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Alarm

Abjuration
Level: Wiz1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: 20-ft.-radius emanation centered on a point in space
Duration: 2 hours [D]
Saving Throw: None
Spell Resistance: No
Effect: Alarm creates a subtle ward on an area you select.
Paizo Inc. - Core Rulebook, p.240

Alarm
Abjuration
Level: Wiz1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: 20-ft.-radius emanation centered on a point in space
Duration: 2 hours [D]
Saving Throw: None
Spell Resistance: No
Effect: Alarm creates a subtle ward on an area you select.
Paizo Inc. - Core Rulebook, p.240

*Animate Dead
Necromancy [Evil]
Level: Wiz4
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: One or more corpses touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
Effect: Turns corpses into undead skeletons or zombies that obey your
spoken commands.
Paizo Inc. - Core Rulebook, p.241

*Animate Dead
Necromancy [Evil]
Level: Wiz4
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: One or more corpses touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
Effect: Turns corpses into undead skeletons or zombies that obey your
spoken commands.
Paizo Inc. - Core Rulebook, p.241

Animate Rope
Transmutation [WoodSchool]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One rope-like object, length up to 55ft.; see text
Duration: 1 rounds
Saving Throw: None
Spell Resistance: No
Effect: You can animate a nonliving rope-like object.
Paizo Inc. - Core Rulebook, p.242

Animate Rope
Transmutation [WoodSchool]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One rope-like object, length up to 55ft.; see text
Duration: 1 rounds
Saving Throw: None
Spell Resistance: No
Effect: You can animate a nonliving rope-like object.
Paizo Inc. - Core Rulebook, p.242

Ball Lightning
Evocation, AirSchool [Air, Electricity]
Level: Wiz4
Components: V, S, M/DF (a small iron ring)
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: two or more 5-ft.-diameter spheres
Duration: 1 rounds
Saving Throw: Reflex negates
Spell Resistance: Yes
Effect: Flying balls of lightning deal 3d6 electricity damage each.
Paizo Inc. - Advanced Player's Guide, p.204

Ball Lightning
Evocation, AirSchool [Air, Electricity]
Level: Wiz4
Components: V, S, M/DF (a small iron ring)
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: two or more 5-ft.-diameter spheres
Duration: 1 rounds
Saving Throw: Reflex negates
Spell Resistance: Yes
Effect: Flying balls of lightning deal 3d6 electricity damage each.
Paizo Inc. - Advanced Player's Guide, p.204

*Bestow Curse
Necromancy [Curse]
Level: Wiz4
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Permanent
Saving Throw: Will negates
Spell Resistance: Yes
Effect: You place a curse on the subject.
Paizo Inc. - Core Rulebook, p.247

*Bestow Curse
Necromancy [Curse]
Level: Wiz4
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Permanent
Saving Throw: Will negates
Spell Resistance: Yes
Effect: You place a curse on the subject.
Paizo Inc. - Core Rulebook, p.247

Black Tentacles
Conjuration (Creation)
Level: Wiz4
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: 20-ft.-radius spread
Duration: 1 rounds [D]
Saving Throw: None
Spell Resistance: No
Effect: This spell causes a field of rubbery black tentacles to appear,
burrowing up from the floor and reaching for any creature in the area.
Paizo Inc. - Core Rulebook, p.248

Black Tentacles
Conjuration (Creation)
Level: Wiz4
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: 20-ft.-radius spread
Duration: 1 rounds [D]
Saving Throw: None
Spell Resistance: No
Effect: This spell causes a field of rubbery black tentacles to appear,
burrowing up from the floor and reaching for any creature in the area.
Paizo Inc. - Core Rulebook, p.248

Blend
Illusion (Glamer)
Level: Wiz1
Components: S
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 10 minutes
Saving Throw: None
Spell Resistance: No
Effect: You draw upon your elven link to the wilderness to change
the coloration of yourself and your equipment to match that of your
surroundings. This grants you a +4 circumstance bonus on Stealth
checks and allows you to make Stealth checks without cover or
concealment, but only while you move no more than half your base
speed or less. If you move more than half your base speed on your
turn, you gain no benefit from this spell until the start of your next turn.
If you make an attack, this spell ends [as invisibility].
Paizo Inc. - Advanced Race Guide, p.29

Blend
Illusion (Glamer)
Level: Wiz1
Components: S
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 10 minutes
Saving Throw: None
Spell Resistance: No
Effect: You draw upon your elven link to the wilderness to change
the coloration of yourself and your equipment to match that of your
surroundings. This grants you a +4 circumstance bonus on Stealth
checks and allows you to make Stealth checks without cover or
concealment, but only while you move no more than half your base
speed or less. If you move more than half your base speed on your
turn, you gain no benefit from this spell until the start of your next turn.
If you make an attack, this spell ends [as invisibility].
Paizo Inc. - Advanced Race Guide, p.29

*Blight
Necromancy
Level: Wiz5
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target: Plant touched
Duration: Instantaneous
Saving Throw: Fortitude half; see text
Spell Resistance: Yes
Effect: This spell withers a single plant of any size.
Paizo Inc. - Core Rulebook, p.250

*Blight
Necromancy
Level: Wiz5
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target: Plant touched
Duration: Instantaneous
Saving Throw: Fortitude half; see text
Spell Resistance: Yes
Effect: This spell withers a single plant of any size.
Paizo Inc. - Core Rulebook, p.250

*Blindness/Deafness
Necromancy [Curse]
Level: Wiz2
Components: V
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One living creature
Duration: Permanent [D]
Saving Throw: Fortitude negates
Spell Resistance: Yes
Effect: You call upon the powers of unlife to render the subject blinded
or deafened, as you choose.
Paizo Inc. - Core Rulebook, p.250

*Blindness/Deafness
Necromancy [Curse]
Level: Wiz2
Components: V
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One living creature
Duration: Permanent [D]
Saving Throw: Fortitude negates
Spell Resistance: Yes
Effect: You call upon the powers of unlife to render the subject blinded
or deafened, as you choose.
Paizo Inc. - Core Rulebook, p.250

Blood Biography
Divination
Level: Wiz3
Components: V, S, M/DF (a scrap of parchment)
Casting Time: 1 minute
Range: Touch
Target: one creature's blood or one bloodstain
Duration: Instantaneous
Saving Throw: Will negates (see text)
Spell Resistance: No
Effect: Learn about a creature with its blood.
Paizo Inc. - Advanced Player's Guide, p.206

Blood Transcription
Divination [Evil]
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: One dead spellcaster
Duration: 24 hours
Saving Throw: None
Spell Resistance: No
Effect: Learn a spell from the target's blood.
Paizo Inc. - Ultimate Magic, p.209

Blood Transcription
Divination [Evil]
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: One dead spellcaster
Duration: 24 hours
Saving Throw: None
Spell Resistance: No
Effect: Learn a spell from the target's blood.
Paizo Inc. - Ultimate Magic, p.209

Burning Gaze
Evocation, FireSchool [Fire]
Level: Wiz2
Components: V, S, M/DF (eye of a mundane salamander)
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 rounds
Saving Throw: Fortitude negates (see text)
Spell Resistance: Yes
Effect: Inflict 1d6 fire damage to creature.
Paizo Inc. - Advanced Player's Guide, p.208

Burning Gaze
Evocation, FireSchool [Fire]
Level: Wiz2
Components: V, S, M/DF (eye of a mundane salamander)
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 rounds
Saving Throw: Fortitude negates (see text)
Spell Resistance: Yes
Effect: Inflict 1d6 fire damage to creature.
Paizo Inc. - Advanced Player's Guide, p.208

Burning Hands
Evocation, FireSchool [Fire]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: 15 ft.
Target: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: A cone of searing flame shoots from your fingertips dealing 1d4
points of fire damage to any creature in the effect area.
Paizo Inc. - Core Rulebook, p.251

Burning Hands
Evocation, FireSchool [Fire]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: 15 ft.
Target: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: A cone of searing flame shoots from your fingertips dealing 1d4
points of fire damage to any creature in the effect area.
Paizo Inc. - Core Rulebook, p.251

*Cause Fear
Necromancy [Fear, Mind-Affecting, Emotion]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One living creature with 5 or fewer HD
Duration: 1d4 rounds or 1 round; see text
Saving Throw: Will partial
Spell Resistance: Yes
Effect: The affected creature becomes frightened.
Paizo Inc. - Core Rulebook, p.252

*Cause Fear
Necromancy [Fear, Mind-Affecting, Emotion]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One living creature with 5 or fewer HD
Duration: 1d4 rounds or 1 round; see text
Saving Throw: Will partial
Spell Resistance: Yes
Effect: The affected creature becomes frightened.
Paizo Inc. - Core Rulebook, p.252

Chain Lightning
Evocation, AirSchool [Electricity, MetalSchool]
Level: Wiz6
Components: V, S, F
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: One primary target, plus 1 secondary targets [each of which
must be within 30 ft. of the primary target]
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: This spell creates an electrical discharge that begins as a single
stroke commencing from your fingertips.
Paizo Inc. - Core Rulebook, p.253

Chain Lightning
Evocation, AirSchool [Electricity, MetalSchool]
Level: Wiz6
Components: V, S, F
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: One primary target, plus 1 secondary targets [each of which
must be within 30 ft. of the primary target]
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: This spell creates an electrical discharge that begins as a single
stroke commencing from your fingertips.
Paizo Inc. - Core Rulebook, p.253

Charm Person
Enchantment (Charm) [Mind-Affecting, WoodSchool]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One humanoid creature
Duration: 1 hours
Saving Throw: Will negates
Spell Resistance: Yes
Effect: This charm makes a humanoid creature regard you as its trusted
friend and ally.
Paizo Inc. - Core Rulebook, p.254

Charm Person
Enchantment (Charm) [Mind-Affecting, WoodSchool]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One humanoid creature
Duration: 1 hours
Saving Throw: Will negates
Spell Resistance: Yes
Effect: This charm makes a humanoid creature regard you as its trusted
friend and ally.
Paizo Inc. - Core Rulebook, p.254

*Chill Touch
Necromancy
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Up to 1 creatures touched
Duration: Instantaneous
Saving Throw: Fortitude partial or Will negates; see text
Spell Resistance: Yes
Effect: A touch from your hand, which glows with blue energy, disrupts
the life force of living creatures dealing 1d6 points of damage.
Paizo Inc. - Core Rulebook, p.255

*Chill Touch
Necromancy
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Up to 1 creatures touched
Duration: Instantaneous
Saving Throw: Fortitude partial or Will negates; see text
Spell Resistance: Yes
Effect: A touch from your hand, which glows with blue energy, disrupts
the life force of living creatures dealing 1d6 points of damage.
Paizo Inc. - Core Rulebook, p.255

Cloak of Winds
Abjuration, AirSchool [Air, WoodSchool]
Level: Wiz3
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: one living creature
Duration: 1 minutes
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes (harmless)
Effect: Creates screen of strong wind around you.
Paizo Inc. - Advanced Player's Guide, p.211

*Command Undead
Necromancy
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One undead creature
Duration: 1 days
Saving Throw: Will negates; see text
Spell Resistance: Yes
Effect: This spell allows you a degree of control over an undead
creature.
Paizo Inc. - Core Rulebook, p.257

*Command Undead
Necromancy
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One undead creature
Duration: 1 days
Saving Throw: Will negates; see text
Spell Resistance: Yes
Effect: This spell allows you a degree of control over an undead
creature.
Paizo Inc. - Core Rulebook, p.257

Cone of Cold
Evocation, WaterSchool [Cold]
Level: Wiz5
Components: V, S, M
Casting Time: 1 standard action
Range: 60 ft.
Target: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: Cone of cold creates an area of extreme cold, originating at your
hand and extending outward in a cone, dealing 1d6 points of cold
damage.
Paizo Inc. - Core Rulebook, p.258

Cone of Cold
Evocation, WaterSchool [Cold]
Level: Wiz5
Components: V, S, M
Casting Time: 1 standard action
Range: 60 ft.
Target: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: Cone of cold creates an area of extreme cold, originating at your
hand and extending outward in a cone, dealing 1d6 points of cold
damage.
Paizo Inc. - Core Rulebook, p.258

Curse of Magic Negation


Abjuration [Curse]
Level: Wiz4
Components: V, S, M (250 gp powdered lead and platinum)
Casting Time: 1 round
Range: Medium (110 ft.)
Target: One creature
Duration: 10 minutes
Saving Throw: Will negates
Spell Resistance: Yes
Effect: Target gains the negated spellblight.
Paizo Inc. - Ultimate Magic, p.215

Curse of Magic Negation


Abjuration [Curse]
Level: Wiz4
Components: V, S, M (250 gp powdered lead and platinum)
Casting Time: 1 round
Range: Medium (110 ft.)
Target: One creature
Duration: 10 minutes
Saving Throw: Will negates
Spell Resistance: Yes
Effect: Target gains the negated spellblight.
Paizo Inc. - Ultimate Magic, p.215

Darkness
Evocation [Darkness]
Level: Wiz2
Components: V, M/DF
Casting Time: 1 standard action
Range: Touch
Target: Object touched
Duration: 1 minutes [D]
Saving Throw: None
Spell Resistance: No
Effect: This spell causes an object to radiate darkness out to a 20-foot
radius.
Paizo Inc. - Core Rulebook, p.263

Darkness
Evocation [Darkness]
Level: Wiz2
Components: V, M/DF
Casting Time: 1 standard action
Range: Touch
Target: Object touched
Duration: 1 minutes [D]
Saving Throw: None
Spell Resistance: No
Effect: This spell causes an object to radiate darkness out to a 20-foot
radius.
Paizo Inc. - Core Rulebook, p.263

Defensive Shock
Evocation [Electricity, MetalSchool]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 minutes or until discharged
Saving Throw:
Spell Resistance:
Effect: Electricity damages your attackers.
Paizo Inc. - Ultimate Magic, p.216

Defensive Shock
Evocation [Electricity, MetalSchool]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 minutes or until discharged
Saving Throw:
Spell Resistance:
Effect: Electricity damages your attackers.
Paizo Inc. - Ultimate Magic, p.216

Detect Magic
Divination
Level: Wiz0
Components: V, S
Casting Time: 1 standard action
Range: 60 ft.
Target: Cone-shaped emanation
Duration: Concentration, up to 1 minutes [D]
Saving Throw: None
Spell Resistance: No
Effect: You detect magical auras.
Paizo Inc. - Core Rulebook, p.267

Detect Magic
Divination
Level: Wiz0
Components: V, S
Casting Time: 1 standard action
Range: 60 ft.
Target: Cone-shaped emanation
Duration: Concentration, up to 1 minutes [D]
Saving Throw: None
Spell Resistance: No
Effect: You detect magical auras.
Paizo Inc. - Core Rulebook, p.267

Detect Thoughts
Divination [Mind-Affecting]
Level: Wiz2
Components: V, S, F/DF
Casting Time: 1 standard action
Range: 60 ft.
Target: Cone-shaped emanation
Duration: Concentration, up to 1 minutes [D]
Saving Throw: Will negates; see text
Spell Resistance: No
Effect: You detect surface thoughts.
Paizo Inc. - Core Rulebook, p.268

Detect Thoughts
Divination [Mind-Affecting]
Level: Wiz2
Components: V, S, F/DF
Casting Time: 1 standard action
Range: 60 ft.
Target: Cone-shaped emanation
Duration: Concentration, up to 1 minutes [D]
Saving Throw: Will negates; see text
Spell Resistance: No
Effect: You detect surface thoughts.
Paizo Inc. - Core Rulebook, p.268

Dismissal
Abjuration
Level: Wiz5
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One extraplanar creature
Duration: Instantaneous
Saving Throw: Will negates; see text
Spell Resistance: Yes
Effect: This spell forces an extraplanar creature back to its proper plane
if it fails a Will save.
Paizo Inc. - Core Rulebook, p.271

Dismissal
Abjuration
Level: Wiz5
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One extraplanar creature
Duration: Instantaneous
Saving Throw: Will negates; see text
Spell Resistance: Yes
Effect: This spell forces an extraplanar creature back to its proper plane
if it fails a Will save.
Paizo Inc. - Core Rulebook, p.271

Dispel Magic
Abjuration
Level: Wiz3
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One spellcaster, creature, or object
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
Effect: You can use dispel magic to end one ongoing spell that has been
cast on a creature or object, to temporarily suppress the magical
abilities of a magic item, or to counter another spellcaster's spell.
Paizo Inc. - Core Rulebook, p.272

Dominate Person
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz5
Components: V, S
Casting Time: 1 round
Range: Close (25 ft.)
Target: One humanoid
Duration: 1 days
Saving Throw: Will negates
Spell Resistance: Yes
Effect: You can control the actions of any humanoid creature through a
telepathic link that you establish with the subject's mind.
Paizo Inc. - Core Rulebook, p.274

Dominate Person
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz5
Components: V, S
Casting Time: 1 round
Range: Close (25 ft.)
Target: One humanoid
Duration: 1 days
Saving Throw: Will negates
Spell Resistance: Yes
Effect: You can control the actions of any humanoid creature through a
telepathic link that you establish with the subject's mind.
Paizo Inc. - Core Rulebook, p.274

Dragon's Breath
Evocation, AirSchool, EarthSchool, FireSchool, WaterSchool [Acid,
Cold, Electricity, Fire]
Level: Wiz4
Components: V, S, M (a dragon scale)
Casting Time: 1 standard action
Range: 30 ft. or 60 ft.
Target: cone-shaped burst or line
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: Gives you a dragon's breath weapon.
Paizo Inc. - Advanced Player's Guide, p.217

Dragon's Breath
Evocation, AirSchool, EarthSchool, FireSchool, WaterSchool [Acid,
Cold, Electricity, Fire]
Level: Wiz4
Components: V, S, M (a dragon scale)
Casting Time: 1 standard action
Range: 30 ft. or 60 ft.
Target: cone-shaped burst or line
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: Gives you a dragon's breath weapon.
Paizo Inc. - Advanced Player's Guide, p.217

Ear-Piercing Scream
Evocation [Sonic]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One creature
Duration: Instantaneous; see text
Saving Throw: Fortitude partial (see text)
Spell Resistance: Yes
Effect: Deal sonic damage and daze target.
Paizo Inc. - Ultimate Magic, p.218

Ear-Piercing Scream
Evocation [Sonic]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One creature
Duration: Instantaneous; see text
Saving Throw: Fortitude partial (see text)
Spell Resistance: Yes
Effect: Deal sonic damage and daze target.
Paizo Inc. - Ultimate Magic, p.218

Feather Fall
Transmutation, AirSchool
Level: Wiz1
Components: V
Casting Time: 1 immediate action
Range: Close (25 ft.)
Target: 1 Medium or smaller free-falling objects or creatures, no two of
which may be more than 20 ft. apart
Duration: Until landing or 1 rounds
Saving Throw: Will negates (harmless) or Will negates (object);
Spell Resistance: Yes (object)
Effect: The affected creatures or objects fall slowly.
Paizo Inc. - Core Rulebook, p.281

Feather Fall
Transmutation, AirSchool
Level: Wiz1
Components: V
Casting Time: 1 immediate action
Range: Close (25 ft.)
Target: 1 Medium or smaller free-falling objects or creatures, no two of
which may be more than 20 ft. apart
Duration: Until landing or 1 rounds
Saving Throw: Will negates (harmless) or Will negates (object);
Spell Resistance: Yes (object)
Effect: The affected creatures or objects fall slowly.
Paizo Inc. - Core Rulebook, p.281

Feeblemind
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz5
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One creature
Duration: Instantaneous
Saving Throw: Will negates; see text
Spell Resistance: Yes
Effect: Target creature's Intelligence and Charisma scores each drop to
1.
Paizo Inc. - Core Rulebook, p.281

Feeblemind
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz5
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One creature
Duration: Instantaneous
Saving Throw: Will negates; see text
Spell Resistance: Yes
Effect: Target creature's Intelligence and Charisma scores each drop to
1.
Paizo Inc. - Core Rulebook, p.281

Fireball
Evocation, FireSchool [Fire]
Level: Wiz3
Components: V, S, M
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: 20-ft.-radius spread
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: A fireball spell generates a searing explosion of flame that
detonates with a low roar and deals 1d6 points of fire damage to
every creature within the area.
Paizo Inc. - Core Rulebook, p.283

Fire Shield
Evocation, FireSchool [Fire, Cold]
Level: Wiz4
Components: V, S, M
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 rounds [D]
Saving Throw:
Spell Resistance:
Effect: This spell wreathes you in flame and causes damage to each
creature that attacks you in melee protecting you from either coldbased or fire-based attacks.
Paizo Inc. - Core Rulebook, p.282

Fire Shield
Evocation, FireSchool [Fire, Cold]
Level: Wiz4
Components: V, S, M
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 rounds [D]
Saving Throw:
Spell Resistance:
Effect: This spell wreathes you in flame and causes damage to each
creature that attacks you in melee protecting you from either coldbased or fire-based attacks.
Paizo Inc. - Core Rulebook, p.282

Flame Arrow
Transmutation, FireSchool [Fire]
Level: Wiz3
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: Fifty projectiles, all of which must be together at the time of
casting
Duration: 10 minutes
Saving Throw: None
Spell Resistance: No
Effect: This spell allows you to turn ammunition [such as arrows,
crossbow bolts, shuriken, and sling stones] into fiery projectiles.
Paizo Inc. - Core Rulebook, p.283

Flaming Sphere
Evocation, FireSchool [Fire]
Level: Wiz2
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: 5-ft.-diameter sphere
Duration: 1 rounds
Saving Throw: Reflex negates
Spell Resistance: Yes
Effect: A burning globe of fire rolls in whichever direction you point and
burns those it strikes.
Paizo Inc. - Core Rulebook, p.283

Flaming Sphere
Evocation, FireSchool [Fire]
Level: Wiz2
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: 5-ft.-diameter sphere
Duration: 1 rounds
Saving Throw: Reflex negates
Spell Resistance: Yes
Effect: A burning globe of fire rolls in whichever direction you point and
burns those it strikes.
Paizo Inc. - Core Rulebook, p.283

Fleshworm Infestation
Conjuration (Summoning) [Evil]
Level: Wiz4
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 rounds [D]
Saving Throw: Fortitude partial (see text)
Spell Resistance: Yes
Effect: Worms deal hp and Dex damage.
Paizo Inc. - Ultimate Magic, p.220

Fleshworm Infestation
Conjuration (Summoning) [Evil]
Level: Wiz4
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 rounds [D]
Saving Throw: Fortitude partial (see text)
Spell Resistance: Yes
Effect: Worms deal hp and Dex damage.
Paizo Inc. - Ultimate Magic, p.220

Fly
Transmutation, AirSchool
Level: Wiz3
Components: V, S, F
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 minutes
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
Effect: The subject can fly at a speed of 60 feet [or 40 feet if it wears
medium or heavy armor, or if it carries a medium or heavy load].
Paizo Inc. - Core Rulebook, p.284

Frigid Touch
Evocation [Cold]
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Effect: Target takes 4d6 cold damage and is staggered.
Paizo Inc. - Ultimate Magic, p.221

Frigid Touch
Evocation [Cold]
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Effect: Target takes 4d6 cold damage and is staggered.
Paizo Inc. - Ultimate Magic, p.221

*Ghoul Touch
Necromancy [Poison]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: Living humanoid touched
Duration: 1d6+2 rounds
Saving Throw: Fortitude negates
Spell Resistance: Yes
Effect: Imbuing you with negative energy, this spell allows you to
paralyze a single living humanoid for the duration of the spell with a
successful melee touch attack.
Paizo Inc. - Core Rulebook, p.289

*Ghoul Touch
Necromancy [Poison]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: Living humanoid touched
Duration: 1d6+2 rounds
Saving Throw: Fortitude negates
Spell Resistance: Yes
Effect: Imbuing you with negative energy, this spell allows you to
paralyze a single living humanoid for the duration of the spell with a
successful melee touch attack.
Paizo Inc. - Core Rulebook, p.289

Haste
Transmutation
Level: Wiz3
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: 1 creatures, no two of which can be more than 30 ft. apart
Duration: 1 rounds
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes (harmless)
Effect: The transmuted creatures move and act more quickly than
normal.
Paizo Inc. - Core Rulebook, p.293

Hideous Laughter
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One creature; see text
Duration: 1 rounds
Saving Throw: Will negates
Spell Resistance: Yes
Effect: This spell afflicts the subject with uncontrollable laughter.
Paizo Inc. - Core Rulebook, p.296

Hideous Laughter
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One creature; see text
Duration: 1 rounds
Saving Throw: Will negates
Spell Resistance: Yes
Effect: This spell afflicts the subject with uncontrollable laughter.
Paizo Inc. - Core Rulebook, p.296

Hold Person
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz3
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One humanoid creature
Duration: 1 rounds [D]; see text
Saving Throw: Will negates; see text
Spell Resistance: Yes
Effect: The subject becomes paralyzed and freezes in place.
Paizo Inc. - Core Rulebook, p.296

*Howling Agony
Necromancy [Death, Pain]
Level: Wiz3
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: 1 living creatures, no two of which can be more than 30 ft. apart
Duration: 1 rounds
Saving Throw: Fortitude negates
Spell Resistance: Yes
Effect: Screaming pain limits the target's actions.
Paizo Inc. - Ultimate Magic, p.223

Ice Storm
Evocation, WaterSchool [Cold]
Level: Wiz4
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: Cylinder 20
Duration: 1 rounds [D]
Saving Throw: None
Spell Resistance: Yes
Effect: Great magical hailstones pound down upon casting this spell,
dealing 3d6 points of bludgeoning damage and 2d6 points of cold
damage to every creature in the area.
Paizo Inc. - Core Rulebook, p.298

Ice Storm
Evocation, WaterSchool [Cold]
Level: Wiz4
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: Cylinder 20
Duration: 1 rounds [D]
Saving Throw: None
Spell Resistance: Yes
Effect: Great magical hailstones pound down upon casting this spell,
dealing 3d6 points of bludgeoning damage and 2d6 points of cold
damage to every creature in the area.
Paizo Inc. - Core Rulebook, p.298

Icy Prison
Evocation [Cold]
Level: Wiz5
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One creature
Duration: 1 minutes; see text
Saving Throw: Reflex partial
Spell Resistance: Yes
Effect: Thick ice holds and damages the target.
Paizo Inc. - Ultimate Magic, p.224

Icy Prison
Evocation [Cold]
Level: Wiz5
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One creature
Duration: 1 minutes; see text
Saving Throw: Reflex partial
Spell Resistance: Yes
Effect: Thick ice holds and damages the target.
Paizo Inc. - Ultimate Magic, p.224

Levitate
Transmutation, AirSchool
Level: Wiz2
Components: V, S, F
Casting Time: 1 standard action
Range: Personal or Close
Target: You or one willing creature or one object [total weight up to 100
lbs.]
Duration: 1 minutes [D]
Saving Throw: None
Spell Resistance: No
Effect: Levitate allows you to move yourself, another creature, or an
object up and down as you wish.
Paizo Inc. - Core Rulebook, p.304

Levitate
Transmutation, AirSchool
Level: Wiz2
Components: V, S, F
Casting Time: 1 standard action
Range: Personal or Close
Target: You or one willing creature or one object [total weight up to 100
lbs.]
Duration: 1 minutes [D]
Saving Throw: None
Spell Resistance: No
Effect: Levitate allows you to move yourself, another creature, or an
object up and down as you wish.
Paizo Inc. - Core Rulebook, p.304

Lightning Bolt
Evocation, AirSchool [Electricity, MetalSchool]
Level: Wiz3
Components: V, S, M
Casting Time: 1 standard action
Range: 120 ft.
Target: 120-ft. line
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: You release a powerful stroke of electrical energy that deals 1d6
points of electricity damage to each creature within its area.
Paizo Inc. - Core Rulebook, p.304

Mage Armor
Conjuration (Creation) [Force]
Level: Wiz1
Components: V, S, F
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 hours [D]
Saving Throw: Will negates (harmless)
Spell Resistance: No
Effect: An invisible but tangible field of force surrounds the subject of a
mage armor spell, providing a +4 armor bonus to AC.
Paizo Inc. - Core Rulebook, p.306

Mage Armor
Conjuration (Creation) [Force]
Level: Wiz1
Components: V, S, F
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 hours [D]
Saving Throw: Will negates (harmless)
Spell Resistance: No
Effect: An invisible but tangible field of force surrounds the subject of a
mage armor spell, providing a +4 armor bonus to AC.
Paizo Inc. - Core Rulebook, p.306

Magic Missile
Evocation [Force]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: Up to five creatures, no two of which can be more than 15 ft.
apart
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Effect: 1 missiles that do 1d4+1 damage each.
Paizo Inc. - Core Rulebook, p.309

Magic Missile
Evocation [Force]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: Up to five creatures, no two of which can be more than 15 ft.
apart
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Effect: 1 missiles that do 1d4+1 damage each.
Paizo Inc. - Core Rulebook, p.309

Major Image
Illusion (Figment)
Level: Wiz3
Components: V, S, F
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: Visual figment that cannot extend beyond 5 10-ft. cubes [S]
Duration: Concentration + 3 rounds
Saving Throw: Will disbelief (if interacted with)
Spell Resistance: No
Effect: This spell functions like silent image, except that sound, smell,
and thermal illusions are included in the spell effect.
Paizo Inc. - Core Rulebook, p.311

Night of Blades
Evocation
Level: Wiz3
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: Wall of blades up to 10 ft. long and 10 ft. tall
Duration: 1 minutes [D]
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: Summon an immobile wall of tiny black blades that deals 1d4
points of damage to anyone who enters its space.
Paizo Inc. - Faiths of Corruption, p.29

Pain Strike, Mass


Evocation [Evil, Pain]
Level: Wiz5
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: 1 living creatures, no two of which can be more than 30 ft. apart
Duration: 1 rounds [D]
Saving Throw: Fortitude negates
Spell Resistance: Yes
Effect: As pain strike, but affects multiple creatures.
Paizo Inc. - Advanced Player's Guide, p.234

Pain Strike, Mass


Evocation [Evil, Pain]
Level: Wiz5
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: 1 living creatures, no two of which can be more than 30 ft. apart
Duration: 1 rounds [D]
Saving Throw: Fortitude negates
Spell Resistance: Yes
Effect: As pain strike, but affects multiple creatures.
Paizo Inc. - Advanced Player's Guide, p.234

Phantasmal Killer
Illusion (Phantasm) [Fear, Mind-Affecting, Emotion]
Level: Wiz4
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One living creature
Duration: Instantaneous
Saving Throw: Will disbelief, then Fortitude partial; see text
Spell Resistance: Yes
Effect: You create a phantasmal image of the most fearsome creature
imaginable to the subject simply by forming the fears of the subject's
subconscious mind into something that its conscious mind can
visualize: this most horrible beast.
Paizo Inc. - Core Rulebook, p.319

Phantasmal Killer
Illusion (Phantasm) [Fear, Mind-Affecting, Emotion]
Level: Wiz4
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One living creature
Duration: Instantaneous
Saving Throw: Will disbelief, then Fortitude partial; see text
Spell Resistance: Yes
Effect: You create a phantasmal image of the most fearsome creature
imaginable to the subject simply by forming the fears of the subject's
subconscious mind into something that its conscious mind can
visualize: this most horrible beast.
Paizo Inc. - Core Rulebook, p.319

Planar Binding
Conjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
(Calling)
Level: Wiz6
Components: V, S
Casting Time: 10 minutes
Range: Close; see text
Target: Up to three elementals or outsiders, totaling no more than 12
HD, no two of which can be more than 30 ft. apart when they appear
Duration: Instantaneous
Saving Throw: Will negates
Spell Resistance: No and yes; see text
Effect: This spell functions like lesser planar binding, except that you
may call a single creature of 12 HD or less, or up to three creatures of
the same kind whose Hit Dice total no more than 12.
Paizo Inc. - Core Rulebook, p.321

Planar Binding
Conjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
(Calling)
Level: Wiz6
Components: V, S
Casting Time: 10 minutes
Range: Close; see text
Target: Up to three elementals or outsiders, totaling no more than 12
HD, no two of which can be more than 30 ft. apart when they appear
Duration: Instantaneous
Saving Throw: Will negates
Spell Resistance: No and yes; see text
Effect: This spell functions like lesser planar binding, except that you
may call a single creature of 12 HD or less, or up to three creatures of
the same kind whose Hit Dice total no more than 12.
Paizo Inc. - Core Rulebook, p.321

Prestidigitation
Universal
Level: Wiz0
Components: V, S
Casting Time: 1 standard action
Range: 10 ft.
Target: See text
Duration: 1 hour
Saving Throw: See text
Spell Resistance: No
Effect: Prestidigitations are minor tricks that novice spellcasters use for
practice.
Paizo Inc. - Core Rulebook, p.325

Prestidigitation
Universal
Level: Wiz0
Components: V, S
Casting Time: 1 standard action
Range: 10 ft.
Target: See text
Duration: 1 hour
Saving Throw: See text
Spell Resistance: No
Effect: Prestidigitations are minor tricks that novice spellcasters use for
practice.
Paizo Inc. - Core Rulebook, p.325

Protection from Good (Communal)


Abjuration [Evil]
Level: Wiz2
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Touch
Target: creatures touched
Duration: 1 minutes [D]
Saving Throw: Will negates (harmless)
Spell Resistance: No; see text
Effect: As protection from good, but you may divide the duration among
creatures touched.
Paizo Inc. - Ultimate Combat, p.240

Protection from Good (Communal)


Abjuration [Evil]
Level: Wiz2
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Touch
Target: creatures touched
Duration: 1 minutes [D]
Saving Throw: Will negates (harmless)
Spell Resistance: No; see text
Effect: As protection from good, but you may divide the duration among
creatures touched.
Paizo Inc. - Ultimate Combat, p.240

Protection from Law (Communal)


Abjuration [Chaotic]
Level: Wiz2
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Touch
Target: creatures touched
Duration: 1 minutes [D]
Saving Throw: Will negates (harmless)
Spell Resistance: No; see text
Effect: As protection from law, but you may divide the duration among
creatures touched.
Paizo Inc. - Ultimate Combat, p.240

Protection from Law (Communal)


Abjuration [Chaotic]
Level: Wiz2
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Touch
Target: creatures touched
Duration: 1 minutes [D]
Saving Throw: Will negates (harmless)
Spell Resistance: No; see text
Effect: As protection from law, but you may divide the duration among
creatures touched.
Paizo Inc. - Ultimate Combat, p.240

Pyrotechnics
Transmutation, FireSchool
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: One fire source, up to a 20-ft. cube
Duration: 1d4+1 rounds, or 1d4+1 rounds after creatures leave the
smoke cloud; see text
Saving Throw: Will negates or Fortitude negates; see text; Spell
Spell Resistance: Yes or No; see text
Effect: Pyrotechnics turns a fire into a burst of blinding fireworks or a
thick cloud of choking smoke, depending on your choice.
Paizo Inc. - Core Rulebook, p.328

Pyrotechnics
Transmutation, FireSchool
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: One fire source, up to a 20-ft. cube
Duration: 1d4+1 rounds, or 1d4+1 rounds after creatures leave the
smoke cloud; see text
Saving Throw: Will negates or Fortitude negates; see text; Spell
Spell Resistance: Yes or No; see text
Effect: Pyrotechnics turns a fire into a burst of blinding fireworks or a
thick cloud of choking smoke, depending on your choice.
Paizo Inc. - Core Rulebook, p.328

*Ray of Exhaustion
Necromancy
Level: Wiz3
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: Ray
Duration: 1 minutes
Saving Throw: Fortitude partial; see text
Spell Resistance: Yes
Effect: A black ray projects from your pointing finger. The subject is
immediately exhausted for the spell's duration.
Paizo Inc. - Core Rulebook, p.330

Resist Energy
Abjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
Level: Wiz2
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 10 minutes
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes (harmless)
Effect: This abjuration grants a creature limited protection from damage
of whichever one of five energy types you select.
Paizo Inc. - Core Rulebook, p.334

Resist Energy
Abjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
Level: Wiz2
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 10 minutes
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes (harmless)
Effect: This abjuration grants a creature limited protection from damage
of whichever one of five energy types you select.
Paizo Inc. - Core Rulebook, p.334

*Sands of Time
Necromancy
Level: Wiz3
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Touched creature or object
Duration: 10 minutes or instantaneous [See text]
Saving Throw: None
Spell Resistance: Yes
Effect: Target temporarily ages.
Paizo Inc. - Ultimate Magic, p.236

Scorching Ray
Evocation, FireSchool [Fire]
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One or more rays
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Effect: You blast your enemies with up to 0 searing beams of fire dealing
4d6 points of fire damage.
Paizo Inc. - Core Rulebook, p.337

Scorching Ray
Evocation, FireSchool [Fire]
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One or more rays
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Effect: You blast your enemies with up to 0 searing beams of fire dealing
4d6 points of fire damage.
Paizo Inc. - Core Rulebook, p.337

Seducer's Eyes
Enchantment (Charm) [Mind-Affecting]
Level: Wiz2
Components: V, S, DF
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 10 minutes [D]
Saving Throw:
Spell Resistance:
Effect: You gain a +0 bonus to Charisma-based skill checks against
those who might find you sexually attractive.
Paizo Inc. - Faiths of Balance, p.28

Seducer's Eyes
Enchantment (Charm) [Mind-Affecting]
Level: Wiz2
Components: V, S, DF
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 10 minutes [D]
Saving Throw:
Spell Resistance:
Effect: You gain a +0 bonus to Charisma-based skill checks against
those who might find you sexually attractive.
Paizo Inc. - Faiths of Balance, p.28

Shocking Grasp
Evocation, AirSchool [Electricity, MetalSchool]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Effect: Your successful melee touch attack deals 1d6 points of electricity
damage.
Paizo Inc. - Core Rulebook, p.343

Shocking Grasp
Evocation, AirSchool [Electricity, MetalSchool]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Effect: Your successful melee touch attack deals 1d6 points of electricity
damage.
Paizo Inc. - Core Rulebook, p.343

Shout
Evocation, AirSchool [Sonic, MetalSchool]
Level: Wiz4
Components: V
Casting Time: 1 standard action
Range: 30 ft.
Target: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Fortitude partial or Reflex negates (object); see text;
Spell Resistance: Yes (object)
Effect: You emit an ear-splitting yell that deafens and damages
creatures in its path.
Paizo Inc. - Core Rulebook, p.343

Shout
Evocation, AirSchool [Sonic, MetalSchool]
Level: Wiz4
Components: V
Casting Time: 1 standard action
Range: 30 ft.
Target: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Fortitude partial or Reflex negates (object); see text;
Spell Resistance: Yes (object)
Effect: You emit an ear-splitting yell that deafens and damages
creatures in its path.
Paizo Inc. - Core Rulebook, p.343

*Spectral Hand
Necromancy
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One spectral hand
Duration: 1 minutes [D]
Saving Throw: None
Spell Resistance: No
Effect: A ghostly hand shaped from your life force materializes and
moves as you desire, allowing you to deliver low-level, touch range
spells at a distance.
Paizo Inc. - Core Rulebook, p.346

*Spectral Hand
Necromancy
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One spectral hand
Duration: 1 minutes [D]
Saving Throw: None
Spell Resistance: No
Effect: A ghostly hand shaped from your life force materializes and
moves as you desire, allowing you to deliver low-level, touch range
spells at a distance.
Paizo Inc. - Core Rulebook, p.346

Spontaneous Immolation
Evocation [Fire]
Level: Wiz2
Components: V, S, M (pinch of saltpeter)
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: one creature
Duration: instantaneous
Saving Throw: Fortitude half and Reflex (see description)
Spell Resistance: Yes
Effect: Target takes 3d6 points of fire damage and catches on fire.
Paizo Inc. - Ultimate Combat, p.245

Spontaneous Immolation
Evocation [Fire]
Level: Wiz2
Components: V, S, M (pinch of saltpeter)
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: one creature
Duration: instantaneous
Saving Throw: Fortitude half and Reflex (see description)
Spell Resistance: Yes
Effect: Target takes 3d6 points of fire damage and catches on fire.
Paizo Inc. - Ultimate Combat, p.245

Stinking Cloud
Conjuration, EarthSchool (Creation) [Poison]
Level: Wiz3
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: Cloud spreads in 20-ft. radius, 20 ft. high
Duration: 1 rounds
Saving Throw: Fortitude negates; see text
Spell Resistance: No
Effect: Stinking cloud creates a bank of fog like that created by fog
cloud, except that the vapors are nauseating.
Paizo Inc. - Core Rulebook, p.349

*Symbol of Pain
Necromancy [Evil, Pain]
Level: Wiz5
Components: V, S, M
Casting Time: 10 minutes
Range: 0 ft.; see text
Target: One symbol
Duration: See text
Saving Throw: Fortitude negates
Spell Resistance: Yes
Effect: This spell functions like symbol of death, except that each
creature within the radius of a symbol of pain instead suffers wracking
pains that impose a -4 penalty on attack rolls, skill checks, and ability
checks.
Paizo Inc. - Core Rulebook, p.356

*Symbol of Pain
Necromancy [Evil, Pain]
Level: Wiz5
Components: V, S, M
Casting Time: 10 minutes
Range: 0 ft.; see text
Target: One symbol
Duration: See text
Saving Throw: Fortitude negates
Spell Resistance: Yes
Effect: This spell functions like symbol of death, except that each
creature within the radius of a symbol of pain instead suffers wracking
pains that impose a -4 penalty on attack rolls, skill checks, and ability
checks.
Paizo Inc. - Core Rulebook, p.356

Teleport
Conjuration (Teleportation)
Level: Wiz5
Components: V
Casting Time: 1 standard action
Range: Personal and touch
Target: You and touched objects or other touched willing creatures
Duration: Instantaneous
Saving Throw: None and Will negates (object)
Spell Resistance: No and yes (object)
Effect: This spell instantly transports you to a designated destination,
which may be as distant as 100 miles per caster level.
Paizo Inc. - Core Rulebook, p.358

Teleport
Conjuration (Teleportation)
Level: Wiz5
Components: V
Casting Time: 1 standard action
Range: Personal and touch
Target: You and touched objects or other touched willing creatures
Duration: Instantaneous
Saving Throw: None and Will negates (object)
Spell Resistance: No and yes (object)
Effect: This spell instantly transports you to a designated destination,
which may be as distant as 100 miles per caster level.
Paizo Inc. - Core Rulebook, p.358

Terrible Remorse
Enchantment (Compulsion) [Emotion, Mind-Affecting]
Level: Wiz4
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: 1 living creature
Duration: 1 rounds
Saving Throw: Will partial (see text)
Spell Resistance: Yes
Effect: Creature is compelled to harm itself.
Paizo Inc. - Ultimate Magic, p.243

Terrible Remorse
Enchantment (Compulsion) [Emotion, Mind-Affecting]
Level: Wiz4
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: 1 living creature
Duration: 1 rounds
Saving Throw: Will partial (see text)
Spell Resistance: Yes
Effect: Creature is compelled to harm itself.
Paizo Inc. - Ultimate Magic, p.243

*Touch of Bloodletting
Necromancy
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 rounds
Saving Throw: Will negates
Spell Resistance: Yes
Effect: Causes existing wounds to bleed profusely.
Paizo Inc. - Faiths of Corruption, p.29

*Touch of Bloodletting
Necromancy
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 rounds
Saving Throw: Will negates
Spell Resistance: Yes
Effect: Causes existing wounds to bleed profusely.
Paizo Inc. - Faiths of Corruption, p.29

Touch of Idiocy
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Living creature touched
Duration: 10 minutes
Saving Throw: No
Spell Resistance: Yes
Effect: With a touch, you reduce the target's mental faculties.
Paizo Inc. - Core Rulebook, p.360

Touch of Idiocy
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Living creature touched
Duration: 10 minutes
Saving Throw: No
Spell Resistance: Yes
Effect: With a touch, you reduce the target's mental faculties.
Paizo Inc. - Core Rulebook, p.360

*Unshakable Chill
Necromancy [Cold]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One creature
Duration: 10 minutes; see text
Saving Throw: Fortitude negates (see text)
Spell Resistance: Yes
Effect: Target is afflicted with severe cold.
Paizo Inc. - Ultimate Magic, p.246

*Unshakable Chill
Necromancy [Cold]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One creature
Duration: 10 minutes; see text
Saving Throw: Fortitude negates (see text)
Spell Resistance: Yes
Effect: Target is afflicted with severe cold.
Paizo Inc. - Ultimate Magic, p.246

*Vampiric Hunger
Necromancy (Polymorph) [Evil]
Level: Wiz3
Components: V, S
Casting Time: 1 round
Range: Touch
Target: One creature
Duration: 1 minutes
Saving Throw: Will negates
Spell Resistance: Yes
Effect: Target grows fangs of a vampire, as well as a thirst for blood.
Paizo Inc. - Faiths of Corruption, p.29

*Vampiric Touch
Necromancy
Level: Wiz3
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Living creature touched
Duration: Instantaneous/1 hour; see text
Saving Throw: None
Spell Resistance: Yes
Effect: Your touch deals 0d6 points of damage.
Paizo Inc. - Core Rulebook, p.364

Vision of Hell
Illusion (Glamer) [Evil]
Level: Wiz3
Components: V, M (a pinch of brimstone)
Casting Time:
Range: Medium (110 ft.)
Target: 50-ft.-radius emanation
Duration: 1 minutes [D]
Saving Throw: Will Negates
Spell Resistance: No
Effect: You overlay a realistic illusion of a terrifying hellscape upon an
area, causing creatures to be shaken.
Paizo Inc. - Princes of Darkness, Book of the Damned, Volume 1, p.47

Vision of Hell
Illusion (Glamer) [Evil]
Level: Wiz3
Components: V, M (a pinch of brimstone)
Casting Time:
Range: Medium (110 ft.)
Target: 50-ft.-radius emanation
Duration: 1 minutes [D]
Saving Throw: Will Negates
Spell Resistance: No
Effect: You overlay a realistic illusion of a terrifying hellscape upon an
area, causing creatures to be shaken.
Paizo Inc. - Princes of Darkness, Book of the Damned, Volume 1, p.47

Volcanic Storm
Evocation [Fire]
Level: Wiz4
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: Cylinder 20
Duration: 1 rounds [D]
Saving Throw: None
Spell Resistance: Yes
Effect: Hot rocks deal 5d6 damage.
Paizo Inc. - Ultimate Magic, p.248

Volcanic Storm
Evocation [Fire]
Level: Wiz4
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: Cylinder 20
Duration: 1 rounds [D]
Saving Throw: None
Spell Resistance: Yes
Effect: Hot rocks deal 5d6 damage.
Paizo Inc. - Ultimate Magic, p.248

*Waves of Fatigue
Necromancy
Level: Wiz5
Components: V, S
Casting Time: 1 standard action
Range: 30 ft.
Target: Cone-shaped burst
Duration: Instantaneous
Saving Throw: No
Spell Resistance: Yes
Effect: Waves of negative energy render all living creatures in the spell's
area fatigued.
Paizo Inc. - Core Rulebook, p.368

*Waves of Fatigue
Necromancy
Level: Wiz5
Components: V, S
Casting Time: 1 standard action
Range: 30 ft.
Target: Cone-shaped burst
Duration: Instantaneous
Saving Throw: No
Spell Resistance: Yes
Effect: Waves of negative energy render all living creatures in the spell's
area fatigued.
Paizo Inc. - Core Rulebook, p.368

Web
Conjuration (Creation) [WoodSchool]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: Webs in a 20-ft.-radius spread
Duration: 10 minutes [D]
Saving Throw: Reflex negates; see text
Spell Resistance: No
Effect: Web creates a many-layered mass of strong, sticky strands.
These strands trap those caught in them.
Paizo Inc. - Core Rulebook, p.368

Web
Conjuration (Creation) [WoodSchool]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: Webs in a 20-ft.-radius spread
Duration: 10 minutes [D]
Saving Throw: Reflex negates; see text
Spell Resistance: No
Effect: Web creates a many-layered mass of strong, sticky strands.
These strands trap those caught in them.
Paizo Inc. - Core Rulebook, p.368

Wreath of Blades
Abjuration
Level: Wiz5
Components: V, S, F (four mithral daggers, each worth at least 502 gp
each)
Casting Time: 1 standard action
Range: Personal
Target: 5-foot-radius emanation centered on you
Duration: 1 rounds
Saving Throw: Reflex half (special, see below)
Spell Resistance: No (special, see below)
Effect: Four mithral daggers speed around you, attacking nearby
creatures and protecting your spellcasting from attacks of opportunity.
Paizo Inc. - Ultimate Combat, p.249

Wreath of Blades
Abjuration
Level: Wiz5
Components: V, S, F (four mithral daggers, each worth at least 502 gp
each)
Casting Time: 1 standard action
Range: Personal
Target: 5-foot-radius emanation centered on you
Duration: 1 rounds
Saving Throw: Reflex half (special, see below)
Spell Resistance: No (special, see below)
Effect: Four mithral daggers speed around you, attacking nearby
creatures and protecting your spellcasting from attacks of opportunity.
Paizo Inc. - Ultimate Combat, p.249

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