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Welcome to my 100% completion guide for Dragon Quest 8.

The purpose of this


guide is to help those who have already played through the game at least once to
collect every single item and fill out every chart from alchemy, items and
monsters including their drops. I highly recommend you use this guide on at
least your second time through because you will be buying a whole lot of items
you won't use for half the game in preparation of an alchemy formula as well as
not buying useful equipment as you'd get it later. Also I will only list the
alchemy fomulas as you attain enough ingredients to do every single formula in
which that ingredient is used. Since you will then in theory be low on money
and have sub-par items unless you do alot of fighting you need to know what to
do in order to survive.
I only mention the casino items once the Baccarat casino is unlocked as it is
way easier to get tokens there and starting at that point if you are low on
money I suggest buying Prayer Rings en masse and selling them as they give the
best return and the price never goes down. Also I do not mention any prizes from
Morries Monstrous Pit until you meet Marta for the first time as around Orkutsk
you will find Cybot and Roborg whom with Talos can easily take you past the
dreaded B ranking as opposed to relying on luck beforehand.
As I go through the game I am being perfectionist in a crazed sort of way in
which I refuse to have a single defeat, run away or intimidation on my records
on top of the fact that since the game records your stats for when you beat the
game the first time, I am also trying for a speed run so as to have a good time
recorded. This means that I won't be levelling or getting gold, just getting all
the items and moving on ASAP but that I also will fight every battle and if I
lose, hit reset and start from where I left off. My strategies (however short
they may be) are revolved around this and adhere very strictly to this guide so
that I'm not leading you falsely. If you do a bit of levelling or item buying
not mentioned by this list, that is a good way to make life easier for you.
Finally I am basing alot of preparation upon a single set of ultimate
equipment for everyone which includes their best weapon of all 4 types and any
equipment which changes their appearance. Yours is likely different than mine
and it will affect what items you need. At the end when all of the formulas are
know it will be easy enough to make whatever you want anyways.
-------------------------------------------------------------------------------Version:
-------------------------------------------------------------------------------Version 1.0 - Walkthrough completed up to and including beating the Lord of the
Dragovians. Though there is currently a strategy on how to beat his forms, I
will eventually remove it in favor of a generalized set of strategies for
those who had a different setup than I throughout the game. I also plan on
adding in a skill list since 100% completion would include getting 120 Seeds
of Skill to get every skill for everyone as well as some ideas on how to use
those skills to your advantage throughout the game. Also planning on doing
another playthrough in which I write down where within towns and dungeons you
find treasures, didn't consider it early enough to implement it this time
but it allows me more reason to play a game where I use all the skill sets I
never touched until now.
Version 1.1 - Fixed up a missed treasure chest and more importantly added in a
section to give credit where credit is due. I sincerely apologize for having
missed it before.
Version 1.2 - Added several treasures I missed in the making of the guide again,
hopefully the last additions. Also added in how to unlock monster animations
in the monster drop section, though uncomplete as of yet at least current

findings are mentioned.


Section
Section
Section
Section
Section

1:
2:
3:
4:
5:

Walkthrough
Remaining Items and Alchemy Formulas
Arena Monsters
Monster Drops
Item Lists and Alchemy Requirements

-------------------------------------------------------------------------------Section 1: Walkthrough
---------------------------------------------------------------------------------- FAREBURY --After getting items talk to Kalderasha in the pub to open up the series of
events to send you out on the quest for his crystal ball, nice and easy.
_
|_| 4 Gold Coins
|_| Holy Water
|_| Plain Clothes
|_| Chimaera Wing
|_| 7 Gold Coins
|_| Antidotal Herb
|_| Cypress Stick
|_| Medicinal Herb
|_| Antidotal Herb
|_| 3 Gold Coins
|_| 5 Gold Coins
|_| Antidotal Herb
|_| Medicinal Herb
|_| 10 Gold Coins
|_| Leather Shield
|_| 8 Gold Coins
|_| Plain Clothes
|_| 20 Gold Coins
|_| Medicinal Herb
|_| Pot Lid
|_| Seed of Defence
|_| Medicinal Herb
|_| 2 Gold Coins
|_| 4 Gold Coins
|_| Thief's Key recipe (By church bell at night)
Buy
_
|_|
|_|
|_|

(145 Gold Coins total needed)


4 Cypress Sticks
1 Bandit's Grass Skirt
1 Leather Shield
--- FAREBURY REGION ---

Since you are level 1 you may want to stick around town for a day just
to get a level or two before searching around too far, otherwise soon
enough you'll be taking down enemies in a single hit and be basically
invincible once Hero gets Heal so on to the Waterfall Cave East of town.
_

|_|
|_|
|_|
|_|
|_|
|_|
|_|

Seed of Life (North of West entrance to Farebury)


Boxer Shorts (West of Farebury, North of the road)
82 Gold Coins (Far east side of the Region)
Tool Bag (By Red Tree East of town)
Seed of Agility (Waterfall Hut)
Holy Water (Waterfall Hut)
Plain Cheese [x8] (Waterfall Hut, Talk to Woodsman)
--- WATERFALL CAVE ---

After getting all the items in the Region I was level 6 by the time I
reached Geyser. Having Yangus use herbs and the Hero cast Heal when needed
and attacking when not, it was an easy enough battle.
_
|_| Map of Waterfall Cave
|_| Chimaera Wing
|_| Medicinal Herb
|_| Leather Hat
|_| Copper Sword
|_| Crystal Ball (Beat Boss)
--- FROM CHECKPOINT TO ALEXANDRIA--Here you will start losing alot of life from enemies making life tricky
especially if you save your money for the items I tell you to buy which
unfortunately doesn't happen to be any in Alexandria.
_
|_| Slime Earrings (After Checkpoint bridge to the Right on a hill)
|_| 100 Gold Coins (Just East of town North of the road, past Alexandria)
--- ALEXANDRIA --Once you're accosted by children and rob the villagers, send Munchie
into Jessica's room to get her Letter and let Bangerz know so you can
get into the tower.
_
|_| Medicinal Herb
|_| 11 Gold Coins
|_| Holy Water
|_| Chimaera Wing
|_| 5 Gold Coins
|_| Plain Cheese
|_| Wayfarer's Clothes
|_| Moonwort Bulb
|_| 18 Gold Coins
|_| Seed of Magic
|_| Jessica's Letter
--- TOWER OF ALEXANDRIA --If you have Yangus using Scythes (maybe even if not) you may want to
consider heading to Port Prospect first to pick up a Farmer's Scythe to
make life easy for yourself in the Tower. I personally use scythes for
no reason other than to steal about 20 items throughout the course of
the entire game since it helps complete the monster drop list. Other
than that, Since I went to Port Prospect I was level 9 when I went into

the Tower and had no real troubles, even had half my magic left by the
end.
_
|_| Map of Tower of Alexandria
|_| Seed of Agility
|_| Moonwort Bulb
|_| 22 Gold Coins
|_| 11 Gold Coins
|_| Medicinal Herb
|_| Seed of Strength
|_| 7 Gold Coins
|_| Medicinal Herb
|_| Antidotal Herb
|_| Scale Shield
--- ALEXANDRIA TO PORT PROSPECT--Careful on the beach as the enemies there can swarm and slaughter
with the crappy equipment I am asking you to wear.

you
_
|_|
|_|
|_|

Seed of Strength (Southmost part of the beach)


Seed of Life (Directly East of Port Prospect, by the cliffs)
Jessica's Outfit (In Jessica's Room in Alexandria)
--- PORT PROSPECT ---

I had plenty for the Farmer's Scythe as I am buying only what is on


my own lists during my playthrough. Be sure to rest up and save before
talking to Jess in the Lighthouse and also give Yangus some Medicinal
Herbs.
_
|_| Seed of Wisdom
|_| Chimaera Wing
|_| Medicinal Herb
|_| Holy Water
|_| 17 Gold Coins
Buy (910 Gold Coins total needed)
_
|_| 1 Farmer's Scythe
--- FERRY --Despite only having to do one battle on the way, it's a tricky one
if you are keeping your equipment low to save money as I am but it's
not too bad if you prepare right. I was on level 10 and had put all
my skill points into Scythes for Yangus and he was my only attacker.
Khalamari follows a simple pattern of Fire Breath which did 35 damage
to the Hero and 30 to Yangus, then a Regular Attack which dealt about
25 damage to either followed by a group attack which did just under 20
damage to each. Then he'd attack, then group attack and finally another
regular attack before repeating the whole process. If you keep the Hero
on constant healing duty and have Yangus Psyche up to 50 (which had him
deal over 150 damage each time) he will die in 3 hits and you should be
both alive if you have Yangus use an Herb if and when needed. Since
anyone could have their turn at any time it is based a bit on luck so
if you don't have the patience I do, gain another level or two before

trying.
_
|_| Gold Bracer (Given after beating Boss)
|_| Antidotal Herb
|_| 12 Gold Coins
|_| Medicinal Herb
|_| Pot Lid
|_| Medicinal Herb
|_| Seed of Life
|_| Seed of Agility
|_| 10 Gold Coins
|_| Bronze Knife
--- PEREGUIN QUAY --The second you get here, head into the building and talk to the guy
who looks like a bandit to get the Iron Nail and then use that and the
Bronze knife in the Alchemy Pot. This goes against not making stuff
until you have all the ingredients needed fo each formula which uses
the item but this is the only instance of doing so as it would be silly
to wait until an enemy drops the final one you need as you do not find
enough and the Thief's Key is extremely useful until Trodain. At this
point run around and take all the valuables and if the Key is not done
by then keep running until it is. Once it is done, open the chests
outside to unlock a store and get 200 Gold Coins which gave me just
enough to buy all the items needed and have a mere 21 Gold Coins left.
_
|_| 8 Gold Coins
|_| Medicinal Herb
|_| Leather Kilt
|_| Chimaera Wing
|_| Oaken Club
|_| Antidotal Herb
|_| Seed of Defence
|_| Medicinal Herb
|_| Seed of Magic
|_| Iron Nail (Talk to man at Inn)
Buy
_
|_|
|_|
|_|
|_|
|_|

(1476 Gold Coins total needed)


4 Bronze Knifes
1 Thorn Whip
6 Bandanas (Must unlock final store by opening chests)
2 Holy Waters
27 Medicinal Herbs (Whatever herbs you need whenever you need them)

Recipes
_
|_| Bronze Knife + Iron Nail
|_| Plain Clothes + Plain Clothes
|_| Bandana + Bandana
|_| Bandana + Bandit's Grass Skirt
|_| Chimaera Wing + Leather Hat
|_| 15x Medicinal Herb + Medicinal Herb
|_| 2x Medicinal Herb + Antidotal Herb
|_| Holy Water + Seed of Magic
Recipes after Recipes
_

|_|
|_|
|_|
|_|

6x Strong Medicine + Strong Medicine


Medicinal Herb + Strong Medicine
Strong Medicine + Holy Water
Strong Antidote + Strong Antidote

Recipes after Recipes after Recipes


_
|_| Special Medicine + Special Medicine
--- TREASURE HUNT (Thief's Key) --These among many other treasures are why you should make the Thief's
Key immediately, when it is done you can do some treasure hunting and get
alot more chests later on before Trodain.
_
|_| 200 Gold Coins (Pereguin Quay)
|_| Boomerang (Pereguin Quay)
|_| Mini Medal (Pereguin Quay)
|_| Cypress Stick (Farebury, weapon shop)
|_| Dagger (Farebury, weapon shop)
|_| Mini Medal (Farebury, church)
|_| Mini Medal (Southeast of Farebury)
Recipes
_
|_| Cypress Stick + Dagger
--- PEREGUIN QUAY TO SIMPLETON--When you leave the town, 2 of the chests are to the right of the road
while 4 are on the left side and the final one is past Maella Abbey.
Right now there is no reason to stop off at the Abbey so head past it for
now to Simpleton.
_
|_| Magic Water (West of town in ruins)
|_| Feathered Cap (East of town on a pedastal)
|_| Seed of Strength (South-East of the Barn, follow the cliff)
|_| Seed of Wisdom (Past the Strangth Seed turn East)
|_| Seed of Magic (Far East of ruins North of town by the cliff)
|_| Stone Axe (West of Abbey in a forest on other side of the hill)
|_| Bunny Tail (Between Abbey and Simpleton, South of Simpleton)
--- SIMPLETON --All there is to do here is in the Pub so once there get the 2 items
talk to Angelo before returning to the Abbey.

and
_
|_|
|_|
|_|

6 Gold Coins
Mini Medal
Templar's Ring (Given by Angelo)

--- MAELLA ABBEY --Just a bit of running around to do here, after heading to the basement
and seeing Angelo berrated, head out the back entrance and return to the
Abbey to have him stop you and send you out to the Ruined Abbey which if
you start to head out of town towards Simpleton is just to your left.
_

|_|
|_|
|_|
|_|

Mini Medal
Mini Medal
Holy Water
26 Gold Coins
--- RUINED ABBEY ---

Nothing that tricky in here to worry about and if you're lucky you may
even pick off a Metal Slime or two before you finish. I was level 14 when
I got to the boss and all I did was to have everyone psyche up to 20 and
hit him with everyone. He should die in just a few more hits after that
and you will be fully healed afterwards. I got very lucky and he summoned
his 2 guys right before my hero hit which let me kill one and almost kill
the other before they could act.
_
|_| Map of Ruined Abbey
|_| Cannibox
|_| Iron Nail
|_| Mini Medal
|_| Bronze Shield
|_| Mini Medal
|_| Waterweed Mould
|_| 50 Gold Coins
|_| Bandit's Grass Skirt
--- MAELLA ABBEY (After Abbots Death) --Ahhh, nice to feel appreciated for saving people eh? Anywho, once you
leave the barn head back to town for more cutscenes and finally talk to
Marcello to get your last member and the ever-useful World Map before
heading East again.
_
|_| Mini Medal (Behind tower)
|_| World Map (Get from Marcello)
--- FROM SIMPLETON TO ASCANTHA --Not a bad area, most of the treasures are centered around the bridge
halfway to Ascantha with the last few around Ascantha itself, all mostly
along the river as well instead of hidden in the middle of nowhere.
_
|_| Mini Medal (House by river)
|_| Silk Robe (House by river)
|_| 230 Gold Coins (North of path to beach North of house by river)
|_| Chain Mail (South of river by mountain valley North of house by river)
|_| Seed of Magic (Riverside Chapel)
|_| Fresh Milk (Right Beside Riverside Chapel)
|_| Seed of Life (South of house by river along the river)
|_| Seed of Agility (North of the Riverside Chapel West around the bend)
|_| 3 Fresh Milks (Talk to cows by road right by Ascantha)
|_| 1 Fresh Milk (Talk to cow just South of Ascantha)
|_| Seed of Defence (North end of beach South of Ascantha)
|_| 154 Gold Coins (Behind Ascantha)
--- ASCANTHA ---

Once in Ascantha wait until night and then talk to the mopey king before
leaving. On your way out the maid will stop you and ask you to talk to her
grandma who lives in a house by the Riverside Chapel. The grandma will tell
you how to get to Wisher's Peak via a path behind her house. You should have
plenty for the items to buy here.
_
|_| Lady's Ring (Ground in Well)
|_| Rennet Powder
|_| Mini Medal
|_| Plain Clothes
|_| Mini Medal
|_| 42 Gold Coins
|_| Medicinal Herb
|_| Red Mould
|_| Mini Medal
|_| Seed of Wisdom (Show Lady's Ring to man in Farebury)
Buy
_
|_|
|_|
|_|
|_|

(3090 Gold Coins total needed)


1
1
1
4

Short Bow
Edged Boomerang
Bronze Armour
Moonwort Bulbs

Recipes
_
|_| Chain Mail + Bronze Shield
|_| Strong Medicine + Moonwort Bulb
--- WISHER'S PEAK --Another easy dungeon only this one has no boss even, instead there's
something worse. An unskippable cutscene. Not too bad the first time through
but 3 times in you'll start getting annoyed probably. Just be sure to be
patient at the top of the hill for the door to appear.
_
|_| Wizard's Staff
|_| Map of Wisher's Peak
|_| Templar's Shield
Recipes
_
|_| Wayfarer's Clothes + Templar's Shield
--- MORRIE'S PLACE (Monster Hunting) --Along the way to Pickham, you will see a fort and when you talk to the guy
on top who always has a breeze coming from his left side, he'll send you
monster hunting. One is the suit of armor you saw on the way to the Ruined
Abbey, another is on the beach south of Red's later on, and the last is in
front of Trodain castle when you get there.
_
|_| Morrie's Memo #1
|_| Morrie's Memo #2
|_| Morrie's Memo #3
--- PICKHAM ---

Once you learn that brains isn't at home, head to the pub and tell the good
old king so that Medea is stolen. After talking to Dodgy dave in the other Pub
you can find the crook in the abandoned house by the watchtower and he'll tell
ya he sold it to Red wh lives Southwest of town. As for the items, I had plenty
of money for the stuff that I could use but had to get a few things when I got
back from the next dungeon.
_
|_| 2 Fresh Milk (Talk to cows right in front of town)
|_| Eros' Bow recipe (By Watchtower, not there yet but return to check)
|_| Bunny Tail
|_| Rennet Powder
|_| 12 Gold Coins
|_| Chain Mail
|_| Seed of Life
|_| Holy Water
|_| Mini Medal
|_| Mini Medal
|_| Amor Seco Essence
|_| Cowpat
|_| Mini Medal
|_| Seed of Strength
|_| 26 Gold Coins
|_| Boxer Shorts
|_| Mini Medal
|_| 30 Gold Coins
|_| Seed of Wisdom
|_| Waterweed Mould
|_| Magic Water
|_| 35 Gold Coins
|_| Red Mould
|_| Fresh Milk
|_| 1,000 Gold Coins (Gotten from horse-napper)
|_| Mini Medal (In Dodgy Dave's)
Buy
_
|_|
|_|
|_|
|_|
|_|

(7050 Gold Coins total needed)


1
1
3
2
2

Poison Moth Knife


Iron Helmet
Iron Shields
Dancer's Costumes
Amor Seco Essences

Recipes
_
|_| Hairband + Bunny Tail
|_| Plain CHeese + Amor Seco Essence
|_| Fresh Milk + Rennet Powder
--- SWORDSMAN'S LABYRINTH REGION --Nothing really to worry about in this area, you may want to stop off in
the Labyrinth while item hunting however just so that you can warp directly
there after going to an inn.
_
|_| 450 Gold COins (Dead End between Red's house and Pickham)
|_| Leather Whip (East of Red's House)
|_| Fresh Milk (Cow on a hill West of the Labyrinth)
|_| Iron Shield (North end of coast West of Labyrinth)

|_| Farmer's Scythe (East of Labyrinth past the swamp on a hill)


Recipes
_
|_| Farmer's Scythe + Farmer's Scythe
|_| Iron Shield + Iron Shield
|_| Leather Whip + Scale Shield
|_| Leather Whip + Bandana
|_| Templar's Uniform + Iron Shield
--- RED'S HOUSE --Just got to say hi to Red here before skedaddling.
_
|_| Mini Medal
|_| Hairband
|_| Mini Medal
--- SWORDSMAN'S LABYRINTH --I was level 19 by the time I made it to the boss and while I was 1
level away from Jessica getting Oomph, Angelo had Kabuff which became my
new best friend. The enemies in the dungeon itself weren't too bad as long
as I kept healed but I was rather low on magic by the end. Wasn't a big
problem however as with Angelo constantly using Kabuff he eventually was
doing only 1 damage against me. His other attacks which were rarely used
were to cast Crackle, make an armor piercing desperate attack which did
about 80 damage and to try to inflict confuse on you. He did this to
Jessica who was then gone for the rest of the battle due to paralysis.
Just use Tension and keep your health up and Kabuff on and you will be
safe.
_
|_| Cowpat
|_| Map of Swordsman's Labyrinth
|_| Cannibox
|_| 11 Gold Coins
|_| Seed of Magic
|_| 62 Gold Coins
|_| Red Mould
|_| Mini Medal
|_| Antidotal Herb
|_| Mini Medal
|_| Kitty Shield
|_| Mini Medal
|_| Venus' Tear (From Boss)
--- HILLTOP HUT --After saying hello to Red and Brains it's time to head back to Perequin
Quay where the rockslide is gone and over to the Hilltop Hut. If you spend
a night or two here, you will see King Trode fix up the Alchemy Pot and
wink at you meaning it can now hold 3 ingredients. YAY!!! Unfortunately
there's nothing good to make yet, but it's something to tide you over if
you're running low on recipes to make.
_
|_| Slime Crown
|_| Mini Medal

Recipes
_
|_| Cypress Stick + Cypress Stick + Iron Lance
|_| Medicinal Herb + Medicinal Herb + Medicinal Herb
|_| Medicinal Herb + Antidotal Herb + Antidotal Herb
|_| Medicinal Herb + Medicinal Herb + Moonwort Bulb
|_| Moonwort Bulb + Moonwort Bulb + Moonwort Bulb
|_| Medicinal Herb + Antidotal Herb + Moonwort Bulb
|_| Rose Root + Rose-Wort + Lesser Panacea
|_| Special Medicine + Special Medicine + Special Medicine
--- KINGDOM OF TRODAIN --From the Hut there's a simple foray across the valley where you'll get
to learn that you're right by Trodain and that it would be best to go there
unless you plan on dragging the ship by your teeth. The enemies here aren't
really dangerous at all but if you need to, once you head through the short
tunnel, there is a chapel to rest and save midway there. Once you reach the
castle you can also finally start hunting for recruitable monsters as you'll
find the last of Morries monsters here right in front of the castle. The
other two are along the path to the Ruined Abbey by Maella Abbey and on the
beach south of Red's Place. If you wish to start collecting a few, head to
the section at the end on monster locations to find out which ones you can
get but I will act as though you do not have any until later on.
_
|_| Sledgehammer (Top of hill just Southeast of the Ship)
|_| Seed of Magic (Southwest corner of region at the end of the peninsula)
|_| Fresh Milk (There is a cow right in front of the tunnel)
|_| 2 Fresh Milk (There are 2 cows by the Chapel)
|_| 630 Gold Coins (West of Trodain North of the road, West side of gully)
|_| Cannibox (West of Trodain North of the road, East side of gully)
--- TRODAIN CASTLE --Finally back home, and while you may wish the bridge hadn't been busted,
you'll see that at level 1 you don't want to be here. The enemies aren't
deadly just yet though the Dragonthorns breath attack will be very annoying.
If you're lucky you may even kill a Liquid Metal Slime ^_^. I recommend
however heading up the stairs first and when you enter the doors to turn
left and clear out that area first. That way you'll have the map and Magic
Key before heading deeper into the castle. There's no boss here again so at
level 21 I had no difficulty.
_
|_| Imp Knife recipe (By Fountain, may not be there yet)
|_| Map of Castle Trodain
|_| Mini Medal
|_| 29 Gold Coins
|_| Garter
|_| 46 Gold Coins
|_| Mini Medal
|_| Magic Beast Hide
|_| Mini Medal
|_| Gold Bracer
|_| Magic Key
|_| Templar's Sword
|_| Rock Salt
|_| Waterweed Mould

|_| 150 Gold Coins


|_| Mini Medal
--- TREASURE HUNT (Magic Key) --With the Magic Key we can now go From Maella to Trodain again except
we can now open a bunch more treasures.
_
|_| Mini Medal (West of Maella Abbey North of the river)
|_| Steel Broadsword (Northwest of Riverside Chapel south of the valley)
|_| Mini Medal (North of Riverside Chapel near the bend)
|_| Agility Ring (Northeast of Riverside Chapel at bend by the cliff)
|_| Mini Medal (Behind Monster Arena)
|_| Seed of Defence (North of Monster Arena in a crevasse)
|_| Gold Ring (West of Swordsman's Labyrinth at North end of mountains)
|_| Seed of Skill (Southwest of Red's house at South end of mountains)
|_| Seed of Defence (West of Hilltop Hut in the Southeast corner of valley)
|_| Lesser Panacea (East of Trodain Castle by broken bridge)
--- LAND OF THE MOLES --With some new yet nearly useless treasures in hand we can now go to
Ascantha and get our reward for pointing out that the king was a whiny baby
for 2 years. But oh Noes, it has been stolened!!! Nothing but an
inconvenience however, it's just a short jaunt through a cave and a very
small area to get through to the next dungeon. With all the Mischevious
Moles, there is very little danger.
_
|_| Fresh Milk (Cow in the middle of the area)
|_| Seed of Life (Right in the middle of the area, in a field)
|_| Mini Medal (Right above the entrance to the Mole Hole)
--- MOLE HOLE --Since the enemies are essentialy the same as they are outside of the cave
and there are only 4 treasures to get (with 2 right beside each other) and
all of them being on the way, you'll get through relatively unscathed leaving
you near full magic with the boss. I was level 22 and Jessica finally had
Oomph. The First round Don Mole always plays music which rarely works on you
but almost always works on the Soul Moles. I personally kill them off but
when confused they often attack each other, run away or are paralysed. After
this Don Moles regular attacks deal about 40 damage or he shakes the ground
which does 40 damage to all or he summons another mole. He may also sing again
after awhile but that's not a big threat. Just Oomph, use a few Kabuffs and
tensions mixed with attacks and he will not ba a problem at all unles like
myself you are insane and insist on having a certain number of Soul Mole kills
in your beastiary (I like to have an even number).
_
|_| Map of Mole Hole
|_| Mini Medal
|_| Seed of Defence
|_| Stone Hardhat
|_| Moonshadow Harp (From Boss)
--- Princess Minnie's Castle --Return to Trodain at night and give the Magic Harp to the Bard (who I think

is holding out on you in terms of magic equipment) and get yourself the ship
which just happens to start pointed right at Minnie's Island which is populated
by some scary monsters. The Scorpions are best dealt with with magic and Tap
Devils can do a death dance which has killed me outright before on a few
occasions (being left with one person tends to get me killed as well). Since
you will find these guys on Neos island as well as other islands you'll want to
start saving VERY often. Here there's not much to do other than create a warp
point and move onto Neos which is to the Southwest in between the continents.
_
|_| Mini Medal (Behind Princess Minnie's Castle)
|_| Mini Medal (Princess Minnie's Castle)
|_| Fresh Milk (Cow behind castle by treasure chest)
|_| Fishnet Stockings (Princess Minnie)
Buy (175 Gold Pieces Total)
_
|_| 1 Red Mould
|_| 4 Waterweed Mould
Recipes
_
|_| Plain Cheese + Red Mould
|_| Plain Cheese + Waterweed Mould
Recipes after Recipes
_
|_| Cool Cheese + Waterweed Mould
--- NEOS ISLAND --Not only do you have to fear Tap Dancers here but the Red-Tailed demon
man-whores who have an attack which can deal 50 damage to all, very deadly
when used repeatedly at such a low health as I was. You can however finally
make some nice money if you are lucky as there are Gold Golems on Neos island
if you are willing to risk other fights with your crappy equipment (assuming
you listened to me of course and saved your money) but if you make it to town
you'll be treated with your new warp base of operations and a nice couple of
shops to buy stuff. However I had not enough money even as cheap as I had
been throughout the game even with a few Gold Golem encounters. Since there
will be a few more towns soon after Neos you can pretty much prepare to be
poor forever. Just around getting the Ship I had completed all of the Medicinal
Herb recipes so I assume others who aren't making a beeline for the next area
will also be complete and so you also have to choose between what you need to
survive and what you need for recipes. This promises to be a long portion of
the game unless you level and build up some money or had done so earlier.
_
|_| Magic Water
|_| Agility Ring
--- NEOS (All Items lost if not found prior to Black Citadel) --Just shopping and an optional scene at the entrance to the cathedral.
There's no save point here despite being a religious town so prepare to use
alot of warping, I also recommend using the Hilltop Hut instead of paying 200
Gold Pieces to sleep on the floor here.
_
|_| Seed of Magic
|_| Holy Water

|_|
|_|
|_|
|_|
|_|
|_|
|_|
|_|

Chimaera Wing
16 Gold Coins
Scholar's Specs
Moonwort Bulb
Spicy Cheese
Seed of Skill
80 Gold Coins
Gold Rosary

Buy
_
|_|
|_|
|_|
|_|
|_|
|_|
|_|

(22350 Gold Pieces Total)


2
1
1
1
1
1
2

Steel Scythes
Chain Whip
Dream Blade
Full Plate Armour
Light Shield
Steel Shield
Gold Rosarys

Recipes
_
|_| Short Bow + Chain Whip
|_| Long Spear + Gold Rosary
|_| Spicy Cheese + Red Mould + Red Mould
--- TREASURE HUNT (Ship) --The places you'll want to visit by ship assuming you are waiting before
recruiting monsters are the Pirate's Cove which is most easily reached by
warping to Alexandria and heading via boat into the river. There is also an
area West of Pickham which was blocked off by mountains and an island just
West of that. West of Neos there is a large isolated beach and finally in
the Southwest corner of the world there is an unnamed island that isn't on
the World Map. The actual trip to these places isn't too dangerous if you
realize that Tentaculars are EXTREMELY weak against instant death attacks
and status effects spells such as sleep, Whack is the best way to kill them
as it works about 80% of the time. The Pirate's Cove and the cape West of
Pickham however have some deadly enemies on them if you aren't prepared so
take care in your item hunting before moving onto the populated and larger
continents. The hidden island is home to Canniboxes and Mimics and I myself
got 4 Iron Nails just from getting the 2 chests on the island so if you do
as well, this opens up some recipes I have listed after the walkthrough.
_
|_| Mini Medal (Pirate's Cove)
|_| Seed of Magic (Pirate's Cove)
|_| 790 Gold Coins (Pirate's Cove)
|_| Iron Armour (Island West of Maella Abbey)
|_| Bronze Knife (Island West of Maella Abbey)
|_| Fresh Milk (Middle of island South of Neos)
|_| 950 Gold Coins (South end of island South of Neos)
|_| Seed of Life (Hill in the middle of the cape West of Pickham)
|_| Iron Mask (East side of the cape West of Pickham)
|_| Yggdrasil Leaf (East end of beach Southeast of Argonia)
|_| Seed of Strength (West end of beach Southeast of Argonia)
|_| Platinum Sword (Island not on map, far Southwest corner of the World)
|_| Posh Waistcoat (Princess Minnie)
Recipes
_

|_| Bronze Knife + Bronze Knife


|_| Leather Shield + Bronze Knife
--- SEAVIEW CHAPEL TO BACCARAT --On your way from Neos to the Seaview Chapel it might be a good idea to
stop off at the 2 points of land right before on each of these points are
treasure chests from the Baccarat region and this is in fact the easiest
way to get them. I also recommend getting off at the Northeasterly most
point of the island in order to pick up the 1200 Gold Pieces there before
running around. The enemies here aren't dangerous at all, you'd almost think
that you were supposed to go here as opposed to running around a bunch of
random islands or something... Either way, follow the road to Baccarat.
_
|_| Tough Guy Tattoo (Behind Seaview Chapel)
|_| Mini Medal (Seaview Chapel)
|_| Fresh Milk (Cow in front of the Seaview Chapel)
|_| 1,200 Gold Coins (Northeast point of the region)
--- BACCARAT (Mansion Locked) --By the time I made it to Baccarat, I ran out of recipes to make and
while I simply stopped, you could make more strong medicines for money but
I want to keep the rarity up for no good reason as I can be a bit of a
crazed perfectionist, also I want to come up with strategies that work for
this guide if followed word for word. I still of course lack money but that
problem will only get far worse before it gets better. Head into the Inn
to witness the scene between the bartender and the innkeep before talking
to the bartender downstairs to learn about what's up here before heading on
to get one of the most useful items in the game.
_
|_| Seed of Defence
|_| Strong Medicine
|_| Mini Medal
|_| Cool Cheese
|_| 72 Gold Coins
|_| Seed of Strength
|_| Mini Medal
|_| Mini Medal
|_| Mini Medal
|_| Ruby of Protection
|_| Dancer's Costume
|_| Amor Seco Essence
|_| Mini Medal
|_| Bunny Tail
|_| Garter
Buy (8550 Gold Pieces Total)
_
|_| 4 Poison Needles
|_| 1 Coral Hairpin
--- BACCARAT REGION INCLUDING CHATEAU FELIX --Soon, another one of the games greatest items will be in your possession
(The World Map being the first). Just South of Baccarat you'll find a small
area with one guy guarding a house. Answer Tom's questions (the answers are

painfully obvious) and accept the mission from his master. Now all you really
need to do is to follow the road South of his Chateau all the way around until
it disappears and keep going. You'll see a bowl valley with a rock formation
in it and this is where the Tree will appear. I got here when night started so
I had a nice long wait but once you use the Sand and return to Felix, you get
Baumren's Bell which in all but the Isolated Plateau will allow you to move
around the world map about 3x as fast which is awesome. My first time through
I didn't want to run around all day and knew about the Bell but happened to
search every single inch of the world before heading to Baccarat and then
Chateau Felix. I mean every island was explored fully...
_
|_| Sand of Serenity (Chateau Felix)
|_| Mini Medal (End of inlet South of Chateau Felix here mountain meets cliff)
|_| Fresh Milk (Cow just along the road South of Chateau Felix)
|_| Seed of Agility (North side of elevated plateau East of Chateau Felix)
|_| Seed of Defence (North end of Eastern mountain range)
|_| 800 Gold Coins (North end of middle island that has the Tree of Styx)
|_| Yggdrasil Leaf (By base of Spirit Tree at dawn if you have none)
|_| Baumren's Bell (Chateau Felix after using the sand of Serenity)
--- NORTHWEST ISLE --With Baumren's Bell, life becomes so easy. There are 4 paths
with the one leading to the DarkRuins being the second from the
on in and get lost and when you get out talk to the henchmen to
you need to head to Argonia to get in, therefore off to Savella
_
|_| Zombie Mail
|_| Mini Medal
|_| Mini Medal

on the island
right. Head
find out that
we go.

--- SAVELLA CATHEDRAL ISLAND --On this island there are 2 bird which when talked to give you seeds but
otherwise there's nothing out of the ordinary, nor any truly dangerous
monsters
_
|_| Seed of Life (Talk to a bird at the end of the Northern path)
|_| Magic Water (Northwest corner of the island)
|_| Fresh Milk (Cow at Northwest corner of the island)
|_| Seed of Magic (Talk to a bird midway along the Southern path)
|_| Seed of Defence (Head North around Savella Cathedral, behind it)
--- SAVELLA CATHEDRAL --Unless you want to see an optional cutscene involving Angelo all there
really is to do here is to pick up the 2 treasures and to wish you had more
Gold kicking around. You are also adding the town to your warp list of
course.
_
|_| Mini Medal
|_| Seed of Wisdom
|_| Dragon Slayer recipe (Behind lift, may not be there yet)
|_| Staff of Divine Wrath (Princess Minnie)
Buy (26000 Gold Pieces Total)
_

|_| 2 Partisans
|_| 4 Silver Mail
Recipes
_
|_| Dancer's Costume + Silver Mail
--- KINGDOM OF ARGONIA --Argonia presents the last truly massive landmass to search and is the
biggest one indeed. Some of the enemies here were able to dish out 60 damage
in a single hit which led to Jessica dying almost a dozen times as I went
around collecting all the treasures despite my being level 26 (though she
and Angelo were only level 24) by then end. I recommend starting the search
at the mouth of the river accessed by boat West of Neos, heading to the
Royal Hunting Grounds, over to Argonia, across to the Mystical Spring, back
down around the lake to pick up the last few treasures and into the Desert
to get the few in there before finally searching Argonia itself. Even with
Baumren's Bell it will likely take over an hour to complete but this will
help you gain a few needed levels before having to face Dhoulmagus.
Unfortunately however the battles here tend to give you as much Gold as
the battles around Alexandria so you will not become rich by any respects.
_
|_| Iron Helmet (Mouth of river Southeast of Argonia)
|_| Light Shield (Directly West of Royal Hunting Grounds past bend in road)
|_| 41 Gold Coins (Hut outside of the Royal Hunting Grounds)
|_| Mini Medal (Hut outside of the Royal Hunting Grounds)
|_| Seed of Wisdom (East side of waterfall Northwest of Argonia)
|_| Mini Medal (Along West side of Argonia)
|_| Eagle Dagger (Southwest of Argonia, East of plateau East of lake)
|_| Prayer Ring (Northeast of Peddler's tent, on plateau by lake)
|_| Fresh Milk (Cow right beside the hut near Mystic Spring)
|_| Seed of Skill (Hut near Mystic Spring)
|_| Mini Medal (Hut near Mystic Spring)
|_| 1,500 Gold Coins (Directly South of the hut near Mystic Spring)
|_| Seed of Agility (Northwest of Lake Argonia along plateau)
|_| Steel Shield (Along the South edge of Lake Argonia)
|_| 2 Fresh Milk (Cows along the South edge of Lake Argonia)
|_| Prayer Ring (Far West of Lake Argonia)
|_| Lightning Staff (Southwest tip of continent West of desert)
Buy (Campsite Merchant, 2300 Gold Pieces Total)
_
|_| 1 Turtle Shell
Recipes
_
|_| Eagle Dagger + Poison Needle
|_| Light Shield + Fresh Milk + Fresh Milk
--- DESERT --Only 2 chests to collect here for now, the enemies are weaker than in
Argonia but use Crackle alot as it's very useful here. The best way to
hunt them down is to head into the well just East of the Chapel warping
to the center, then head to the South wall and head West to the other
well with one chest and warp to the other well with the second chest. Now
it's off to Argonia.

_
|_| Dragon Scale (By the well in the middle of South edge of desert)
|_| Dragon Dung (By the well in the Northeast corner of the desert)
--- ARGONIA --Such a big region is deserving of a senselessly big castle is it not?
This is in fact the only place where I will seperate the items in terms
of if they are found in the town or in the castle since searching both
for a missed item is enough to drive one mad. Or at least myself after
running through the castle as many times as I have. Anyways, assuming
that you've talked to the mercenaries hired to avenge Golding, it turns
out that they managed to find Charmles and you can now enter the castle.
all that is necessary to do here is to talk to the king, find Charmles
and then head out of town to the Royal Hunting Grounds. There's only one
new item to buy this time, but just wait until you come back, there will
be enough to make you cry...
In the Town section
_
|_| Magic Water
|_| Plain Cheese
|_| 38 Gold Coins
|_| Strong Medicine
|_| Mini Medal
|_| Wayfarer's Clothes
|_| Feathered Cap
|_| 80 Gold Coins
|_| Iron Axe
|_| Rennet Powder
|_| Mini Medal
|_| Cool Cheese
|_| Turban
|_| Strong Antidote
|_| Hairband
|_| Leather Cape
In the Castle section
_
|_| Rock Salt
|_| Mini Medal
|_| Mini Medal
|_| 30 Gold Coins
|_| Elfin Elixir
|_| Cloak of Evasion
|_| Rennet Powder
|_| 50 Gold Coins
|_| Seed of Strength
|_| Mini Medal
|_| Lizard Humour (Get from Charmles on way to Hunting Grounds)
|_| Gold Nugget (Princess Minnie)
Buy (4300 Gold Pieces Total)
_
|_| 1 Battle Axe
Recipes
_
|_| Battle Axe + Thief's Key

|_| Magic Water + Plain Cheese


--- ROYAL HUNTING GROUNDS --Only 2 treasures you say? Well that makes life easy, especially since
both are immediately to your right down the only 2 paths that way. What
else could make this easier? How about a full heal before the boss, well
consider it done. It's a short enough area that you can also be somewhat
liberal with your spells and abilities. I was level 27 here and when
taking down the Argon Lizards, a simple strategy of building tension as
Jessica uses Sap twice before unloading a can of kick-ass worked very
well, even for the big one. Otherwise you can take this time to develop
a good and proper loathing for the prince and wish this was a game like
Fable or D&D where you could kill him good yourself.
_
|_| Mini Medal
|_| Dragon Scale
--- TREASURE HUNT (After Hunting Grounds) --Not really a treasure hunt per se, moreso a quick break for preparing
to fight Dhoulmagus which is not easy at all without any monster team as
I lack. I highly recommend having one that you can summon which contains
Dumbking and Talos if you are having real troubles, they can help weaken
both forms or you could alway head to Neos and build up some gold to get
items you are too poor to buy from the Bazaar. Otherwise you need only
rob the treasury, talk to the old man by the Mystic Springs, fight a Sea
Dragon and head out to the Dark Ruins. Don't forget to make a trip out to
the Woodsman for some cheese and if you haven't already, the Eros' Bow
Recipe should have appeared in Pickham by now.
_
|_| Magic Mirror (Argonia vault)
|_| Mini Medal (Argonia vault)
|_| Devil's Tail (Argonia vault)
|_| Battle Fork (Argonia vault)
|_| Magical Hat (Argonia vault)
|_| Sun Mirror (Recharge Magic Mirror at channel beneath Arcadia)
|_| Cured Cheese [x2] (Waterfall Hut, talk to Woodsman)
|_| Angel Cheese [x2] (Waterfall Hut, talk to Woodsman)
|_| Mild Cheese [x4] (Waterfall Hut, talk to Woodsman)
Buy (From Bazaar SWEET ZOMBIE JESUS ON A POGO STICK, 69350 Gold Pieces
Total, and that's not including 1000 per Yggdrasil Leaf)
_
|_| 2 Zombiesbanes
|_| 1 War Hammer
|_| 1 Heavy Armour
|_| 1 Silk Bustier
|_| 2 Magical Hats
|_| 1 Yggdrasil Leaf whenever needed
|_| 2 Gold Bracers
|_| 5 Gold Rings
|_| 3 Tough Guy Tattoos
|_| 2 Rubys of Protection
|_| 2 Magic Shields
Recipes
_

|_|
|_|
|_|
|_|
|_|
|_|

Zombiesbane + Silver Mail


Silk Bustier + Bunny Tail
Heavy Armour + Bandit Axe + Bandit's Grass Skirt
Red Mould + Waterweed Mould + Yggdrasil Leaf
2x Holy Water + Gold Rosary + Tough Guy Tattoo
Magic Water + Yggdrasil Leaf

Recipes after Recipes


_
|_| Holy Talisman + Templar's Sword
|_| Holy Talisman + Zombiesbane
--- DARK RUINS --The battles in here I must say are shockingly easy, and once more
you need not worry about conserving magic for one of two reasons. Once
you get through the Ruins and get all the treasures as well as open up
the path to Dhoulmagus, I recommend heading out of the Ruins and saving
in case of death. Of course if you don't mind being defeated then there
is no real problem, in fact apparently if you die on his second form and
return, he begins in the second form. I however insist on having 0
wipe outs so it must all be done in one go for me. Right before the boss
there is a crack in the wall and a pool of spring water which just
happens to heal you fully so make sure to take advantage of this. I was
able to defeat both forms one after the other with my hero at level 28,
Yangus at level 27 and Angelo and Jessica at level 26. I did however
use several Magic Waters/Prayer Rings and bought 2 Silver Mails and 2
Magic Shields beforehand. They were on the list, but I had to fight a
bit to get the gold. This was all completed in 24:41 game time including
getting every single item up to this point.
Form 1: First thing Dhoulmagus does is to split into 3 like a jerk
which gives him the ability to attack up to 4x a round. Your first goal
is to take them out since once gone they cannot return. The way that I
did this was to start off by having everyone but Angelo psyche up to 50
while Angelo was the dedicated healer as he is the entire fight. If he's
not healing, he's probably filling up his magic or reviving. Anywho, I
Had my Hero use Super Throw, Jessica used Booma nd Yangus was put to
sleep before he could attack. This did about 500 damage to all and so
after but a few more attacks by a slightly charged Yangus and Hero they
were both gone. From there on out whenever Dhoulmagus used Ice Wave, I
would psyche up and attack with Hero and Angelo healing and Jessica
using Acceleratle (3 points into Stave) and Oomph or Frizzle. I made it
out with most of my magic points intact and almost full health.
Form 2: You mean we don't get time to heal? That's nice... At least
he's only one this time, however he's got some very nasty attacks and
enjoys his hit everyone spells and breath. My first try I died when he
had 1500 damage dealt against him because I ran completely out of magic
but this time I had a better plan and Magic Waters to save me. My
strategy was almost the same as with the lone Dhoulmagus before where
Hero and Angelo would both keep everyone at full or near full health
with whatever spell was most efficient, Yangus would psyche up to 50
after the Ice Wave and Jess would Acceleratle, Oomph and then cast Sap
as this form would actually lose defense unlike the first form. The
one thing which caused me some trouble was when he didn't use Wave of
Ice for about 10 rounds and I refused to put up any barriers, psyche
up or cast Oomph for fear he was going to use it the next round. On
top of that, Sap didn't work during that whole time so it was a battle
of attrition that he was winning until he finally got rid of my extra
Agility and I could heal up and go back to phase 1 which did him in

pretty quickly after that. Of course everyone gains a level afterwards,


Hero gets Zing finally and Yangus gets 15 more attack with scythes...
That would have been nice beforehand but we all lived regardless and I
have maintained my 0 loss, flee and intimidate record as well as have
never finished a battle without both Hero and Yangus being alive so
they still have the same exp tally.
_
|_| Map of Dark Ruins
|_| Dragon Scale
|_| Mini Medal
|_| Mimic
|_| Saint's Ashes
--- ARCADIA --Remember that checkpoint in the North part of Argonia? No? Then
you've probably been paying attention to me and I didn't tell you
to go there but that's where we're heading now. Gasp, someone has
destroyed it!!! Conveniently that's where enemies get slightly
stronger than the last area and equipment in stores upgrades one
level. Who would have guessed? Anywho, you have no choice at first
but to head to the mansion only to learn that Jess has been possessed
and it trying to kill people a la Dhoulmagus. It was very kind of her
to open the doorway to let you in as opposed to flying across or
teleporting but that's the foresight of RPG villains for you. After
the scene talk to Master High and Mighty to get your quest and begin
your item search. The only person you have to talk to is the guy
sitting at the table in the building left of the first intersection
in town to your right, beside the pub. Once again you likely have no
money yet, but soon...
_
|_| Rennet Powder
|_| Fresh Milk
|_| Dragon Dung
|_| Gold Bracer
|_| Amor Seco Essence
|_| 350 Gold Coins
|_| Magic Water
|_| Leather Dress
|_| 230 Gold Coins
|_| Seed of Life
|_| Mini Medal
|_| Dragon Scale
|_| Giant Mallet
|_| 27 Gold Coins
|_| Strength Ring
|_| Rock Salt
|_| Mini Medal
|_| Cowpat
|_| Bunny Tail
|_| Rennet Powder
|_| Poison Moth Knife
|_| Magic Water
|_| Lesser Panacea
|_| Mini Medal
|_| Wizard's Staff
|_| Mystifying Mixture
|_| 26 Gold Coins
|_| Mini Medal

|_|
|_|
|_|
|_|
|_|
|_|
|_|
|_|

Seed of Strength
Rock Salt
Mini Medal
Cloak of Evasion
Mini Medal
Stone Sword (Given by Rydon's son)
Seed of Skill (Mystery Shop at night, costs 2000 Gold Pieces)
Meteorite Bracer (Princess Minnie)

Buy
_
|_|
|_|
|_|
|_|

(34900 Gold Pieces Total)


1
1
1
1

Sword Breaker
Swallowtail
Bastard Sword
Magic Bikini

Recipes
_
|_| Cloak of Evasion + Boxer Shorts
|_| Rock Salt + Amor Seco Essence
|_| Rock Salt + Plain Cheese
|_| Rock Salt + Fresh Milk + Rennet Powder
|_| Giant Mallet + Iron Helmet + Iron Helmet
--- ARCADIA REGION --Another small region with non-threatening monsters, but you won't
hear me complain, especially since we lack Jessica anyways. All there
is to do here anyways is to get the treasures before moving onto
Rydon's Tower.
_
|_| Titan Belt (Just North of Arcadia on a bluff)
|_| Silver Tiara (Along a mountain when the road heads into a valley)
|_| Elfin Elixir (East of the road when the road heads into a valley)
|_| Fresh Milk (Cow right next to the Chapel)
|_| Assassin's Dagger (North of the road West of the Chapel in bowl)
--- RYDON'S TOWER --It seems that the encounter rate is low here but considering that
the enemies are all physical heavy hitters with lots of health, I don't
mind so much. The treasures are in the front door, at the top and right
before the end so you can focus on getting to the top without worry.
All you need to do is beat your enemies down and keep well healed and
you'll have no trouble. Once done it turns out that you wasted your
time since the Spinels are actually in the Tower of Alexandria, at the
top of course but it takes very little time anyways.
_
|_| Map of Rydon's Tower
|_| Recovery Ring
|_| Cheiron's Bow
|_| Kran Spinels (Tower of Alexandria after Rydon's Tower, top floor)
--- ARCADIA (Secret chamber) --Back to Arcadia and so we give the Great Magician his prize and he
sends us to get a book for him since he's a lazy bastard, but it lets

us rob him some more. When you return Jessica conveniently attacks and
you get healed before fighting her. Jess has very few abilities and she
is no trouble at all. She can't remove your defenses so keep your
defense up with Kabuff and use tension as you feel. Her only damaging
attacks will be her magic and her summoning since the shadows can use
a weak breath attack. The only way you should ever lose here is if she
pulls off a good Kasnooze and you refuse to wake up, I know it worked
on all my guys including 2 100 tension people then kabuff ran out, Hero
died and refused to revive 3 rounds in a row... If you use boomerangs,
a psyched up Super Throw will take them all out every time. Otherwise
use whatever attacks you've been working on. Once done head West from
Rydon's Tower and head into the tunnel towards Orkutsk.
_
|_| Mini Medal
|_| Magic Vestment
|_| 650 Gold Coins
|_| Big Book of Barriers
--- MARTA'S COTTAGE (Items which aren't given are lost if not found
before you finish the Herb Grotto) --Oh Noes! An avalanche!!! Game Over... Or not, anyways, when you wake up
what better way to show your appreciation than by robbing her blind? When
done with her cellar, head up and talk to everyone (even the dog) to open
up the next cutscene. Next day it's time to head out again, nice and easy.
_
|_| Special Medicine
|_| Special Antidote
|_| Mini Medal
|_| Marta's Bag (Given by Marta)
|_| Mini Medal (Head back in and search the barn)
--- BLIZZARD PEAKS --3 of the treasures are found in the ravine West of Marta's Cottage as
well as Roborg who will be the first of 5 monsters I tell you to recruit. The
other treasure is right above the Herb Grotto entrance so once acquired head
into town.
_
|_| Holy Silver Rapier (West of Marta's Cottage at the base of a tree)
|_| Yggdrasil Leaf (West of Marta's Cottage in a crevasee on the South side)
|_| Agility Ring (Far West of Marta's Cottage at the base of a tree)
|_| Mini Medal (Right outside and above Herb Grotto entrance)
--- ORKUTSK --Only thing to do here since Marek isn't here is to rob all the townsfolk,
then head out to the Monster Arena.
_
|_| Mini Medal
|_| Amor Seco Essence
|_| Mini Medal
|_| Chilly Cheese
|_| Seed of Defence
|_| Ruby of Protection
|_| Chimaera Wing
|_| Mini Medal

|_|
|_|
|_|
|_|
|_|
|_|

Edged Boomerang
Magic Water
Wing of Bat
Rockbomb Shard
Mini Medal
Miracle Sword (Princess Minnie)

Buy
_
|_|
|_|
|_|

(25900 Gold Pieces Total)


1 Dragonsbane
1 Velvet Cape
1 Iron Headgear

Recipes
_
|_| Wizard's Staff + Rockbomb Shard
|_| 2x Chilly Cheese + Waterweed Mould + Waterweed Mould
--- MORRIE'S PLACE (Once Monsters Caught): MONSTER ARENA --Roborg by himself can wipe the floor with all 4 of the first ranks which
unlocks the next 2 monsters to get. Back at Orkutsk head West and you'll see
Cybot on a hill waiting for you and then South of Neos you'll see Talos. For
all 3 of these monsters it's a simple Sap and attack strategy with Angelo as
a healer. With these 3 monsters on your team you can now handle the most
difficult ranking which suprisingly is not the final one, but Rank B. Once
you take them out, which shouldn't be too difficult with these 3 monsters and
minimal luck, you can head out to create one of the best monster teams out
there. Remember that massive beach South of Argonia? Head back there and on
the Eastern side you'll find Octurion and finally head to the Dark Ruins once
more. Here on the West side of the island you'll find Skeledoid who can
attack twice and put enemies to sleep with his attacks. These two along with
Talos can take out the rest of the ranks easily thus rendering you the
Champione of Morrie's Monstrous Pit!!!! Enough of that, off to Baccarat.
_
|_| Strength Ring
|_| Bunny Suit
|_| Ring of Clarity
|_| Mighty Armlet
|_| Saint's Ashes
|_| Bardiche of Binding
|_| Hero Spear
|_| Dragon Robe
--- BACCARAT (Mansion Unlocked) --The mansion is finally unlocked here now that Dhoulmagus is dead but the
casino is not open quite yet. To get it open you must first talk to the whiny
brats and pick any one (makes no difference) to guard on the way through the
trial. In the morning head on out to the Desert Chapel and if you take the
warp point in the well just to the East you'll end up in front of the entrance
to the Dragon Graveyard.
_
|_| Magic Water
|_| Rennet Powder
|_| Fresh Milk
|_| Spangled Dress
|_| Mini Medal

|_| Seed of Wisdom


|_| Gold Ring
|_| 600 Tokens (Reward after beating the Dragon Graveyard)
Recipes
_
|_| Gold Ring + Seed of Magic
|_| 2x Gold Ring + Poison Needle
|_| Gold Ring + Poison Moth Knife
|_| Gold Ring + Dream Blade
--- DRAGON GRAVEYARD --This ought to be the last dungeon you'll ever have to face where the
monsters kick your ass since you have crap for equipment. There are 2 dragon
types that have deadly fire breath attacks but that isn't your biggest threat.
The Smackers in this area like to cast Kasnooze sometimes and lick your face,
combine this weak enemy with a dragon or 2 and worse yet, a few Beelzebuzz who
can cast Kerplunk and revive averything with full health and you could be in
trouble. If you get in too much trouble however you now have a killer monster
team to help you out. When you reach the end you are faced with a boss who
become regular monsters later on. The best part is however that they use almost
exclusively physical attacks and cannot do a wave of ice attack, so Kabuff and
heal with Angelo, psyche up to the max with Hero and Yangus and have Jess use
Acceleratle, Oomph and Sap and see how much damage you can pull off in one
attack. If Red Fang psyches up too much for your liking, just summon your
monsters to absorb the damage and laugh in his face. Once done watch the
touching scene and return to Baccarat for some gambling.
_
|_| Map of Dragon Graveyard
|_| Mini Medal
|_| Dragon Dung
|_| Dragon Shield
--- CASINOS IN BACCARAT AND PICKHAM --Now the Baccarat casino is finally open. First things first, spend every
penny you have on Tokens. DO IT!!! When you get enough Tokens you can just buy
Prayer Rings by the dozen and sell them for mad stacks of coinage. But first
we need a fair bit of money. What you want to eventually do is cover the entire
first third of the roulette table from 0-9 with as many chips as you can. This
will cost you 22000 Tokens so first we need to make some Tokens since you likely
have 1000 or less. First I recommend just 100 tokens on 0-7 or something like
that, a win will get you 2800 and from there you can start by filling up 5 which
will get you 14000 or by centering more on one specific number. I specified and
got lucky making 44400 Tokens on a 2800 Token bet. As you can already guess,
there will be alot of resetting as you go for the gold and you'll make anywhere
from about 50000-68500 on a bet depending on the number it lands on (2 gets the
most) so it is up to you if you reset after every loss or try your luck several
times in a row and hope to end up ahead before saving. It will take alot of
patience but it takes only about 2 hours depending on your luck and it beats
trying to amass 10040000 Gold in order to buy them that way. You can also buy
extra Prayer rings at the end and sell them for cash, you can easily make a
fortune in minimal time this way and afford all those items from the Bazaar and
any other store you might want so you will never be poor again. Once you're
happy with your gains head off to Trodain if you haven't gotten the Imp Knife
Recipe yet and then off to the Herb Grotto.

Buy
_
|_|
|_|
|_|
|_|
|_|
|_|
|_|
|_|
|_|
|_|

(502000 Tokens Total, not as bad as it sounds)


4 Silver Platters
6 Agility Rings
3 Rune Staffs
1 Platinum Headgear
9 Prayer Rings
2 Spangled Dresses
17 Saint's Ashes
3 Falcon Blades
3 Liquid Metal Armours
1 Gringham Whip

Recipes
_
|_| Rune Staff + Wizard's Staff
|_| Iron Shield + Silver Platter
|_| Coral Hairpin + Silver Platter
|_| 3x Seed of Strength + Prayer Ring
|_| 5x Seed of Life + Prayer Ring
|_| Seed of Defense + Prayer Ring
|_| Seed of Agility + Prayer Ring
|_| Saint's Ashes + Zombie Mail
|_| 2x Saint's Ashes + Partisan
|_| Strength Ring + Leather Kilt
|_| Strength Ring + Magic Shield + Cured Cheese
|_| Cypress Stick + Cypress Stick + Strength Ring
|_| Seed of Wisdom + Ring of Clarity + Ring of Awakening
|_| Full Plate Armour + Ruby of Protection + Prayer Ring
|_| 3x Spangled Dress + Ruby of Protection + Gold Bracer
|_| Steel Shield + Ruby of Protection + Prayer Ring
|_| Iron Cuirass + Silver Platter + Silver Platter
Recipes after Recipes
_
|_| 3x Agility Ring + Bandana
|_| 2x Recovery Ring + Gold Bracer
|_| Gold Ring + Sandstorm Spear
|_| Magic Armour + Edged Boomerang
|_| 2x Strength Ring + Titan Belt
|_| 2x Magical Hat + Scholar's Specs
|_| 2x Hunter's Bow + Garter
|_| Rune Staff + Light Shield + Shimmering Dress
|_| Slime Earring + Tough Guy Tattoo + Agility Ring
Recipes after Recipes after Recipes
_
|_| Feathered Cap + Mercury's Bandana
|_| Miracle Sword + Life Bracer
|_| Eros' Bow + Power Shield
|_| Scholar's Cap + Magic Vestment
|_| Rune Staff + Life Bracer + Yggdrasil Leaf
|_| Full Moon RIng + Ring of Immunity + Ring of Truth
--- HERB GROTTO --You'll be amazed just how easy life is when you are rich, at least
that is if you aren't used to it... Enough of my minimum wage bitterness,
all you need to do in this dungeon is to get to the bottom and save Marek

and the only 2 things you should watch for are drips of water which when
passed under cause massive icicles to fall behind you and pots in the
campsites containing items, once you're done the closest thing they have
to a boss is 8 puny wolves and it's off to drop Marek off at home and
then to visit his momma.
_
|_| Map of Herb Grotto
|_| Rose Wort
|_| Mini Medal
|_| 100 Gold Coins
|_| Elfin Elixir
|_| Devil's Tail
|_| 2,100 Gold Coins
|_| Rose-Root
|_| Mini Medal
|_| Seed of Life
|_| Mini Medal
|_| Icicle Dirk
|_| Sacred Armour (Princess Minnie)
--- MARTA'S COTTAGE --You need only go into the cave to find Marta, anywhere else and you get
more wolves and after the scene with Marta you get to fight 8 more anyways.
But you also get the Ultimate Key, and you know what that means...
TREASURE HUNTING!!!
_
|_| Ultimate Key (Given by Marta)
--- TREASURE HUNT (Ultimate Key) --This time the key opens doors so all the chests are in a single room
so the only thing that you may need to look for is the Puff-Puff Club
which is Nortwest of Argonia on the West side of the waterfall through a
door on the mountainside. Then there's the Pirate's cove which is actually
a dungeon.
_
|_| Rune Staff (Pickham, set of houses in the back)
|_| Power Shield (Pickham, set of houses in the back)
|_| Mini Medal (Pickham, set of houses in the back)
|_| Mimic (Pickham, set of houses in the back)
|_| Seed of Agility (Red's house, in the basement)
|_| Garter (Red's house, in the basement)
|_| Mini Medal (Red's house, in the basement)
|_| Spiked Steel Whip (Red's house, in the basement)
|_| Seed of Magic (Trodain Castle, 2nd floor of building on the right)
|_| Yggdrasil Dew (Trodain Castle, 2nd floor of building on the right)
|_| Rusty Old Sword (Trodain Castle, 2nd floor of building on the right)
|_| Mini Medal (Trodain Castle, 2nd floor of building on the right)
|_| Skull Ring (Argonia, Treasury accessed from outside on 3rd floor)
|_| Mini Medal (Argonia, Treasury accessed from outside on 3rd floor)
|_| Moon Axe (Argonia, Treasury accessed from outside on 3rd floor)
|_| Mini Medal (Le Puff-Puff Club, changing room)
|_| Silver Platter (Le Puff-Puff Club, changing room)
|_| Mini Medal (Arcadia, in the back of the item shop)
|_| Titan Belt (Arcadia, in the back of the item shop)
|_| Seed of Magic (Arcadia, in the back of the item shop)
|_| Double-Edged Sword (Princess Minnie's Castle, front lobby)

|_|
|_|
|_|
|_|

Seed of Strength (Princess Minnie's Castle, front lobby)


Mini Medal (Princess Minnie's Castle, front lobby)
Seed of Life (Princess Minnie's Castle, front lobby)
Orichalcum (Princess Minnie)

Recipes
_
|_| Skull Ring + Saint's Ashes + Saint's Ashes
|_| Double-Edged Sword + Saint's Ashes + Saint's Ashes
--- PIRATE'S COVE --Seriously now, you open up 3 pathways for Red and still she's an
unappreciative wench. Another quick and easy dungeon crawl (don't believe
her when she says there's nothing behind her) and a surprisingly easy boss.
Crows favorite attack is to psyche up and he will often psyche up to at
least 50 if not 100, sometimes even then he'll psyche up. You should
probably do the same and if he get's up to 100, I call that a good time to
call up some monster team to absorb the damage. He can use the wave of ice
attack so be careful about that, otherwise he's very easy to take down.
_
|_| Mini Medal
|_| Magic Water
|_| Mini Medal
|_| Map of Pirate's Cove
|_| Rock Salt
|_| Mini Medal
|_| Hades' Helm
|_| Bone Shield
|_| Illuminated Sea Chart (Recieve after beating Boss)
--- ISOLATED PLATEAU --Use the chart, head to the X and follow the glowing path, sound easy?
Well it is, and now you can get onto an entirely new island and
unfortunately for you it's the only land which is without Great Sabercats
so you get to hoof it around sucker. Though they have few Sabercats, they
do however have alot of cows for some reason but the only necessary action
is to head to the next town.
_
|_| Fresh Milk (Cow on way up from the beach where you landed)
|_| Magical Mace (Middle of poisonous swamp on the West end of the island)
|_| Fresh Milk (Cow Southwest of the swamp)
|_| Fresh Milk (Cow on the West side of the small lake)
|_| Fresh Milk (Cow on the North side of the small lake)
|_| Lesser Panacea (West side of the river coming out of the small lake)
|_| Mighty Armlet (South side of pillar of land East of the small lake)
|_| Fresh Milk (Cow South of Empycchu)
|_| Fresh Milk (Cow Southeast of Empycchu on a hill)
|_| Mini Medal (Southeast of Empycchu on a hill)
|_| Elfin Elixir (Northeast corner of the island South of the plateau)
Recipes
_
|_| Dragonsbane + Mighty Armlet
|_| War Hammer + Mighty Armlet
|_| Bandit Mail + Mighty Armlet + Mighty Armlet

--- EMPYCCHU --Do you like robbing innocent little native tribes? I do, it's in my
blood. Well not really, the French in me tried to co-exist and the
German was busy plotting against the French. Anyways, money is no longer
an issue but there's no longer much to buy anyways. Head to the Elder's,
chat with him if you like but more importantly stay at the inn to make
sure it's early before heading out to the stone pillars which look just
like the ones in the middle of town, they are in the middle of the island.
From here look for that shadow and chase it until it open up a portal far
West of the town and head on in.
_
|_| Chimaera Wing
|_| Seed of Strength
|_| Red Mould
|_| Waterweed Mould
|_| Mini Medal
|_| Rennet Powder
|_| Rock Salt
|_| Special Medicine
|_| Mini Medal
|_| Fresh Milk
|_| Fur Poncho
|_| Seed of Skill
|_| Mini Medal
|_| Metal King Helm (Princess Minnie)
Buy (31300 Gold Pieces Total)
_
|_| 2 Magical Maces
|_| 1 Mithril Helm
Recipes
_
|_| Feathered Cap + Fur Poncho
|_| Magical Mace + Magical Hat + Bandit's Grass Skirt
--- WORLD OF DARKNESS --Haha, more fun running around except this time it's in monotone
shades of grey. No cows here but the chests are more annoying to get
but once done you need only head to Dark Empycchu.
_
|_| Mini Medal (Behind a log just East of the portal you came from)
|_| Devil's Tail (East side of beach where your ship should be)
|_| Iron Headgear (West side of beach where your ship should be)
|_| Seed of Agility (Along South side of plateau surrounding Empycchu)
Recipes
_
|_| Scholar's Cap + Iron Headgear
--- DARK EMPYCCHU --For people supposedly living in tones of grey, they know alot
about color, except how to extract it from water or fire... You
should know the drill by now, rob people and talk to the only important
person in town who is *gasp* the chieftan. Then heal and save and get

ready for battles which become more grueling again. Once more head to
the stone formation but this time you get to fight the Godbird.
Empyrea is scary, sap doesn't work on her, she gets 2 attacks and deals
massive damage, easily killing anyone if she hits them twice. She can
also use Wave of Ice so make sure she has reason to to prevent her from
attacking you normally and hope she wastes the other turn using Midheal.
Otherwise, it's a battle of attrition. Luckily she doesn't have too many
hitpoints but you won't do much damage either, be sure to send out the
teams however since they will be of great help. If you can make sure you
have high spell resistance so as to weaken her Zap spell. Once defeated,
head back to town and heal up once more before returning to save her
baby.
_
|_| Seed of Magic
|_| Mini Medal
|_| Rock Salt
|_| Cowpat
|_| Cold Cheese
|_| Mini Medal
|_| 180 Gold Coins
|_| Special Antidote
|_| Mini Medal
|_| Premium Mould
|_| Fresh Milk
|_| Dragon Scale
|_| Mini Medal
--- GODBIRD'S EYRIE (DARK) --If you're very unlucky (Like I was) every other attack will be a
desperate attack from the Dark Dullahans or a party crushing attack from
the Darkodiles and you'll be low on magic by the time you reach Gemon.
Make sure you have some magic and then prepare to face a boss far easier
than Empyrea. He too hits hard but cannot use a Wave of ice so sup up
your defense a little and use Insulatle to soak up his flame breath. His
minions (which can be resummoned) are no problem except that the Dark
Turkey can use an intimidating scream and mess up your psyching up or he
can cast Kasap. What you want to do here is use Acceleratle and follow
the good old psyche up Hero and Yangus while Angelo heals and Jessica
casts Oomph and Sap routine which we all know and love and Gemon will
likewise be easy. Don't forget to send out the monster teams to inflict
a bit of harm whenever you feel like it, it's not really necessary though.
Once finished you get the best item in the game, being the Godbird's Soul
which lets you fly around the world real quickly, at least I think it's
awesome...
_
|_| Map of the Godbird's Eyrie
|_| Ring of Truth
|_| Gold Nugget
|_| Demon Whip
|_| Saint's Ashes
|_| Godbird's Soulstone (Given after beating Boss)
Recipes
_
|_| Demon Whip + Saint's Ashes
--- GODBIRD'S EYRIE (LIGHT) ---

This is the exact same dungeon except different treasures and no boss.
You may notice it somehow doesn't have a map despite being a mirror world.
Odd...
_
|_| Mini Medal
|_| Mini Medal
|_| Gold Nugget
|_| Dragon Dung
|_| Orichalcum
--- TREASURE HUNT (GODBIRD'S SOULSTONE) --Now that you can fly around like a birdie, it's time to wonder how and
why people put treasure chests on the top of massive plateaus around the
world as we take them. There's some really nice items up here so go for it.
_
|_| Nook Grass [x4] (Talk to Marek at Orkutsk)
|_| Flametang Boomerang (Top level of plateau West of Peddler's tent)
|_| Ruinous Shield (Plateau on Southwest part of Northwest Isle)
|_| Yggdrasil Dew (Island in lake Northwest of Pickham)
|_| Skull Helm (South end of plateau South of Empycchu)
|_| Mini Medal (Bottom level of plateau South of Dragon Graveyard)
|_| Ogre Shield (Top level of plateau South of Dragon Graveyard)
|_| Conqueror's Axe (Bottom level of plateau North of Rydon's Tower)
|_| Yggdrasil Leaf (By ruins of a shack on hill East of Farebury)
|_| Mini Medal (By ruins of a shack on hill East of Farebury)
|_| Mini Medal (Beach with pier on hill east of Farebury, search sand)
|_| Dangerous Bustier (Princess Minnie)
Recipes
_
|_| Spicy Cheese + Nook Grass
|_| Magic Shield + Flametang Boomerang
|_| Magic Water + Yggdrasil Dew
Recipes after Recipes
_
|_| Swallowtail + Flame Shield
|_| Super Spicy Cheese + Cold Cheese + Rock Salt
--- TRYAN GULLY ISLAND --Just North of the Swordsman's Labyrinth is the next target and that's
Tryan Gully. Not much to get here and it's pretty easy to find, also we
get our trusty sabercats back for a speedy search. Once done head to town.
_
|_| Super Spicy Cheese (West of Tryan Gully on cliff Northeast of bridge)
|_| Fresh Milk (Cow West of Tryan Gully)
|_| Fresh Milk (Cow just Southeast of the bridge)
|_| Mini Medal (East of Tryan Gully, go all the way around)
--- TRYAN GULLY --You will always be Trode in town after the first scene, and what you
want to do is turn right immediately and head to the end where you talk
to the head elf and cyclops to learn about what's what and so that you

can get into the treasury where all but the 3 items found in the pub are.
The store here is incredibly expensive but it's also the last costly items
you'll ever need to buy. You need only use the Darktree Leaf and hunt it
down in Godbird form, turns out Sir Leopold is heading to the only other
major place which is only accessible by air and that I have not told you
to go to yet.
_
|_| Mini Medal
|_| Elfin Elixir
|_| Slime Crown
|_| Darktree Leaf
|_| Staff of Anti-Magic
|_| Premium Mould
|_| Seed of Defence
|_| Mini Medal
|_| Yggdrasil Dew
Buy
_
|_|
|_|
|_|
|_|
|_|

(A Whopping 147800 Gold Pieces Total)


1
1
4
1
1

Great Bow
Heavy Hatchet
Mirror Shields
Great Helm
Flowing Dress

Recipes
_
|_| Flowing Dress + Magical Skirt
|_| Great Bow + Eros' Bow + Cherion's Bow
|_| Silver Mail + Mirror Shield + Mirror Shield
|_| Mirror Shield + White Whield + Holy Water
|_| Mirror Shield + Amor Seco Essence + Magic Water
Recipes after Recipes
_
|_| Angel Robe + Gold Rosary + Shimmering Dress
--- LORD HIGH PRIEST'S RESIDENCE --One again, nice and quick, all the treasures are inside the house and
all the action is upstairs. Sir Leopold (they say evil but I don't quite
remember him being good before) is another easy boss. His major attack is
to simply attack you, possibly a desperate attack, otherwise he might use
a powerful frost breath or an intimidating scream. He can't use wave of
ice so just powerup with Kabuff and Oomph, tension to 50 and beat him down.
_
|_| Seed of Life
|_| Mini Medal
|_| Sage's Robe
|_| Mini Medal
Recipes
_
|_| Sage's Robe + Magic Water + Nook Grass
--- Prison --You know, I think this is the game where the hero goes the most

unappreciated ever, and you haven't even gotten to the end yet... Anyways,
you have to talk to everyone for any new scene to occur and after 2
changes in scene, talk to Rolo once the guards are chatting and he'll
help you guys escape. From here you go onto Neos to finally beat down that
annoying half-brother of poor Angelo who only ever wanted to be loved :(.
Marcello is very similar to Sir Leopold except that instead of an
intimidating scream he does get the wave of ice, plus he gets 2 new weak
single person attacks (Wind Sickles and Kafrizzle) and can cast the
dreaded Midheal. Use essentially the same tactic you used against Sir
Leopold except I recommend only psyching up to 20 instead, and remember
that you have monster teams to wear him down a fair bit.
_
|_| Templar Captain's Ring (Given by Marcello in Neos)
--- TREASURE HUNT (After Black Citadel Appears) --Though you didn't get any new item, there's a few treasures and a
sidequest to complete, so head to Savella to get the last recipe if you
haven't already, grab a few items and then head to the Chancellors house
in Argonia at night (the one on the hill). From there head upstairs and
touch the glowing mirror to be taken away.
_
|_| Flail of Fury (Talk to Red)
|_| Highly-Strung Cheese [x3] (Waterfall Hut, talk to woodsman)
|_| Nook Grass [x4] (Talk to Marek at Marta's Grave)
|_| 400 Casino Tokens (Baccarat at night, Beat King Squid and refuse 200)
|_| Seed of Magic (Argonia, indoor bazaar)
|_| Mini Medal (Argonia, indoor bazaar)
--- TROLLS' MAZE --Hardly a maze, but the Troll part I get. I've yet to fin a single Great
Troll in here but you can expect to find many many Trolls and Boss Trolls,
in fact, I often fight nothing but those as I go through the Maze. I just
send out my monster team every fight to make my life easy since there's no
need to conserve magic. The chests are easy to find and the chefs have only
alot more hit points than normal, but with their low agility they are no
real threat so it should be a cakewalk to complete before saving and heading
off to that floating castle in the sky.
_
|_| Hell Sabre
|_| Mini Medal
|_| Seed of Strength [x2] (From Chancellor when you save him)
|_| Seed of Life [x3] (From Chancellor when you save him)
--- BLACK CITADEL (All but map found in Neos afterwards
if missed) --The final dungeon, well if we ignore the secret one it is, but like most
final dungeons there are some pretty nice treasures, such as 3 Orichalcums
and a Sage's Stone. Left of the entrance you can find the Map and then the
rest is off to your right. The enemies here give you some pretty good exp
but are also somewhat tough, but nothing that you shouldn't be able to handle
considering that you can use magic however you feel like it to heal or harm.
When you get to the point where both of the stairs are raised, or maybe one
at a time if you're hurting, I recommend heading back to town and healing
and saving before going onto the boss just in case. By this time you should

also have all of the treasures in the Citadel, if not you missed one. The
inside of the Citadel has some tougher monsters but you can still be liberal
with your magic because once you get to the bottom where there is the town
area that spirals you can search the image in front of you to be healed.
From here you run around until your statues are all destroyed and instead of
the healing symbol, there's stairs heading down to good old Rhapthorne.
Rhapthorne looks like some sort of firefly to me, but if you aren't careful
he will beat you mercilessly. He uses Kaboom, Kafrizzle, Icy Breath, Wave of
Ice, put someone to sleep, which is my least favorite, and both regular and
desperate attacks. His desperate attack can deal 300 damage to you and his
multiperson attacks can deal up to and over 100 to each of you but unlike the
desperate attacks you can defend yourself here. If my hit points are full or
almost full, Angelo would use Kabuff but otherwise was a healer as per usual.
If Yangus has Helm Splitter I recommend having him use it repeatedly to lower
Rhapthornes defense and give the Sage's Stone to Jessice for if you're in
trouble. Otherwise you want her to use Acceleratle, then Magic barrier and
Insulatle or some sort of substitute to help protect you and also Oomph on
Hero before he attacks. I tend to Use Multithrust since I power up the spear
enough to get Thunder Thrust for Metal Slimes but any powerful single enemy
attack works nicely. If you have no tension due to a Wave of Ice or having
attacked and Rhapthornes defense is 0, that's a great time to send out your
monster teams who can then do over 1500 damage each if you're lucky. Doing
this Rhapthorne should be easy enough with the right equipment and spells to
weaken his attacks. Once he's finished, you mysteriously get healed and get
to escape. I was at level 38 for Hero and Yangus, level 37 for Angelo and
level 36 for Jessica when I beat him.
The first of 4 mini-bosses/bosses you fight is a Servant of Darkness and 2
Dancing Flames which is a really pathetic fight after having beat Rhapthorne.
You can treat it like any normal enemy fight and this also applies for the
next 2 battle against the Statues and the Megalodons. The final battle against
the Ruins is more boss-like but since he can only attack once per round and
he can only do a regular attack, Kabuff and Acceleratle will keep you safe
while you can hit him with anything you feel like.
_
|_| Map of Black Citadel
|_| Orichalcum
|_| 500 Gold Coins
|_| Prayer Ring
|_| Seed of Defence
|_| 1,200 Gold Coins
|_| Saint's Ashes
|_| Yggdrasil Leaf
|_| Hard Cheese
|_| Orichalcum
|_| Icicle Dirk
|_| Cured Cheese
|_| Seed of Life
|_| Rock Salt
|_| Dark Robe
|_| Premium Mould
|_| Silver Shield
|_| Sage's Stone
|_| Yggdrasil Dew (From Boss 4)
|_| Orichalcum (From Boss 5)
Recipes
_
|_| Magic Shield + Icicle Dirk
|_| Iron Headgear + Dark Robe
|_| Bastard Sword + Icicle Dirk + Cold Cheese

|_|
|_|
|_|
|_|

Premium
Premium
Premium
Premium

Mould
Mould
Mould
Mould

+
+
+
+

Dragon Dung + Super Spicy Cheese


Dragon Dung + Cold Cheese
Fresh Milk + Amor Seco Essence
Fresh Milk + Yggdrasil Dew

Recipes after Recipes


_
|_| Scorching Cheese + C-C-Cold Cheese
--- ORB HUNTING --Unlike Dragon Warrior 3 where when you got the boat you had absolutaly
no indication as to what to do and you might have even found 3 of the orbs
before ever even hearing about the Echo Flute all of which you have no clue
where they are without searching the world around (one of the reasons why I
love it so), once you find the first orb you kinda realize that they are all
exactly where Rhapthorne had someone killed, which means yet another journey
to the top of the Tower of Alexandria for you. Once you get them all, make
sure that you save and have one spot in everyones inventory open. You can
however fill up the rest with all of those one use items you've been saving
the whole game since you won't lose any anyways. Head back to Empyrea and
she'll heal you and you can start the final battle.
The first form of Rhapthorne with the shield is invincible as they tell
you so you must all use the Godbird Staff in the same round 7 times. So use,
make sure you have enough life, if not heal and put up barriers and then
rinse and repeat. You should have little problem survivng since everyone can
either heal or simply defend and once finished all 7 times, you are healed
and can hurt Rhapthorne now.
You have to replace any barriers you have lost but Rhapthornes attacks
are basically exactly the same now which is very similar to when you fought
him in the Black Citadel. In fact, you should use the exact same tactic you
used the first time to take him down. I was the exact same level and did
eveything the same and had as little trouble from this form as I did the
first. The only real differences are that instead of a desperate attack he
can hit you with 2 100 damage orbs and that he has a few more attacks that
hit the whole party so you may need to focus a bit more on healing but he
should still go down easily letting you beat the game and open up the secret
dungeon. So don't forget to wait through everything and save after it all.
Using my own strategies here for the entire game
possible and even sticking to my terrible equipment
anything new as well as refusing to run away form a
even intimidate an enemy, I have completed the game
completion file.
Completion Time
Distance Travelled
Battles
Monsters Deafeated
Monsters Intimidated
Victories
Times Fled
Times Wiped Out
Total Gold Obtained
Maximum Damage in a Turn

while going as fast as


instead of getting
battle, be eliminated or
with these stats for the

42:40
180.4 Miles
849
2815
0
845 (Stupid Metal monsters running away)
0
0
100255
4087 points combined damage on Ruin

Although I have been going quickly up until here, it will not save your
stats at any other completion time and so I will power up a little bit, fill
up my monster list and complete my recipes before moving onto the Dragovian

Path, then even more powering before taking on the Dragovian Lord and his
many forms.
_
|_| Echo Flute (Empyrea's perch West of Empycchu)
|_| Purple Orb (Farebury, Rylus' house)
|_| Blue Orb (Tower of Alexandria, top floor)
|_| Gold Orb (Maella Abbey, Abbot's residence, 2nd floor)
|_| Yellow Orb (Baccarat, Golding's Mansion, 2nd floor)
|_| Green Orb (Arcadia, outside Sir Leopold's cage)
|_| Red Orb (Outside the cave behind Marta's cottage)
|_| Silver Orb (Lord High Priest's Residence, 2nd floor)
|_| Godbird Sceptre [x4] (Empyrea's perch West of Empycchu)
--- DRAGOVIAN PATH --After spending some time hunting down monsters I made it to level 42 which
is a good idea before entering the Dragovian Path because the monsters are
quite tough. Not only do most regular attacks deal over 100 damage, there are
desperate attacks, psyching up, calling for help, brutal cold breath attacks,
those annoying turn wasting intimidating screams and sweet breath attacks
putting you to sleep and while none of those aren't easily survivable, some
of the enemies even get multiple turns and the Silhouettes can do the Death
Dance while the Pandora's Boxes use Thwack, in a singele round you could lose
more than half your party which is essentially instant death if only Yangus
is left or too many enemies can still go that round. On top of this, the
caves are quite long, luckily though it's not a maze. To get to the treasures
you want to go left at the first crossroads right after the large cavern,
another left at the cavern with water and crisscrossing paths on different
levels, a right at the next crossroads and the final 3 are visible from the
main path and are right near one another. Once finished it's a quick dash to
the final town.
_
|_| Liquid Metal Armour
|_| Seed of Skill
|_| Thanatos' Shield
|_| Pandora's Box
|_| Elfin Elixir
|_| Metal King Spear
Recipes
_
|_| Thanatos' Shield + Saint's Ashes
--- DRAGOVIAN SANCTUARY --I know what you're thinking, why isn't there just one more place to Zoom
to to complete the list? Anyways, despite being the last town, there isn't
any crazy new equipment to buy really, just good access to a few of the more
rare items used in mixing, I mean, who doesn't want to put more curses onto
their equipment only to have to remove them? Crazy people who don't want 100%
completion and if you're reading this you aren't one of them, or you simply
want a very point form and general walkthrough. After meeting Chen Mui all you
need to do is to head down to the elders sitting room (I don't see enough
houses for them I might add) to learn some background of the town. Of course
they need your help since every is always needing your help in one way or
another, that is when you aren't being arrested or spat upon by nobles...
Stupid Charmles... From here you go to Chen Muis place and when you ask him
abut the questions the team has he tells you that he'll reveal the truth after

you beat the Lord of Dragovians. Of course I kinda knew half of it thanks to
talking to people in Argonia and it's not that people are dropping hints here
so much as beating you upside the head with them if you ask around.
_
|_| Mini Medal
|_| Fresh Milk
|_| Fresh Milk
|_| Premium Mould
|_| Saint's Ashes
|_| Mini Medal
|_| Rock Salt
|_| Mini Medal
|_| Nook Grass
|_| Yggdrasil Dew
|_| Mini Medal
|_| Chunky Cheese
|_| Mini Medal
|_| Angel Cheese
|_| Highly-Strung Cheese
|_| Mini Medal
|_| Flail of Destruction (Princess Minnie)
Buy (Just 2200 Gold Pieces Total)
_
|_| 11 Devil's Tails
Recipes
_
|_| Goddess Shield + Devil's Tail
|_| Mithril Helm + Devil's Tail
|_| Hades' Helm + Saint's Ashes
|_| Sorcerer's Ring + Devil's Tail
|_| Uber-Double Edge + Devil's Tail
|_| Assassin's Dagger + Devil's Tail
|_| Devil's Tail + Saint's Ashes
|_| Scourge Whip + Devil's Tail
|_| Platinum Mail + Devil's Tail
|_| Poison Needle + Devil's Tail + Battle Fork
Recipes after Recipes
_
|_| Steel Scythe + Poison Moth Knife + Hades' Helm
|_| Mithril Helm + Cowpat + Fresh Milk
--- HEAVENLY DAIS --Hopefully you didn't have too much of a problem with the Dragovian Path
because the Heavenly Dias is far more dangerous as enemies no longer have to
rely on instant death attacks to take you down in the blink of an eye. While
it is shorter than the Path, it is also more winding. In the first area,
there's only 2 chests while in the second are you find the other 3 with the
Lord of the Dragovians at the end. The Lord of the Dragovians however isn't
that tough. All he can do are a few moderately powered regular attacks and
desperate attacks, nothing the enemies in the area can't do, as well as a
breath attack and sometimes an intimidating scream. In the end, he's not
a great concern or challenge at this point in the game with all of the other
similar enemies you've fought. The simple lower defense with Yangus, charge
with Hero and keep alive with Jessica and Angelo will work nicely on him
thus moving you on to being told directly about Heros backstory and more

importantly opening up the alternate ending which sadly isn't too different
from the first and also takes a long time to get through. The final test in
the game, other than 100% completion, is now the Dragovian Trials and they
make up for this relatively easy boss but the rewards are worth it.
_
|_| Dangerous Bustier
|_| Mini Medal
|_| Mini Medal
|_| Orichalcum
|_| Skull Helmet
|_| Argon Ring (Dragovian Sanctuary after beating the Dragovian Lord)
Recipes
_
|_| Dangerous Bustier + Shimmering Dress
|_| 2x Skull Helmet + Saint's Ashes
Recipes after Recipes
_
|_| Sun Crown + Devil's Tail
Recipes after Recipes after Recipes
_
|_| Skull Helmet + Saint's Ashes
--- DRAGOVIAN TRIALS (Each from beating Dragovian Lord) --Trial one I completed at level 45 mostly out of a lack of desire to run
around all day to get all my recipes completed and after this I got the Alchemy
Pot upgrade so that I didn't have to listen for the ding and could have music
on as I ran around the world in an attempt to get some monster drops completed
as well as gain levels before the next trial which I completed at level 46 with
some better equipment and chose Hev so that I could turn my second monster team
from Metabble, Curer and Healslime to Hev, Curer and Healslime. Both those teams
revive all of your guys to full health but with Hev is also lowers the enemies'
defense for fun. Trial 3 I went right into again and completed at level 46 this
time getting the Dragovian Armour since Hero didn't have much of an issue with
Curse damage making the Liquid Metal Armour obsolete. Because I forgot to save
after beating the Silver Dragon, I got annoyed and levelled to 48 before taking
him on again and so I was also level 48 for the Golden Dragon where I got the
Helmet in order to change my appearance and look far cooler than before. I then
returned again to beat the Darksteel form immediately after at level 48 and got
myself a fancy new shield.
Standard attacking method: If you have Staffs upgraded you may want to have
one equipped on both Angelo and Jessica in order to have some more magic for
reviving people and healing yourself and possibly regenerating some each turn
since if you are at a low level the Desperate attacks will most likely mean
instant death for one of your guys. Angelo is of course a dedicated healer who
should be casting Oomph or defending in hopes of blocking a desperate attack
and conserving magic, Jessica should hopefully have maxed out Staff skills so
that she has Kazing and can revive and maintain Acceleratle on everyone as well
as Insulatle if possible and that form uses breaths. She can also use Oomph when
needed and if she has nothing else to do, she can either switch over to Whips
and use Double Dragon tail or use her Sage's Stone to heal as well. Yangus can
use Helm Splitter to lower the Dragons defense and then start using whatever
attack is strongest or if nothing else, try to steal a Seed of Skill. Your Hero
will probably alternate between Full-Heal and trying to pull off an attack if
possible after psyching up once or twice. Of course he also has the monster

teams and should use them when best; realizing that the reviving team can save
your ass in the amazingly common situation where he is the only one left
standing.
Pre-Trials - Lord of the Dragovians: Not the same Lord as last time, instead
he's a human form dragovian who begins by cursing Dunatis preventing him from
being able to do anything for a good while so summon your monster team to
prevent this from happening. Otherwise he tends to psyche up before attacking
or after attacking each round and he can do a Thin Air attack, a regular
attack, our best friend the Wave of Ice, call forth bolts from the blue and
heal himself 500 hp, since he builds tension every other turn however almost
all the time, it is as though he were attacking only once per round at high
strength. If he's a problem then you are introuble since he's the easiest of
all 8 forms. No need to deviate from standard attacking methodology for his
sake.
Trial 1 - Vermillion Dragon: You could consider this form a rather advanced
version of many regular dragons. All he really does is attack and use desperate
attacks, use the standard fire breath and roar and finally use Gigaflash and
blind everyone annoyingly. The big problem is that his desperate attack that he
really enjoys using deals over 500 damage and tends to kill you outright every
time. The standard tactics will work and after him you can upgrade everyones
equipment with the Ultimate Alchemy Pot if you haven't already.
Trial 2 - Emerald Dragon: I don't know if it was my new equipment or the
fact that this guy likes his status ailments more but I found him far easier
than the Vermillion Dragon. He lacks an elemental breath but instead has a
damaging shout which can knock you down though it is rare that that happens. He
also has a sleep breath, a paralysing breath and a poison breath. Needless to
say you will use tingle alot but won't need to heal as much. He still has the
very strong regular and Desperate attacks but you won't see them as often this
time. His one real advantage is that he has far more health than the others but
even this is not an issue.
Trial 3 - Silver Dragon: This form is far more similar to the Vermillion
Dragon except that instead of Gigaflash it will put only one character to sleep
and has a far higher defense. Waking up a single person is easy since Hero and
Angelo get Tingle easily which wastes one of his attacks and either Sap, Helm
Splitter or Maximaster from your Heal-all monster team will help to lower his
defense. I found this form so far to be the easiest of the three and didn't
even need to summon either monster team. Since he does have an ice breath
attack it's basically the standard attack method here once again.
Trial 4 - Golden Dragon: This form is the first one which can both attack 3
times each round and even build tension automatically to 100, so why was he
easier than the last guy? This form likes to use Kaboom and Kafrizzle though
only at the beginning or when his tension os 0 for me it seems as he NEVER used
it with even 5 tension which I wanted him to do so desperately. Because he had
no Desperate attack, tension building then attacking was his main form of
damage. 5 tension was weaker than a desperate attack and 20 tension meant he
wasted 2 turns anyways while 50 tension meant there was at least one free round
for you. He had no breath attack but he did once again have Gigaflash which
once again was welcome. This form you see had incredibly high defense again
except not against magic, though he was immune to any wind based magic. So I
used Caduceus and the Sage's Stone to heal while having Jessica, Yangus and
Hero build tension in order to get to 50 and cast Gigathrow, Big Banga or
Kafrizzle each of which did about 500-900 damage and couldn't miss so being
dazzled was no issue. As for his magic, at 0 tension he did around 50 damage
with Kaboom and 30 with Kafrizzle, also with Bounce on both Jessica and Angelo
he took 100 or 200 damage himself and could even blind himself with Gigaflash.
He was very simple to beat.
Trial 5 - Darksteel Dragon: This guy was harder than the Golden form, but
not by much. Although he technically can blind you, put one person to sleep,
cause meteors to fall from the sky and use Kasizzle, 95% of the time all he

will do is a regular attack which is actually quite powerful. He has very few
hitpoints which is good, but he also has an insane defense and you may as well
consider him immune to magic. What then you ask? Well if you are lucky like me,
you developed your Axe and Spear skills in order to get the instant critical
attacks Lightning Thrust and Executioner in order to kill Metal Slimes since
both those attacks are what you want to do against this guy. Each did just
under 300 damage every hit for me and with Angelo and Jessica on healer duty
since Oomph is useless, I made short work of this guy.
_
|_| Ultimate Alchemy Pot (Instant completion of formulas)
|_| Unlock Hev (Metal King Slime Monster)
|_| Dragovian Sword
|_| Dragovian Armour
|_| Dragovian Shield
|_| Dragovian Helm
|_| Gospel Ring (Given by Trode assuming you beat all 295 Monsters)
-------------------------------------------------------------------------------Section 2: Remaining Items and Alchemy Formulas
-------------------------------------------------------------------------------Congratulations
You have just beaten the game and gotten every item there is to get without
including drops and only using alchemy when all ingredients are at hand for all
formulas. At this point in order to complete the alchemy list and fill out the
top equipment (and all appearance modifying equipment) table I have made (your
top equipment may differ) You will need the following items from the following
enemy drops. Though some of the recipes can easily be done earlier I went
through without them assuming poor luck as opposed to telling you which items
to make. At the end, especially for the Dragovian Trials, you will most likely
want that Timbrel of Tension or some Metal King Gear or even a second Sage's
Stone. Go right ahead, I won't stop you, but I will make sure to have a strat
to pull it all off without any of that as well as one for with all the best
equipment and abilities for when we begin farming Skill Seeds to get all the
Abilities for everyone.
_ _ _
|_||_||_|
|_|
|_|
|_| _ _ _ _
|_||_||_||_||_|
|_| _ _ _ _
|_||_||_||_||_|
|_||_||_||_||_|
|_||_||_||_||_|
|_||_||_|
|_||_| _ _ _
|_||_||_||_||_|
|_| _ _ _ _
|_||_||_||_||_|
|_|

3
1
1
1

Dragon Scales Dropped by many Dragon Types


Fishnet Stockings Dropped by Ice Queens
Gold Nugget Dropped by Democrobot
Iron Nail Dropped by many Iron and Material Enemies

6 Magic Beast Hides Dropped by many Monsters


15 Orichalcums Dropped by Metal King Slimes and Pandora's Boxes
3 Ruinous Shields Dropped by Hell's Gatekeepers
2 Rusty Old Swords Dropped by Invisible Swordsmen
6 Slime Crowns Dropped by King Slimes and Metal King Slimes
6 Wings of Bat Dropped by many Monsters

These will open up the new alchemical chains below

--- DRAGON SCALE RECIPES --_


|_|
|_|
|_|
|_|

Leather Shield + Dragon Scale


Snakeskin Whip + Dragon Scale + Dragon Scale
Silver Mail + Dragon Scale + Dragon Scale
Steel Shield + Dragon Scale + Dragon Scale

--- GOLD NUGGET RECIPES --_


|_| 2x Iron Axe + Gold Nugget
|_| Thinking Cap + Siver Tiara + Gold Nugget
Recipes after Gold Nugget Recipes
_
|_| Golden Axe + Moon's Mercy
--- IRON NAIL RECIPES --_
|_| Boomerang + Iron Nail
|_| Leather Hat + Iron Nail
Now you can complete Dodgy Dave in Pickham
--- DODGY DAVE --_
|_|
|_|
|_|
|_|
|_|
|_|

400 Gold Coins (reward for Special Medicine)


1,200 Gold Coins (reward for Reinforced Boomerang)
Bandit Axe (reward for Ring of Immunity)
6,000 Gold Coins (reward for Robe of Serenity)
Happy Hat (reward for Sandstorm Spear)
Big Boss Shield (reward for Crimson RObe)

Recipes after Iron Nail Recipes


_
|_| Stone Axe + Pointy Hat
Recipes after Recipes after Iron Nail Recipes
_
|_| Cypress Stick + Stone Hard Hat
|_| Bronze Knife + Bronze Knife + Stone Hardhat
--- RECIPES AFTER FISHNET STOCKINGS AND IRON NAIL RECIPES --_
|_| Fishnet Stockings + Happy Hat
Recipes after Recipes after Fishnet Stockings and Iron Nail Recipes
_
|_| Feathered Cap + Elevating Shoes
--- MAGIC BEAST HIDE RECIPES --_
|_|
|_|
|_|
|_|
|_|

Magic Beast Hide + Wayfarer's Clothes


Boxer Shorts + Magic Beast Hide
Magic Beast Hide + Dancer's Costume
Magic Beast Hide + Magic Beast Hide
Pot Lid + Magic Beast Hide

|_| Sun Crown + Magic Beast Hide + Tough Guy Tattoo


--- RECIPES AFTER DRAGON SCALE AND MAGIC BEAST HIDE RECIPES --_
|_| Leather Armour + Dragon Scale
--- WING OF BAT RECIPES --_
|_|
|_|
|_|
|_|
|_|

Wing of Bat + Wing of Bat


Holy Water + Cowpat + Wing of Bat
2x Holy Silver Rapier + Devil's Tail + Wing of Bat
Edged Boomerang + Wing of Bat + Steel Scythe
Cloak of Evasion + Wing of Bat + Devil's Tail

Recipes after Wing of Bat Recipes


_
|_| Fallen Angel Rapier + Gold Ring
|_| Razor Wing Boomerang + Metal King Spear
|_| Fallen Angel Rapier + Mercury's Bandana + Mercury's Bandana
--- RECIPES AFTER SLIME CROWN AND GOLD NUGGET RECIPES --_
|_| Golden Axe + Slime Crown
--- ORICHALCUM RECIPES --_
|_| 4x Recovery Ring + Golden Tiara + Orichalcum
|_| 2x Agility Ring + Agility Ring + Orichalcum
|_| Uber War Hammer + Conquerer's Axe + Orichalcum
Recipes after Orichalcum Recipes
_
|_| 3x Meteorite Bracer + Falcon Blade
--- RECIPES AFTER ORICHALCUM AND GOLD NUGGET --_
|_| Gold Nugget + Orichalcum + Yggdrasil Dew
--- RECIPES AFTER ORICHALCUM AND Slime Crown --_
|_| 4x Liquid Metal Armour + Slime Crown + Orichalcum
--- RECIPES AFTER ORICHALCUM AND RUINOUS SHIELD --_
|_| 4x Ruinous Shield + Saint's Ashes + Orichalcum
Recipes after Recipes after Orichalcum and Ruinous Shield
_
|_| Metal King Shield + Devil's Tail
Recipes after Recipes after Recipes after Orichalcum and Ruinous Shield
_
|_| Ruinous Shield + Saint's Ashes + Orichalcum

--- RECIPES AFTER RUSTY OLD SWORD, ORICHALCUM AND SLIME CROWN --_
|_| 2x Rusty Old Sword + Orichalcum + Slime Crown
Recipes after Recipes after Rusty Old Sword, Orichalcum and Slime Crown
_
|_| Dragovian Sword + Liquid Metal Sword
|_| Liquid Metal Sword + Mystifying Mixture + Cowpat
Recipes after Recipes after Recipes after Rusty Old Sword, Orichalcum and
Slime Crown
_
|_| Rusty Old Sword + Orichalcum + Slime Crown

-------------------------------------------------------------------------------Section 3: Arena Monsters


-------------------------------------------------------------------------------The first name refers to what the monster is called in the arena and battles
while the second name is what they are called when you fight them. By the end
you should have collected 42 Copper Monster Coins, 17 Silver Monster Coins and
18 Gold Monster Coins. You need to wait to be able to capture them but they will
drop their coins whenever you first beat them.
DO: Found only during the day
NO: Found only during the night
ML: Multiple locations, you may not find the monster here, try another
Initial Monsters needed to unlock the ability to recruit more
_
|_| Smiles (Slimy Smiley): Entrance to Trodain Castle
|_| Lonely Joe (Hollow Knight): Path to Ruined Abbey
|_| Squiggles (Squiggly Squiggler): Beach Southeast from Red's House
--- FAREBURY REGION --Always
_
|_| FLETCH (Shortshooter): Follow the road west of Farebury, by broken bridge
|_| HACKZILLA (Axoraptor): North of Farebury's Western entrance
|_| MECHABUBO (Automaton Aviator): Southeast of Farebury northeast of the bridge
|_| SIPPY (Pain in the Neck): NO - Woods Southeast of Waterfall Cavern
|_| SLIMEHOPPER (One Knight Stand): Northwest of the Waterfall Cavern in woods
--- ALEXANDRIA TO PORT PROSPECT --Always
_
|_| COWBOY (Buffalo Bill): North side of road between Alexandria and Tower
|_| HEALER (Family Doctor): South end of beach between Tower and Perequin Quay
After Rank F
_
|_| METALY (Quick Silver): ML - South of Bridge at first Checkpoint

METALY (Quick Silver): ML - South of the Tower of Alexandria


METALY (Quick Silver): ML - Northeast of Alexandria up on hill
METALY (Quick Silver): ML - Northeast of Port Prospect
--- PEREQUIN QUAY TO MAELLA ABBEY --Always
_
|_| BRICKMAN (Bricklayer): Southeast of Perequin Quay in the far ruins
|_| MCHAMMER (Mullet Mallet): Southeast of Perequin Quay in center of valley
--- MAELLA ABBEY TO ASCANTHA --Always
_
|_| ARCHER (Sharpshooter): North of Riverside Chapel West around the bend
|_| TWIGGY (Root of Evil): Forest Southeast of Simpleton on way to the bridge
After Rank F
_
|_| CAPERS (Fantom of Chopera): NO - On the path to Wisher's Peak
--- PICKHAM REGION --Always
_
|_| HORK (Old-school Drooler): In the Swamp between Red's house and Labyrinth
|_| ROBSTER (Little Nipper): Beach North of Pickham
|_| SALSA (Pelvic Thruster): Southwest of Pickham in small dead end
|_| SCORPIUS (Sand Slayer): DO - West of Red's House in a small desert
After Rank F
_
|_| HAZEL (Femme Fatale): Northwest of Red's House
--- TRODAIN REGION --Always
_
|_| MOPPET (Punchin' Judy): Southeast of Trodain Castle
|_| POTBELLY (Potty Dragon): Peninsula Southwest of Trodain, South of cavern
|_| SNAP CASE (Man-eater Chest): West of Trodain Castle, North of the road
--- BEHIND ASCANTHA --Always
_
|_| DOUG (Mole Major): Before the Mole Hole
--- PRINCESS MINNIE'S ISLAND --After Rank B
_
|_| STEROPES (Gigantes Gangster): West side of Island on the beach
--- UNNAMED ISLANDS AND SHIP ONLY ACCESS--Always
_
|_| BIG AL (Al Gee): Center of beach area South of Argonia

|_|
|_|
|_|
|_|

CLIO (Colossal Clione): South part of small island west of Empycchu


FAT CAT (Death Tabby): Southwest corner of Eastern Continent on east side
JEWELBAG (Jewel Juggler): Small island West of Maella Abbey
NIGHTWING (Nightstalker): NO - Small island East of Empycchu

After Rank F
_
|_| SEASAW (Terror Talons): Small Island North of Eastern Continent
|_| SPIKE (Muscly Mohawk): Southwest corner of Eastern Continent in the center
After Rank D
_
|_| BLADEWOLF (Loopy Lupus): Hidden Island in the Southwest corner of the map
After Rank B
_
|_| METABBLE
METABBLE
_ METABBLE
|_| OCTURION

(Metal Babble): ML - Small Island West of Maella Abbey


(Metal Babble): ML - Small Island East of Empycchu
(Metal Babble): ML - Hidden Island in the Southwest corner of map
(Octavius Maximus): East end of beach area South of Argonia

--- NEOS ISLAND --Always


_
|_| GOLDMAN (Goldbricker): DO - South of the entrance to Neos
After Rank D
_
|_| TALOS (Crazed Colossus): South of Neos, right beside the path
--- NORTHWEST ISLAND --Always
_
|_| BONES (Old Soldier): Narrow path out west in the center path
After Rank D
_
|_| DEADNOBLE (Occult Rider): East side of Island
After Rank B
_
|_| SKELEDOID (Man-at-arms): West side of Island
--- BACCARAT REGION --Always
_
|_| FAUNUS (Fertiliser): West of the Seaview Chapel
|_| FOWL FOWL (Raging Rooster): DO - Northeast of Baccarat by the bridge
|_| KLUB KONG (Abominable Ape): Southwest corner of region by curve in the road
|_| ORCUS (Wild Spearman): South of Seaview Chapel across river, North of Tree
--- ARGONIA REGION --Always
_
|_| DUMBKING (King of Dumbira): Southeast along valley with river
|_| HOODWINK (Hooded Hacker): NO - West of Argonia at the T intersection

|_|
_
|_|
|_|

HORI (Slime Creator): ML - East side of the Lake


HORI (Slime Creator): ML - Along the road North to Arcadia
SLURPY (All Day Sucker): NO - North of the Mystical Spring
TRICK BAG (Bundle of Joy): Southwest corner of the continent West of Desert

--- DESERT --Always


_
|_| FLAMEMAN (Living Flame): By the Dragon Graveyard
After Rank D
_
|_| JOCKEY (Bone Racer): Southeast of Dragon Graveyard
|_| TORCHMAN (Living Torch): ML - East of Desert Chapel
TORCHMAN (Living Torch): ML - South of Desert Chapel
--- ARCADIA REGION --Always
_
|_| SAGITTARI (Poisonous Sniper):
|_| SLIME SHADY (Gloopy Groupie):
|_| CURER (Angel of Curing): ML CURER (Angel of Curing): ML -

North of Arcadia right on the road


North of Arcadia, follow the West Mountains
Forest North of Arcadia
West of Chapel in the woods

--- ORKUTSK REGION --Always


_
|_| BLIZAG JR. (Cold Fire): Northeast of Orkutsk
|_| ROBORG (Roboster Mk I): Ravine South of Orkutsk
After Rank D
_
|_| CYBOT (Attack Bot Mk II): DO - West of Orkutsk
|_| JACK FROST (Big Blizzard): ML - In front of the Herb Grotto
JACK FROST (Big Blizzard): ML - Northeast of Orkutsk
--- EMPYCCHU --Always
_
|_| BRONTES (Gigantes Guardsman): DO - West of Empycchu but east of poison marsh
|_| DOLLDRUMS (Puppet Pugilist): East of Empycchu
After Rank F
_
|_| ORRID (Ochre Ogre): Southeast of Empycchu by the cliff
After Rank D
_
|_| TORI (Slime Designer): ML - North of Empycchu
TORI (Slime Designer): ML - Southwest of Empycchu
--- TRYAN GULLY REGION --Always
_
|_| ARCHFIEND (Arch-archdemon): On bridge

|_| ARGES (Big Blue Bully): Across bridge and at end furthest from Tryan Gully
--- UNNAMED AERIAL ISLANDS --Always
_
|_| BUSH-W. (Bushwhacker): Small island in middle of lake by Ascantha
|_| PA TROLL (Troll Patroller): High plateau Southwest of Dark Ruins on hill
After Rank B
_
|_| METABBLE (Metal Babble): ML - Area East of Godbird's Eyrie
|_| NOHI (Killer Director): ML NO - High Cliffs South of the Desert
_ NOHI (Killer Director): ML NO - Small island in middle of lake by Ascantha
|_| STONEMAN (Stonemason): High plateau Southwest of Dark Ruins on far side
|_| SUGI (Shadow Conductor): ML NO - High plateau Southwest of Dark Ruins
SUGI (Shadow Conductor): ML NO - Area East of Godbird's Eyrie
--- AFTER BEATING THE GAME --_
|_|
|_|
|_|
|_|
|_|

BISHOP (Wight Highpriest): North of road East of Simpleton by fork in road.


FRILLSAUR (Jumbo Dilophosaur): DO - West of Tryan Gully North of the bridge
GRYPHUS (Gryphon General): DO - High plateau West of Argonian Peddler's Tent
MORNSTAR (Headless Flailsman): NO - In front of the cave leading to Orkutsk
SPOT (Greater Sabrecat) DO - Follow the road to the South of Felix's Chateau

After unlocking Hev in Dragovian Trials


_
|_| HEV (Heavy Metal): South of Trodain by the small lake
-------------------------------------------------------------------------------Section 4: Monster Drops
-------------------------------------------------------------------------------Trying to get all the monster drops, or even just the ones for Alchemy, is
extremely grueling and arduous. If you are a completion fanatic like myself, I
recommend starting with enemies that only appear in one location before worrying
abut getting that rare drop from a slime since you will be able to find the less
rare monsters later on and might get lucky then, no need to waste your time.
Also, when Yangus steals from a monster it is counted as a drop so steal every
attack, even when he does steal they can drop again, I've had more drops than
enemies defeated of a certain type and so can you.
Beyond that there is one thing I've found which has yet to be mentioned in
any other FAQ I've found so maybe I can take credit for now, but that is how to
unlock other monster animations. when in your bestiary, if you hit X it will
play an animation but by hitting O it will select a new animation for that
monster and play it. However not all monsters have the same amount of battle
animations and they do not all appear at once unless it is a boss monster. All
boss monsters begin with every animation unlocked however regular enemies follow
a pattern of unlocking I noticed but don't have completely done yet.
1
2
3
4

Animation - Kill 1
Animations - Kill 1
Animations - Kill 5
Animations - Kill 10

5
6
7
8
9

Animations
Animations
Animations
Animations
Animations

Kill
Kill
Kill
Kill
?

20
20-63?
20-63?
20-63?

I have proven the first 5 by testing but haven't tested the others quite yet
and so far the most animations I've seen is 8 for the Magic Dumbbell at 63 kills
so somewhere between 20 and 63 are the other 3 animations. I have yet to see any
creature with 9. Next playthrough I will test it all out on Magic Dumbbells
which may be hard if they decide to summon 7 buddies on me and throw off my
numbers... I will also try to find the max number of unlockable animations for
each monster once I find out the numbers for unlocking and if 8 is the max
number to unlock. Sure most people don't care, but perfectionists like myself
will. Besides, most of the work will be done by the time you get everythings
drops into the encyclopedia.
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-001-002-003-004-005-006-007-008-009-010-011-012-013-014-015-016-017-018-019-020-021-022-023-024-025-026-027-028-029-030-031-032-033-034-035-036-037-038-039-040-041-042-

Slime
Candy Cat
Lips
Dracky
Satyr
Capsichum
Bunicorn
She-Slime
Firespirit
Mischievous Mole
Mecha-Mynah
Bubble Slime
Dancing Devil
Bodkin Archer
Skipper
Drackmage
Beetleboy
Imp
Funghoul
Fencing Fox
Healslime
Hammerhood
Jailcat
Frogface
Lump Mage
Winky
Spiked Hare
Chainine
Giant Moth
Dingaling
Jargon
Drackyma
Bullfinch
Bag o' Laughs
Skeleton
Metal Slime
Scorpion
Morphean Mushroom
Brownie
Flyguy
Puppeteer
Bodkin Bowyer

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Medicinal Herb
Medicinal Herb
Medicinal Herb
Medicinal Herb
Plain Clothes
Cypress Stick
Leather Hat
Medicinal Herb
Holy Water
Medicinal Herb
Pot Lid
Antidotal Herb
Chimaera Wing
Bandana
Medicinal Herb
Medicinal Herb
Medicinal Herb
Chimaera Wing
Antidotal Herb
Wayfarer's Clothes
Medicinal Herb
Oaken Club
Bandana
Medicinal Herb
Cypress Stick
Holy Water
Medicinal Herb
Medicinal Herb
Rennet Powder
Hairband
Rennet Powder
Moonwort Bulb
Cowpat
Plain Clothes
Soldier's Sword
Seed of Defence
Antidotal Herb
Red Mould
Medicinal Herb
Cowpat
Silk Robe
Silk Robe

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Amor Seco Essence


Bandit's Grass Skirt
Moonwort Bulb
Chimaera Wing
Wayfarer's Clothes
Copper Sword
Bunny Tail
Slime Earrings
Amor Seco Essence
Oaken Club
Chimaera Wing
Moonwort Bulb
Boxer Shorts
Plain Cheese
Bunny Tail
Chimaera Wing
Leather Hat
Cool Cheese
Plain Cheese
Gold Bracer
Amor Seco Essence
Giant Mallet
Plain Cheese
Amor Seco Essence
Wizard's Staff
Magic Water
Bunny Tail
Gold Bracer
Red Mould
Gold Bracer
Fresh Milk
Wing of Bat
Magic Beast Hide
Hairband
Templar's Uniform
Seed of Agility
Iron Lance
Plain Cheese
Giant Mallet
Plain Cheese
Slime Earrings
Short Bow

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-043-044-045-046-047-048-049-050-051-052-053-054-055-056-057-058-059-060-061-062-063-064-065-066-067-068-069-070-071-072-073-074-075-076-077-078-079-080-081-082-083-084-085-086-087-088-089-090-091-092-093-094-095-096-097-098-099-100-101-102-

Night Sneaker
Mummy Boy
Hell Hornet
Pan Piper
Slime Knight
Clockwork Cuckoo
Treeface
Kisser
Diemon
Walking Corpse
Fat Bat
Night Fox
Paprikan
Chimaera
Hood
Headhunter
Minidemon
Gorerilla
Mud Mannequin
Cannibox
Goodybag
Witch
Mummy
Cureslime
Restless Armour
Lost Soul
Phantom Fencer
Hipster
Rockbomb
Dieablo
Muddy Hand
Terror Tabby
Devilmoth
Buffalo Wing
Mumboh-Jumboe
Mum
Boh
Jum
Boe
Hunter Mech
Pink Pongo
Liquid Metal Slime
Mad Mole
Wailin' Weed
Garuda
Infernal Armour
Dragonthorn
Mars Rover
Peeper
Cockateer
Great Sabercat
Metal Slime Knight
Puppet Player
Spitnik
Bodkin Fletcher
Venom Wasp
Orc
Night Emperor
Treevil
Battle Beetle

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Moonwort Bulb
Bandana
Moonwort Bulb
Medicinal Herb
Slime Earrings
Iron Nail
Medicinal Herb
Waterweed Mould
Chimaera Wing
Antidotal Herb
Wing of Bat
Rapier
Red Mould
Chimaera Wing
Stone Axe
Medicinal Herb
Wing of Bat
Magic Beast Hide
Rock Salt
Iron Nail
Gold Bracer
Wizard's Staff
Turban
Medicinal Herb
Iron Shield
Holy Water
Leather Cape
Red Mould
Rock Salt
Gold Bracer
Medicinal Herb
Leather Whip
Antidotal Herb
Cowpat
Plain Cheese
Plain Cheese
Plain Cheese
Plain Cheese
Plain Cheese
Hunter's Bow
Giant Mallet
Seed of Agility
Medicinal Herb
Red Mould
Hairband
Iron Armour
Medicinal Herb
Iron Cuirass
Holy Water
Stone Hardhat
Medicinal Herb
Slime Earrings
Medicinal Herb
Boomerang
Antidotal Herb
Moonwort Bulb
Medicinal Herb
Wing of Bat
Strong Medicine
Templar's Shield

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Bunny Tail
Turban
Poison Moth Knife
Leather Kilt
Templar's Shield
Dagger
Strong Medicine
Red Mould
Magic Beast Hide
Chain Mail
Magic Beast Hide
Feathered Cap
Rapier
Hairband
Leather Cape
Scale Shield
Rockbomb Shard
Giant Mallet
Cypress Stick
Pot Lid
Prayer Ring
Garter
Scholar's Specs
Moon's Mercy
Iron Armour
Magic Water
Templar's Sword
Wing of Bat
Rockbomb Shard
Gold Ring
Strength Ring
Turban
Rennet Powder
Fresh Milk
Seed of Life
Leather Armour
Turtle Shell
Copper Sword
Steel Broadsword
Steel Broadsword
Magic Beast Hide
Elevating Shoes
Stone Hardhat
Coral Hairpin
Poison Moth Knife
Steel Broadsword
Thorn Whip
Chain Whip
Magic Water
Titan Belt
Magic Beast Hide
Kitty Shield
Scholar's Specs
Moon's Mercy
Hunter's Bow
Poison Needle
Iron Lance
Gold Ring
Yggdrasil Leaf
Iron Helmet

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-103-104-105-106-107-108-109-110-111-112-113-114-115-116-117-118-119-120-121-122-123-124-125-126-127-128-129-130-131-132-133-134-135-136-137-138-139-140-141-142-143-144-145-146-147-148-149-150-151-152-153-154-155-156-157-158-159-160-161-162-

Lump Shaman
Skeleton Soldier
Hawk Man
Tap Devil
Mushroom Mage
Redtail Hipster
Jumping Jackal
Gold Golem
King Slime
Iron Scorpion
Toxic Zombie
Lesser Demon
Volpone
Bomboulder
Skullrider
Hades Condor
Frogman
Mimic
Magic Dumbbell
Gargoyle
Magic Marionette
Notso Macho
Lump Wizard
Berserker
Bulldozer
Ghoul
Shade
Lethal Armour
King Cureslime
Hoodlum
Hocus Chimaera
Demonrider
Killer Moth
Jabberwockee
Jab
Ber
Kee
Woc
Silenus
Robo-Robin
Puppet Master
Death Scorpion
Jackal Ripper
Iron Rhino
Dancing Flame
Blood Mummy
Phantom Swordsman
Hackasaurus
Bone Baron
Swingin' Hipster
Orc King
Soulspawn
Gryphon
Golem
Fallen Priest
Dead Ringer
Living Statue
Freeze Fly
Dark Slime
Frostburn

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Red Mould
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Titan Belt
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Chimaera Wing
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Leather Cape
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Red Mould
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Wing of Bat
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Magic Beast Hide
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Gold Bracer
|_|
Slime Earrings
|_|
Iron Nail
|_|
Antidotal Herb
|_|
Red Mould
|_|
Leather Cape
|_|
Stone Hardhat
|_|
Medicinal Herb
|_|
Strong Medicine
|_|
Waterweed Mould
|_|
Iron Nail
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Red Mould
|_|
Strong Medicine
|_|
Iron Nail
|_|
Medicinal Herb
|_|
Holy Water
|_|
Kitty Shield
|_|
Cowpat
|_|
Antidotal Herb
|_|
Rennet Powder
|_|
Soldier's Sword
|_|
Amor Seco Essence |_|
Tough Guy Tattoo
|_|
Chimaera Wing
|_|
Copper Sword
|_|
Rennet Powder
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Special Medicine
|_|
Moonwort Bulb
|_|
Rock Salt
|_|
Antidotal Herb
|_|
Medicinal Herb
|_|
Magic Beast Hide
|_|
Iron Nail
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Chimaera Wing
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Antidotal Herb
|_|
Titan Belt
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Farmer's Scythe
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Bandit's Grass Skirt|_|
Bandana
|_|
Amor Seco Essence |_|
Dragon Scale
|_|
Iron Shield
|_|
Medicinal Herb
|_|
Magic Beast Hide
|_|
Moonwort Bulb
|_|
Chimaera Wing
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Rennet Powder
|_|
Magic Vestment
|_|
Chilly Cheese
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Stone Hardhat
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Cowpat
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Medicinal Herb
|_|
Magic Water
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Wizard's Staff
Steel Broadsword
Copper Sword
Devil's Tail
Waterweed Mould
Thorn Whip
Assassin's Dagger
Gold Ring
Slime Crown
Farmer's Scythe
Wayfarer's Clothes
Gold Bracer
Templar's Sword
Rockbomb Shard
Bandana
Eagle Dagger
Cool Cheese
Seed of Strength
Rapier
Steel Broadsword
Slime Earrings
Gold Bracer
Wizard's Staff
Iron Axe
Plain Cheese
Gold Ring
Wing of Bat
Heavy Armour
Yggdrasil Dew
Iron Axe
Magic Water
Cool Cheese
Antidotal Herb
Steel Broadsword
Iron Helmet
Iron Armour
Steel Broadsword
Iron Shield
Fur Hood
Iron Cuirass
Dancer's Costume
Poison Needle
Assassin's Dagger
Iron Helmet
Spicy Cheese
Red Mould
Magic Water
Dragon Dung
Holy Lance
Spangled Dress
Long Spear
Elfin Elixir
Razor Wing Boomerang
Titan Belt
Steel Scythe
Scholar's Specs
Ruby of Protection
Dragon Dung
Magical Hat
Chilly Cheese

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-163-164-165-166-167-168-169-170-171-172-173-174-175-176-177-178-179-180-181-182-183-184-185-186-187-188-189-190-191-192-193-194-195-196-197-198-199-200-201-202-203-204-205-206-207-208-209-210-211-212-213-214-215-216-217-218-219-220-221-222-

Hellhound
Troll
Ice Queen
Abominape
Beelzebuzz
Killing Machine
Icikiller
Shadow
Metal King Slime
Frost Wyvine
Elysium Bird
Dragurn
Smacker
Zombie Gladiator
Stone Golem
Dark Condor
Mucho Macho
Dark Skeleton
Dark Marcarbour
Tyrantosaurus
Demon Thunderer
Dark Star
Dark Minister
Grim Rider
Dark Sea-Diva
War Gryphon
Dark Turkey
Heligator
Dark Dullahan
Killer Croaker
High Roller
Darkodile
Cyclops
Bloody Hand
Snapdragon
Buffalogre
Mohawker
Archdemon
Bobonga
Caped Caperer
Claws
Boss Troll
Mimic King
Fowlfighter
Dullahan
Gigantes
Frou-Frou
Stone Guardian
Wight Priest
Hell Gladiator
Dark Moth
Dark Gryphon
Dark Sabercat
Hell Hopper
Dark Devildog
Heavy Hood
Hellstalker
Silhouette
Democrobot
Head of State

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Medicinal Herb
Tough Guy Tattoo
Fishnet Stockings
Giant Mallet
Cowpat
Iron Cuirass
Titan Belt
Bronze Knife
Slime Crown
Dragon Scale
Eagle Dagger
Dragon Dung
Moonwort Bulb
Battle Axe
Strong Medicine
Chimaera Wing
Strong Medicine
Moonwort Bulb
Strong Medicine
Dragon Scale
Devil's Tail
Medicinal Herb
Leather Cape
Holy Lance
Waterweed Mould
Chimaera Wing
Garter
Hairband
Antidotal Herb
Waterweed Mould
Leather Hat
Hairband
Amor Seco Essence
Medicinal Herb
Thorn Whip
Red Mould
Waterweed Mould
Rockbomb Shard
Dragon Dung
Boxer Shorts
Iron Helmet
Special Medicine
Iron Nail
Garter
Leather Cape
Amor Seco Essence
Magic Beast Hide
Rock Salt
Magic Vestment
Hades' Helm
Rennet Powder
Bunny Tail
Leather Hat
Moon's Mercy
Iron Headgear
Velvet Cape
Magic Water
Rennet Powder
Seed of Magic
Soft Cheese

|_| Magic Beast Hide


|_| Sledgehammer
|_|Staff of DivineWrath
|_| Chilly Cheese
|_| Dragon Dung
|_| Steel Broadsword
|_| Poison Moth Knife
|_| Iron Mask
|_| Orichalcum
|_| Chain Whip
|_| Ruby of Protection
|_| Dragon Scale
|_| Waterweed Mould
|_| Steel Broadsword
|_| Rockbomb Shard
|_| Wing of Bat
|_| Magical Hat
|_| Bronze Shield
|_| Yggdrasil Leaf
|_| Iron Axe
|_| Wizard's Staff
|_| Edged Boomerang
|_| Saint's Ashes
|_| Magical Hat
|_| Leather Cape
|_| Spicy Cheese
|_| Dream Blade
|_| Scale Armour
|_| Zombie Mail
|_| Bandana
|_| Prayer Ring
|_| Scale Armour
|_| Giant Mallet
|_| Gold Ring
|_| Spiked Steel Whip
|_| Iron Cuirass
|_| Iron Shield
|_| Battle Fork
|_| Fresh Milk
|_| Devil's Tail
|_| Assassin's Dagger
|_| Premium Mould
|_| Seed of Wisdom
|_| Bastard Sword
|_| Steel Shield
|_| Elfin Elixir
|_| Dragon Scale
|_| Mighty Armlet
|_| Rune Staff
|_| Platinum Sword
|_| Saint's Ashes
|_| Saint's Ashes
|_| Saint's Ashes
|_| Elevating Shoes
|_| Life Bracer
|_| Pirate's Hat
|_| Demon Whip
|_| Saint's Ashes
|_| Gold Nugget
|_| Thinking Cap

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-223-224-225-226-227-228-229-230-231-232-233-234-235-236-237-238-239-240-241-242-243-244-245-246-247-248-249-250-251-252-253-254-255-256-257-258-259-260-261-262-263-264-265-266-267-268-269-270-271-272-273-274-275-276-277-278-279-280-281-282-

Body Politic
Right Wing
Left Wing
Pandora's Box
Wight King
Invisible Swordsman
Hellspawn
Belial
Solaris
Great Troll
Unholy Bishop
Hell's Gatekeeper
Crocodog
Khalamari Kid
See Urchin
Man o' War
Yabby
King Kelp
Wild Boarfish
Anchorman
See Angel
Squid Kid
Crayzee
Eveel
Merman
King Squid
Octavian Sentry
Pigmalion
Sea Dragon
Foul Anchor
Poison Eveel
Siren
Merking
Seasaur
Octavian Pirate
Riptide
Tentacular
Abyss Diver
Geyzer
Khalamari
Tortured Soul
Trap Box
Don Mole
Soul Mole
Argon Lizard
Great Argon Lizard
Dhoulmagus
Dhoulmagus
Evil Jessica
Captain Crow
Red Horn
Blue Fang
Empyrea
Gemon
Evil Sir Leopold
Marcello
Servant of Darkness
Statue of (Hero)
Statue of Yangus
Statue of Jessica

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Hard Cheese
|_|
Chunky Cheese
|_|
Highly-Strung Cheese|_|
Recovery Ring
|_|
Saint's Ashes
|_|
Dark Robe
|_|
Nook Grass
|_|
Tough Guy Tattoo
|_|
Moonwort Bulb
|_|
Medicinal Herb
|_|
Spangled Dress
|_|
Platinum Mail
|_|
Leather Shield
|_|
Waterweed Mould
|_|
Medicinal Herb
|_|
Moonwort Bulb
|_|
Boomerang
|_|
Waterweed Mould
|_|
Antidotal Herb
|_|
Tough Guy Tattoo
|_|
Amor Seco Essence |_|
Pointy Hat
|_|
Edged Boomerang
|_|
Antidotal Herb
|_|
Medicinal Herb
|_|
Leather Whip
|_|
Iron Helmet
|_|
Antidotal Herb
|_|
Dragon Scale
|_|
Iron Lance
|_|
Medicinal Herb
|_|
Coral Hairpin
|_|
Antidotal Herb
|_|
Dragon Scale
|_|
Iron Shield
|_|
Dagger
|_|
Medicinal Herb
|_|
Waterweed Mould
|_|
Seed of Strength

Magic Armour
Bastard Sword
Power Shield
Orichalcum
Skull Ring
Rusty Old Sword
Cloak of Evasion
Battle Fork
Seed of Skill
Seed of Skill
Velvet Cape
Ruinous Shield
Seed of Skill
Oaken Club
Bandit's Grass Skirt
Plain Cheese
Scale Shield
Coral Hairpin
Scale Shield
Assassin's Dagger
Bunny Tail
Dancer's Costume
Turtle Shell
Snakeskin Whip
Scale Armour
Strong Medicine
Long Spear
Waterweed Mould
Scholar's Specs
Farmer's Scythe
Snakeskin Whip
Wizard's Staff
Medicinal Herb
Mercury's Bandana
Iron Lance
Scale Armour
Full Moon Ring
Spicy Cheese

Gold Rosary
Venus' Tear

_
|_| Argon Heart
|_| Great Big Argon Heart
_
|_|
|_|
|_|
|_|
|_|

Pirate's Hat
Strong Medicine
Strong Antidote
Seed of Magic
Seed of Skill

_
|_| Hades' Helm

_
|_| Seed of Strength
|_| Seed of Wisdom

_
|_| Mirror Armour

|_|
|_|
|_|
|_|
|_|
|_|
|_|
|_|
|_|
|_|
|_|
|_|
|_|

-283-284-285-286-287-288-289-290-291-292-293-294-295-

Statue of Angelo
_
Megalodon
|_|
Ruin
|_|
Rhapthorne
Rhapthorne
Lord of the Dragovians _
Vermillion Dragon
|_|
Emerald Dragon
|_|
Silver Dragon
|_|
Golden Dragon
|_|
Darksteel Dragon
|_|
Divine Dragon
|_|
Ultimate Dragon
|_|

Yggdrasil Dew
Orichalcum

Seed
Seed
Seed
Seed
Seed
Seed
Seed

of
of
of
of
of
of
of

skill
skill
skill
skill
skill
skill
skill

-------------------------------------------------------------------------------Section 5: Item Lists and Alchemy Requirements


-------------------------------------------------------------------------------In here you will find a listing of all the items in the game as well as how
you will be able to get them, this list is moreso for planning your own changes
to my list more easily and so that you know which items can be sold without
worry of having gotten rid of a unique item you may want or a hard to come by
item for an alchemy formula. Story related items are not mentioned here as this
is a 100% completion guide and it's pretty hard to get to the end of the game
without the story items :P. I keep Falcon Blades as they offer higher potential
damage at the very end of the gamefor those confused.
R
D
B
F

=
=
=
=

Recipe
Dropped by some enemy
Bought
Found in the game as a treasure as well as how many, this includes constant
boss drops
Possible Best Equipment

Hero
Dragovian King Sword
Hero Spear
Metal Wing Boomerang
Uber Falcon Blade
Dragovian Helm
Metal King Armour
Metal King Shield
Goddess Ring
Dragovian Armour

R
F1
R
R
F1
R
R
R
F1

Yangus
Flail of Destruction
Heavy Hatchet
King Axe
Megaton Hammer
Metal King Armour
Metal King Helm

F1
B
R
R
R
F1

Metal King Shield


Goddess Ring

R
R

Jessica
Gringham Whip
Liquid Metal Sword
Magical Mace
Uber Falcon Blade
Metal King Armour
Sun Crown
Metal King Shield
Goddess Ring

B
R
BF1
R
R
R
R
R

Bunny Ears
Bunny Suit
Dangerous Bustier
Dancer' Costume
Divine Bustier
Fishnet Stockings
Magic Bikini
Jessicas Outfit

R
RF1
F2
BDF1
R
F1
B
F1

Angelo
Liquid Metal Sword
Magical Mace
Odin's Bow
Uber Falcon Blade
Metal King Armour
Phantom Mask
Metal King Shield
Goddess Ring

R
BF1
R
R
R
R
R
R

-------------------------------------------------------------------------------Items used in Alchemy, Top Equipment or Dodgy Dave


-------------------------------------------------------------------------------In here I will also mention how many of each item is required for completion
of all alchemical formulae so that you end up with the equipment listed above.
Agility Ring x8
RBF3
Amor Seco Essence x4
RBDF1
Angel's Robe
R
Antidotal Herb x4
BDF6
Assassin's Dagger
RDF1
Bandana x7
BDF1
Bandit Axe
RF1
Bandit Mail
RB
Bandit's Grass Skirt x3 BDF2
Bastard Sword
BD
Battle Axe
BD
Battle Fork
DF1
Boomerang
BDF1
Boxer Shorts x2
RDF2

Bronze Knife x6
Bronze Shield
Bunny Tail x2
C-C-Cold Cheese
Chain Mail
Chain Whip
Cheiron's Bow
Chilly Cheese x2
Chimaera Wing
Cloak of Evasion x2
Cold Cheese x3
Conqueror's Axe
Cool Cheese
Coral Hairpin
Cowpat x3
Crimson Robe
Cured Cheese
Cypress Stick x6
Dagger
Dancer's Costume x3
Dangerous Bustier x2
Dark Robe
Demon Whip
Devil's Tail x14
Dragon Dung x2
Dragon Scale x8
Dragonsbane
Dragovian Sword
Dream Blade
Double-Edged Sword
Eagle Dagger
Edged Boomerang x2
Elevating Shoes
Eros' Bow x2
Falcon Blade x3
Fallen Angel Rapier x2
Farmer's Scythe x2
Feathered Cap x3
Fishnet Stockings x2
Flame Shield
Flametang Boomerang
Flowing Dress
Fresh Milk x7
Full Moon Ring
Full Plate Armour
Fur Poncho
Garter x2
Giant Mallet
Goddess Shield
Gold Bracer x5
Gold Nugget x4
Gold Ring x7
Gold Rosary x4
Golden Axe x2
Golden Tiara
Great Bow
Hades' Helm x2
Hairband
Happy Hat
Heavy Armour

BDF2
RBDF1
BDF4
R
RBDF2
BD
RF1
RDF1
RBDF7
BDF2
RF1 (Make 2)
F1
RDF2
BD
DF4
R
RF3
BDF3
BDF1
BDF1
F2
RDF1
RDF1
BDF3
BDF4
DF5 (Dropped by Many Dragon-types)
B
F1
BD
RF1
BDF1
BDF1
RD
R (Make 2)
B
R (Make 2)
BDF1
RDF2
DF1 (Dropped by Ice Queens)
RB
RF1
B
BDF36
RD
B
RF1
DF3
BDF1
R
BDF3
DF3 (Dropped by Democrobot)
BDF2
BF2
R (Make 2)
R
B
RDF1
BDF3
RF1
BD

Holy Silver Rapier x2


Holy Talisman x2
Holy Water x6
Hunter's Bow x2
Icicle Dirk x2
Iron Axe x2
Iron Cuirass
Iron Headgear x2
Iron Helmet x2
Iron Lance
Iron Nail x3
Iron Shield x4
Leather Armour
Leather Hat x2
Leather Kilt
Leather Shield x2
Leather Whip x2
Lesser Panacea
Life Bracer x2
Light Shield x2
Liquid Metal Armour x4
Liquid Metal Sword x4
Long Spear
Magic Armour
Magic Beast Hide x7
Magic Shield x3
Magic Vestment
Magic Water x5
Magical Hat x3
Magical Mace x3
Magical Skirt
Medicinal Herb x27
Mercury's Bandana x3
Metal King Shield x4
Metal King Spear
Meteorite Bracer x3
Mighty Armlet x4
Miracle Sword
Mirror Shield x4
Mithril Helm x2
Moon's Mercy
Moonwort Bulb x6
Mystifying Mixture
Nook Grass x2
Orichalcum x21
Partisan x2
Plain Cheese x5
Plain Clothes x2
Platinum Mail
Pointy Hat
Poison Moth Knife x2
Poison Needle x4
Pot Lid
Power Shield
Prayer Ring x12
Premium Mould x4
Razor Wing Boomerang
Recovery Ring x6
Red Mould x4
Reinforced Boomerang

RBF1
R (Make 2)
RBDF7
2RBD
F2
RBDF1
RBD
BDF1
BDF1
RBD
DF2 (Dropped by several Iron or Material Monsters)
BDF1
RBD
BDF2
2RBDF1
RBDF1
RDF2
RF3
RD (Make 2)
BF1
BF1
R (Make 4)
RBD
RBD
DF1 (Dropped by Many Monsters)
RB
BF1
RBDF10
BDF1
BF1
R
BDF14
RD (Make 3)
R
F1
RF1 (Make 2)
RDF2 (Make 2)
F1
B
RB
RD
BDF3
2RF1
DF9
DF6 (Dropped by Metal King Slime and Pandora's Box)
B
2RDF10
BDF4
RD
RBD
BDF1
BD
BDF1
RBDF1
RBDF3
RBDF4
RBD
RDF1 (Make 5)
BDF4
R

Rennet Powder x2
Ring of Awakening
Ring of Clarity
Ring of Immunity x2
Ring of Truth
Robe of Serenity
Rock Salt x4
Rockbomb Shard
Rose-Root
Rose Wort
Ruby of Protection x5
Ruinous Shield x5
Rune Staff x3
Rusty Old Sword x4
Sage's Robe
Saint's Ashes x18
Sandstorm Spear x2
Scale Shield
Scholar's Cap x2
Scholar's Specs x2
Scorching Cheese
Scourge Whip
Seed of Agility
Seed of Defence
Seed of Life x5
Seed of Magic x2
Seed of Strength x3
Seed of Wisdom
Shimmering Dress x3
Short Bow
Silk Bustier
Silver Mail x4
Silver Platter x4
Silver Tiara
Slime Crown x8
Slime Earrings
Skull Helmet x3
Skull Ring
Snakeskin Whip
Sorcerer's Ring
Spangled Dress x3
Special Medicine x6
Spicy Cheese x2
Steel Scythe x2
Steel Shield x2
Stone Axe
Stone Hardhat x2
Strength Ring x5
Strong Antidote x2
Strong Medicine x11
Sun Crown x3
Super Spicy Cheese x2
Swallowtail
Templar's Shield
Templar's Sword
Templar's Uniform
Thanatos' Shield
Thief's Key
Thinking Cap
Titan Belt x2

BDF8
R
RF1
R (Make 2)
RF1
R
DF9
BDF1
2RF1
2RF1
RBDF2
RDF1 (Dropped by Hell's Gatekeeper)
BDF1
RDF1 (Dropped by Invisible Swordsman)
RF1
BDF5
R (Make 2)
RBDF1
R (Make 2)
RBDF1
R
R
DF8
DF12
DF16
DF14
DF13
DF7
R (Make 3)
BD
B
B
BF1
RBF1
DF2 (Dropped by King Slime and Metal King Slime)
BDF1
RF2
RDF1
RD
R
BDF1
RDF2 (Make 4-6)
RDF1
BD
BDF1
RBDF1
RDF1
RDF2 (Make 3)
RDF1
RDF2 (Make 9-11)
R (Make 3)
2RF1
B
RDF1
DF1
RDF1
RF1
R
RBD
RBDF2

Tough Guy Tattoo x4


Uber Double-Edge
Uber War Hammer
War Hammer
Waterweed Mould x7
Wayfarer's Clothes x2
White Shield
Wing of Bat x7
Wizard's Staff x2
Yggdrasil Dew x3
Yggdrasil Leaf x3
Zombie Mail
Zombiesbane x2

BDF1
R
R
B
BDF4
RBDF3
2R
DF1 (Dropped by Many Monsters)
BDF2
RDF5
BDF5
2RDF1
B

-------------------------------------------------------------------------------Items not used in Alchemy, Top Equipment or Dodgy Dave


-------------------------------------------------------------------------------Angel Cheese
Bardiche of Binding
Big Boss Shield
Blizzard Blade
Bone Shield
Bronze Armour
Bronze Helmet
Catholicon Ring
Chunky Cheese
Copper Sword
Dancer's Mail
Demon Spear
Dragon Mail
Dragon Robe
Dragon Shield
Dragon Slayer
Dragontail Whip
Dragovian Shield
Elfin Elixer
Falcon Knife
Flail of Fury
Fur Hood
Gigant Armour
Gospel Ring
Great Helm
Greater Panacea
Hard Cheese
Hell Saber
Hell Scythe
Hermes' Hat
Highly Strung Cheese
Holy Lance
Ice Shield
Imp Knife
Iron Armour
Iron Mask
Kitty Shield
King Axe
Lady's Ring
Leather Cape
Leather Dress
Lightning Staff

RF3
F1
F1
RB
F1
RB
R
R
RDF1
BDF1
R
R
RB
F1
RBF1
R
R
F1
RDF6
RB
F1
RBD
RB
F1
B
2R
RDF1
F1
RB
R
RDF4
RBD
RB
R
BDF1
BDF1
DF1
RB
F1
BDF1
RB
F1

Magma Staff
Mercury's Rapier
Mild Cheese
Mirror Armour
Moon Axe
Oaken Club
Ogre Shield
Pirate's Hat
Platinum Headgear
Platinum Sword
Posh Waistcoat
Princess's Robe
Raging Bull Helm
Rapier
Sacred Armour
Sage's Stone
Saintess Shield
Scale Armour
Seed of Skill
Shamshir of Light
Silk Robe
Silver Cuirass
Silver Shield
Sledgehammer
Soft Cheese
Soldier's Sword
Special Antidote
Spike Armour
Spiked Steel Whip
Staff of Antimagic
Staff of Divine Wrath
Staff of Resurrection
Steel Broadsword
Sword Breaker
Thorn Whip
Timbrel of Tension
Turban
Turtle Shell
Uber Miracle Sword
Velvet Cape
Zombie Slayer

R
RB
RF4
RD
RF1
DF2
F1
DF1
B
DF1
F1
R
R
BDF1
F1
RF1
R
RBD
DF7
R
BDF1
RB
RF1
DF1
RD
DF1
2RF2
R
BD
RF1
DF1
RB
BDF1
B
BD
R
RBDF1
BD
R
BD
R

-------------------------------------------------------------------------------Accreditations and Apologies


-------------------------------------------------------------------------------In creation of this guide to make sure I missed as little as possible, I
built the item locations lists using the Side Quest FAQ/Item Checklist by
HugDaddy (Adam G.) as a template correcting any discrepencies between what I
found and what was listed as well as using Red Scarlets FAQ/Walkthrough if I
was unable to find the location of an item listed as well as for the monster
drop list which I am still attempting to complete and confirm on my own file.
I was told by Adam that my first posted FAQ lacked accreditation and I
sincerely apologize for having lost it in earlier versions. It took 6 seperate
submissions to GameFAQs before I was accepted. Initially all I had was section
5 and eventually had to play through the game once more and turn it into a
complete (albeit non-detailed) walkthrough before it was accepted and in these
many version changes I may have deleted the accreditations when I pasted in the

final section. I do believe in credit where credit is due, both good and bad
and so I admit that I made a mistake and missed out on crediting them when I
was finally accepted and that they had done the work, and done it well, long
before I followed in their footsteps.
-------------------------------------------------------------------------------Credits
-------------------------------------------------------------------------------Thanks to an unknown person who e-mailed me telling me that I had missed a
chest between Alexandria and Port Prospect. I would name you however like the
lazy bum that I am, I did not move your e-mail from the junk folder (heavy
filter, 95% junk mail and too lazy to delete 30 a day manually) before it was
automatically deleted. Should you care to be named e-mail me again and I will
do it properly next time. Thank you also for sending me sites featuring both
a monster location list and a treasure map, I only have the image locations so
I cannot accredit those who made them unless they name themselves or are named
by others, but here are the links.
http://img20.imageshack.us/img20/144/treasuremap6vy.jpg
http://img406.imageshack.us/img406/7664/monstermap4tr.jpg
Thanks to Leah Devulder for telling me about a Holy Water I somehow missed in
the Woodsmans Hut as well as Fresh Milk from cows by the Riverside Chapel, Red's
house, the Chapel of Autumn, on the hill leading up to Empycchu and behind
Minnie's Castle. I somehow missed those 2 items and one of those milks but
completely neglected the other milks. Luckily cows are still there to confirm
that I am a tard.
I was also told about some of the aforementioned items by Jenny L, Nate
Railsback and Phil Watkins. Mostly the treasure by Red's but also a few of the
cows. That'll teach me for not updating for nearly a year. Hopefully that covers
all the treasure however and that section will not need updating beyond
locations of treasures within towns which is reserved for my next playthrough.
This Walkthrough is Copyright Dustin Friesenhan (Dunatis2000) who can be
contacted at dunatis@hotmail.com for permissions to post this guide or reporting
of errors in the guide.

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