Вы находитесь на странице: 1из 3

Stannis of the House Baratheon, First of His Name, King of the Andals and the First Men, Lord

of the Seven Kingdoms and Protector of the Realm

CHARACTER NAME

Noble

Zehive

BACKGROUND

PLAYER NAME

Human

Neutral Good

RACE

ALIGNMENT

16
+2

30

ARMOR
CLASS

PROFICIENCY BONUS

INITIATIVE

SPEED

Wrecklessly Attempting to
forge a Kingdom after being
ejected from Westeros

+3

PERSONALITY TRAITS

+5

Strength

+2

Dexterity

+3

Constitution

+2

Intelligence

-1

Wisdom

Charisma

DEXTERITY

14
+2

CONSTITUTION

Hit Point Maximum 11

Wants to start a Kingdom


Is Stannis Baratheon
CURRENT HIT POINTS

SAVING THROWS

+1

TEMPORARY HIT POINTS

Acrobatics (Dex)

Animal Handling (Wis)

15

+5

+4

Intimidation (Cha)

WISDOM

Investigation (Int)

Medicine (Wis)

-1

CHARISMA

11

+2

+5

2d6 Slashing

Warhammer

+5

(V) Bludgeoning

Light Crossbow

+4

1d8 Piercing

(V) 1 Hand 1d8


(V) 2 Hand 1d10

Perception (Wis)
Persuasion (Cha)
Sleight of Hand (Dex)


DA

Stealth (Dex)
Survival (Wis)
SKILLS

FLAWS

ATK BONUS DAMAGE/TYPE

Greatsword

Religion (Int)

DEATH SAVES

Performance (Cha)

NAME

Nature (Int)
+1

Is an asshole

FAILURES

HIT DICE

History (Int)
Insight (Wis)

BONDS

Athletics (Str)

SUCCESSES

1d10

Deception (Cha)

+2

Total

Arcana (Int)


INTELLIGENCE

IDEALS

Good Friends with Sir


Davos

13

+0

EXPERIENCE POINTS

INSPIRATION

STRENGTH

16

Fighter Level 1
CLASS & LEVEL

-Fighting
Stance: Great
Weapon
Fighting
-Second Wind
-Position of
Privilege

ATTACKS & SPELLCASTING

PASSIVE WISDOM (PERCEPTION)

Explorer's Pack
Chain Mail Armor
Fine Clothes
Scroll of Pedigree
Signet Ring of a Stag
20 Bolts

CP

All Armor, Shield


Simple Weapons, Martial Wep
Chess Set
Languages:
Common, Dwarven, Elven

SP

EP

GP

25

PP

OTHER PROFICIENCIES & LANGUAGES

EQUIPMENT
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

FEATURES & TRAITS

6' 1''
Stannis of the House Baratheon, First of His Name, King of the Andals and the First Men, Lord of the Seven Kingdoms and Protector of the Realm

CHARACTER NAME

AGE

HEIGHT

WEIGHT

EYES

SKIN

HAIR

NAME

SYMBOL

CHARACTER APPEARANCE

ALLIES & ORGANIZATIONS

Fighting Stance: Great Weapon Fighting


- When you roll a 1 or 2 on a damage die for an attack that you
make with a melee weapon that your are wielding with two hands,
you can reroll the die and must use the new roll even if the new
roll is a 1 or a 2. The weapon must have the two-handed or
versatile property for you to gain this benefit.

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY

TREASURE
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

SPELLCASTING
ABILITY

SPELLCASTING
CLASS

SPELL
LEVEL

CANTRIPS

SLOTS TOTAL

ED

PR

SLOTS EXPENDED

1
EPAR

SPELL SAVE DC

7
SPELL NAME

SPELLS KNOWN

5
9

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

SPELL ATTACK
BONUS

Вам также может понравиться