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Abjuration
Level: Wiz1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: 20-ft.-radius emanation centered on a point in space
Duration: 2 hours [D]
Saving Throw: None
Spell Resistance: No
Effect: Alarm creates a subtle ward on an area you select.
Paizo Inc. - Core Rulebook, p.240
Alarm
Abjuration
Level: Wiz1
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: 20-ft.-radius emanation centered on a point in space
Duration: 2 hours [D]
Saving Throw: None
Spell Resistance: No
Effect: Alarm creates a subtle ward on an area you select.
Paizo Inc. - Core Rulebook, p.240
*Animate Dead
Necromancy [Evil]
Level: Wiz4
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: One or more corpses touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
Effect: Turns corpses into undead skeletons or zombies that obey your
spoken commands.
Paizo Inc. - Core Rulebook, p.241
*Animate Dead
Necromancy [Evil]
Level: Wiz4
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: One or more corpses touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
Effect: Turns corpses into undead skeletons or zombies that obey your
spoken commands.
Paizo Inc. - Core Rulebook, p.241
Animate Rope
Transmutation [WoodSchool]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One rope-like object, length up to 55ft.; see text
Duration: 1 rounds
Saving Throw: None
Spell Resistance: No
Effect: You can animate a nonliving rope-like object.
Paizo Inc. - Core Rulebook, p.242
Animate Rope
Transmutation [WoodSchool]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One rope-like object, length up to 55ft.; see text
Duration: 1 rounds
Saving Throw: None
Spell Resistance: No
Effect: You can animate a nonliving rope-like object.
Paizo Inc. - Core Rulebook, p.242
Ball Lightning
Evocation, AirSchool [Air, Electricity]
Level: Wiz4
Components: V, S, M/DF (a small iron ring)
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: two or more 5-ft.-diameter spheres
Duration: 1 rounds
Saving Throw: Reflex negates
Spell Resistance: Yes
Effect: Flying balls of lightning deal 3d6 electricity damage each.
Paizo Inc. - Advanced Player's Guide, p.204
Ball Lightning
Evocation, AirSchool [Air, Electricity]
Level: Wiz4
Components: V, S, M/DF (a small iron ring)
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: two or more 5-ft.-diameter spheres
Duration: 1 rounds
Saving Throw: Reflex negates
Spell Resistance: Yes
Effect: Flying balls of lightning deal 3d6 electricity damage each.
Paizo Inc. - Advanced Player's Guide, p.204
*Bestow Curse
Necromancy [Curse]
Level: Wiz4
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Permanent
Saving Throw: Will negates
Spell Resistance: Yes
Effect: You place a curse on the subject.
Paizo Inc. - Core Rulebook, p.247
*Bestow Curse
Necromancy [Curse]
Level: Wiz4
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Permanent
Saving Throw: Will negates
Spell Resistance: Yes
Effect: You place a curse on the subject.
Paizo Inc. - Core Rulebook, p.247
Black Tentacles
Conjuration (Creation)
Level: Wiz4
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: 20-ft.-radius spread
Duration: 1 rounds [D]
Saving Throw: None
Spell Resistance: No
Effect: This spell causes a field of rubbery black tentacles to appear,
burrowing up from the floor and reaching for any creature in the area.
Paizo Inc. - Core Rulebook, p.248
Black Tentacles
Conjuration (Creation)
Level: Wiz4
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: 20-ft.-radius spread
Duration: 1 rounds [D]
Saving Throw: None
Spell Resistance: No
Effect: This spell causes a field of rubbery black tentacles to appear,
burrowing up from the floor and reaching for any creature in the area.
Paizo Inc. - Core Rulebook, p.248
Blend
Illusion (Glamer)
Level: Wiz1
Components: S
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 10 minutes
Saving Throw: None
Spell Resistance: No
Effect: You draw upon your elven link to the wilderness to change
the coloration of yourself and your equipment to match that of your
surroundings. This grants you a +4 circumstance bonus on Stealth
checks and allows you to make Stealth checks without cover or
concealment, but only while you move no more than half your base
speed or less. If you move more than half your base speed on your
turn, you gain no benefit from this spell until the start of your next turn.
If you make an attack, this spell ends [as invisibility].
Paizo Inc. - Advanced Race Guide, p.29
Blend
Illusion (Glamer)
Level: Wiz1
Components: S
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 10 minutes
Saving Throw: None
Spell Resistance: No
Effect: You draw upon your elven link to the wilderness to change
the coloration of yourself and your equipment to match that of your
surroundings. This grants you a +4 circumstance bonus on Stealth
checks and allows you to make Stealth checks without cover or
concealment, but only while you move no more than half your base
speed or less. If you move more than half your base speed on your
turn, you gain no benefit from this spell until the start of your next turn.
If you make an attack, this spell ends [as invisibility].
Paizo Inc. - Advanced Race Guide, p.29
*Blight
Necromancy
Level: Wiz5
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target: Plant touched
Duration: Instantaneous
Saving Throw: Fortitude half; see text
Spell Resistance: Yes
Effect: This spell withers a single plant of any size.
Paizo Inc. - Core Rulebook, p.250
*Blight
Necromancy
Level: Wiz5
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target: Plant touched
Duration: Instantaneous
Saving Throw: Fortitude half; see text
Spell Resistance: Yes
Effect: This spell withers a single plant of any size.
Paizo Inc. - Core Rulebook, p.250
*Blindness/Deafness
Necromancy [Curse]
Level: Wiz2
Components: V
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One living creature
Duration: Permanent [D]
Saving Throw: Fortitude negates
Spell Resistance: Yes
Effect: You call upon the powers of unlife to render the subject blinded
or deafened, as you choose.
Paizo Inc. - Core Rulebook, p.250
*Blindness/Deafness
Necromancy [Curse]
Level: Wiz2
Components: V
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One living creature
Duration: Permanent [D]
Saving Throw: Fortitude negates
Spell Resistance: Yes
Effect: You call upon the powers of unlife to render the subject blinded
or deafened, as you choose.
Paizo Inc. - Core Rulebook, p.250
Blood Biography
Divination
Level: Wiz3
Components: V, S, M/DF (a scrap of parchment)
Casting Time: 1 minute
Range: Touch
Target: one creature's blood or one bloodstain
Duration: Instantaneous
Saving Throw: Will negates (see text)
Spell Resistance: No
Effect: Learn about a creature with its blood.
Paizo Inc. - Advanced Player's Guide, p.206
Blood Transcription
Divination [Evil]
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: One dead spellcaster
Duration: 24 hours
Saving Throw: None
Spell Resistance: No
Effect: Learn a spell from the target's blood.
Paizo Inc. - Ultimate Magic, p.209
Blood Transcription
Divination [Evil]
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: One dead spellcaster
Duration: 24 hours
Saving Throw: None
Spell Resistance: No
Effect: Learn a spell from the target's blood.
Paizo Inc. - Ultimate Magic, p.209
Burning Gaze
Evocation, FireSchool [Fire]
Level: Wiz2
Components: V, S, M/DF (eye of a mundane salamander)
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 rounds
Saving Throw: Fortitude negates (see text)
Spell Resistance: Yes
Effect: Inflict 1d6 fire damage to creature.
Paizo Inc. - Advanced Player's Guide, p.208
Burning Gaze
Evocation, FireSchool [Fire]
Level: Wiz2
Components: V, S, M/DF (eye of a mundane salamander)
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 rounds
Saving Throw: Fortitude negates (see text)
Spell Resistance: Yes
Effect: Inflict 1d6 fire damage to creature.
Paizo Inc. - Advanced Player's Guide, p.208
Burning Hands
Evocation, FireSchool [Fire]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: 15 ft.
Target: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: A cone of searing flame shoots from your fingertips dealing 1d4
points of fire damage to any creature in the effect area.
Paizo Inc. - Core Rulebook, p.251
Burning Hands
Evocation, FireSchool [Fire]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: 15 ft.
Target: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: A cone of searing flame shoots from your fingertips dealing 1d4
points of fire damage to any creature in the effect area.
Paizo Inc. - Core Rulebook, p.251
*Cause Fear
Necromancy [Fear, Mind-Affecting, Emotion]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One living creature with 5 or fewer HD
Duration: 1d4 rounds or 1 round; see text
Saving Throw: Will partial
Spell Resistance: Yes
Effect: The affected creature becomes frightened.
Paizo Inc. - Core Rulebook, p.252
*Cause Fear
Necromancy [Fear, Mind-Affecting, Emotion]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One living creature with 5 or fewer HD
Duration: 1d4 rounds or 1 round; see text
Saving Throw: Will partial
Spell Resistance: Yes
Effect: The affected creature becomes frightened.
Paizo Inc. - Core Rulebook, p.252
Chain Lightning
Evocation, AirSchool [Electricity, MetalSchool]
Level: Wiz6
Components: V, S, F
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: One primary target, plus 1 secondary targets [each of which
must be within 30 ft. of the primary target]
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: This spell creates an electrical discharge that begins as a single
stroke commencing from your fingertips.
Paizo Inc. - Core Rulebook, p.253
Chain Lightning
Evocation, AirSchool [Electricity, MetalSchool]
Level: Wiz6
Components: V, S, F
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: One primary target, plus 1 secondary targets [each of which
must be within 30 ft. of the primary target]
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: This spell creates an electrical discharge that begins as a single
stroke commencing from your fingertips.
Paizo Inc. - Core Rulebook, p.253
Charm Person
Enchantment (Charm) [Mind-Affecting, WoodSchool]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One humanoid creature
Duration: 1 hours
Saving Throw: Will negates
Spell Resistance: Yes
Effect: This charm makes a humanoid creature regard you as its trusted
friend and ally.
Paizo Inc. - Core Rulebook, p.254
Charm Person
Enchantment (Charm) [Mind-Affecting, WoodSchool]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One humanoid creature
Duration: 1 hours
Saving Throw: Will negates
Spell Resistance: Yes
Effect: This charm makes a humanoid creature regard you as its trusted
friend and ally.
Paizo Inc. - Core Rulebook, p.254
*Chill Touch
Necromancy
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Up to 1 creatures touched
Duration: Instantaneous
Saving Throw: Fortitude partial or Will negates; see text
Spell Resistance: Yes
Effect: A touch from your hand, which glows with blue energy, disrupts
the life force of living creatures dealing 1d6 points of damage.
Paizo Inc. - Core Rulebook, p.255
*Chill Touch
Necromancy
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Up to 1 creatures touched
Duration: Instantaneous
Saving Throw: Fortitude partial or Will negates; see text
Spell Resistance: Yes
Effect: A touch from your hand, which glows with blue energy, disrupts
the life force of living creatures dealing 1d6 points of damage.
Paizo Inc. - Core Rulebook, p.255
Cloak of Winds
Abjuration, AirSchool [Air, WoodSchool]
Level: Wiz3
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: one living creature
Duration: 1 minutes
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes (harmless)
Effect: Creates screen of strong wind around you.
Paizo Inc. - Advanced Player's Guide, p.211
*Command Undead
Necromancy
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One undead creature
Duration: 1 days
Saving Throw: Will negates; see text
Spell Resistance: Yes
Effect: This spell allows you a degree of control over an undead
creature.
Paizo Inc. - Core Rulebook, p.257
*Command Undead
Necromancy
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One undead creature
Duration: 1 days
Saving Throw: Will negates; see text
Spell Resistance: Yes
Effect: This spell allows you a degree of control over an undead
creature.
Paizo Inc. - Core Rulebook, p.257
Cone of Cold
Evocation, WaterSchool [Cold]
Level: Wiz5
Components: V, S, M
Casting Time: 1 standard action
Range: 60 ft.
Target: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: Cone of cold creates an area of extreme cold, originating at your
hand and extending outward in a cone, dealing 1d6 points of cold
damage.
Paizo Inc. - Core Rulebook, p.258
Cone of Cold
Evocation, WaterSchool [Cold]
Level: Wiz5
Components: V, S, M
Casting Time: 1 standard action
Range: 60 ft.
Target: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: Cone of cold creates an area of extreme cold, originating at your
hand and extending outward in a cone, dealing 1d6 points of cold
damage.
Paizo Inc. - Core Rulebook, p.258
Darkness
Evocation [Darkness]
Level: Wiz2
Components: V, M/DF
Casting Time: 1 standard action
Range: Touch
Target: Object touched
Duration: 1 minutes [D]
Saving Throw: None
Spell Resistance: No
Effect: This spell causes an object to radiate darkness out to a 20-foot
radius.
Paizo Inc. - Core Rulebook, p.263
Darkness
Evocation [Darkness]
Level: Wiz2
Components: V, M/DF
Casting Time: 1 standard action
Range: Touch
Target: Object touched
Duration: 1 minutes [D]
Saving Throw: None
Spell Resistance: No
Effect: This spell causes an object to radiate darkness out to a 20-foot
radius.
Paizo Inc. - Core Rulebook, p.263
Defensive Shock
Evocation [Electricity, MetalSchool]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 minutes or until discharged
Saving Throw:
Spell Resistance:
Effect: Electricity damages your attackers.
Paizo Inc. - Ultimate Magic, p.216
Defensive Shock
Evocation [Electricity, MetalSchool]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 minutes or until discharged
Saving Throw:
Spell Resistance:
Effect: Electricity damages your attackers.
Paizo Inc. - Ultimate Magic, p.216
Detect Magic
Divination
Level: Wiz0
Components: V, S
Casting Time: 1 standard action
Range: 60 ft.
Target: Cone-shaped emanation
Duration: Concentration, up to 1 minutes [D]
Saving Throw: None
Spell Resistance: No
Effect: You detect magical auras.
Paizo Inc. - Core Rulebook, p.267
Detect Magic
Divination
Level: Wiz0
Components: V, S
Casting Time: 1 standard action
Range: 60 ft.
Target: Cone-shaped emanation
Duration: Concentration, up to 1 minutes [D]
Saving Throw: None
Spell Resistance: No
Effect: You detect magical auras.
Paizo Inc. - Core Rulebook, p.267
Detect Thoughts
Divination [Mind-Affecting]
Level: Wiz2
Components: V, S, F/DF
Casting Time: 1 standard action
Range: 60 ft.
Target: Cone-shaped emanation
Duration: Concentration, up to 1 minutes [D]
Saving Throw: Will negates; see text
Spell Resistance: No
Effect: You detect surface thoughts.
Paizo Inc. - Core Rulebook, p.268
Detect Thoughts
Divination [Mind-Affecting]
Level: Wiz2
Components: V, S, F/DF
Casting Time: 1 standard action
Range: 60 ft.
Target: Cone-shaped emanation
Duration: Concentration, up to 1 minutes [D]
Saving Throw: Will negates; see text
Spell Resistance: No
Effect: You detect surface thoughts.
Paizo Inc. - Core Rulebook, p.268
Dismissal
Abjuration
Level: Wiz5
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One extraplanar creature
Duration: Instantaneous
Saving Throw: Will negates; see text
Spell Resistance: Yes
Effect: This spell forces an extraplanar creature back to its proper plane
if it fails a Will save.
Paizo Inc. - Core Rulebook, p.271
Dismissal
Abjuration
Level: Wiz5
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One extraplanar creature
Duration: Instantaneous
Saving Throw: Will negates; see text
Spell Resistance: Yes
Effect: This spell forces an extraplanar creature back to its proper plane
if it fails a Will save.
Paizo Inc. - Core Rulebook, p.271
Dispel Magic
Abjuration
Level: Wiz3
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One spellcaster, creature, or object
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
Effect: You can use dispel magic to end one ongoing spell that has been
cast on a creature or object, to temporarily suppress the magical
abilities of a magic item, or to counter another spellcaster's spell.
Paizo Inc. - Core Rulebook, p.272
Dominate Person
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz5
Components: V, S
Casting Time: 1 round
Range: Close (25 ft.)
Target: One humanoid
Duration: 1 days
Saving Throw: Will negates
Spell Resistance: Yes
Effect: You can control the actions of any humanoid creature through a
telepathic link that you establish with the subject's mind.
Paizo Inc. - Core Rulebook, p.274
Dominate Person
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz5
Components: V, S
Casting Time: 1 round
Range: Close (25 ft.)
Target: One humanoid
Duration: 1 days
Saving Throw: Will negates
Spell Resistance: Yes
Effect: You can control the actions of any humanoid creature through a
telepathic link that you establish with the subject's mind.
Paizo Inc. - Core Rulebook, p.274
Dragon's Breath
Evocation, AirSchool, EarthSchool, FireSchool, WaterSchool [Acid,
Cold, Electricity, Fire]
Level: Wiz4
Components: V, S, M (a dragon scale)
Casting Time: 1 standard action
Range: 30 ft. or 60 ft.
Target: cone-shaped burst or line
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: Gives you a dragon's breath weapon.
Paizo Inc. - Advanced Player's Guide, p.217
Dragon's Breath
Evocation, AirSchool, EarthSchool, FireSchool, WaterSchool [Acid,
Cold, Electricity, Fire]
Level: Wiz4
Components: V, S, M (a dragon scale)
Casting Time: 1 standard action
Range: 30 ft. or 60 ft.
Target: cone-shaped burst or line
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: Gives you a dragon's breath weapon.
Paizo Inc. - Advanced Player's Guide, p.217
Ear-Piercing Scream
Evocation [Sonic]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One creature
Duration: Instantaneous; see text
Saving Throw: Fortitude partial (see text)
Spell Resistance: Yes
Effect: Deal sonic damage and daze target.
Paizo Inc. - Ultimate Magic, p.218
Ear-Piercing Scream
Evocation [Sonic]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One creature
Duration: Instantaneous; see text
Saving Throw: Fortitude partial (see text)
Spell Resistance: Yes
Effect: Deal sonic damage and daze target.
Paizo Inc. - Ultimate Magic, p.218
Feather Fall
Transmutation, AirSchool
Level: Wiz1
Components: V
Casting Time: 1 immediate action
Range: Close (25 ft.)
Target: 1 Medium or smaller free-falling objects or creatures, no two of
which may be more than 20 ft. apart
Duration: Until landing or 1 rounds
Saving Throw: Will negates (harmless) or Will negates (object);
Spell Resistance: Yes (object)
Effect: The affected creatures or objects fall slowly.
Paizo Inc. - Core Rulebook, p.281
Feather Fall
Transmutation, AirSchool
Level: Wiz1
Components: V
Casting Time: 1 immediate action
Range: Close (25 ft.)
Target: 1 Medium or smaller free-falling objects or creatures, no two of
which may be more than 20 ft. apart
Duration: Until landing or 1 rounds
Saving Throw: Will negates (harmless) or Will negates (object);
Spell Resistance: Yes (object)
Effect: The affected creatures or objects fall slowly.
Paizo Inc. - Core Rulebook, p.281
Feeblemind
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz5
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One creature
Duration: Instantaneous
Saving Throw: Will negates; see text
Spell Resistance: Yes
Effect: Target creature's Intelligence and Charisma scores each drop to
1.
Paizo Inc. - Core Rulebook, p.281
Feeblemind
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz5
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One creature
Duration: Instantaneous
Saving Throw: Will negates; see text
Spell Resistance: Yes
Effect: Target creature's Intelligence and Charisma scores each drop to
1.
Paizo Inc. - Core Rulebook, p.281
Fireball
Evocation, FireSchool [Fire]
Level: Wiz3
Components: V, S, M
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: 20-ft.-radius spread
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: A fireball spell generates a searing explosion of flame that
detonates with a low roar and deals 1d6 points of fire damage to
every creature within the area.
Paizo Inc. - Core Rulebook, p.283
Fire Shield
Evocation, FireSchool [Fire, Cold]
Level: Wiz4
Components: V, S, M
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 rounds [D]
Saving Throw:
Spell Resistance:
Effect: This spell wreathes you in flame and causes damage to each
creature that attacks you in melee protecting you from either coldbased or fire-based attacks.
Paizo Inc. - Core Rulebook, p.282
Fire Shield
Evocation, FireSchool [Fire, Cold]
Level: Wiz4
Components: V, S, M
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 rounds [D]
Saving Throw:
Spell Resistance:
Effect: This spell wreathes you in flame and causes damage to each
creature that attacks you in melee protecting you from either coldbased or fire-based attacks.
Paizo Inc. - Core Rulebook, p.282
Flame Arrow
Transmutation, FireSchool [Fire]
Level: Wiz3
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: Fifty projectiles, all of which must be together at the time of
casting
Duration: 10 minutes
Saving Throw: None
Spell Resistance: No
Effect: This spell allows you to turn ammunition [such as arrows,
crossbow bolts, shuriken, and sling stones] into fiery projectiles.
Paizo Inc. - Core Rulebook, p.283
Flaming Sphere
Evocation, FireSchool [Fire]
Level: Wiz2
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: 5-ft.-diameter sphere
Duration: 1 rounds
Saving Throw: Reflex negates
Spell Resistance: Yes
Effect: A burning globe of fire rolls in whichever direction you point and
burns those it strikes.
Paizo Inc. - Core Rulebook, p.283
Flaming Sphere
Evocation, FireSchool [Fire]
Level: Wiz2
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: 5-ft.-diameter sphere
Duration: 1 rounds
Saving Throw: Reflex negates
Spell Resistance: Yes
Effect: A burning globe of fire rolls in whichever direction you point and
burns those it strikes.
Paizo Inc. - Core Rulebook, p.283
Fleshworm Infestation
Conjuration (Summoning) [Evil]
Level: Wiz4
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 rounds [D]
Saving Throw: Fortitude partial (see text)
Spell Resistance: Yes
Effect: Worms deal hp and Dex damage.
Paizo Inc. - Ultimate Magic, p.220
Fleshworm Infestation
Conjuration (Summoning) [Evil]
Level: Wiz4
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 rounds [D]
Saving Throw: Fortitude partial (see text)
Spell Resistance: Yes
Effect: Worms deal hp and Dex damage.
Paizo Inc. - Ultimate Magic, p.220
Fly
Transmutation, AirSchool
Level: Wiz3
Components: V, S, F
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 minutes
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
Effect: The subject can fly at a speed of 60 feet [or 40 feet if it wears
medium or heavy armor, or if it carries a medium or heavy load].
Paizo Inc. - Core Rulebook, p.284
Frigid Touch
Evocation [Cold]
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Effect: Target takes 4d6 cold damage and is staggered.
Paizo Inc. - Ultimate Magic, p.221
Frigid Touch
Evocation [Cold]
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Effect: Target takes 4d6 cold damage and is staggered.
Paizo Inc. - Ultimate Magic, p.221
*Ghoul Touch
Necromancy [Poison]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: Living humanoid touched
Duration: 1d6+2 rounds
Saving Throw: Fortitude negates
Spell Resistance: Yes
Effect: Imbuing you with negative energy, this spell allows you to
paralyze a single living humanoid for the duration of the spell with a
successful melee touch attack.
Paizo Inc. - Core Rulebook, p.289
*Ghoul Touch
Necromancy [Poison]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: Living humanoid touched
Duration: 1d6+2 rounds
Saving Throw: Fortitude negates
Spell Resistance: Yes
Effect: Imbuing you with negative energy, this spell allows you to
paralyze a single living humanoid for the duration of the spell with a
successful melee touch attack.
Paizo Inc. - Core Rulebook, p.289
Haste
Transmutation
Level: Wiz3
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: 1 creatures, no two of which can be more than 30 ft. apart
Duration: 1 rounds
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes (harmless)
Effect: The transmuted creatures move and act more quickly than
normal.
Paizo Inc. - Core Rulebook, p.293
Hideous Laughter
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One creature; see text
Duration: 1 rounds
Saving Throw: Will negates
Spell Resistance: Yes
Effect: This spell afflicts the subject with uncontrollable laughter.
Paizo Inc. - Core Rulebook, p.296
Hideous Laughter
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One creature; see text
Duration: 1 rounds
Saving Throw: Will negates
Spell Resistance: Yes
Effect: This spell afflicts the subject with uncontrollable laughter.
Paizo Inc. - Core Rulebook, p.296
Hold Person
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz3
Components: V, S, F/DF
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One humanoid creature
Duration: 1 rounds [D]; see text
Saving Throw: Will negates; see text
Spell Resistance: Yes
Effect: The subject becomes paralyzed and freezes in place.
Paizo Inc. - Core Rulebook, p.296
*Howling Agony
Necromancy [Death, Pain]
Level: Wiz3
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: 1 living creatures, no two of which can be more than 30 ft. apart
Duration: 1 rounds
Saving Throw: Fortitude negates
Spell Resistance: Yes
Effect: Screaming pain limits the target's actions.
Paizo Inc. - Ultimate Magic, p.223
Ice Storm
Evocation, WaterSchool [Cold]
Level: Wiz4
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: Cylinder 20
Duration: 1 rounds [D]
Saving Throw: None
Spell Resistance: Yes
Effect: Great magical hailstones pound down upon casting this spell,
dealing 3d6 points of bludgeoning damage and 2d6 points of cold
damage to every creature in the area.
Paizo Inc. - Core Rulebook, p.298
Ice Storm
Evocation, WaterSchool [Cold]
Level: Wiz4
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: Cylinder 20
Duration: 1 rounds [D]
Saving Throw: None
Spell Resistance: Yes
Effect: Great magical hailstones pound down upon casting this spell,
dealing 3d6 points of bludgeoning damage and 2d6 points of cold
damage to every creature in the area.
Paizo Inc. - Core Rulebook, p.298
Icy Prison
Evocation [Cold]
Level: Wiz5
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One creature
Duration: 1 minutes; see text
Saving Throw: Reflex partial
Spell Resistance: Yes
Effect: Thick ice holds and damages the target.
Paizo Inc. - Ultimate Magic, p.224
Icy Prison
Evocation [Cold]
Level: Wiz5
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One creature
Duration: 1 minutes; see text
Saving Throw: Reflex partial
Spell Resistance: Yes
Effect: Thick ice holds and damages the target.
Paizo Inc. - Ultimate Magic, p.224
Levitate
Transmutation, AirSchool
Level: Wiz2
Components: V, S, F
Casting Time: 1 standard action
Range: Personal or Close
Target: You or one willing creature or one object [total weight up to 100
lbs.]
Duration: 1 minutes [D]
Saving Throw: None
Spell Resistance: No
Effect: Levitate allows you to move yourself, another creature, or an
object up and down as you wish.
Paizo Inc. - Core Rulebook, p.304
Levitate
Transmutation, AirSchool
Level: Wiz2
Components: V, S, F
Casting Time: 1 standard action
Range: Personal or Close
Target: You or one willing creature or one object [total weight up to 100
lbs.]
Duration: 1 minutes [D]
Saving Throw: None
Spell Resistance: No
Effect: Levitate allows you to move yourself, another creature, or an
object up and down as you wish.
Paizo Inc. - Core Rulebook, p.304
Lightning Bolt
Evocation, AirSchool [Electricity, MetalSchool]
Level: Wiz3
Components: V, S, M
Casting Time: 1 standard action
Range: 120 ft.
Target: 120-ft. line
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: You release a powerful stroke of electrical energy that deals 1d6
points of electricity damage to each creature within its area.
Paizo Inc. - Core Rulebook, p.304
Mage Armor
Conjuration (Creation) [Force]
Level: Wiz1
Components: V, S, F
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 hours [D]
Saving Throw: Will negates (harmless)
Spell Resistance: No
Effect: An invisible but tangible field of force surrounds the subject of a
mage armor spell, providing a +4 armor bonus to AC.
Paizo Inc. - Core Rulebook, p.306
Mage Armor
Conjuration (Creation) [Force]
Level: Wiz1
Components: V, S, F
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 hours [D]
Saving Throw: Will negates (harmless)
Spell Resistance: No
Effect: An invisible but tangible field of force surrounds the subject of a
mage armor spell, providing a +4 armor bonus to AC.
Paizo Inc. - Core Rulebook, p.306
Magic Missile
Evocation [Force]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: Up to five creatures, no two of which can be more than 15 ft.
apart
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Effect: 1 missiles that do 1d4+1 damage each.
Paizo Inc. - Core Rulebook, p.309
Magic Missile
Evocation [Force]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: Up to five creatures, no two of which can be more than 15 ft.
apart
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Effect: 1 missiles that do 1d4+1 damage each.
Paizo Inc. - Core Rulebook, p.309
Major Image
Illusion (Figment)
Level: Wiz3
Components: V, S, F
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: Visual figment that cannot extend beyond 5 10-ft. cubes [S]
Duration: Concentration + 3 rounds
Saving Throw: Will disbelief (if interacted with)
Spell Resistance: No
Effect: This spell functions like silent image, except that sound, smell,
and thermal illusions are included in the spell effect.
Paizo Inc. - Core Rulebook, p.311
Night of Blades
Evocation
Level: Wiz3
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: Wall of blades up to 10 ft. long and 10 ft. tall
Duration: 1 minutes [D]
Saving Throw: Reflex half
Spell Resistance: Yes
Effect: Summon an immobile wall of tiny black blades that deals 1d4
points of damage to anyone who enters its space.
Paizo Inc. - Faiths of Corruption, p.29
Phantasmal Killer
Illusion (Phantasm) [Fear, Mind-Affecting, Emotion]
Level: Wiz4
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One living creature
Duration: Instantaneous
Saving Throw: Will disbelief, then Fortitude partial; see text
Spell Resistance: Yes
Effect: You create a phantasmal image of the most fearsome creature
imaginable to the subject simply by forming the fears of the subject's
subconscious mind into something that its conscious mind can
visualize: this most horrible beast.
Paizo Inc. - Core Rulebook, p.319
Phantasmal Killer
Illusion (Phantasm) [Fear, Mind-Affecting, Emotion]
Level: Wiz4
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One living creature
Duration: Instantaneous
Saving Throw: Will disbelief, then Fortitude partial; see text
Spell Resistance: Yes
Effect: You create a phantasmal image of the most fearsome creature
imaginable to the subject simply by forming the fears of the subject's
subconscious mind into something that its conscious mind can
visualize: this most horrible beast.
Paizo Inc. - Core Rulebook, p.319
Planar Binding
Conjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
(Calling)
Level: Wiz6
Components: V, S
Casting Time: 10 minutes
Range: Close; see text
Target: Up to three elementals or outsiders, totaling no more than 12
HD, no two of which can be more than 30 ft. apart when they appear
Duration: Instantaneous
Saving Throw: Will negates
Spell Resistance: No and yes; see text
Effect: This spell functions like lesser planar binding, except that you
may call a single creature of 12 HD or less, or up to three creatures of
the same kind whose Hit Dice total no more than 12.
Paizo Inc. - Core Rulebook, p.321
Planar Binding
Conjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
(Calling)
Level: Wiz6
Components: V, S
Casting Time: 10 minutes
Range: Close; see text
Target: Up to three elementals or outsiders, totaling no more than 12
HD, no two of which can be more than 30 ft. apart when they appear
Duration: Instantaneous
Saving Throw: Will negates
Spell Resistance: No and yes; see text
Effect: This spell functions like lesser planar binding, except that you
may call a single creature of 12 HD or less, or up to three creatures of
the same kind whose Hit Dice total no more than 12.
Paizo Inc. - Core Rulebook, p.321
Prestidigitation
Universal
Level: Wiz0
Components: V, S
Casting Time: 1 standard action
Range: 10 ft.
Target: See text
Duration: 1 hour
Saving Throw: See text
Spell Resistance: No
Effect: Prestidigitations are minor tricks that novice spellcasters use for
practice.
Paizo Inc. - Core Rulebook, p.325
Prestidigitation
Universal
Level: Wiz0
Components: V, S
Casting Time: 1 standard action
Range: 10 ft.
Target: See text
Duration: 1 hour
Saving Throw: See text
Spell Resistance: No
Effect: Prestidigitations are minor tricks that novice spellcasters use for
practice.
Paizo Inc. - Core Rulebook, p.325
Pyrotechnics
Transmutation, FireSchool
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: One fire source, up to a 20-ft. cube
Duration: 1d4+1 rounds, or 1d4+1 rounds after creatures leave the
smoke cloud; see text
Saving Throw: Will negates or Fortitude negates; see text; Spell
Spell Resistance: Yes or No; see text
Effect: Pyrotechnics turns a fire into a burst of blinding fireworks or a
thick cloud of choking smoke, depending on your choice.
Paizo Inc. - Core Rulebook, p.328
Pyrotechnics
Transmutation, FireSchool
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: One fire source, up to a 20-ft. cube
Duration: 1d4+1 rounds, or 1d4+1 rounds after creatures leave the
smoke cloud; see text
Saving Throw: Will negates or Fortitude negates; see text; Spell
Spell Resistance: Yes or No; see text
Effect: Pyrotechnics turns a fire into a burst of blinding fireworks or a
thick cloud of choking smoke, depending on your choice.
Paizo Inc. - Core Rulebook, p.328
*Ray of Exhaustion
Necromancy
Level: Wiz3
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: Ray
Duration: 1 minutes
Saving Throw: Fortitude partial; see text
Spell Resistance: Yes
Effect: A black ray projects from your pointing finger. The subject is
immediately exhausted for the spell's duration.
Paizo Inc. - Core Rulebook, p.330
Resist Energy
Abjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
Level: Wiz2
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 10 minutes
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes (harmless)
Effect: This abjuration grants a creature limited protection from damage
of whichever one of five energy types you select.
Paizo Inc. - Core Rulebook, p.334
Resist Energy
Abjuration, AirSchool, EarthSchool, FireSchool, WaterSchool
Level: Wiz2
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 10 minutes
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes (harmless)
Effect: This abjuration grants a creature limited protection from damage
of whichever one of five energy types you select.
Paizo Inc. - Core Rulebook, p.334
*Sands of Time
Necromancy
Level: Wiz3
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Touched creature or object
Duration: 10 minutes or instantaneous [See text]
Saving Throw: None
Spell Resistance: Yes
Effect: Target temporarily ages.
Paizo Inc. - Ultimate Magic, p.236
Scorching Ray
Evocation, FireSchool [Fire]
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One or more rays
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Effect: You blast your enemies with up to 0 searing beams of fire dealing
4d6 points of fire damage.
Paizo Inc. - Core Rulebook, p.337
Scorching Ray
Evocation, FireSchool [Fire]
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One or more rays
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Effect: You blast your enemies with up to 0 searing beams of fire dealing
4d6 points of fire damage.
Paizo Inc. - Core Rulebook, p.337
Seducer's Eyes
Enchantment (Charm) [Mind-Affecting]
Level: Wiz2
Components: V, S, DF
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 10 minutes [D]
Saving Throw:
Spell Resistance:
Effect: You gain a +0 bonus to Charisma-based skill checks against
those who might find you sexually attractive.
Paizo Inc. - Faiths of Balance, p.28
Seducer's Eyes
Enchantment (Charm) [Mind-Affecting]
Level: Wiz2
Components: V, S, DF
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 10 minutes [D]
Saving Throw:
Spell Resistance:
Effect: You gain a +0 bonus to Charisma-based skill checks against
those who might find you sexually attractive.
Paizo Inc. - Faiths of Balance, p.28
Shocking Grasp
Evocation, AirSchool [Electricity, MetalSchool]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Effect: Your successful melee touch attack deals 1d6 points of electricity
damage.
Paizo Inc. - Core Rulebook, p.343
Shocking Grasp
Evocation, AirSchool [Electricity, MetalSchool]
Level: Wiz1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Effect: Your successful melee touch attack deals 1d6 points of electricity
damage.
Paizo Inc. - Core Rulebook, p.343
Shout
Evocation, AirSchool [Sonic, MetalSchool]
Level: Wiz4
Components: V
Casting Time: 1 standard action
Range: 30 ft.
Target: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Fortitude partial or Reflex negates (object); see text;
Spell Resistance: Yes (object)
Effect: You emit an ear-splitting yell that deafens and damages
creatures in its path.
Paizo Inc. - Core Rulebook, p.343
Shout
Evocation, AirSchool [Sonic, MetalSchool]
Level: Wiz4
Components: V
Casting Time: 1 standard action
Range: 30 ft.
Target: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Fortitude partial or Reflex negates (object); see text;
Spell Resistance: Yes (object)
Effect: You emit an ear-splitting yell that deafens and damages
creatures in its path.
Paizo Inc. - Core Rulebook, p.343
*Spectral Hand
Necromancy
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One spectral hand
Duration: 1 minutes [D]
Saving Throw: None
Spell Resistance: No
Effect: A ghostly hand shaped from your life force materializes and
moves as you desire, allowing you to deliver low-level, touch range
spells at a distance.
Paizo Inc. - Core Rulebook, p.346
*Spectral Hand
Necromancy
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: One spectral hand
Duration: 1 minutes [D]
Saving Throw: None
Spell Resistance: No
Effect: A ghostly hand shaped from your life force materializes and
moves as you desire, allowing you to deliver low-level, touch range
spells at a distance.
Paizo Inc. - Core Rulebook, p.346
Spontaneous Immolation
Evocation [Fire]
Level: Wiz2
Components: V, S, M (pinch of saltpeter)
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: one creature
Duration: instantaneous
Saving Throw: Fortitude half and Reflex (see description)
Spell Resistance: Yes
Effect: Target takes 3d6 points of fire damage and catches on fire.
Paizo Inc. - Ultimate Combat, p.245
Spontaneous Immolation
Evocation [Fire]
Level: Wiz2
Components: V, S, M (pinch of saltpeter)
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: one creature
Duration: instantaneous
Saving Throw: Fortitude half and Reflex (see description)
Spell Resistance: Yes
Effect: Target takes 3d6 points of fire damage and catches on fire.
Paizo Inc. - Ultimate Combat, p.245
Stinking Cloud
Conjuration, EarthSchool (Creation) [Poison]
Level: Wiz3
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: Cloud spreads in 20-ft. radius, 20 ft. high
Duration: 1 rounds
Saving Throw: Fortitude negates; see text
Spell Resistance: No
Effect: Stinking cloud creates a bank of fog like that created by fog
cloud, except that the vapors are nauseating.
Paizo Inc. - Core Rulebook, p.349
*Symbol of Pain
Necromancy [Evil, Pain]
Level: Wiz5
Components: V, S, M
Casting Time: 10 minutes
Range: 0 ft.; see text
Target: One symbol
Duration: See text
Saving Throw: Fortitude negates
Spell Resistance: Yes
Effect: This spell functions like symbol of death, except that each
creature within the radius of a symbol of pain instead suffers wracking
pains that impose a -4 penalty on attack rolls, skill checks, and ability
checks.
Paizo Inc. - Core Rulebook, p.356
*Symbol of Pain
Necromancy [Evil, Pain]
Level: Wiz5
Components: V, S, M
Casting Time: 10 minutes
Range: 0 ft.; see text
Target: One symbol
Duration: See text
Saving Throw: Fortitude negates
Spell Resistance: Yes
Effect: This spell functions like symbol of death, except that each
creature within the radius of a symbol of pain instead suffers wracking
pains that impose a -4 penalty on attack rolls, skill checks, and ability
checks.
Paizo Inc. - Core Rulebook, p.356
Teleport
Conjuration (Teleportation)
Level: Wiz5
Components: V
Casting Time: 1 standard action
Range: Personal and touch
Target: You and touched objects or other touched willing creatures
Duration: Instantaneous
Saving Throw: None and Will negates (object)
Spell Resistance: No and yes (object)
Effect: This spell instantly transports you to a designated destination,
which may be as distant as 100 miles per caster level.
Paizo Inc. - Core Rulebook, p.358
Teleport
Conjuration (Teleportation)
Level: Wiz5
Components: V
Casting Time: 1 standard action
Range: Personal and touch
Target: You and touched objects or other touched willing creatures
Duration: Instantaneous
Saving Throw: None and Will negates (object)
Spell Resistance: No and yes (object)
Effect: This spell instantly transports you to a designated destination,
which may be as distant as 100 miles per caster level.
Paizo Inc. - Core Rulebook, p.358
Terrible Remorse
Enchantment (Compulsion) [Emotion, Mind-Affecting]
Level: Wiz4
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: 1 living creature
Duration: 1 rounds
Saving Throw: Will partial (see text)
Spell Resistance: Yes
Effect: Creature is compelled to harm itself.
Paizo Inc. - Ultimate Magic, p.243
Terrible Remorse
Enchantment (Compulsion) [Emotion, Mind-Affecting]
Level: Wiz4
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: 1 living creature
Duration: 1 rounds
Saving Throw: Will partial (see text)
Spell Resistance: Yes
Effect: Creature is compelled to harm itself.
Paizo Inc. - Ultimate Magic, p.243
*Touch of Bloodletting
Necromancy
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 rounds
Saving Throw: Will negates
Spell Resistance: Yes
Effect: Causes existing wounds to bleed profusely.
Paizo Inc. - Faiths of Corruption, p.29
*Touch of Bloodletting
Necromancy
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 rounds
Saving Throw: Will negates
Spell Resistance: Yes
Effect: Causes existing wounds to bleed profusely.
Paizo Inc. - Faiths of Corruption, p.29
Touch of Idiocy
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Living creature touched
Duration: 10 minutes
Saving Throw: No
Spell Resistance: Yes
Effect: With a touch, you reduce the target's mental faculties.
Paizo Inc. - Core Rulebook, p.360
Touch of Idiocy
Enchantment (Compulsion) [Mind-Affecting]
Level: Wiz2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Living creature touched
Duration: 10 minutes
Saving Throw: No
Spell Resistance: Yes
Effect: With a touch, you reduce the target's mental faculties.
Paizo Inc. - Core Rulebook, p.360
*Unshakable Chill
Necromancy [Cold]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One creature
Duration: 10 minutes; see text
Saving Throw: Fortitude negates (see text)
Spell Resistance: Yes
Effect: Target is afflicted with severe cold.
Paizo Inc. - Ultimate Magic, p.246
*Unshakable Chill
Necromancy [Cold]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft.)
Target: One creature
Duration: 10 minutes; see text
Saving Throw: Fortitude negates (see text)
Spell Resistance: Yes
Effect: Target is afflicted with severe cold.
Paizo Inc. - Ultimate Magic, p.246
*Vampiric Hunger
Necromancy (Polymorph) [Evil]
Level: Wiz3
Components: V, S
Casting Time: 1 round
Range: Touch
Target: One creature
Duration: 1 minutes
Saving Throw: Will negates
Spell Resistance: Yes
Effect: Target grows fangs of a vampire, as well as a thirst for blood.
Paizo Inc. - Faiths of Corruption, p.29
*Vampiric Touch
Necromancy
Level: Wiz3
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Living creature touched
Duration: Instantaneous/1 hour; see text
Saving Throw: None
Spell Resistance: Yes
Effect: Your touch deals 0d6 points of damage.
Paizo Inc. - Core Rulebook, p.364
Vision of Hell
Illusion (Glamer) [Evil]
Level: Wiz3
Components: V, M (a pinch of brimstone)
Casting Time:
Range: Medium (110 ft.)
Target: 50-ft.-radius emanation
Duration: 1 minutes [D]
Saving Throw: Will Negates
Spell Resistance: No
Effect: You overlay a realistic illusion of a terrifying hellscape upon an
area, causing creatures to be shaken.
Paizo Inc. - Princes of Darkness, Book of the Damned, Volume 1, p.47
Vision of Hell
Illusion (Glamer) [Evil]
Level: Wiz3
Components: V, M (a pinch of brimstone)
Casting Time:
Range: Medium (110 ft.)
Target: 50-ft.-radius emanation
Duration: 1 minutes [D]
Saving Throw: Will Negates
Spell Resistance: No
Effect: You overlay a realistic illusion of a terrifying hellscape upon an
area, causing creatures to be shaken.
Paizo Inc. - Princes of Darkness, Book of the Damned, Volume 1, p.47
Volcanic Storm
Evocation [Fire]
Level: Wiz4
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: Cylinder 20
Duration: 1 rounds [D]
Saving Throw: None
Spell Resistance: Yes
Effect: Hot rocks deal 5d6 damage.
Paizo Inc. - Ultimate Magic, p.248
Volcanic Storm
Evocation [Fire]
Level: Wiz4
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Long (440 ft.)
Target: Cylinder 20
Duration: 1 rounds [D]
Saving Throw: None
Spell Resistance: Yes
Effect: Hot rocks deal 5d6 damage.
Paizo Inc. - Ultimate Magic, p.248
*Waves of Fatigue
Necromancy
Level: Wiz5
Components: V, S
Casting Time: 1 standard action
Range: 30 ft.
Target: Cone-shaped burst
Duration: Instantaneous
Saving Throw: No
Spell Resistance: Yes
Effect: Waves of negative energy render all living creatures in the spell's
area fatigued.
Paizo Inc. - Core Rulebook, p.368
*Waves of Fatigue
Necromancy
Level: Wiz5
Components: V, S
Casting Time: 1 standard action
Range: 30 ft.
Target: Cone-shaped burst
Duration: Instantaneous
Saving Throw: No
Spell Resistance: Yes
Effect: Waves of negative energy render all living creatures in the spell's
area fatigued.
Paizo Inc. - Core Rulebook, p.368
Web
Conjuration (Creation) [WoodSchool]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: Webs in a 20-ft.-radius spread
Duration: 10 minutes [D]
Saving Throw: Reflex negates; see text
Spell Resistance: No
Effect: Web creates a many-layered mass of strong, sticky strands.
These strands trap those caught in them.
Paizo Inc. - Core Rulebook, p.368
Web
Conjuration (Creation) [WoodSchool]
Level: Wiz2
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (110 ft.)
Target: Webs in a 20-ft.-radius spread
Duration: 10 minutes [D]
Saving Throw: Reflex negates; see text
Spell Resistance: No
Effect: Web creates a many-layered mass of strong, sticky strands.
These strands trap those caught in them.
Paizo Inc. - Core Rulebook, p.368
Wreath of Blades
Abjuration
Level: Wiz5
Components: V, S, F (four mithral daggers, each worth at least 502 gp
each)
Casting Time: 1 standard action
Range: Personal
Target: 5-foot-radius emanation centered on you
Duration: 1 rounds
Saving Throw: Reflex half (special, see below)
Spell Resistance: No (special, see below)
Effect: Four mithral daggers speed around you, attacking nearby
creatures and protecting your spellcasting from attacks of opportunity.
Paizo Inc. - Ultimate Combat, p.249
Wreath of Blades
Abjuration
Level: Wiz5
Components: V, S, F (four mithral daggers, each worth at least 502 gp
each)
Casting Time: 1 standard action
Range: Personal
Target: 5-foot-radius emanation centered on you
Duration: 1 rounds
Saving Throw: Reflex half (special, see below)
Spell Resistance: No (special, see below)
Effect: Four mithral daggers speed around you, attacking nearby
creatures and protecting your spellcasting from attacks of opportunity.
Paizo Inc. - Ultimate Combat, p.249