LV.5
Alchemy Skill
Conjure forth divine thunder to attack all enemies.
Lv.1-----20TP------100% Damage
LV.2-----28TP------115%-130% Damage
LV.3-----36TP------160%-190% Damage
LV.4-----44TP------230%-280% Damage
LV.5-----52TP------350%-440% Damage
-----------------Blades
==================
Needed to Unlock: Phys Up LV.1
Alchemy Skill
Conjure forth blade-like gust of wind to slash all enemies.
Lv.1-----20TP------100% Damage
LV.2-----28TP------115%-130% Damage
LV.3-----36TP------160%-190% Damage
LV.4-----44TP------230%-280% Damage
LV.5-----52TP------350%-440% Damage
-----------------Gravity
==================
Needed to Unlock: Phys Up LV.1
Alchemy Skill
Conjure forth extreme pressures to bash all enemies.
Lv.1-----20TP------100% Damage
LV.2-----28TP------115%-130% Damage
LV.3-----36TP------160%-190% Damage
LV.4-----44TP------230%-280% Damage
LV.5-----52TP------350%-440% Damage
-----------------Piercing
==================
Needed to Unlock: Phys Up LV.1
Alchemy Skill
Conjure forth sharp objects to pierce all enemies.
Lv.1-----20TP-----100% Damage
LV.2-----28TP-----115%-130% Damage
LV.3-----36TP-----160%-190% Damage
LV.4-----44TP-----230%-280% Damage
LV.5-----52TP-----350%-440% Damage
-----------------Megido
==================
Needed to Unlock: TEC Up LV.10, Analysis LV.5
Alchemy Skill
Conjure forth an almighty shockwave to attack an ememy
Lv.1-----20TP-----200%-250% Damage
LV.2-----28TP-----300%-400% Damage
LV.3-----36TP-----500%-650% Damage
LV.4-----44TP-----900%-1200% Damage
LV.5-----52TP-----1200%-1500% Damage
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
======================
<> Landsknecht <>
======================
LNDS
The Strong arm of the bunch. The Ronin is stronger, but the Landsknecht
makes up for it with their nice defense. They can use two different types
of weapons, Axes and Swords. I use to perfer the swords mainly because
the Chaser Skills were exclusive to swords only, but now they arent, you
can use Axes with the chaser skills as well. So I have to admit, the Axe
Skills are looking alot more solid this time around. After seeing their
breakdown I have to say they look like they out weigh the Swords, but thats
for you to decide. It will be your Landsknecht. You may even want to level
them each equally or perhaps just a little of one type and alot of the other.
=============================
Landsknecht - Second Opinion
=============================
Skill Highlights: 2-hit, counter, stunner, blazer, freezer, shocker
Description: Landsknechts are great. They are well-rounded in all areas, and
their two passives, 2-hit and counter, make their normal battles extra
strong. Stunner is great for making an enemy lose a turn.
Blazer/freezer/shocker are great for when you do elemental attacks, possibly
hitting the enemy multiple times in one turn. They are much better in the
front than the rear.
Rating: 7.5/10
___________________________________________
Stats
\
============================================
LV---HP---TP---STR---TEC---VIT---AGI---LUC-\\
-1---45---20-----6-----5-----6-----5-----5-//
70--515--117----58----32----58----51----35-\\
99--746--251----75----49----76----70----53-//
============================================
-----------------Swords
==================
Needed to Unlock: N/A
Mastery Skill
Needed to learn Sword SKills
LV.1-----102%
LV.2-----103%
LV.3-----104%
LV.4-----105%
LV.5-----106%
LV.6-----107%
LV.7-----108%
LV.8-----109%
LV.9-----110%
LV.10----111%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
-----------------Axes
==================
Needed to Unlock: N/A
Mastery Skill
Needed to learn Axe SKills
LV.1-----102%
LV.2-----103%
LV.3-----104%
LV.4-----105%
LV.5-----106%
LV.6-----107%
LV.7-----108%
LV.8-----109%
LV.9-----110%
LV.10----111%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
-----------------Counter
==================
Needed to Unlock: Swords LV.5, Axes LV.5
Counter Skill
Counter physical attacks from enemies.
LV.1-------15% Chance to Conter attack, 50% Damage Returned
LV.2-------17% Chance to Conter attack, 50% Damage Returned
-----------------2-Hit
==================
Needed to Unlock: Swords LV.5, Axes LV.5
Passive Skill
Normal weapon attacks have a chance of hitting twice.
LV.1-------5% Chance of following up with a second strike
LV.2-------6% Chance of following up with a second strike
LV.3-------8% Chance of following up with a second strike
LV.4-------10% Chance of following up with a second strike
LV.5-------13% Chance of following up with a second strike
LV.6-------16% Chance of following up with a second strike
LV.7-------20% Chance of following up with a second strike
LV.8-------24% Chance of following up with a second strike
LV.9-------29% Chance of following up with a second strike
LV.10------35% Chance of following up with a second strike
-----------------Cleaver
==================
Needed to Unlock: Swords LV.1
Sword Skill
A rushing sword slash
LV.1-----3TP-----100%
LV.2-----4TP-----102%
LV.3-----5TP-----106%
LV.4-----6TP-----112%
LV.5-----7TP-----120%
LV.6-----8TP-----130%
LV.7-----9TP-----142%
LV.8----10TP-----156%
LV.9----11TP-----172%
LV.10---12TP-----190%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
97% ACC
99% ACC
103% ACC
109% ACC
117% ACC
127% ACC
139% ACC
153% ACC
169% ACC
187% ACC, 220% Damage
-----------------Tornado
==================
Needed to Unlock: Swords LV.3
Sword Skill
A whirling sword skill that slashes adjacent enemies.
-----------------Allslash
==================
Needed to Unlock: Swords LV.5
Sword Skill
A sword slash that hits a group of enemies 2-4 times.
LV.1-----8TP-----50% SPD, 95% ACC
LV.2-----9TP-----52% SPD, 96% ACC
LV.3----10TP-----56% SPD, 98% ACC
LV.4----11TP-----62% SPD, 101% ACC
LV.5----12TP-----70% SPD, 105% ACC
LV.6----13TP-----80% SPD, 110% ACC
LV.7----14TP-----92% SPD, 116% ACC
LV.8----15TP-----106% SPD, 123% ACC
LV.9----16TP-----122% SPD, 131% ACC
LV.10---17TP-----140% SPD, 140% ACC, 150% Damage
-----------------Hypercut
==================
Needed to Unlock: Swords LV.5 + AGI Up LV.1
Sword Skill
An extremely quick sword slash.
LV.1-----4TP-----250%
LV.2-----6TP-----254%
LV.3-----8TP-----262%
LV.4----10TP-----274%
LV.5----12TP-----290%
SPD,
SPD,
SPD,
SPD,
SPD,
100%
103%
109%
118%
130%
-----------------Riskcut
==================
Needed to Unlock: Swords LV.7
Sword Skill
ACC
ACC
ACC
ACC
ACC, 200% Damage
SPD,
SPD,
SPD,
SPD,
SPD,
100%
103%
109%
118%
130%
ACC
ACC
ACC
ACC
ACC, 150% Damage, 180% Damg if HP<50%
-----------------Deathaxe
==================
Needed to Unlock: Axes LV.1
Axe Skill
A charging axe strike.
LV.1-----3TP-----50% SPD, 93% ACC
LV.2-----4TP-----52% SPD, 94% ACC
LV.3-----5TP-----56% SPD, 96% ACC
LV.4-----6TP-----62% SPD, 99% ACC
LV.5-----7TP-----70% SPD, 103% ACC
LV.6-----8TP-----80% SPD, 108% ACC
LV.7-----9TP-----92% SPD, 114% ACC
LV.8----10TP-----106% SPD, 121% ACC
LV.9----11TP-----122% SPD, 129% ACC
LV.10---12TP-----140% SPD, 138% ACC, 230% Damage
-----------------Silencer
==================
Needed to Unlock: Axes LV.3
Axe Skill
An axe strike with a chance of binding the enemy's head.
LV.1-----4TP-----75% SPD, 93% ACC, 15% Chance to Blind
LV.2-----5TP-----76% SPD, 94% ACC, 16% Chance to Blind
LV.3-----6TP-----78% SPD, 96% ACC, 18% Chance to Blind
LV.4-----7TP-----81% SPD, 99% ACC, 21% Chance to Blind
LV.5-----8TP-----85% SPD, 103% ACC, 25% Chance to Blind
LV.6-----9TP-----90% SPD, 108% ACC, 30% Chance to Blind
LV.7----10TP-----96% SPD, 114% ACC, 36% Chance to Blind
LV.8----11TP-----103% SPD, 121% ACC, 43% Chance to Blind
LV.9----12TP-----111% SPD, 129% ACC, 51% Chance to Blind
LV.10---13TP-----120% SPD, 138% ACC, 60% Chance to Blind, 230% Damage
-----------------Brawn
==================
Needed to Unlock: Axes LV.5 + STR Up LV.1
Axe Skill
ACC
ACC
ACC
ACC
ACC, 230% Damage
-----------------Lifeaxe
==================
Needed to Unlock: Axes LV.5
Axe Skill
Axe strike whose power correlates to the landsknecht's current HP.
LV.1-----4TP-----100%
LV.2-----6TP-----103%
LV.3-----8TP-----109%
LV.4----10TP-----118%
LV.5----12TP-----130%
SPD,
SPD,
SPD,
SPD,
SPD,
93% ACC
96% ACC
103% ACC
114% ACC
129% ACC, 210% Damage
-----------------Stunner
==================
Needed to Unlock: Axes LV.7
Axe Skill
An axe strike that puts the enemy off-balance.
LV.1------9TP-----50% SPD, 93% ACC, 5% Chance to Stun Target
LV.2-----10TP-----52% SPD, 94% ACC, 7% Chance to Stun Target
LV.3-----11TP-----56% SPD, 96% ACC, 11% Chance to Stun Target
LV.4-----12TP-----62% SPD, 99% ACC, 17% Chance to Stun Target
LV.5-----13TP-----70% SPD, 103% ACC, 25% Chance to Stun Target
LV.6-----14TP-----80% SPD, 108% ACC, 35% Chance to Stun Target
LV.7-----15TP-----92% SPD, 114% ACC, 47% Chance to Stun Target
LV.8-----16TP-----106% SPD, 121% ACC, 61% Chance to Stun Target
LV.9-----17TP-----122% SPD, 129% ACC, 77% Chance to Stun Target
LV.10----18TP-----140% SPD, 138% ACC, 95% Chance to Stun Target, 230% Damage
-----------------Blazer
==================
Needed to Unlock: Swords LV.5 + Axes LV.5
Sword/Axe Skill
ACC,
ACC,
ACC,
ACC,
ACC,
-----------------Freezer
==================
Needed to Unlock: Swords LV.5 + Axes LV.5
Sword/Axe Skill
Follows ice magic with a freezing sword or axe slash.
LV.1------6TP-----120%
LV.2------8TP-----130%
LV.3-----10TP-----140%
LV.4-----12TP-----150%
LV.5-----14TP-----160%
ACC,
ACC,
ACC,
ACC,
ACC,
-----------------Shocker
==================
Needed to Unlock: Swords LV.5 + Axes LV.5
Sword/Axe Skill
Follows volt magic with a shocking sword or axe slash.
LV.1------6TP-----120%
LV.2------8TP-----130%
LV.3-----10TP-----140%
LV.4-----12TP-----150%
LV.5-----14TP-----160%
ACC,
ACC,
ACC,
ACC,
ACC,
-----------------War Cry
==================
Needed to Unlock: STR Up LV.1
Increase attack power at the expense of defense.
LV.1-----5TP-----+10%
LV.2-----4TP-----+16%
LV.3-----3TP-----+28%
LV.4-----2TP-----+46%
LV.5-----1TP-----+70%
Damage,
Damage,
Damage,
Damage,
Damage,
100%
100%
114%
100%
150%
Damage
Damage
Damage
Damage
Damage
taken
taken
taken
taken
taken
-----------------Unbound
==================
Needed to Unlock: N/A
Healing SKill
REmoves bindings from one party member.
LV.1-----3TP-----100%
LV.2-----3TP-----105%
LV.3-----2TP-----115%
LV.4-----2TP-----130%
LV.5-----1TP-----150%
SPD,
SPD,
SPD,
SPD,
SPD,
Removes
Removes
Removes
Removes
Removes
1 Binding
1 Binding
up to 2 Bindings
up to 2 Bindings
up to 3 bindings
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
====================
<> War MAgus <>
====================
WRMG
New to EOII, the Warmagus seems like a well rounded class. The only reason
I personally havent tried the class out yet is because it seems you will
need a Hexer in your party to unleash the War Magus' full potential.
Even so, they seem like great healers that can attack decent as well.
===========================
War Magus - Second Opinion
===========================
Skill Highlights: Cure, Salve
Description: Sorry, but I don't have much use for a war magus. The only
really good reason to use one is if you don't want to have a medic. They are
situationally strong, mainly for use with a hexer or dark hunter. However, I
personally don't like to rely on the luck of binds or status effects, so war
magus sits behind for me.
Rating: 4/10
___________________________________________
Stats
\
============================================
LV---HP---TP---STR---TEC---VIT---AGI---LUC-\\
-1---42---24-----5-----7-----4-----4-----7-//
70--426--176----50----53----63----36----32-\\
99--617--404----67----70----81----55----50-//
============================================
War Edge
==================
Needed to Unlock: N/A
Mastery Skill
Needed to learn Sword SKills
LV.1-----102%
LV.2-----103%
LV.3-----104%
LV.4-----105%
LV.5-----106%
LV.6-----107%
LV.7-----108%
LV.8-----109%
LV.9-----110%
LV.10----111%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
War Lore
==================
Needed to Unlock: N/A
Mastery Skill
Needed to learn shaman and healing SKills
LV.1-----102%
LV.2-----103%
LV.3-----104%
LV.4-----105%
LV.5-----106%
LV.6-----107%
LV.7-----108%
LV.8-----109%
LV.9-----110%
LV.10----111%
Regenall
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
==================
Needed to Unlock: N/A
PAssive SKill
Restores a small amount of HP to the party every turn.
LV.1---------1HP
LV.2---------2HP
LV.3---------3HP
LV.4---------4HP
LV.5---------5HP
Restored
Restored
Restored
Restored
Restored
per
per
per
per
Per
Turn
Turn
Turn
Turn
Turn
Blindcut
==================
Needed to Unlock: War Edge LV.1, STR Up LV.1
Sword Skill
Sword slash that binds the head of a blinded enemy.
LV.1-----4TP-----100%
LV.2-----5TP-----102%
LV.3-----6TP-----106%
LV.4-----7TP-----112%
LV.5-----8TP-----120%
LV.6-----9TP-----130%
LV.7----10TP-----142%
LV.8----11TP-----156%
LV.9----12TP-----172%
LV.10---13TP-----220%
Venomcut
==================
Needed to Unlock: War Edge LV.2, STR Up LV.2
Sword Skill
Sword slash that binds the legs of a poisoned enemy.
LV.1-----4TP-----100%
LV.2-----5TP-----102%
LV.3-----6TP-----106%
LV.4-----7TP-----112%
LV.5-----8TP-----120%
LV.6-----9TP-----130%
LV.7----10TP-----142%
LV.8----11TP-----156%
LV.9----12TP-----172%
LV.10---13TP-----220%
Sleepcut
==================
Needed to Unlock: War Edge LV.3, STR Up LV.3
Sword Skill
Sword slash that does heavy damage to a sleeping enemy.
LV.1-----4TP-----100%
LV.2-----5TP-----102%
LV.3-----6TP-----106%
LV.4-----7TP-----112%
LV.5-----8TP-----120%
LV.6-----9TP-----130%
LV.7----10TP-----142%
LV.8----11TP-----156%
LV.9----12TP-----172%
LV.10---13TP-----170%
Fearcut
==================
Needed to Unlock: War Edge LV.4, STR Up LV.4
Sword Skill
Sword slash that recovers HP when attacking a terrified enemy.
LV.1-----4TP-----100%
LV.2-----5TP-----102%
LV.3-----6TP-----106%
LV.4-----7TP-----112%
LV.5-----8TP-----120%
LV.6-----9TP-----130%
LV.7----10TP-----142%
LV.8----11TP-----156%
LV.9----12TP-----172%
LV.10---13TP-----170%
60%
61%
63%
66%
70%
75%
81%
88%
96%
ACC
Stuncut
==================
Needed to Unlock: War Edge LV.5, STR Up LV.5
Sword Skill
Sword slash that binds the arms of a paralyzed enemy.
LV.1-----4TP-----100%
LV.2-----5TP-----102%
LV.3-----6TP-----106%
LV.4-----7TP-----112%
LV.5-----8TP-----120%
LV.6-----9TP-----130%
LV.7----10TP-----142%
LV.8----11TP-----156%
LV.9----12TP-----172%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
100%
101%
103%
106%
110%
115%
121%
128%
136%
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
60%
61%
63%
66%
70%
75%
81%
88%
96%
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
to
to
to
to
Bind
Bind
Bind
Bind
Bind
Bind
Bind
Bind
Bind
(Arms)
(Arms)
(Arms)
(Arms)
(Arms)
(Arms)
(Arms)
(Arms)
(Arms)
LV.10---13TP-----220% Damage, 190% SPD, 145% ACC, 105% Chance to Bind (Arms)
Notes: Better Increases are given after Level 5
Cursecut
==================
Needed to Unlock: War Edge LV.10, STR Up LV.6
Sword Skill
Sword slash that recovers TP when attacking a cursed enemy.
LV.1----4TP-----100%
LV.2----5TP-----102%
LV.3----6TP-----106%
LV.4----7TP-----112%
LV.5----8TP-----120%
SPD,
SPD,
SPD,
SPD,
SPD,
100%
100%
106%
100%
110%
ACC,
ACC,
ACC,
ACC,
ACC,
50%
51%
53%
56%
60%, 140% Damage
Cure
==================
Needed to Unlock: War Lore LV.1
Healing SKill
Restores a small amount of HP
LV.1-----3TP----100%
LV.2-----4TP----102%
LV.3-----5TP----106%
LV.4-----6TP----112%
Lv.5-----7TP----120%
LV.6-----8TP----130%
LV.7-----9TP----142%
LV.8----10TP----156%
LV.9----11TP----172%
Lv.10---12TP----190%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
Heals
Heals
Heals
Heals
Heals
Heals
Heals
Heals
Heals
Heals
35 Base HP
37 Base HP
41 Base HP
47 Base HP
55 Base HP
65 Base HP
77 Base HP
91 Base HP
107 Base HP
125 Base HP
Cure 2
==================
Needed to Unlock: War Lore LV.3
Healing Skill
Restores a medium amount of HP.
LV.1-----9TP----75% SPD, Heals 130 Base HP
Lv.5----13TP----95% SPD, Heals 170 Base HP
Lv.10---18TP----165% SPD, Heals 310 Base HP
Cure 3
==================
Salve
==================
Needed to Unlock: War Lore LV.7, Cure LV.3
Healing SKill
Restores a small amount of HP to the entire Party.
LV.1----18TP----50%
LV.2----21TP----54%
Lv.3----24TP----60%
LV.4----27TP----74%
Lv.5----30TP----90%
SPD,
SPD,
SPD,
SPD,
SPD,
Heals
Heals
Heals
Heals
Heals
47
55
65
77
91
Base
Base
Base
Base
Base
HP
HP
HP
HP
HP
Salve 2
==================
Needed to Unlock: War Lore LV.10, Cure 2 LV.4
Healing SKill
Restores a medium amount of HP to the entire Party.
LV.1----36TP----50% SPD, Heals 130 Base HP
Lv.3----42TP----62% SPD, Heals 160 Base HP
Lv.5----48TP----90% SPD, Heals 230 Base HP
Warmight
==================
Needed to Unlock: War Lore LV.2
Shaman Skill
Shaman Spell that increases an ally's attack power.
LV.1-----2TP----100%
LV.2-----3TP----105%
LV.3-----4TP----115%
LV.4-----5TP----130%
LV.5-----6TP----150%
*-
SPD,
SPD,
SPD,
SPD,
SPD,
110%
115%
125%
140%
160%
Damage
Damage
Damage
Damage
Damage
Dealt
Dealt
Dealt
Dealt
Dealt
Rockskin
==================
Needed to Unlock: War Lore LV.2
Shaman Skill
Shaman spell that increases an ally's defense.
LV.1-----2TP----100%
LV.2-----3TP----105%
LV.3-----4TP----115%
LV.4-----5TP----130%
LV.5-----6TP----150%
SPD,
SPD,
SPD,
SPD,
SPD,
95%
92%
87%
80%
70%
Damage
Damage
Damage
Damage
Damage
Taken
Taken
Taken
Taken
Taken
from
from
from
from
from
enemy
enemy
enemy
enemy
enemy
attacks
attacks
attacks
attacks
attacks
Elkspeed
==================
Needed to Unlock: War Lore LV.2
Shaman Skill
Shaman spell that increases an ally's speed.
LV.1-----2TP----100%
LV.2-----3TP----105%
LV.3-----4TP----115%
LV.4-----5TP----130%
LV.5-----6TP----150%
SPD,
SPD,
SPD,
SPD,
SPD,
110%
115%
125%
140%
160%
AGI
AGI
AGI
AGI
AGI
Erase
==================
Needed to Unlock: War Lore LV.3
Shaman Skill
Shamanic spell that erases an enemy's status benefits.
LV.1-----1TP----200%
LV.2-----2TP----202%
LV.3-----3TP----206%
LV.4-----2TP----212%
LV.5-----1TP----220%
SPD,
SPD,
SPD,
SPD,
SPD,
1
2
3
3
3
Enemy
Enemy
Enemy
Enemy
Enemy
Benefit Erased
Benefits Erased
Benefits Erased
Benefits Erased
Benefits Erased
Transfer
==================
Needed to Unlock: TP Up LV.1
Special Skill
Shamanic spell that transfers the war magus's TP to an ally.
LV.1-----10TP----200% SPD, 10 TP Restored
LV.2-----12TP----202% SPD, 13 TP Restored
LV.3-----17TP----206% SPD, 19 TP Restored
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
================
<> Hexer <>
================
HEXR
=======================
Hexer - Second Opinion
=======================
Skill Highlights: Sapping, Frailty, Leaden, Dampen
Description: Okay, once you face the trio of dragons, you'll understand why
hexers are among my favorite units. They are physically extremely weak, but
Dampen is one of the best skills in the game. With dampen at your command,
the lowest damage you'll be doing is 100%, whereas previous strengths become
weaknesses, often making for an easier fight. Put frailty in the mix and
even the tougher enemies can be knocked down to size. A perfect choice for
a back-row class.
Rating: 9/10
___________________________________________
Stats
\
============================================
LV---HP---TP---STR---TEC---VIT---AGI---LUC-\\
-1---33---31-----3-----8-----4-----6-----6-//
70--372--183----20----69----33----51----61-\\
99--542--404----37----86----51----70----79-//
============================================
Curses
==================
Needed to Unlock: N/a
Mastery Skill
Needed to learn curse skills.
No Special Boost here, just unlocks new Skills
Scavenge
==================
Needed to Unlock: TP Up LV.5, TEC Up LV.5
Passive SKill
Increases chance of finding items after battle.
LV.1--------1% Increase in Item Drop Rate
LV.2--------5% Increase in Item Drop Rate
LV.3--------13% Increase in Item Drop Rate
LV.4--------25% Increase in Item Drop Rate
LV.5--------41% Increase in Item Drop Rate
Sapping
==================
Needed to Unlock: Curses LV.1
Curse Skill
Curse that decreases all enemies' strength.
LV.1-----8TP------50%
LV.2-----9TP------52%
LV.3----10TP------56%
LV.4----11TP------62%
LV.5----12TP------70%
LV.6----13TP------80%
LV.7----14TP------92%
LV.8----15TP-----106%
LV.9----16TP-----122%
LV.10---17TP-----140%
Spd,
Spd,
Spd,
Spd,
Spd,
Spd,
Spd,
Spd,
Spd,
Spd,
98%
96%
94%
92%
90%
88%
86%
84%
82%
80%
Dmg
Dmg
Dmg
Dmg
Dmg
Dmg
Dmg
Dmg
Dmg
Dmg
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
by
by
by
by
by
by
by
by
by
by
Frailty
==================
Needed to Unlock: Curses LV.1
Curse Skill
Curse that decreases all enemies' defense.
effected
effected
effected
effected
effected
effected
effected
effected
effected
effected
enemy.
enemy.
enemy.
enemy.
enemy.
enemy.
enemy.
enemy.
enemy.
enemy.
LV.1-----8TP------50%
LV.2-----9TP------52%
LV.3----10TP------56%
LV.4----11TP------62%
LV.5----12TP------70%
LV.6----13TP------80%
LV.7----14TP------92%
LV.8----15TP-----106%
LV.9----16TP-----122%
LV.10---17TP-----140%
Spd,
Spd,
Spd,
Spd,
Spd,
Spd,
Spd,
Spd,
Spd,
Spd,
105%
108%
111%
114%
117%
120%
123%
126%
129%
132%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
to
to
to
to
to
to
to
to
to
to
the
the
the
the
the
the
the
the
the
the
effected
effected
effected
effected
effected
effected
effected
effected
effected
effected
enemy.
enemy.
enemy.
enemy.
enemy.
enemy.
enemy.
enemy.
enemy.
enemy.
Leaden
==================
Needed to Unlock: Curses LV.1
Curse Skill
Curse that decreases all enemies' speed.
LV.1-----8TP------50%
LV.2-----9TP------52%
LV.3----10TP------56%
LV.4----11TP------62%
LV.5----12TP------70%
LV.6----13TP------80%
LV.7----14TP------92%
LV.8----15TP-----106%
LV.9----16TP-----122%
LV.10---17TP-----140%
Spd,
Spd,
Spd,
Spd,
Spd,
Spd,
Spd,
Spd,
Spd,
Spd,
Effected
Effected
Effected
Effected
Effected
Effected
Effected
Effected
Effected
Effected
enemy's
enemy's
enemy's
enemy's
enemy's
enemy's
enemy's
enemy's
enemy's
enemy's
AGI
AGI
AGI
AGI
AGI
AGI
AGI
AGI
AGI
AGI
drops
drops
drops
drops
drops
drops
drops
drops
drops
drops
to
to
to
to
to
to
to
to
to
to
90%
89%
87%
84%
80%
75%
69%
61%
52%
42%
Dampen
==================
Needed to Unlock: Curses LV.10, Scavenge LV.5
Curse SKill
Curse that decreases an enemy's special resistances.
LV.1-----25TP----1%
LV.2-----27TP----2%
LV.3-----29TP----3%
LV.4-----31TP----4%
LV.5-----33TP----5%
SPD,
SPD,
SPD,
SPD,
SPD,
Target
Target
Target
Target
Target
Elemental
Elemental
Elemental
Elemental
Elemental
Damage
Damage
Damage
Damage
Damage
Cranial
==================
Needed to Unlock: Curses LV.3
Curse Skill
Curse with a chance of binding an enemy's head.
LV.1-------3TP------50% SPD, 40% Chance to Bind
LV.2-------4TP------52% SPD, 41% Chance to Bind
LV.3-------5TP------56% SPD, 43% Chance to Bind
taken
taken
taken
taken
taken
is
is
is
is
is
100%
102%
106%
112%
120%
LV.4-------6TP------62%
LV.5-------7TP------70%
LV.6-------8TP------80%
LV.7-------9TP------92%
LV.8------10TP-----106%
LV.9------11TP-----122%
LV.10-----12TP-----140%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
46%
50%
55%
61%
68%
76%
85%
Chance
Chance
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
to
to
Bind
Bind
Bind
Bind
Bind
Bind
Bind
Abdomen
==================
Needed to Unlock: Curses LV.3
Curse Skill
Curse with a chance of binding an enemy's arms.
LV.1-------3TP------50%
LV.2-------4TP------52%
LV.3-------5TP------56%
LV.4-------6TP------62%
LV.5-------7TP------70%
LV.6-------8TP------80%
LV.7-------9TP------92%
LV.8------10TP-----106%
LV.9------11TP-----122%
LV.10-----12TP-----140%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
40%
41%
43%
46%
50%
55%
61%
68%
76%
85%
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
to
to
to
to
to
Bind
Bind
Bind
Bind
Bind
Bind
Bind
Bind
Bind
Bind
Immobile
==================
Needed to Unlock: Curses LV.3
Curse Skill
Curse with a chance of binding an enemy's legs.
LV.1-------3TP-----50% SPD, 40% Chance to Bind
LV.2-------4TP-----52% SPD, 41% Chance to Bind
LV.3-------5TP-----56% SPD, 43% Chance to Bind
LV.4-------6TP-----62% SPD, 46% Chance to Bind
LV.5-------7TP-----70% SPD, 50% Chance to Bind
LV.6-------8TP-----80% SPD, 55% Chance to Bind
LV.7-------9TP-----92% SPD, 61% Chance to Bind
LV.8------10TP-----106% SPD, 68% Chance to Bind
LV.9------11TP-----122% SPD, 76% Chance to Bind
LV.10-----12TP-----140% SPD, 85% Chance to Bind
Blinding
==================
Needed to Unlock: Curses LV.1
Curse Skill
Curse with a chance of blinding all enemies.
LV.1-----6TP----100%
LV.2-----7TP----106%
LV.3-----8TP----120%
LV.4-----9TP----142%
LV.5----10TP----172%
SPD,
SPD,
SPD,
SPD,
SPD,
15%
21%
35%
57%
87%
Chance
Chance
Chance
Chance
Chance
of
of
of
of
of
Blinding
Blinding
Blinding
Blinding
Blinding
Target
Target
Target
Target
Target
Poison
==================
Needed to Unlock: Curses LV.2
Curse Skill
Curse with a chance of poisoning all enemies.
LV.1-----6TP----100%
LV.2-----7TP----102%
LV.3-----8TP----106%
LV.4-----9TP----112%
LV.5----10TP----120%
LV.6----11TP----130%
LV.7----12TP----142%
LV.8----13TP----156%
LV.9----14TP----172%
LV.10---15TP----190%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
Torpor
==================
Needed to Unlock: Curses LV.3
Curse Skill
Curse with a chance of putting all enemies to sleep.
LV.1-----6TP----100%
LV.2-----7TP----106%
LV.3-----8TP----120%
LV.4-----9TP----142%
LV.5----10TP----172%
SPD,
SPD,
SPD,
SPD,
SPD,
15%
21%
35%
57%
87%
Chance
Chance
Chance
Chance
Chance
of
of
of
of
of
putting
putting
putting
putting
putting
the
the
the
the
the
enemy
enemy
enemy
enemy
enemy
to
to
to
to
to
Evil Eye
==================
Needed to Unlock: Curses LV.4
Curse Skill
sleep
sleep
sleep
sleep
sleep
SPD,
SPD,
SPD,
SPD,
SPD,
15%
21%
35%
57%
87%
Chance
Chance
Chance
Chance
Chance
of
of
of
of
of
Terrorizing
Terrorizing
Terrorizing
Terrorizing
Terrorizing
the
the
the
the
the
enemy
enemy
enemy
enemy
enemy
Paralysis
==================
Needed to Unlock: Curses LV.5
Curse Skill
Curse with a chance of paralyzing all enemies.
LV.1-----6TP----100%
LV.2-----7TP----106%
LV.3-----8TP----120%
LV.4-----9TP----142%
LV.5----10TP----172%
SPD,
SPD,
SPD,
SPD,
SPD,
15%
21%
35%
57%
87%
Chance
Chance
Chance
Chance
Chance
of
of
of
of
of
Paralyzing
Paralyzing
Paralyzing
Paralyzing
Paralyzing
the
the
the
the
the
enemy
enemy
enemy
enemy
enemy
Corrupt
==================
Needed to Unlock: Curses LV.6
Curse Skill
Curse with a chance of giving all enemies cursed status.
LV.1-----6TP----100%
LV.2-----7TP----106%
LV.3-----8TP----120%
LV.4-----9TP----142%
LV.5----10TP----172%
SPD,
SPD,
SPD,
SPD,
SPD,
15%
21%
35%
57%
87%
Chance
Chance
Chance
Chance
Chance
of
of
of
of
of
giving
giving
giving
giving
giving
the
the
the
the
the
enemy
enemy
enemy
enemy
enemy
Suicide
==================
Needed to Unlock: Evil Eye LV.1
Curse Skill
Commands a terrified enemy to take its own life.
LV.1----10TP----Target
LV.2-----8TP----Target
LV.3-----6TP----Target
LV.4-----4TP----Target
LV.5----2TP-----Target
Enemy
Enemy
Enemy
Enemy
Enemy
attacks
attacks
attacks
attacks
attacks
itself
itself
itself
itself
itself
once
once
twice
twice
3 times
Betrayal
==================
Needed to Unlock: Evil Eye LV.1
Curse Skill
Commands a terrified enemy to attack its own comrades.
LV.1----10TP----Target Enemy attacks its party
LV.2-----8TP-----Target Enemy attacks its party
LV.3-----6TP-----Target Enemy attacks its party
Curse
Curse
Curse
Curse
Curse
Status
Status
Status
Status
Status
Paralyze
==================
Needed to Unlock: Evil Eye LV.1
Curse Skill
Commands a terrified enemy to remain motionless.
LV.1----10TP-----Target
LV.2-----8TP-----Target
LV.3-----6TP-----Target
LV.4-----4TP-----Target
LV.5-----2TP-----Target
Enemy
Enemy
Enemy
Enemy
Enemy
does
does
does
does
does
nothing
nothing
nothing
nothing
nothing
for
for
for
for
for
1
1
1
1
1
turn
turn
turn
turn
turn
Revenge
==================
Needed to unlock: Curses LV.7
Curse Skill
Uses the amount of HP lost as the basis for a single-enemy attack.
LV.1----10TP----150%
LV.2----11TP----152%
LV.3----12TP----156%
LV.4----13TP----162%
LV.5----14TP----170%
LV.6----15TP----180%
LV.7----16TP----192%
LV.8----17TP----206%
LV.9----18TP----222%
LV.10---19TP----240%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
100%
102%
106%
112%
120%
130%
142%
156%
172%
190%
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
1.2x Damage
1.25x Damage
1.3x Damage
1.4x Damage
1.5x Damage
1.6x Damage
1.75x Damage
1.95x Damage
2.2x Damage
2.55x Damage
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
======================
<> Survivalist <>
======================
SRVL
I only use them to gather at item points. I know im missing out. Survivalist
is an overall good glass. They have decent attack power and you can
=============================
Survivalist - Second Opinion
=============================
Skill Highlights: Ambush, Sagacity, Chop/Mine/Take, 1st Turn
Description: Survivalists are a nice addition to the back row of most
parties. Between ambush and sagacity, the start of your battles should be
easier. And the ability to do all of the gather points is a definite boon.
Simply put one in your party and you can get just about all the materials
you need while going through, no need for two parties with one for gathering.
Unfortunately, their attacks leave a lot to be desired, but they are handy
enough to partially make up for that. Still, 1st Turn can be extremely
useful, especially when combined with a Dark Hunter's Dominate.
Rating: 8/10
___________________________________________
Stats
\
============================================
LV---HP---TP---STR---TEC---VIT---AGI---LUC-\\
-1---40---24-----5-----5-----4-----8-----5-//
70--483--149----42----32----45----69----46-\\
99--686--303----59----49----63----88----64-//
============================================
Bows
==================
Needed to Unlock: N/A
Mastery SKill
LV.1-------102%
LV.2-------103%
LV.3-------104%
LV.4-------105%
LV.5-------106%
LV.6-------107%
LV.7-------108%
LV.8-------109%
LV.9-------110%
LV.10------111%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Ambush
==================
Needed to Unlock: AGI Up: LV.3
Passive Skill
Increase the chances of getting a preemptive attack.
LV.1-----10% Increase in Chance for Ambush
LV.5-----28% Increase in Chance for Ambush
Sagacity
==================
Needed to Unlock: AGI Up LV.5
Passive Skill
Lessens the chance of enemy preemptive attacks.
LV.1-----5% dencrease in Chance of being Blindsided
LV.5-----25% decrease in Chance of being Blindsided
1st Hit
==================
Needed to unlock: Ambush LV.5, Aware LV.3
Passive Skill
Chance of acting first in the next turn, regardless of speed.
LV.1-----10% Chance to act first in battle
LV.5-----28% chance to act first in battlle
True shot
==================
Needed to Unlock: Bows LV.1
Bow Skill
A powerful, piercing bow skill.
LV.1-----3TP----100%
LV.2-----4TP----102%
LV.3-----5TP----106%
LV.4-----6TP----112%
LV.5-----7TP----120%
LV.6-----8TP----130%
LV.7-----9TP----142%
LV.8----10TP----156%
LV.9----11TP----172%
LV.10---12TP----190%
Sleeper
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
92%
93%
95%
98%
102%
107%
113%
120%
128%
137%
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
145%
150%
155%
160%
165%
175%
185%
200%
215%
240%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
==================
Needed to Unlock: Bows LV.3, TEC Up LV.3
Bow Skill
Fire a special arrow that may put an enemy to sleep.
LV.1-----5TP----100%
LV.2-----7TP----102%
LV.3-----9TP----106%
LV.4----11TP----112%
LV.5----13TP----120%
SPD,
SPD,
SPD,
SPD,
SPD,
92%
95%
102%
113%
128%
ACC,
ACC,
ACC,
ACC,
ACC,
115%
125%
135%
155%
180%
Damage,
Damage,
Damage,
Damage,
Damage,
25%
27%
31%
37%
45%
Chance
Chance
Chance
Chance
Chance
of
of
of
of
of
Status
Status
Status
Status
Status
25%
27%
31%
37%
45%
Chance
Chance
Chance
Chance
Chance
of
of
of
of
of
Status
Status
Status
Status
Status
25%
27%
31%
37%
45%
Chance
Chance
Chance
Chance
Chance
of
of
of
of
of
Status
Status
Status
Status
Status
Number
==================
Needed to Unlock: Bows LV.3, TEC Up LV.3
Bow Skill
Fire a special arrow that may paralyze an enemy.
LV.1-----5TP----100%
LV.2-----7TP----102%
LV.3-----9TP----106%
LV.4----11TP----112%
LV.5----13TP----120%
SPD,
SPD,
SPD,
SPD,
SPD,
92%
95%
102%
113%
128%
ACC,
ACC,
ACC,
ACC,
ACC,
115%
125%
135%
155%
180%
Damage,
Damage,
Damage,
Damage,
Damage,
Poisoner
==================
Needed to Unlock: Bows LV.3, TEC Up LV.3
Bow Skill
Fire a special arrow that may Poison an enemy.
LV.1-----5TP----100%
LV.2-----7TP----102%
LV.3-----9TP----106%
LV.4----11TP----112%
LV.5----13TP----120%
SPD,
SPD,
SPD,
SPD,
SPD,
92%
95%
102%
113%
128%
ACC,
ACC,
ACC,
ACC,
ACC,
115%
125%
135%
155%
180%
Damage,
Damage,
Damage,
Damage,
Damage,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
80%
82%
84%
86%
90%
95%
Damage
Damage
Damage
Damage
Damage
Damage
2-Bolt
==================
Needed to Unlock: Bows LV.5
Bow Skill
Fire two arrows at once.
LV.1-----3TP-----50%
LV.2-----4TP-----52%
LV.3-----5TP-----56%
LV.4-----6TP-----62%
LV.5-----7TP-----70%
LV.6-----8TP-----80%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
92%
93%
95%
98%
102%
107%
LV.7-----9TP-----92%
LV.8----10TP----106%
LV.9----11TP----122%
LV.10---12TP----140%
SPD,
SPD,
SPD,
SPD,
113%
120%
128%
137%
ACC,
ACC,
ACC,
ACC,
100%
110%
120%
130%
Damage
Damage
Damage
Damage
Apollon
==================
Needed to Unlock: Bows LV.10
Bow Skill
This ultimate shot takes 3 turns for its full effect to be felt.
LV.1-----12TP-----10%
LV.2-----13TP-----12%
LV.3-----14TP-----16%
LV.4-----15TP-----22%
LV.5-----16TP-----30%
LV.6-----17TP-----40%
LV.7-----18TP-----52%
LV.8-----19TP-----66%
LV.9-----20TP-----82%
LV.10----21TP----100%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
200%
200%
200%
200%
200%
200%
200%
200%
200%
200%
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
ACC,
210%
225%
240%
255%
270%
290%
320%
360%
415%
480%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
1st Turn
==================
Needed to Unlock: Slowstep LV.5
Special Skill
The targeted party member may act first in battle.
LV.1-----3TP
LV.2-----4TP
LV.3-----5TP
LV.4-----6TP
LV.5-----7TP
LV.6-----8TP
LV.7-----9TP
LV.8----10TP
LV.9-----9TP
LV.10----8TP
Slowstep
==================
Needed to Unlock: Velocity LV.3
Special Skill
The targeted party member may act last in battle.
LV.1-----3TP
LV.2-----4TP
LV.3-----5TP
LV.4-----6TP
LV.5-----7TP
LV.6-----8TP
LV.7-----9TP
LV.8----10TP
LV.9-----9TP
LV.10----8TP
Baitstep
==================
Needed to Unlock: AGI Up LV.3
Support SKill
Draw enemy attacks while increaseing evasion rate.
"Please Submit Stats for this Skill"
Velocity
==================
Needed to Unlock: AGI Up LV.1
Support SKill
Drastically increase one's speed with advanced moves.
LV.1-----3TP----100%
LV.2-----4TP----102%
LV.3-----5TP----106%
LV.4-----6TP----112%
LV.5-----7TP----120%
SPD,
SPD,
SPD,
SPD,
SPD,
AGI
AGI
AGI
AGI
AGI
increases
increases
increases
increases
increases
to
to
to
to
to
130%
133%
139%
148%
160%
Patrol
==================
Needed to Unlock: N/A
Search SKill
Lower damage taken from hazard floors for a limited time.
LV.1-----5TP----80% Damage Taken from Damage Tiles,
LV.2-----6TP----60% Damage Taken from Damage Tiles,
LV.3-----7TP----40% Damage Taken from Damage Tiles,
LV.4-----8TP----20% Damage Taken from Damage Tiles,
LV.5-----9TP----No Damage Taken from Damage Tiless,
Stalker
==================
Needed to Unlock: N/A
Search SKill
Last
Last
Last
Last
Last
for
for
for
for
for
25 Steps
50 Steps
75 Steps
100 Steps
125 Steps
Rate
Rate
Rate
Rate
Rate
Rate
Rate
Rate
Rate
Rate
lowered
lowered
lowered
lowered
lowered
lowered
lowered
lowered
lowered
lowered
to
to
to
to
to
to
to
to
to
to
70%,
66%,
62%,
57%,
52%,
46%,
40%,
33%,
26%,
20%,
Last
Last
Last
Last
Last
Last
Last
Last
Last
Last
for
for
for
for
for
for
for
for
for
for
30 Steps
50 Steps
70 Steps
90 Steps
110 Steps
130 Steps
150 Steps
170 Steps
190 Steps
250 Steps
FOE Sense
==================
Needed to Unlock: N/A
Search SKill
Draw the location of FOEs by sensing enemy presences.
LV.1-----1TP----Lasts
LV.2-----2TP----Lasts
LV.3-----3TP----Lasts
LV.4-----4TP----Lasts
LV.5-----5TP----Lasts
LV.6-----6TP----Lasts
LV.7-----7TP----Lasts
LV.8-----8TP----Lasts
LV.9-----9TP----Lasts
LV.10---10TP----Lasts
for
for
for
for
for
for
for
for
for
for
30 Steps
50 Steps
70 Steps
90 Steps
110 Steps
130 Steps
150 Steps
170 Steps
190 Steps
250 Steps
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
====================
<> Trobadour <>
====================
TRBD
Another Class that will support your party, Unlike the Hexer which targets
your enemies. The Troubadour will target your party members to increase
their defense, attack power or speed. They can also raise resistance to
elemental attacks.
===========================
Trobadour - Second Opinion
===========================
Skill Highlights: Bravery, Shelter, Mercury, Ifrit, Ymir, Taranis, Divinity,
Health
Description: Trobadours are a pretty good back row unit. Bravery, Shelter,
and Mercury can really help to change the tide in a tough battle. The next
trio is great for elemental battles. Divinity is awesome for levelling up
units. And health is a very good skill, especially against status enemies.
Overall, a good back team member.
Rating: 7.5/10
___________________________________________
Stats
\
============================================
LV---HP---TP---STR---TEC---VIT---AGI---LUC-\\
-1---41---28-----4-----6-----4-----5-----8-//
70--414--166----40----55----45----59----35-\\
99--597--353----57----72----63----78----53-//
============================================
Songs
=================
Needed to Unlock: N/A
Mastery SKill
Just Unlock Song Skills, No Bonus
Bravery
==================
Needed to Unlock: Songs LV.1
Song SKill
Pulsing beat that increases tha party's strength.
LV.1-----8TP,
LV.2-----9TP,
LV.3----10TP,
LV.4----11TP,
LV.5----12TP,
LV.6----13TP,
LV.7----14TP,
LV.8----15TP,
LV.9----16TP,
LV.10---17TP,
25%
27%
31%
37%
45%
55%
67%
81%
97%
115%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
105%
108%
111%
114%
117%
120%
123%
126%
129%
132%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Shelter
==================
Needed to Unlock: Songs LV.1
Song SKill
Triumphant anthem that increases the party's defense.
LV.1-----8TP,
LV.2-----9TP,
LV.3----10TP,
LV.4----11TP,
LV.5----12TP,
LV.6----13TP,
LV.7----14TP,
LV.8----15TP,
LV.9----16TP,
LV.10---17TP,
25%
27%
31%
37%
45%
55%
67%
81%
97%
115%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
98%
96%
94%
92%
90%
88%
86%
84%
82%
80%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
taken
taken
taken
taken
taken
taken
taken
taken
taken
taken
Mercury
==================
Needed to Unlock: Songs LV.1
Song SKill
High-tempo piece that increases the party's speed
LV.1-----8TP,
LV.2-----9TP,
LV.3----10TP,
LV.4----11TP,
LV.5----12TP,
LV.6----13TP,
LV.7----14TP,
LV.8----15TP,
LV.9----16TP,
LV.10---17TP,
25%
27%
31%
37%
45%
55%
67%
81%
97%
115%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
105%
106%
108%
111%
115%
120%
126%
133%
141%
150%
AGI
AGI
AGI
AGI
AGI
AGI
AGI
AGI
AGI
AGI
Stamina
==================
Needed to Unlock: Songs LV.3
Song SKill
Tribal Rhythm that increases the party's maximum HP.
LV.1-----8TP,
LV.2-----9TP,
LV.3----10TP,
LV.4----11TP,
LV.5----12TP,
LV.6----13TP,
LV.7----14TP,
LV.8----15TP,
LV.9----16TP,
25%
27%
31%
37%
45%
55%
67%
81%
97%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
105%
106%
108%
111%
115%
120%
126%
133%
141%
Max
Max
Max
Max
Max
Max
Max
Max
Max
HP
HP
HP
HP
HP
HP
HP
HP
HP
Erasure
==================
Needed to Unlock: Songs LV.5
Song SKill
A Stratling song that erases the enemy's status benefits.
Lv.1----1TP----200%
Lv.2----2TP----202%
Lv.3----3TP----206%
Lv.4----2TP----212%
Lv.5----1TP----220%
SPD,
SPD,
SPD,
SPD,
SPD,
Removes
Removes
Removes
Removes
Removes
1
2
3
3
3
Benefit
Benefits
Benefits
Benefits
Benefits
Nihilo
==================
Needed to Unlock: Songs LV.5
Song SKill
A Stratling song that erases status benefits from all enemies.
Lv.1----3TP----100%
Lv.2----4TP----102%
Lv.3----5TP----106%
Lv.4----4TP----112%
Lv.5----3TP----120%
SPD,
SPD,
SPD,
SPD,
SPD,
Removes
Removes
Removes
Removes
Removes
1
2
3
3
3
Benefit
Benefits
Benefits
Benefits
Benefits
Blaze
==================
Needed to Unlock: Songs LV.7
Song SKill
Song That Imbues a party member's weapon with Fire.
LV.1----20TP-----50%
LV.2----10TP-----70%
LV.3-----5TP----110%
LV.4-----3TP----170%
LV.5-----1TP----250%
SPD
SPD
SPD
SPD
SPD
Frost
==================
Needed to Unlock: Songs LV.7
Song SKill
Song That Imbues a party member's weapon with Ice.
LV.1----20TP-----50% SPD
LV.2----10TP-----70%
LV.3-----5TP----110%
LV.4-----3TP----170%
LV.5-----1TP----250%
SPD
SPD
SPD
SPD
Shock
==================
Needed to Unlock: Songs LV.7
Song SKill
Song That Imbues a party member's weapon with Voltage.
LV.1----20TP-----50%
LV.2----10TP-----70%
LV.3-----5TP----110%
LV.4-----3TP----170%
LV.5-----1TP----250%
SPD
SPD
SPD
SPD
SPD
Ifrit
==================
Needed to Unlock: Songs LV.10
Song SKill
Party's fire resistance raised while enemy's decreases.
LV.1-----5TP-----50%
LV.2-----6TP-----52%
LV.3-----7TP-----56%
LV.4-----8TP-----62%
LV.5-----9TP-----70%
LV.6----10TP-----80%
LV.7----11TP-----92%
LV.8----12TP----106%
LV.9----13TP----122%
LV.10---14TP----140%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
97%
94%
91%
88%
85%
82%
79%
76%
73%
70%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Taken
Taken
Taken
Taken
Taken
Taken
Taken
Taken
Taken
Taken
from
from
from
from
from
from
from
from
from
from
fire,
fire,
fire,
fire,
fire,
fire,
fire,
fire,
fire,
fire,
105%
106%
108%
111%
115%
120%
126%
133%
141%
150%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Ymir
==================
Needed to Unlock: Songs LV.10
Song SKill
Party's Ice resistance raised while enemy's decreases.
LV.1-----5TP-----50%
LV.2-----6TP-----52%
LV.3-----7TP-----56%
LV.4-----8TP-----62%
LV.5-----9TP-----70%
LV.6----10TP-----80%
LV.7----11TP-----92%
LV.8----12TP----106%
LV.9----13TP----122%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
97%
94%
91%
88%
85%
82%
79%
76%
73%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Taken
Taken
Taken
Taken
Taken
Taken
Taken
Taken
Taken
from
from
from
from
from
from
from
from
from
fire,
fire,
fire,
fire,
fire,
fire,
fire,
fire,
fire,
105%
106%
108%
111%
115%
120%
126%
133%
141%
LV.10---14TP----140% SPD, 70% Damage Taken from fire, 150% Damage Dealt
Taranis
==================
Needed to Unlock: Songs LV.10
Song SKill
Party's Voltage resistance raised while enemy's decreases.
LV.1-----5TP-----50%
LV.2-----6TP-----52%
LV.3-----7TP-----56%
LV.4-----8TP-----62%
LV.5-----9TP-----70%
LV.6----10TP-----80%
LV.7----11TP-----92%
LV.8----12TP----106%
LV.9----13TP----122%
LV.10---14TP----140%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
97%
94%
91%
88%
85%
82%
79%
76%
73%
70%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Taken
Taken
Taken
Taken
Taken
Taken
Taken
Taken
Taken
Taken
from
from
from
from
from
from
from
from
from
from
fire,
fire,
fire,
fire,
fire,
fire,
fire,
fire,
fire,
fire,
105%
106%
108%
111%
115%
120%
126%
133%
141%
150%
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Damage
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Dealt
Divinity
==================
Needed to Unlock: LUC Up LV.10
Passive SKill
Increases experience for the Entire Party.
LV.1----------110%
LV.2----------112%
LV.3----------116%
LV.4----------122%
LV.5----------130%
EXP
EXP
EXP
EXP
EXP
Health
==================
Needed to Unlock: N/A
Special SKill
Requiem that increases party's defense against status ailments.
LV.1-----8TP-----25%
LV.2-----9TP-----27%
LV.3----10TP-----31%
LV.4----11TP-----37%
LV.5----12TP-----45%
LV.6----13TP-----55%
LV.7----14TP-----67%
LV.8----15TP-----81%
LV.9----16TP-----97%
LV.10---17TP----115%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
65%
56%
48%
41%
35%
30%
26%
23%
21%
20%
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
of
of
of
of
of
of
of
of
of
of
being
being
being
being
being
being
being
being
being
being
inflicted
inflicted
inflicted
inflicted
inflicted
inflicted
inflicted
inflicted
inflicted
inflicted
with
with
with
with
with
with
with
with
with
with
ailment
ailment
ailment
ailment
ailment
ailment
ailment
ailment
ailment
ailment
Recovery
==================
Needed to Unlock: Songs LV.3
Song SKill
Blessed aria that recovers party status ailments more quickly.
Lv.1----5TP----200%
Lv.2----6TP----202%
Lv.3----7TP----206%
Lv.4----8TP----212%
Lv.5----9TP----220%
SPD,
SPD,
SPD,
SPD,
SPD,
20%
28%
44%
68%
100%
Danger
==================
Needed to Unlock: N/A
Special SKill
Cacophonous song that increases the enemy encounter rate.
Lv.1----2TP---- 20
Lv.2----3TP---- 40
Lv.3----4TP---- 60
Lv.4----5TP---- 80
Lv.5----6TP----100
Steps,
Steps,
Steps,
Steps,
Steps,
120%
128%
144%
168%
200%
Encounter
Encounter
Encounter
Encounter
Encounter
Rate
Rate
Rate
Rate
Rate
Luring
==================
Needed to Unlock: N/A
FOE SKill
Tuneless yawp that draws FOEs to the spot where it is used.
Lv.1----15TP---Lv.2----13TP---Lv.3----11TP---Lv.4-----9TP---Lv.5-----7TP----
3
4
5
6
7
Steps,
Steps,
Steps,
Steps,
Steps,
Range
Range
Range
Range
Range
of
of
of
of
of
4
4
5
5
6
Slumber
==================
Needed to Unlock: N/A
FOE SKill
Gentle melody that puts FOEs to sleep for a limited time.
Lv.1----15TP---- 3 Steps, Range of 4
Lv.2----13TP---- 4 Steps, Range of 4
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
================
<> Beast <>
================
BEAS
I havent a chance to use this class yet. The class does looks like another
protector just with more HP and Attack power.
=======================
Beast - Second Opinion
=======================
Skill Highlights: Loyalty, Autocure, Autoheal, En Garde, Tenacity, Devour,
Fetch
Description: Beasts are the kings of the passives. Loyalty is great for
aiding in a tight spot. Autocure and Devour will help to keep the beast's
health up. Tenacity and en garde help to keep the animal alive. Autoheal is
great for status battles, and fetch lets you gather materials whenever you
want. Good in both the front and back rows, beasts are a nice addition to
Etrian Odyssey II.
Rating: 8/10
___________________________________________
Stats
\
============================================
LV---HP---TP---STR---TEC---VIT---AGI---LUC-\\
-1---55---15-----8-----5-----8-----5-----5-//
70--545--153----61----18----70----38----51-\\
99--779--323----78----35----88----57----69-//
============================================
Loyalty
==================
Needed to Unlock: N/A
Passive Skill
May take damage in the place of other party members
LV.1-------30%
LV.2-------31%
LV.3-------33%
LV.4-------36%
LV.5-------40%
LV.6-------45%
LV.7-------51%
LV.8-------58%
LV.9-------66%
LV.10------75%
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
to
to
to
to
to
Guard,
Guard,
Guard,
Guard,
Guard,
Guard,
Guard,
Guard,
Guard,
Guard,
Autocure
==================
Needed to Unlock: HP Up LV.3
Passive Skill
Restores a certain amount of HP after battle.
LV.1--------1% HP restored at end of battle
LV.2--------2% HP restored at end of battle
LV.3--------3% HP restored at end of battle
LV.4--------4% HP restored at end of battle
LV.5--------5% HP restored at end of battle
LV.6--------6% HP restored at end of battle
LV.7--------7% HP restored at end of battle
LV.8--------8% HP restored at end of battle
LV.9--------9% HP restored at end of battle
LV.10-------10% HP restored at end of battle
Autoheal
==================
Needed to Unlock: Autocure LV.5
Passive Skill
May recover from various status ailments at the start of a turn.
LV.1-------10%
LV.2-------20%
LV.3-------30%
LV.4-------40%
LV.5-------50%
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
Recover
Recover
Recover
Recover
Recover
from
from
from
from
from
Negative
Negative
Negative
Negative
Negative
Status
Status
Status
Status
Status
Per
Per
Per
Per
Per
Turn
Turn
Turn
Turn
Turn
En Garde
==================
Needed to Unlock: VIT Up LV.10
Passive Skill
May reduce all damage sustained.
LV.1--------10%
LV.2--------11%
LV.3--------13%
LV.4--------16%
LV.5--------20%
LV.6--------25%
LV.7--------31%
LV.8--------38%
LV.9--------46%
LV.10-------55%
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
to
to
to
to
to
activate
activate
activate
activate
activate
activate
activate
activate
activate
activate
Tenacity
==================
Needed to Unlock: Autoheal LV.5
Passive Skill
May survive mortal blows with 1HP remaining.
LV.1-------10%
LV.2-------13%
LV.3-------19%
LV.4-------28%
LV.5-------30%
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
Survive
Survive
Survive
Survive
Survive
with
with
with
with
with
1HP
1HP
1HP
1HP
1HP
Maul
==================
Needed to Unlock: N/a
Beast Skill
Crushing attack whose damage increases as the beast's HP falls.
LV.1-------1TP----101%
LV.2-------2TP----103%
LV.3-------3TP----105%
LV.4-------4TP----107%
LV.5-------5TP----111%
LV.6-------6TP----116%
LV.7-------7TP----121%
LV.8-------8TP----126%
LV.9-------9TP----136%
LV.10-----10TP----146%
Devour
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
(128%-197%),
(130%-200%),
(132%-206%),
(135%-210%),
(140%-217%),
(147%-221%),
(156%-230%),
(165%-240%),
(175%-250%),
(185%-286%),
==================
Needed to Unlock: Maul LV.5
Beast Skill
Bite down on an enemy to drain HP through the fangs.
Lv.1-----3TP----130%
Lv.2-----5TP----140%
Lv.3-----7TP----155%
Lv.4-----9TP----165%
Lv.5----11TP----202%
Damage,
Damage,
Damage,
Damage,
Damage,
Bodyslam
==================
Needed to Unlock: N/a
Beast Skill
Powerful, striking tackle that may stun an enemy.
LV.1------8TP----30% Damage, 1% SPD, 75% ACC, 1% Chance to Stun Enemy
LV.2------8TP----40% Damage, 5% SPD, 76% ACC, 2% Chance to Stun Enemy
LV.3------8TP----55% Damage, 13% SPD, 78% ACC, 4% Chance to Stun Enemy
LV.4------8TP----70% Damage, 25% SPD, 81% ACC, 7% Chance to Stun Enemy
LV.5------8TP----80% Damage, 41% SPD, 85% ACC, 11% Chance to Stun Enemy
LV.6------8TP----90% Damage, 61% SPD, 90% ACC, 16% Chance to Stun Enemy
LV.7------8TP----100% Damage, 85% SPD, 96% ACC, 22% Chance to Stun Enemy
LV.8------8TP----150% Damage, 113% SPD, 103% ACC, 29% Chance to Stun Enemy
LV.9------8TP----200% Damage, 145% SPD, 111% ACC, 37% Chance to Stun Enemy
LV.10-----8TP----260% Damage, 181% SPD, 120% ACC, 46% Chance to Stun Enemy
Rampage
==================
Needed to Unlock: Bodyslam LV.5, Loyalty LV.10
Beast Skill
Multiple strike attacks against all enemies.
LV.1------8TP----70% Damage, 10% SPD, 30% ACC, 70%/30% Chance for hits 3/4
LV.2-----10TP----12% SPD, 31% ACC, 3-5 hits
LV.3-----12TP----16% SPD, 33% ACC, 3-5 hits
LV.4-----14TP----22% SPD, 36% ACC, 3-5 hits
LV.5-----16TP----90% Damage, 30% SPD, 40% ACC 60% Chance for the 4th Hit
LV.6-----18TP----40% SPD, 45% ACC, 4-5 hits
LV.7-----20TP----52% SPD, 51% ACC, 4 hits
LV.8-----22TP----66% SPD, 58% ACC, May hit up to 6 Times
LV.9-----24TP----82% SPD, 66% ACC, 5-6 hits
LV.10----26TP----160% Damage, 100% SPD, 75% ACC, 45%/25%/20%/10% for 3/4/5/6
Claw
==================
Needed to Unlock: N/A
Beast Skill
Slash wildly at an enemy with both foreclaws.
LV.1----15TP----120%
LV.2----14TP----125%
LV.3----13TP----130%
LV.4----12TP----135%
LV.5----11TP----140%
LV.6----10TP----150%
LV.7-----9TP----160%
LV.8-----8TP----180%
LV.9-----7TP----200%
LV.10----6TP----210%
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Damage,
Wildcut
==================
Needed to Unlock: Claw LV.5
Beast Skill
Slash all enemies with dance-like moves.
LV.1----15TP----150%
LV.2----17TP----160%
LV.3----19TP----180%
LV.4----21TP----190%
LV.5----23TP----220%
Damage,
Damage,
Damage,
Damage,
Damage,
1%
1%
1%
1%
1%
SPD,
SPD,
SPD,
SPD,
SPD,
85% ACC
87% ACC
91% ACC
97% ACC
105% ACC
Bristle
==================
Needed to Unlock: Loyalty LV.5
Support Skill
Lowers offense to gain increased defense against all attacks.
LV.1----2TP----100% Damage, 50% SPD, 70% Damage Taken
LV.2----3TP----97% Damage, 60% SPD, 65% Damage Taken
LV.3----4TP----93% Damage, 80% SPD, 59% Damage Taken
LV.4----5TP----88% Damage, 110% SPD, 52% Damage Taken
LV.5----6TP----80% Damage, 150% SPD, 44% Damage Taken
Preen
==================
Needed to Unlock: Loyalty LV.2
Support Skill
A bold display that increases defense and draws enemy attacks.
LV.1-----3TP----100% SPD, 20% Chance to Lure enemy, 100% Damage Taken
LV.2-----4TP----103% SPD, 25% Chance to Lure enemy, 98% Damage Taken
LV.3-----5TP----109% SPD, 35% Chance to Lure enemy, 96% Damage Taken
LV.4-----6TP----118%
LV.5-----7TP----130%
LV.6-----8TP----145%
LV.7-----9TP----163%
LV.8-----8TP----184%
LV.9-----7TP----208%
LV.10----6TP----235%
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
SPD,
Wildwall
==================
Needed to Unlock: N/A
Special Skill
Await the enemy's attack to parry it and negate the damage.
LV.1-----3TP----100%
LV.2-----4TP----100%
LV.3-----5TP----100%
LV.4-----6TP----100%
LV.5-----7TP----100%
Base
Base
Base
Base
Base
Chance
Chance
Chance
Chance
Chance
to
to
to
to
to
Parry,
Parry,
Parry,
Parry,
Parry,
Roar
==================
Needed to Unlock: N/A
Beast Skill
Roar that shakes the earth and terrifies all enemies.
LV.1-----10TP----50%
LV.2-----11TP----52%
LV.3-----12TP----56%
LV.4-----13TP----62%
LV.5-----14TP----70%
SPD,
SPD,
SPD,
SPD,
SPD,
Saliva
==================
Needed to Unlock: N/A
Healing Skill
Lick an ally's wounds to restore their HP.
LV.1-----2TP----100%
LV.2-----3TP----102%
LV.3-----4TP----106%
LV.4-----5TP----112%
LV.5-----6TP----120%
SPD,
SPD,
SPD,
SPD,
SPD,
10
14
22
34
50
Base
Base
Base
Base
Base
HP
HP
HP
HP
HP
Restored
Restored
Restored
Restored
Restored
LV.6-----7TP----130%
LV.7-----8TP----142%
LV.8-----9TP----156%
LV.9----10TP----172%
LV.10---11Tp----190%
SPD,
SPD,
SPD,
SPD,
SPD,
70 Base HP Restored
94 Base HP Restored
122 Base HP Restored
154 Base HP Restored
190 Base HP Restored
Doze Off
==================
Needed to Unlock: Loyalty LV.1
Healing Skill
Fall asleep on the spot to restore a large amount of HP.
LV.1-----1TP----200%
LV.2-----1TP----205%
LV.3-----1TP----215%
LV.4-----1TP----230%
LV.5-----1TP----250%
SPD,
SPD,
SPD,
SPD,
SPD,
100
120
160
220
300
Base
Base
Base
Base
Base
HP
HP
HP
HP
HP
Restored,
Restored,
Restored,
Restored,
Restored,
Inflicts
Inflicts
Inflicts
Inflicts
Inflicts
Sleep
Sleep
Sleep
Sleep
Sleep
on
on
on
on
on
Howl
==================
Needed to Unlock: N/A
FOE Skill
Beast
Beast
Beast
Beast
Beast
A moaning howl that lures nearby FOEs to the spot where it's used.
LV.1----15TP----3
LV.2----13TP----4
LV.3----11TP----5
LV.4-----9TP----6
LV.5-----7TP----7
Turns,
Turns,
Turns,
Turns,
Turns,
4
4
5
5
6
Tile
Tile
Tile
Tile
Tile
range
range
range
range
Range
Turns,
Turns,
Turns,
Turns,
Turns,
4
4
5
5
6
Tile
Tile
Tile
Tile
Tile
Fetch
==================
Needed to Unlock: N/A
range
range
range
range
Range
Search Skill
Chop wood, mine ore, and gather plants at item points.
Notes: Same as Mine, Chop, and Take
CBLD
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
\===============================================\
/
IV. Character Builds
/
\===============================================\
This is the new section dedicated to Character Builds. This section will be
made by the readers to help readers get a look at the different
possibilities for each class. Each Class will have its own Subsection in
this Section once a build for that class has been Submitted. I would perfer
the Build to be of a LV.70 Character, it doesnt matter if they are retired
or not. If your character isnt LV.70 yet, just distribute the remaining
Skill Points. If you want to write any information about your Characters
build, feel free to do so. Include the Title, Characters Name, Level, Stats,
Equipment, and SKills.
If you would like to submit a character Build but noticed there is already a
Character Build type for that Character, Dont worry, Submit it anyway, it
will be Posted. We need as many as possible, so others can see all the
possibilities available to them in Etrian Odyssey II.
=======================
<> Medic Builds <>
=======================
MCBD
=
=
=
=
=
54
99
55
52
58
HP = 423 / TP = 362
ATK = 264 / DEF = 151
Equipment =
=============
Ygg Staff
Angel Robe
Evil Arm
Raise Ring
Skills =
=======================
TP Up ------ LV.10 MAX
STR Up ----- LV.10 MAX
TEC Up ----- LV.10 MAX
VIT Up ----- LV.10 MAX
Healer ----- LV.10 MAX
TP Regen --- LV.5 MAX
Cure ------- LV.3
Cure 2 ----- LV.4
Salve 2 ---- LV.2
Revive ----- LV.1
Caduceus --- LV.10 MAX
Phoenix ---- LV.5 MAX
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
=============================
<> Dark Hunter Builds <>
=============================
DHBD
=
=
=
=
=
76
51
58
78
66
HP = 511 / TP = 268
ATK = 204 / DEF = 169
Equipment =
=============
Tormentor
Bindings
Brave Guage
Fate Beads
Skills =
=======================
TP Up ------ LV.8
STR Up ----- LV.10 MAX
LUC Up ----- LV.3
Whips ------ LV.10 MAX
Viper ------ LV.5 MAX
Shackles --- LV.10 MAX
Cuffs ------ LV.10 MAX
Gag -------- LV.10 MAX
Ecstasy ---- LV.5 MAX
Climax ----- LV.10 MAX
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
=========================
<> Protector Builds <>
=========================
PTBD
=
=
=
=
=
55
35
90
34
57
HP = 749 / TP = 277
ATK = 180 / DEF = 192
Equipment =
=============
Balmung
Holy Aspis
Czar Cloth
Ducal Mark
Skills =
=======================
HP Up ------ LV.6
TP Up ------ LV.7
STR Up ----- LV.4
TEC Up ----- LV.10 MAX
VIT Up ----- LV.10 MAX
ESC Up ----- LV.1 MAX
Aegis ------ LV.8
En Garde --- LV.10 MAX
HP Regen --- LV.5 MAX
Riskwall --- LV.5 MAX
Smite ------ LV.5 MAX
F.Guard ---- LV.10 MAX
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
======================
<> Gunner Builds <>
GNBD
======================
=
=
=
=
=
65
65
41
27
92
HP = 420 / TP = 280
ATK = 196 / DEF = 137
Equipment =
=============
Gold Gun
Czar Cloth
Evil Arm
Fate Beads
Skills =
=======================
TP Up ------ LV.7
AGI Up ----- LV.
Guns ------- LV.10 MAX
2-Hit ------ LV.
Legshot ---- LV.5 MAX
Armshot ---- LV.5 MAX
Headshot --- LV.5 MAX
Stunshot --- LV.5 MAX
Fireshot --- LV.5
Iceshot ---- LV.
Voltshot --- LV.10 MAX
Wildshot --- LV.
Ricochet --- LV.5 MAX
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
=====================
<> Ronin Builds <>
=====================
RNBD
=
=
=
=
=
63
30
39
66
35
HP = 374 / TP = 115
ATK = 190 / DEF = 163
Equipment =
=============
Ichimonji
Brigandine
Brave Gauge
Spangen
Skills for LV.71
=======================
STR Up ------ LV.7
AGI Up ------ LV.8
Luc Up ------ LV.8
Shiraha ----- LV.5 MAX
Iai --------- LV.7
Clarity ----- LV.5 MAX
Sayageki ---- LV.10 MAX
Kubiuchi ---- LV.5 MAX
Nukeuchi ---- LV.10 MAX
Hyosetsu ---- LV.5 MAX
Hosoyuki ---- LV.5 MAX
Dead Law ---- LV.5 MAX
Headpiece
Ruby Gage
STR:
TEC:
VIT:
AGI:
LUC:
99
64
65
97
66
Ruby Mail
Raise Ring
Ruby Gage
STR:
TEC:
VIT:
AGI:
LUC:
99
69
65
99
64
EVTE
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\===============================================\
/
IV. Everything Else
/
\===============================================\
=====================================
<> Different Party Formations <>
=====================================
DFPF
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
----------------------------------------------------------------------------Name: Royal Guard --- Submitted by: Keep It Moving
=============================================================================
----------Front Row - Protector, Protector
===========
---------Back Row - Alchemist, Gunner, Alchemist
==========
-----------Substitute - a Protector for a Beast, the Gunner for an Alchemist, or
============ an Alchemist for a Gunner.
Nothing Special, I saw a formation similar to this for the first Etrian
Odyssey about a year ago, thought it was cool. The original formation had 2
Protectors and 3 Alchemist, I thought the Beast and Gunner classes would be
good additions to this Party formation for this game.
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
----------------------------------------------------------------------------Name: First Submission --- Submitted by: Offesson
=============================================================================
----------Front Row - Ronin, Dark Hunter, Survivalist
===========
---------Back Row - Hexer, Troubadour
==========
-----------Substitute - a Landsknecht instead of the Ronin
============
This is an awesome strategy if you get the right skills for your heroes.
For Ronin I suggest Midareba (for bosses and FOEs), some Kienzan and Orochi
for the occasional need of elemental attacks or in case of several enemies.
Shiraha and Clarity is super for staying alive when everyone else dies,
especially if you got some Nectall. The Dark Hunter should definitely have
Bait, but more importantly you should invest fully in antibind and antisick,
since most enemies that try to curse you or put you to sleep will continue
every turn to do so until your whole team gets the status, which means the
enemy will waste a lot of turns on casting the spell, which for instance
gives your Hexer time to do his thing. The Survivalist is there mainly to
give your team the occasional preemptive attacks (Ambush) and to prevent
enemy ambushes (Sagacity), but there are plenty of advantages with a
Survivalist.
The front row is nicely supported with the skills Frailty and Bravery
(which means damage!). Dampen is a must, since with that Hexer skill you
can get pass elemental immunities or physical resistances. Also, and this
is a weird, but cool, combination: Troubadour casting Stamina so that the
HP is raised, and your Hexer having 10 skill points in HP UP and casting
some Revenge will do nice damage, that cannot be resisted. (!!)
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
----------------------------------------------------------------------------Name: Second Submission --- Submitted by: Caspian
=============================================================================
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
----------------------------------------------------------------------------Name: Binding/Retired Character Party --- Submitted by: Keep It Moving
=============================================================================
----------Front Row - Medic, Protector, Dark Hunter
===========
---------Back Row - Beast, Gunner
==========
-----------Substitute - Beast for a Ronin
============
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
----------------------------------------------------------------------------Name: 70 Team "Simple Elemental Beginnings" --- Submitted by: Just4Yoshi
=============================================================================
----------Front Row - Ronin, Landschnekt, Ronin
===========
----------
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
----------------------------------------------------------------------------Name: 71 Team "Well-Balanced" --- Submitted by: Just4Yoshi
=============================================================================
----------Front Row - Ronin, Beast, Ronin
===========
---------Back Row - Medic, Gunner
==========
-----------Substitute - Protector for Beast, Dark Hunter/Landschnekt for Ronin
============
This team has good defense with the beast in there with two fast attackers
(lost the ice attacks but added Kubuichi). The beast was there to
automatically defend & heal himself (devour) as well as to fetch (again,
don't like worrying about multiple parties). For the back, I had a full-out
heal medic with cure 3, salve 3, patch up, healer, tp regen, CPR, and other
skills all maxed out. Also, my gunner came with its own set of elemental
attacks and the two passives (2-hit, weakshot). This has been my second most
favorite team thus far.
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
----------------------------------------------------------------------------Name: 73 Team "Offense is Best Defense" --- Submitted by: Just4Yoshi
=============================================================================
----------Front Row - Ronin, Ronin, Ronin
===========
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
----------------------------------------------------------------------------Name: 75 Team ("Hope This is It") --- Submitted by: Just4Yoshi
=============================================================================
----------Front Row - Ronin, Ronin, Ronin
===========
---------Back Row - Medic, Beast
==========
-----------Substitute - Protector for Beast, Dark Hunter for Beast
============
As you can see, I like my Ronin team. Nothing quite like 3 fast and tough
attackers. Actually, I am still leveling up my level 74 team atm so I cannot
comment on how well this team will work, but I'm hopeful. Fast and deadly
but with some automatic defense from the beast (and Preen). Please not that
one can drastically change this by substituting a Dark Hunter for the Beast,
using binds & climax to get the job done.
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
----------------------------------------------------------------------------Name: Revenge Team --- Submitted by: Just4Yoshi
=============================================================================
-----------
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
----------------------------------------------------------------------------Name: You Shall Not Pass --- Submitted by: GherkiKnight
=============================================================================
----------Front Row - Protector, Landsknecht, Protector
===========
---------Back Row - War Magus, Hexer
==========
-----------Substitute - Gunner, Dark Hunter, Troubadour for Hexer
============ Dark Hunters for Landschnekts
By having two Protectors in the front row, they can take damage for the back
row, and by also having a Landsknecht in the front row, you have a strong
warrior with exceptional defense. The back row, having a War Magus and a
Hexer, allows you to use the Magus' full potential, binding your enemy and
frequently prohibiting your opponent's skills. Also, your War Magus can heal
and use Shaman Skills on the front row, making your defending warriors last
longer. A sufficiently leveled team such as this can easily charge through 2
or 3 floors.
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
----------------------------------------------------------------------------Name: 78 Team ("All-Out-Ur-Child") --- Submitted by: Just4Yoshi
=============================================================================
-----------
This is my favorite team, with amazing strength. Main skills are Shiraha,
Clarity, Midareba, and TP Up. With this team, you can get up to 15 hits per
turn! Also, after MANY different teams (including Protecter,
Protector/Alchemist, Medic, Alchemist), this is the first team that CAN
DEFEAT UR-CHILD! And, I did this with just the Youtou blades (for the TP
bonus). It litterally kills each of the bosses (Chimera through Harpuia)
in just one turn, even at level 30! And, it can kill Colossus in just 3
turns, if not 2. Just have some nectars/nectalls around to revive members
(don't worry about normal healing because of clarity).
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
----------------------------------------------------------------------------Name: Axcela Team --- Submitted by: Just4Yoshi
=============================================================================
----------Front Row - Ronin, Ronin, Ronin
===========
---------Back Row - Dark Hunter, Survivalist
==========
Description: Give Ronins Shiraha, Clarity, & Midareba. Dark Hunter...
whatever you want. Survivalist gets 1st Turn MAXED. Then, load up on Axcelas
(the force raisers) and go boss hunting. First hit a minor enemy to Force Up
your Dark Hunter with axcelas (need to be in battle to use). Then, go for
the difficult boss (including Ur-Child). Have your Survivalist 1st Turn your
Dark Hunter while your Dark Hunter uses Dominate. Your Ronins then have a
field day while the boss is completely bound. If it will be a long battle
(Ur-Child), the next turn, use only one Ronin to attack and all the rest to
axcela your Dark Hunter back to max force. Wait for any of the binds to
break and repeat 1st Turn/Dominate. Rinse & repeat until the boss dies. In
fact, the Ronins don't need shiraha & clarity, those are just for safety.
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=====================================
<> Frequently Asked Questions <>
=====================================
FAQZ
----------------------------------------------------------------------------Question: This game is so Hard. I cant even get past the 3rd Floor.
=========
------Answer: Yes its true. This game can be challenging. That what makes it so
======= good. If you cant get past a certain part, try engaging a few
battles, gain a couple levels, then try to get past the part you
previously could not. With this game it could just be that you are
underleveled by one or two levels.
------Answer: The basis for Etrian Odyssey is that your level should
======= be about 2.5x per floor. Below I did the math for you.
Note that you dont necessarily have to be the exact
level for that floor. They are just a guideline to
what level you should at least be for that floor.
Being over or under a few is fine. For the Bosses, I
suggest looking into the "Boss/Hiddem Boss FAQ" Sections
to see the levels that are recommended for those bosses.
--------------Floor = Level
--------------01 ===== 02.5
02 ===== 05
03 ===== 07.5
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
=====
10
12.5
15
17.5
20
22.5
25
27.5
30
32.5
35
37.5
40
42.5
45
47.5
50
52.5
55
57.5
60
62.5
65
67.5
70
72.5
75
----------------------------------------------------------------------------Question: When creating the map, when you Zoom In, there are certain
========= icons. Is there any way of knowing what they are?
------Answer: You will be meeting with FOEs for the rest of the game.
======= You may even find that some of them will be throwing some
new tricks your way. If you just carry about 3 Sleep
Bells and a Warp Wire at all times, you should be able
to slip past all of them, If by any chance you happen
to get cornered, sometimes if you engage them in battle
it will face your character in a different direction,
which means if you escape you will be on the other side
of the FOE. IF this does not work while cornered, you
could always use that Warp Wire. Sleep Bells have come in
handy for me quite often, If a FOE was getting to close,
id just use the sleep bell, slip past and then run.
----------------------------------------------------------------------------Questions: MY Protector and my Ronin can not use their SKills. Whats Wrong
========= with them? Is my Game Glitched?
------Answer: Rest assured your game is fine. The reason why you cannot
======= use your Protectors Skills is because you need a Shield
equipped to use Shield Skills. The Reason why you cannot
use your Ronin's skills is because you need a Katana
equipped to use most of them. Dont worry the same thing
happened to me with my Protector. I felt stupid.
----------------------------------------------------------------------------Question: Whats the Point of using a Warp Stone? Couldnt I just use a Warp
========= Wire and save 100en?
------Answer: Well sure, you can save 100en by using Warp Wires instead of
======= Magnets. But you should only do that when you want to return
to town. Times when you want to save your game without returning
to town are good times to use a Warp Stone. This will allow you
to safely return to a geomagnetic field and save your game. The
great thing about using the Magnet at a time like that is that
you will be able to save without your Force Bar reseting. That
is the only reason I see fit for using a Magnet instead of a
Warp wire. If you know of some other decent reason these Warp
Stones exsist, then please let me know. Thanks
----------------------------------------------------------------------------Question: About the Gunner class. What is their TEC used for?
=========
------Answer: Dispite what you have heard. TEC does have a significant role for
======= the Gunner class. Not only does it increase the power of the
Gunner's elemental shots, but it also increases accuracy. See the
Gunner Skill Subsection for more details.
----------------------------------------------------------------------------Questions: Whats up with the FOES? They dont give any EXP.
========== Should I just avoid every single FOE?
What are the Benefits to defeating the FOEs?
------Answer: Yes, it is ture. FOEs do not give any EXP this time around. I am not
======= sure why the developers made the FOEs this way. MAybe they did it to
give the player a greater sense of fear for the FOEs. Maybe they did
it so the player wouldnt get too overleveled. For whatever reason
they did do it, its done, so lets just make the best of it.
You should not avoid every single FOE. I suggest saving before you
engage any FOE you are not familar with. You may want to avoid a
FOE the first time you come across one of its kind. Most of the
FOEs cannot be defeated on your first passing through the floor
they reside on. You should wait until you level up a bit, then
return to challenge them.
There are a couple of benefits to fighting and/or defeating the FOEs.
For one, Fighting them are good ways to raise your force bar without
earning unnessacry EXP. This is good for people like me who like
their game to stay challenging. Its one of the ways to not get
overleveled before a challenging boss.
The other benefit is that you will be able to get items after
defeating a FOE. Some items that you wont be able to find anywhere
else. Some items that unlock powerful weapons. If you ever want the
best weapons/armor. Defeat a FOE early. The items it drop will
unlock something you can buy that will be more then helpful.
----------------------------------------------------------------------------Warning!!!
The Following Questions May or May Not Contain Spoilers to a certaan Degree.
You have been warned.
-----------------------------------------------------------------------------
------Answer: The tree Key can be bought from a Guard on the 17th Floor.
======= You can find this guard in Section C1 on the bottom row, 2nd
square from the left. THis guard is selling it for 10,000en
----------------------------------------------------------------------------Question: What is the easiest way to get through the 23rd Floor undetected.
========= Is there a way to not deal with the FOEs before Colossus.
------Answer: Here is what you can do. You will not have to fight any FOES on
======= the left right or top corridors. You wil only have to fight one
or two Guardians.
You will need one sleep bell for the guardians. More if you want
to use them on the other FOES, although I did not need them. You
will want to avoid as many FOEs as possible. you will need your
strength for Colossus.
This path is based on Post Colossus fight. Im not sure if there
are less FOES in the room after defeating Colossus. Anyway this
path below is very similar to the one I took Before defeating
Colossus. If anything gets too close just continue on. Use a sleep
bell if you have to.
Take the Geomagnetic Pole to the 23rd Floor. Walk 1 step forward.
Turn right and walk 1 step forward. Open the Door. Walk 4 steps
forward. Turn Right. Walk 1 step forward then 1 step back. Walk
5 steps forward. Sidestep right. Walk 2 steps forward. Sidestep
left. Walk 1 step forward. Turn left. Walk 1 step forward.
Sidestep right. Sidestep left. Walk 3 steps forward. Turn left.
Walk 4 steps forward. Turn right and walk 2 steps forward. Turn
right and step forward. Turn left and walk 10 steps forward. Turn
right and walk 3 steps forward. Turn left and walk 2 steps
forward. Turn left again and walk 3 steps forward. Open the door.
Now that takes care of that part. Now walk into the room with the
little robot guardians. Walk straight ahead and engage battle with
the one thats in the middle. Defeat it as quickly as possible. The
quicker the better. If another one joins battle defeat it. You need
to be quick about defeating them or more will just keep on joining.
When you engage with the first one just use good skills to take it
out so you can avoid fighting more then just the one. After you
leave battle Walk forward and use a sleep bell so it hits the
guardian that are above. Then walk forward and go through the door
with Colossus. Check out "Boss FAQ" Subsection below for a detailed
look at the battle. You will want to bring Amritas, Medicas, and
Nectars. You will also want to bring some nectall if you dont have
a medic with Pheonix.
------Answer: There are 2 Quest You must complete before you will be able to
======= explore the sixth stratum. Those Quest are called "Rendering
Assistance" and "Blood for the Grail"
----------------------------------------------------------------------------Question: Where did the Ruin Sword go? It fell from the 27th Floor.
=========
------Answer: You can find it a few steps into the 1st floor. Walk in slowly and
======= wait for the option "Check" to appear. Its just a few steps in.
----------------------------------------------------------------------------Question: Where is the best place to earn EXP and Money during the Post Game?
=========
the
them at
will only
the days
after they
track of
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<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
===========================================
<> Search Point Items and Locations <>
===========================================
Notes:
FLR = Floor
Item 1 is Common,
SPIL
LOC = Location
Item 3 is Rare.
-----------------------------------------------------------------------------First Stratum
==============================================================================
FLR---MTH---LOC---Item 1----------Item 2----------Item 3---------Monster-----==============================================================================
1F----Take---A1---Tiny Bloom-25---Sour Fruit-30---Green Nut--75---Rafflesia--1F----Take---C3---Sour Fruit-30---Tiny Bloom-25---Green Nut--75---Rafflesia--2F----Mine---D4---Amazonite--30---Aragonite--35---Garnet----100---Rafflesia--2-----Mine---E1---Aragonite--35---Amazonite--30---Garnet----100---Rafflesia--3F----Chop---B1---Bell Fruit-30---Hard Root--35---Log-------150---Rafflesia--3F----Chop---E1---Bent Twig--30---Hard Root--35---Log-------150---Rafflesia---
4F----Chop---D2---Bent Twig--30---Hard Root--35---Log-------150---Rafflesia--4F----Mine---A3---Amazonite--30---Aragonite--35---Garnet----100---Rafflesia--4F----Take---B4---Tiny Bloom-25---Sour Fruit-30---Green Nut--75---Rafflesia--5F----Take---D1---Tiny Bloom-25---Sour Fruit-30---Green Nut--75---Rafflesia--5F----Mine---B7---Amazonite--30---Aragonite--35---Garnet----100---Rafflesia--5F----Chop---E6---Bent Twig--30---Hard Root--35---Log-------150---Rafflesia---
-----------------------------------------------------------------------------Second Stratum
==============================================================================
FLR---MTH---LOC---Item 1----------Item 2----------Item 3----------Monster----==============================================================================
6F----Take---B3---Mint Leaf--65---Mugwort----70---Tri-fruit-175---Bigcap x5--6F----Take---B7---Mugwort----70---Mint Leaf--65---Tri-Fruit-175--------------7F----Chop---A4---Red Root---70---Hardwood---75---Red Pine--250--------------7F----Chop---D6---Red Root---70---Hardwood---75---Red Pine--250---Bigcap x5--8F----Mine---A6---Fluroite---70---Red Ball---75---BloodRock-200---Bigcap x5--8F----Mine---F4---Fluroite---70---Red Ball---75---BloodRock-200--------------9F----Take---C6---Mint Leaf--65---Mugwort----70---Tri-fruit-175---Bigcap x5--9F----Chop---D6---Red Root---70---Hardwood---75---Red Pine--250---Poseidon---9F----Mine---A4---Fluroite---70---Red Ball---75---BloodRock-200---Poseidon---10F---Take---A4---Mint Leaf--65---Mugwort----70---Tri-fruit-175---Bigcap x5--10F---Chop---B3---Red Root---70---Hardwood---75---Red Pine--250---Poseidon---10F---Mine---C5---Fluroite---70---Red Ball---75---BloodRock-200---Poseidon---Uncommon Monsters: Poseidon
Gryphon x3
Addleowl x3
Bigcap x5
---------
Rare Monsters:
Mystue x3
-----------------------------------------------------------------------------Thrid Stratum
==============================================================================
FLR--MTH--LOC---Item 1-----------Item 2-----------Item 3-----------Monster---==============================================================================
11F--Chop--B1---Death Stem-120---Sea Branch-130---Ice Branch-350---Claw Bug--11F--Chop--F5---Death Stem-120---Sea Branch-130---Ice Branch-350---War Bull--12F--Mine--B2---Celestine--120---Adularia---130---Ice Sheet--300---Claw Bug x3
12F--Mine--E4---Celestine--120---Adularia---130---Ice Sheet--300---Claw Bug x3
13F--Take--C1---Strawberry-110---Icy Flower-120---Narcissus--285---Claw Bug x3
13F--Take--F7---Strawberry-110---Icy Flower-120---Narcissus--285---Claw Bug x3
14F--Mine--C6---Celestine--120---Adularia---130---Ice Sheet--300---Nastue x3-14F--Take--C7---Strawberry-110---Icy Flower-120---Narcissus--285---Nastue x3-14F--Chop--A3---Death Stem-120---Sea Branch-130---Ice Branch-350---Claw Bug x3
15F--Chop--E7---Death Stem-120---Sea Branch-130---Ice Branch-350---Claw Bug--15F--Take--E3---Icy Flower-120---Strawberry-110---Narcissus--285---Nastue x3-15F--Mine--B1---Celestine--120---Adularia---130---Ice Sheet--300---Claw Bug x3
-----------------------------------------------------------------------------Fourth Stratum
==============================================================================
FLR---MTH---LOC--Item 1----------Item 2----------Item 3------------Monster---==============================================================================
16F---Mine--A5---Prehnite---220--Malachite--235--Red Quartz--515---Killpion x3
16F---Mine--D6---Malachite--235--Prehnite---220--Red Quartz--515-------------17F---Chop--C5---Arc Branch-220--Scent Wood-235--Bloom Wood--550---Wrath Bud-17F---Chop--C7---Scent Wood-235--Arc Branch-220--Bloom Wood--550-------------18F---Take--D4---Crabapple--210--Cordyceps--220--Volt Fruit--485---Killpion x3
18F---Take--E2---Cordyceps--220--Crabapple--210--Volt Fruit--485-------------19F---Take--B1---Volt Fruit-485--Crabapple--210--Cordyceps---220---Killpion x3
19F---Chop--B1---Arc Branch-220--Scent Wood-235--Bloom Wood--550---Wrath Bud-19F---Mine--B6---Prehnite---220--Malachite--235--Red Quartz--515---Petaloid x3
20F---Mine--C6---Prehnite---220--Malachite--235--Red Quartz--515---Petaloid x3
20F---Chop--F4---Arc Branch-220--Scent Wood-235--Bloom Wood--550---Petaloid x3
20F---Take--F4---Crabapple--210--Cordyceps--220--Volt Fruit--485-------------Uncommon Monsters: Wrath Bud --- 16F-A5, 19F-B1+B6
Killpion x3 --- 17F-C5
Big Moth x3 --- 20F-F4
Rare Monsters:
-----------------------------------------------------------------------------Fifth Stratum
==============================================================================
FLR---MTH---LOC--Item 1-----------Item 2---------Item 3------------Monster---==============================================================================
21F---Chop--D7---Gum String-310--Ironwood---325--Light Chip--780---Tortiron
21F---Chop--D3---Ironwood---325--Gum String-310--Light Chip--780---Tortiron
22F---Take--D4---Life Honey-285--Wild Rose--300--Wild Fruit--700---Tortiron
22F---Take--A5---Life Honey-285--Wild Rose--300--Wild Fruit--700---Tortiron
23F---Mine--C3---Moonstone--310--Tourmaline-325--Shine Rock--720---Tortiron
23F---Mine--C5---Moonstone--310--Tourmaline-325--Shine Rock--720---Tortiron
24F---Take--B1---Life Honey-285--Wild Rose--300--Wild Fruit--700---Tortiron
24F---Mine--E3---Moonstone--310--Tourmaline-325--Shine Rock--720---Tortiron
24F---Chop--B7---Ironwood---325--Gum String-310--Light Chip--780---Nozuchi x3
25F---Take--F3---Life Honey-285--Wild Rose--300--Wild Fruit--700---Tortiron
25F---Chop--C7---Gum String-310--Ironwood---325--Light Chip--780---Tortiron
25F---Mine--E5---Moonstone--310--Tourmaline-325--Shine Rock--720---Mandrake x5
Uncommon Monsters:
Rare Monsters:
Tortiron
--- 25F-E5
-----------------------------------------------------------------------------Sixth Stratum
==============================================================================
FLR---MTH---LOC---Item 1----------Item 2----------Item 3----------Monster---==============================================================================
26F---Chop--D1---Shiny Vine-800--Deep Leaf-825--Glow Wood--2010-26F---Chop--D7---Shiny Vine-800--Deep Leaf-825--Glow Wood--2010-27F---Take--B1---Deep Bloom-800--Ambrosia--875--Pop Leaves-1650-27F---Take--E7---Deep Bloom-800--Ambrosia--875--Pop Leaves-1650-28F---Mine--F1---Cats Eye---800--Jade Thew-825--Star Rock--1990-28F---Mine--D7---Cats Eye---800--Jade Thew-825--Star Rock--1990-29F---Chop--E1---Shiny Vine-800--Deep Leaf-825--Glow Wood--2010-29F---Mine--C2---Cats Eye---800--Jade Thew-825--Star Rock--1990-29F---Take--C5---Deep Bloom-800--Ambrosia--875--Pop Leaves-1650-30F---Take--D7---Deep Bloom-800--Ambrosia--875--Pop Leaves-1650-30F---Mine--E3---Cats Eye---800--Jade Thew-825--Star Rock--1990-30F---Chop--C2---Shiny Vine-800--Deep Leaf-825--Glow Wood--2010--
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
===================
<> Boss FAQ <>
===================
BSFQ
Here it is. The Boss FAQ. I hope you enjoy it. The Hidden Bosses have their
own subsection which follows this one. Both are works in Progress.
When Describing the Skills
===========================
Low DMG = Low Damage, Something your Character will take with no problem.
Med DMG = Medium Damage, Will leave your chracter with about Half HP.
Heavy DMG = Heavy Damage, Will KO or leave your character with low HP.
EXHeavy DMG = Extreme Heavy Damage, No chance of surviving these blows.
Notes:
ATK = STR
DEF = VIT
The Boss will use King Fire when its HP is Below 45%
Notes:
======
=============================================================================
HP = 4000 ATK = 62 DEF = 40 / AGI = 99 / LUC = 48 / TEC = 60
Weakness = Pierce
Experience = 150000
Item Drop = Harpy Wing
Item Drop = Cut Quill (Defeat While it's Poisoned)
Encountered on = 20F
Recommended Level: Easier: LV.48-50 / Med: LV.47 / Harder: LV.45-46
Skills
=======
Claw = Targets One/ Heavy DMG/ May Inflict Terror/ Disable by Binding Arms
Feather = Targets All/ Medium DMG/ Disable by Binding Arms
Shriek = Targets All/ May Inflict Confusion/ Unable to Disable
Banquet = 2-5 Hits/ Multiple Targets/ Chance of Binding the Head and Legs
Effective Skills to use
========================
Any Skill with the Physical Element Pierce
Any Skill to Bind the Arms
Strategy: This boss is definitely no push over. Feather is one hell of an
========= attack. It doesnt do crazy damage, but if you arent fully healed
it may just kill you. Claw does slightly more damamge and has a
chance of inflicting terror. I suggest trying to Bind it's arms,
this way it cant use feather.
Something else that can be a huge pain is Shriek. When your
front line damage dealers get confused it becomes stressful.
Be sure to heal those effects immediately. Thou leaving the
non damage dealing characters confused isnt a bad thing either.
Ice Rain
Voltself
Distress
Travel =
Solitued
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=========================
<> Hidden Boss FAQ <>
=========================
HBFQ
=============================================================================
HP = 4100 / ATK = 85 / DEF = 80 / AGI = 75 / LUC = 55 / TEC = 65
Weakness = Ice
Resistance = Fire
Experience = 0
Item Drop = Flame Bone, (6201en, Unlocks Levantine)
Item Drop = Flame Puff (Kill with Fire Element)
Encountered = 8F
Recommended Level = Easier: LV.66-70 / Med: LV.61-65 / Harder: LV.60 or Lower
Effective Skills to use
========================
Ice attacks
Head Bindings
Skills
=======
Breath = Targets All/ Med DMG/ 60% Chance of Binding Legs
Tail =
Random Multiple Targets/ 3-5 Hits/ Heavy DMG
Blood Cry = Targets All/ Instantly Kills/ Curse is Inflicted If survived
Strategy: Wow, Salamox. More then likely, you couldnt fight this crazy
========= Frog/Dragon/Lizard thing when you first reached the 8th Floor.
You are going to be in for a treat. I faced it with a mediocre
team of M,DH,P in front, and G,B in back. My characters were
Level 61-64. The Boss wasnt devastatingly hard, but it wasnt no
cake walk either. From my few battles I had with it, it appears
that Salamox only has 3 Skills. It may only have 3 Skills, but
each Skill is deadly and Salamox will kill your level 70 party
in a quick Blink.
Ok, Blood Cry, this move is cheap, not only is it cheap, if it
doesnt instantly kill you, instead it will inflict curse on you.
So you are doped either way. It will target the entire Party and
it will more then likely Instantly kill 3 or more characters.
While, Salamox wont use Blood Cry as often as it's other skills.
Binding it's Head may be the first choice when dicided what to
Bind. Binding it's head will disable Blood Cry.
Tail is Salamox's Heavy Damage attack. Salamox will hit your
Party 3-5 times. These hits will be distributed randomly to
your party members, if anyone gets a double hit, they are done
for, well, your Protector or Beast may be able to take 2 or more
hits.
Finally Breath. Breath will Target every member of your party.
It deals a Medium amount of damage and it has roughly a 60%
chance of Binding your characters Legs. This is the Skill you
have to worry about the least.
Now you know Salamox's skills inside and out. You will have the
upper hand now in battle. Just seriously, watch out for Blood
Cry, it can turn a perfect battle into a nightmare.
Strategy: This battle is sick! You know, at first, Drake may come off as
========= the easiest of the 3 elemental Dragons. If you have battled Drake,
then you know the battle can change very quickly.
You may be able to get good damage in on Drake, and right when you
get the confidence that you are gonna win, ol Drakey here will use
Ice Block. Ice Block makes Drake fully resistant to Volt and
Physical attacks. You will be lucky if you can deal more then 4
damage to the dragon. If Drake does use Ice Block, you should use
any Fire attacks your party may have.
Notes:
======
Skills
=======
Voltage
Curse =
Blow =
Fury =
Notes: After Begone, Ur-Child will repeat the skills in the same order.
====== Hymn-May hit for Low DMG.
Wildance-can easily kill your entire party, Poison deals Heavy DMG,
higher chance for inflicting Death, Petrify, Poison, Confuse.
The only break is When Ur-child uses Rest, use it to your advantage.
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=======================================
=============================================================================
First Stratum
=============================================================================
Enemy---------Item-----------Chance-%-----Condition-------------------------=============================================================================
Hedgehog------Long Pin--------50%----------Kill in 1 Turn
Venomfly------Lymph-----------80%----------Kill with Volt Element
Redhorn-------Red Horn--------80%----------Kill with Fire Element
Kingmai-------Iron Shell------70%----------Kill with Ice Element
Evil Eye------Gem Eye---------70%----------Dont kill with Phsyical Element
Cube Gel------Fiber Hide------80%----------Kill with Pierce Element
Raflesia------Gum Vine--------50%----------Kill with Slash Element
=============================================================================
Second Stratum
=============================================================================
Enemy---------Item-----------Chance-%-----Condition-------------------------=============================================================================
Mystue--------Holed Rock------85%----------Kill with Pierce Element
Garauchi------Ruby Scale------80%----------Kill with Volt Element
Tortmail------Armor Bone------75%----------Kill with Bash Element
Red Gel-------Ice Fiber-------75%----------Kill with Ice Element
Addleowl------Curse Nail------80%----------Kill with Fire Element
=============================================================================
Third Startum
=============================================================================
Enemy---------Item-----------Chance-%-----Condition-------------------------=============================================================================
Fishman-------Dew Scale-------75%----------Kill with Ice Element
Moriyana------Front Wing------80%----------Kill with Volt Element
Sleipnir------White Hoof-----100%----------Kill while Legs are bound
Clawbug-------Stag Horn-------60%----------Kill with Slash Element
=============================================================================
Fourth Stratum
=============================================================================
Enemy---------Item-----------Chance-%-----Condition-------------------------=============================================================================
Windsnip------Wind Blade------80%----------Kill with Volt Element
Big Moth------Dark Lymph------75%----------Dont kill with Phsyical Element
Wrathbud------Blue Petal------90%----------Kill in 1 Turns
Petaloid------Hazard Bud------95%----------Kill with Death Status
Venombug------Curve Horn------75%----------Kill with Fire Element
=============================================================================
Fifth Stratum
=============================================================================
Enemy---------Item-----------Chance-%-----Condition-------------------------=============================================================================
Mandrake------Coal Brick------85%----------Kill with Fire Element
Ebonwing------Coal Skull------75%----------Don't kill with Phsyical Elements
Steelgun------Gold Arm--------95%----------Kill while Arms are bound
Gemzard-------Head Gem--------80%----------Kill with Ice Element
Armorman------True Soul-------65%----------Kill with Bash Element
Defender------Metal Chip------?------------?
=============================================================================
Sixth Stratum
=============================================================================
Enemy---------Item-----------Chance-%-----Condition-------------------------=============================================================================
Kingcap-------Closed Cap------75%----------Kill with Death Status
Trihorn-------Whole Horn------45%----------Dont kill with Phsyical Element
Muckdile------Iron Fang-------90%----------Kill with Phsyical Element
=============================================================================
FOES
=============================================================================
Enemy---------Item-----------Chance-%-----Condition-------------------------=============================================================================
Awebull-------Beast Meat-----100%----------Kill in 3 Turns
Flygourd------Curse Vine-----100%----------Kill while completely bound
Dinolich------Sword Rib-------35%----------Don't kill with Pierce Element
Asterios------Axe Shard-------85%----------Kill while Arms are bound
Riptor--------Call Horn-------85%----------Kill
Raidmole------Sword Claw------85%----------Kill
Kilohorn------Kilo Horn-------85%----------Kill
Icefiend------Evil Rock-------65%----------Kill
Pollener------Hazard Bud------95%----------Kill
Stalker-------Harvester------100%----------Kill
Beamedge------Sword Chip------90%----------Kill
Iceking-------Ice Bone--------95%----------Kill
Killclaw------Space Husk------?------------?
Redwood-------Beast Hide------?------------?
Trigourd------Bendy Tool------?------------Kill
Sonicker------Ruby Bone-------?------------?
=============================================================================
Bosses
=============================================================================
Enemy---------Item-----------Chance-%-----Condition-------------------------=============================================================================
Chimaera------Brute Wing-----100%---------Kill while Poisoned
Hellion-------Sharp Claw-----100%---------Kill with Death Status
Scylla--------Snow Bone------100%---------Kill in 3 Turns
Harpuia-------Cut Quill------100%---------Kill while Poisoned
Colossus------Red Spine-------95%---------Dont kill with Phsyical Element
Salamox-------Flame Puff-----100%---------Kill with Fire Element
Golem---------Statue Arm-----100%---------Kill with Death Status
Wyvern--------Tough Wing-----100%---------Kill in 7 Turns
Briareus------Giant Post------95%---------Kill with Bash Element
Wyrm----------Fire Fang------100%---------Kill with Fire Element
Drake---------Frost Bone-----100%---------Kill with Ice Element
Dragon--------Amp Barbel-----100%---------Kill with Volt Element
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======================
<> Enemy Stats <>
======================
In this section I will have all the stats for each monster.
I will update by stratum.
ENMS
=============================================================
First Stratum
=============================================================
Enemy---------HP---STR----VIT----AGI----LUC----TEC-----EXP
=============================================================
Woodmai-------45-----6------7------7------6------6------84--Hedgehog------45-----7------7-----14-----12------6------79--Mole----------51-----8------8------8------7------6-----123--Crawler-------90----12-----10------8-----10------5-----152--Venomfly------57-----8------8------9------9-----12-----204--Cactoid-------90----13-----10------8------9------7-----314--Ladybug-------81----10-----11-----22-----20------9-----222--Roller--------87----10-----13-----12-----11-----10-----266--Redhorn------158----15-----11-----10-----11------8-----425--Kingmai-------96----12-----12-----12-----12-----12-----831--Evil Eye-----130-----9-----17-----14-----12-----12-----506--Cube Gel-----114----13-----14-----15-----14-----13-----427--Hypnowl------108----13-----14-----14-----14-----21-----571--Raflesia-----220----20-----15-----12-----15-----12-----831--------------------------------------------------------------FuryHorn-----420----18-----18-----18-----16-----18-------0--Furylord-----580----20-----20-----20-----16-----16-------0--Raptor-------600----22-----22-----24-----24-----22-------0--Slaveimp-----152----17-----17-----17-----17-----17-------0--Stalker-----1200----20-----25----------------------------------------------------------------Chimera-----1400----22-----22-----18-----20-----22---21000--=============================================================
=============================================================
Second Stratum
=============================================================
Enemy---------HP---STR----VIT----AGI----LUC----TEC-----EXP
=============================================================
Bigcap-------132----16-----16-----16-----15-----15-----599--Frilzard-----138----16-----17-----34-----32-----15-----580--Moa----------144----16-----17-----36-----34-----16-----774--Mystue-------180----23-----17-----15-----17-----12-----764--Gigaboar-----180----23-----17-----15-----17-----12-----805--Fangleaf-----201----22-----19-----20-----17-----17-----879--Garauchi-----162----18-----19-----19-----38-----36-----741--Firezard-----165----19-----20-----20-----19-----18-----765--Tortmail-----206----25-----20-----17-----18-----14-----992--Actaeon------213----26-----20-----17-----19-----14----1062--Gryphon------183----21-----20-----42-----42-----21----1072--Red Gel------183----21-----21-----21-----21-----21-----850--Aaddleowl----171----20-----22-----22-----20-----19----1168--Poseidon-----500----32-----25-----22-----25-----20----1504--------------------------------------------------------------Trigourd-----780----27-----27-----27-----27-----27-------0--Redwood------810----29-----29-----29-----27-----27-------0--Razeking-----885----30-----30-----32-----32-----30-------0--Fireking----2100----44-----44-----44-----44-----44-------0---
------------------------------------------------------------Hellion-----2100----40-----40-----42-----32-----42---54000--=============================================================
=============================================================
Thrid Stratum
=============================================================
Enemy---------HP---STR----VIT----AGI----LUC----TEC-----EXP
=============================================================
Snowsoul-----201----22-----23-----24-----23-----22----1085--Fishman------207----23-----23-----24-----24-----23----1330--Moriyana-----213----24-----23-----48-----48-----24----1394--Sleipnir-----219----25-----24-----48-----48-----24----1561--Snowzard-----219----25-----25-----25-----24-----24----1286--Clawbug------270----33-----26-----21-----23-----17----1600--Hugecrab-----278----33-----26-----22-----24-----18----1387--Wolf---------285----34-----26-----22-----25-----19----1809--Blue Gel-----243----27-----27-----27-----27-----27----1126--Redfish------246----28-----28-----28-----27-----27----2044--Snowbird-----252----28-----28-----45-----45-----27----1757--Nastue-------310----37-----29-----24-----27-----20----2175--Warbull------510----40-----32-----24-----27-----21----2765--------------------------------------------------------------Darksoar----1200----39-----40-----50-----42-----40-------0--Helldra-----3000----50-----50-----50-----50-----50-------0--Killclaw----1215----41-----41-----38-----41-----41-------0--Armoth------1230----42-----42-----39-----41-----41-------0--------------------------------------------------------------Scylla------3100----55-----60-----50-----45-----55--100000--=============================================================
=============================================================
Fourth Stratum
=============================================================
Enemy---------HP---STR----VIT----AGI----LUC----TEC-----EXP
=============================================================
Waspior------291----32-----31-----44-----47-----32----1800--Raicho-------297----33-----32-----51-----51-----33----1863--Spider-------304----35-----35-----35-----33-----33----2247--Killpion-----373----46-----36-----29-----31-----24----2363--Rainbug------311----35-----36-----36-----35-----33----2070--Windsnip-----317----35-----35-----55-----55-----35----2457--Diatrima-----324----36-----36-----37-----37-----36----2169--Bigmoth------297----33-----37-----37-----33-----55----2678--Glowbird-----337----38-----37-----58-----54-----37----2730--Wrathbud-----741----50-----39-----31-----35-----27----3445--Raven--------344----38-----38-----58-----55-----37----2385--Petaloid-----316----35-----39-----37-----36-----57----2835--Venombug-----425----51-----39-----32-----37-----28----2888--------------------------------------------------------------Shelltor----1440----47-----48-----50-----48-----47-------0--Flygourd----1470----48-----48-----50-----50-----48-------0---
Cocatris----1650----51-----65-----54-----53-----60-------0--Voltking----4000----70-----70-----70-----70-----48-------0--------------------------------------------------------------Harupyuia---4000----62-----40-----99-----48-----60--150000--=============================================================
=============================================================
Fifth Stratum
=============================================================
Enemy---------HP---STR----VIT----AGI----LUC----TEC-----EXP
=============================================================
Gold Gel-----433----52-----40-----32-----37-----29----2520--Woodbat------367----41-----40-----82-----80-----40----2565--Mandrake-----373----41-----41-----84-----82-----40----2610--Nitemare-----456----54-----42-----36-----39-----29----3245--Nozuchi------387----42-----42-----43-----43-----42----2700--Ebonwing-----393----43-----42-----86-----86-----43----3203--King Gel-----651----58-----46-----37-----40-----31----3465--Steelgun-----495----58-----46-----38-----41-----31----3360--Gigantue-----528----60-----55-----38-----42-----32----3575--Gemzard------360----40-----44-----40-----40-----65----2880--------------------------------------------------------------Deathman----1755----57-----57-----59-----59-----57-------0--Evildra-----5000----75-----75-----75-----75-----75-------0--Beamedge----3870----84-----84-----84-----84-----84-------0--Guardian-----465----55-----42-----34-----38-----30-------0--Stir Eye----3500----85-----62-----62-----60-----59-------0--Dinolich----3100----65-----66-----68-----66-----65-------0--------------------------------------------------------------Colossus----4500----77-----80-----70-----56-----70--200000--Overlord----5000----70-----70----Overlord2---8000----75-----75----=============================================================
=============================================================
Sixth Stratum
=============================================================
Enemy---------HP---STR----VIT----AGI----LUC----TEC-----EXP
=============================================================
Kingcap------637----53-----53-----54-----54-----53----6600--Gorezard-----646----54-----54-----54-----54-----54----5670--Oldcrab------656----56-----56-----56-----54-----54----5805--Bloodman-----800----72-----57-----46-----51-----39----6930--Trihorn------810----72-----57-----47-----52-----40----7485--Sickwood----1152----65-----57-----58-----58-----64----8970--Carbuncl-----624----53-----58-----58-----53-----53----6345--Ebonail-----1200----65-----59-----59-----58-----61----9360--Mothlord-----722----59-----60-----62-----60-----59----7717--Crawlest-----730----60-----60-----62-----62-----60----7875--Cactlord-----745----62-----62-----62-----62-----62----9075--Sauromar----1800----70-----70-----70-----70-----70---11700--Muckdile---10000----80-----80-----80-----80-----80---50000---
------------------------------------------------------------Asterios----2900----79-----79-----79-----79-----79-------0--Riptor------3200----80-----80-----80-----80-----80-------0--Hexgourd----3500----81-----81-----81-----81-----81-------0--Iceking-----7000----82-----82-----82-----82-----82-------0--------------------------------------------------------------Golem-------6000----80-----90-----80-----55-----80-------0--=============================================================
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========================================
<> Enemy Weakness and Resistance <>
========================================
EWAR
Also if anyone has Weakness or Resistance for missing Enemies please Submit.
=============================================================================
First Stratum
=============================================================================
Enemy-------IM-------Weakness-------D.Multi-----------Resistance----D.Multi-=============================================================================
Woodmai-------------Volt------------1.5x------------------------------------Hedgehog------------Physical--------1.5X------------------------------------Mole----------------Fire------------1.5X------------------------------------Crawler-------------Volt+Fire-------1.5X------------------------------------Venomfly------------Volt------------1.5x-------------------------------------
=============================================================================
Second Stratum
=============================================================================
Enemy-------IM------Weakness-------D.Multi--------Resistance-------D.Multi--=============================================================================
Bigcap--------------Fire------------1.5x------------------------------------Frilizard-----------Ice--------------.5x------------------------------------Moa-----------------Stab------------1.5x------------------------------------Mystue------P/ID----Volt------------1.5x-----------Phys/Fire+Ice----.75x/0--Gigaboar------------Fire------------1.5x------------------------------------Fangleaf------------Fire------------1.5x------------------------------------Garauchi------------Ice-------------1.5x------------------------------------Firezard------------Ice-------------1.5x------------------------------------Tortmail------------Ice/Volt+Fire---1.5x/1.25x-----Physical---------.75x----Actaeon-------------Fire------------1.5x------------------------------------Gryphon-------------Stab------------1.5x------------------------------------Red Gel-------------Volt+Ice--------2.0x-----------Physical/Fire----.25x/0--Addleowl-----S------Stab------------1.5x------------------------------------Poseidon------------Ice/Volt+Fire---1.5x/1.25x-----Physical---------.75x--------------------------------------------------------------------------------Trigourd-------------------------------------------Physical+Fire-----0------Redwood-------------Fire------------1.25x----------Volt+Ice---------.5x-----Razeking--------------------------------------------------------------------Fireking------------Ice-------------1.25x----------Physical/Fire----.75x/0--Sonicker------------Stab------------1.25x-----------------------------------Actaeon-------------Fire------------1.25x---------------------------------------------------------------------------------------------------------------Hellion-------------Ice----------------------------Fire---------------------=============================================================================
=============================================================================
Third Stratum
=============================================================================
Enemy-------IM------Weakness-------D.Multi--------Resistance-------D.Multi--=============================================================================
Snowsoul------------Fire------------1.5x------------------------------------Fishman-------------Volt------------1.5x----------Ice---------------.5x-----Moriyana------------Volt------------1.5x----------Stab--------------.75x----Sleipnir------------Fire------------1.5x------------------------------------Snowzard------------Fire------------1.5x----------Ice----------------0------Clawbug-------------Volt------------1.5x----------Physical----------.25x----Hugecrab------------Volt------------1.5x----------Stab--------------.5x-----Wolf----------------Fire------------1.5x----------Ice---------------.75x----Blue Gel------------Volt+Fire-------2.0x----------Physical/Ice----- .25x/0--Redfish-------------Volt------------1.5x----------Ice----------------0------Snowbird------------Stab------------1.5x------------------------------------Nastue------P/ID----Volt------------1.5x----------Phys/Fire+Ice-----.75x/0--Warbull-------------Fire------------1.5x----------------------------------------------------------------------------------------------------------------Darksoar------------Stab------------1.25x-----------------------------------Helldra-------------------------------------------Volt+Fire+Ice-----.5x-----Killclaw------------Volt------------1.25x---------Physical----------.5x-----Armoth--------------Fire------------1.25x---------Volt+Ice-----------0------Icefiend------------------------------------------------------------------------------------------------------------------------------------------------Artelind--------------------------------------------------------------------Wilhelm---------------------------------------------------------------------Scylla--------------Volt-------------------------Physical-Stab--------------=============================================================================
=============================================================================
Fourth Stratum
=============================================================================
Enemy-------IM------Weakness-------D.Multi--------Resistance-------D.Multi--=============================================================================
Waspior-------------Volt------------1.5x----------Physical----------.75x----Raicho--------------Stab------------1.5x----------Volt---------------0-------Spider--------------Stab------------1.5x------------------------------------Kilpion-------------Volt------------1.5x----------Physical----------.75x----Rainbug-------------Volt------------1.5x----------Ice----------------0------Windsnip------------Fire------------1.5x------------------------------------Diatrima------------Stab------------1.5x------------------------------------Big Moth------------Volt------------1.5x------------------------------------Glowbird------------Stab------------1.5x------------------------------------Wrathbud----ID------Fire------------1.5x----------Physical/Volt-----.75x/0--Raven---------------Stab------------1.5x------------------------------------Petaloid-----S------Fire------------1.5x------------------------------------Venombug-----P------Volt------------1.5x----------------------------------------------------------------------------------------------------------------Shelltor------------------------------------------Physical----------.75-----Voltking------------Fire------------1.25x---------Stab/Volt---------.75x/0--Flygourd------------------------------------------Physical+Fire------0------Cocatris------------Stab------------1.5x----------------------------.75-----Pollener-----S------Fire------------1.25----------------------------------------------------------------------------------------------------------------Harpuia-------------Stab----------------------------------------------------=============================================================================
=============================================================================
Fifth Stratum
=============================================================================
Enemy-------IM------Weakness-------D.Multi--------Resistance-------D.Multi--=============================================================================
Gold Gel------------Fire+Ice--------2.0x----------Physical/Volt-----.25x/0--Woodbat-------------Fire------------1.5x------------------------------------Mandrake------------Fire------------1.5x------------------------------------Nitemare------------Fire------------1.5x------------------------------------Nozuchi-------------Fire------------1.5x----------Ice----------------0------Ebonwing------------Ice/Fire--------1.5x/1.25x------------------------------King Gel------------Volt------------2.0x----------Fire+Ice/Phys-----.5x/.25xSteelgun------------Volt------------1.5x----------Fire+Ice/Phys-----.75x/.5xGigantue----P/ID----Volt------------1.5x----------Phys/Fire+Ice-----.75x/0--Gemzard-------------------------------------------Volt+Fire+Ice------0------Defender------------Volt------------1.5x----------Everything else---.75x----Armorman------------Volt------------1.5x----------Everything else---.75x----Tortiron------------Ice/Volt+Fire---1.5x/1.25x----Physical----------.75x--------------------------------------------------------------------------------Deathman------------Volt------------1.25x---------Everything else---.5x-----Evildra-------------------------------------------Volt+Fire+Ice-----.5x-----Beamedge------------Volt------------1.25x---------Fire/Phys/Ice-----.75x/.5x/0
Guardian------------Volt------------1.25x---------Everything else---.5x-----Stireye---------------------------------------------------------------------Dinolich------------------------------------------Volt+Fire/Ice-----.5x/0-------------------------------------------------------------------------------Colossus------------Volt+Fire+Ice---1.25x---------Physical----------.25x----Overlord--------------------------------------------------------------------=============================================================================
=============================================================================
Sixth Stratum
=============================================================================
Enemy-------IM------Weakness-------D.Multi--------Resistance-------D.Multi--=============================================================================
Kingcap-------------Fire------------1.5x----------Volt/Ice----------.5x-----Gorezard------------Ice-------------1.5x------------------------------------Oldcrab-------------Volt------------1.5x----------Physical----------.5x-----Bloodman------------Volt------------1.5x----------Everything else---.75x----Trihorn-------------Volt+Fire+Ice---1.5x----------Physical----------.5x-----Sickwood------------Fire------------1.5x----------Volt+Ice----------.5x-----Carbuncl------------------------------------------Volt+Fire+Ice------0------Ebonail-------------Fire------------1.5x----------Volt+Ice----------.5x-----Mothlord------------Volt------------1.5x----------Fire--------------.75x----Crawlest------------Volt------------1.5x----------Fire--------------.25x----Cactlord-----P------------------------------------Volt+Ice/Fire-----.75x/0--Sauromar------------Ice/Volt+Fire---1.5x/1.25x----Physical----------.75x----Muckdile----ID------------------------------------Physical----------.25x--------------------------------------------------------------------------------Asterios------------Ice-------------1.25x---------Volt---------------0------Riptor--------------Ice-------------1.25x-----------------------------------Hexgourd------------------------------------------Physical-----------0-------
Iceking-------------Volt------------1.25x---------Physical+Ice------.75x/0--Briareus--------------------------------------------------------------------Ur-child--------------------------------------------------------------------=============================================================================
=============================================================================
Hidden Bosses + Quest Monsters
=============================================================================
Enemy-------IM------Weakness-------D.Multi--------Resistance-------D.Multi--=============================================================================
Salamox-------------------------------------------Fire---------------0------Wyvern--------------Stab----------------------------------------------------Drake---------------------------------------------Ice----------------0------Dragon--------------------------------------------Volt---------------0------Wyrm----------------------------------------------Fire---------------0----------------------------------------------------------------------------------Fleehog-------------Physical--------1.5x------------------------------------Spectre----P/ID-----Volt/Physical---1.5x/.75x-----Fire+Ice-----------0------Killfish------------Volt------------1.5x----------Ice---------------.5x-----Mawfish-------------Volt------------1.5x----------Ice----------------0------Thiclaw-------------Volt------------1.5x----------Physical----------.25x----Illgaze-------------Fire------------1.5x------------------------------------Edgewolf------------Fire/Ice--------1.5x/.75x-------------------------------Awebull-------------Fire------------1.5x------------------------------------Banepion------------Volt/Physical---1.5x/.75x-------------------------------Tortevil------------Ice/Volt+Fire---1.5x/1.25x----Physical----------.75x----Invader------P------Volt------------1.5x------------------------------------Call Ape------------Fire------------1.5x----------Volt+Ice----------.5x-----Huelord-------------Volt------------1.5x----------Fire--------------.75x----Greed Bud-----------Fire------------1.5x------------------------------------=============================================================================
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==============================
<> Action Replay Codes <>
==============================
ARCD
You must Push Select to Activate these codes, unless otherwise noted.
(Must be on)
---------------------------------------------------------------------------Misc Codes \
============
Max Money
==================
94000130 FFFB0000
021D472C 05F5E0FF
D2000000 00000000
All Weapons
==================
94000130 FFFB0000
021D4C50 FFFFFFFF
021D4C54 F7FFFFFF
021D4C58 FFFFFFFF
021D4C5C FE7FFFFF
021D4C60 FFFFFFFF
021D4C64 FFF7FFFF
021D4C68 FFF4FFFF
D2000000 00000000
All Armor
==================
94000130 FFFB0000
021D4C70 FFFFFFFF
121D4C74 0000FFFF
221D4C76 0000007F
121D4C7C 00000FF8
121D4C90 0000FFFF
121D4C96 0000FFFE
221D4C98 00000001
121D4C9C 0000FFF8
221D4C9E 00000003
121D4CA8 0000FF80
221D4CAA 0000003F
D2000000 00000000
All Jewelry/Accessories
=========================
94000130 FFFB0000
021D4CB0 FFFFFFFF
121D4CB4 00001FFF
D2000000 00000000
All Materials
==================
94000130 FFFB0000
D5000000 63636363
C0000000 0000007D
D6000000 021D4990
D2000000 00000000
Restore HP
==================
94000130 FFFB0000
C0000000 0000001D
121D3952 000003E7
DC000000 00000078
D2000000 00000000
Restore TP
==================
94000130 FFFB0000
C0000000 0000001D
121D3954 000003E7
DC000000 00000078
D2000000 00000000
Max HP
==================
94000130 FFFB0000
C0000000 0000001D
121D3946 000003E7
DC000000 00000078
D2000000 00000000
Max TP
==================
94000130 FFFB0000
C0000000 0000001D
121D3948 000003E7
DC000000 00000078
D2000000 00000000
Max EXP
==================
94000130 FFFB0000
C0000000 0000001D
021D3958 0038E654
DC000000 00000078
D2000000 00000000
Max Level
==================
94000130 FFFB0000
C0000000 0000001D
221D3950 00000063
DC000000 00000078
D2000000 00000000
Infinite HP
==================
620E91E0 00000000
B20E91E0 00000000
C0000000 00000004
10000454 000003E7
DC000000 00000328
D2000000 00000000
Infinite TP
==================
620E91E0 00000000
B20E91E0 00000000
C0000000 00000004
1000045C 000003E7
DC000000 00000328
D2000000 00000000
Infinite FP
==================
620E91E0 00000000
B20E91E0 00000000
C0000000 00000004
20000464 00000064
DC000000 00000328
D2000000 00000000
Max STR
==================
620E91E0 00000000
B20E91E0 00000000
C0000000 00000004
2000046C 00000063
DC000000 00000328
D2000000 00000000
Max TEC
==================
620E91E0 00000000
B20E91E0 00000000
C0000000 00000004
20000474 00000063
DC000000 00000328
D2000000 00000000
Max VIT
==================
620E91E0 00000000
B20E91E0 00000000
C0000000 00000004
2000047C 00000063
DC000000 00000328
D2000000 00000000
Max AGI
==================
620E91E0 00000000
B20E91E0 00000000
C0000000 00000004
20000484 00000063
DC000000 00000328
D2000000 00000000
Max LUC
==================
620E91E0 00000000
B20E91E0 00000000
C0000000 00000004
2000048C 00000063
DC000000 00000328
D2000000 00000000
Infinite HP/TP/FP/STR/TEC/VIT/AGI/LUC
======================================
620E91E0 00000000
B20E91E0 00000000
C0000000 00000004
10000454 000003E7
1000045C 000003E7
20000464 00000064
2000046C 00000063
20000474 00000063
2000047C 00000063
20000484 00000063
2000048C 00000063
DC000000 00000328
D2000000 00000000
x2
==================
12061418 00000083
12061430 0000008C
x4
==================
12061418 00000103
12061430 0000010C
x8
==================
12061418 00000183
12061430 0000018C
x16
==================
12061418 00000203
12061430 0000020C
x32
==================
12061418 00000283
12061430 0000028C
x64
==================
12061418 00000303
12061430 0000030C
x128
==================
12061418 00000383
12061430 0000038C
x256
==================
12061418 00000403
12061430 0000040C
x512
==================
12061418 00000483
12061430 0000048C
x1024
==================
12061418 00000503
12061430 0000050C
x2
==================
12015084 00001081
120150A0 00001081
x4
==================
12015084 00001101
120150A0 00001101
x8
==================
12015084 00001181
120150A0 00001181
x16
==================
12015084 00001201
120150A0 00001201
x32
==================
12015084 00001281
120150A0 00001281
x64
==================
12015084 00001301
120150A0 00001301
x128
==================
12015084 00001381
120150A0 00001381
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