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character

class
race
patron deity/religion

player
level
alignment

origin
reputation

residence

ABILITY SCORES
score

temp
score

mod

Vitality
HIT
Injuries
POINTS
Wounds

temp
mod

STRENGTH
DEXTERITY
CONSTITUTION
INTELLIGENCE
WISDOM
CHARISMA

max
hits
max

max
nonlethal hits

o disabled

o staggered

only 1 move or std action


move at half-speed

current
dmg
dying
o reduction
fail save >5 = dead

ARMOR

armor shield

10

healing
reserve
points
rate

save = stable
die make
type(s)
make
save >10 = disabled

ARMOR
=

only 1 move or std action


move at half-speed

current
unconscious
o current

subdual
massive
dmgsave vs. dc 10
make fort
fail save <5 = dying
damage
threshold

dex

ac when
flat-footed
ac versus
touch attacks

modifiers
size natural misc 1 misc 2

miss chance

dex

max dexterity
bonus
armor check
penalty
arcane spell
failure

armor worn/additional modifiers

CLASS

spell resistance

Saving Throws
total

class base
2
3

fortitude
reflex
will

Initiative

modifiers
ability magic misc

total

con
dex

melee
ranged
grapple
flurry of blows

2nd

multiple attacks
3rd
4th
5th

misc

base

modified

speed

Attack Rolls

total

dex
dex

wis

class base
2
3

modifiers
ability size misc 1 misc 2

10

15

str

10

15

dex

10

15

str
str

additional modifiers

WEAPONS

weapon

notes

weapon

att bonus damage critical range type size

att bonus damage critical range type size

notes

weapon

att bonus damage critical range type size

notes

weapon

att bonus damage critical range type size

notes

weapon

att bonus damage critical range type size

notes

CHARACTER RECORD SHEET

action points

max ranks = lvl+3(/2)


class
skill total ability ranks misc 1 misc 2 misc 3

SKILLS
int
alchemy
appraise
appraise
dex*
wis
autohypnosis
balance
balance
animal
empathy

dex*
cha
balance
bluff
appraise
bluff
str*
cha
bluff
climb
climb
autohypnosis
str*
con
climb
concentration
balance
concentration


int)
concentration
craft
bluff
craft
( (

)con
craft
climb
decipher
diplomacy
( script
) int)
cha
int
disguise
concentration
decipher script
diplomacy


cha
int)
disable
escape
craft
diplomacy
artist
(device

cha
int
disable
forgery
disguisedevice
decipher
script

dex*
cha
escape
disguise
gather
diplomacy
artist
information

dex*
int
escape artist
forgery
heal
disable
device


int
forgery
hide
gather information
disguise


cha
intimidate
escape
gatherartist
handle
information
animal

cha
cha
wis
jump
forgery
handle
heal
animal

dex*
listen
heal information wis
hide
gather
dex*
cha
move
hide silently
intimidate
handle
animal

str*
cha
ride
intimidate
jump
heal


int)
(
)str*
search
jump
knowledge
hide

(
)) int)
knowledge
sense
innuendo
motive
)) int)
spot
knowledge (
intimidate
(
)) int)
survival
knowledge
intuit
direction
int)
(
) wis
swim
knowledge
listen
jump

dex*
wis)
use
listen
move
knowledge
rope
silently

(
dex*
dex)
move lock
open
knowledge
silently
(
dex)
open lock
perform
knowledge
( (
)cha
perform ( (
knowledge
))cha)
perform
listen
(
))cha)
wis)
perform
profession
move
silently
( (
))cha
wis)
profession
ride
open
lock

(
) dex
int)
psicraft
search
perform
(
dex
wis
ride pocket
sense
pick
motive
dex*
int)
sleight
search of
profession
hand
(
wis
int
spellcraft
sense motive
psicraft
dex*
wis
sleight
spot
read
lips
of hand
wis
int
spellcraft
survival
ride

str*
wis
spot
swim
scry

dex*
wis
survival
tumble
search
str*
cha
swimmagic
use
sense
motive
device

dex*
dex
spellcraft
tumble
use
rope
cha
use magic
spot

device
cha
use psionic
stabilize
self
device
dex
use rope
swim

tumble
use magic device
use psionic device
use rope
wilderness lore

int
int
dex*
cha
wis
dex*
int
cha
str*
cha
wis
dex*
str*
con
cha
con
int
str*
cha
int
con
cha
int
dex*
int
cha
int
int
cha
int
dex*
cha
cha
dex*
int
wis
int
dex*
cha
cha
int
dex*
cha
str*
int
cha
wis
dex*
cha
wis
dex*
cha
cha
str*
wis
cha
dex
dex*
str*
int
wis
wis
int
cha
wis
int
wis
wis
int
str*
str*
wis
int
dex*
int
dex
wis
dex*
int
dex
int
cha
dex
int
cha
wis
cha
dex*
cha
wis
dex
dex
wis
cha
int
dex*
dex
wis
dex*
wis
int
wis
int
dex*
int
wis
dex
wis
int
str*
int
wis
dex*
int
wis
str*
wis
cha
dex*
int
dex
wis
cha
con
cha
str
dex
dex*
cha
cha
dex
wis

denotes
be
* used
armor
untrained
check
penalty
check
* armor
applies
check
(double
penalty
for swim
applies
) (1
double
swim
can be
used skill
withcan
0 ranks

* armor
penalty
applies

per 5for
lbs.
of) gear
proficiencies

weapons: simple martial

armor: light medium heavy

shields

EQUIPMENT
item

location

wt

item

location

wt

current load

walk

hustle

Experience
run

= base speed = 2 base speed = 4 base speed


lift over head lift off ground push or drag

lifting
= max load

= 2 max load

= 5 max load

MONEY & GEMS

total experience

cp

xps needed for next level

sp

LANGUAGES

gp

movement

capacity

location

total weight carried

movement & lifting

load
light
medium
heavy

item

max dex enc pen run


normal normal normal
+3
3
4
+1
6
3

pp
gems

Special abilities & Feats

wt

spells

SPELLS,
SPELLS
powers
& Magic
& Magic
Items
Items

spell
spells
spellsbonus
bonus# spells
spell
level cost
save dc level
perknown
day spells
points known
points
00 0
0
1st
1st

2nd
2nd

3rd
3rd

4th
4th

5th
5th

6th
6th 11
7th
7th 13
8th
8th 15
9th
9th 17
spell save
dc mod

modifiers
ability
misc

= 10 +

school of specialization

prohibited schools

Psionics

power
points

bonus points
ability
misc

level

current power points

primary discipline

power save
dc mod

modifiers
ability
misc

= 10 +

powers
known

max power
level known

Turn Undead
total

cha

times/day

=3+

check

modifiers
level

misc

+ 2d6 =

damage

most powerful undead affected (hit dice)


0 or less

13

46

79

1012

level

1315

1618

1921

22+

+1

+2

+3

+4

HENCHMEN/ANIMAL COMPANIONS

name

race/class

hd/lvl

hp

init

spd

ac

atk

str dex con int wis cha

notes

name

race/class

hd/lvl

hp

init

spd

ac

atk

str dex con int wis cha

notes

name

race/class

hd/lvl

hp

init

spd

ac

atk

str dex con int wis cha

notes

name

race/class

hd/lvl

hp

init

spd

ac

atk

str dex con int wis cha

notes

CHARACTER DESCRIPTION
character name

age
birth date
height
hair
skin

description

sex
size
weight
eyes
handedness
character sketch

personality

character traits

character flaws

HONOR

bloodline

score

benefits

reputation

contacts/friends

bonus

enemies

alter
ego

notes

taint
taint
points

taint
modifier

quote(s)

Sanity

current
sanity

will

BACKGROUND & NOTES

date created

taint effects

dm/campaign

max
sanity

taint effects

dungeons & dragons character sheet v2.26 7/04 by patrick murphy a mad irishman production www.mad-irishman.net
dungeons & dragons is a registered trademark of wizards of the coast, inc. 2004 wizards of the coast, inc.