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Abstract
Author Keywords
Physical Computing; Performance; Critical Making;
UbiComp; Ethology; Interspecies Interaction
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UbiComp '13, Sep 08-12 2013, Zurich, Switzerland
ACM 978-1-4503-2215-7/13/09.
http://dx.doi.org/10.1145/2494091.2501084
Research Summary
Introduction
My research seeks to investigate the role of digital
media in field Ethology. Under the concept of Digital
Figure 1 - Chart derived from interviews with Ethological Scientists depicting the typical intersection of their workflow with Digital
Technology ("Digital Tools") and the proposed Digital Media approach which seeks to complement the entire workflow, particularly the
beginning and endpoints to their process which are typically not as involved with technology.
Critical Making
Critical Making is the concept of learning through the
creation and use of ones own tools [3]. This crafting
and material experimentation brings forth unforeseen
tacit and experiential knowledge concerning the tools
environment, abilities, and interactions. Context-driven
tool-making has been a significant feature in ethology
from Tinbergens pine-cone experiments with
Philanthus wasps [4], to using army-ants as
Aphaenogaster colony extraction devices [5]. In fact,
the Naturalism concept of my framework derives from
ethologys foundations in 19th and early 20th century
natural history which promoted the value of situated
experimentation within the natural world [6]. Scientists
like Tinbergen lend credence to the seemingly romantic
notions of the wandering naturalist:
I believe strongly in the importance of natural or
unplanned experiments. In the planned experiment all
one does is to keep a few more possible variables
constant; but it is amazing how far one can get by
critically selecting the circumstances of one's natural
experiment Also an extremely valuable store of
factual knowledge is picked up by a young naturalist
References
PhD Program
Digital Media Ph.D. at Georgia Tech
Began: August 2011
Passed all Qualifying exams: May 2013
Expected completion: May 2015
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Advisors
The research is primarily advised by Dr. Michael Nitsche
at Georgia Tech who works tirelessly with me on this
research to find ways to synthesize the manifold
approaches from the worlds of performance,
architecture, design, and HCI. The work is also
gratefully co-advised by several committee members
from various fields: Carl DiSalvo (Design Georgia
Tech), Stephen Pratt (Behavioral Ecology - ASU),
William Wcislo (Behavioral Ecology Smithsonian), and
Ian Bogost (Media and Philosophy Georgia Tech).
Collaborators
My research would also not function without the
participation of numerous animal scientists at the
Smithsonian Tropical Research Institute. In particular,
Peter Marting, and Antonia Hubancheva, function as my
first official scientific collaborators combining critical
making and performance with their research.
Acknowledgements
My research is primarily self-funded through design and
achievement awards, such as the Instructables Grand
Prize Design Challenge, and Georgia Techs Ivan Allen
Legacy Award.