Академический Документы
Профессиональный Документы
Культура Документы
Minor changes to the Live Fire Course, which requires SourceMod >= 1.4 to play i
n L4D2 (no issue in L4D).
10/11/2009
-------Fixed a small bug.
10/01/2009
-------Fixed lag problem.
09/22/2009
-------Labeled hunter spawn room and added room to return to training on Live Fire Cour
se.
07/11/2009
-------Multiplayer issue relating to Survivors not teleporting in the precision pouncin
g section fixed.
07/05/2009
-------Fixed lighting issue.
06/29/2009
-------Added poster, fixed minor bugs, made it possible to watch other players in the i
nfo room on the pounce Challenges.
06/27/2009
-------Repackaged map as a .vpk addon, recompiled map with official SDK for compatibili
ty. (No actual changes.)
05/18/2009
-------Added videos for C17 - C21
05/16/2009
-------Made hunters have 6000 health in Live Fire Course.
Added start delay to Survivors in Live Fire Course.
05/15/2009
-------Removed ceiling teleport from C17, added skip-port.
Added ceiling diamond to C18.
Lengthened C19 to about double, added more poles.
Added lights to C20.
(Still need videos for Challenges after C16.)
05/13/2009
--------
Added C20 and level change for C21, map is now basically finished, although some
tweaking may be required.
05/12/2009
--------C18 teleports, C19, splitscreen multiplayer support added.
05/11/2009
--------Added the floors to C18, no teleports yet.
05/10/2009
--------Various changes to C17, blank slate C18 added.
05/05/2009
--------Altered the diamonds in C16 and C8 to make them unable to be stood on.
Lengthened the sloping portion of C16 by about half, enabled teleports.
Added videos for C14 and C15.
Added C17.
05/04/2009
--------Added C16. NOTE: Not finished, teleports not implemented yet.
05/01/2009
--------Minor change to C14, change to C15 to increase difficulty.
04/30/2009
--------C15 added, trains no longer able to be stood on.
04/30/2009
--------Removed README and config file, renamed map to hunter_training_map, added fake m
ap as hunter_training.bsp.
Loading map is still the same: map hunter_training
This will load the fake map, which will change the game mode to versus and then
load the actual map.
You'll want to delete all files from previous versions before downloading this o
ne.
04/30/2009
--------Complete to C14, external walls made invisible, added README to zip archive.
04/29/2009
--------Change to Zoey's path in C13.
C9, C11, C12, and C13 success trigger changed to filter out Survivor activation.
04/27/2009
--------Minor changes to C11 and C12, added C13.
04/26/2009
Minor change to C8- half-diamond at base of exit room to make it easier (possibl
e?) to reach.
04/14/2009
--------Slight change to starting area- corridor now longer to prevent "Too far from sur
vivor" message appearing during maze Challenge.
Change to most info boxes- corrected spelling errors, some rewording.
New version of C8 - path now in four diamond sections to prevent vert wallclimbi
ng shortcut.
04/13/2009
--------Change to C5 lights, hint should be obvious now, changed Tips for C5.
04/13/2009
--------Small C8 change- equal height to each section of path
Small C5 change- Maze hint now more obvious.
04/12/2009
--------C5 revamp: Corridors are now wider, room itself larger, new path to exit.
04/11/2009
--------Minor change to C8, path now much thinner, sticks out 16 units from rest of wall
, more vertical (Slope of 2/1, was 3/2).
04/11/2009
--------Dimmed lighting in maze to half original, new version of C8.
04/11/2009
--------Minor change to C6 (teleport added to back half of floor), C8 fix (Top level no
longer invisble).
04/10/2009
--------A few lighting changes, fix on C6 shortcut, complete to C8.
04/09/2009
--------Complete until C6, C4 now Jump Curving, old C4 moved to C5.
04/09/2009
--------Added some light sources, complete to Challenge 4.
04/08/2009
--------Complete to Challenge 3.
04/08/2009
--------Complete until Challenge 2.
04/08/2009
--------Included .nav file in archive.
04/08/2009
--------Playable, only has first challenge.