Академический Документы
Профессиональный Документы
Культура Документы
Please read this manual carefully to learn about all the functions of the
Contents
Usage and safety precautions 2
Using Rhythms 26
Introduction 3
Part names 4
Adjusting effects 9
R
estoring the
to its factory
default settings 37
ZOOM CORPORATION
Copying or reproduction of this document in whole or in part without permission is prohibited.
Warning
Caution
farther apart. With any type of electronic device that uses digital
control, including the
Other symbols
Cleaning
Use a soft cloth to clean the panels of the unit if they become dirty.
If necessary, use a damp cloth that has been wrung out well. Never
use abrasive cleansers, wax or solvents, including alcohol, benzene
Warning
Operation using an AC adapter
Use only a ZOOM AD-16 AC adapter with this unit.
Do not use do anything that could exceed the ratings of outlets and
other electrical wiring equipment. Before using the equipment in a
foreign country or other region where the electrical voltage differs from
that indicated on the AC adapter, always consult with a shop that carries
ZOOM products beforehand and use the appropriate AC adapter.
Alterations
Malfunction
If the unit becomes broken or malfunctions, immediately
disconnect the AC adapter, turn the power OFF and disconnect
other cables. Contact the store where you bought the unit or
ZOOM service with the following information: product model, serial
number and specific symptoms of failure or malfunction, along
with your name, address and telephone number.
Copyrights
Precautions
Product handling
Do not drop, bump or apply excessive force to the unit.
Be careful not to allow foreign objects or liquids to enter the unit.
Operating environment
Do not use in extremely high or low temperatures.
Do not use near heaters, stoves and other heat sources.
Do not use in very high humidity or near splashing water.
Do not use in places with excessive vibrations.
Do not use in places with excessive dust or sand.
AC adapter handling
When disconnecting the AC adapter from an outlet, always pull the
body of the adapter itself.
During lightning storms or when not using the unit for a long time,
disconnect the power plug from the AC outlet.
Volume
Do not use the product at a loud volume for a long time.
Usage Precautions
Introduction
Nine simultaneous effects
You can freely select, arrange and use up to eight regular effects and one Z-Pedal effect at
New Z-Pedal
The new Z-Pedal makes control even more intuitive.
Tube booster
Introduction
the same time. With the SCROLL keys, you can quickly change which effects are shown.
The built-in tube booster uses a 12AX7 tube at the effect output stage.
This allows you to add a final boost with tube saturation.
Automatic saving
The auto save function reliably stores the changes you make.
Bank
A set of 3 patches is called a "bank."
There are 99 banks, numbered 0199.
Part names
Front panel
TAP key
PATCH SELECT keys
SCROLL keys
RHYTHM [
] key
TOTAL key
STORE/SWAP key
Part names
Displays
(From left to
right, these are
called Effect 1
to Effect 4 in
this manual.)
Parameter
knobs13
(These are shown
as
in this manual.)
TYPE keys
PAGE key
Footswitches
1-4
Input jack
Rear panel
PHONES jack
Pedal switch
Output jacks
Guitar
Guitar amp
Headphones
BALANCED
OUT
connector
Z-Pedal
GLOBAL key
Part names
TUBE BOOSTER
BOOST knob
TONE knob
ACTIVE/PASSIVE switch
Use this switch to set the input type.
Set this to ACTIVE (pushed in) if
you have an effect pedal connected
between your instrument and the
TUBE BOOSTER
switch
CONTROL
IN jack
PRE/POST switch
Use this switch to set the point when
the
DC9V
AC adapter
connector
signal
is
output
from
the
GROUND switch
ZOOM AD-16 AC adapter
Computer
FP01/FP02
FS01
Part names
In addition to up and down, the new Z-Pedal can also be moved left and right.
By using it with a Z-Pedal effect, you can control effects intuitively.
HINT
See page 12 for how to set the Z-Pedal,
and see page 38 for how to adjust it.
NEXT
Display information
Turning the power on
Virtual knob
HINT
The positions of the virtual knobs change with the parameter values.
Page tabs
Parameter names
Parameter values
HINT
If there are 4 or more parameters that can be adjusted, multiple page tabs will be shown.
Adjusting effects
Confirm that the Home Screens are shown.
Adjusting effects
Press
or
OFF
ON
Press
1 1
2 2
3 3
1 1 Adjustments
2 2
3are
3 automatically
1 1 saved.
2 2
NEXT
3 3
Adjusting effects
To adjust parameters
Adjusting effects
Turn
and
1 1
2 2
3 3
1 1
2 2
3 3
1 1
2 2
3 3
1 1
2 2
3 3
1 1
2 2
3 3
Press
1 1
2 2
10
NOTE
HINT
3 3
EDIT
and
Right: Press
simultaneously.
and
simultaneously.
Adjusting effects
Press
11
Press
Press
1 1
2 2
3 3
1 1
2 2
3 3
1 1
2 2
3 3
Z-Pedal mark
Press
NOTE
By using the CUSTOM option, you
can control effect parameters as
you like with the Z-Pedal.
12
Z-PEDAL
To choose the pedal direction to be set
Press
1 2
2 3
Up and down
1 2 1 2 3 2 3
1 2 1 2 3 2 3
Left
1 2
Right
HINT
2 3
The up and down direction can be used to turn an effect ON/OFF with the pedal switch.
NOTE
See Effect types and parameters for details about the functions
that can be assigned for each effect.
Turn
13
Selecting patches
Confirm that the Home display is shown.
Selecting patches
for a second.
Effect 13 show patch numbers and names, and Effect 4 shows the bank
number.
Press
or
HINT
Selected patch
14
PATCH SELECT
Press
and
Turn
of Effect 4.
Selecting patches
Press
NOTE
When pressing two footswitches at the same time, the sound could be affected by the footswitch that is
pressed slightly earlier. To avoid this, do not make sound when switching banks.
for a second.
15
Storing Patches
The
Storing Patches
Press
Selected patch
Turn
on Effect 1.
Store
16
Swap
21
32
21
32
21
32
STORE/SWAP
Turn
NOTE
The currently selected
patch cannot be set as the
destination.
of Effect 4.
Storing Patches
of Effect 4.
Press
HINT
17
Press
NOTE
Settings made for TOTAL parameters are saved separately for each patch.
See page 19 for how to use the CHAIN function (effect reordering).
NAME/PATCH LEVEL/
CONTROL SWITCH
CHAIN
Turn
and
of Effect 1.
: Turn
: Turn
: Turn
NOTE
The following characters and symbols can be used.
Turn
NOTE
The setting range is 0120.
HINT
2
To change the overall volume of all patches, adjust the master level
(see page 20).
18
TOTAL
of Effect 1.
2NO ASSIGN:
No function
to3 the footswitch.
3
1 is assigned
2
1
If the selected parameter has multiple functions, use
one.
to select
Press
NOTE
In order to use the function set, the corresponding effect must also be ON.
See Effect types and parameters for details about the functions that can be assigned for each effect.
You can also connect an expression pedal (FP01/FP02) and use it to control the volume.
Turn
and
HINT
Effects that are OFF appear gray.
1 1
2 2
3 3
1 1
2 2
3 3
1 1
2 2
3 3
Press
19
Press
MASTER LEVEL
MASTER TEMPO
eco
SIGNAL PATH
USB AUDIO
VERSION
OUTPUT
LCD CONTRAST
NOTE
Global parameter settings affect all patches.
Turn
of Effect 1.
NOTE
The setting range is 0120.
20
GLOBAL
Turn
HINT
You can also set the tempo using an FS01
footswitch (sold separately). (See page 19.)
The eco mode ON/OFF setting is shown to the right of the master tempo.
NEXT
21
5
Changing Various Settings
Turn
of Effect 2.
2 1
3 2
2 1
3 2
2 1
3 2
Turn
NOTE
This adjusts the balance between the signal from a connected
computer (DAW) and the signal input and processed through the
unit (DIRECT).
1
Set this to 0 to monitor only the DIRECT signal or 100 to monitor only
the DAW (computer) software signal.
Turn
on Effect 3.
NOTE
This adjusts the level of the signal sent to the DAW software (computer).
The setting range is 6 dB.
22
GLOBAL
12
23
12
23
10
COMBO FRONT
STACK FRONT
on LCD1LCD4.
LCDI
11
Meaning
DIRECT
Page
Turn
Press
on Effect 4.
Parameter value
23
Turn
12
Press
LCDII
Indicator
Display adjusted
LCD1
Effect 1
LCD2
Effect 2
LCD3
Effect 3
LCD4
Effect 4
Press
23
for a second.
HINT
Press
Turn
NOTE
The standard pitch for middle A can be set to 435445 Hz.
The standard pitch is remembered even when the POWER is OFF.
1
Turn
of Effect 2.
CHROMATIC
The chromatic tuner shows the nearest pitch name (semitone) and
how far the input sound is from that pitch.
1
1Other
2
3
tuner
types
Depending on the selected type, the nearest string name and how
far the sound input is from that pitch are shown. You can select
from the following tunings.
24
TUNER
Display
GUITAR
OPEN A
C#
OPEN D
F#
OPEN E
G#
OPEN G
DADGAD
Meaning
Turn
on Effect 2.
NOTE
You can drop the tuning by one (
semitones.
1), two (
2) or three (
3)
To tune a guitar
Play the open string that you want to tune and tune it.
Chromatic tuner
Other tuners
Flat
12
23
Correct pitch
1 21 2
2 32 3
3 3
Sharp
1 1 21 2 2 32 3 3
1 1
Flat
1 21 2
2 32 3
Correct pitch
12
23
Sharp
HINT
T h e k e y s a b o v e t h e
displays also light to
show the pitch accuracy.
Flat
Sharp
Correct pitch
To end tuning
Press
or
25
Using Rhythms
To activate a rhythm
Using Rhythms
Press
HINT
Rhythm pattern playback starts and the rhythm setting screen opens.
PATTERN
LEVEL
TEMPO
Turn
NOTE
See page 61 for types of patterns.
Turn
of Effect 2.
HINT
You can also set the tempo using
2
NOTE
or
26
RHYTHM
Turn
Using Rhythms
on Effect 3.
NOTE
The setting range is 0100.
Press
HINT
Press
27
for a second.
TIME
LOOPER LEVEL
SETTING
TEMPO
RHYTHM LEVEL
Turn
Manual
Use the footswitch to start and stop recording.
Note mark
Set the recording time by setting the tempo and the number of
quarter notes.
1
NOTE
2
The looper can record 1.560 seconds (30 seconds when UNDO is enabled).
If the setting would not fall in this range, it will automatically be
adjusted.
Changing the TIME setting will erase the currently recorded loop.
Turn
of Effect 2.
HINT
You can also set the tempo using
If no loop has been recorded yet, you can also set the tempo by tapping
NOTE
1
28
LOOPER
Recording standby
Recording
Press
Loop playing
31 3
1 31
31 3
If set to Manual
When
NOTE
D u r i n g r e c o r d i n g , p r e s s
to cancel recording.
Press
NEXT
29
To start overdubbing
During loop playback, press
Loop playing
Overdubbing
To end overdubbing
Press
again.
Overdubbing
Loop playing
for a second.
30
LOOPER
Turn
Turn
NOTE
The setting range is 0100.
NOTE
Returning to the Home Screens will not erase the loop.
Turning the power OFF will erase the loop.
NEXT
31
10
Using the Looper
Press
of Effect 3.
12
23
12
23
12
23
on Effect 3.
NOTE
When Undo is ON, the maximum loop recording time is limited to
30 seconds.
HINT
When UNDO is ON, you can cancel (undo) the last overdubbing by pressing
undoing, you can recover the cancelled overdub (redo) by pressing
32
LOOPER
To select the STOP MODE
Turn
2STOP MODE
3
playback stops
2 How loop
3
STOP
FINISH
FADE OUT
of Effect 3.
HINT
E v e n w h e n s e t t o F I N I S H o r FA D E O UT, y o u c a n s t o p l o o p p l a y b a ck i m m e d i a t e l y b y
pressing
again.
33
Press
ON
Turn
.
NOTE
The TUBE BOOSTER provides 016 dB of boost.
Turn
.
NOTE
The more the TONE knob is turned left, the more high frequencies are suppressed.
34
Compatible OS
Windows
Windows XP SP3 (32bit) or newer
Mac
OS X 10.5/10.6/10.7
Quantization (bit-rate)
16-bit
Sampling frequency
44.1kHz
For details about recording, playback and other functions, please see the included
startup guide.
HINT
You can adjust the balance between the
NOTE
To monitor the signal of your connected guitar after it has passed through your DAW software, set USB
AUDIO MONITOR balance to 100. (See page 22.)
At other settings, the output signal will sound like a flanger effect is being used.
35
HINT
Open the GLOBAL menu to check the current firmware versions. (See page 23.)
Confirm that the POWER switch is set to OFF and the AC adapter is connected.
Connect the
and
Launch the version update application on your computer, and execute the
update.
36
NOTE
HINT
VERSION UPDATE
To complete updating
has finished updating, COMPLETE! appears on its display.
Restoring the
When the
NOTE
Press any key other than
to cancel.
HINT
Executing the All Initialize function will restore all the settings of the
, including its patches, to factory
defaults. Do not use this function unless you are certain that you want to do this.
37
While pressing
4.
1 2
2 3
2.
1 2
2 3
1 2
2 3
1 2
2 3
5.
1 2
2 3
3.
6.
1 2
2 3
When calibration is over, OK! appears on the screen and play mode starts.
HINT
If ERROR! appears, restart calibration from the beginning.
38
Loosen
You can use a 5mm hex key (Allen wrench) to adjust the vertical and
horizontal torque of the Z-Pedal.
Tighten
Loosen
Tighten
NOTE
Be careful when loosening a torque adjustment screw, because if you loosen it too much, it could come
off inside the unit, making it impossible to hold the pedal in place.
39
Parameter
Parameter range
Effect type
100 DynaDelay
Effect explanation
Footswitch function
Page02
Sense
12000
0100
P Level
0150
InputMute
Knob3
P Mix
0100
Effect screen
FS
Knob2
Parameter explanation
Sense
Knob2
P Tone
Page02
010
Knob3
010
Level
0150
Slow, Fast
002 RackComp This compressor allows more detailed adjustment than COMP.
Knob1
THRSH
Page01
Page02
003 M Comp
050
Knob2
P Ratio
110
Knob3
Level
0150
110
Page02
050
Knob2
P Ratio
110
Knob3
Level
0150
110
Drive
Knob2
010
Tone
0100
Knob3
Level
0150
Page02
005 SlowATTCK This effect slows the attack of each note, resulting in a violin-like performance.
Knob1
Time
Page01
Page02
40
150
Knob2
P Curve
010
Knob3
P Level
0150
006 ZNR
ZOOM's unique noise reduction cuts noise during pauses in playing without affecting the tone.
Knob1
Page01
THRSH
125
Knob2
P DETCT
Knob3
GtrIn, EfxIn
Level
0150
Page02
007 NoiseGate This is a noise gate that cuts the sound during playing pauses.
Knob1
Page01
THRSH
125
Knob2
P Level
0150
Knob3
P
Page02
008 DirtyGate This vintage style gate features a characteristic way of closing.
Knob1
Page01
THRSH
125
Knob2
P Level
0150
Knob3
P
Page02
Page03
010 ParaEQ
400Hz
800Hz
-1212
-1212
6.4kHz
-1212
12kHz
-1212
Boosts or cuts the high (3.2 kHz) Boosts or cuts the extremely high Boosts or cuts the harmonics (12
frequency band.
(6.4 kHz) frequency band.
kHz) frequency band.
Level
0150
011 Exciter
Knob3
-1212
Boosts or cuts the low (160 Hz) frequency Boosts or cuts the low-middle (400 Boosts or cuts the middle (800 Hz)
band.
Hz) frequency band.
frequency band.
3.2kHz
Page02
Knob2
-1212
Freq1
Knob2
20Hz20kHz
Q1
Adjusts EQ1 Q.
Freq2
Q2
20Hz20kHz
0150
Knob3
0.5, 1, 2, 4, 8, 16
Gain1
-1212
0.5, 1, 2, 4, 8, 16
Gain2
Adjusts EQ2 Q.
-1212
Knob2
0100
Trebl
Knob3
0100
Level
0150
Adjusts the amount of low-frequency Adjusts the amount of high-frequency Adjusts the level of the signal after it
phase correction.
has passed through the module.
phase correction.
Page02
012 CombFLTR
This effect uses the comb filter that results from fixing the modulation of the flanger like
an equalizer.
Knob1
Freq
Page01
Page02
150
Knob2
P Reso
-10010
Knob3
P Mix
0100
Adjusts the intensity of the resonance Adjusts the amount of effected sound
sound of the effect.
that is mixed with the original sound.
HiDMP
Level
010
0150
NEXT
41
-10-1, 110
Knob2
P Reso
010
Knob3
P Level
0150
Page02
014 Resonance This effect varies the resonance filter frequency according to picking intensity.
Knob1
Sense
Page01
-10-1, 110
Knob2
P Reso
010
Knob3
P Level
0150
Page02
015 Cry
110
Knob2
P Reso
010
Knob3
P Sense
-10-1, 110
Page01
Adjusts the frequency range processed Adjusts the intensity of the modulation
Adjusts the sensitivity of the effect.
by the effect.
resonance sound.
Page02
Bal
0100
P Level
0150
016 SlowFLTR The frequency of this filter effect changes, triggered by picking.
Knob1
Time
Page01
017 M-Filter
Knob2
P Curve
010
P Chara
Page01
Page02
2Pole,4Pole
DRCTN
Open,Close
0100
Knob2
P Sense
Knob3
010
Reso
Chara
Page03
0100
2Pole, 4Pole
0150
010
Fast, Slow
Page02
0100
Knob2
Rate
050
Shape
Level
010
0150
Knob3
P Reso
010
42
0150
This envelope filter has the flavor of a MOOG MF-101 low pass filter and can be set in a wide range.
Knob1
019 SeqFLTR
Level
Freq
018 Step
Knob3
010
Sets the time taken to change the Adjusts the cur ve of the sound
Adjusts the output level.
sound.
change.
Reso
Page02
150
Step
28
010
Knob2
PTTRN
18
010
Knob3
Speed
150
0150
Speed
021 fCycle
0150
Knob3
P Reso
010
Chara
Bal
2Pole, 4Pole
0100
P
P
Rate
150
022 Booster
0100
0100
Knob2
P Wave
Knob3
Sine,Tri,
SawUp.SawDn
Level
010
0150
The booster increases signal gain to make the sound more powerful.
Knob1
Page01
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page03
Knob2
P Range
Page02
150
Page02
023 OverDrive
Simulation of the Boss OD-1, the compact effect box that was the first to take the
"overdrive" title.
Knob1
Page01
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
024 T Scream
Simulation of the Ibanez TS808, which is loved by many guitarists as a booster and has
inspired numerous clones.
Knob1
Page01
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
026 Dist+
Simulation of the MXR distortion+ effect that made distortion popular worldwide.
Knob1
Page01
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
027 Dist 1
Simulation of the Boss DS-1 distortion pedal, which has been a long-seller.
Knob1
Page01
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
NEXT
43
Simulation of the popular Pro Co Rat famous for its edgy distortion sound.
Knob1
Page01
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
029 FuzzSmile
Simulation of the Fuzz Face, which has made rock history with its humorous panel design
and smashing sound.
Knob1
Page01
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
030 GreatMuff
Simulation of the Electro-Harmonix Big Muff, which is loved by famous artists around the
world for its fat, sweet fuzz sound.
Knob1
Page01
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
031 MetalWRLD
Simulation of the Boss Metal Zone, which is characterized by long sustain and a powerful
lower midrange.
Knob1
Page01
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
032 HotBox
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
033 Z Clean
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
034 Z MP1
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
035 Z Bottom A high gain sound that emphasizes low and middle frequencies.
Knob1
Page01
Page02
44
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
036 Z Dream
A high gain sound for lead playing based on the Mesa Boogie Road King Series II Lead
channel.
Knob1
Page01
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
037 Z Scream An original high gain sound balanced from low to high frequencies.
Knob1
Page01
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
038 Z Neos
A crunch sound modeled on the sound of a modified British class A combo amplifier.
Knob1
Page01
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
039 Z Wild
Page02
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
040 Lead
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
041 ExtremeDS This distortion effect boasts the highest gain in the world.
Knob1
Page01
Gain
0100
Knob2
P Tone
0100
Knob3
Level
0150
Page02
042 Aco.Sim
This effect changes the tone of an electric guitar to make it sound like an acoustic guitar.
Knob1
Top
Page01
0100
Knob2
P Body
0100
Knob3
Level
0150
Adjusts the unique string tone of Adjusts the body resonance of acoustic
Adjusts the output level.
guitars.
acoustic guitars.
Page02
043 FD COMBO Modeled sound of a Fender Twin Reverb ('65), which is loved by guitarists in various genres.
Knob1
Page01
Page02
Page03
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
NEXT
45
Page02
Page03
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
047 VX COMBO Modeled sound of a VOX AC30 combo amplifier operating in Class A.
Knob1
Page01
Page02
Page03
048 VX JMI
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
This simulates the sound of an early model of a class-A British combo amp.
Knob1
Page01
Page02
Page03
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
A d j u s t s v o l u m e o f s u p e r- h i g h
Selects cabinet.
frequencies.
46
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
050 MATCH 30 Modeled sound of a DC-30 (channel 1), the Matchless flagship combo amp.
Knob1
Page01
Page03
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
051 CAR DRIVE This models the sound of a Carr Mercury high-end small combo amp.
Knob1
Page01
Page02
Page03
052 TW ROCK
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
A d j u s t s v o l u m e o f s u p e r- h i g h
Selects cabinet.
frequencies.
This crunch sound uses the drive channel of a Two Rock Emerald 50, an American
boutique amplifier.
Knob1
Page01
Page02
Page03
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
Page02
Gain
See Table 1
053 TONE CITY This models the sound of a Sound City 50 Plus Mark 2, a legendary British amplifier.
Knob1
Page01
Page02
Page03
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
054 HW STACK Modeled sound of the legendary Hiwatt Custom 100 all-tube amplifier from the UK.
Knob1
Page01
Page02
Page03
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
055 TANGERINE This models the Orange Graphic 120 with its unique design and sound.
Knob1
Page01
Page02
Page03
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
NEXT
47
Page02
Page03
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
A d j u s t s v o l u m e o f s u p e r- h i g h
Selects cabinet.
frequencies.
057 MS CRUNCH The crunch sound of the Marshall 1959 that has given birth to many legends.
Knob1
Page01
Page02
Page03
058 MS 1959
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
059 MS DRIVE The high gain sound of a JCM2000 Marshall stack amp.
Knob1
Page01
Page02
Page03
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
060 BGN DRIVE This simulates the lead sound from channel 3 of a Bogner Ecstasy.
Knob1
Page01
Page02
Page03
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
061 BG DRIVE The high gain sound of the Mesa Boogie Dual Rectifier red channel (Vintage mode).
Knob1
Page01
Page02
Page03
48
Gain
0100
Knob2
P Tube
0100
Knob3
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
062 DZ DRIVE
The 3-channel high gain sound of a Diezel Herbert, which is a handmade German guitar
amplifier that allows control of three independent channels.
Knob1
Page01
Page03
063 ALIEN
0100
Knob2
P Tube
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
Knob1
Page02
Page03
Gain
0100
Knob2
P Tube
Knob3
0100
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
See Table 1
065 Tremolo
Level
This simulates the high-gain sound of the Engl Invader, which features a powerful low-end.
Page01
064 REVO-1
Knob3
0100
Gain
0100
Knob2
P Tube
Knob3
0100
Level
0150
Trebl
Middl
Bass
0100
0100
0100
Prese
CAB
0100
Page02
Gain
See Table 1
Page02
Depth
0100
Knob2
P Rate
UP 0UP 9,
DWN 0DWN 9,
TRI 0TRI 9
050
Knob3
P Level
0150
RateA
Knob2
P RateB
050
Knob3
P Level
0150
Adjusts speed of LFO A modulation. Adjusts speed of LFO B modulation. Adjusts the output level.
DPT_A
Page02
050
0100
P DPT_B
WaveA
Page03
UP 0UP 9 ,
DWN 0
DWN 9 ,
TRI 0TRI 9
0100
P Link
WaveB
UP 0UP 9 ,
DWN 0
DWN 9 ,
TRI 0TRI 9
067 Slicer
Page02
120
Knob2
Speed
150
THRSH
Level
050
0150
Knob3
P Bal
0100
NEXT
49
Rate
150
Knob2
P Color
Knob3
4 STG, 8 STG,
inv 4, inv 8
Level
0150
Page02
RateA
150
Knob2
P RateB
150,
SyncA, RvrsA
Knob3
P Level
0150
Adjusts speed of LFO A modulation. Adjusts speed of LFO B modulation. Adjusts the output level.
Page02
Page03
ResoA
010
P ResoB
010
P Link
Adjusts resonance of LFO A modulation. Adjusts resonance of LFO B modulation. Sets how two phasers are connected.
DPT_A
1100
P DPT_B
1100
071 Chorus
Speed
150
Knob2
P Reso
Knob3
P Level
0150
Go, Back
This effect mixes a shifted pitch with the original sound to add movement and thickness.
Knob1
Depth
Page01
Page02
072 Detune
010
Knob2
0100
Rate
150
Tone
Level
010
0150
Knob3
P Mix
0100
By mixing an effect sound that is slightly pitch-shifted with the original sound, this effect
type has a chorus effect without much sense of modulation.
Knob1
Cent
Page01
Page02
Knob2
-2525
PreD
Knob3
050
Mix
0100
Adjusts the detuning in cents, which Sets the pre-delay time of the effect Adjusts the amount of effected sound
are fine increments of 1/100-semitone. sound.
that is mixed with the original sound.
Tone
010
Level
0150
Page02
Knob2
09
Rate
150
Knob3
P Mix
0150
Sets the sensitivity of the compressor. Sets the speed of the modulation.
Level
0100
Page02
50
0100
Knob2
P Rate
150
Tone
Level
010
0150
Knob3
P Mix
0100
Rate
150
Tone
Level
010
0150
Knob3
P Mix
0100
Depth
077 Flanger
Knob2
P Rate
Page02
0100
050
P Mix
Depth
0100
P Level
0150
Knob2
P Rate
Page02
050
050
Knob3
P Reso
P Mix
0100
-1010
P Level
0150
The volume of the effect sound changes according to the input signal level with this
dynamic flanger.
Knob1
Page01
Page02
Depth
0100
-1010
Knob2
Rate
050
Knob3
P Sense
0150
-10-1, 110
Adjusts the intensity of the modulation resonance. Adjusts the output level.
Page02
080 Octave
0100
-1010
Knob1
079 Vibrato
Knob3
P Reso
078 DynaFLNGR
050
Page02
Knob2
0100
0100
010
Knob2
Rate
050
Knob3
P Bal
0150
0100
This effect adds sound one octave and two octaves below the original sound.
Knob1
Oct1
Page01
Page02
0100
Knob2
P Oct2
0100
Knob3
P Dry
0100
Adjusts the level of the sound one Adjusts the level of the sound two Adjusts the volume of the unaffected
octave below the effect sound.
octaves below the effect sound.
sound.
Chara
0100
Tone
010
Level
0150
Knob2
Tone
Knob3
010
Bal
Page02
-1212 , 24
-2525
Level
0150
0100
NEXT
51
083 HPS
Tone
Knob3
010
Bal
Page02
Knob2
-12 12 , 24
-25 25
Level
0150
0100
This intelligent pitch shifter outputs the effect sound with the pitch shifted according to scale and key settings.
Knob1
Scale
Page01
Knob2
Key
Knob3
C, C#, D, D#, E,
F, F#, G, G#, A,
A#, B
Mix
0100
Sets the pitch of the pitch-shifted Sets the tonic (root) of the scale used Adjusts the amount of effected sound
sound added to the original sound.
for pitch shifting.
that is mixed with the original sound.
Page02
Tone
010
Level
0150
084 BendCho This effect provides pitch bending that uses the input signal as trigger and processes each note separately.
Knob1
Depth
Page01
Page02
Knob2
0100
Time
050
Knob3
P Bal
0100
Mode
Tone
Level
Up, Down
010
0150
Page02
086 RingMod
0100
Knob2
P Speed
Mode
Level
Up-Dn, Up, Dn
Knob1
Page02
150
Knob2
P Tone
0150
Knob3
010
Bal
0100
Page02
Knob2
416
SMPL
050
Tone
Level
010
0150
Knob3
P Bal
Page01
Page02
Page03
Decay
1100
THRSH
Power
050
0150
FS
Knob2
HndGn, Arm,
Bomb, Thndr
0100
Knob1
52
0100
Freq
088 Bomber
0150
Knob3
P Rise
This effect produces a metallic ringing sound. Adjusting the "Freq" parameter results in a
drastic change of sound character.
Page01
087 BitCrush
0100
030
Trigger
Knob3
P Bal
0100
Tone
010
089 MonoSynth
This effect produces the sound of a monophonic (single-note playing) guitar synthesizer
that detects the pitch of the input signal.
Knob1
Page01
0100
Knob2
P Dry
Tone
Page02
Upper
0100
Speed
0100
Knob2
P Lower
0100
Knob3
P Dry
0100
HPF
LPF
Level
010
010
0150
P
P
Adjusts high-pass filter cutoff frequency. Adjusts low-pass filter cutoff frequency. Adjusts the output level.
Knob1
Rate
0 50
Knob2
P Width
Page02
010
L50 R50
Knob3
P Level
010
0150
0100
Knob2
P Mode
Slow,Fast
Knob3
P Level
Page02
Time
Page02
0100
15000
FS
Knob2
F.B
0100
HiDMP
P-P
Level
010
MONO, P-P
0150
Adjusts the treble attenuation of the Sets delay output to mono or pingAdjusts the output level.
delay sound.
pong.
12000
P F.B
0100
HiDMP
Level
010
FS
Knob2
0150
InputMute
Knob3
P Mix
0100
Page02
Time
Page01
0100
Knob1
Page02
Hold, InputMute
Knob3
P Mix
Page01
Page01
0150
Knob1
094 TapeEcho
010
093 Delay
Knob1
092 Rt Closet
0150
091 AutoPan
Knob3
P Level
Sets waveform.
090 Z-Organ
0100
Page02
Synth
12000
150
FS
Knob2
F.B
0100
Knob3
P Mix
0150
0100
InputMute
NEXT
53
096 AnalogDly
Page02
F.B
15000
0100
HiDMP
P-P
Level
010
MONO, P-P
FS
Knob2
F.B
102500
0100
HiDMP
Level
Time
010
0150
PTTRN
13000
Mix
Page03
0150
Sense
12000
0100
FS
Knob2
-10 -1, 110
P Level
0150
FS
F.B
0100
P Depth
0100
P Reso
010
12000
Pitch
0100
-1212
P Tone
TimeL
InputMute
Knob3
P Mix
0100
Sets volume of pitch shift applied to Adjusts the amount of effected sound
that is mixed with the original sound.
delayed sound.
FS
Knob2
010
Level
Knob1
Page03
FS
Knob2
TimeR
12000
0150
This stereo delay allows the left and right delay times to be
set separately.
Page02
0100
Time
Page01
InputMute
Knob3
P Mix
Knob2
Level
0100
12000
150
InputMute
Knob3
P Mix
Knob1
Page02
Page01
0100
Level
010
Rate
102 StereoDly
Knob3
18
Tone
Time
Page02
InputMute
Sets the tap pattern, which varies from Adjusts the amount of effected sound
rhythmical to random patterns.
that is mixed with the original sound.
Knob1
101 PitchDly
FS
Page01
Time
100 FilterDly
0100
Knob2
Knob1
Page02
Hold, InputMute
Knob3
P Bal
Page01
Knob1
099 DynaDelay
0150
Adjusts the treble attenuation of the Sets delay output to mono or pingAdjusts the output level.
delay sound.
pong.
098 MultiTapD This effect produces several delay sounds with different delay times.
Page02
Time
Page02
0100
Knob1
Page01
Hold, InputMute
Knob3
P Mix
097 ReverseDL This reverse delay is a long delay with a maximum length of 2500 mS.
Page01
54
FS
Knob2
InputMute
Knob3
12000
Mix
0100
Adjusts delay time of left channel Adjusts delay time of right channel Adjusts the amount of effected sound
that is mixed with the original sound.
delay.
delay.
LchFB
0100
P RchFB
0100
P Level
0150
Adjusts delay feedback of left channel. Adjusts delay feedback of right channel. Adjusts the output level.
LchLv
0100
P RchLv
0100
150
F.B
0100
Knob3
P Mix
4 STG, 8 STG,
inv 4, inv 8
Level
Time
Page01
Page02
101000
FS
Knob2
Duty
Mix
0150
FS
0100
Knob2
Tone
Knob3
010
Mix
Level
1200
HPF
010
130
FS
Knob2
P Tone
1100
Level
0150
Mix
130
FS
Knob2
P Tone
1100
Level
0150
InputMute
Knob3
010
Mix
0100
Knob1
Decay
130
FS
Knob2
P Tone
1100
Level
0150
InputMute
Knob3
010
Mix
0100
130
FS
Knob2
P Tone
1100
Level
0150
InputMute
Knob3
010
Mix
0100
Page02
0100
108 TiledRoom This reverb effect simulates the acoustics of a tiled room.
Page01
InputMute
PreD
109 Spring
Knob3
010
Decay
Page02
0150
Knob1
Page01
PreD
Page02
0100
PreD
Page01
InputMute
Decay
107 Room
Level
030
Knob1
Page02
0100
THRSH
Page01
InputMute
Sets the time that the sample-and- Adjusts the amount of effected sound
that is mixed with the original sound.
hold sound is produced.
Decay
106 Hall
Knob1
Page02
0150
Knob3
25100
Page01
104 TrgHldDly This delay samples and holds using picking as the trigger.
Knob1
0100
InputMute
Page02
12000
FS
Knob2
NEXT
55
110 Arena
111 EarlyRef
P Tone
1100
Level
0150
Mix
0100
Page02
112 Air
InputMute
Knob3
010
Page02
130
FS
Knob2
Knob2
130
Shape
-1010
Tone
Level
010
0150
Knob3
P Mix
0100
Tone
Page02
Knob2
1100
010
Knob3
010
Mix
0150
0100
Comp
Knob2
010
Gain
0100
Knob3
P Level
0150
0100
Page02
Comp
Knob2
010
Rate
150
Knob3
P Level
0150
4 STG, 8 STG,
inv 4, inv 8
116 Cho+Dly
Comp
Knob2
010
Sense
010
0150
Knob1
Page02
ChoRt
150
0100
Knob2
P ChoMx
0100
Knob3
P DlyTm
0100
12000
0150
56
Knob3
P Level
117 Dly+Rev
-10-1, 110
DlyTm
12000
0100
Knob2
DlyMx
0100
Knob3
P RevMx
0150
0100
118 Cho+Rev
150
Knob2
P ChoMx
0150
0100
Knob3
P RevMx
0100
120 PedalVx
FlgDp
0100
150
Knob2
P FlgRt
050
Knob3
P ChoMx
0150
0100
Freq
150
Knob2
P DryMX
0100
Knob3
P Level
0150
Adjusts the mix with the unaffected sound. Adjusts the output level.
Page02
121 PedalCry
Page02
ChoRt
Freq
150
Knob2
P DryMX
0100
Knob3
P Level
0150
Adjusts the mix with the unaffected sound. Adjusts the output level.
Page02
122 WAH100
050
Knob2
P Depth
0100
Knob3
P Level
0150
Page02
123 TheVibe
Speed
050
0100
Knob2
P Depth
0100
Knob3
P Bias
0100
VIBRT, CHORS
Level
0150
124 PDL Pitch Use an expression pedal to change the pitch in real time with this effect.
Knob1
Color
Page01
Knob2
Tone
Knob3
010
Bend
Page02
19
(See Table 3)
Up, Down
Level
0150
0100
This is a pitch shifter specially for monophonic sound (single-note playing), which allows
the pitch to be shifted in real time with the expression pedal.
Knob1
Color
Page01
Knob2
Tone
Knob3
010
Bend
Page02
19
(See Table 3)
Up, Down
Level
0150
0100
NEXT
57
Table 1
Type
FD COMBO 2x12
DELUXE-R 1X12
FD VIBRO 2x10
US BLUES 4x10
VX COMBO 2x12
VX JMI 2x12
Early model British combo amp cabinet with 2x12-inch Celestion Alnico speakers
BG CRUNCH 1x12
MATCH 30 2x12
TW ROCK 1x12
HW STACK 4x12
TANGERINE 4x12
B-BREAKER 2x12
MS CRUNCH 4x12
MS 1959 4x12
MS DRIVE 4x12
BG DRIVE 4x12
DZ DRIVE 4x12
ALIEN 4x12
REVO-1 4x12
OFF
No cabinet used.
Table 2
Setting
Interval
Setting
Scale used
6th down
5th down
4th down
3rd down
Major
4
3
m
Minor
Scale used
Interval
3rd up
Major
4th up
5th up
6th up
3rd down
3rd up
Table 3
Color
58
Pedal min
Pedal max
Color
Pedal min
Pedal max
0 cent
+1 octave
-1 octave + original
+1 octave + original
0 cent
+2 octaves
0 cent
-100 cents
Doubling
Detuned + original
0 cent
-2 octave
- (0 Hz) + original
+1 octave + original
0 cent
Troubleshooting
No sound or very low volume
Confirm that the POWER switch is set to
I f t h e ef fe c t p ro c e s s i n g c a p a c i t y i s
exceeded, "DSP FULL" appears on the
Troubleshooting
"ON".
(P5).
59
Specifications
Effect types
Specifications
Sampling frequency
44.1kHz
A/D conversion
D/A conversion
Signal processing
LCD x 4
Input
Output (L/R)
Phone
Balanced output XLR connector
Output impedance
100 (HOT-GND, COLD-GND), 200 (HOT-COLD)
PRE/POST (switch selectable)
GND LIFT (switch selectable)
Control input
For FP01/FP02/FS01
Power
AC adapter
Dimensions
USB
USB Audio
Weight
3.1kg
Options
0dBm = 0.775Vrms
60
Rhythm List
#
PatternName
TimSig
PatternName
TimSig
GUIDE
4/4
22
Pop3
4/4
8Beat1
4/4
23
Dance1
4/4
8Beat2
4/4
24
Dance2
4/4
8Beat3
4/4
25
Dance3
4/4
8SHFFL
4/4
26
Dance4
4/4
16Beat1
4/4
27
3Per4
3/4
16Beat2
4/4
28
6Per8
3/4
16SHFFL
4/4
29
5Per4_1
5/4
Rock
4/4
30
5Per4_2
5/4
10
Hard
4/4
31
Latin
4/4
11
Metal1
4/4
32
Ballad1
4/4
12
Metal2
4/4
33
Ballad2
3/4
13
Thrash
4/4
34
Blues1
4/4
14
Punk
4/4
35
Blues2
3/4
15
DnB
4/4
36
Jazz1
4/4
16
Funk1
4/4
37
Jazz2
3/4
17
Funk2
4/4
38
Metro3
3/4
18
Hiphop
4/4
39
Metro4
4/4
5/4
19
R'nR
4/4
40
Metro5
20
Pop1
4/4
41
Metro
21
Pop2
4/4
Rhythm List
1
2
61
For EU Countries
Declaration of Conformity:
This product complies with the requirements of
EMC Directive 2004/108/EC and
Low Voltage Directive 2006/95/EC and
ErP Directive 2009/125/EC and
RoHS Directive 2011/65/EU
Disposal of Old Electrical & Electronic Equipment
(Applicable in European countries with separate collection systems)
This symbol on the product or on its packaging indicates that this
product shall not be treated as household waste. Instead it shall
be handed over to the applicable collection point for the recycling
of electrical and electronic equipment. By ensuring this product
is disposed of correctly, you will help prevent potential negative
consequences for the environment and human health, which
could otherwise be caused by inappropriate waste handling of this
product. The recycling of materials will help to conserve natural
resources. For more detailed information about recycling of this
product, please contact your local city office, your household waste
disposal service or the shop where you purchased the product.
ZOOM CORPORATION
4-4-3 Surugadai, Kanda, Chiyoda-ku, Tokyo 101-0062 Japan
http://www.zoom.co.jp
G5-5000-1
This USB/Cubase LE Startup Guide explains how to install Cubase LE on a computer, make connections and settings for this unit, and perform recording.
Cubase LE installation
NOTE
Windows
HINT
No special steps are necessary for canceling the USB connection.
Simply disconnect the USB cable from the computer
Cubase LE installation
When you insert the DVD-ROM, a screen asking what you want to do
appears. Select "Start_Center.exe". A language selection screen will
appear. Select your language, and then follow theon-screen prompts.
To bring up the "Sound" window, select "Control Panel" from the Start
menu and click "Hardware and Sound", then click "Sound".
HINT
If nothing happens when you insert the DVD-ROM, open the Start menu
and select "Computer" ("My Computer" in Windows XP). Then doubleclick the "Cubase LE 6 " DVD-ROM icon to display the contents of the
DVD-ROM, and double-click the executable file "Start_Center"
("Start_Center.exe").
To start Cubase LE, double-click the Cubase LE shortcut icon that was
created on the desktop. If "Open Cubase LE Option" appears,click the
"Cancel" button. After startup, select "ZOOM G Series ASIO" as the
ASIO driver in the right section of the Device Setup window. When
you change the ASIO driver selection, a confirmation message
appears. Click the "Switch" button.
ASIO driver
NOTE
During the installation of Cubase LE, a screen asking about installation
of activation (software license authentication) management software
appears. Install this software, because it is required for registering
Cubase LE.
The device indication in the left section of the window now shows
"ZOOM G Series ASIO" as the ASIO driver.
Click on this indication to select it, and then click the "Control Panel "
button in the right section of the Device Setup window.
AC adapter
[INPUT] jack
or
This unit
[OUTPUT] jack
Batteries
Computer
USB cable
AC adapter
[INPUT] jack
or
This unit
[OUTPUT] jack
Batteries
If another device is selected, use the gear icon to change the selection
to "USB Audio CODEC".
When the setting has been made, close Audio MIDI Setup.
USB cable
Audio system or other
hi-fi playback equipment
NOTE
If you monitor the audio signal during recording via the audio output of
the computer, there will be an audible delay. Be sure to use the
[OUTPUT] jack of this unit to monitor the signal.
When this unit is operated on USB bus power via the USB cable,
insufficient power may result in unstable operation or error indications
appearing on the display. In such a case, power the device from an AC
adapter or batteries.
Use a high-quality USB cable and keep the connection as short as
possible. If USB bus power is supplied to this unit via a USB cable that
is more than 3 meters in length, the low voltage warning indication may
appear.
HINT
No special steps are necessary for canceling the USB connection.
Simply disconnect the USB cable from the computer.
NOTE
If you monitor the audio signal during recording via the audio output of
the computer, there will be an audible delay. Be sure to use the
[OUTPUT ] jack of this unit to monitor the signal.
When this unit is operated on USB bus power via the USB cable,
insufficient power may result in unstable operation or error indications
appearing on the display. In such a case, power the device from an AC
adapter or batteries.
Use a high-quality USB cable and keep the connection as short as
possible. If USB bus power is supplied to this unit via a USB cable that
is more than 3 meters in length, the low voltage warning indication may
appear.
MacOS X
Click here...
When you connect this unit for the first time to a computer running
Windows 7, a message saying "New Hardware Found" will appear.
Before proceeding, wait a while until this message disappears.
Cubase LE installation
The window that appears lets you set the latency and sampling
frequency for the ASIO driver. The latency should be set to a value that
is as low as possible without causing sound dropouts during recording
and playback.
When the setting is complete, click the OK buttons in the respective
windows to return to the startup condition of Cubase LE.
Continued overleaf
Continued overleaf
Cubase LE Starting Manual G-E-2
Cubase LE installation
Windows MacOS X
HINT
When the monitoring button is enabled, the level meter next to the fader
shows the input level to the audio track. When the monitoring button is
disabled, the meter fader shows the audio track output level.
HINT
The Inspector shows information about the currently selected track. If
nothing is shown, click on the track to select it.
The recording level for Cubase LE can be checked with the level meter
for the channel that is assigned to the recording standby track.
Set the level as high as possible without causing the meter to reach
theend of the scale.
To adjust the level, do not use the fader of Cubase LE. Instead change
the recording level and gain settings at this unit.
In this example, set the number of tracks to "1" and select stereo, the
nclick the OK button.
A new stereo audio track is added to the project window.
While the monitoring button is enabled, the direct signal input to this
unit and the signal routed to the computer and then returned to this unit
will be output simultaneously from this unit, causing a flanger-like effect
in the sound. To accurately monitor the sound also while adjusting the
recording level, temporarily set the output device port for the VST
connection (step 6) to "Not Connected".
The level meter as in the above illustration shows the signal level after
processing in the Cubase LE. When you pluck a guitar string the meter
may register with a slight delay, but this is not a defect.
The input level is no longer shown on the meter, and the signal
returned to this unit via the computer is muted.
In this condition, only the signal before sending to the computer can be
monitored via the [OUTPUT] jack of this unit.
Stop button
Record button
Recording starts.
As you play your instrument, the waveform appears in real time in the
project window.
To stop recording, click the Stop button in the transport panel.
Channel assigned to audio track
Master channel
2. Use
If no sound is heard when you click the Play button after recording,
check the VST connection settings (step 6) once more.
NOTE
To continue using Cubase LE, a process called activation (license
authentication and product registration) is necessary. When you start
Cubase LE, a screen offering to register the product will appear. Select
"Register Now". A web site for registration will open in your Internet
browser. Follow the instructions on that page to register and activate
the product.
If the transport panel is not shown, access the "Transport" menu and
select "Transport Panel".
Click monitoring button so
that it lights up in orange.
Play button
Go to beginning of project
HINT
NOTE
Mixer window
4. Raise
Level meter
The new project window appears. Here you can select a project
template.
he Add Track window for specifying the number of audio tracks and
the stereo/mono setting appears.