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1.

epic architecture
-10% to the cost of constructing settlements across all prov
+1 clanwide happiness
2.consular court
+1 modernisation
+10 diplomatic relations
3. administrative training
-7% administration costs
+10% to wealth by farms in all prov
4. merchant houses
+1 mod
+5% bonus to clanwide tax rate
+2 per turn to economic growth from technology
5. cordial relations
+1 mod
+10 diplomatic relations
enable trading port
6. restoration of the domain
+1 happiness
enable municipality
7. surveillance
-14% to cost of ishinshishi/shinsengumi actions
+7% to chances of successful ishin/shinsen actions
+2 to possible no of yugekitai units
8. tea ceremony
-14% to cost of geisha actions
+7% to chances of successful geisha actions
9. foreign affairs
-14% to cost of foreign veteran actions
+1 mod
+&% to chances of successful veteran actions
military mission(needs trading port)
enable railway station, [country] trading district, foreign unit, foreign ironcl
ad
10. abolition of land restriction
-10% to cost of building farms in all prov
enable zaibatsu fields
11.domain n the realm
+1 daimyo honour
enable training camp
12. central reforms
+1 mod
13% reduction to admin costs
13. seclusion
+2 happiness
14. private academies
+2 influence

+1 loyalty to all generals


15. revised land tax
+1 mod
+10% bonus tax rate
16. capitalist production
+2 per turn to economic growth from technology
enable factory
17. western agenda
+10 diplomatic relations
-5% to recruitment costs of all modern units
enable national railway company
18.censorship
+2 clanwide repression
19. merchant house selection
-10% to upkeep costs of all armies and navies
20. gold standard
+10% trade income (tariffs only)
enable junin ryogae
21. charter oath
-5% to cost of contructing buildings in all prov
15% reduction to admin costs
+20% trade income (tariffs only)
enable prefecture
22.kokutai
+2 spread of influence
+1 daimyo honour
+1 loyalty of all generals
-shih
enable banzai, fire arrows ability
+5% unit replenishment
enable matchlock katchi
shipyard research
+5 accuracy of ships
-10% to cost of building ports
-10% to the cost of all ships
-1 recruitment time of ships clanwide
arms deals
+1 mod
-5% recuitment costs of all modern units
enable barracks, revolver cavalry, sharpshooters
explosive shell
enable explosive shells for naval fire support
copper plating
+10% campaign movement range of ships
enable military port, copperplated ship units

school of shinobi
-20% to cost of shinobi actions
+10% to chances of successful shinobi actions
enables blinding grenades ability
+2 to number of kisho ninja available
imported guns
+1 mod
+3 accuracy of artillery units
enable artillery academy, armstrong guns
improved defences
-20% cost of constructing castles
enable matchlock towers
revolver cavalry
+1 mod
+8 charge bonus of all units
enable revolver cavalry
armour-piercing shell
enables ^
iron plating
-10% upkeep costs of fleets
enable drydock, ironclad ship units + kotetsu class
modern rifles
+1 mod
+3 to accuracy of modern rifle units
enable military academy, carbine cavalry, imperial/shogunate/republican infantry
ramming
enable ramming ability
+10% movement speed of ships in battle
gatling gun towers
-10% to castle construction time
enable gatling gun towers
carbine cavalry
+1 mod
-10% cost of cavalry units
enable carbine cavalry
kneel fire
enable ability
+1 mod
torpedo upgrade
enables torpedo boat chiyodagata class
modern army
+1 morale of modern units in all prov
enable arsenal, gatling guns
enable army war college, imperial/shogunate/republican guard cavalry/infantry
advanced armour-piercing shell
enables ^

militarised society
+2 morale of all units
+10% to campaign movement range of armies
enable gun batteries, star fort
suppression fire
enables ability^

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