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Snapping Operations: Alt+s Edit > Redo Shift+z

Snap to curves c Edit > Repeat g


Snap to grids x [4] For Graph Editor Repeat command at mouse position Shift+G
Snap to points v Edit > Duplicate Ctrl+d
Move, Rotate, Scale Tool snapping j Playback Control: Edit > Duplicate with Transform Shift+D
Move, Rotate, Scale Tool relative snapping Move forward one frame Alt+. Edit > Group Crtl+g
Shift+J Move backward one frame Alt+, Edit > Parent p
Go to Next key . Edit > Unparent Shift+P
Painting Operations: Go to previous key , Edit > Cut Crtl+x
Flood with the current value Alt+f Turn Playback on/off Alt+v Edit > Copy Crtl+c
Turn Show Wireframe on/off Alt+a Go to Min Frame Alt+Shift+v Edit > Paste Ctrl+v
Turn Color Feedback on/off Alt+c
Toggle Reflection on/off Alt+r Hotbox Display: Selecting Objects & Components:
Artisan Paint Operation marking menu Hotbox Space Switching between Objevt and Component
u+LMB Default Hotbox Style [5] Alt+m Editing F8
Modify upper brush radius b Select Polygon and Subdivision Surface
Modify lower brush radius Shift+B [5] Zones and Menus Rows Vertices F9
Edit Paint Effects template brush settings Select Polygon and Subdivision Surface Edges
Ctrl+b Window and View Operations: F10
Modify Artisan brush Stamp Depth i Toogle Attribute Editor and Channel Box Select Polygon and Subdivision Surface Faces
Modify Max Displacement [1] m Crtl+a F11
Modify Value n Frame all in active panel a Select Polygon and Subdivision Surface UVs
Switch to pick colour mode / History Operations marking menu a+LMB F12
Select cluster mode [2] ' Frame All in all views Shift+A Select next intermediate onject Ctrl+i
Open Paint Effects panel 8 Frame selected in active panel f Select Polygon Vertex/Faces Alt+F9
Poly Brush Tool marking menu o+LMB Frame selected in all views Shift+F Shrink polygon selection region <
Poly UV Tool marking menu o+MMB Redo view change ] Grow polygon selection region >
Undo view change [
[1] Of Sculpt Surfaces and Sculpt Polygons Set keyboard focus to command line ` Traversing the Hierarchy:
Tool Set keyboard focus to numeric input line Walk up the current hierarchy Up arrow
[2] Of Paint Weights Tool Alt+` Walk down current hierarchy Down arrow
Help > Contents and Search F1 Walk left current hierarchy Left arrow
Tumble, Track or Dolly: Walk right current hierarchy Right arrow
Tumble Tool Alt+LMB Moving Selected Objects:
Track Tool Alt+MMB Move up one pixel Alt+Up arrow Tool Operations:
Dolly Tool Alt+RMB Move down one pixel Alt+Down arrow Complete current tool Return
Move left one pixel Alt+Left arrow Abort current tool ~
Display: Move right one pixel Alt+Right arrow Enter tool Edit mode Insert
Shading > Wireframe 4 Select Tool Shift menu+Q
Shaded display 5 Component marking Shift menu+Q+LMB
Shaded and Textured display 6 Modeling Operations: Select tool Alt+q
Lighting > Use All Lights 7 Display coarser Sub-d level Crtl+Up arrow Polygon marking menu Alt+q+LMB
Display Quality marking menu d+LMB Select/refine Sub-d component Crtl+Down Mask marking menu q+LMB
Low Quality Display setting 1 arrow Move tool w
Medium Quality Display setting 2 Convert poly selection to Vertices Crtl+F9 Move tool marking menu w+LMB
High Quality Display setting 3 Convert poly selction to Edges Crtl+F10 Rotate tool e
Covert poly selection to Faces Crtl+F11 Rotate tool marking menu e+LMB
Displaying Objects (show, hide): Convert poly selction to UVs Crtl+F12 Scale tool r
Display > Hide > Hide Selection Ctrl+h Scale tool marking menu r+LMB
Display > Show > Show Last Hidden File Operations: Show manipulator tool t
Ctrl+Shift+H File > New Scene Ctrl+n Select last used tool [3] y
Display > Hide > Hide Unselected Objects File > Open Scene Ctrl+o Snap Move, Rotate, Scale tool j
Alt+h File > Save Scene Ctrl+s Increase manipulator size = or +
Show > Isolate Select > View Selected File > Exit Ctrl+q Decrease manipulator size -
Shift+I
Selecting Menus: [3] Excluding Select, Move, Rotate and Scale
Show/Hide main menu bar Ctrl+m
Animation Operations: Show/Hide panel menu bar Shift+m
Animate > Set key s Menu Set marking menu h+LMB
Insert Keys tool [4] i Show Animationmenu set F2
Keyframe marking menu Shift+S+LMB Show Modeling menu set F3
Tangent marking menu Shift+S+MMB Show Dynamics menu set F4
Set key for Rotate Shift+E Show Rendering menu set F5
Ser key for Scale Shift+R
Set key for Translate Shift+W Edit Operations:
Cycle handle stiky state (for IK handles) Edit > Undo z or Ctrl+z

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