Вы находитесь на странице: 1из 8

1.

Introduction to Haptics

Seungmoon Choi, Ph.D.

Assistant Professor
Dept. of Computer Science and Engineering
POSTECH

Outline

ƒ Course Overview

ƒ Introduction to Haptics

Spring, 2006 EECE 700. Advanced Computer Haptics 2

1
Course Objectives
ƒ Provide basic concepts and comprehensive knowledge in
computer haptics

ƒ Be familiarized with advanced research topics in


computer haptics

ƒ Improve your research paper reading capability

ƒ Enhance your technical presentation skills

ƒ Obtain hands-on experiences on computer haptics

Spring, 2006 EECE 700. Advanced Computer Haptics 3

Administrative Details (1)


ƒ Instructor
– Prof. Seungmoon Choi
– Office: PIRL 315-1
– Phone: 279-2384
– E-mail: choism@postech.ac.kr

ƒ Class time and place


– M, W, 11 AM – 12:15 PM
– Muneunjae Memorial Building, Room 304
– Office hours: By appointment

ƒ Text: Selected book chapters and research papers


Spring, 2006 EECE 700. Advanced Computer Haptics 4

2
Administrative Details (2)

ƒ Grading
– Paper presentation: 30%
– Projects: 50%
– Final exam: 20%

ƒ The course will proceed with English.

ƒ Course web site


– http://www.postech.ac.kr/~choism/courses/advanced
computer haptics

Spring, 2006 EECE 700. Advanced Computer Haptics 5

Student Paper Presentation


ƒ The course will mainly proceed with student paper
presentations.
ƒ Procedures:
– Each student will pick a few articles to present and should send
a slide file to the instructor at least TWO DAYS before the
expected presentation date.
– The instructor will provide feedbacks on the slides.
– The student will revise the slides and send the slides back to the
instructor.
– The slide file will be uploaded on the course web-site at least
one day before the presentation date.
– The slides are needs to be targeted for 50-minutes. The rest of
classes will be devoted to Q&As and supplementary explanations
by the instructor.
Spring, 2006 EECE 700. Advanced Computer Haptics 6

3
Projects

ƒ Available Haptic Interfaces


– PHANToM 1.0A (Sensable Technology)
– PHANToM Omni (Sensable Technology)
– Omega (ForceDimension)
– Two 4D4Ms (VnVNet)

ƒ Mostly, two students will share one haptic


interface for projects and thus need to arrange
time slots for using it.

Spring, 2006 EECE 700. Advanced Computer Haptics 7

Outline

ƒ Course Overview

ƒ Introduction to Haptics

Spring, 2006 EECE 700. Advanced Computer Haptics 8

4
What is “Haptics”?

ƒ Haptic: Related to “Touch”


– Originated from the Greek “haptesthai”
– Refers to both “Tactile” and “Kinesthetic” senses

ƒ Haptics: An emerging interdisciplinary field for


– Understanding the human haptic sensory and motor
characteristics, and
– Developing a computer-controlled system that allows
us to physically interact with a virtual or remote
environment through touch
Spring, 2006 EECE 700. Advanced Computer Haptics 9

Haptics Research
- Interdisciplinary
Perception, Cognition, and
Neurophysiology

Human
Haptics

Machine Computer
Haptics Haptics
Device design, Sensors, and Modeling, Rendering, and Stability
Communication
(From MIT Touch Lab)
Spring, 2006 EECE 700. Advanced Computer Haptics 10

5
Haptic Interaction

ƒ Haptic interaction is symmetric and bidirectional

Spring, 2006 EECE 700. Advanced Computer Haptics 11

Haptic Interface - PHANToM

ƒ Sensable Technology, Inc.


ƒ Pen-based interaction
ƒ 3 DoF (Degrees of
Freedom)
ƒ Serial linkage
ƒ Force-feedback
ƒ Was the breakthrough to
the growth of haptics

Spring, 2006 EECE 700. Advanced Computer Haptics 12

6
Brief History of Haptics

ƒ Early 20th century


– The term “Haptic (= Tactile + Kinesthetic)” began to
be used in Psychology
ƒ 1950s – 1990s
– Force-feedback for Teleoperation in Robotics
ƒ 1990s – 1995s
– Break-through in Haptics: PHANToM
ƒ 1995s - Present
– World-wide active research efforts, all in perception,
devices, and rendering algorithms.
Spring, 2006 EECE 700. Advanced Computer Haptics 13

Benefits of Haptics

ƒ Virtual Reality
– Increased realism
– Another input/output modality
ƒ Teleoperation
– Hazardous environment
– Non-accessible environment
ƒ Information Display
– Increased information transfer bandwidth
– Effective in sensory-saturated environment

Spring, 2006 EECE 700. Advanced Computer Haptics 14

7
Haptic Information

ƒ Tactile (Cutaneous) Information


– Spatial Tactile Information
– Temporal Tactile Information
ƒ Kinesthetic (Proprioceptive) Information
ƒ Haptic Information
= Tactile + Kinesthetic Information
ƒ Example
– PHANToM can provide temporal tactile and kinesthetic
information, but not spatial tactile information.

Spring, 2006 EECE 700. Advanced Computer Haptics 15

Common Procedures of Haptics


Research
ƒ Determine specifications for a haptics application based
on the human capability of perception and action

ƒ Design and construct an appropriate haptic interface

ƒ Develop adequate software library including haptic


rendering algorithms

ƒ Assess the developed system based on human Computer


perception Haptics

Spring, 2006 EECE 700. Advanced Computer Haptics 16

Вам также может понравиться