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Deredeo Pattern Dreadnought..............................................

185 points
Armour

WS
BS
S Front Side Rear
Deredeo Dreadnought
4
5
6
13
12
11
Unit Composition
1 Deredeo pattern Dreadnought

I
4

A
1

HP
3

Special Rules
Helical targeting array
Atomantic shielding
Relic of the Armoury

Unit Type
Vehicle (Walker)
Wargear
One twin-linked Anvilus pattern autocannon battery*
Torso-mounted twin-linked heavy bolter
Smoke launcher
Searchlight
Extra armour
* Note that this single weapons system encompasses both of
the Dreadnoughts autocannon mounts.

Options
The Deredeo may exchange its Anvilus pattern autocannon
battery for a:
--Single twin-linked hellfire plasma cannonade.....+35 points
The Deredeo may exchange its twin-linked heavy bolter for a:
--Twin-linked heavy flamer.............................................Free
The Deredeo may be equipped with:
--Armoured Ceramite...........................................+20 points
The Deredeo may be fitted with the following carapacemounted systems:
--Aiolos missile launcher.......................................+35 points

See Imperial Armour Volume Two War Machines of the


Adeptus Astartes

Deredeo Weapons Systems


The Deredeo pattern Dreadnought, with its formidable
carrying capacity and battlefield stability, was once used as a
test-bed platform for a number of advanced Legiones Astartes
weapons systems, created from the wisdom won by the
centuries of the Great Crusade.

If the Deredeo chooses to neither move nor Run in its turn


it may, if its controlling player wishes, gain the Skyfire and
Interceptor special rules for that entire game turn (ie, both the
controlling players turn and their opponents following player
turn) for all of its weapons except its heavy bolters/
heavy flamers.

Weapon
Range Str
Anvilus autocannon
battery
48"
8
Aiolos
missile launcher
60"
6

Atomantic Shielding
The Deredeo pattern shares the Contemptor patterns system
of defensive field generators mounted inside its armour
plating and is powered by the enhanced atomantic power
core within.

Hellfire plasma cannonade


(Sustained fire)
36"
7
(Maximal fire)
36"
7

AP

Type

Heavy 4, Sunder

Heavy 3, Pinning,
Independent
Tracking

2
2

Heavy 4
Heavy 1, Gets Hot,
Large Blast (5")

Sunder: Attacks made with this weapon may re-roll failed


Armour Penetration rolls.
Independent Tracking: This weapon may fire at a different
target to that of the Deredeos other shooting attacks if
desired and ignores intervening obstacles to line of sight in
open terrain. When firing at vehicles, it attacks their Side
Armour value.
Helical Targeting Array
The Helical arrays advanced augurs and sophisticated banks
of combat-cogitators allow the Deredeo to track and destroy
even the swiftest of targets with ease. However, due to
the Helical arrays delicacy and ravenous consumption of
power, the Deredeo must be immobile while the system is in
operation.

A Deredeo Dreadnought has a 5+ invulnerable save against


shooting attacks and explosions, and 6+ against attacks
suffered in close combat. In addition, if the Deredeo suffers a
Vehicle Explodes damage result, add +1" to the radius of the
blast.

A Deredeo Pattern Dreadnought is a Heavy Support choice


in a Codex: Space Marines, Codex: Blood Angels or a
Codex: Dark Angels detachment.
The Deredeo Pattern Dreadnought as presented here
may also be used as a Heavy Support choice in a Legiones
Astartes Crusade Army list (ignoring the Relic of the
Armoury special rule) until full rules for the Deredeo in the
Horus Heresy are published.