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Med
race & la
78
size
LG
age
Male
6 ft 2 in
gender
height
Athena, Ares
alignment
165 lb
weight
Soldier
deity
1.1.2
player
neceros.com
General Abrams
character
background occupation
languages
HITPOINTS
ability score
total
mod
base
STR
20
+5
16
+4
DEX
22
+6
18
+4
CON
29
+9
20
+9
INT
18
+4
17
WIS
14
+2
14
CHA
20
+5
16
strength
dexterity
constitution
intelligence
wisdom
charisma
ability score notes & racial notes
armor class
total
AC
32
TOUCH
20
10 +
FLAT-FOOT
25
10 +
armor class
armor class
armor class
10 +
inherent enhance
misc
armor
shield
current hp
size
hd
class name
bab
skills
fort
ref
will
levels
114
d10
Soulblade/Aegis
54
190
d10
Warlord/ Metaforge
10
90
10
38
d10
Warlord/ Soulblade
20
38
d10
Soulblade/ Aegis
20
temporary hp
total hp
qqqqq
dodge
qqqqq
natural
favored class:
qqqqq
qqqqq
++6
+1
armor
penalty
++3
max
dex
+12 ++3
spell
failure
combat notes & modifiers
total
class base
ability
FORT
+23
+14
+9
REF
+16
+10
+6
fortitude
reflex
WILL
+19
+12
+2
attacks
total
ability
MELEE
+25
+20
+5
willpower
attack modifier
RANGED
+26
+20
+6
CMB
+25
+20
+5
CMD
+41
attack modifier
to attack
to defend
10 +
+20
+6
+5
dex
str
qqqqq
+1 +12 ++3
saving throws
Soulblade
deflect
++6
380
miscellanious tracking
CLASS RECORDER
hp gained
0
--
0%
CLEAR NOTES
enhance
size
Endurance
Two-Weapon Fighting
Wild Talent
Deflect Arrows
Double Slice
Lookout (Teamwork)
Precise Shot
Dodge
dex
int
cha
str
int
int
cha
dex
cha
dex
dex
cha
wis
cha
int
int
int
int
int
int
int
wis
cha
wis
dex
wis
dex
int
dex
wis
str
cha
Cleave
Great Cleave
Vital Strike
Blind-Fight
Rapid Reload
23
4
23
9
0
-5
6
6
-2
28
17
17
22
--
---25
5
6
6
25
CHA
6
4
5
5
3
0
0
0
4
4
5
3
0
3
6
5
6
6
5
2
0
0
0
0
0
0
20
10
10
15
0
5
4
4
4
3
3
3
3
0
0
0
4
4
4
2
5
2
6
0
0
0
3
0
3
0
20
0
0
4
20
6
4
6
2
5
5
+2
0
0
3
0
0
3
0
+5
15
0
0
0
0
0
0
20
0
1
0
20
0
0
0
CHA
5
+5
0
mark a q to show a class skill. class skills with ranks gain a +3 trained bonus.
skills marked with w are applied armor check penalties
CLEAR EXPERIENCE
experience
medium q
fast
q
speed
INIT
Mobility
20
0
0
WIS
Swim w
Use Magic Device
Autohypnosis
29
4
5
5
--29
2
5
12
22
Stealth w
Survival
slow q
Power Attack
fly
swim
climb
initiative
DR
damage reduction
SR
spell resist
28
Regeneration 10
AP
action points
resistances
Critical Focus
resistances
Critical Bleeding
CLEAR ARMOR AND SHIELD
total
q Acrobatics w
q Appraise
q Bluff
q Climb w
q Craft: Gunsmithing
q Craft:
q Diplomacy
q Disable Device w
q Disguise
q Escape Artist w
q Fly w
q Handle Animal
q Heal
q
q
q
q
q
q
q
armor
184 RANKS
penalty
ranks ability trained
SKILLS
CLEAR SKILLS
class
q Intimidate
q Kn: Martial
q Kn: Engineering
q Kn: History
q Kn: Psionics
q Kn:
q Kn:
q Linguistics
q Perception
q Perform
q Profession:Soldier
q Ride w
q Sense Motive
q Sleight of Hand w
q Spellcraft
+5
type
size
proficiencies
material
Armor
Shield
CLEAR WEAPONS
+2 Flaming Revolver
enhance 1st
2nd
attack modifiers
3rd 4th 5th 6th
+28/+23/+18/+13
7th
damage
crit
range
1d8+2+1d6 fire
x4
20
size
type
p&b
created by bill barnes (www.neceros.com). this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). see website for more information. pathfinder and its logo are copywritten paizo publishing LLC.
qty
EQUIPMENT
item
MAGIC ITEMS
CLEAR
weight
item
CLEAR
SPECIAL ABILITIES
uses &
charges
Ring of Pro. +3
CLEAR
name
uses/day
2/day
4/day
4/day
light
load
WORN EQUIPMENT
medium
load
heavy
load
CLEAR
lift above
head
lift off
ground
drag &
push
CLEAR
head
currency
WEALTH
CLEAR
treasure
face
throat
shoulders
body
other
torso
arms
hands
container
volume
CLEAR
weight
ring
ring
waist
total weight
feet
NOTES
CLEAR
Immunities to ability damage, ability drain, death effcts, disease, energy drain, fatigue, fear, poison, Acid, paralysis, stunning, and all mind-inflencing spells and effects.
Astral Repair: heal item 2 hp, remove broken condition if it's at half; Invigorating Suit: +4 Endurance; Augment Suit: Stand act. spend 1-4 pp to get 1/1 cust pt for int (4) rds
Mind Blade: Free action form mind blade, full rd to damage type up either 2 light (1d6) 1 one handed (1d8) or two handed (2d6) or 1 light and 1 handed, choose damage type crit 18-20/x2 always
Psychic Strike (+3d8):Charge blade with a move action or swift by blowing psionic focus, or both at the same time at -1d8. Mindless creatures immune to the damage.
Throw Mind Blade: Thrown as a ranged attack the interval is 20 for light and 15 for one handed. Crystalized Mind Blade 93): +10 hardness +10 hp, and spend 3 pp to improve enhancement by 3 for 1 rd
Form Astral Suit: Skin- free, armor-move, heavy armor-full rd 23 custimization pts; Enhance Mindblade: (+9/+5)
Tactical Flanking: flanking with an ally uses + Cha bonus, instead of +2 (+5).
Transfer Enhancment: spend standard action to transfer up to +5 from weapon to armor; Dual Summon: spend longest time between both to summon both or spend psi foc to do it in short
Blade Skill Alter Mindblade, Combat Slide, Deadly Critical, Full Enhancment, Powerful Strike, Duel Imbue
Battle Prowess (+2): Thrashing Dragon, Golden Lion; Tactical Assistance: Use aid another as move and grants + cha instead (+5)
Warlords Gambit: Acrobatic, Pinhole, Rascals, victory, Unbreakable; Tactical Presence: choose two free act to start: Indomitable presence, Rallying, Victorious
created by bill barnes (www.neceros.com). this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). see website for more information. pathfinder and its logo are copywritten paizo publishing LLC.
save dc
ABILITY DCs
2nd
3rd
strength
4th
dexterity
fortitude
5th
constitution
CON
REF
6th
INT
intelligence
WILL
willpower
7th
WIS
wisdom
SPD
8th
CHA
charisma
CMB
modifier
CHA
modifier
short:
25ft +
5ft / 2 lvl
POWER
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
total
class
ability
other
52
14
36
total
HP
armor class
DEX
long:
400ft +
40ft / lvl
total
AC
hit points
FORT
reflex
speed
CMD
attack
1st
attack bonuses
2nd
3rd
4th
points used
save dc
pg
level
CLEAR
caster
level
save dc
1 m Swift Claws (Strike) see power hit same target with 2 wep
Thras. Drag
1 m Wyrmilings Fang (Strike) see power thrown +1d6 damThras. Drag
3 m Fang Strikes Low (Strike) see pow, hit x2, cause bleed Thras. Drag
4 m Sharpened Talons (Boost): 2wep hits +2d6 dam
Thras. Drag
sr
pg
m
m
m
5 m Revrsing Thrust (Counter): make acro roll vs hit, if yes evade
Thras. and
Dragcounter
m
m
6
Unbreakable Talons (Boost) two wep attacks +4d6 dam
Thras.
and treated
Drag as adamantium
created by bill barnes (www.neceros.com). this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). see website for more information. pathfinder and its logo are copywritten paizo publishing LLC.
CLEAR
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
CLEAR GROUP
defenses
CLEAR GROUP
CLEAR GROUP
total
STR
CLEAR GROUP
CLEAR GROUP
ability
medium:
100ft +
10ft / lvl
Stances Known: 5
level/hd
CLEAR GROUP
CLEAR
class
CLEAR GROUP
CLEAR GROUP
level
Manuvers Readied: 8
race/template
CLEAR
special qualities
Manuver's Known: 12
name
1st
9th
points
total known
WIS
CLEAR
level