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Optimal Gaming Community

OGC Joint OP
7:00 EST
Friday 13th March

Mission Theme and Or Concept: To be determined


60+ Dynamic Mission Operations
Mission Design by Whiskey Storm Core
Teamspeak Server Hosted by 166th Air Cavalry

Units Involved:

Optimal Gaming Community - 64.154.38.226:9717 (Motorised)


Whiskey Storm Core - 198.27.111.250:10082 (Frontline Infantry)
166th Cavalry - 66.150.121.138 (Mechanised)
9th Cavalry - 9thCav.enjinvoice.com (Air)

Possible Additions
48th Mech - 199.167.19.50:9311
Bravo Company - 192.99.32.63:9988

General Information
OGC will be tasked with a motorised infantry role using mounted (50 cal) humvees for transport
from the RHS mod. Basic infantry fireteam formations, layouts and equipment will be used, any
extra equipment we may need such as engineers can be provided by other units using radio
command networks. Fire support will be on standby through the 166th, mostly armed helicopters,
possibly mortars and an A-10 for special fire missions.

Modpack:
EVERYONE NEEDS TO DOWNLOAD THE DIRECT FILE FROM THE LNIK BELOW. IF ANYBODY DECIDES
TO USE ANOTHER APPLICATION AND SHOWS UP TO THE OP WITH MODS THAT DIFFER FROM THOSE
IN THE PACK YOU WILL NOT BE ALLOWED TO JOIN THE SERVER. THE MISSION FILE HAS BEEN MADE
WITH THE BELOW PACK THEREFORE USE THAT.
http://www.mediafire.com/download/mkzkelwbqu6q8zh/@Joint_Operation_Modification_Package
.7z

CBA
Taskforce Radio
Shacktac Hud
All RHS Mods
AGM

*Stamina is being addressed in the mission files

Communications
Command Freq 30

Ground Units

OGC Ground Unit Freq 40


WSC 1: 48.8
WSC 2: 48.9
116TH: Unknown
9TH CALVARY: 200

CALL SIGNS GROUND TEAM

WSC: Whiskey 1 and 2


166th: Noble
9thCalvary: Hammer
OGC: Bull

Air Support Channels

Command 30
9th CALVARY - 200

OGC Private Section


Were running skeleton crews in the vehicles for now incase we dont have enough people to fill
them, which means the first 3 roles need to be filled first.

Primary Basic Vehicle Planning


Vehicle 1 Fireteam Alpha
1.
2.
3.
4.
5.

Squad Lead - OptimusManatee


Driver - Null
Gunner - Null
Passenger / Navigation Null
Passenger - Null

Vehicle 2 Fireteam Bravo


6.
7.
8.
9.
10.

Fireteam Lead - Null


Driver - Null
Gunner - Null
Passenger / Navigation Huff2994
Passenger Null

Vehicle 3 Fireteam Charlie


11.
12.
13.
14.
15.

Fireteam Lead - Null


Driver - Null
Gunner - Null
Passenger / Navigation Huff2994
Passenger Null

General Guidelines for Loadouts


Each loadout is listed in priority from the top, for example, Fireteam Lead is need to be filled first for
alpha, then AT and so on...
Fireteam Alpha

Fireteam Lead - Rifle M203, 2 Radios, Various Smoke Grenades, Laser Designator
AT AR Styled Rifle, AT Launcher, Multiple Rockets (x3)
Medic Light AR Styled Rifle, Revised AGM Medical Equipment, Minimal Gear
Ammo Carrier - AR Styled Rifle, Few White Smoke Grenades, Reserve Ammo for AT
Rifleman - AR Styled Rifle, Few White Smoke Grenades, Possible AT4

Fireteam Bravo

Fireteam Lead Light Machine Gun, Various Smoke Grenades, Laser Designator
Medic Light AR Styled Rifle, Revised AGM Medical Equipment, Minimal Gear
Engineer AR Styled Rifle, Toolkit
Auto-rifleman - LMG, Long Range Capability Scopes
Rifleman - AR Styled Rifle, Few White Smoke Grenades, Possible AT4

Fireteam Charlie

Fireteam Lead - Rifle M203, Various Smoke Grenades, Laser Designator


Auto-rifleman - LMG, Long Range Capability Scopes
DM Long Ranged Rifle, Multiple Scopes, Sub-Machine Gun Sidearm, Backup Weapon in
Vehicle if Possible
Rifleman - AR Styled Rifle, Few White Smoke Grenades, Possible AT4
AA AR Styled Rifle, AA Launcher, Multiple Rockets (x3)

* Carry silencer in their kit but not on their weapon


*NVG are a must have
*Basic medical supplies

CONTACT OPTIMUSMANATEE FOR ROLES AND ANY OTHER QUESTION YOU MAY HAVE

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