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GENERAL MISSIONS
MISSION
DESCRIPTION
PAGE
All-Out Defense
366
369
Demolition/Breach
Escape
On the Offensive
370
371
372
Scout
375
377
Sentimental Value
380
Supply Raid
Damage Report
Disposal
381
386
387
399
Advanced Medicine
401
Call-to-Arms
405
Foraging
Slaughter
Fishing
WK, 72
WK, 72
WK, 73
WK, 73
WK, 74
WK, 74
WK, 75
WK, 77
WK, 78
FCF1, 27
FCF1, 27
Game Night
The Death Trap
Scour
FCF1, 31
FCF1, 31
FCF1, 32
Shopping
FCF1, 33
Showdown
FCF1, 33
FCF1, 37
FCF1, 38
FCF1, 39
FCF2, 21
Catfishing
Uplink
FCF3, 10
Satellite Uplink
FCF3, 11
Siphon Fuel
FCF3, 19
Cleanse Infestation
ODS, 149
Data Retrieval
ODS, 149
Escort
ODS, 149
Mission Briefing
ODS, 149
Repair Damage
ODS, 150
WK, 78
FCF3, 9
MANUFACTURE MISSIONS
MISSION
DESCRIPTION
PAGE
402
403
404
Make Flamethrower
407
Molotov Cocktail
408
DESCRIPTION
PAGE
Beacon
Crows Nest
Firing Range
384
385
387
Fortify
390
Pet Zombie
Rec Room/Dojo/Gym
Tripwire Alarms
Sanctuary
Workshop
Foxhole/Dugout
Kennel/Pen
Tree Hammer
Pitfalls
Spear Trap
Tree Snares (Large)
Tree Ledge
Post Your Colors
Sanitary Shower
Moat
Security Cameras
Medical Bay
Bicycle Generator
Secret Exit
The Safehouse
Stables
Motor Pool
391
393
396
398
400
WK, 80
WK, 80
WK, 81
WK, 81
WK, 82
WK, 82
WK, 83
FCF1, 34
FCF2, 21
FCF2, 23
FCF2, 25
FCF2, 26
FCF2, 27
FCF2, 28
FCF2, 29
FCF3, 15
FCF 007
DESCRIPTION
Add armor plating to a Vehicle.
Make repairs to damage on a Vehicle.
Creative weapon additions to a Vehicle.
Side Melee Upgrade to a Vehicle.
Front Melee Upgrade to a Vehicle.
Special defensive based explosives on a Vehicle.
Front or Rear Melee Upgrade to a Vehicle.
Front Melee Upgrade to a Vehicle.
Homemade aircraft transport.
Larger homemade aircraft transport.
PAGE
409
410
FCF1, 41
FCF1, 41
FCF1, 42
FCF1, 42
FCF3, 28
FCF3, 28
FCF3, 29
FCF3, 30
STRONGHOLD UPGRADE
MISSIONS NOTE
Stronghold Upgrade Missions, as
the name implies, are focused on
enhancing the characters
Stronghold.
Sometime these Missions can be
done at Locations as well while
the characters are out and about.
TRAINING MISSIONS
MISSION
Firing Line (Formation)
Practice Makes Perfect
Stealth (Formation)
Packing Light (Formation)
Rally (Tactic)
Search Party (Formation)
Snipers Roost (Formation)
Basic Defense Drilling
Emergency Drilling
Weapon Drilling
Cavalry Charge (Tactic)
Ambush (Tactic)
No Alarm Raised (Formation)
Diversion (Tactic)
Silent Takedown (Tactic)
Weak Spot (Tactic)
DESCRIPTION
More effective use of Firearms.
Train to increase Skills or Attributes.
More effective silent movement.
Move quietly and fast with less gear.
Restore a broken Formation.
Searching for People as opposed to Resources.
Shooter in a high position.
Help Population survive an All-Out Defense.
Help Population move in an All-Out Defense.
Help Population fight in an All-Out Defense.
Horse mounted charging.
Set up an ambush for unsuspecting opponents.
Stealth movement to avoid encounters.
Sneakily lure enemies away from a location.
Stealth kill an opponent.
Surprise attack O.B.M.
PAGE
388
392
394
FCF1, 28
FCF1, 28
FCF1, 29
FCF1, 29
FCF1, 35
FCF1, 36
FCF1, 37
FCF3, 17
FCF3, 26
FCF3, 26
FCF3, 27
FCF3, 27
FCF3, 27