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Complete Unit List with Melee and Range Attack:

Name
Look
Melee
Range
Specials
Dragon!
Peasant
18
79
/
Spearmen
1B
7C
/
7D
Archer
12
11
05
03,04
Chemist
13
2F
30
1F,1D,1E
Dragon Warrior
14
8A
58
Kabuki Warrior
16
3D
57
3B,3C
Sumo Cannoner
19
2F
60
5F,5E
Samurai
1A
3E
75
Guardian
8A / 01
A1
/
Chakram
88 / 01
9F
A0
Geisha
15
85
/
Otomo
Kazan
Arah
Garrin
Teppo
Tao

2E
22
1C
1F
90 / 01
33

3E
40
02
32
A6
86

/
2E
00
/
A5
/

Address

Input Nr

226FAA
227694
22642E
226668
2268A2
226D52
2271E4
22745A
23672A
23625C
226B18

05
08
00
01
02
04
06
07
76
74
03

22A574
2285EE
2278B0
227F40
237774
22B078

69
5B
55
58
8D
6E

Name
Serpent!
Peasant
Swordsman
Crossbow
Musketeer
Bandit
Raider
Cannoner
Ronin
Enforcer
Witch
Fan Geisha

Look

Melee

Range

Specials

Address

Input Nr

4E
52
4A
4C
47
4F
48
50
96 / 01
97 /01
4B

79
84
21
53
61
87
1A
74
B9
BB
33

/
/
22
52
26
88
19
/
/
BC
/

22FE0C
23094C
22F722
22FBB4
22F2AE
230046
22F4E8
230280
2399AC
239BE6
22F97A

18
1D
15
17
13
19
14
1A
78
79
16

Necromancer
Spirit War.

2D
51

54
7F

/
/

22A31C
23049C

68
1B/1C

Shinja
Budo
Utara
Vetkin
Taro

30
1D
35
36
8F / 01

77
18
94
95
A4

/
/
/
/
/

22A9E8
227AEA
22B4EC
22B726
23753A

6B/6C
56
70
71
8C

0C

Name
Lotus!
Peasant
Blade Ac.
Leaf Di.
Staff Adept
Infested
Diseased
Unclean
Warlock
Master Warlock
Reaper
Overseer
Channeler
Brother lyhtis
Brother tausil
Brother sehk
Golem
Zymeth
Koril BG:59
Issyl
Soban 5E
Yvaine

Look

Melee

Range

43
39
41
44
40
3E
90
46
42
95 / 01
94 / 01
3D
3A
3B
3C
3F
37
2B
21
32
92 / 01

79
89
25
81
4B
27
81
99
37
AD
AC
62
14
15
16
/
9C
44
3A
7B
A9

/
/
46
/
/
/
96
2E
4F
/
/
/
/
16
/
0B
/
/
/
A8

Specials

Specials

Address

Input Nr.

22D490
22BDD4
22CFFE
22D6CA
22CDA6
22C950
22D922
22DB5C
22D256
238278
23803E
22C6F8
22C02C
22C284
22C4BE
22CB8A
22B942
229EA8
2283B4
22AE5C
237BCA

28
1E
26
29
25
23
2A
2B
27
7D
7C
22
1F
20
21
24
72
66
5A
6D
8F

Address

Input Nr.

Name
Wolf!
Peasant
Brawler
Hurler
Mauler
Ballista man
Sledger
Pitch Slinger
Berserker
Werewolf
Digger
Dryad
Druidess
Pack Master

Look

Melee

Range

79
74
76
77
90
7B
7A
73
7C
9F / 01
A0 / 01
75
78

79
13
69
83
06
20
59
09
9A
C0
C1
36
34

/
/
7E
/
07
/
5D
/
/
/
/
2A
/

235974
234E52
2352C6
2354E2
2349C0
235DE8
235BAE
234BFA
236022
23B40A
23B644
23508C
23571C

33
2E
30
31
2C
35
34
2D
36
7E
7F
2F
32

Grayback
Longtooth
Shale Lord
Gaihla :54
Wildeye

20
2C
34
1E
91 / 01

36
47
76
31
A7

/
48
/
/
/

22817A
22A0E2
22B2B2
227D24
237990

59
67
6F
57
8E

BG:6d
Name
Look
Misc and Special Units!
Kenji!
Kenji Young
Kenji1 Dragon
Kenji1 Serpent
Kenji1 No Sword

Melee

Range

Specials

Address

Input Nr.

25
23
23
24

3E
3E
3E
3E

/
/
/
/

228ED6
22880A
228C9C
228A44

5F
5C
5E
5D

Kenji2 Dragon
Kenji2 Serpent
Kenji2 No Sword

26
26
27

3E
3E
3E

42
42
42

229110
2295A2
22934A

60
62
61

Kenji3 Dragon
Kenji3 Serpent
Kenji o. w. Dragon

28
2A
29

3E
3E
43

42
42
42

2297DC
229D22
229A16

63
65
64

Otomo No Sword
Shinja No Sword

2F
31

3E
77

/
/

22A790
22AC04

6A
6C

Zymeth with Orb

38

9C

4F

22BB7C

73

The Dragon
Hordeling
Original Taro
Monk
Nightvol
Ninja
Tarrant
Trained Horse
Wolf
Zombie

55
5B
5D
5F
60
61
6B
5C
6D
6E

/
38
/
4C
55
56
/
/
9B
84

/
/
/
/
/
78
/
/
/
/

230FA0
231BD0
231E04
232206
232422
23265C
233B1A
233D18
23434E
234786

39
3F
40
42
43
44
4E
4F
52
53 / 54

Chakram Double
Guardian Dying
Demoness

89 / 01
8B / 01
98 / 01

9D
A1
BA

9E
/
/

236496
236964
239E20

75
77
7A / 7B

Shale Spider
Shambler
Spirit Wolf

9A / 01
9B / 01
9D / 01

BD
BE
BF

/
/
/

23A4CE
23A933
23AD7A

81
82 / 83
86

Ungodly Yvaine

93 / 01

AB

AA

237DE6

90

Grayback endgame
Grayback middle
Grayback slave

20
8C / 01
8D / 01

A2
36
36

/
/
/

236B9E
236DF6
23706C

88
89
8A

Longtooth slave

8E / 01

47

A3

2372C4

8B

Complete Building List


Name
Dragon!
Peasant Hut
Dojo
Target Range
Alchemist Hut
Bathhouse
Town Square
Royal Academy
Keep
Shrine
Fireworks Factory
Stables
Well
Watchtower
Dragon Monument
Otomos Tea House (NA)
Name
Serpent!
Peasant hut
Tavern
Sharpshooters Guild
Alchemist Hut
Bathhouse
Town Square
Assassins Den
Keep
Necromancers throne
Metal Shop
Thieves Guild
Stables
Well
Watchtower

Code
Dragon!
83
7F
88
7D
7E
89
A1 / 01
82
86
81
87
8B
8A
80
B3

Address
Dragon!
13493A
133F80
13552E
133A7C
133D28
1357A4
13F812
1346E2
13507E
13446C
1352B8
135C72
1359FC
1341D8
13CF43

Code
Serpent!
9F
A3
A1
9A
9B
A5
A3 / 01
9C
9E
9D
A4
A2
A7
A6

Address
Serpent!
13A4AC
13AE5C
13A970
139854
139AE8
13B322
1415B8
139D40
13A1FA
139FB6
13B0B4
13AC04
13B816
13B5BE

Name
Lotus!
Peasant Hut
Forge
Blade Garden
Training Yard
Aviary
Town Square
Flesh Crucible
Keep
Crypt of the Brothers
Stables
Warlocks Tower
Watchtower
Well

Code
Lotus!
91
8F
8D
96
8C
95
A2 / 01
90
8E
94
97
98
99

Address
Lotus!
136A46
1365B4
136104
13761C
135E8E
1373A6
13FAA6
1367EE
13635C
13714E
137892
137B08
137D5F

Yvaines Keep
Sobans Laboratory
Shale Mine Rice Bin
Orb Altar
Energy Pier (left)
Energy Pier (right)
Magic Barrier (laser doors)
Phase Spire (Magic Tower)
Control Lever

B0 / 01
AB / 01
A9 / 01
AB
AC/01 & AF/01
AD/01 & AE/01
A6 / 01
A7 / 01
A5 /01

143192
142698
13BC4E
13BFD2
13C1B2
13C374
141C48
141E46
141A4A

Name
Wolf!
Peasant Hut
Combat Pit
Ballistic Grounds
Quarry
Vitality Garden
Town Square
Forest Temple
Keep
Wolves Den
Cairn
Shalery
Watchtower
Well

Code
Wolf!
BC
BA
B8
BE
C2
C1
B1
BB
C5
B9
C0
C3
C4

Address
Wolf!
13E372
13DF58
13DB5C
13E78C
13EFDE
13EDC2
1433B8
13E174
13F5F6
13DD5A
13EBC4
13F1FA
13F3F8

Shale Pile
Shale Mines Type 1, (2), [3]
Shale Mine Prison Cell

AA / 01
B5 (B6) [B7]
A8 / 01

14247C
13D74E
13BA6E

Name
Others!
Landslide (NA)
Wolf Gate
Swans Pool
Monastery
Soul Flame
Serpent Holm (Crash)

Code
Others!
A4 / 01
B4
B2
AE
B1
AF

Address
Others!
14182E
13D11B
13CD39
13C536
13CB2F
13C752

Complete BG List: -- Zeji Warrior


fire arrows 00
zen arrows 01
mandrake spores 02
starburst rockets 03
fire shield 04 * [does damage, but there is no fire)]
sacrifice 05 * [heals units, but can only be used once. Doesnt kill the user]
Flash powder 06
stardust 07 **
indirect fire 08 * [only works with ranged units]
shrapnel keg 09
dragon skin 0A **
yang blade 0B * [changes attack type, but doesn't have the blue effect.]
Stun spear 0C
whirling spear 0D
chi shield 0E **
fire sword 0F * [changes attack type, no fire effect]
call horse 10
inner strength 11 **
dark powers 12
dark powers 13
dark powers 14
?recovering hero spirit? 15 [I have no clue what this is. It just drains stamina.]
death wail 16
projectile vomit 17
famine 18
rebirth 19 ** [Changes unit into an infested one on death]
scry leaves 1A **
sehk's corridor 1B
lythis' soul thresher 1C
tausil's unlife 1D * [Revives unit, but does no animation]
rite of ascension 1E **
rite of ascension 1F **
rite of ascension 20 **
unknown 20 01
none 20 02
dark canopy 22 * (Does ability, but there is no animation.)
dark arson 25
life siphon 27 * (Does ability, but there is no animation.)
soul chill 28 * (Does ability, but there is no animation or sound.)
stealth 34
paralysis darts 35
cannoner mines 36
smoke bombs 37
phosphorus bolts 38
weakness bolts 39 * (Will only work on ranged heroes that have the weakness bolt projectile.)
Dark pact 3A **
razor fans 3B **
explosive shot 3C
sniper scope 3D

summon spirit warrior 3E


caltrops 3F **
brush fire 40
blood bond 41 **
yin blade 42 * (Changes attack type, but there is no purple sword effect.)
Glass sword 43 **
mugging 44 **
Zen trance/meditation 45 **
shadow skills 46
totem 47
lycanthropy 48 **
Zen counterpunch 49 *(Does Zen counterpunch, but there isn't a green effect.)
Druidess blessing 4A
Lava rock 4B
Wrecking ball 4C *(Does damage, but there is no animation.)
Wolfs howl 4D
scorched earth 4E
shale armor 4F * (Grants shale armor effects, but the units look the same.)
stun slam 50
wolf's bite 51
sight beyond sight 52
slave driver 53
chant of life 54
wolf howl 55
haste 56
fire breath 57
critical strike 58 **
teleport 59
razor edged boomerang 5A *
battle cry 5B
armored friend 5C
intimidation 5D
summon golems 5E
reversal of fortune 5F **
song of sorrow 60
bravado 61
heavy rain 62
infernal breath 63
trample 64
power transfer 65
double image 66
double image (chakra) 67
concussion smash 68
last stand 69 * [transforms the unit into a guardian with the BG]
razor edged boomerang (slave longtooth) 6A *
insidious hex 6B **
magic negation 6C **
summon spirit wolf 6D **
prison of ice 6E
tower corruption 6F

servant of the flesh 70


hobnailed boots 7B **
(Vetkin + Hobnailed Boots + Haste + speed trick = ungodly Speed1!!!1!)
low blow 7C
demon amulet 7E **
vampiric gaze 7F
dig 82
EDIT: I've started adding asterisks to the abilities that work with other units. One (*) means it
sort of works, two (**) means it works perfectly.
Unit List --- Mod Team
---------------------------------------------------Dragon
---------------------------------------------------00 Archer
01 Chemist
02 Dragon Warrior
03 Geisha
04 Kabuki
05 Peasant
06 Sumo Cannoner
07 Samurai
08 Spearman
74 Chakram Maiden
75 Chakram Maiden Doppelganger
76 Guardian
77 Guardian (Dying)
-------------------------6E Tao
5B Kazan
5C Kenji_Dragon
60 Kenji_2 Dragon
63 Kenji_Dragon 3
64 Kenji one with the dragon
58 Garrin
55 Arah
8D Teppo
69 Otomo
6A Otomo No Sword
-------------------------1359CE: Dragon Watchtower
135C54: Dragon Well
13576E: Dragon Town Square
1354E8: Dragon Target Range
1352AE: Dragon Stables
13504E: Dragon Shrine
134908: Dragon Peasant Hut
1346CE: Dragon Keep
134422: Dragon Fireworks
13419C: Dragon Monument

133F62: Dragon Dojo


133D02: Dragon Bath House
133A7C: Dragon Alchemist Hut
13F7E4: Dragon Royal Academy
134B8E: Dragon Peasant Hut Burning
---------------------------------------------------Serpent
---------------------------------------------------13 Bandit
14 Cannoner
15 Crossbowman
16 Geisha
17 Musketeer
18 Peasant
19 Raider
1A Ronin
1B Spirit Warrior
1C Spirit Warrior 2
1D Swordsman
78 Enforcer
79 Witch
7A Witch (Demon Form)
7B Witch (Demon Form better)
-------------------------5E Kenji_Serpent
62 Kenji_Serpent 2
65 Kenji_Serpent 3
56 Budo
6B Shinja
6C Shinja No Sword
68 Necromancer
70 Utara
71 Vetkin
8C Taro
-------------------------13C734: Serpent Holm Ruins
13B58A: Serpent Watchtower
13B810: Serpent Well
141594: Serpent Assassins Den
139AAC: Serpent Bath House
139826: Serpent Alchemist
139D32: Serpent Keep
139F92: Serpent Metal Shop
13A1F2: Serpent Necromancer Throne
13A49E: Serpent Peasant Hut
13A95E: Sharpshooter Guild
13ABE4: Serpent Stable
13AE44: Serpent Tavern
13B07E: Serpent Thieves Guild
13B32A: Serpent Town Square
----------------------------------------------------

Lotus
---------------------------------------------------1E Blade Acolyte
1F Lyhtis
20 Tausil
21 Sehk
22 Channeler
23 Diseased one
24 Golem
25 Infested one
26 Leaf disciple
27 Master warlock
28 Peasant
29 Staff Adept
2A Unclean
2B Warlock
7C Overseer
7D Reaper
-------------------------6D Soban
66 Koril
5A Issyl
8F Yvaine
90 Yvaine (Ungodly Power)
72 Zymeth
73 Zymeth one with the orb
-------------------------13BA4A: Lotus Ark {Restored}
13BC12: Lotus Ark {Sunken}
13BE00: Lotus Dam
13BFC8: Lotus Orb Altar
13c190: Lotus Pier
13C358: Lotus Pier {Damaged}
13FA6A: Lotus Flesh Crucible
135E8E: Lotus Aviary
1360C8: Lotus Blade Garden
13634E: Lotus Crypt
1365AE: Lotus Forge
1367E8: Lotus Keep
136A22: Lotus Peasant Hut
136C82: Lotus Peasant Hut {Burning}
13711C: Lotus Stables
13737C: Lotus Town Square
1375DC: Lotus Training Yard
137862: Lotus Warlock Tower
137AE8: Lotus Watchtower
137D48: Lotus Well
---------------------------------------------------Wolf
---------------------------------------------------2C Ballista Man

2D Berserker
2E Brawler
2F Druidess
30 Hurler
31 Mauler
32 Pack Master
33 Peasant
34 Pitch Slinger
35 Sledger
36 Werewolf
7E Digger
7F Dryad
-------------------------67 LongTooth
57 Gaihla
59 Grayback
6F Shale Lord
8E Wildeye
88 Graybak (Endgame)
89 Grayback (Middle)
8A Grayback (Slave)
8B LongTooth (Slave)
-------------------------13D100: Wolf Gate
13D2EE: Wolf Shale Mine
13D502: Wolf Shale Mine 2
13D73C: Wolf Shale Mine 3
13D950: Wolf Orb Holder
13DD52: Wolf Cairn
13DF40: Wolf Combat Pit
13E154: Wolf Keep
13E342: Wolf Peasant Hut
13E556: Wolf Peasant Hut {Burning}
13E76A: Wolf Quarry
13EB92: Wolf Shalery
13EDA6: Wolf Town Square
13EFBA: Wolf Vitality Garden
13F1cE: Wolf Watchtower
13F3E2: Wolf Well
13F5D0: Wolf Wolves' Den
143390: Wolf Forest Temple
13DB18: Wolf Ballistics Grounds
---------------------------------------------------Misc
---------------------------------------------------37 Bat
38 Butterfly
39 The Dragon
3A Dragonfly
3B Fish
3C Fly

3D Frog
3E Hawk
3F Hordeling
40 Original Prince Taro (crash the game)
41 Lilypad Frog
42 Monk
43 Nightvol
44 Ninja
45 Owl
46 Rabbit
47 Rat
48 Raven
49 Scorpion
4A Seagull
4B Snake
4C Songbird
4D Squirrel
4E Tarrant
4F Trained Horse
50 Vulture
51 Horse
52 Wolf
53 Zombie
54 Zombie 2
80 Arctic Fox
81 Shale Spider
82 Shambler
83 Shambler 2
84 Snowy Owl
85 Spirit wolf
86 White Wolf (From Wildeye)
87 Winter Rabbit
-------------------------5D Kenji_No Sword (crash the game)
5F Kenji_Young (crash the game)
61 Kenji_2 No Sword (crash the game)
-------------------------13C520: Monastery
13CB10: Soul Flame
13CD24: Swans' Pool
13CF38: Tea House
14181A: Landslide
141A2E: Lever for Puzzles
141C42: Magic Barrier
142044: Shale Mine Prison Cell
142258: Rice Bin
14246C: Shale Pile
142680: Soban's Lab
142894: Totem Control Device 1
142ACE: Totem Control Device 2
142D08: Totem Control Device 3

142F42: Totem Control Device 4


14317C: Yvaine's Keep
Range Attack list
Archer Arrow: 05
Archer Fire Arrow (BG MISSLE): 03
Archer Zen Arrow (BG MISSLE): 04
Chemist Rocket: 30
Chemist Mandrake Spores (BG MISSLE): 6A
Chemist Starburst Rockets (BG MISSLE): 1D
Dragon Warrior Energy: 58
Kabuki Warrior Powder: 57 1A 00 00 00 57
Sumo Cannoner Cannon: 60
Sumo Cannoner Indirect Fire (BG MISSLE): 5E
Sumo Cannoner Shrapnel Keg (BG MISSLE): 5F
Samurai Arrow: 75
Kazan Fire Ball: 2E
Arah Arrow: 00
Teppo Rockets: A5
Chakram Maiden: A0
Bandit Dart: 26
Bandit Paralysis Dart (BG MISSLE): 08
Cannoner Cannonball: 19
Cannoner Smoke Bomb (BG MISSLE): 1B
Crossbowman Bolt: 22
Crossbowman Weakness Bolt (BG MISSLE): 24
Crossbowman Phosphorus Bolt (BG MISSLE): 23
Musketeer Shot: 52
Kenji Gun Shot: 42
Musketeer Blast Shot :( BG MISSLE) 0C
Raider Torch: 88
Witch Missile: BC
Sehk Leafs: 16
Channeler Birds: 25
Leaf Disciple Leafs: 46
Master Warlock Missile: 4F
Master Warlock Soul Thresher (BG MISSLE): 50
Unclean Puke: 96
Warlock Missile: 0B
Zymeth Missile: 0B
Zymeth No Corruption Missile: 4F
Yvaine Missile: A8
Yvaine Goddess Powers Missile: AA
Ballista man Missile: 07
Druidess Missile: 2A
Hurler Rock: 7E
Hurler Lava Rock (BG MISSLE): 39
Pitch Slinger Missile: 5D
Longtooth Boomerang: 48
Longtooth Boomerang (BG MISSLE): 49

Longtooth Slave Boomerang: A3


Longtooth Slave Boomerang (BG MISSLE): AE
Changing health:
Ex: Berserker
The entry value of the berserker is "2D". Here is the address: 234BF9
And quickest way to find the health value of each unit is to look for their entry unit and then
press "Ctrl + F" and then type in the hex string: 80 3F
It will bring you to the costs of the training. Like this for the berserker: 80 3F 1E 00 00 00 3C
00
The 1E 00 after 80 3F is the cost of rice. Then 00 00 follows, it's just a sign which leads to the
next value.
The value 3C 00 shows how much water it costs for the training of a berserker. Then it
follows many 00 00 00 00...
And then it stops at A4 01 <---- this value is the health value. If you want to increase it then
set a higher value for it.
All together it looks like this --> 80 3F 1E 00 00 00 3C 00 00 00 00 00 00 00 A4 01
Feel free to change the health values. The higher the number, the higher the life points.
Originally the berserker has 270 life points
Increasing the Damage of heroes/units thorough yin/yang point. By sanada000
Ok thanks grimy, i have something, and hoping this is new modding
Last night i found that you can make a normal unit attack increase with the yin and yang...
The code uses 4 addresses (the address can be found directly after the stamina address)
Sorry I cant post the address because my notebook was borrowed.
But if you check directly into hero declaration, you should find that every hero has
The value like this 'CDCCXXXX' after the 3 value of stamina, the annotation looks like this:
64-00-00-00-64-00-00-00-64-00-00-00-00-00-20-40 CD CC CC 3D (but Kenjis one with
dragon has little different value but same with necromancer).
So it works like this:
The first two address must filled with CDCC and the next filled with the value
Try putting 803F to the last 2 address and you'll find that your unit attacks will multiplier as
your yin/yang value
Changing Team Color -- by sanada000 and marcelo_20xx
I think no.... I just start learning this modding, I start from team color mod, here I show what I
get
start from address 20469A I got this address which I believe is team color address, I separate
them and I got 8 sets of team color:
0000000000 00 00 00 00 3D 0A D7 3E AE 47 61 3F 00 00 00 00 3D 0A D7 3E AE 47 61 3F
0100000000 0A D7 23 3D 48 E1 3A 3F 9A 99 19 3E A4 70 BD 3E 0A D7 63 3F 0A D7 A3
3C
0200000000 00 00 80 3F B8 1E 05 3F 00 00 00 00 00 00 80 3F B8 IE 05 3F 00 00 00 00
0300000000 CD CC 0C 3F CD CC 4C 3D 71 3D 4A 3F CD CC 0C 3F CD CC 4C 3D 71 3D
4A 3F
0400000000 0A D7 63 3F 00 00 00 00 00 00 00 00 0A D7 63 3F 00 00 00 00 00 00 00 00

0500000000 66 66 66 3F AE 47 61 3E F6 28 1C 3F 66 66 66 3F AE 47 61 3E F6 28 1C 3F
0600000000 AE 47 61 3E 00 00 80 3F F6 28 5C 3F AE 47 61 3E 00 00 80 3F F6 28 5C 3F
0700000000 1F 85 6B 3F 00 00 80 3F 00 00 00 00 1F 85 6B 3F 00 00 80 3F 00 00 00 00
each line is mean each team color in the game order which mean first line is light blue, second
line is green, etc
for other color except the second line I fount the hex was mirrored, however I cannot read or
convert it to the universal hex values of color, so I only have two fixed value which is:
FF = 00 00 80 3F
00 = 00 00 00 00

so if you want the third team has white color so change the values of the third line
02 00 00 00 00 00 00 80 3F B8 1E 05 3F 00 00 00 00 00 00 80 3F B8 IE 05 3F 00 00 00 00
to
02 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 80 3F
and if you want the six team color became black which is like the screenshot of black kabuki :
05 00 00 00 00 66 66 66 3F AE 47 61 3E F6 28 1C 3F 66 66 66 3F AE 47 61 3E F6 28 1C 3F
to
05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
it also work if you want example pure blue for first team which is 0000FF:
0000000000 00 00 00 00 3D 0A D7 3E AE 47 61 3F 00 00 00 00 3D 0A D7 3E AE 47 61 3F
to:
00200000000 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 80 3F
Very helpful Images:

H2oToolGUI-> Link
http://schwarz-group.eu/h2otoolGUI.rar
Hex editor:
http://www.flexhex.com/

Make a mod where the wolf clan uses the lotus healer
You just have to include a Channeler in one of your wolf buildings. ex.
In my address 13DBD4, you'll see: 35 00 00 00 2D 00 00 00 00 00 80 3F 2D 00 00 00 FF FF
FF FF FF FF FF FF 00 00 80 3F 00 00 00 00
35 is a Sledger
2d is a berserker
80 3F 2D is the amount of training time (if Im not mistaken)
Anyway...
Lets go to the next one: the 8 FF's
If you want you could train a druidess to be chaneller by substituting FF to 2F
Then using 00's to replace the next FF FF FF
Then add the Channeler code by replacing the next FF by this number: 22
Replace the next FF FF FF with 00's again.
Then replace the 00 next to 3F with 1E.
It should look like this:
2F 00 00 00 22 00 00 00 00 00 80 3F 1E 00 00 00 00

Heres the address for the population limits


Dragon Unit Caps: 1443C4
Serpent Unit Caps: 144700
Lotus Unit Caps: 1445EC
Wolf Unit Caps: 144928

this is to change starting armies large medium small


this is good for people wanting to 1v1 units
Dragon Large: 201216
Dragon Medium: 20123A
Dragon Small: 20125E
Serpent Large: 201282
Serpent Medium: 2012A6

Serpent Small: 2012CA


Lotus Large: 2012EE
Lotus Medium: 201312
Lotus Small: 201336
Wolf Large: 20135A
Wolf Medium: 20137E
Wolf Small: 2013A2
ALL ATTACKS LIST
00 arah arrow
01 arah bow
02 arah bowbash
03 archer firearrow
04 archerzenarrow
05 weapon arrow
06 balista bash
07 ballista bolt
08 bandit paralistdart
09 berserker claw
0a big axe
0b black lightning
0c blunderbuss
0d bodychunk
0e boulderchunk_large
0f boulderchunk_medium
10 boulderchunk_small
11 bowbash
12 rockhands
13 brawler fist
14 brother1
15 brother2
16 brother3
17 brother touch
18 budo whip
19 cannonball
1a cannonbash
1b cannonsmoke
1c chemist firetrail
1d chemist fragrocket
1e chemist fragrocketbits
1f chemist starburst
20 club
21 crossbowbash
22 crossbow bolt
23 crossbow phosporous bolt
24 crossbow weaknessbolt
25 dagger
26 dart

27 diseased cough
28 diseased done projectile vomit
29 dragonbite
2a druidess entangling
2b druidess staff
2c ember
2d fan geisha blowgun
2e firebreath
2f firewhellbash
30 firewhelltrow
31 thornwhell gaihla
32 garrin lance
33 geisha fan
34 geisha punch
35 geisha ribbon
36 grayback pickaxe
37 headbash
38 hordeling claws
39 hurler lavarock
3a issyl hourglassbash
3b kabuki flash powder
3c kabuki sleeping powder
3d kabuki spear
3e katana
3f kazan flamebreath
40 kazan gourd
41 kenji critical strike
42 kenji gun
43 kenji dragonspirit
44 koril armlets
45 leaf magical
46 leaf trown
47 longtooth boomerang strike
48 longtooth boomerang throw
49 longtooth spin
4a shadow steed fire
4b maggot spray
4c martial art kick
4d martial art punch
4e master warlock chain lightning
4f master warlock siege lightning
50 master warlock soul thersher
51 mauler wrecking ball
52 musket ball
53 musket bash
54 necro attack
55 nightvol claw
56 ninjato
57 paperchaff
58 paper magic
59 pitch bash

5a pitch bits
5b pitch splash
5c pitch slinger scorched earth
5d pitch trow
5e p. keg indirect
5f super keg
60 powder keg
61 rider scythe
62 raven peck
63 ravenpeck2
64 ravenpeck3
65 ravenstrike1
66 ravenstrike2
67 ravenstrike3
68 reaperblade
69 reserved0
6a reserved1
6b reserved2
6c reserved3
6d reserved4
6e reserved5
6f reserved6
70 reserved7
71 reserved8
72 reserved9
73 yinblade
74 ronin sword
75 samuraiarrow
76 shale lord fist
77 shinja poisoned sword
78 shuriken
79 sickle
7a sniper ball
7b soban cane strike
7c spear
7d whirling spear
7e spiked ball
7f spirit sword
80 spearing goo
81 staff
82 stoic calm
83 stoneball
84 swords
85 swordsman glass sword
86 Tao martial
87 torch bash
88 torch throw
89 twin knives
8a two hand sword
8b unclean death sentry
8c upgrade chain lightning

8d upgrade dragon fire


8e upgrade flash powder
8f upgrade glut of corruption
90 upgrade phosphorous powder chemist
91 upgrade phosphorous powder keg cannoner
92 upgrade point blank
93 upgrade steel cannonballs
94 Utara poison nails
95 vetkin rapier
96 vomit ball
97 warlock dark arson
98 warlock drain
99 warlock wither
9a werewolf claws
9b wolf bite
9c zymeth drain
9d maiden chakram melee image
9e maiden chakram missile image
9f chakram maiden melee
A0 chakram maiden missile
A1 guardian club
A2 grayback pickaxe endgame
A3 longtooth slave boomerang strike
A4 taro hex blades
A5 teppo rocket
A6 teppo rocket bash
A7 wildeye drumstick
A8 yvaine ice lance
A9 yvaine spell
AA yvaine ungodly ice lance
Ab yvaine ungodly spell
Ac overseer whip
Ad reaper scythe
Ae longtooth slave spin
AF reserved0
b0 reserved1
b1 reserved2
b2 reserved3
b3 reserved4
b4 reserved5
b5 reserved6
b6 reserved7
b7 reserved8
b8 reserved9
B9 enforcer chain whip
Ba witch demon claws
Bb witch fire trail melee
BC witch potion missile
Bd shale spider bite
Be shambler attack
Bf spirit wolf bite

C0 digger claw
C1 dryad mage saber
here's a small tutorial on changing hero abilities for those that don't know how (I don't get
how to change regular unit abilities yet). First, you need the locations of the abilities. Each
line corresponds to a different unit's abilities.
Dragon Clan
Spearman (Whirling Spear and Stun Spear): 0022781B
Archer (Fire Arrows and Zen Arrows): 002265EB
Alchemist (Mandrake Spores and Starburst Rockets): 00226807
Dragon Warrior (Chee Shield and Fire Sword): 00226A6A
Kabuki Warrior (Flash Powder and Stardust): 00226EF7
Powder Keg Cannoneer (Indirect Fire and Shrapnel Keg): 002273AC
Samurai (Yang Blade and Dragon Skin): 002275DE
Guardian: (Last Stand and Concussion Staff): 002368A3 and 002368B0
Battle Maiden(Power Transfer and Double Image): 00236407
Dragon Geisha(Sacrifice and Fire Shield): 00226CA9
Otomo: 0022A6FF
Kazan: 0022877D
Arah: 00227A46
Garrin: 002280D3
Teppo: 002378F8
Tao: 0022B20D
Serpent Clan
Swordsman(Mugging and Glass Sword): 00230AEC
Crossbowman(Weakness Bolts and Phosphorus Bolts): 0022F8B8
Musketeer(Sniper Scope and Blast Shot): 0022FD45 and 0022FD50
Bandit(Stealth and Paralysis Darts): 0022F42E and 0022F430
Raider(Brush Fire and Caltrops): 002301C8
Canoneer(Smoke Bombs and Mines): 0022F675
Ronin(Blood Bond and Yin Blade): 002303FD
Enforcer(Low Blow and Hobnailed Boots): 00239B3F
Witch(Vampiric Gaze and Demonic Amulet): 00239D6F
Fan Geisha(Razor Fans and Dark Pact): 0022FB04
Necromancer: 0022A4CE
Shinja: 0022AB74
Budo: 00227C7E
Utara: 0022B67D
Vetkin: 0022B8AE
Taro: 002376CB
Lotus Clan
Blade Acolyte(Inner Strength): 0022BF8A
Leaf Disciple(Scrye Leaves): 0022D195
Staff Adept(Dark Canopy): 0022D87F

Infested One(Rebirth and Famine): 0022CF4C


Diseased One( Projectile Vomit and Death Wail): 0022CADD and 0022CAE0
Unclean One(Spreading Goo and Death Sentry): 0022DABB
Warlock(Dark Arson, Life Siphon, Soul Chill): 0022DCEF and 0022DCF0
Master Warlock(Soul Thresher, Unlife, Ephemeral Corridor): 0022D3EB and 0022D3F0
Reaper(Servant of Flesh): 0023840A
Overseer(Tower Corruption): 002381DC
Lythis: 0022C1DA
Tausil: 0022C41C
Sehk: 0022C661
Zymeth: 0022BAED
Koril: 0022A03D
Issyl: 0022854C
Soban: 0022AFE8
Yvaine: 00237D5B
Wolf Clan
Brawler(Shale Armor and Zen Counterpunch): 00234FDF
Hurler(Shale Armor and Lava Rock): 0023544B
Mauler(Shale Armor and Wrecking Ball): 0023567D
Ballistaman(Shale Armor and Totem): 00234B54
Sledger(Shale Armor and Stun Slam): 00235F7E
Pitch Slinger(Shale Armor and Scorched Earth): 00235D4F
Berserker(Shale Armor and Lyncanthropy): 00234DA0
Werewolf(Wolf's Bite): 002361B3
Digger(Shale Armor and Dig): 0023B5A9
Dryad(Shale Armor and Tower Ability): 0023B7C8
Druidess(Shale Armor and Blessing): 0023521A
Pack Master(Shale Armor and Howl): 002358CD
Grayback: 0022831D
Longtooth: 0022A27A
Shale Lord: 0022B45D
Gaihla: 00227EAD
Wildeye: 00237B2C
Misc
Kenji 1 Dragon: 002289AD
Kenji 1 No Sword: 00228BFE
Kenji 1 Serpent: 00228E3C
Kenji Young: 0022907D
Kenji 2 Dragon: 002292BE
Kenji 2 No Sword: 0022950C
Kenji 2 Serpent: 0022974D
Kenji 3 Dragon: 0022997D
Kenji 3 One with the Dragon: 00229BDE
Kenji 3 Serpent: 00229E1D

Otomo No Sword: 0022A93F


Shinja No Sword: 0022ADBE
Zymeth No Corruption: 0022BD3D
Ungodly Yvainne: 00237FAB
Monk: 0023239D
Ninja: 002327FC
Grayback Endgame: 00236D5E
Grayback Middle: 00236FCD
Grayback Slave: 0023723B
Longtooth Slave: 002374AD
Follow below steps to add BG to any unit.
We will take e.g. of Nightvol:
1. Go to Address (Ctrl + G): 232431
2. Highlighted below is the BG Address. After Portrait .uva
3. Let us compare this with Samurai unit:
4. 0A 00 00 00 0B 00 00 00
Here 0A = Dragon Skin and 0B = Yang Blade.
So if you are using Nightvol in Dragon, edit the address as same as Samurai.
Note: you can give any Dragon Clan BG here e.g. I can give Fire sword = 0f as against 0A.
5. Now the default BG like that of any Heroes are last four FFs:
So change this to any BG you like. Dont forget to remove last three FFs otherwise it will give
error.
Here is how it will look like:
FF FF FF FF FF FF FF FF 0A 00 00 00 0B 00 00 00 FF FF FF FF 11 00 00 00
0A= Dragon Skin, Train Nightvol into Fire Works
0B= Yang Blade, train Nightvol into shrine.
11 = inner Strength default BG

Innate ability list


93 zymeth innate [lighting when rain & snow]
35 golem innate [explosion on death]
41 Kenji innate [increase damage of nearby units]
42 koril innate [distract missiles]
44 leaf disciple innate [damage reflect]
88 utara innate [stun]
5B Otomo innate [stamina regeneration in fight for him and nearly friendly units]
24 druidess innate [entangle]
8F warlock innate [drain damage stamina of all attacking enemies]
82 swordsman innate [+5% attack damage for every same unit nearly max 20%]
65 raider innate [no sight reduction in forest]
2E spearman innate [no mauls for height differences for him]
7F staff adept innate [getting less missile damage when he is attacking an enemy]
16 chemist innate [faster life regeneration for nearby friendly units]
2A gaihla innate [rice speed-up thing and better walk in forest]
E3 shambler innate [regain hp consuming a dead unit, maybe]
1C diseased one innate [acid pool on death]
84 Unclean one innate [blind enemy on death]
38 Infested one innate [explosion on death]
0A blade acolyte innate [idle animation sharpens blade increased damaged for first attack]
52 musketeer innate [never misses shot]
06 bandit innate [corpse loot...I guess]
72 ronin innate [on death animation]
27 Fan geisha innate
4B Master warlock innate [maybe, the same as warlocks but more powerful]
02 archer innate [stoic calm arrow...first arrow of archer does lots of damage...trying changing
archers normal arrow with this one...damage almost same as ballista]
20 dragon warrior innate [Allied units within range of the Dragon Warrior do more damage.
Only when he attacks. Units can only be affected by one Dragon Warrior]
32 dragon geisha innate [regain stamina while walking only works on geisha...]
3C dragon kabuki innate [idle animation I guess regains stamina for surrounding players...]
60 sumo cannoner innate [throws rice which does increase damage]
76 samurai innate [on death animation]

Changing BG --- By Dragonnik


Follow below steps to add BG to any unit.
We will take e.g. of Nightvol:
1. Go to Address (Ctrl_+G) : 232422

2. Highlighted below is the BG Address. After Portait~.uva

3. Let us compare this with Samurai unit:

4. 0A 00 00 00 0B 00 00 00
Here 0A = Dragon Skin and 0B = Yang Blade.
So if you are using NightVol in Dragon, edit the address as same as
Samurai.
Note: you can give any Dragon Clan BG here e.g. I can give Fire sword =
0f as against 0A.

5. Now the default BG like that of any Heroes is last four FFs:

So change this to any BG you like. Dont forget to remove last three FFs
otherwise it will give error.
Here is how it will look like:
FF FF FF FF FF FF FF FF 0A 00 00 00 0B 00 00 00 FF FF FF FF 11 FF FF FF
0A= Dragon Skin, Train Nightvol into FireWorks
0B= Yang Blad, train Nightvol into shrine.

11 = inner Strength default BG

removes limits to build...


for example Dragon town square
after UVA 55 00 56 00 41 00 ---->
00 00 00 02 00 00 00 31 00 00 00 47 change to
00 00 00 02 00 00 00 30 00 00 00 47
It removes the limits on all Town Squares, Keeps, and unique/special buildings for all clans

I have changed the 02 to 14 _____ 14 mean 20... So I can build 20 watchtowers: loll::loll:

very fast stamina regeneration when idle


64 00 00 00 64 00 00 00 64 00 00 00 00 00 20 40 --->
64 00 00 00 64 00 00 00 64 00 00 00 00 00 C0 42
Create or/and edit an AI
You can now create and edit an AI of yourself and it works even at the expansion set
For creating an AI:
1. Open notepad
2. Go to the Battle Realms file at the Local disk c or some where you put it
3. Open AI Profiles
4. Double click any file in there
5. Copy and Paste the items to your recently opened notepad (do not include the numbers and the name)
6. Fill it the way you want it! (name it, rate the aggressiveness, healer usage etc.)
7. Save it at the AI Profiles
For Editing an AI Do steps number 2 and 3 and pick any file you want to edit and do steps number 4 to 7

Change Koi Pond_Normal.wav with my favorite song...


I use h2otool...
h2otool
1. I convert aishiteru.mp3 to aishiteru.wav then changed its name to Koi Pond_Normal.wav
2. Extract file music.H2O
D:\Downloads\Compressed\h2o>h2otool extract music.h2o
d:\downloads\compressed\h2o\music\
3. Override my file
4. Build music H2O
D:\Downloads\Compressed\h2o>h2otool build music.h2o
d:\downloads\compressed\h2o\music\

5. Overwrite the original files with new music.h2o that I created... dont forget to backup the
original file music.h2o
After that I could hear that song in the main menu

Long endurance stamina + rapid regeneration of stamina


64 00 00 00 64 00 00 00 FF 05 00 00 00 00 C0 44
I used it for Kenji = unlimited critical strike
I also use it for the dragon and the samurai warrior = very2 long endurance yang blade BG n
chi shield BG
Stamina value by default most units
64 00 00 00 64 00 00 00 64 00 00 00 00 00 20 40

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