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[00:00:00]: Starting Up

[00:00:00]: Version: 142627


[00:00:00]: Current time: Fri Jul 24 01:06:00 2015
[00:00:00]: Don't Starve Together: 142627 WIN32_STEAM
NNN Build Date: 2015-07-09_17-05-24
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializin Minidump handler
[00:00:00]: ....Done
[00:00:00]: Initializing Steam
[00:00:00]: Steam AppBuildID: 1
[00:00:00]: Steam BetaName(Branch): []
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:01]: THREAD - started 'GAClient' (5344)
[00:00:01]: HttpClient::ClientThread::Main()
[00:00:01]: ProfileIndex:5.76
[00:00:01]: THREAD - started 'GAClient' (6312)
[00:00:01]: HttpClient::ClientThread::Main()
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: THREAD - started 'GAClient' (3288)
[00:00:01]: HttpClient::ClientThread::Main()
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Authorized application C:\Users\qw\Downloads\Don't Starve Together B
eta\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:01]: WindowsFirewall - Application already authorized
[00:00:01]: could not load ping_cache
[00:00:01]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/blocklist.tx
t (Failure)
[00:00:01]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/adminlist.tx
t (Failure)
[00:00:01]: OnLoadUserIdList: APP:Klei/DoNotStarveTogether/save/whitelist.txt (F
ailure)
[00:00:01]: Offline user name: OU_76561199847145141
[00:00:01]: SteamID: 76561199847145141
[00:00:01]: THREAD - started 'GAClient' (7768)
[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: WindowManager::Initialize
[00:00:01]: THREAD - started 'GAClient' (6452)
[00:00:01]: CreateWindow: Requesting 1366,768 - 5/6/5 - -1/-1/-1 - 0
[00:00:01]: HttpClient::ClientThread::Main()
[00:00:01]: HttpClient::ClientThread::Main()
[00:00:01]: CreateEGLContext: 16 configs found
[00:00:01]:
0: 8/8/8 - 0/ 0/ 0 - 0
[00:00:01]:
1: 8/8/8 - 0/16/ 0 - 0
[00:00:01]:
2: 8/8/8 - 0/24/ 0 - 0
[00:00:01]:
3: 8/8/8 - 0/24/ 8 - 0
[00:00:01]:
4: 5/5/5 - 0/ 0/ 0 - 0
[00:00:01]:
5: 5/5/5 - 1/ 0/ 0 - 0
[00:00:01]:
6: 5/5/5 - 0/16/ 0 - 0
[00:00:01]:
7: 5/5/5 - 1/16/ 0 - 0
[00:00:01]:
8: 5/5/5 - 0/24/ 0 - 0
[00:00:01]:
9: 5/5/5 - 1/24/ 0 - 0
[00:00:01]:
10: 5/5/5 - 0/24/ 8 - 0
[00:00:01]:
11: 5/5/5 - 1/24/ 8 - 0
[00:00:01]:
12: 8/8/8 - 8/ 0/ 0 - 0
[00:00:01]:
13: 8/8/8 - 8/16/ 0 - 0
[00:00:01]:
14: 8/8/8 - 8/24/ 0 - 0

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9)
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15: 8/8/8 - 8/24/ 8 - 0


WindowManager::SetFullscreen(0, 1366, 768, 60)
GLInfo
~~~~~~
THREAD - started 'WindowsInputManager' (7720)
GL_VENDOR: Google Inc.
GL_RENDERER: ANGLE (Intel(R) HD Graphics)
GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.224
OpenGL extensions (18, 18):
GL_ANGLE_depth_texture
GL_ANGLE_framebuffer_blit
GL_ANGLE_instanced_arrays
GL_ANGLE_pack_reverse_row_order
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage
GL_ANGLE_translated_shader_source
GL_EXT_read_format_bgra
GL_EXT_robustness
GL_EXT_texture_compression_dxt1
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_storage
GL_OES_get_program_binary
GL_OES_packed_depth_stencil
GL_OES_rgb8_rgba8
GL_OES_standard_derivatives
GL_OES_texture_npot
GL_MAX_TEXTURE_SIZE = 8192
GL_MAX_TEXTURE_IMAGE_UNITS = 16
GL_MAX_RENDERBUFFER_SIZE = 8192
GL_MAX_VIEWPORT_DIMS = 8192, 8192
GL_MAX_VARYING_VECTORS = 10
GL_MAX_VERTEX_ATTRIBS = 16
GL_MAX_VERTEX_UNIFORM_VECTORS = 254
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
4 compressed texture formats
texture format 0x83f0
texture format 0x83f1
texture format 0x83f2
texture format 0x83f3
Renderer initialize: Okay
AnimManager initialize: Okay
Buffers initialize: Okay
cDontStarveGame::DoGameSpecificInitialize()
GameSpecific initialize: Okay
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(169,1) running main.lua

[00:00:05]: loaded modindex


[00:00:05]: ModIndex: Beginning normal load sequence.
[00:00:09]: LOADING LUA SUCCESS
[00:00:09]: PlayerDeaths loaded morgue 134
[00:00:09]: loaded profile

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90227814517
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bloom_enabled
true
loaded saveindex
OnFilesLoaded()
OnUpdatePurchaseStateComplete
Load FE
Load FE: done
platform_motd
table: 0DDFBA18
SimLuaProxy::QueryServer()
SimLuaProxy::QueryServer()
SimLuaProxy::QueryServer()
ModIndex: Load sequence finished successfully.
Reset() returning
platform_motd
table: 0E2D5BB0
InitClient 25.16.197.168:10999 18446744073709551615
No server listing found, attempting direct join
Friends are currently playing in 0 rooms !
You belongs to 0 clans !
Starting unauthenticated connection attempt for: 25.16.197.168:10999
Server listing has no punchthrough address, connecting directly
Connecting to 25.16.197.168:10999
Connection request accepted to 25.16.197.168|10999 with GUID 3377699
Network external address discovered: 25.7.186.199|51853
SendClientHandShakePacket: to 337769990227814517
DeserializeHandShakeServerListing
Network tick rate: U=10(3), D=15
Version: 142627
Begin Session: 0B500002E1A7328A
Done Downloading Client Object Data
DownloadMods and temp disable
Downloading [0] From: server_temp
Download complete[0] Files: 6619254 Size: 6619239
Collecting garbage...
lua_gc took 0.02 seconds
~NetworkLuaProxy()
~SimLuaProxy()
lua_close took 0.03 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(169,1) running main.lua

[00:01:20]: loaded modindex


[00:01:20]: ModIndex: Beginning normal load sequence.
[00:01:20]:
[00:01:20]:
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[00:01:20]:
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[00:01:21]:
[00:01:24]:

LOADING LUA SUCCESS


PlayerDeaths loaded morgue 134
loaded profile
bloom_enabled
true
loaded saveindex
OnFilesLoaded()
OnUpdatePurchaseStateComplete
Unload FE
Unload FE done
LOAD BE
LOAD BE: done

[00:01:24]: Deserialize world session from client_temp/server_save


[00:01:24]: Save file is at version 1
[00:01:24]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:01:25]: Loading Nav Grid
[00:01:26]: setting
summerlength
15
[00:01:26]: setting
elapseddaysinseason
9
[00:01:26]: setting
isfullmoon
false
[00:01:26]: setting
moisture
979.98431396484
[00:01:26]: setting
springlength
20
[00:01:26]: setting
moonphase
threequarter
[00:01:26]: setting
precipitationrate
0
[00:01:26]: setting
iswet false
[00:01:26]: setting
winterlength
10
[00:01:26]: setting
iswinter
false
[00:01:26]: setting
issummer
false
[00:01:26]: setting
moistureceil
5526.1450195313
[00:01:26]: setting
isday true
[00:01:26]: setting
wetness 0
[00:01:26]: setting
isnight false
[00:01:26]: setting
isdusk false
[00:01:26]: setting
isspring
false
[00:01:26]: setting
isautumn
true
[00:01:26]: setting
issnowing
false
[00:01:26]: setting
snowlevel
0
[00:01:26]: setting
issnowcovered false
[00:01:26]: setting
autumnlength
20
[00:01:26]: setting
phase day
[00:01:26]: setting
timeinphase
0.0040885289510091
[00:01:26]: setting
precipitation none
[00:01:26]: setting
cycles 9
[00:01:26]: setting
time
0.0020442644755045
[00:01:26]: setting
remainingdaysinseason 11
[00:01:26]: setting
israining
false
[00:01:26]: setting
season autumn
[00:01:26]: setting
pop
0.13674319147067
[00:01:26]: setting
temperature
17.58178355893
[00:01:26]: Reconstructing topology
[00:01:26]:
...Sorting points
[00:01:26]:
...Sorting edges
[00:01:26]:
...Connecting nodes
[00:01:26]:
...Validating connections
[00:01:26]:
...Housekeeping
[00:01:26]:
...Done!
[00:01:26]: ModIndex: Load sequence finished successfully.
[00:01:26]: Reset() returning
[00:01:27]: Attempting to send resume request
[00:01:29]: ReceiveResumeNotification
[00:01:29]: Movement prediction enabled
[00:01:29]: Loading minimap from session/0B500002E1A7328A/OU_76561199847145141_/
minimap
[00:01:29]: Deserializing cached icon data: 1972
[00:01:29]: Deserializing tile data (425 x 425)
[00:09:16]: Serializing user minimap to session/0B500002E1A7328A/OU_765611998471
45141_/minimap
[00:09:16]: Serializing user session to session/0B500002E1A7328A/OU_765611998471
45141_/0000000001
[00:17:16]: Serializing user minimap to session/0B500002E1A7328A/OU_765611998471
45141_/minimap
[00:17:16]: Serializing user session to session/0B500002E1A7328A/OU_765611998471
45141_/0000000001

[00:25:16]: Serializing user minimap to session/0B500002E1A7328A/OU_765611998471


45141_/minimap
[00:25:16]: Serializing user session to session/0B500002E1A7328A/OU_765611998471
45141_/0000000001
[00:32:05]: SAVING Morgue
2
[00:32:21]: LOADING_STATE_LOADING
[00:32:22]: LOADING_STATE_GENERATING
[00:32:22]: Attempting to send resume request
[00:32:36]: LOADING_STATE_DONE_LOADING
[00:32:36]: Client received new session identifier: 01000004AB0D9443
[00:32:36]: Begin Session: 01000004AB0D9443
[00:32:36]: Stomping previously assigned session identifier, two loads issued.
[00:32:36]: DownloadMods and temp disable
[00:32:36]:
[00:32:36]: Downloading [1] From: server_temp
[00:32:37]: 1 (42%) 1/1 server_temp\server_save 114000b / 264927b
[00:32:40]: 1 (85%) 1/1 server_temp\server_save 228000b / 264927b
[00:32:41]: 1 (100%) 1/1 server_temp\server_save 264927b / 264927b
[00:32:41]: Download complete[1] Files: 1 Size: 264927
[00:32:41]: Collecting garbage...
[00:32:41]: lua_gc took 0.03 seconds
[00:32:41]: ~NetworkLuaProxy()
[00:32:41]: ~SimLuaProxy()
[00:32:41]: lua_close took 0.03 seconds
[00:32:41]: ReleaseAll
[00:32:41]: ReleaseAll Finished
[00:32:41]: cGame::StartPlaying
[00:32:41]: LOADING LUA
[00:32:41]: DoLuaFile scripts/main.lua
[00:32:41]: DoLuaFile loading buffer scripts/main.lua
[00:32:41]: scripts/main.lua(169,1) running main.lua
[00:32:41]: loaded modindex
[00:32:41]: ModIndex: Beginning normal load sequence.
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[00:32:47]:

LOADING LUA SUCCESS


PlayerDeaths loaded morgue 265
loaded profile
bloom_enabled
true
loaded saveindex
OnFilesLoaded()
OnUpdatePurchaseStateComplete
BE assets already loaded
Deserialize world session from client_temp/server_save
Save file is at version 1
MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
Loading Nav Grid
OVERRIDE: setting winter to
shortseason
OVERRIDE: setting season_start
to
autumn
Reconstructing topology
...Sorting points
...Sorting edges
...Connecting nodes
...Validating connections
...Housekeeping
...Done!
ModIndex: Load sequence finished successfully.
Reset() returning
Attempting to send resume request
ReceiveResumeNotification

[00:32:47]: Deleting user session from session/01000004AB0D9443/OU_7656119984714


5141_/0000000001
[00:33:47]: Movement prediction enabled
[00:33:47]: Loading minimap from session/01000004AB0D9443/OU_76561199847145141_/
minimap
[00:33:47]: Clearing minimap
[00:40:22]: PushNetworkDisconnectEvent With Reason: "ID_DISCONNECTION_NOTIFICATI
ON", reset: true
[00:40:22]: Serializing user minimap to session/01000004AB0D9443/OU_765611998471
45141_/minimap
[00:40:22]: Serializing user session to session/01000004AB0D9443/OU_765611998471
45141_/0000000001
[00:40:22]: SteamWorkshop::CancelDownloads clearing all existing data
[00:40:22]: DoRestart: false
[00:40:23]: Collecting garbage...
[00:40:24]: lua_gc took 0.04 seconds
[00:40:24]: ~NetworkLuaProxy()
[00:40:24]: ~SimLuaProxy()
[00:40:24]: lua_close took 0.04 seconds
[00:40:24]: ReleaseAll
[00:40:24]: ReleaseAll Finished
[00:40:24]: cGame::StartPlaying
[00:40:24]: LOADING LUA
[00:40:24]: DoLuaFile scripts/main.lua
[00:40:24]: DoLuaFile loading buffer scripts/main.lua
[00:40:24]: scripts/main.lua(169,1) running main.lua
[00:40:24]: loaded modindex
[00:40:24]: ModIndex: Beginning normal load sequence.
[00:40:24]:
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[00:40:26]:

LOADING LUA SUCCESS


PlayerDeaths loaded morgue 265
loaded profile
bloom_enabled
true
loaded saveindex
OnFilesLoaded()
OnUpdatePurchaseStateComplete
Unload BE
Unload BE done
Could not unload undefined prefab 0x359da624 (log)
Could not unload undefined prefab 0x29ad5029 (spoiled_food)
Could not unload undefined prefab 0x29d8efdb (red_leaves_chop)
Could not unload undefined prefab 0x39590c78 (orange_leaves_chop)
Could not unload undefined prefab 0x2d1c40c (deciduous_root)
Could not unload undefined prefab 0x41ba89b5 (nightmarefuel)
Could not unload undefined prefab 0x29ad5029 (spoiled_food)
Could not unload undefined prefab 0x235a9a90 (birchnutdrake)
Could not unload undefined prefab 0x359da624 (log)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x184178b (meat)
Could not unload undefined prefab 0x359da624 (log)
Could not unload undefined prefab 0x1078732c (character_fire)
Could not unload undefined prefab 0x184178b (meat)
Could not unload undefined prefab 0x359da624 (log)
Could not unload undefined prefab 0x1078732c (character_fire)
Load FE
Load FE: done
platform_motd
table: 09C4A998
SimLuaProxy::QueryServer()
SimLuaProxy::QueryServer()

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SimLuaProxy::QueryServer()
ModIndex: Load sequence finished successfully.
Reset() returning
platform_motd
table: 09C57440
InitClient 25.16.197.168:10999 18446744073709551615
No server listing found, attempting direct join
cancel bg
Starting unauthenticated connection attempt for: 25.16.197.168:10999
Server listing has no punchthrough address, connecting directly
Connecting to 25.16.197.168:10999
Connection request accepted to 25.16.197.168|10999 with GUID 8286623
Network external address discovered: 25.7.186.199|50187
SendClientHandShakePacket: to 828662352043282449
DeserializeHandShakeServerListing
Network tick rate: U=10(3), D=15
Version: 142627
Begin Session: 05400004CC6C154A
Done Downloading Client Object Data
DownloadMods and temp disable
Downloading [2] From: server_temp
2 (42%) 1/1 server_temp\server_save 114000b / 265363b
2 (85%) 1/1 server_temp\server_save 228000b / 265363b
2 (100%) 1/1 server_temp\server_save 265363b / 265363b
Download complete[2] Files: 1 Size: 265363
Collecting garbage...
lua_gc took 0.03 seconds
~NetworkLuaProxy()
~SimLuaProxy()
lua_close took 0.03 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(169,1) running main.lua

[00:42:41]: loaded modindex


[00:42:41]: ModIndex: Beginning normal load sequence.
[00:42:41]:
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[00:42:46]:

LOADING LUA SUCCESS


PlayerDeaths loaded morgue 265
loaded profile
bloom_enabled
true
loaded saveindex
OnFilesLoaded()
OnUpdatePurchaseStateComplete
Unload FE
Unload FE done
LOAD BE
LOAD BE: done
Deserialize world session from client_temp/server_save
Save file is at version 1
MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
Loading Nav Grid
OVERRIDE: setting winter to
shortseason
OVERRIDE: setting season_start
to
autumn
Reconstructing topology

[00:42:46]:
...Sorting points
[00:42:46]:
...Sorting edges
[00:42:46]:
...Connecting nodes
[00:42:46]:
...Validating connections
[00:42:46]:
...Housekeeping
[00:42:46]:
...Done!
[00:42:46]: ModIndex: Load sequence finished successfully.
[00:42:46]: Reset() returning
[00:42:48]: Attempting to send resume request
[00:42:48]: ReceiveResumeNotification
[00:42:48]: Deleting user session from session/05400004CC6C154A/OU_7656119984714
5141_/0000000001
[00:44:58]: Movement prediction enabled
[00:44:58]: Loading minimap from session/05400004CC6C154A/OU_76561199847145141_/
minimap
[00:44:58]: Clearing minimap
[00:50:00]: Serializing user minimap to session/05400004CC6C154A/OU_765611998471
45141_/minimap
[00:50:00]: Serializing user session to session/05400004CC6C154A/OU_765611998471
45141_/0000000001
[00:58:01]: Serializing user minimap to session/05400004CC6C154A/OU_765611998471
45141_/minimap
[00:58:01]: Serializing user session to session/05400004CC6C154A/OU_765611998471
45141_/0000000001
[01:06:01]: Serializing user minimap to session/05400004CC6C154A/OU_765611998471
45141_/minimap
[01:06:01]: Serializing user session to session/05400004CC6C154A/OU_765611998471
45141_/0000000001
[01:14:01]: Serializing user minimap to session/05400004CC6C154A/OU_765611998471
45141_/minimap
[01:14:01]: Serializing user session to session/05400004CC6C154A/OU_765611998471
45141_/0000000001
[01:22:01]: Serializing user minimap to session/05400004CC6C154A/OU_765611998471
45141_/minimap
[01:22:01]: Serializing user session to session/05400004CC6C154A/OU_765611998471
45141_/0000000001
[01:30:02]: Serializing user minimap to session/05400004CC6C154A/OU_765611998471
45141_/minimap
[01:30:02]: Serializing user session to session/05400004CC6C154A/OU_765611998471
45141_/0000000001
[01:38:02]: Serializing user minimap to session/05400004CC6C154A/OU_765611998471
45141_/minimap
[01:38:02]: Serializing user session to session/05400004CC6C154A/OU_765611998471
45141_/0000000001
[01:42:08]: Invalid RPC data type
[01:46:02]: Serializing user minimap to session/05400004CC6C154A/OU_765611998471
45141_/minimap
[01:46:02]: Serializing user session to session/05400004CC6C154A/OU_765611998471
45141_/0000000001
[01:54:03]: Serializing user minimap to session/05400004CC6C154A/OU_765611998471
45141_/minimap
[01:54:03]: Serializing user session to session/05400004CC6C154A/OU_765611998471
45141_/0000000001
[02:02:03]: Serializing user minimap to session/05400004CC6C154A/OU_765611998471
45141_/minimap
[02:02:03]: Serializing user session to session/05400004CC6C154A/OU_765611998471
45141_/0000000001
[02:06:17]: SAVING Morgue
3
[02:07:23]: Could not find anim [idle_loop] in bank [FROMNUM]
[02:10:03]: Serializing user minimap to session/05400004CC6C154A/OU_765611998471

45141_/minimap
[02:10:03]: Serializing user session to session/05400004CC6C154A/OU_765611998471
45141_/0000000001
[02:16:54]: Stale Component Reference: GUID 163555, scripts/widgets/text.lua:55
[02:18:03]: Serializing user minimap to session/05400004CC6C154A/OU_765611998471
45141_/minimap
[02:18:03]: Serializing user session to session/05400004CC6C154A/OU_765611998471
45141_/0000000001
[02:25:01]: SAVING Morgue
4
[02:26:04]: Serializing user minimap to session/05400004CC6C154A/OU_765611998471
45141_/minimap
[02:26:04]: Serializing user session to session/05400004CC6C154A/OU_765611998471
45141_/0000000001
[02:27:11]: LOADING_STATE_LOADING
[02:27:12]: LOADING_STATE_GENERATING
[02:27:12]: Attempting to send resume request
[02:27:27]: LOADING_STATE_DONE_LOADING
[02:27:27]: Client received new session identifier: 0780000645B3BF69
[02:27:27]: Begin Session: 0780000645B3BF69
[02:27:27]: Stomping previously assigned session identifier, two loads issued.
[02:27:27]: DownloadMods and temp disable
[02:27:27]:
[02:27:27]: Downloading [3] From: server_temp
[02:27:28]: 3 (41%) 1/1 server_temp\server_save 114000b / 272651b
[02:27:32]: 3 (83%) 1/1 server_temp\server_save 228000b / 272651b
[02:27:34]: 3 (100%) 1/1 server_temp\server_save 272651b / 272651b
[02:27:34]: Download complete[3] Files: 1 Size: 272651
[02:27:34]: Collecting garbage...
[02:27:34]: lua_gc took 0.03 seconds
[02:27:34]: ~NetworkLuaProxy()
[02:27:34]: ~SimLuaProxy()
[02:27:34]: lua_close took 0.03 seconds
[02:27:34]: ReleaseAll
[02:27:34]: ReleaseAll Finished
[02:27:34]: cGame::StartPlaying
[02:27:34]: LOADING LUA
[02:27:34]: DoLuaFile scripts/main.lua
[02:27:34]: DoLuaFile loading buffer scripts/main.lua
[02:27:34]: scripts/main.lua(169,1) running main.lua
[02:27:34]: loaded modindex
[02:27:34]: ModIndex: Beginning normal load sequence.
[02:27:34]:
[02:27:34]:
[02:27:34]:
[02:27:34]:
[02:27:34]:
[02:27:34]:
[02:27:34]:
[02:27:35]:
[02:27:36]:
[02:27:36]:
[02:27:36]:
[02:27:40]:
[02:27:40]:
[02:27:40]:
[02:27:40]:
[02:27:40]:
[02:27:40]:

LOADING LUA SUCCESS


PlayerDeaths loaded morgue 536
loaded profile
bloom_enabled
true
loaded saveindex
OnFilesLoaded()
OnUpdatePurchaseStateComplete
BE assets already loaded
Deserialize world session from client_temp/server_save
Save file is at version 1
MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
Loading Nav Grid
OVERRIDE: setting winter to
shortseason
OVERRIDE: setting season_start
to
autumn
Reconstructing topology
...Sorting points
...Sorting edges

[02:27:40]:
...Connecting nodes
[02:27:40]:
...Validating connections
[02:27:40]:
...Housekeeping
[02:27:40]:
...Done!
[02:27:40]: ModIndex: Load sequence finished successfully.
[02:27:40]: Reset() returning
[02:27:41]: Attempting to send resume request
[02:27:43]: ReceiveResumeNotification
[02:27:43]: Deleting user session from session/0780000645B3BF69/OU_7656119984714
5141_/0000000001
[02:27:46]: DoRestart: true
[02:27:47]: Collecting garbage...
[02:27:47]: lua_gc took 0.03 seconds
[02:27:47]: ~NetworkLuaProxy()
[02:27:47]: ~SimLuaProxy()
[02:27:47]: lua_close took 0.03 seconds
[02:27:47]: ReleaseAll
[02:27:47]: ReleaseAll Finished
[02:27:47]: cGame::StartPlaying
[02:27:47]: LOADING LUA
[02:27:47]: DoLuaFile scripts/main.lua
[02:27:47]: DoLuaFile loading buffer scripts/main.lua
[02:27:47]: scripts/main.lua(169,1) running main.lua
[02:27:47]: loaded modindex
[02:27:47]: ModIndex: Beginning normal load sequence.
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:47]:
[02:27:49]:
[02:27:50]:
[02:27:50]:
[02:27:50]:
[02:27:50]:
[02:27:50]:
[02:27:50]:
[02:27:50]:

LOADING LUA SUCCESS


PlayerDeaths loaded morgue 536
loaded profile
bloom_enabled
true
loaded saveindex
OnFilesLoaded()
OnUpdatePurchaseStateComplete
Unload BE
Unload BE done
Could not unload undefined prefab 0x359da624 (log)
Could not unload undefined prefab 0x29ad5029 (spoiled_food)
Could not unload undefined prefab 0x29d8efdb (red_leaves_chop)
Could not unload undefined prefab 0x39590c78 (orange_leaves_chop)
Could not unload undefined prefab 0x2d1c40c (deciduous_root)
Could not unload undefined prefab 0x41ba89b5 (nightmarefuel)
Could not unload undefined prefab 0x29ad5029 (spoiled_food)
Could not unload undefined prefab 0x235a9a90 (birchnutdrake)
Could not unload undefined prefab 0x359da624 (log)
Could not unload undefined prefab 0x9be18af2 (twigs)
Could not unload undefined prefab 0x184178b (meat)
Could not unload undefined prefab 0x359da624 (log)
Could not unload undefined prefab 0x1078732c (character_fire)
Could not unload undefined prefab 0x184178b (meat)
Could not unload undefined prefab 0x359da624 (log)
Could not unload undefined prefab 0x1078732c (character_fire)
Load FE
Load FE: done
platform_motd
table: 0E968C88
SimLuaProxy::QueryServer()
SimLuaProxy::QueryServer()
SimLuaProxy::QueryServer()
ModIndex: Load sequence finished successfully.
Reset() returning

[02:27:51]: platform_motd
table: 0E965218
[02:27:52]: Collecting garbage...
[02:27:52]: lua_gc took 0.03 seconds
[02:27:52]: ~NetworkLuaProxy()
[02:27:52]: ~SimLuaProxy()
[02:27:52]: lua_close took 0.03 seconds
[02:27:53]: HttpClient::ClientThread::Main() complete
[02:27:53]: HttpClient::ClientThread::Main() complete
[02:27:53]: HttpClient::ClientThread::Main() complete
[02:27:53]: HttpClient::ClientThread::Main() complete
[02:27:53]: Manager - ORPHANED UNKNOWN RESOURCES:
[02:27:53]: anim/batwing.zip - 2
[02:27:53]: anim/meat.zip - 2
[02:27:53]: anim/meat_human.zip - 2
[02:27:53]: anim/spoiled_food.zip - 2
[02:27:53]: anim/log.zip - 2
[02:27:53]: anim/fire_large_character.zip - 2
[02:27:53]: anim/meat_small.zip - 2
[02:27:53]: anim/meat_rack_food.zip - 2
[02:27:53]: anim/plant_meat.zip - 2
[02:27:53]: anim/drumstick.zip - 2
[02:27:53]: anim/meat_monster.zip - 2
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must
e ) to insert itself into the manager.

have used Add( resourc


have used Add( resourc
have used Add( resourc
have used Add( resourc
have used Add( resourc
have used Add( resourc
have used Add( resourc
have used Add( resourc
have used Add( resourc
have used Add( resourc
have used Add( resourc
have used Add( resourc
have used Add( resourc
have used Add( resourc
have used Add( resourc
have used Add( resourc
have used Add( resourc
have used Add( resourc
have used Add( resourc

[02:27:53]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[02:27:53]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[02:27:53]: Manager - ORPHANED UNKNOWN RESOURCES:
[02:27:53]: anim/fire_large_character.zip:fire_large_character--atlas-0.tex - 1
[02:27:53]: anim/meat_rack_food.zip:meat_rack_food--atlas-0.tex - 1
[02:27:53]: anim/fire_large_character.zip:fire_large_character--atlas-1.tex - 1
[02:27:53]: anim/meat_human.zip:meat_human--atlas-0.tex - 1
[02:27:53]: anim/meat_small.zip:meat_small--atlas-0.tex - 1
[02:27:53]: anim/drumstick.zip:drumstick--atlas-0.tex - 1
[02:27:53]: anim/meat.zip:meat--atlas-0.tex - 1
[02:27:53]: anim/batwing.zip:batwing--atlas-0.tex - 1
[02:27:53]: anim/log.zip:log--atlas-0.tex - 1
[02:27:53]: anim/plant_meat.zip:plant_meat--atlas-0.tex - 1
[02:27:53]: anim/spoiled_food.zip:spoiled_food--atlas-0.tex - 1
[02:27:53]: anim/batwing.zip:batwing--atlas-1.tex - 1
[02:27:53]: anim/meat_monster.zip:meat_monster--atlas-0.tex - 1
[02:27:53]: HttpClient::ClientThread::Main() complete
[02:27:53]: Shutting down

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