Академический Документы
Профессиональный Документы
Культура Документы
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Market Demand
! Faster, easier installation & setup
! Easy to learn, use
! High responsiveness
! Tight product integration
! Greater productivity, usefulness
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Cut Customer-Support Costs
! E.g., CompanyX gets ~180,000
ARs/month
! x 12 months/year
! x $200/AR
! x 45% related to UI and user
requirements
! Potential savings: $194 M/year
Expenses
$$$
Revenue
Expenses
$$$
Revenue
Moral:
Improving
usability
before
release can
shorten time
Time to market may lengthen to profitability
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11
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Prime Source of GUI Bloopers:
Anarchic Development
! No design
" “We don’t do design specs”
" But don’t really follow Agile rec’d practices either
! No UI standards or guidelines
" Publishers & media developers follow style-guides
" Many software developers don’t realize they are in
that business ==> amateurish products
! No oversight
" Lack of management or architectural control
" Result: no coherent model, many UI inconsistencies
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Cycle 2
Code Code UI Code UI
internal for for
objects cycle 2 cycle N
UI design UI design
for cycle 2 for cycle N
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Summary:
Reasons to Invest in Usability
! Market Demand
! Cut Customer-Support Costs
! Reduce Time to Profitability
! Shorten Time to Market
! Risk Management
! Avoiding GUI Design Bloopers
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References
! Time to Profitability
" Conklin, P. “Bringing Usability Effectively into Product
Development”, in Rudisill et al (eds), Human-
Computer Interface Design, 1996
" House, C. & Price, R. “The Return Map”, Harvard
Business Review, Jan-Feb, 1991
! Risk Management
" Altom, T. “Usability as Risk Management”,
Interactions, Mar-Apr 2007
! GUI Bloopers
" Johnson, J., GUI Bloopers 2.0, Morgan Kaufman,
2007
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Questions?
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