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1.1 Introduction
The market for consumer applications has evolved dramatically over the
past 6 years. A storefront-oriented ecosystem which was effectively
created in mid-2008 by Apples App Store rapidly branched out across
other operating systems, killing off the operator portals. Meanwhile, the
traditional payment mechanism, PPD (Pay Per Download) has been
eclipsed by a freemium model which enables apps to generate ongoing
revenue streams without reinstallation. Finally, the most popular apps are
no longer limited to the Games sector: OTT (Over The Top) messaging
and voice apps regularly see downloads in the 10s (in some cases 100s)
of millions, while smartphones are now a key channel for activities such
as banking, shopping, social networking and media consumption, all
facilitated and fuelled by connected applications.
The net result of these factors is the Chinese app stores now comprise 5
of the 7 leading global storefronts. In 2014, Baidu overhauled the App
Store to become the second largest distributor of apps worldwide, while
Qihoo, Tencent, Wandoujia and Xiaomis Mi store all achieved more than
8 billion downloads (and in Qihoos case, more than 20 billion).
An array of Productivity apps have also proved extremely popular in
China, most notably VPN apps such as SuperVPN Free VPN Client (with
more than 5 million downloads) as consumers seek to circumvent the
GFoC and access blocked websites.
The surge of activity in China means that no other market now accounts
for even 10% of app downloads. In 2014, the other largest markets by
app downloads were the US (8%), South Korea (2%), Germany (2%) and
the UK (2%).
Globally, the users of key OTT apps now dwarf those of most mobile
operators: WhatsApp has more than 700 million monthly users, while
Facebook Messenger has more than 500 million and Viber 236 million.
The sheer scale of activity can be illustrated by the fact that the number
of messages sent per day on WhatsApp (30 billion) now exceeds all P2P
(person-to-person) SMS sent worldwide in the same time.
Although Games is the most mature app sector, we believe that there is
significant scope for growth in both developed and developing markets:
developed markets are seeing strong migration from handheld game
consoles, while social gaming growth is likely to continue with an
Key Features
Forecast methodology.
10 What-if-analyses.
Publications Details
Publication date: February 2015
Author: Windsor Holden
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