Академический Документы
Профессиональный Документы
Культура Документы
AUTOCAD V 1.0
DECEMBER 1982
2. AUTOCAD V1.2
APRIL 1983
3. AUTOCAD V1.3
AUGUST 1983
4. AUTOCAD V1.4
OCTOBER 1983
5. AUTOCAD V2.0
OCTOBER 1984
6. AUTOCAD V2.1
MAY 1985
7. AUTOCAD V2.5
JUNE 1986
8. AUTOCAD V2.6
APRIL 1987
9. AUTOCAD VR9
SEPTEMBER 1987
10. AUTOCAD R10
OCTOBER 1988
11. AUTOCAD R11
OCTOBER 1990
12. AUTOCAD R12
JUNE 1992
13. AUTOCAD R13
OCTOBER 1994
14. AUTOCAD R14
FEBRUARY 1997
15. AUTOCAD R2000
MARCH 1998
16. AUTOCAD R2000i
JULY 2000
17. AUTOCAD R2002
JULY 2001
18. AUTOCAD R2004
MARCH 2003
19. AUTOCAD R2005
MARCH 2004
20. AUTOCAD R2006
MARCH 2005
21. AUTOCAD R2007
MARCH 2006
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FIELDS OF USE
THE ARCHITECHURAL, ENGINEERING,
AND CONSTRUCTION (AEC) INDUSTRY
Architechural
Architechural engineering
Interior design
Interior Architechture
Building engineering
Civil engineering and insfrastructure
Construction
Roads and highways
Railroads and Tunnels
Water supply and hydraulic Engineering
Storm Drain, Wastewater and sewer system
Mapping and Surveying
Chemical Plant Design
Factory Layout
Heating, Ventilation and air-conditioning
(HVAC)
MECHANICAL (MCAD) ENGINEERING
Automotive- vehicles
Aerospace
Consumer Goods
Machinery
Shipbuilding
Bio chemical system
Electronic design automation (EDA)
Electronic and Electrical (ECAD)
Digital circuit design
Electrical engineering
Manufacturing process planning
Industrial Design
Software application
Apparel and Textile CAD
AUTOCAD WINDOW
1.
2.
AUTOCAD
3.
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AUTOCAD
First decide which style you need to use, and then
enter as shown. Remember that X is always before
Y (alphabetical). Don't forget the '@' symbol when
you are entering relative points. Any typing error or
omission will give you results you don't want. If you
make a mistake and need to see what you typed,
press F2 to bring up the text screen and check your
typing. (press F2 to get back to your drawing.)
STARTING A DRAWING
There are three main methods that you can use to create
a new drawing. (The first option, Open a Drawing, is not
available from the NEW command. To open an existing
drawing, use OPEN.) Choose one of the buttons at the
top of the dialog box
3. Use a Wizard
Sets up a drawing using a step-by-step guide. You can
choose from two wizards: Quick Setup and
Advanced Setup.
Quick Setup
Displays the Quick Setup wizard, in which you can
specify the units and area for your new drawing.
The Quick Setup wizard also changes settings, such
as text height and snap spacing, to an appropriate
scale.
Advanced Setup
Metric
Starts a new drawing based on the metric measurement
system. The default drawing boundary (the drawing
limits) is 429 297 millimeters.
2. Use a Template
Starts a drawing based on a drawing template file.
Template drawings store all the settings for a
drawing and may also include predefined layers,
dimension styles, and views. Template drawings are
distinguished from other drawing files by the .dwt
file extension. They are normally kept in the
template directory.
SAVING A FILE
Saves the drawing under the current file name or a
specified name
Keyboard
SAVE or CTRL+S
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AUTOCAD
If the drawing is named, AutoCAD saves the drawing
using the file format specified on the Open and Save
tab of the Options dialog box and does not request a
file name. If the drawing is unnamed, AutoCAD
displays the Save Drawing As dialog box (see
SAVEAS) and saves the drawing with the file name
and format you specify.
If the drawing is read-only, use the SAVEAS command
to save the changed file under a different name
SAVING FILE AS
JPG FORMAT
JPGOUT
BMP FORMAT
BMPOUT
TIFF FORMATT
TIFOUT
PNG FORMAT
PNGOUT
GIF FORMAT
GIFOUT
Draw toolbar
Pull down menu
Keyboard
LINE or L
Modify toolbar
Pull down menu
Keyboard
Standard toolbar
GRID- Pattern of dots displayed on screen to guide you.
(F7)
LIMITS- Drawing limits is used to define the extent of
the grid display and to toggle limits mode which can be
used to define the extent of your drawing.
Keyboard
UNDO, U or Ctrl + Z
Z(enter) A(enter)
Zoom Extents
Z(enter)E(enter)
Zoom Center
Z(enter) C(enter)
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Z(enter) S(enter)
AUTOCAD
DIRECT DISTANCE ENTRY
Direct distance entry is one of those AutoCAD features
that is often overlooked. This is rather unfortunate
because it can be extremely useful and an amazing timesaver. Basically, direct distance entry enables you to
draw an object, such as a line, by pointing in a particular
direction with the cursor and entering a distance at the
command line.
SNAP
Keyboard F9
GRID
Keyboard F7
Statusbar
ORTHO
Keyboard F8
OTRACK
Statusbar
Statusbar
POLAR
OTRACK
Keyboard F10
Keyboard F11
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Insertion - snaps to the insertion point of an object (such
as a block or text) - INS
Perpendicular - will snap so that the result is
perpendicular to line selected - PER
Tangent - snaps to create a line tangent to a circle or arc
- TAN
Nearest - will find the closest point an object and snap
to that point - NEA
Parallel -Snaps parallel to a specified line - PAR
None - temporarily turns off all Osnaps. (Pressing your
F3 Key is quicker) - NON
Osnap settings - opens the Osnap dialog box.
Temporary Tracking - Creates a temporary tracking
point
RECTANGLE
The rectangle command is used to draw a rectangle
whose sides are vertical or horizontal. Th position and
size of the rectangle are defined by picking two diagonal
corners.
Draw toolbar
Pull down menu > Draw > Rectangle
Keyboard
RECTANGLE or REC
Modify toolbar
Pulldown menu > Modify > Copy
Keyboard
COPY or CO
CIRCLE
MOVE- To transfer an object from one place to another.
The circle command is used to draw circles. There are
number of ways you can define the circle.
Modify toolbar
The default method is to pick the center point and then to
either pick a second point on the circumference of
the circle or enter the radius at the keyboard.
MOVE or M
Draw toolbar
Pull down menu>Draw> Circle>Center>Radius
Keyboard
CIRCLE or C
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AUTOCAD
DTEXT
Keyboard
DTEXT or DT
MULTITEXT
A
Draw toolbar
Keyboard
MULTITEXT or MT
fit.
FIT- Allows you to enter boundary, text will
Automatically adjust length to fit.
Keyboard
SOLID or SO
Modify Toolbar
SCALE
Keyboard
SCALE or SC
Modify toolbar
ROTATE
text.
BL- Allows you to specify the bottom left of text.
DONUT or DO
text.
BR- Allows you to specify the bottom right of
text.
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AUTOCAD
cross the fence will be selected. The Fence
option is invoked by typing F at the "Select
objects" prompt
4.WINDOW POLYGON SELECTION
OBJECT SELECTION
SELECTING OBJECT BY PICKINGPerhaps the most obvious way to select an object
in AutoCAD is simply to pick it.
1.WINDOW SELECTIONThe Window option is invoked by typing W in
response to the "Select objects" prompt.
Window allows you to define a rectangle using
two points in exactly the same way as the
RECTANGLE command. Once the window is
defined, all objects which lie entirely within the
window will be selected.
2.CROSSING WINDOW SELECTION
The Crossing Window option is invoked by typing C
at the "Select objects" prompt and is a variation
of the Window command. The command
sequence is exactly the same but objects are
selected which lie entirely within the window
and those which cross the window border
3.FENCE SELECTIONThe Fence option allows you to draw a multisegment line, like a Polyline. All objects which
TIP
AutoCAD Dynamic Viewing
.* Realtime Pan -- drag mouse while holding down middle button (wheel).
* Joystick Pan -- drag while holding down Ctrl key and middle button. The scene moves around
you.
* Realtime 3dOrbit -- drag while holding down Shift key and middle button. You move around
the scene.for AutoCAD 2007 up
* Realtime Zoom -- roll the wheel.
* Zoom to Extents -- double-click the wheel.
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AUTOCAD
TOOLPALETTES
button
and
enter
New
Palette
mouse
in
logical
way.
Figure 2
3. I gave the name of MyBlock to the new tab,
of course you can name it in different ways.
block.
Figure 3
4. Let TOOLPALETTE stay on the screen. Now, we
will open DESIGNCENTER by using CTRL+2
Figure 1
you
can
use
either
TOOLPALETTES
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AUTOCAD
Drop the blocks that you can see here from
DASHBOARD
Figure 4
5. As a result of this operation, AutoCAD will
prepare Thumbnail views for all of the blocks
here.
looks
first
(Fig.
1).
Figure 5
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AUTOCAD
Expanding and contracting operations are done by
using the double arrow icon in down direction (
expanding ) or double arrow icon in up direction
(contracting ) that can be found just beside the
large icon that represent each panel. Its usage is
pretty
simple.
DASHBOARD,
similar
to
Fig.1
In Fig. 1, you can see the DASHBOARD that
belongs to AutoCAD 2008. Please note that each
control panel is divided by a line. Each panel
consists of controls like mini buttons, combo lists,
sliding bars etc. That is the main difference
Fig.3
once
more
how
to
open
or
close
Fig.2
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AUTOCAD
EXTEND- This command extends a line, polyline or
arc to meet another drawing object (known as
the boundary edge). In the illustration on the
right, two lines (red) are extended to meet
another line (cyan) which forms the boundary
edge. This command works in a similar way to
the Trim command
Modify toolbar
Keyboard
CHAMFER or Cha
EXTEND or E
Modify toolbar
Pull down menu > Modify > Mirror
Keyboard
Modify toolbar
Pull down menu > Modify > Trim
Keyboard
TRIM or TR
MIRROR 0r MI
Modify toolbar
Keyboard
OFFSET or O
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AUTOCAD
also set the colour of Detail to blue and the linetype
to dashed, then the circle will be displayed in a
dashed blue line. When an object takes on the
properties of its layer, the colour and linetype are
said to be set "ByLayer".
The second method AutoCAD offers is to set the
colour and linetype by object. Setting properties
by object overrides those set ByLayer. In
general it is good drawing practice to set colour
and linetype properties ByLayer, this is more
efficient and less confusing in the long-run. For
example, imagine that you have drawn
hundreds of objects on the same layer and
have set their colour to green. Later in the
drawing process you decide that these objects
should, in fact, be yellow. In order to make the
change you would have to use the Properties
command and select every one of the objects
by picking them. By contrast, if you had set the
objects colour to ByLayer, you would only have
to change the layer colour from green to yellow
and all of the objects would change.
There are times , however, when in is useful to be
able to set colour and linetype properties by
object. Setting properties by object is covered
later in this tutorial. The following sections
cover the setting of colour and linetype
ByLayer.
Setting the Colour of a Layer
It is often convenient to set the layer colour when
the layer is created, although this can be done
at any time. The layer colour can be changed
as many times as you like. Each time it is
changed, any objects on that layer will change
to the new colour, providing their colour is set
to "ByLayer".
Loading Linetypes
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AUTOCAD
To load a linetype, click on the "Load..." button in
the Select Linetype dialogue box. The Load or
Reload Linetypes dialogue box appears and
displays a list of the available linetypes. Select
as many of the listed linetypes as you wish and
then click the OK button to return to the Select
Linetype dialogue box.
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AUTOCAD
Color Palette. This dialogue box is the same as the
one you see when setting colour by layer, except
that the two logical colour buttons, ByLayer and
ByBlock are no longer greyed-out
Linetypes
As with
layers and colours, a current linetype can be
set so that all objects drawn will be displayed
with that linetype. However, the same warnings
given above about assigning colour by object
also apply to assigning linetypes by object,
namely that linetypes should be set ByLayer
wherever possible. That said, to set a current
linetype, click on the "Linetype Control" box on
the Object Properties toolbar, and select a
linetype from the drop-down list. The list
contains the two logical linetypes, ByLayer and
ByBlock, these have the same function as the
two logical colours of the same name and a list
of the currently loaded linetypes.
If you have just started a new drawing the only true
linetype available will be the "Continuous" linetype.
Before you are able to assign any other linetype,
you must first load the linetypes you may need. To
load linetypes you must use the "Linetype"
command. Click on the button on the Object
Properties toolbar. You will now see the familiar
Layer & Linetype Properties dialogue box but this
time the "Linetype" tab is automatically selected to
display the linetype information, see illustration
below
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AUTOCAD
BHATCH- Fills an enclosed area or selected
objects with a hatch pattern or gradient fill
Draw toolbar
Pull down menu > Draw > Hatch
Keyboard
BHATCH or H
MATCH PROPERTIES
Another way to change the properties of an object
or objects is to match the properties of any
other object using the Match Properties
command on the Standard toolbar
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AUTOCAD
Now you want to pick the area to be hatched. Pick
somewhere inside the rectangle, but outside of the
circle and press <ENTER>.
DIMENSION PARTS
Introduction
This tutorial describes the options and
commands available for dimensioning
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AUTOCAD
When working with dimensions it is very
important that line origins are picked
accurately so that the resulting measurement
and text are correct. Always use an Osnap to
pick dimension
line
Selecting Dimension
Commands
Selecting and working with the dimension
commands in AutoCAD R14 is much easier
than in previous versions. All commands can
be accessed from the keyboard and now most
commands are also available from the
Dimension pull-down menu and the Dimension
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AUTOCAD
toolbar. The Dimension toolbar is particularly
useful because it places all the dimension
commands a single mouse click away. Since
the Dimension toolbar is not displayed by
default you will need to enable it from the
Toolbars dialogue
Command: DIMLINEAR
First extension line origin or press
ENTER to select: (pick P1)
Second extension line origin: (pick P2)
Dimension line location
(Mtext/Text/Angle/Horizontal/Vertical/
Rotated): (pick a point to position the
Command Sequence
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AUTOCAD
You can use the Continue command to add a
string of dimensions. In the illustration above
the "36mm" dimension has been continued
from the "64mm" dimension.
Toolbar
Command Sequence
Command: DIMCONTINUE
Specify a second extension line origin
or (Undo/<Select>): (pick P3)
Specify a second extension line origin
to
or (Undo/<Select>): (pick another or
end)
There is no prompt for the first line origin,
AutoCAD automatically selects the second line
origin of the previous dimension to be the first
of the new dimension.
There is also no prompt for the dimension line
position, AutoCAD automatically matches up
with the previous dimension.
Pull-down Dimension/Baseline
Keyboard DIMBASELINE
You can use this command to generate a series
of dimensions from a single base point. You
must already have created the first dimension
in the sequence using a command such as
DIMLINEAR. The DIMBASELINE command
then creates further dimensions in a similar
way to the DIMCONTINUE command. All the
user has to do is pick points.
Command Sequence
Command: DIMBASELINE
Specify a second extension line origin
or (Undo/<Select>): (pick next point)
Specify a second extension line origin
to
or (Undo/<Select>): (pick another or
end)
Select base dimension:
The
Baseline
Dimension
Command
again to end)
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AUTOCAD
You can use this command to generate aligned
dimensions. These are dimensions along
inclined lines which cannot be dimensioned
with the DIMLINEAR dimension command
because that command will only give a
measured dimension in either a horizontal or
vertical direction. However, as you can see
from the command sequence below, this
command works in exactly the same way.
Command Sequence
Command: DIMALIGNED
First extension line origin or press
ENTER to select:(pick P1)
Second extension line origin: (pick P2)
Dimension line location
(Mtext/Text/Angle): (pick a point)
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AUTOCAD
DIMRADIUS. Both commands result in a
similar looking dimension so AutoCAD
automatically inserts a "R" to indicate a radius
and the dimension symbol to indicate a
dimension. You can get AutoCAD to display
the dimension symbol by including "%%c" in
any text string. For example, in order to draw
the 40mm diameter text as it is shown in the
Toolbar
Pull-down Dimension/Radius
Keyboard DIMRADIUS
The Radius command is identical to the
Diameter command except that the dimension
measurement is a radius rather than a
dimension and the resulting dimension text is
prefixed with a "R" to indicate radius.
Command Sequence
Command: DIMRADIUS
Select arc or circle:
(pick the
circumference P2)
Dimension line location
(Mtext/Text/Angle): (move the cursor until
Toolbar
Pull-down Dimension/Diameter
Keyboard DIMDIAMETER
22
AUTOCAD
Practice with the Radial and Diameter
commands until you understand how they
work.
Toolbar
Keyboard DIMANGULAR
The Angular command is amazingly flexible
and can be used to indicate an angle in almost
any situation. Just like the other
dimension commands, all parts of
the process are rubber banded so
you can see the results of your
actions before you make the final
pick.
Command Sequence
Command: DIMANGULAR
Pull-down
Dimension/Center Mark
Keyboard
DIMCENTER
Angular Dimensions
There is only one command in this section and
it is used to annotate angular measurements.
Ordinate Dimensions
Toolbar
Pull-down Dimension/Angular
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AUTOCAD
ordinate points. The DIMORDINATE
command is used to indicate the X and Y
ordinate values at any point.
Leaders
Ordinate dimensions are not really dimensions
at all in that they do not indicate a
measurement. Rather they annotate known coordinate points. The DIMORDINATE
command is used to indicate the X and Y
ordinate values at any point.
Toolbar
Pull-down Dimension/Ordinate
Keyboard DIMORDINATE
The Ordinate command is used to annotate coordinate points with X or Y values. This may
be useful for setting-out on site plans.
Toolbar
Pull-down Dimension/Leader
Keyboard LEADER
Command Sequence
Command: DIMORDINATE
Select feature: (pick the point to annotate)
Leader endpoint
(Xdatum/Ydatum/Mtext/Text):
(pick
endpoint or use one of the options)
Command Sequence
Command: LEADER
Annotation with
Fro
m
poi
nt: (pick the point to annotate)
To point: (pick vertex point)
To point
(Format/Annotation/Undo)<Annotation>:
To point
(Format/Annotation/Undo)<Annotation>:
Annotation (or press ENTER for
options): Corner of
building
MText:
(to end)
MText:
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AUTOCAD
text, you can do so without affecting the leader
line.
Editing Dimensions
Toolbar
Toolbar
Pulldown
Keyboard DIMEDIT
The Dimension Edit command can be used to
modify and change the text of any number of
dimensions. The command could, for example,
be used to add a standard prefix or suffix to a
number of dimensions.
Command Sequence
Command: DIMEDIT
Dimension Edit
(Home/New/Rotate/Oblique) <Home>:
(choose an option)
Select objects:
dimensions)
Select objects:
(pick more or
end)
(pick a new
The command sequence will vary depending
upon which option has been chosen but the
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AUTOCAD
results of the various options are illustrated
below.
Dimension Styles
Dimension styles are the main method used to
control the way dimensions look. Using styles
you can change the text font, the arrow head
Dimension/Style
Keyboard DDIM
short-cut D
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AUTOCAD
Dimension styles are created using the
Dimension Styles dialogue box. The dialogue
box is shown on the right. As you can see from
the dialogue box, a style is applied to a family
of dimensions. By default, any style changes
are made to the parent. Each style parent has
six child styles. The child styles, Linear,
Radial, Angular, Diameter, Ordinate and
Leader can be used to modify the parent style
when that particular type of dimension is used.
For example, you may like to use a tick rather
than an arrow head for your dimensions but
this isn't really appropriate for a leader, so the
Leader child style can be changed so that
leaders will always be drawn with an arrow
head whilst all other dimensions of the same
style family are drawn using ticks.
Dimension Scale
When you are working with drawings which
will be plotted at different scales, you will need
some way of changing the scale of the
dimension lines relative to your drawing so that
they always appear the same size, irrespective
of plotting scale. You can achieve this by using
the Scale variable. This option is also available
from the Geometry dialogue box. The default
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value is set to 1.0. The larger the value the
larger the dimension will appear. For example,
a value of 2.0 would double the text height and
the arrow size. To change the scale of
dimensions, simply type the required scale in
the "Overall Scale" edit box. Try changing the
scale factor and check the results. The scaling
applies to individual styles, so you could create
different styles with different dimension scales
to be used for different plotting scales.
Note that changing the scale of dimensions
does not affect the dimension value, this is
always calculated in drawing units.
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AUTOCAD
different units are being used for different
elements of the drawing. In such a case it is a
good idea to include units to avoid confusion.
Remember that the main idea behind
dimensioning is to give the maximum amount
of information in the clearest and most concise
way. To add units to a dimension style, click
on the "Annotation" button in the Dimension
Styles dialogue box and enter the required unit
character(s) in the "Prefix" and/or "Suffix" edit
boxes of the "Primary Units" area of the
dialogue box. For example, if you wanted to
display metres, you would type "m" in the
"Suffix" edit box.
Select
arc
Select
an
or
arc
circle:
or
circle.
Specify
dimension
line
location or [Mtext /Text
/Angle]: Click on the point where
you want the dimension to be.
Keyboard DIM
UPDATE
is 25 units.
CommanSequence
Command: _dimjogged
DIM
Dim:
UPDATE
Select objects: (pick dimension to update)
Select objects: (pick more dimensions
or to
end)
Dim: (press the escape key, Esc to return
Command:
Command: _dimradius
an
dimension
Specify
or
circle.
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arc
Click
jog
to
be.
location:
29
AUTOCAD
Specify the location of the dimension
text.
Select
the
second
corner.
Select
line:
second
line.
Specify
dimension
arc
line location or [ Mtext/
Text/ Angle]: Click on the
location
where
you
want
the
dimension to be.
Select
Specify
dimension
line
location
or
[
Mtext/
Text/ Angle]: pick the location.
Fig.8 Angular dimensioning.
_qdim
Select
geometry
dimension:
1
enables
you
to
the
corners
and
find
to
found
the
angle
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by one
dimensioning
and
for
make
them)
30
AUTOCAD
Finally, click on the location where you
want the dimension to be.
click.
Dimension
style
settings
II
the
dimensioned
to make dimensioning by
location,
last,
as
which
has
been
reference.
First,
first
step
as
LINEAR.
Then,
choose
Fig.
end points.
4.
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You can either put a marking at the center of
the circle as seen in figure or by applying the
settings explained by Orhans Dimension
Style Settings 3: Dimension arrows and
symbols article. You can place markings as
seen below.
Click
on arc or circle.
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symbol will be placed. Our options are in
Fig.5 Jog
Sometimes we show the radius or diameter
dimension for very large arcs or circles with
a zigzag line. In AutoCAD it is called jog
dimension. The last setting in this tab is jog
Fig. 2 It is possible to lift the text up
angle
Fig. 3
Fig.1 Dimensions which has come inside
each other.
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overall scale of: among these options, you
can enlarge or narrow all of the physical
properties of the dimension (like dimension
arrow size, text height etc.) by the amount
of value you enter here. Thus, if you enter 2,
all of the dimension style properties will
double (Of cource except the measured value
).
Fig .4 Another solution is to keep the
text always inside.
In
this
part,
there
is
also
Scale
between
ext.
Lines
option
from
Fit
the
dimension
text
during
the
for
dimension
dimensions
features.
is
By
Scale
using
for
Use
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You can change each of these settings in
these tabs, so that you can learn what they
are for.
two
the
style
are
Suppression
unnecessary
of
5,000
situations
where
the
in
zeros
commas
should
section.
be
Trailing
checked.
We
zero
have
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If Scale Factor is made as 50 it will give the
measured value in cm. If you make it only in
the Layout portion please click on the mini
table below in order to prevent other values
to be not disturbed.
precision
after
the
point
is
very
write
the
alternative
measurement
As
you
know,
AutoCAD
automatically
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AUTOCAD
units in Autocad, of preparing the drawing
settings.
change
difficulty in reading
the
variable
as
architectural,
distances
to:
Similarly
as
different.
Prefix/Suffix: It is same as they are in the
units. Whatever you write here, will come in
alternate
units
option.
By
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remaining at the end of the decimal part of
the alternative unit system.
we
are
used
to,
from
basic
tolerance settings.
By
using
the
first
option,
which
is
menu
from
TOLARENCES
tab
in
Fig.
Tolerance
by
using
deviation
method.
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Fig.
Showing
tolerances
by
using
:ARRAY COMMAND
The Array command makes multiple copies of
selected objects in a rectangular matrix
(columns and rows) or a polar (circular) pattern
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4. Enter the row offset in the Row Offset edit box.
This is the distance DR in the illustration above.
Note that tis is not the distance between rows.
In this example, our rectangle is 10 units high
and we will enter a row offset of 15. The result
will be a 5 unit gap between rectangles.
5. Enter the column offset in the Column Offset
edit box. The same parameters apply as for the
row offset. Enter a value of 25 to give a 5 unit
gap between our rectangles.
6.
POLAR ARRAY-
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ARC- The Arc command allows you to draw an arc
of a circle. There are numerous ways to define
an arc, the default method uses three pick
points, a start point, a second point and an end
point. Using this method, the drawn arc will
start at the first pick point, pass through the
second point and end at the third point. Once
you have mastered the default method try
some of the others. You may, for example need
to draw an arc with a specific radius. All of the
Arc command options are available from the
pull-down menu.
ARRAY-
ARRAY or AR
Draw toolbar
Pull down menu > Draw > Arc
Keyboard
ARC or A
Draw toolbar
Pull down menu >draw > Ellipse
Keyboard
ELLIPSE or EL
Modify toolbar
Pull down menu > Modify > Explode
Keyboard
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EXPLODE or X
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AUTOCAD
The Dimension Style Manager
Keyboard DDIM or D
So now that you have seen what can do - how do
you do it? All options are available in the DDIM
(Dimension Style Manager) dialog box.
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Make the changes you see above and check the
preview after each change. In this tab, you can also
set the overall scale of your dimensions. This can
also be done using the DIMSCALE command.
The next tab (alternate units) is used if you want to
display two different units in your dimension. For
example, you can draw your drawing in imperial
inches, then dimension with inches as your primary
units and add the alternate units behind. Skip this
tab for now and go on to the last tab (Tolerances).
In this example, you will set the tolerances to be +/.05 units and display them at 80% of the primary
units. Sound easy? It is. Look at the image below to
see how this is done.
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WBLOCK or W
44
AUTOCAD
Standard toolbar
Pull down menu > Format > Layer
Keyboard LAYER
LAYER- Although AutoCAD provides many
shortcuts for working with layers, many of which will
be covered later, the Layer command provides the
most comprehensive control over layers and layer
operations. This command uses a dialogue box.
The dialogue box is a tabbed dialogue box and can
be modified to show more or less details. This is
quite nice because in its simplified form it looks
much less intimidating to beginners. The following
setions demonstrate how the Layer command can
be used to perform many of the most common layer
operations.
Creating a New LayerTo create a new layer, click
on in the Object Properties toolbar, the Layer &
Linetype Properties dialogue box, illustrated below,
appears. This is a tabbed dialogue box and can be
used to control either layer properties or linetype
properties depending upon which tab is selected.
The Layer tab is always selected by default. Now
click on the "New" button. A new layer called
"Layer1" is automatically created in the layer list
below layer 0. As you can see from the illustration,
the layer name is automatically highlighted for you
so that you can give the layer a more meaningful
name. When you have entered an appropriate
name, press the key to complete the operation.
You have now created a new layer and given it a
name. Notice that by default it has been assigned
the colour white and the linetype "Continuous".
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the error message
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Properties toolbar. When the Layer & Linetype
Properties dialogue box appears, click on the
"Details>>" button to reveal the layer details.
Pick the layer name you wish to change from
the layer list. The name appears in the Name
text edit box under "Details". Simply edit or
retype the name in the edit box and you will see
the name change simultaneously in the layer
list. You cannot rename layer "0", the deafault
layer, nor can you rename a layer called
"Defpoints" which AutoCAD creates
automatically when you use Dimensions (see
Dimensioning). In theory you can also edit a
layer name directly from the layer list but I have
always found this to be a bit tricky. Notice that
you can also change the layer colour and
linetype using the "Details" section of the
dialogue box.
Deleting a Layer
To delete a layer, start the Layer command,
from the Object Properties toolbar to open the
Layer & Linetype Properties dialog box. Click
the name of the layer to highlight it, click the
"Delete" button and then click "OK".
You cannot delete any layer which has objects on
it, you cannot, therefore, use this process to
delete all of the objects on a particular layer.
You cannot delete the current layer, layer "0",
layer "Defpoints" or any layers from external
references.
To delete a layer, start the Layer command,
from the Object Properties toolbar to open the
Layer & Linetype Properties dialog box. Click the
name of the layer to highlight it, click the "Delete"
button and then click "OK".
You cannot delete any layer which has objects on
it, you cannot, therefore, use this process to delete
all of the objects on a particular layer. You cannot
delete the current layer, layer "0", layer "Defpoints"
or any layers from external references.
Renaming a Layer
To rename a layer, start the Layer command by
clicking on the
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Keyboard
POLYLINE or PL
POLYEDIT
Keyboard
POLYEDIT ,PEDIT or PE
Draw toolbar
Pull down menu > Draw > Polyline
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The Scale option allows you to set a scale factor,
which effectively changes the width of the
multiline. The default scale factor is set to 1.0
so to half the width of the multiline, a value of
0.5 would be entered. A value of 2.0 would
double the width.
The Style option enables you to set the current
multiline style. The default style is called
"Standard". This is the only style available
unless you have previously created a new style
with the Multiline Style command.
ALIGN- Use ALIGN to move, rotate, or scale objects
into alignment with other objects. Add source points
to the objects you want to align, and add destination
points to the objects to which you want the source
objects to align. You can add up to three pairs of
source and destination points to align an object
Keyboard ALIGN or AL
STRETCH- The Stretch command can be used to
move one or more vertices of an object whilst
leaving the rest of the object unchanged. In the
example below, a rectangle has been stretched
by moving one vertex to create an irregular
shape.
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ISOMETRIC DRAWING
isometric circles drawn by ELLIPSE. You can cycle
through the isometric planes by pressing CTRL+E or F5.
LEFT
Rctangular snap
Isometric snap
2.
3.
4.
Enter i (Isocircle).
5.
6.
Selects the top face of the cube, called the top plane,
defined by the 30-degree and 150-degree axis pair.
RIGHT
ISOPLANE
The isometric plane affects the cursor movement keys
only when Snap mode is on and the snap style is
Isometric. If the snap style is Isometric, Ortho mode uses
the appropriate axis pair even if Snap mode is off. The
current isometric plane also determines the orientation of
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THE 3-D CO-ORDINATE SYSTEM
By now you should be very comfortable working
your way around the X-Y co-ordinate system.
Anyway, here is a quick review. Looking from the
plan (top) view, this is what you see to figure out
where is positive X and positive Y.
Compass.
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AUTOCAD
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1.
2.
52
AUTOCAD
3.
EXTRUDE COMMAND
With EXTRUDE, you can create solids by extruding
(adding thickness to) selected objects. You can extrude
an object along a path, or you can specify a height value
and a tapered angle.
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Command: F <ENTER>
FILLET
Current settings: Mode = TRIM, Radius
= 0.0000
Select first object or
[Polyline/Radius/Trim/mUltiple]: R
Specify fillet radius <0.0000>: 24
Select first object or
[Polyline/Radius/Trim/mUltiple]: P
Select 2D polyline: <SELECT THE
POLYLINE>
3 lines were filleted
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Your circle should have rotated 90 degrees and
now you are looking at the side of it so the circle
appears to be a line as shown in the image below.
Command: EXT
EXTRUDE
Current wire frame density: ISOLINES=4
Select objects: <SELECT THE CIRCLE> 1
found
Select objects: <ENTER>
Specify height of extrusion or [Path]:
P
Select extrusion path or [Taper
angle]: <SELECT THE PLINE>
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Using this method, you have to pick on a 2D object
that is lying on a particular drawing plane. This gets
tricky, as you have to be aware how your positive X
and Y axes end up.
VIEW:
Command: UCS
Origin/ZAxis/3point/OBject/View/X/Y/Z/
Prev/Restore/Save/Del/?/<World>: V
By choosing the view option, AutoCAD will
automatically reset the UCS to be aligned with your
current view, keeping the origin where it was
previously located.
X / Y / Z:
Prev/Restore/Save/Del/?/<World>: R
?/Name of UCS to restore: VIEW1
Command: UCS
Origin/ZAxis/3point/OBject/View/X/Y/Z/
Prev/Restore/Save/Del/?/<World>: ?
UCS name(s) to list <*>:
Current UCS: VIEW1
Saved coordinate systems:
VIEW1
Origin = <0.0000,0.0000,0.0000>, X
Axis = <1.0000,0.0000,0.0000>
Y Axis = <0.0000,1.0000,0.0000>, Z
Axis = <0.0000,0.0000,1.0000>
Origin/ZAxis/3point/OBject/View/X/Y/Z/
Prev/Restore/Save/Del/?/<World>: D
UCS name(s) to delete <none>: VIEW1
Deleted 1 UCS name.
Command: UCS
Origin/ZAxis/3point/OBject/View/X/Y/Z/
Prev/Restore/Save/Del/?/<World>: X
Rotation angle about X axis <0>: -90
PREVIOUS:
Command: UCS
Origin/ZAxis/3point/OBject/View/X/Y/Z/
Prev/Restore/Save/Del/?/<World>: P
This option returns you to the last setting you had
for the UCS.
Restore/Save/Del/?/
The next options are used in conjunction with each
other. You have the option of saving a particular
UCS with a name. You can then restore that named
UCS or delete if you no longer will be using it. Here
are examples of these options:
Command:UCS
Origin/ZAxis/3point/OBject/View/X/Y/Z/
Prev/Restore/Save/Del/?/<World>: S
?/Desired UCS name: VIEW1
Command:UCS
Origin/ZAxis/3point/OBject/View/X/Y/Z/
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BOOLEAN OPERATION
BOOLEAN OPERATION
First, to explain the funny name : "It was named
after George Boole, who first defined an algebraic
system of logic in the mid 19th century."
Working in 3D usually involves the use of solid
objects. At times you may need to combine multiple
parts into one, or remove sections from a solid.
AutoCAD has some commands that make this easy
for you. These are the boolean operations as well
as some other helpful commands for solids editing.:
Solidedit
Keyboard SUBTRACT or SU
INTERSECT- Creates a single solid from one more
solids based on the intersected geometry
Solidedit toolbar
Keyboard
UNION or UNI
Solidedit Toolbar
Keyboard
INTERSECT or INT
toolbar
Keyboard
SLICE or SL
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The polygon command creates a closed polyline in
the shape of the required polygon.
This command also allows you to define the
polygon by entering the length of a side using the
Edge option. You can also control the size of the
polygon by entering an exact radius for the circle
POLYGON or POL
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REVOLVE & REVSURF
REVOLVE- Create a Revolved Solid
With REVOLVE, you can create a solid by revolving a
closed object about the X or Y axis of the current UCS,
using a specified angle. You can also revolve the object
about a line, polyline, or two specified points. Similar to
EXTRUDE, REVOLVE is useful for objects that contain
fillets or other details that would otherwise be difficult to
reproduce in a common profile. If you create a profile
using lines or arcs that meet a polyline, use the PEDIT
Join option to convert them to a single polyline object
before you use REVOLVE.
You can use REVOLVE on closed objects such as
polylines, polygons, rectangles, circles, ellipses, and
regions. You cannot use REVOLVE on 3D objects,
objects contained within a block, polylines that have
crossing or intersecting segments, or polylines that are
not closed.
ISOLINES
Specifies the number of contour lines per surface on
objects. Valid integer values are from 0 to 2047.
The path curve is swept about the selected axis to define
the surface. The path curve defines the N direction of the
surface mesh. Selecting a circle or a closed polyline as
the path curve closes the mesh in the N direction
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If set to a nonzero value, begins the surface of revolution
at an offset from the generating path curve.
Included Angle
Specifies how far about the axis of revolution the surface
extends.
Specifying a start angle begins the surface of revolution
at an offset from the generating path curve. The included
angle is the distance through which the path curve is
swept.
Entering an included angle that is less than a full circle
prevents the circle from closing.
SPLINE
Pull down menu > Draw > Spline
Draw toolbar
Keyboard
SPLINE or SP
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PRIMITIVE SOLIDS
What is a Primitive Solid?
A primitive solid is a building block' that you can
use to work with in 3D. Rather than extruding or
revolving an object, AutoCAD has some basic 3D
shape commands at your disposal. From these
basic primitives, you can start building your 3D
models. In many cases, you get the same result
from drawing circles and rectangles and then
extruding them, but doing it one command is
generally faster. Using these with Boolean
operations can be a very effective way of drawing
in 3D. There are 6 six different shapes that you can
choose from:
You can use primitives to either begin building a
model, or it can even be a finished object on its
own. Many of these commands are similar to 2D
commands, except with an extra co-ordinate in the
Z axis. Here is a summary of working with these
commands.
You can use BOX to create a solid box. The base of the
box is always parallel to the XY plane of the current
UCS.
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axis. The 3D command creates a spherical shape defined
by surfaces only.
Create a Solid Torus
You can use TORUS to create a ring-shaped solid
similar to the inner tube of a tire. The torus is parallel to
and bisected by the XY plane of the current UCS.
To create a lemon-shaped solid, use a negative torus
radius and a positive number of greater magnitude for
the tube radius. For example, if the torus radius is 2.0,
the tube radius must be greater than 2.0.
A torus may be self-intersecting. A self-intersecting
torus has no center hole because the radius of the tube is
greater than the radius of the torus.
The 3D command creates a toroidal shape defined by
surfaces only
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SOLID EDITING
Face
Edits 3D solid faces by extruding, moving, rotating,
offsetting, tapering, deleting, copying, or changing
the color of the selected faces.
Enter a face editing option
[Extrude/Move/Rotate/Offset/Taper/Delete/Copy/co
Lor/Undo/eXit] <eXit>: Enter an option or press
ENTER
Extrude
ADD
Remove
Removes previously selected faces from the
selection set. AutoCAD then displays the following
prompt.
Remove faces or [Undo/Add/ALL]: Select one or
more faces (1), enter an option, or press ENTER
Undo
All
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Selects all faces and adds them to the selection set.
All
Selects all faces and adds them to the selection set.
After you select faces or choose an option, AutoCAD
prompts as follows:
Select faces or [Undo/Remove/ALL]: Select one or
more faces (1), enter an option, or press ENTER
Tapering the selected face with a positive angle tapers
the face in, and a negative angle tapers the face out. The
default angle, 0, extrudes the face perpendicular to its
plane. All selected faces in the selection set are tapered
to the same value. If you specify a large taper angle or
height, you can cause the face to taper to a point before it
reaches the extrusion height.
Path
Height of Extrusion
Sets the direction and height of the extrusion. Entering a
positive value extrudes the face in the direction of its
normal. Entering a negative value extrudes the face in
the direction opposite to its normal.
Specify angle of taper for extrusion <0>: Specify an
angle between 90 and +90 degrees or press ENTER
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rotates the face about the point; otherwise, AutoCAD
moves the spline path to the center of the profile and
rotates the profiles about its center.
If the path contains segments that are not tangent,
AutoCAD extrudes the object along each segment and
then miters the joint along the plane, bisecting the angle
formed by the segments. If the path is closed, the profile
lies on the miter plane. This allows the start and end
sections of the solid to match up. If the profile is not on
the miter plane, AutoCAD rotates the path until it is on
the miter plane.
Move
Rotate
Rotates one or more faces or a collection of features on a
solid about a specified axis.
Select faces or [Undo/Remove]: Select one or more
faces or enter an option
The descriptions of the Undo, Remove, Add, and All
options match the descriptions of the corresponding
options under Extrude. After you select faces or enter an
option, AutoCAD prompts as follows:
Select faces or [Undo/Remove/ALL]: Select one or
more faces, enter an option, or press ENTER
Rotation Angle
Rotates the object about the selected axis the specified
amount from the current orientation.
Reference
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Specifies the reference angle and the new angle.
Specify the reference (starting) angle <0>: Specify the
starting angle
Specify the ending angle: Specify the ending angle
The difference between the starting angle and the ending
angle is the computed rotation angle.
LOFT COMMAND
Axis by Object
Aligns the axis of rotation with an existing object. You
can select the following objects:
Fig. 1
In first example, we will create the 3-dimensional
entity shown on the right side by dragging 3
circles and 1 square along the path with red color.
Actually, dictionary meaning of LOFT is attic and
LOFTING means to throw something into air. If
you imagine an attic carefully, you will notice that
it is created by dragging a triangle along a
rectangular plan. LOFT command in AutoCAD
Rotation Angle
Rotates the object about the selected axis the specified
amount from the current orientation.
Reference
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3. Drawing that makes up the path can be
either a closed or open route. Line, arc,
elliptical arc, spline, ellipse, helix, circle, 2
total
Select
cross
sections
in
lofting
order:
Fig.3
You will obtain Loft settings window that is
Fig.2
_loft
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Fig.4
In this first example, we combined two closed
curves (here what we call them the cro<ss
Fig.6
In Fig. 6, I made LOFT by using PATH option.
Fig.7
In Fig. 7, you can see that 4 number of curves
Fig.5
were
combined
by
using
Smooth
Fit
and
closed options.
are
LOFTed
by
using
aiding
curves
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As you can see, there are various options for
LOFT command, however their usage is quite
hard.
to accomplish:
the
section
as
shown
in
figure.
By
PEDIT
command,
we
obtain
closed
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Command:
HELIX
Specify center point of base: (
center
of
square
Specify
base
[Diameter]: ( at
position
marked
radius
or
the
with
cross
of
the
command.
Among
these
After
drawing
the
square
with
7.4
7.4
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Finally, lets enter height of our helix as 21. We
will cut 1mm of it while we are adjusting the end.
Command:
Select objects to sweep:
section
surface)
SWEEP
( orange
found
Fig. 7
Finally, slice the end by using SLICE command
Fig. 6
After doing this, lets carry the middle point of
base to the section surface so that this starting
point will come correspond to starting point of
helix. Next step is to make the spiral by using
SWEEP command.
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RENDERING
MATERIALS AND RENDERING
menu
under
templates,
it.
light
There
are
material
properties,
texture
we
are
using
Create
New
we
will
create
blue
plastic
also
reflect
light
differently.
Fig. 2
Fig. 1
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new material to 70%, and Refraction
value to 1.75. By using this combination,
our material will be shiny enough to reflect
light (Fig. 4).
Fig. 3
Here, we can see a slight reflection. The
reason for that is Shininess property in
light settings is adjusted to 50%. As
shininess
property
decreases,
light
properties
of
material.
After
adjusting
Fig. 4
As you can see, only by setting there
properties ( diffuse, shininess, refraction ),
we obtained a shiny material just like a
billiards ball. The fourth property Self
illumination is used to create materials
which disperse light by themselves, i.e. a
light spreading sphere. However, in real
life, such a material must be transparent
and a light source is inserted into a sphere
that
is
covered
with
this
material.
light
source
with
self
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Fig. 5
Fig. 1
plastic
about
and
texture pictures:
material,
0%,
then
let
we
me
start
talk
to
visualize
itself.
2. Size
of
texture
picture
as
of
number of pixels.
3. Color calibration of our own screen.
1)
Texture
repetition
The
most
Fig. 6
how
to
create
TEXTURED
in
Fig.
1.
nice
textures.
Preparing
such
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when four edges coincide, texture lines
must
is
follow
each
other
(Fig.
2).
200120
materials
pixels.
are
However,
generally
texture
prepared
for
texture,
approximately
Fig. 2
it
texture
effect.
Material
3).
is
perfect
example
for
control
panel
with
name
of
Fig. 4
Fig. 3
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After
making
the
selection
by
using
in
width
determine
and
reparation
height
areas
spacings.
will
For
Fig. 5
this
stage.
You
should
take
into
Fig. 7
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Creating Render Material in
AutoCAD : Mapping
are
different
kinds
1. Plannar mapping
2. Box mapping
the
3. Spherical mapping
of
the
entity,
AutoCAD
mapping
in
AutoCAD:
shape
of
4. Cylindirical mapping
When
we
discussed
definitions,
we
about
described
material
about
1. Plannar Mapping :
tile
the
surfaces
equally
in
standard
Fig. 1
veins).
The
way
woodworks
look
is
However,
if
we
cover
these
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By pressing enter, you can accept settings.
MOVE and ROTATE does the work that we
already know. We can use MOVE option if
we dont want to start from the corner of
the texture; it is especially useful for
paving floor tiles. RESET returns all of the
Fig. 2
copY
mapping
to/
Reset
mapping]:
This
is
actually
the
first
menu
Fig. 3
Blue triangles that are on the corners are
used for changing dimensions and shapes.
It is similar to STRETCH command. Green,
red and blue stripes ( blue stripe is seen in
drawing as line ) are used for rotating axis.
Fig. 4
this
editing
mode,
then
we
can
see
mapping sub-menu:
Accept the mapping or [Move/ Rotate/
reseT/ sWitch mapping mode]:
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entity, then it will look like that is shown in
Fig. 5.
Fig. 7
In Fig. 7, entity that is on the left side is
shown by using cylindrical mapping and
the one on the right is shown by using
planar mapping. As it can be seen on the
entity that is on right side in figure, texture
Fig. 5
be
noticeable
in
different
light
Fig. 6
spherical
to
mapping
are only
4. Cylindirical mapping:
limited
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menu
SUNPROPERTIES
command
Fig.
command
2),
or
from
Fig. 3
line.
If we make Status = On under General
title, then sun properties will change our
scene.
In
AutoCAD
2007,
there
is
Location
Geographic
title.
By
softness
adjusted
Fig. 2
of
sun
according
to
is
automatically
your
current
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Result
of
render
is
given
in
Fig.
8.
Fig. 9
Here,
you
can
determine
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Intensity factor: You can set the strength
of lights from here. Values between 0-1
means weakening, values larger than 1
means
more
lightning.
For
more
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your cursor into the drawing area and your
cursor should change to this one:
Just move the new cursor over the cube
until it is highlighted and click on it. Press
<Enter> to end the command. It will look like
absolutely nothing happened. You may have
even done it a couple time to try and make it
work. The only way to confirm that the
material is attached to the cube is to 'render
the scene'. This is easy - just type in Render
and press enter. You'll see that a new
window opened and rendered your cube.
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are bright, whereas the ground plane is quite
dark. Although this effect enables you to
clearly see your model, it is far from realistic.
In order to add some sunlight to our scene,
we will need to add a light that simulates the
sun; AutoCAD calls this type of light a
"Distant Light". This is much easier than it
sounds and AutoCAD has some very userfriendly tools to help.
As you can see from figures 2, 3 and 4, not
only can you simulate sunlight but you can
control the time of day, the day of the year
and the geographic location. Also, because
the renderer can create accurate shadows
based upon your parameters, you could
even use these techniques to create a
shadow analysis.
The three sunlight images on the left show
the light and shadow effects on a garden at
different times of the day on the 25th June in
London. This is all possible without needing
to know the first thing about solar geometry!
This tutorial will take you, step-by-step
through the process of creating sunlight,
modifying it and making the necessary
shadow and render settings.
Overview & Fast Track
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Calculator button in the New
Distant Light dialogue box.
4. Set the Location from the Sun Angle
Calculator dialogue box. Click the
Geographic Location button in the
Sun Angle Calculator dialogue box.
5. Render the Scene using the Render
command, View Render
Render from the pull-down menu.
Set the "Rendering Type" to Photo
Raytrace and click the checkbox to
turn "Shadows" on.
You can use any 3D drawing to follow this
tutorial providing that you have drawn a
ground plane on which the shadows can be
projected.
Getting Started
from
using the Named Views command,
the Standard toolbar or View Named
Views. Highlight the view name, "Sun
View", click the "Set Current" button and
then click OK.
Adding a Light
Toolbar
Pull-down
View
Keyboard
LIGHT
Render
Light
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final rendered image. A point light radiates
light in all directions from a single point. A
real-world example of this type of light is the
bulb of a ceiling pendant light. A spotlight
creates a conical light that is also directional.
This is similar to a real-world spotlight.
Distant lights differ from both point lights and
spotlights in that their light rays are not
radial, they are parallel.
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in general, ray traced shadows tend to give
a better result.
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Toolbar
Pull-down
View
Keyboard
RENDER
Render
Render
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the dialogue box and click the Modify
button. This will take you to the Modify
Distant Light dialogue box.
Figure 1
Notes:
The "delay 2000" causes a 2 second
delay between subsequent slides.
From here you can modify any of the
settings you made when you first configured
the light. When your changes have been
made, render the scene again and you will
see the results of your modification. You
could use this technique to create images of
your site at hourly intervals during a single
day or at the same time of day at different
times of the year. This will give a good idea
how sunlight will affect your site at different
times,
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12. Invoke REGEN to remove the current
slide from screen.
HOW TO CREATE
ANIMATIONWALKTHRU
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RENDERING (For AutoCAD 2004)
SETUP CAMERA (Target Camera)
1.
2.
3.
SAVE VIEW
Command: DDVIEW (enter)
Click NEW
Enter Name Ex: View 1
Click OK OK
LOAD VIEW
Command: DDVIEW (enter)
Select view name
Click Set current
Click OK
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MATERIALS
1.Command: RMAT (Enter)
2.Click MATERIALS LIBRARY
7. Click ATTACH
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Then click OK
9. command: rr (enter)
10. Click RENDER
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TO MODIFY SCALE AND ROTATION OF BITMAP
1. Right click DRAW or MODIFY Toolbar
2.check RENDER
3.On Render toolbar Click MAPPING Icon
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3. Select TRANSPARENCY
4. Change value range 60-95
5. Click OK OK
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Adding Background
1command: RR (enter)
2.Click BACKGROUND
3. click IMAGE
4. Click FIND FILE
5. Select the drive and folder where the file was saved
6.Select a file
7.Click OPEN
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8. Click RENDER
POINTLIGHT
1. command: LIGHT (enter)
2. Select POINT LIGHT
3. Click NEW
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9. Click OK
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DISTANT LIGHT
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RENDERING (For AutoCAD 2006 to 2008)
SETUP CAMERA (Target Camera)
4.
5.
6.
SAVE VIEW
Command: DDVIEW (enter)
Click NEW
Enter Name Ex: View 1
Click OK OK
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LOAD VIEW
Command: DDVIEW (enter)
Select view name
Set current
Click OK
Assign Materials
1.Command: RMAT (enter)
2.Click CREATE NEW MATERIALS ICON
4.Under Diffuse map click SELECT to browse for an image to use as a texture map
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6. Choose a Template
For Metals- use Realistic Metal
Advance Metal
Metal-Brushed
Metal-Polished
Metal-Flat
Metal
For Tiles- use Ceramic Tile,Glazed
For Fabric- use Fabric
For Glass- use Glass Clear or Translucent
For Mirror- use Mirror
For Walls- use Paint Flat
Paint Gloss
Paint Semi Gloss
Etc..
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7.
To modify the scale and rotation of the bitmap click the icon shown below
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Rotation= 0
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ASSIGN LIGHT
Point light
1. command: Light (enter)
Enter Light type [Point/ Spot/ Distant] <Point> P (enter)
Specify light Location <0,0,0,> click light location
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<eXit>: S (enter)
Enter status [oN/oFf] <On>: on (enter)
Enter an option to change [Name/Intensity/Status/shadoW/Attenuation/Color/eXit]
<eXit>: w (enter)
Enter shadow settings [Off/Sharp/soFt] <Sharp>: S (enter)
Enter an option to change [Name/Intensity/Status/shadoW/Attenuation/Color/eXit]
<eXit>: X (enter)
2. Render the scene(before rendering, create new material,change color to white and set
the self illumination to 100 then apply the material to the light)
Shadow on
Shadow off
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DISTANT LIGHT
1. Command: light (enter)
Enter light type [Point/Spot/Web/Targetpoint/Freespot/freeweB/Distant]
<Distant>: d (enter)
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