Вы находитесь на странице: 1из 2

ADVENTURE # 90

Theme

Goal

Story Hook

Plot

Climax

General Setting

Specific Setting
I

Specific Setting
II

Master Villain

Minor Villain I

Minor Villain II

Ally/Neutral

Monster
Encounter

Horror
This type of adventure is designed to scare both the characters and the players. Just having a monster attack is not
enough for a horror theme; the monster must first frighten the characters.
Thwart Monstrous Plan
This is a classic fantasy-adventure plot: The characters learn of some horrible plan made by a monstrous enemy, and
must thwart it before the kingdom is lost or the world is destroyed. This is an epic goal, and usually requires that the
characters go to all sorts of places, rounding up allies and artifacts, before being strong enough to face their enemy.
Hero Offended
Someone greatly offends the hero, so much so that he'll pursue his offender right into the adventure. (Note that this
usually means that the offender is a minion of the Master Villain. You'll have to decide whether the minion offended
the hero precisely to bring him into the adventure or just as a side-effect of his ordinary villain activities.)
Series of Villains
This is a very dramatic plot, and very well-suited to oriental campaigns. In it, the heroes have undertaken a quest,
usually the finding and defeat of the Master Villain. They may have to travel to his citadel, or head off in another
direction to find some artifact capable of defeating him, or run away from pursuing villains until they can figure out
what's going on. All along their route, they are set upon by villains -- each villain has a name and distinct
personality, and each encounter is life-or-death for the heroes and villains; the villain never escapes to safety if the
tide turns against him, he fights unto death.
Scattered Duels
In this climax, the heroes have gotten to the end of their quest -- they may have broken into, sneaked into, or
escaped from imprisonment within the villain's citadel, or have marched into the little town where the villain is
holed up -- and they become separated. You can separate them by having traps and tricks break the party apart, by
having them see two or three things they must resolve (such as danger to innocents or the appearance of minion
villains) pop up simultaneously; they'll have to run in all directions at the same time or suffer failure. Once the party
is broken down into bite-sized chunks, you confront each individual or small group with the enemy or enemies he
most deserves to face -- his personal enemy, the monster which defeated him before, etc. -- for a grand series of
climactic duels.
On the Road
Most of the adventure takes place on the road, as the heroes are travelling from place to place. This is especially
good for adventures where heroes are investigating a wide-ranging mystery, are part of a caravan, or are being
pursued by loathesome villains.
Ruins
These can be the ruins of some ancient civilization, an abandoned temple or castle, incomprehensible blocks of
stone arranged by ancient gods, etc. They can be magical or normal, inhabited by normal animals or by monsters,
centers of magic or just tumbled-down buildings.
Classic Dungeon
This would be the standard monster-filled labyrinth; perhaps it's a nesting ground for the master villain's monster
troops.
Conqueror
This character is moving his army in to take over; that's what he lives for. He's been the enemy of your characters'
nation's ruler, and has launched a full-scale invasion of your characters' favorite nation. The heroes have to beat their
way through or elude his hordes of soldiers in order to get at him; better yet, they might lead their own nation's
troops against his and outthink him in military fashion.
Hard-Eyed Advisor
This is the sort of villain whom the heroes see in the Master Villain's throne room. He's hard-eyed and scary; life
means nothing to him and he enjoys killing. He's also a good advisor to his master.
Single-Minded Soldier
This most trustworthy of villain minions is the experienced, competent, persistent soldier -- a field-trained officer
who serves the villain with military precision. He is usually encountered in the field as leader of the villain's field
operations. He is not encountered directly until the middle of or the latter part of the adventure; until then, the heroes
encounter only his subordinates.
Talkative Barkeep
This classic encounter is the garrulous innkeeper who has information the characters want; trouble is, they'll have to
bribe him to get it, or agree to stay at his inn, or buy a lavish meal, or listen to his incessant stories about his career
in the army, or whatever.
Nocturnal Predator
This is a classic monster encounter; the arrival of a hungry carnivore in the middle of the night. Usually, this attack
happens to heroes camping between villages or out in the deep wilderness; a wild animal, attracted by food odors

(from the heroes' campfire or from the heroes themselves) sneaks in for a bite.
Belligerent Soldier
The billigerent one has just had his ears pinned back by his commanding officer and is anxious to take it out on
Character
some
hapless civilian. If this is a city gate, he claims that the hero's papers are wrong or that he recognizes the hero
Encounter
from descriptions of a wanted criminal; if this is the streets, he insults the hero's lack of military bearing, pretty
looks, clothes, smell, companion, or whatever it takes to provoke a reaction.
Tomb Deathtraps
Another classic type of trap is the sort of triggered trap left behind in abandoned tombs, ruins, and catacombs. Here,
Deathtrap
a hero who touches the wrong step, floor tile, wall brick, torch bracket, mounted gemstone, or other device will
trigger some sort of ancient trap designed to kill tomb-robbers and intruders.
Special Terrain
You can make any chase more memorable by having it take place in a setting to which it is utterly unsuited. For
Chase
instance, horse chases are fine and dramatic when they take place through the forest, out in the open plains, or along
a road -- but they become diabolical when they take place inside the Royal Palace or in dangerous, labrynthine,
treacherous catacombs.
Reincarnation
The hero, seeing the portrait of some long-dead nobleman, may be surprised to see his own face staring back at him.
All evidence points to the fact that our hero is the reincarnation of this person, and the Master Villain may desire to
Omen/Prophesy destroy any trace of that nobleman's existence. Just as appropriately, this long-dead nobleman may have died after
making some important choice -- such as choosing love over career or career over friends; and the choice he faced is
identical to the one the hero now faces. Will our hero defy the prophecy and choose as he did in a previous life, or
will he choose the other option and see what happens?
Secret Embarrassment
Finally, the villain may have some aberration or secret shame that will force him to flee when he is confronted with
Secret Weakness it. It could be something as simple as the fact that his nose is too big, or that he is a small and nebbishly wizard
pretending to be some vast, powerful demonic power. When his shame is revealed, he is too humiliated to continue;
this is a good option for comedy adventures.
No Hurting the Villain
Special
For some reason, the heroes cannot afford to fight the villain directly. For instance, what if a demon possesses the
Condition
body of the child of one of the characters, or a very important child spoken of in prophecy, one without whom the
world will perish?
Saving Quandry
Moral Quandry Finally, another classic quandry puts the heroes in the position of choosing between a grand opportunity to hurt the
Master Villain -- or saving the lives of a number of individuals.
Lying Rumor
Red Herring This is the worst and most useful type of red herring -- the interesting rumor which just happens to be false. In
adventures of this sort, the best Lying Rumor concerns the Master Villain; it gives the heroes some "important"
information about him which later turns out to be useless.
Heroes Must Work with Villain
If they have to work for the villain, it's due to some hold he has over them -- probably, he's kidnapped one of their
Cruel Trick NPCs and will kill this person if his demands aren't met. Put the heroes through the encounter where they have to do
something they are loathe to do, such as sack and pillage a temple, before they have the opportunity to retrieve their
friend.

Вам также может понравиться

  • Adventure 287
    Adventure 287
    Документ2 страницы
    Adventure 287
    jmatcob
    Оценок пока нет
  • Adventure 209
    Adventure 209
    Документ2 страницы
    Adventure 209
    jmatcob
    Оценок пока нет
  • Adventure 32
    Adventure 32
    Документ2 страницы
    Adventure 32
    Jane Cob
    Оценок пока нет
  • Adventure 136
    Adventure 136
    Документ2 страницы
    Adventure 136
    jmatcob
    Оценок пока нет
  • Adventure # 85: Romance
    Adventure # 85: Romance
    Документ2 страницы
    Adventure # 85: Romance
    Jane Cob
    Оценок пока нет
  • Adventure 259
    Adventure 259
    Документ2 страницы
    Adventure 259
    jmatcob
    Оценок пока нет
  • Adventure # 102: Romance
    Adventure # 102: Romance
    Документ2 страницы
    Adventure # 102: Romance
    Jane Cob
    Оценок пока нет
  • Adventure 237
    Adventure 237
    Документ2 страницы
    Adventure 237
    jmatcob
    Оценок пока нет
  • Adventure 130
    Adventure 130
    Документ2 страницы
    Adventure 130
    jmatcob
    Оценок пока нет
  • Adventure 75
    Adventure 75
    Документ2 страницы
    Adventure 75
    Jane Cob
    Оценок пока нет
  • Adventure 186
    Adventure 186
    Документ2 страницы
    Adventure 186
    jmatcob
    Оценок пока нет
  • Adventure 50
    Adventure 50
    Документ2 страницы
    Adventure 50
    Jane Cob
    Оценок пока нет
  • Adventure 162
    Adventure 162
    Документ2 страницы
    Adventure 162
    jmatcob
    Оценок пока нет
  • Adventure 01
    Adventure 01
    Документ2 страницы
    Adventure 01
    jmatcob
    Оценок пока нет
  • Adventure 19
    Adventure 19
    Документ2 страницы
    Adventure 19
    Jane Cob
    Оценок пока нет
  • Adventure 277
    Adventure 277
    Документ2 страницы
    Adventure 277
    jmatcob
    Оценок пока нет
  • Adventure05 PDF
    Adventure05 PDF
    Документ2 страницы
    Adventure05 PDF
    Jane Cob
    Оценок пока нет
  • Adventure 65
    Adventure 65
    Документ2 страницы
    Adventure 65
    Jane Cob
    Оценок пока нет
  • Adventure 296
    Adventure 296
    Документ2 страницы
    Adventure 296
    jmatcob
    Оценок пока нет
  • Adventure 01
    Adventure 01
    Документ2 страницы
    Adventure 01
    Jane Cob
    Оценок пока нет
  • Adventure 35
    Adventure 35
    Документ2 страницы
    Adventure 35
    Jane Cob
    Оценок пока нет
  • Adventure 143
    Adventure 143
    Документ2 страницы
    Adventure 143
    jmatcob
    Оценок пока нет
  • Adventure 269
    Adventure 269
    Документ2 страницы
    Adventure 269
    jmatcob
    Оценок пока нет
  • Adventure 20
    Adventure 20
    Документ2 страницы
    Adventure 20
    Jane Cob
    Оценок пока нет
  • Adventure 232
    Adventure 232
    Документ2 страницы
    Adventure 232
    jmatcob
    Оценок пока нет
  • Adventure 22
    Adventure 22
    Документ2 страницы
    Adventure 22
    Jane Cob
    Оценок пока нет
  • Adventure 16
    Adventure 16
    Документ2 страницы
    Adventure 16
    Jane Cob
    Оценок пока нет
  • Adventure 253
    Adventure 253
    Документ2 страницы
    Adventure 253
    jmatcob
    Оценок пока нет
  • Adventure 74
    Adventure 74
    Документ2 страницы
    Adventure 74
    Jane Cob
    Оценок пока нет
  • Adventure42 PDF
    Adventure42 PDF
    Документ2 страницы
    Adventure42 PDF
    Jane Cob
    Оценок пока нет
  • Adventure 208
    Adventure 208
    Документ2 страницы
    Adventure 208
    jmatcob
    Оценок пока нет
  • Adventure 195
    Adventure 195
    Документ2 страницы
    Adventure 195
    jmatcob
    Оценок пока нет
  • Adventure 115
    Adventure 115
    Документ2 страницы
    Adventure 115
    jmatcob
    Оценок пока нет
  • Adventure 118
    Adventure 118
    Документ2 страницы
    Adventure 118
    jmatcob
    Оценок пока нет
  • Adventure 233
    Adventure 233
    Документ2 страницы
    Adventure 233
    jmatcob
    Оценок пока нет
  • Adventure 68
    Adventure 68
    Документ2 страницы
    Adventure 68
    Jane Cob
    Оценок пока нет
  • Adventure 156
    Adventure 156
    Документ2 страницы
    Adventure 156
    jmatcob
    Оценок пока нет
  • Adventure 29
    Adventure 29
    Документ2 страницы
    Adventure 29
    Jane Cob
    Оценок пока нет
  • Adventure 252
    Adventure 252
    Документ2 страницы
    Adventure 252
    jmatcob
    Оценок пока нет
  • Adventure 255
    Adventure 255
    Документ2 страницы
    Adventure 255
    jmatcob
    Оценок пока нет
  • Adventure 67
    Adventure 67
    Документ2 страницы
    Adventure 67
    Jane Cob
    Оценок пока нет
  • Adventure # 94: Comedy
    Adventure # 94: Comedy
    Документ2 страницы
    Adventure # 94: Comedy
    Jane Cob
    Оценок пока нет
  • Adventure 280
    Adventure 280
    Документ2 страницы
    Adventure 280
    jmatcob
    Оценок пока нет
  • Adventure 400
    Adventure 400
    Документ2 страницы
    Adventure 400
    jmatcob
    Оценок пока нет
  • Adventure 192
    Adventure 192
    Документ2 страницы
    Adventure 192
    jmatcob
    Оценок пока нет
  • Adventure 286
    Adventure 286
    Документ2 страницы
    Adventure 286
    jmatcob
    Оценок пока нет
  • Adventure 278
    Adventure 278
    Документ2 страницы
    Adventure 278
    jmatcob
    Оценок пока нет
  • Adventure 235
    Adventure 235
    Документ2 страницы
    Adventure 235
    jmatcob
    Оценок пока нет
  • Adventure 71
    Adventure 71
    Документ2 страницы
    Adventure 71
    Jane Cob
    100% (1)
  • Adventure 127
    Adventure 127
    Документ2 страницы
    Adventure 127
    jmatcob
    Оценок пока нет
  • Adventure 33
    Adventure 33
    Документ2 страницы
    Adventure 33
    Jane Cob
    Оценок пока нет
  • Adventure 150
    Adventure 150
    Документ2 страницы
    Adventure 150
    jmatcob
    Оценок пока нет
  • Adventure 81
    Adventure 81
    Документ2 страницы
    Adventure 81
    Jane Cob
    Оценок пока нет
  • Adventure 275
    Adventure 275
    Документ2 страницы
    Adventure 275
    jmatcob
    Оценок пока нет
  • Adventure 289
    Adventure 289
    Документ2 страницы
    Adventure 289
    jmatcob
    Оценок пока нет
  • Adventure 27
    Adventure 27
    Документ2 страницы
    Adventure 27
    Jane Cob
    Оценок пока нет
  • Adventure 312
    Adventure 312
    Документ2 страницы
    Adventure 312
    jmatcob
    Оценок пока нет
  • Adventure 182
    Adventure 182
    Документ2 страницы
    Adventure 182
    jmatcob
    Оценок пока нет
  • Adventure 262
    Adventure 262
    Документ2 страницы
    Adventure 262
    jmatcob
    Оценок пока нет
  • The Mad Scientist's Guide to World Domination: Original Short Fiction for the Modern Evil Genius
    The Mad Scientist's Guide to World Domination: Original Short Fiction for the Modern Evil Genius
    От Everand
    The Mad Scientist's Guide to World Domination: Original Short Fiction for the Modern Evil Genius
    Рейтинг: 4 из 5 звезд
    4/5 (9)
  • Adventure 108
    Adventure 108
    Документ2 страницы
    Adventure 108
    Jane Cob
    Оценок пока нет
  • Adventure 113
    Adventure 113
    Документ2 страницы
    Adventure 113
    Jane Cob
    Оценок пока нет
  • Adventure 110
    Adventure 110
    Документ2 страницы
    Adventure 110
    Jane Cob
    Оценок пока нет
  • Adventure 111
    Adventure 111
    Документ2 страницы
    Adventure 111
    Jane Cob
    Оценок пока нет
  • Adventure 109
    Adventure 109
    Документ2 страницы
    Adventure 109
    Jane Cob
    Оценок пока нет
  • Adventure 112
    Adventure 112
    Документ2 страницы
    Adventure 112
    Jane Cob
    Оценок пока нет
  • Adventure 101
    Adventure 101
    Документ2 страницы
    Adventure 101
    Jane Cob
    Оценок пока нет
  • Adventure 105
    Adventure 105
    Документ2 страницы
    Adventure 105
    Jane Cob
    Оценок пока нет
  • Adventure 107
    Adventure 107
    Документ2 страницы
    Adventure 107
    Jane Cob
    Оценок пока нет
  • Advent Ur 103
    Advent Ur 103
    Документ2 страницы
    Advent Ur 103
    Jane Cob
    Оценок пока нет
  • Advent Ur 104
    Advent Ur 104
    Документ2 страницы
    Advent Ur 104
    Jane Cob
    Оценок пока нет
  • Adventure 89
    Adventure 89
    Документ2 страницы
    Adventure 89
    Jane Cob
    Оценок пока нет
  • Adventure 106
    Adventure 106
    Документ2 страницы
    Adventure 106
    Jane Cob
    Оценок пока нет
  • Adventure # 102: Romance
    Adventure # 102: Romance
    Документ2 страницы
    Adventure # 102: Romance
    Jane Cob
    Оценок пока нет
  • Adventure # 99: Horror
    Adventure # 99: Horror
    Документ2 страницы
    Adventure # 99: Horror
    Jane Cob
    Оценок пока нет
  • Adventure # 100: Espionage
    Adventure # 100: Espionage
    Документ2 страницы
    Adventure # 100: Espionage
    Jane Cob
    Оценок пока нет
  • Adventure 95
    Adventure 95
    Документ2 страницы
    Adventure 95
    Jane Cob
    Оценок пока нет
  • Adventure 96
    Adventure 96
    Документ2 страницы
    Adventure 96
    Jane Cob
    Оценок пока нет
  • Adventure 97
    Adventure 97
    Документ2 страницы
    Adventure 97
    Jane Cob
    Оценок пока нет
  • Adventure 92
    Adventure 92
    Документ2 страницы
    Adventure 92
    Jane Cob
    Оценок пока нет
  • Adventure # 91: Horror
    Adventure # 91: Horror
    Документ2 страницы
    Adventure # 91: Horror
    Jane Cob
    Оценок пока нет
  • Adventure # 94: Comedy
    Adventure # 94: Comedy
    Документ2 страницы
    Adventure # 94: Comedy
    Jane Cob
    Оценок пока нет
  • Adventure # 98: Horror
    Adventure # 98: Horror
    Документ2 страницы
    Adventure # 98: Horror
    Jane Cob
    Оценок пока нет
  • Adventure 88
    Adventure 88
    Документ2 страницы
    Adventure 88
    Jane Cob
    Оценок пока нет
  • Adventure 87
    Adventure 87
    Документ2 страницы
    Adventure 87
    Jane Cob
    Оценок пока нет
  • Adventure 86
    Adventure 86
    Документ2 страницы
    Adventure 86
    Jane Cob
    Оценок пока нет
  • Adventure 84
    Adventure 84
    Документ2 страницы
    Adventure 84
    Jane Cob
    Оценок пока нет
  • Hook, Ursula, and Elsa: Disney and Queer-Coding From The 1950s To The 2010s
    Hook, Ursula, and Elsa: Disney and Queer-Coding From The 1950s To The 2010s
    Документ14 страниц
    Hook, Ursula, and Elsa: Disney and Queer-Coding From The 1950s To The 2010s
    Lena Barmet
    Оценок пока нет
  • Marvel United X-Men Rulebook
    Marvel United X-Men Rulebook
    Документ16 страниц
    Marvel United X-Men Rulebook
    Cleitson Falcão
    Оценок пока нет
  • Octave v1.0
    Octave v1.0
    Документ7 страниц
    Octave v1.0
    Илья Черныш
    Оценок пока нет
  • 7th Sea - Kithai - Quickstart
    7th Sea - Kithai - Quickstart
    Документ38 страниц
    7th Sea - Kithai - Quickstart
    h_elrond
    Оценок пока нет
  • Villain Backgrounds Volume I: RJD20's
    Villain Backgrounds Volume I: RJD20's
    Документ13 страниц
    Villain Backgrounds Volume I: RJD20's
    Gustavo Escansetti
    Оценок пока нет
  • Book - Challenging The Human Trafficking Narrative - 2018
    Book - Challenging The Human Trafficking Narrative - 2018
    Документ183 страницы
    Book - Challenging The Human Trafficking Narrative - 2018
    Ângela Fernandes
    Оценок пока нет
  • Eco Heroes and Eco Villains An Archetypal Analysis of Environmental Film 1950 2010
    Eco Heroes and Eco Villains An Archetypal Analysis of Environmental Film 1950 2010
    Документ9 страниц
    Eco Heroes and Eco Villains An Archetypal Analysis of Environmental Film 1950 2010
    Marco Bellano
    Оценок пока нет
  • Fairy Tales
    Fairy Tales
    Документ3 страницы
    Fairy Tales
    Be Haj
    100% (1)
  • Villain Backgrounds Volume I
    Villain Backgrounds Volume I
    Документ13 страниц
    Villain Backgrounds Volume I
    Jérôme Bigras
    Оценок пока нет
  • Manhwa and Webtoon List
    Manhwa and Webtoon List
    Документ11 страниц
    Manhwa and Webtoon List
    Mayline Acosta
    Оценок пока нет
  • Chakras and Their Archetypes Uniting Energy Awareness and Spiri PDF
    Chakras and Their Archetypes Uniting Energy Awareness and Spiri PDF
    Документ180 страниц
    Chakras and Their Archetypes Uniting Energy Awareness and Spiri PDF
    Jael Rauter
    90% (10)
  • Cagatin Jean Ceceil Report Elements of Fiction
    Cagatin Jean Ceceil Report Elements of Fiction
    Документ32 страницы
    Cagatin Jean Ceceil Report Elements of Fiction
    Jean Chu
    Оценок пока нет
  • Stephen J Cannell On Screenwriting
    Stephen J Cannell On Screenwriting
    Документ10 страниц
    Stephen J Cannell On Screenwriting
    vuhtv
    100% (1)
  • Diversity in Media: An Analysis
    Diversity in Media: An Analysis
    Документ2 страницы
    Diversity in Media: An Analysis
    Nayara Gabela
    Оценок пока нет
  • Quarter 3-Module 1 - English 6
    Quarter 3-Module 1 - English 6
    Документ15 страниц
    Quarter 3-Module 1 - English 6
    Grace Angelie Dale Manulat
    Оценок пока нет
  • TSR 3587 Buck Rogers - Adventure Game (Remastered)
    TSR 3587 Buck Rogers - Adventure Game (Remastered)
    Документ127 страниц
    TSR 3587 Buck Rogers - Adventure Game (Remastered)
    Veritas Veritati
    100% (2)
  • The Grand Design 04 - The Informant
    The Grand Design 04 - The Informant
    Документ6 страниц
    The Grand Design 04 - The Informant
    Shybe Elrik
    Оценок пока нет
  • Short Story Writing Lesson
    Short Story Writing Lesson
    Документ37 страниц
    Short Story Writing Lesson
    Sandeep
    Оценок пока нет
  • Storytelling in Words and Pictures: How To Write Graphic Novels and Comics
    Storytelling in Words and Pictures: How To Write Graphic Novels and Comics
    Документ24 страницы
    Storytelling in Words and Pictures: How To Write Graphic Novels and Comics
    Janet Stone
    100% (4)
  • Scripting The Game v1 2
    Scripting The Game v1 2
    Документ12 страниц
    Scripting The Game v1 2
    Jacobo Cisneros
    Оценок пока нет
  • What Is A Character
    What Is A Character
    Документ20 страниц
    What Is A Character
    MARLYN CORPUZ
    100% (1)
  • Philip Meyer-Storytelling For Lawyers-Oxford Unive
    Philip Meyer-Storytelling For Lawyers-Oxford Unive
    Документ584 страницы
    Philip Meyer-Storytelling For Lawyers-Oxford Unive
    Blanca Alul
    100% (1)
  • Narrative Analysis
    Narrative Analysis
    Документ23 страницы
    Narrative Analysis
    Simona Jianu
    Оценок пока нет
  • Structure of Short Films
    Structure of Short Films
    Документ8 страниц
    Structure of Short Films
    Emily Jones
    0% (1)
  • 1887 - 3180830 Fernandez Armesto
    1887 - 3180830 Fernandez Armesto
    Документ13 страниц
    1887 - 3180830 Fernandez Armesto
    erenyeagerattacktitan799
    Оценок пока нет
  • Deluxe Gamemasters Guide PDF
    Deluxe Gamemasters Guide PDF
    Документ298 страниц
    Deluxe Gamemasters Guide PDF
    oblivnow
    100% (8)
  • Pointy Hat - How To Make A Villain
    Pointy Hat - How To Make A Villain
    Документ3 страницы
    Pointy Hat - How To Make A Villain
    pepe diaz
    Оценок пока нет
  • Mount Kenya University
    Mount Kenya University
    Документ15 страниц
    Mount Kenya University
    felix
    Оценок пока нет
  • Dancing Lights Press - Story Structure
    Dancing Lights Press - Story Structure
    Документ92 страницы
    Dancing Lights Press - Story Structure
    Gergely Leposa
    100% (2)
  • 160dc3a540a3c5 - 52113981261
    160dc3a540a3c5 - 52113981261
    Документ2 страницы
    160dc3a540a3c5 - 52113981261
    Johnny Baker
    Оценок пока нет