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Trevor Hess
University of North Carolina at Charlotte
9201 University City Blvd, Charlotte, NC 28223
ahess5@uncc.edu
ABSTRACT
Design, Theory
INTRODUCTION
William Gaver is cited by Dourish to describe the affordances of technology. While Gibson describe affordances explicitly in the physical world, Gaver responds to a
need in HCI to study perception in virtual and technologic
space [6]. When perceiving an affordance in technology, he
states that affordances exist relative to the needs of the individual and are perceived once need arises.
AFFORDANCES AS CONTEXT
Expanding Gibsonian Affordances
Problems of Interpretation
The incorrect expansion of Gibsons definition of affordances should be sufficient to prove that alone they are
not descriptors of context. Affordances cannot account for
the social or historical aspects of context, nor do they possess the invitational qualities that would allow them to describe or encourage interaction.
While the inability to encourage behavior damages Dourishs description of embodied interaction, the relationship
between the individual and environment still exists. Since
context is described by Dourish as emerging from activity,
the interaction, or the usage of affordances can still describe context. The primary change to Dourishs position is
the conflation of perception and practice. Without the ability to invite interaction, perception cannot be used to describe context. It is purely a mental activity that does not
manifest itself physically or socially.
The mere presence of an affordance does not guarantee a
certain behavior. This restricts Dourishs position on affordances, but does not eliminate it. Through interaction,
affordances still describe behavior that can be observed and
described as context.
THE PROBLEM OF AGENCY
Thus far, embodied interaction has been critiqued for extending the definition of affordances without respecting
Gibsons original definition [8] and Reeds theory of agency [16] has been considered. By dismissing the ability of
affordances to describe context, it should be asked, where
does this leave embodied interaction?
In the dismissal of Norman and Gaver, affordances lost
their ability to invite behavior through presence or perception. While perception alone could be construed as type of
interaction with the environment it does not result in an
observable interaction that would be needed to describe
context.
The consideration of agency, however, is problematic for
embodied interaction. When individuals gain the ability to
choose between affordances, the meaning of interaction
cannot be given a fixed definition. While still embodied,
meaning cannot be ascribed without being defined by the
individual. In any application, this reliance on the individual would be cumbersome, and should not be considered as a
viable solution.
Without a reliable way to have the individual assign meaning to their interactions we must rely on the situated perspective provided in the definition of situated actions. In
this configuration, the application designer must presume
the meaning of interaction. To preserve agency and respect
the dynamic quality of context [4], this situated perspective
on interaction must not assume it is correct. While the situated perspective may address the general meaning of interaction with the environment, the possibility always exists
that the interpretation of meaning could be wrong.
Consider a person who has the opportunity to interact with
a pencil and a piece of paper. While interaction with either
of these objects can be detected, the meaning of interaction
cannot be determined. Consider now that we now that person is a novel writer. From a situated perspective, where
personal history is considered, we can make an assumption
about the meaning of interaction, that the person is writing
or planning a novel. With the inclusion of agency, however,
we cannot be sure that this assumption is correct. Having
the opportunity to fold it, write a poem or note on it means
that attention of the application designer must turn towards
recognizing whether their assumptions are correct. or making an assumption and reconfiguring functionality in the
periphery.
The issue of situated interactions can be seen in the actions
of Microsoft Words feature, Clippy [20]. While it knew
that you were interacting with a virtual piece of paper, it
did not have the ability to assume any meaning from simple
interaction. Instead it would make a situated assumption
based on continued interaction. When an assumption was
made, it would appear and ask a question, It looks like
your writing a letter. Would you like help? In doing so it
respected the individuals ability to confirm or deny the
meaning of interaction, but it did not consider that its assumption would probably be wrong. Instead it concluded
that its assumption was correct, leading to frustration on the
part of the user.
CONCLUSION
This paper has critiqued the use and definition of affordances in Paul Dourishs definition of embodied interaction. While he is correct that context is described through
interaction, he does not consider agency. This means that
meaning cannot be understood as a static property of interaction. Instead, the individual determines meaning.
This paper has also described how affordances and the perception of affordances can be quantified. This allows for a
qualitative and quantitative view of affordances and means
that affordances can be described and represented in the
computer. Ultimately, this strengthens Dourishs use of
affordances as a way of describing peoples perception of
the world. Thus, interaction goes a long way towards making true context-awareness possible for applications designers.
While seeing embodied interaction as a viable direction for
computational interpretation and negotiation of context,
this paper addresses a critical hole in the definition of affordances embedded in Dourishs description of embodied
interaction. The authors cited incorrectly expand upon Gibsons original definition of affordances, and do not account
for an individuals freedom of choice in the environment.
While this proposal should not be considered a final or holistic solution to contextual representation it serves as a
way to create context-aware applications. This relies on
situated observations of context, and the recognition that
assumptions will not always be correct. The solution is not
ideal for application designers, but considering the re-
While this paper has presented an example of situated interaction in Microsoft Word, this example does not engage
the physical environment. Future work, therefore, will test
the idea of situated interactions through the conceptual
analysis of a physical space. The space will be chosen
based on the rigor behind its layout, with ideal candidates
designed to encourage certain behaviors.
REFERENCES