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NPC

Med

race & la

78

size

LG

age

Male

6 ft 2 in

gender

height

Athena, Ares

alignment

165 lb

weight

Soldier

deity

RESET CHARACTER SHEET

1.1.2

Relentless Human Dreadnaught

CLEAR PLAYER INFORMATION

player

neceros.com

General Abrams

character

background occupation

Forms by JamesTheBard (1.0.8) - www.jamesthebard.net

languages

HITPOINTS

CLEAR CHARACTER STATS

ability score

total

mod

base

STR

20

+5

16

+4

DEX

22

+6

18

+4

CON

29

+9

20

+9

INT

18

+4

17

WIS

14

+2

14

CHA

20

+5

16

strength
dexterity
constitution
intelligence
wisdom

charisma
ability score notes & racial notes

armor class

total

AC

32

TOUCH

20

10 +

FLAT-FOOT

25

10 +

armor class
armor class
armor class

10 +

inherent enhance

misc

armor

shield

current hp

size

hd

class name

bab

skills

fort

ref

will

levels

114

d10

Soulblade/Aegis

54

190

d10

Warlord/ Metaforge

10

90

10

38

d10

Warlord/ Soulblade

20

38

d10

Soulblade/ Aegis

20

temporary hp

total hp
qqqqq

dodge

qqqqq

natural

favored class:

qqqqq

qqqqq

++6

+1

armor
penalty

++3

max
dex

+12 ++3

spell
failure
combat notes & modifiers

total

class base

ability

FORT

+23

+14

+9

REF

+16

+10

+6

fortitude
reflex

WILL

+19

+12

+2

attacks

total

base attack bonus

ability

MELEE

+25

+20

+5

willpower

attack modifier

RANGED

+26

+20

+6

CMB

+25

+20

+5

CMD

+41

attack modifier
to attack
to defend

10 +

+20

+6
+5
dex
str

qqqqq

CLEAR COMBAT STATS

+1 +12 ++3

saving throws

Soulblade

deflect

++6

380

miscellanious tracking

ATTACKS & DEFENSE


dex

CLASS RECORDER

CLEAR CHARACTER VITALS

hp gained

0
--

0%

CLEAR NOTES

enhance

size

CLEAR FEATS AND FEATURES

class features, racial features, feats and character features

Endurance

Improved Two Weapon Fighting

Two-Weapon Fighting

Greater Two Weapon Fighting

Master Craftsmen (Craft: Gunsmithing)

Improved Critical (Mind Blades)

Wild Talent

Improved Unarmed Strike

Distracting Charge (Teamwork)

Deflect Arrows

Weapon Focus (Mind Blades)

Double Slice

Point Blank Shot

Lookout (Teamwork)

Precise Shot

Dodge

dex
int
cha
str
int
int
cha
dex
cha
dex
dex
cha
wis
cha
int
int
int
int
int
int
int
wis
cha
wis
dex
wis
dex
int
dex
wis
str
cha

Cleave

Improved Precise Shot

Great Cleave

Vital Strike

Blind-Fight

Coordinated Defence (Teamwork)

Improved Blind Fighting

Rapid Reload

23
4
23

9
0

-5
6
6
-2
28
17
17
22

--

---25
5
6
6
25

CHA

6
4
5
5

3
0
0
0

4
4
5

3
0
3

6
5
6
6
5
2

0
0
0
0
0
0

20
10
10
15
0

5
4
4
4

3
3
3
3

0
0
0

4
4
4
2
5
2
6

0
0
0
3
0
3
0

20
0
0
4
20

6
4
6
2
5
5
+2

0
0
3
0
0
3
0

+5

15
0
0
0
0
0
0

20
0
1
0
20
0
0

0
CHA
5
+5
0
mark a q to show a class skill. class skills with ranks gain a +3 trained bonus.
skills marked with w are applied armor check penalties
CLEAR EXPERIENCE

experience
medium q

fast
q
speed

INIT

Mobility

20
0
0

WIS

Swim w
Use Magic Device
Autohypnosis

29
4
5
5

--29
2
5
12
22

Stealth w
Survival

slow q

Power Attack

fly

swim

climb

initiative

DR

damage reduction

SR

spell resist

7/Epic, (DR 6/-)

28

Regeneration 10

AP

action points

Greater Blind Fighting

resistances

Fire 20, Cold Electricity 10

Critical Focus

resistances

Critical Bleeding
CLEAR ARMOR AND SHIELD

total

q Acrobatics w
q Appraise
q Bluff
q Climb w
q Craft: Gunsmithing
q Craft:
q Diplomacy
q Disable Device w
q Disguise
q Escape Artist w
q Fly w
q Handle Animal

q Heal

q
q
q
q
q
q
q

armor
184 RANKS
penalty
ranks ability trained

SKILLS

CLEAR SKILLS

class

q Intimidate
q Kn: Martial
q Kn: Engineering
q Kn: History
q Kn: Psionics
q Kn:
q Kn:
q Linguistics
q Perception
q Perform
q Profession:Soldier
q Ride w

q Sense Motive
q Sleight of Hand w
q Spellcraft

+5

FEATS & FEATURES

totals +20 184 +14 +10 +12 20

armor & shield

enhance ac bonus max dex penatly spell fail

type

size

proficiencies

material

Armor
Shield

CLEAR WEAPONS

+2 Flaming Revolver

weapons & attacks

enhance 1st

2nd

attack modifiers
3rd 4th 5th 6th

+28/+23/+18/+13

7th

damage

crit

range

1d8+2+1d6 fire

x4

20

size

type

ammo & notes

p&b

+1 to hit and dam w/in 30ft

created by bill barnes (www.neceros.com). this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). see website for more information. pathfinder and its logo are copywritten paizo publishing LLC.

qty

EQUIPMENT
item

MAGIC ITEMS

CLEAR

weight

item

CLEAR

SPECIAL ABILITIES

uses &
charges

Ring of Pro. +3

CLEAR

name

uses/day

Felling Strike: on a crit roll a third time if hit

2/day

target makes dc (10+ damage) fort or dies

Punishing Strike: +cha (+5) to hit +lvl(+18) to damage


2/day
Rapid Strike: Haste at 18th cl

4/day

Reconfigure:Reallocate int (+4) cust pts

4/day

Duel Boost: use 2 boosts with same swift action2/day


Warleader: Grant allies w/in 30 ft tamwork feat8/day

light
load

WORN EQUIPMENT

LOADS & LIFT

medium
load

heavy
load

CLEAR

lift above
head

lift off
ground

drag &
push

CLEAR

equipment slots for magic items

head

currency

WEALTH

CLEAR

treasure

face

throat

shoulders

body

other

torso
arms
hands

BAGS & CONTAINERS

container

volume

CLEAR

weight

ring
ring
waist

total weight

feet

NOTES

CLEAR

Immunities to ability damage, ability drain, death effcts, disease, energy drain, fatigue, fear, poison, Acid, paralysis, stunning, and all mind-inflencing spells and effects.
Astral Repair: heal item 2 hp, remove broken condition if it's at half; Invigorating Suit: +4 Endurance; Augment Suit: Stand act. spend 1-4 pp to get 1/1 cust pt for int (4) rds

Mind Blade: Free action form mind blade, full rd to damage type up either 2 light (1d6) 1 one handed (1d8) or two handed (2d6) or 1 light and 1 handed, choose damage type crit 18-20/x2 always
Psychic Strike (+3d8):Charge blade with a move action or swift by blowing psionic focus, or both at the same time at -1d8. Mindless creatures immune to the damage.
Throw Mind Blade: Thrown as a ranged attack the interval is 20 for light and 15 for one handed. Crystalized Mind Blade 93): +10 hardness +10 hp, and spend 3 pp to improve enhancement by 3 for 1 rd

Form Astral Suit: Skin- free, armor-move, heavy armor-full rd 23 custimization pts; Enhance Mindblade: (+9/+5)

Tactical Flanking: flanking with an ally uses + Cha bonus, instead of +2 (+5).
Transfer Enhancment: spend standard action to transfer up to +5 from weapon to armor; Dual Summon: spend longest time between both to summon both or spend psi foc to do it in short

Blade Skill Alter Mindblade, Combat Slide, Deadly Critical, Full Enhancment, Powerful Strike, Duel Imbue

Battle Prowess (+2): Thrashing Dragon, Golden Lion; Tactical Assistance: Use aid another as move and grants + cha instead (+5)
Warlords Gambit: Acrobatic, Pinhole, Rascals, victory, Unbreakable; Tactical Presence: choose two free act to start: Indomitable presence, Rallying, Victorious

created by bill barnes (www.neceros.com). this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). see website for more information. pathfinder and its logo are copywritten paizo publishing LLC.

save dc

ABILITY DCs

2nd

3rd

strength

4th

dexterity

fortitude

5th

constitution

CON

REF

6th

INT

intelligence

WILL

willpower

7th

WIS

wisdom

SPD

8th

CHA

charisma

CMB

modifier

CHA

modifier

short:
25ft +
5ft / 2 lvl

POWER

CLEAR GROUP
CLEAR GROUP
CLEAR GROUP

total

class

ability

other

52

14

36

name & description

total

HP

armor class

DEX

long:
400ft +
40ft / lvl

total

AC

hit points

FORT
reflex

speed

CMD

attack

1st

attack bonuses
2nd
3rd

4th

damage & crit

points used

save dc

SPELLS & POWERS


sr

pg

level

CLEAR

name & description

caster
level

save dc

1 m Leaping Dragon (Boost) +10 Acrobatics jump


Thras. Drag.
1 m Offenisve Roll (Strike) see power move to deal xtra dam
Thras. Drag

1 m Inner Sphere stance: +4 ac and +4 will when armed with


Thras.
2 Drag
1 m Outer Sphere stance: +2d6 damage -1 AC when armedThras.
with Drag
duel

1 m Swift Claws (Strike) see power hit same target with 2 wep
Thras. Drag
1 m Wyrmilings Fang (Strike) see power thrown +1d6 damThras. Drag

3 m Battle Dragon's Stance, red 2wep 2, +4 init,+1d6+12 dam


Thras. Drag
4 m Golden Lion Charger: when charge ignore ops, +2 to hit
Gold Lion

1 m Encouraging Roar: (Boost) Allies get +2 to hit


Gold Lion
m
1
Hunting Party: (Strike) give adj ally op attck against target
Gold Lion

5 m Bend with the Wind: when missed gain +2 ac or 5ft step


Thras. Drag
m

2 m Sun Dips Low (Counter) Make acro vs hits attack to negate


Thras. Drag
m
2
Flash Kick (Boost) Get extra unarmed attack -2 +2d6 Thras. Drag

3 m Fang Strikes Low (Strike) see pow, hit x2, cause bleed Thras. Drag
4 m Sharpened Talons (Boost): 2wep hits +2d6 dam
Thras. Drag

sr

pg

m
m

m
5 m Revrsing Thrust (Counter): make acro roll vs hit, if yes evade
Thras. and
Dragcounter
m
m
6
Unbreakable Talons (Boost) two wep attacks +4d6 dam
Thras.
and treated
Drag as adamantium

created by bill barnes (www.neceros.com). this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). see website for more information. pathfinder and its logo are copywritten paizo publishing LLC.

CLEAR

CLEAR GROUP

CLEAR GROUP

CLEAR GROUP

CLEAR GROUP

defenses

CLEAR GROUP

CLEAR GROUP

total

STR

CLEAR GROUP

CLEAR GROUP

ability

medium:
100ft +
10ft / lvl

Stances Known: 5

level/hd

CLEAR GROUP

CLEAR

class

CLEAR GROUP

CLEAR GROUP

level

Manuvers Readied: 8

race/template

CLEAR

special qualities

Manuver's Known: 12

name

1st

9th

points

total known

WIS

FAMILIAR & COMPANION

CLEAR

maximum spells per day


class
ability
total
bonus
bonus

level

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