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REFERENCE CARD

Welcome to the Early Beta and Thank You for Your Continued Support!
In addition to the information below, weve recently added tutorial messages to the game. Remember
to look for the in-game tutorial messages that will appear on the right-hand side of your screen while
playing the game. These can be switched off in the Settings menu if you dont want to see them.

We have not yet completed our optimization pass, so if youre experiencing a low frame rate, start with
the game at the lowest video resolution and quality settings and slowly increase these settings if you
experience acceptable frame rates on playing the game. Some locations may run better on your
computer than others.
For the best possible gaming experience, we do recommend playing on the highest settings your system
supports.

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Command

Interface

UI Button

Default
Keybind

CAMERA & NAVIGATION


Move Camera

Camera

WASD /
Mouse Edge
Scrolling

Zoom

Camera

Mouse
Wheel

Rotate
In 45 degree
increments

Camera

Q/E/
Depress
Middle
Mouse
Button and
Move Mouse

Move around world

Navigation

Click in World

Right Mouse
Button

Drag Select Squad

Navigation

Press and Drag in World

Left Mouse
Button Press
& Drag

Select Party

Navigation

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GENERAL
Back

General

ESC

Toggle Run/Walk

General

Toggle
Group/Individual
Mode

General

Spacebar

Select Character 1
7

General

F1 F7 / Left
Mouse
Button on
Party
Portraits

Examine Object
On objects that
highlight with
mouse over

General

Right Mouse
Button

Confirm Action
Talk, Open Door,
Loot, Etc.

General

Left Mouse
Button

Open Backpack

General

Open Character
Sheet

General

Force Fire
To fire at a friendly
or object in the
world while outside
of combat

General

Ctrl

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Open Logbook /
Journal

General

Open Map of
Arizona

General

Dot Matrix Printer


Drag
Click top of paper
with Left Mouse
Button and Drag Up
/ Down

Dot Matrix Printer


Scroll

General

Highlight All

General

Dismiss CNPC Squad


Member
View the Character
Screen of the CNPC
you want to dismiss
and click on the
Dismiss Button with
the Left Mouse
Button

General

Left Mouse
Button

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CONVERSATION
Select Keyword

Conversation

Left Mouse
Button /
Right Mouse
Button

Manual Text Entry

Conversation

Type on
Keyboard
while in
Conversation

Switch Speaker

Conversation

Hover Mouse
over Portrait,
Left Click to
Switch

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SKILLS

Assign Skill to
Hotkey

Skills

Right Mouse
Button on
Hotkey and
Select Skill

Use Skill from


Hotkey

Skills

Numpad 1-6
/ Left Mouse
Button on
Hotkey

Use Skill on Object

Skills

Left Mouse
Button on
Skill Target in
World

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COMBAT
Select Attack Target

Combat

Left Mouse
Button

Select Next Target

Combat

Tab

Fire At Current
Target

Combat

Return

Show Grid

Combat

End Turn

Combat

Spacebar

Reload
To quickly reload
after combat, select
entire party with F
and press R

Combat

Fire Mode

Combat

Change Stance

Combat

Ambush

Combat

Swap Weapon

Combat

; to crouch
' to stand

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Show Attack Range

Combat

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RADIO

Levelling Up
Yellow bar to left of
Character Portrait
indicates your
Characters
experience. When it
is full call General
Vargas to see if you
are eligible for a
promotion.

Radio

Call Vargas
Left click the Call
Button on the Radio
and you will gain
additional CON and
Survival Points to
allocate on the
Character Sheet

Radio

Left Mouse
Button

Radio Scan

Radio

Radio Acknowledge

Radio

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WORLD MAP
Start Movement

World Map

Right Mouse
Button

Stop Movement

World Map

Left Mouse
Button

Interact with Point


of Interest
Cache, Oasis,
Settlement, Site

World Map

Left Mouse
Button /
Navigate
Nearby

Open Map of
Arizona

World Map

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INVENTORY
Select Character

Inventory

Whole Party
Inventory

Inventory

Open Character
Sheet

Inventory

Sort By Type

Inventory

Compare to
Equipped Item

Inventory

Hold Shift
and Hover
over Item

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The Basics
1.
2.
3.
4.

Launch the Game


Select New Game from the Main Menu
Create a Squad of up to four (4) Desert Rangers from pre-made characters, or
Roll-your-own Rangers
a. Assign Attribute Points to Attributes
b. Assign Survival Points to Skills
c. You can spend up to 10 points in each Attribute or Skill, so choose wisely. You will not
have enough points to obtain all skills
d. Skills are broken into three categories: COMBAT, KNOWLEDGE and GENERAL
e. Your custom Desert Rangers will arrive at Ranger Citadel with an appropriate weapon
based on their highest COMBAT SKILL.
f. Additional Survival Points are earned with each Field Promotion and may be allocated to
enhance an existing skill or learn a brand new one
g. Customize your Appearance, Portrait, Gender, Nationality, Religion, Smoking Preference
and Biography.
h. Save your custom Ranger for future plays
5. When your Ranger Squad is complete select Play Game
6. Speak with General Vargas about your first mission

Attributes & Skills


Once set, Attributes can only be enhanced by equipping special armor and trinkets you might stumble
across during your travels through the Wasteland. Some Attributes can enhance specific Skills in
addition to the combat bonuses they provide, and a handful of more advanced Skills and Skill Levels will
only be available to Rangers with high values in certain Attributes.
Depending on the type of skill, it can be either passive or active. Generally, the descriptions will give you
a sense of how each skill operates. You can review detailed information on skills and attributes on your
character screen (hotkey C) including breakdowns of they will influence each party member.
Passive skills will be checked in various situations. For example, Barter will globally reduce prices on
goods you buy and give you better return rates for goods you sell. Active Skills need to be used in the
specific situations to succeed in the skill check.
The hotkey bar on the bottom of the screen is unique to each party member and will contain any active
skills youve trained in.
Many skills work on a relative difficulty system. The difference between the skill level of your character
and the skill check of the obstacle is shown on screen. Youll gain experience for successful skill uses and
higher obstacle checks will yield more experience.
Conversational Keywords Skills are only used when in a conversation with an NPC. They will be active if
your characters skill level is higher than the skill check. You can select different squad memb ers to reply
by selecting them from the party list during a conversation and the available Conversational Keyword
Skill options will update to match the newly-selected squad member.

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Movement
Movement is defaulted to party movement mode. Right clicking in the world will cause your party to
run to that location. You can change the movement mode to individual by hitting the spacebar or
selecting the group/individual button on the HUD. Sometimes i t is necessary to split up your party to
complete difficult objectives or to set up for fights.
In party movement, you will have a leader selected for the group. Their portrait on the party list is
larger than the rest. This is the party members whose skills are currently active and can be seen on
the hotkey bar. They will also be the first to enter into conversations when you click to talk.

Companion NPCs
You will find companions throughout the Wasteland. Some will ask to join your party, while others
youll need to convince. You can have up to 7 party members at any one point. To remove a CNPC
squad member, you click on the Dismiss Button in that squad members character screen.

Combat
During combat, the game shows the turn order in the top left corner of the screen. This tells you what
character will get to act next.
On the field you will see a blue outlined radius around your character, which indicates how far he or she
can move and still fire his currently equipped weapon. The yellow outline shows how far the character
can move in total. The red circle radius shows your weapon's maximum range.
Cover is indicated by small "shield" icons displays if you mouse over any location that is in cover. Cover
provides significant to-hit penalties for enemies.
When you select an enemy, the game provides two additional displays of information:
The enemy information display shows the
percentage to hit (71%), identifies the
enemy by name (Wrecker), his total CON
(hit points) (20/20), his armor (03) and his
evasion chance (0%).

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The attack information display shows the AP cost


(04), the chance to hit (71%), the damage range
per shot fired (3-4), the critical chance (06%) and
the armor penetration value (3).

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SYSTEM REQUIREMENTS
PC System Requirements
Minimum:
OS: Windows 7/8/8.1/XP/Vista (32 or 64 bit)
Processor: 2.4 GHz Intel Core 2 Duo or equivalent
Memory: 4 GB RAM
Graphics: NVIDIA 260 GTS or AMD Radeon HD 4850 - 512 MB of VRAM
DirectX: Version 9.0c
Hard Drive: 30 GB available space
Sound Card: DirectX compatible sound card
Recommended:
OS: Windows 7/8/8.1 (64 bit)
Processor: Intel i5 series or equivalent processor
Memory: 4 GB RAM
Graphics: NVIDIA 460 GTX or AMD Radeon 5770 - 1 GB of VRAM
DirectX: Version 9.0c
Hard Drive: 30 GB available space
Sound Card: DirectX compatible sound card

Mac System Requirements


Minimum:
OS: Mac OSX 10.5 or higher
Processor: 2.4 GHz Intel Core i5
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GT 300 Series or AMD Radeon equivalent
Hard Drive: 30 GB available space
Recommended:
OS: Mac OSX 10.5 or higher
Processor: 2.66GHz Intel Core i7
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GT 400 Series or Radeon equivalent
Hard Drive: 30 GB available space

Linux System Requirements


Minimum:
OS: Ubuntu 12.04 or 13.0 64 bit (or other equivalent distributions)
Processor: 2.4 GHz Intel Core 2 Duo or equivalent
Memory: 4 GB RAM

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Graphics: NVIDIA 260 GTS or AMD Radeon HD 4850 - 512 MB of VRAM


Hard Drive: 30 GB available space
Recommended:
OS: Ubuntu 12.04 or 13.0 64 bit (or other equivalent distributions)
Processor: Intel i5 series or equivalent processor
Memory: 4 GB RAM
Graphics: NVIDIA 460 GTX or AMD Radeon 5770 - 1 GB of VRAM
Hard Drive: 30 GB available space

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