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The theme I chose to focus my unit is pollution. Integrated into the unit is the teaching of
multiplication. This assignment focuses on locating resources for teaching different
multiplication concepts and skills.
The following simulations and games all revolve around different multiplication concepts
and skills- Basic multiplication, estimating distance, estimating ratio, and multiplication
of fractions.
I used explanations, screenshots, and analyses of the simulations and games in order
to examine their applicability in the teaching of multiplication to a group of 5 th graders.
The user changes the expression by changing the number of groups (leaves at top
left) or the number of critters (Critters at the top) per group.
Users also have the option of displaying the numbers added as well as the solution, by
checking the Show multiplication box.
Lastly, it is also possible to change the critters displayed by choosing a critter from the
drop-down menu.
Once the user continues, the next screen contains instructions at the top of the actual
game, which indicate the required starting and ending points to measure (for example,
Try measuring the distance from New Orleans to Los Angeles).
The user can use a measuring block (yellow; equal to 500KM) to begin measuring, and
use a line (red) to mark where the end of the 500KM line is. The user then follows this
procedure as she continues to measure the distance until the marks reach the final
destination. Finally, the user is supposed to estimate the distance and to record it at the
bottom left.
If the user enters a correct estimate, a Great Measuring pop-up appears, and the
directions instruct the user to choose a new destination to measure (or reset and start
again).
Additional feature:
There is a convenient show me button (at the bottom) that shows how the
measurement takes place (using a block, a line, a block, a line, and so on until problem
is solved).
This game offers an excellent way to learn how to estimate and measure distances. It is
simple to understand, and can be used in a variety of ways to suit different age groups
(I estimate from 2nd grade to beginning 5th grade).
I can see my students using this game to improve their measurement and estimation
skills. In order to work on multiplication skills, I would add another simple step (or vary
the games rules) and have students estimate the distance without using the measuring
tools. This way, they use their multiplication skills by multiplying 500 by different
numbers.
Estimation Game
This game helps the user to improve her estimation skills through guessing how many
times a certain shape (2D or 3D) fits into a bigger version of the same shape. The
exercises are:
- Ratio of length for lines.
- Ratio of areas for circles and squares.
- Ratio of volume for cubes and spheres
The user can choose to play or to practice. If choosing to play, there are three levels,
which include:
Level 1: Lines only.
Level 2: Lines and 2D objects.
Level 3: All objects.
In each level there is a score, time, and an average correct answers / time. A correct
estimate is a varying factor for each level question (answers within 1.3 to 2.0 factors).
CORRECT ANSWER
INCORRECT ANSWER
At the end of the game (when the player gives up), statistics are shown, which
indicate the level, score/time, number of estimates, percent of answers that were under
and over the correct answer, and the average accuracy rate.
It was quite fun to play the game in all three levels. The leveling system seems correct,
and the game is very easy to navigate. The appropriate ages for playing this game can
vary- I predict it can be from 1st grade up to 6th grade (or even higher). It can be
beneficial for students ability to estimate, as well as to work on their spatial awareness
skills.
In terms of applicability to my students and my chosen theme (Multiplication), I think this
game can serve as an excellent warm up and/or practice activity, but a discussion
should take place in order to ensure students are aware of, and develop, appropriate
estimation skills.
Multiplying Fractions
This simulation explains how to multiply fractions using the area model (up to 3x3
wholes).
The user can change the area of the both fractions (purple and salmon colors) using the
cursor (to move the lines), and by dragging the two horizontal lines the user can change
the denominators. The area covered can be viewed in order to find the product.
The user can also show the fraction model and the calculation by ticking the two boxes
in the left pane.
This simulation does a good job explaining multiplication of fractions using the area
model. It takes a couple of minutes to understand what each functionality does, but the
different functionalities available assist the user by enabling her to manipulate both the
fractions and the information available for viewing.
This simulation would be appropriate for 5th-7th grade students.
I can see this simulation being used in the early stages of teaching multiplication of
fractions. It is important for students to have a visual as well as a way to see what
different fractions look like, and what it means to multiply fractions.
measure the amounts of paper used. Finally, they think of solutions for the
problem.
This activity can be used when learning about land pollution and the 3 Rs. In
Math, students can estimate how much junk mail will be received in a year or a
lifetime, work with how much of the junk mail is actually being used, etc.