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Electrical, Electronics

Engineering
Department

Develop structured programs


for
control systems
(Mitsubishi)
UEUNEED027B
Version
Date
Contact

1
01/09
DK

2
05/10
DK

3
06/10
DK

Chisholm Institute Berwick


Tel: 9212 4526

MITSUBISHI UEUNEED027A
Duration 60hrs
Required Skills and Knowledge
E2.3.19 Control programming fundamentals
Evidence shall show an understanding of control programming fundamentals to an extent indicated by the
following aspects:
a) Control applications of software
b) Software terminology
c) Programming languages currently used by industry
d) Control system development encompassing:
flowcharts
pseudocode
Nassi-Schneidemann charts
algorithms
e) Programming styles encompassing:
programming structure
documentation
installing a language compiler
using a text editor
compiling source code
generating executable files
scalar and structured data types
constants and variables
reading from keyboard and writing to screen
arithmetic, relational and logical operations
making decisions using if/then, if/then/else, nested if/then and case
looping operations using while/do, repeat/until and for/do
programming to access external devices via I/O boards
functions
Note: Examples are macros; global and local variables, auto and static variables; Intrinsic functions used in
control; Writing functions; Linking in external functions to control hardware
numerical and character arrays

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Table of contents
Table of contents .......................................................................................................................... 3
Introduction to PLCs...................................................................................................................... 5
Individual PLC sections ................................................................................................................. 7
Peripheral devices.......................................................................... Error! Bookmark not defined.
PLC Operation ............................................................................................................................ 13
Basic PLC instructions ................................................................................................................ 19
Getting Started ............................................................................................................................ 27
Latching Instructions ................................................................................................................... 38
Timers ......................................................................................................................................... 40
Counters ..................................................................................................................................... 45
Exercises and Assessment items ................................................................................................ 50
Assessment Item 1 Door Simulation ................................................................................. 56
Assessment Item 2 Level application ................................................................................ 58
Assessment Item 3 Carton filling timer. ............................................................................. 59
Assessment Item 4 Pallet Loading Counter. ...................................................................... 60
Personal Safety and Safe Work Practices ................................................................................... 61
PLC Installation ........................................................................................................................... 63
Program Storage Methods .......................................................................................................... 65
PLC Hardware ............................................................................................................................ 72
Peripheral Devices ...................................................................................................................... 78
Derived Timers............................................................................................................................ 89
Counters ..................................................................................................................................... 93
Derived timer Exercises .............................................................................................................. 96
Assessment item 5-Derived timers ....................................................................................... 98
Reversible Counters.................................................................................................................... 99
One Shot................................................................................................................................... 100
Comparison instructions ............................................................................................................ 102
Assessment Item 6 Traffic light sequence ....................................................................... 107
Program Control ........................................................................................................................ 108
Assessment Item 7- Program Flow .................................................................................... 112
Shift Registers........................................................................................................................... 113
Assessment Item 8 Shift Register ................................................................................... 120

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Introduction to PLCs
The PLC
A PLC ( Programmable Logic Controller) is a device that was invented to replace the necessary
sequential relay circuits for machine control.
The PLC works by looking at its inputs and depending upon their state, turning on/off its outputs.
The user enters a program, usually via software, that gives the desired results.
PLCs are used in many "real world" applications. If there is industry present, chances are good
that there is a PLC present. If you are involved in machining, packaging, material handling,
automated assembly or countless other industries you are probably already using them. If you are
not, you are wasting money and time. Almost any application that needs some type of electrical
control has a need for a PLC.
For example, let's assume that when a switch turns on we want to turn a solenoid on for 5
seconds and then turn it off regardless of how long the switch is on for. We can do this with a
simple external timer. But what if the process included 10 switches and solenoids? We would
need 10 external timers. What if the process also needed to count how many times the switches
individually turned on? We need a lot of external counters.
As you can see the bigger the process the more of a need we have for a PLC. We can simply
program the PLC to count its inputs and turn the solenoids on for the specified time.

History
In the late 1960's PLCs were first introduced. The primary reason for designing such a device was
eliminating the large cost involved in replacing the complicated relay based machine control
systems. Bedford Associates (Bedford, MA) proposed something called a Modular Digital
Controller (MODICON) to a major US car manufacturer. Other companies at the time proposed
computer based schemes, one of which was based upon the PDP-8. The MODICON 084 brought
the world's first PLC into commercial production.
When production requirements changed so did the control system. This becomes very expensive
when the change is frequent. Since relays are mechanical devices they also have a limited
lifetime which required strict adhesion to maintenance schedules. Troubleshooting was also quite
tedious when so many relays are involved. Now picture a machine control panel that included
many, possibly hundreds or thousands, of individual relays. The size could be mind boggling.
How about the complicated initial wiring of so many individual devices!
These relays would be individually wired together in a manner that would yield the desired
outcome.
These "new controllers" also had to be easily programmed by maintenance and plant engineers.
The lifetime had to be long and programming changes easily performed. They also had to survive
the harsh industrial environment. That's a lot to ask! The answers were to use a programming
technique most people were already familiar with and replace mechanical parts with solid-state
ones.

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In the mid1970's the dominant PLC technologies were sequencer state-machines and the bit-slice
based CPU. The AMD 2901 and 2903 processors were quite popular in Modicon and AllenBradley PLCs.
Conventional microprocessors lacked the power to quickly solve PLC logic in all but the smallest
PLCs. As conventional microprocessors evolved, larger and larger PLCs were being based upon
them. However, even today some are still based upon the 2903.(ref A-B's PLC-3) Modicon has
yet to build a faster PLC than their 984A/B/X which was based upon the 2901.
Communications abilities began to appear in approximately 1973. The first such system was
Modicon's Modbus. The PLC could now talk to other PLCs and they could be far away from the
actual machine they were controlling. They could also now be used to send and receive varying
voltages to allow them to enter the analog world. Unfortunately, the lack of standardization
coupled with continually changing technology has made PLC communications a nightmare of
incompatible protocols and physical networks. Still, it was a great decade for the PLC!
The 80's saw an attempt to standardize communications with General Motor's manufacturing
automation protocol (MAP). It was also a time for reducing the size of the PLC and making them
software programmable through symbolic programming on personal computers instead of
dedicated programming terminals or handheld programmers. Today the world's smallest PLC is
about the size of a single control relay!
The 90's have seen a gradual reduction in the introduction of new protocols, and the
modernization of the physical layers of some of the more popular protocols that survived the
1980's. The latest standard (IEC 1131-3) has tried to merge PLC programming languages under
one international standard. We now have PLCs that are programmable in function block
diagrams, instruction lists, C and structured text all at the same time! PC's are also being used to
replace PLCs in some applications. The original company who commissioned the MODICON 084
has actually switched to a PC based control system.

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Individual PLC sections


Common to all PLCs are five sections, each of which can be subdivided into smaller but equally
important sections. These primary sections include:
The power supply section which provides the operating DC power to the PLC and I/O
base modules and includes battery backup.
The CPU module, which contains the processor and holds the memory.
The memory section
The software program section
The I/O section, which controls peripheral devices and contains the input and output
modules.

Power supply section.


The power supply (PS) section gets its input power from an external 120VAC or 240VAC source
(line voltage), which is usually fused and fed through a control relay and filter external to the PS.
In addition, the PS has its own integral AC input fuse.
This line voltage is then stepped-down, rectified, filtered, regulated, voltage- and currentprotected, and status-monitored, with status indication displayed on the front of the PS in the form
of several LEDs (light-emitting diodes). The PS can have a key switch for protecting the memory
or selecting a particular programming mode.
The output of the PS provides low DC voltage(s) to the PLC's various modules as well as to its
integral lithium battery, which is used for the memory backup. Should the PS fail or its input line
voltage drop below a specific value, the memory contents will not change from what they were
prior to the failure.
The PS output provides power to every module in the PLC; however, it does not provide the DC
voltages to the PLC's peripheral I/O devices.

CPU module.
"CPU," "controller," or "processor" are all terms used by different manufacturers to denote the
same module that performs basically the same functions. The CPU module can be divided into
two sections: the processor section and the memory section.
The processor section makes the decisions needed by the PLC so that it can operate and
communicate with other modules. It communicates along either a serial or parallel data-bus. An
I/O base interface module or individual on-board interface I/O circuitry provides the signal
conditioning required to communicate with the processor. The processor section also executes
the programmer's RLL software program.

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The memory section
This section stores (electronically) retrievable digital information in three dedicated locations of
the memory. These memory locations are routinely scanned by the processor. The memory will
receive ("write" mode) digital information or have digital information accessed ("read" mode) by
the processor. This read/write (R/W) capability provides an easy way to make program changes.
The memory contains data for several types of information. Usually, the data tables, or image
registers, and the software program RLL are in the CPU module's memory. The program
messages may or may not be resident with the other memory data.
A battery backup is used by some manufacturers to protect the memory contents from being lost
should there be a power or memory module failure. Still others use various integrated circuit (IC)
memory technologies and design schemes that will protect the memory contents without the use
of a battery backup.
A typical memory section of the CPU module has a memory size of 96,000 (96K) bytes. This size
tells us how many locations are available in the memory for storage. Additional memory modules
can be added to your PLC system as the need arises for greater memory size. These expansion
modules are added to the PLC system as the quantity of I/O modules are added or the software
program becomes larger. When this is done, the memory size can be as high as 1,024,000
(1024K) bytes.
Manufacturers will state memory size in either "bytes" or "words." A byte is eight bits, and a bit is
the smallest digit in the binary code. It's either a logic "1" or a logic "0." A word is equal in length
to two bytes or 16 bits. Not all manufacturers use 16-bit words, so be aware of what your PLC
manufacturer has defined as its memory word bit size.

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The Program Software Section.
The PLC not only requires electronic components to operate, it also needs a software program.
The PLC programmer is not limited to writing software in one format. There are many types
available, each lending itself more readily to one application over and above another. Typical is
the RLL type previously discussed. Other S/W programs include "C," State Language, and SFC
(Sequential Function Charts).
Regardless of which software is chosen, it will be executed by the PLC's CPU module. The
software can be written and executed with the processor in an online state (while the PLC is
actually running) or in the off-line state (whereby the S/W execution does not affect current
operation of the I/O base).
In the RLL software program, we find several types of programming elements and functions to
control processes both internal to the PLC (memory and register) as well as external (field)
devices. Listed below are some of the more common types of elements, functions, and
instructions:
Contacts (can be either normally opened or closed; highlighted on the monitor means they are
active).
Coils (can be normal or latched; highlighted means they are energized).
Timers (coil can either be ON or OFF for the specified delay).
Counters (can count by increments either up or down).
Bit shift registers (can shift data by one bit when active).
One-shot (meaning active for one scan time; useful for pulse timer).
Drums (can be sequenced based on a time or event).
Data manipulation instructions (enable movement, comparison of digital values).
Arithmetic instructions (enable addition, subtraction, multiplication, and division of digital
values).

Input Output Section (I/O)


Input module
The input module has two functions: reception of an external signal and status display of that
input point. In other words, it receives the peripheral sensing unit's signal and provides signal
conditioning, termination, isolation and/or indication for that signal's state.
The input to an input module is in either a discrete or analog form. If the input is an ON-OFF type,
such as with a push button or limit switch, the signal is considered to be of a discrete nature. If, on
the other hand, the input varies, such as with temperature, pressure, or level, the signal is analog
in nature.
Peripheral devices sending signals to input modules that describe external conditions can be
switches (limit, proximity, pressure, or temperature), push buttons, or logic, binary coded decimal
(BCD) or analog-to-digital (A/D) circuits. These input signal points are scanned, and their status is
communicated through the interface module or circuitry within each individual PLC and I/O base.

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Some typical types of input modules are listed below.
* DC voltage (110, 220, 14, 24, 48, 15-30V) or current (4-20 mA).
* AC voltage (110, 240, 24, 48V) or current (4-20 mA).
* TTL (transistor transistor logic) input (3-15VDC).
* Analog input (12-bit).
* Word input (16-bit/parallel).
* Thermocouple input.
* Resistance temperature detector.
* High current relay.
* Low current relay.
* Latching input (24VDC/110VAC).
* Isolated input (24VDC/85-132VAC).
* Intelligent input (contains a microprocessor).
* Positioning input.
* PID (proportional, integral, differentiation) input.
* High-speed pulse.

Output module
The output module transmits discrete or analog signals to activate various devices such as
hydraulic actuators, solenoids, motor starters, and displays the status (through the use of LEDs)
of the connected output points. Signal conditioning, termination, and isolation are also part of the
output module's functions. The output module is treated in the same manner as the input module
by the processor.
Some typical output modules available today include the following:
* DC voltage (24, 48,110V) or current (4-20 mA).
* AC voltage (110, 240v) or current (4-20 mA).
* Isolated (24VDC).
* Analog output (12-bit).
* Word output (16-bit/parallel).
* Intelligent output.
* ASCII output.
* Dual communication port.

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The diagram below shows a block diagram of a PLC being used to control a simple
security system

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Inside The PLC


The PLC mainly consists of a CPU, memory areas, and appropriate circuits to receive
input/output data. We can actually consider the PLC to be a box full of hundreds or thousands of
separate relays, counters, timers and data storage locations. Do these counters, timers, etc. really
exist? No, they don't "physically" exist but rather they are simulated and can be considered
software counters, timers, etc. These internal relays are simulated through bit locations in
registers. (more on that later)

What does each part do?


INPUT RELAYS (contacts)
These are connected to the outside world. They physically exist and receive signals from
switches, sensors, etc. Typically they are not relays but rather they are transistors.

INTERNAL UTILITY RELAYS (contacts)


These do not receive signals from the outside world nor do they physically exist. They are
simulated relays and are what enables a PLC to eliminate external relays. There are also some
special relays that are dedicated to performing only one task. Some are always on while some
are always off. Some are on only once during power-on and are typically used for initializing data
that was stored.

COUNTERS
These again do not physically exist. They are simulated counters and they can be programmed to
count pulses. Typically these counters can count up, down or both up and down. Since they are
simulated they are limited in counting speed. Some manufacturers also include high-speed
counters that are hardware based. We can think of these as physically existing. Most times these
counters can count up, down or up and down.

TIMERS
These also do not physically exist. They come in many varieties and increments. The most
common type is an on-delay type. Others include off-delay and both retentive and non-retentive
types. Increments vary from 1ms through 1s.

OUTPUT RELAYS (coils)


These are connected to the outside world. They physically exist and send on/off signals to
solenoids, lights, etc. They can be transistors, relays, or triacs depending upon the model chosen.

DATA STORAGE
Typically these are registers assigned to simply store data. They are usually used as temporary
storage for maths or data manipulation.

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PLC Operation
A PLC works by continually scanning a program. We can think of this scan cycle as consisting of
3 important steps. There are typically more than 3 but we can focus on the important parts and
not worry about the others. Typically the others are checking the system and updating the current
internal counter and timer values.

CHECK INPUT STATUS


First the PLC takes a look at each input to determine if it is on or off. In other words, is the sensor
which is connected to the first input on? How about the second input? How about the third... It
records this data into its memory to be used during the next step.

EXECUTE PROGRAM
Next the PLC executes your program one instruction at a time. Maybe your program said that if
the first input was on then it should turn on the first output. Since it already knows which inputs
are on/off from the previous step it will be able to decide whether the first output should be turned
on based on the state of the first input. It will store the execution results for use later during the
next step.

UPDATE OUTPUT STATUS


Finally the PLC updates the status of the outputs. It updates the outputs based on which inputs
were on during the first step and the results of executing your program during the second step.
Based on this example it would now turn on the first output.
After the third step the PLC goes back to step one and repeats the steps continuously. One scan
time is defined as the time it takes to execute the 3 steps listed above.

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Response Time
The total response time of the PLC is a fact we have to consider when shopping for a PLC. Just
like our brains, the PLC takes a certain amount of time to react to changes. In many applications
speed is not a concern, in others though.
If you take a moment to look away from this text you might see a picture on the wall. Your eyes
actually see the picture before your brain says "Oh, there's a picture on the wall". In this example
your eyes can be considered the sensor.
The eyes are connected to the input circuit of your brain. The input circuit of your brain takes a
certain amount of time to realize that your eyes saw something. (If you have been drinking alcohol
this input response time would be longer!) Eventually your brain realizes that the eyes have seen
something and it processes the data. It then sends an output signal to your mouth. Your mouth
receives this data and begins to respond to it. Eventually your mouth utters the words "that's a
really ugly picture!".
Notice in this example we had to respond to 3 things:

INPUT
It took a certain amount of time for the brain to notice the input signal from the eyes.

EXECUTION
It took a certain amount of time to process the information received from the eyes. Consider the
program to be: If the eyes see an ugly picture then output appropriate words to the mouth.

OUTPUT
The mouth receives a signal from the brain and eventually spits (no pun intended) out the words
"that's a really ugly picture!"

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Response Time Concerns
Now that we know about response time, here's what it really means to the application. The PLC
can only see an input turn on/off when it's looking. In other words, it only looks at its inputs during
the check input status part of the scan.
It is possible that an input pulse may not be detected if the pulse is too short (the pulse is shorter
than the program scan.
To avoid this we say that the input should be on for at least 1 input delay time + one scan time.
But what if it was not possible for the input to be on this long? Then the PLC doesn't see the input
turn on. Therefore it becomes a paper weight!
Not true... of course there must be a way to get around this. Actually there are 3 ways.

Pulse stretch function.


This function extends the length of the input signal until the PLC looks at the inputs during the
next scan
(It stretches the duration of the pulse.)

Interrupt function.
This function interrupts the scan to process a special routine that you have written.
( As soon as the input turns on, regardless of where the scan currently is, the PLC immediately
stops what its doing and executes an interrupt routine.) A routine can be thought of as a mini
program outside of the main program.
After its done executing the interrupt routine, it goes back to the point it left off and continues on
with the normal scan process.

Immediate update
Some PLCs have an instruction that allows you to set points in the program where the inputs are
updated. Instead of just one input update per scan, you can set as many as you need to ensure
that the input pulse is seen by the PLC

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Relays
Now that we understand how the PLC processes inputs, outputs, and the actual program we are
almost ready to start writing a program. But first lets see how a relay actually works. After all, the
main purpose of a PLC is to replace "real-world" relays.
We can think of a relay as an electromagnetic switch. Apply a voltage to the coil and a magnetic
field is generated. This magnetic field sucks the contacts of the relay in, causing them to make a
connection. These contacts can be considered to be a switch. They allow current to flow between
2 points thereby closing the circuit.
Let's consider the following example. Here we simply turn on a bell (Lunch time!) whenever a
switch is closed. We have 3 real-world parts. A switch, a relay and a bell. Whenever the switch
closes we apply a current to a bell causing it to sound.

Notice in the picture that we have 2 separate circuits. The bottom, (thin) section indicates the DC
part. The top(thick) section indicates the AC part.
Here we are using a DC relay to control an AC circuit. That's the fun of relays! When the switch is
open no current can flow through the coil of the relay. As soon as the switch is closed, however,
current runs through the coil causing a magnetic field to build up. This magnetic field causes the
contacts of the relay to close. Now AC current flows through the bell and we hear it. Lunch time!

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Replacing Relays
Next, lets use a PLC in place of the relay. (Note that this might not be very cost effective for this
application but it does demonstrate the basics we need.) The first thing that's necessary is to
create what's called a ladder diagram. After seeing a few of these it will become obvious why its
called a ladder diagram. We have to create one of these because, unfortunately, a PLC doesn't
understand a schematic diagram. It only recognizes code. Fortunately most PLCs have software
which convert ladder diagrams into code. This shields us from actually learning the PLC's code.

First step
We have to translate all of the items we're using into symbols the PLC understands. The PLC
doesn't understand terms like switch, relay, bell, etc. It prefers input, output, coil, contact, etc. It
doesn't care what the actual input or output device actually is. It only cares that it is an input or an
output.
First we replace the battery with a symbol. This symbol is common to all ladder diagrams. We
draw what are called bus bars. These simply look like two vertical bars. One on each side of the
diagram. Think of the left one as being + voltage and the right one as being ground. Further think
of the current (logic) flow as being from left to right.
Next we give the inputs a symbol. In this basic example we have one real world input. (i.e. the
switch) We give the input that the switch will be connected to, to the symbol shown below. This
symbol can also be used as the contact of a relay.

A contact symbol

Next we give the outputs a symbol. In this example we use one output (i.e. the bell). We give the
output that the bell will be physically connected to the symbol shown below. This symbol is used
as the coil of a relay.

A coil symbol
The AC supply is an external supply so we don't put it in our ladder. The PLC only cares about
which output it turns on and not what's physically connected to it.

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Second step
We must tell the PLC where everything is located. In other words we have to give all the devices
an address. Where is the switch going to be physically connected to the PLC? How about the
bell? We start with a blank road map in the PLCs town and give each item an address. Could you
find your friends if you didn't know their address? You know they live in the same town but which
house? The PLC town has a lot of houses (inputs and outputs) but we have to figure out who
lives where (what device is connected where). We'll get further into the addressing scheme later.
The PLC manufacturers each do it a different way! For now let's say that our input will be called
"0000". The output will be called "500".

Final step
We have to convert the schematic into a logical sequence of events. This is much easier than it
sounds. The program we're going to write tells the PLC what to do when certain events take
place. In our example we have to tell the PLC what to do when the operator turns on the switch.
Obviously we want the bell to sound but the PLC doesn't know that.

The picture above is the final converted diagram. Notice that we eliminated the real world relay
from needing a symbol. It's actually "inferred" from the diagram.
Now let's examine some of the basic instructions is greater detail to see more about what each
one does.

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Basic PLC instructions


LOAD and LOAD INVERSE instructions.

OUT instruction.

Example, LD and OUT instructions

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Example, LDI and OUT instructions

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Simple Example
Now let's compare a simple ladder diagram with its real world external physically connected relay
circuit and see the differences.

In the above circuit, the coil will be energized when there is a closed loop between the + and terminals of the battery. We can simulate this same circuit with a ladder diagram.
A ladder diagram consists of individual rungs just like on a real ladder. Each rung must contain
one or more inputs and one or more outputs. The first instruction on a rung must always be an
input instruction and the last instruction on a rung should always be an output (or its equivalent).

Notice in this simple one rung ladder diagram we have recreated the external circuit above with a
ladder diagram. Here we used the Load and Out instructions. Some manufacturers require that
every ladder diagram include an END instruction on the last rung.

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Level Application
Let's consider the following application:
We are controlling lubricating oil being dispensed from a tank. This is possible by using two
sensors. We put one near the bottom and one near the top, as shown in the picture below.

Here, we want the fill motor to pump lubricating oil into the tank until the high level sensor turns
on. At that point we want to turn off the motor until the level falls below the low level sensor. Then
we should turn on the fill motor and repeat the process.
Here we have a need for 3 I/O (i.e. Inputs/Outputs). 2 are inputs (the sensors) and 1 is an output
(the fill motor). Both of our inputs will be NC (normally closed) fiber-optic level sensors. When they
are NOT immersed in liquid they will be ON. When they are immersed in liquid they will be OFF.
We will give each input and output device an address. This lets the PLC know where they are
physically connected. The addresses are shown in the following tables:
Inputs
Low
High

Address
0000
0001

Outputs
Motor

Address
5000

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Below is what the ladder diagram will actually look like. Notice that we are using an internal utility
relay in this example. You can use the contacts of these relays as many times as required. Here
they are used twice to simulate a relay with 2 sets of contacts. Remember, these relays DO NOT
physically exist in the PLC but rather they are bits in a register that you can use to simulate a
relay.

We should always remember that the most common reason for using PLCs in our applications is
for replacing real-world relays. The internal utility relays make this action possible. It's impossible
to indicate how many internal relays are included with each brand of PLC. Some include 100's
while others include 1000's while still others include 10's of 1000's! Typically, PLC size (not
physical size but rather I/O size) is the deciding factor. If we are using a micro-PLC with a few I/O
we don't need many internal relays. If however, we are using a large PLC with 100's or 1000's of
I/O we'll certainly need many more internal relays.
If ever there is a question as to whether or not the manufacturer supplies enough internal relays,
consult their specification sheets. In all but the largest of large applications, the supplied amount
should be MORE than enough.

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The Program Scan
Let's watch what happens in this program scan by scan.

Initially the tank is empty therefore, input 0000 is TRUE and input 0001 is also TRUE.

Scan 1

Scan 2-100

Gradually the tank fills because 5000 (fill motor) is on.

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After 100 scans the oil level rises above the low level sensor and it becomes open. ( false)

Scan 101-1000
Notice that even when the low level sensor is false there is still a path of true logic from left to
right. This is why we used an internal relay.
Relay 1000 is latching the output (5000) on. It will stay this way until there is no true logic path
from left to right.(i.e. when 0001 becomes false).
After 1000 scans the oil level rises above the high level sensor at it also becomes open (false)

Scan 1001

Scan 1002

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Since there is no more true logic path, output 5000 is no longer energized (true) and therefore the
motor turns off.
After 1050 scans the oil level falls below the high level sensor and it will become true again.

Scan 1050
Notice that even though the high level sensor became true there still is NO continuous true logic
path and therefore coil 1000 remains false!
After 2000 scans the oil level falls below the low level sensor and it will also become true again.
At this point the logic will appear the same as SCAN 1 above and the logic will repeat as
illustrated above.

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Getting Started
To start the program
Double click on the FX-program icon on your desktop.

The FX workspace

You can move around and select the various screen functions and options either by using the
keyboard buttons or the mouse . The menu options at the top of the screen identify the alternative
key operations. If you are only using the keyboard, you will not need to display the tool bars (see
Tool bars note below).
Hint: You can jump between the project workspace and the ladder diagram by pressing the Alt-O
keys.

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Using Tool bars
The tool bar is a row of icons below the menu options that you can click on with the mouse to
activate a variety of commands and functions. These are not needed if you use the keyboard to
select items.

Hint: You may not see the tool bars you need when the screen is first displayed. To display
specific tool bars, select Tool Bars from the View menu; when the tool bar dialogue window is
displayed, click the tool bar tick-boxes needed and press OK.
It is possible to customise the tool bars.

Select project new project to start your program.

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The following dialog box will appear

Complete the windows in the box as shown and press ok.


You are now ready to write your program

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Ladder diagram elements
Normally open contact

Normally closed contact

Normally open parallel contact

Normally closed parallel contact

Vertical line

Horizontal line

Output coil

Function command

This means that the ladder diagram can be constructed by either using the mouse and selecting
the required element or entering the function key corresponding to the required element
Entering the Ladder Diagram (COMPACT_PROG1)
The Ladder Diagram of COMPACT_PROG1 as shown at the beginning of this section will now be
entered.

Entering the first contact, Normally Open X0


-

Using the mouse or F5 from keyboard, select the normally open contact.

Enter the name X0

Select OK
The Ladder Diagram now becomes as shown below

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Entering the second contact, Normally Closed T1.


Using the keyboard, enter:
- T1
- Select OK

The Ladder Diagram now becomes as shown below.

Output, Timer T0.


Enter the following:
- Function key F7
- T0
- Space
- K10
- OK

The Ladder Diagram now becomes as shown below

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Conversion to an Instruction Program
Before the program can be saved, the Ladder Diagram must first of all be converted into a set of
MELSECTM instructions.
(Incidentally, MELSEC is the brand name used by Mitsubishi Electric for their PLC products and
is derived from the term: Mitsubishi Electric Sequencers)
To execute the conversion process, carry out the following:
1. From the Main Menu, select Convert.
2. Select the Convert function. Alternatively click on either of the
buttons or simply press the F4 key.

The Ladder diagram will now be converted to instruction code for the PLC and the resulting
display will be as shown below.

NOTE: The grey unconverted background area becomes clear and line numbers appear at the
start of each line.

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Saving the Project.
To save the project on the hard drive, carry out the following.
1. From the Main Menu, select Project.
2. Select Save.
Alternatively press the
button on the tool bar.
The project will now be saved to C:\MELSEC\COMPACT_PROG1 on the computer hard
disk drive. (Dependent on Individual computer preferences)

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Instruction List Programming
An Instruction List program is an alternative method for producing PLC Programs.
The instruction program is the actual command instructions that the PLC executes when running
a program.
However, unless a programmer is very skilled at producing such programs, it is usually preferred
that the program be produced by the ladder method.
When GX Developer has been used to produce a Ladder Diagram, then the equivalent instruction
Program can easily be displayed.

Instruction List Program (COMPACT_PROG1)


To obtain the equivalent instruction Program for COMPACT_PROG1, carry out the following.
1. From the Main Menu select,
- View
- Instruction List

2. Displayed on the screen will be the instruction list representation of the program for
COMPACT_PROG1.
NOTE: By toggling the keys <Alt> F1 or by clicking the
button on the toolbar, the Ladder
Diagram or equivalent Instruction Program can be displayed.

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Explanation Instruction List Programming
Start of a Rung
Where the first contact on each rung is a normally open contact, then the equivalent instruction
will always be:
- LD(Load).
Where the first contact on each rung is a normally closed contact, then the equivalent instruction
will always be:
- LDI (Load inverse)
Contacts in Series
Where there is more than one contact connected in series, then to obtain an Output, all of the
contacts must be correctly operated.
- i.e. X0 ON, T1 OFF
Hence for the timer coil T0 to be energised, input X0 is operated AND the input T1 is not
operated. This is written in an instruction program as
- LD X0
- AN1 T0
Hence after the first contact on each rung, any additional series connected contacts, will be
preceded
- AND for all normally open contacts
- ANI for all normally closed contacts.
Outputs
Each run must be terminated by one or more outputs i.e.
Output solenoid Y
Timer coil T
Counter C
Internal memory bit (relay) M
Special instructions i.e.
- Pulse (One shot on rising ege) PLS
- Master Control Contact MC
- End of program END
An Applied/Functional Instruction i.e.
- Block Move BMOV
- Addition ADD
- Multiplication MUL
All Output Solenoid (Coil) instructions are preceded with the instruction OUT, followed by the
output number and if appropriate, a constant K value i.e.
OUT TO K10
This indicates that Timer T0 has been programmed to give an ON time delay of (10 x 0.1 ms) =
1.0 second.

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Write Program to PLC


1. From the Main menu, select Online.
2. Select Write to PLC.

Alternatively, click on the

button from the toolbar.

TIP: Get into the habit of using the tool buttons, they save a great deal of time!
3. The display will be as shown below:

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Monitoring
Monitoring the example program COMPACT_PROG4
To monitor the Ladder Diagram of COMPACT_PROG4, carry out the following.
1. From the Main Menu, select Online.
2. Select Monitor.

3. Select Start Monitoring (All Windows)


NOTE:

Use the Start Monitoring F3 shortcut key:


As can be seen from the display, an alternative to the drop down menus to start
monitoring is the F3 key.
Alternatively, use the

icon to start the monitor mode.

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Latching Instructions
Regular output coils are of course an essential part of our programs but we must remember that
they are only TRUE when all instructions before them on the rung are also TRUE. What happens
if they are not? Then of course, the output will become false (turn off).
Think back to the lunch bell example we did a few chapters ago. What would've happened if we
couldn't find a "push on/push off" switch? Then we would've had to keep pressing the button for
as long as we wanted the bell to sound. (A momentary switch) The latching instructions let us use
momentary switches and program the PLC so that when we push one the output turns on and
when we push another the output turns off.
Here is a real world example.
Picture the remote control for your TV. It has a button for ON and another for OFF. When you
push the ON button the TV turns on. When you push the OFF button the TV turns off. You don't
have to keep pushing the ON button to keep the TV on. This would be the function of a latching
instruction.
The latch instruction is often called a SET or OTL (output latch).
The unlatch instruction is often called a RES (reset), OTU (output unlatch) or RST (reset). The
diagram below shows how to use them in a program.
Here we are using 2 momentary push button switches. One is physically connected to input 0000
while the other is physically connected to input 0001. When the operator pushes switch 0000 the

instruction "set 0500" will become true and output 0500 physically turns on.
Even after the operator stops pushing the switch, the output (0500) will remain on. It is latched on.
The only way to turn off output 0500 is turn on input 0001. This will cause the instruction "res
0500" to become true thereby unlatching or resetting output 0500.
Here's something to think about. What would happen if input 0000 and 0001 both turn on at the
exact same time.
Will output 0500 be latched or unlatched?
To answer this question we have to think about the scanning sequence. The ladder is always
scanned from top to bottom, left to right. The first thing in the scan is to physically look at the
inputs. 0000 and 0001 are both physically on.
Next the PLC executes the program. Starting from the top left, input 0000 is true therefore it
should set 0500. Next it goes to the next rung and since input 0001 is true it should reset 0500.
The last thing it said was to reset 0500. Therefore on the last part of the scan when it updates the
outputs it will keep 0500 off.

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Latching Example using set (SET) and reset (RST)
For this exercise we need two Normally Open momentary switches (push buttons) and a lamp.
Add the following three rungs to your program. Once you have the rungs entered correctly,
download and run your program.
Ladder

Mnemonics

Activate the Start and Stop switches and ensure that the S and R output instructions are responding
correctly.

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Timers
Let's now see how a timer works. What is a timer? Its exactly what the word says... it is an
instruction that waits a set amount of time before doing something.
When we look at the different kinds of timers available the fun begins. As always, different types
of timers are available with different manufacturers. Here are most of them:
On-Delay timer-This type of timer simply "delays turning on". In other words, after our sensor
(input) turns on we wait x-seconds before activating a solenoid valve (output). This is the most
common timer. It is often called TON (timer on-delay), TIM (timer) or TMR (timer).
Off-Delay timer- This type of timer is the opposite of the on-delay timer listed above. This timer
simply "delays turning off". After our sensor (input) sees a target we turn on a solenoid (output).
When the sensor no longer sees the target we hold the solenoid on for x-seconds before turning it
off.
It is called a TOF (timer off-delay) and is less common than the on-delay type listed above.
Retentive or Accumulating timer- This type of timer needs 2 inputs. One input starts the timing
event (i.e. the clock starts ticking) and the other resets it. The on/off delay timers above would be
reset if the input sensor wasn't on/off for the complete timer duration. This timer however holds or
retains the current elapsed time when the sensor turns off in mid-stream.
For example, we want to know how long a sensor is on for during a 1 hour period.
If we use one of the above timers they will keep resetting when the sensor turns off/on. This timer
however, will give us a total or accumulated time. It is often called an RTO (retentive timer) or
TMRA (accumulating timer).
Let's now see how to use them. We typically need to know 2 things:
What will enable the timer. Typically this is one of the inputs.(a sensor connected to input 0000 for
example)
How long we want to delay before we react. Let's wait 5 seconds before we turn on a solenoid, for
example.
When the instructions before the timer symbol are true the timer starts "timing".
When the time elapses the timer will automatically close its contacts.
When the program is running on the PLC, the program typically displays the elapsed or
"accumulated" time for us so we can see the current value.
Typically timers can time from 0 to 9999 or 0 to 65535 times.
Why the weird numbers? Again its because most PLCs have 16-bit timers. 0-9999 is 16-bit BCD
(binary coded decimal) 0 to 65535 is 16-bit binary.
Each tick of the clock is equal to x-seconds.
Typically each manufacturer offers several different ticks.
Most manufacturers offer 10 and 100 ms increments (ticks of the clock).
A "ms" is a milli-second or 1/1000th of a second.
Several manufacturers also offer 1ms as well as 1 second increments.
These different increment timers work the same as above but sometimes they have different
names to show their timebase.
Some are TMH (high speed timer), TMS (super highspeed timer) or TMRAF (accumulating fast
timer)

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Shown below is a typical timer instruction symbol we will encounter (depending on which
manufacturer we choose) and how to use it. Remember that while they may look different they
are all used basically the same way. If we can setup one we can setup any of them.
This timer is the on-delay type and is named Txxx.
When the enable input is on the timer starts to tick.

When it ticks yyyyy (the preset value) times, it will turn on its contacts that we will use later in the
program.
Remember that the duration of a tick (increment) varies with the vendor and the timebase used.
(i.e. a tick might be 1ms or 1 second or...)
Below is the symbol shown on a ladder diagram:

In this diagram we wait for input 0001 to turn on. When it does, timer T000 (a 100ms increment
timer) starts ticking.
It will tick 100 times. Each tick (increment) is 100ms so the timer will be a 10000ms (i.e. 10
second) timer.
100ticks X 100ms = 10,000ms. When 10 seconds have elapsed, the T000 contacts close and 500
turns on.
When input 0001 turns off(false) the timer T000 will reset back to 0 causing its contacts to turn
off(become false) thereby making output 500 turn back off.
An accumulating/retentive timer would look similar to this:

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This timer is named Txxx. When the enable input is on the timer starts to tick.
When it ticks yyyyy (the preset value) times, it will turn on its contacts that we will use later in the
program. Remember that the duration of a tick (increment) varies with the vendor and the
timebase used. (i.e. a tick might be 1ms or 1 second or...) If however, the enable input turns off
before the timer has completed, the current value will be retained.
When the input turns back on, the timer will continue from where it left off. The only way to force
the timer back to its preset value to start again is to turn on the reset input.
The symbol is shown in the ladder diagram below.

In this diagram we wait for input 0001 to turn on. When it does timer T000 (a 10ms increment
timer) starts ticking. It will tick 100 times.
Each tick (increment) is 10ms so the timer will be a 1000ms (1 second) timer. (100ticks X 10ms =
1,000ms).
When 1 second has elapsed, the T000 contacts close and 5000 turns on.
If input 0001 turns off while the timer is timing the accumulated value will be retained. When 0001
turns back on the timer will continue where it left off.
When input 0002 turns on (true) the timer T000 will reset back to 0 causing its contacts to turn off
(become false).
Always remember that although the symbols may look different they all operate the same way.
Typically the major differences are in the duration of the ticks increments.

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Mitsubishi Timer instructions
On delay

---( T0 K100 )---

Description
A timer is activated when its input condition goes ON and is reset to 0 when the input condition
goes OFF. Once activated, the timer measures in units of 0.1 second from 0.
If the input condition remains ON long enough for TIM to time down to zero, the Completion Flag
for the Timer number used will turn ON and will remain ON until the timer is reset (that is, until its
input condition goes OFF).
Operand Data Areas:
Timer Number

0 - 255

Timer range

0 - 32767

Use the Timer instruction to turn an output on or off after the timer has been on for a preset time
interval. This output instruction begins timing when its rung goes "true." It then waits the specified
amount of time (as set in the set value), keeps track of the accumulated intervals which have
occurred, and sets the Timer done bit when the current time equals the set value.

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Example (TIM )
Enter the following program being careful to enter the addresses exactly as shown.
Confirm that you have entered the number 100 as the timer's set value. This value represents a
10 second timing interval (100x0.1) as the timebase is fixed at 0.1 seconds:

Ladder

Mnemonics

Once you have your program entered and compiled, download it to the PLC.
Ensure that Switch X0 is Open, and then place the PLC into the Run mode.
Toggle the state of switch X0 a number of times, and observe the operation of the Timer in the
Ladder Rung program display.
Confirm that when the rung is taken false, the accumulator and its control bit is set to 0. This type
of timer is a non-retentive instruction.
Conclusion:
Use the Timer instruction to turn an output on or off after the timer has been on for a preset time
interval. This output instruction begins timing when its rung goes "true". It waits the specified
amount of time (as set in the SV), keeps track of the accumulated intervals which have occurred
and sets the timer contact when the accumulated time is reached.
As long as rung conditions remain true, the timer adjusts its accumulated value each evaluation
until it reaches zero. The accumulated value is reset when rung conditions go false, regardless of
whether the timer has timed out.
Note
The Mitsubishi FX1 does not support timer off delay and retentive timer instructions.

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Counters
A counter is a simple device intended to do one simple thing - count. Using them, however, can
sometimes be a challenge because every manufacturer (for whatever reason) seems to use them
a different way. The following information will let you simply and easily program anybody's
counters.

Types of counters
What kinds of counters are there? Well, there are up-counters (they only count up 1,2,3...). These
are called CTU,(count up) CNT,C, or CTR.
There are down counters (they only count down 9,8,7,...). These are typically called CTD (count
down) when they are a separate instruction.
There are also up-down counters (they count up and/or down 1,2,3,4,3,2,3,4,5,...).
These are typically called UDC (up-down counter) when they are separate instructions.
Many manufacturers have only one or two types of counters but they can be used to count up,
down or both.
To further confuse the issue, most manufacturers also include a limited number of high-speed
counters.
These are commonly called HSC (high-speed counter), or CTH (Counter High-speed?).
Typically a high-speed counter is a "hardware" device. The normal counters listed above are
typically "software" counters, in other words they don't physically exist in the plc but rather they
are simulated in software.
Hardware counters do exist in the plc and they are not dependent on scan time.
A good rule of thumb is simply to always use the normal (software) counters unless the pulses
you are counting will arrive faster than 2X the scan time. (i.e. if the scan time is 2ms and pulses
will be arriving for counting every 4ms or longer then use a software counter.
If they arrive faster than every 4ms (3ms for example) then use the hardware (high-speed)
counters. (2xscan time = 2x2ms= 4ms)
To use them we must know 3 things:
Where the pulses that we want to count are coming from. Typically this is from one of the
inputs.(a sensor connected to input 0000 for example)
How many pulses we want to count before we react. Let's count 5 bottles before we box them, for
example.
When/how we will reset the counter so it can count again. After we count 5 bottles lets reset the
counter, for example.
When the program is running on the PLC the program typically displays the current or
"accumulated" value for us so we can see the current count value.
Typically counters can count from "0 to 9999", "-32,768 to +32,767" or "0 to 65535". Why the
weird numbers?
This is because 0-9999 is 16-bit BCD (binary coded decimal) and -32,768 to 32767 and 0 to
65535 require 16-bit binary and most PLCs use 16bit numbers
Here are some of the instruction symbols we will encounter (depending on which manufacturer
we choose) and how to use them.
Remember that while they may look different they are all used basically the same way. If we can
program one we can program any of them.

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In this counter we need 2 inputs. One goes before the reset line. When this input turns on the
current (accumulated) count value will return to zero.
The second input is the address where the pulses we are counting are coming from.
For example, if we are counting how many bottles pass in front of the sensor that is physically
connected to input 0001 then we would put normally open contacts with the address 0001 in front
of the pulse line.
Cxxx is the name of the counter. If we want to call it counter 000 then we would put "C000" here.
yyyyy is the number of pulses we want to count before doing something. If we want to count 5
bottles before turning on a physical output to box them we would put 5 here. If we wanted to
count 100 bottles then we would put 100 here, etc.
When the counter is finished (i.e we counted yyyyy bottles) it will turn on a separate contact that
we also label Cxxx.
Note that the counter accumulated value ONLY changes at the off to on transition of the pulse
input.
Here's the symbol on a ladder showing how we set up a counter (we'll name it counter 000) to
count 100 bottles from input 0001 before turning on output 500.
Sensor 0002 resets the counter.

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Below is one symbol we may encounter for an up-down counter. We'll use the same abbreviation
as we did for the example above.(i.e. UDCxxx and yyyyy)

In this up-down counter we need to assign 3 inputs. The reset input has the same function as
above, however, instead of having only 1 input for the pulse counting we now have 2.
One is for counting up and the other is for counting down.
In this example we will call the counter UDC000 and we will give it a preset value of 1000. (we'll
count 1000 total pulses) For inputs we'll use a sensor which will turn on input 0001 when it sees a
target and another sensor at input 0003 will also turn on when it sees a target. When input 0001
turns on we count up and when input 0003 turns on we count down. When we reach 1000 pulses
we will turn on output 500. Again note that the counter accumulated value ONLY changes at the
off to on transition of the pulse input. The ladder diagram is shown below.

One important thing to note is that in some PLCs counters and timers can't have the same
address.
This is because they typically use the same registers.

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Mitsubishi FX1 Counter instructions
Count up

---( C0 K100 )--Description


CNT is used to count up from 0 when the input condition on the count pulse, CP, goes from OFF
to ON, that is, the present value (PV) will be incremented by one whenever CNT is executed with
a positive pulse.
If the input condition has not changed or has changed from ON to OFF, the Present Value of the
counter will not be changed.
The Completion Flag for a counter is turned ON when the Present Value reaches the Set Value
and will remain ON until the counter is reset.
CNT is reset with a reset input, RST.
When RST goes from OFF to ON, the counter is reset to 0.
The counter will not be incremented while RST is ON.

Operand Data Areas:


Counter Number

0 - 255

Counter range

0 - 32767

Since there is one current value for each counter, do not assign the same counter number to
more than one counter.

Example (CNT)
Enter the following program being careful to enter the addresses exactly as shown.

Ladder

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Mnemonics

Confirm that you have entered the number 100 as the counter's set value. This value is optionally
used to set the point at which the counter's completion flag will be Set, indicating that the count is
complete.
Once you have your program entered, and have ensured that it is correct, download it to the PLC.
Ensure that Switches X0 and X1 are Open, and then place the PLC into the Run mode.
Open and Close switch X0 a number of times and carefully observe the incrementing of the
counter accumulator and the operation of the output bit.
Close switch X1 and observe the effect that the "RST" input has on the counter.
Attempt to increment the counter while switch X1 is closed.
You should not be able to increment the counter while the "RST" input is held "True".
Open switch X1 to allow the "RST" input to go false, and then increment the counter until the
counter equals 100.

Conclusion:
The CNT output instruction counts up for each false-to-true transition of conditions preceding it in
the rung and produces an output when the accumulated value reaches the preset value. Rung
transitions might be triggered by a limit switch or by parts travelling past a detector etc.
The ability of the counter to detect a false-to-true transition depends on the speed (frequency) of
the incoming signal. The on and off duration of an incoming signal must not be faster than the
scan time.

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Exercises and Assessment items

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Exercise 1

STOP START STATION.


When the start button is operated the line contactor is energised, closing the hold in contact. The
line contactor will remain energised until the stop button is pressed.

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Exercise 2

MULTIPLE STOP START STATION.


Operation of either PB3 or PB4 will energise the line contactor and operation of PBI or PB2 will
de-energise the circuit.

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Exercise 3

DIRECT ON LINE MOTOR STARTER.


A D.O.L. motor starter is used to connect AC motors to the supply mains in one switching step.
A typical D.O.L. starter would cater for;
a: Stop button input.
b: Start button input.
c: Thermal overload protection.
d: motor stop/run indicators.

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Exercise 4

CONVEYOR CONTROL
The above circuit operates as follows.
When the conveyor is stopped 'Motor stopped' light is on.
When the reverse start button is pressed the conveyor starts in reverse and the reverse indicator
light comes on.
When the forward start button is pressed the conveyor starts in forward and the forward indicator
light comes on.
The Conveyor must be stopped before changing from reverse to forward and vice versa.
The conveyor shuts down if either 'Thermal overload' or 'master stop' is pressed.

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Exercise 5

CONVEYOR CONTROL OPERATION


PB2 starts the conveyor in fast forward mode.
PB3') starts the conveyor in fast reverse mode.
Interlocking prevents forward and reverse being energised at the same time.
PB5 puts the conveyor into slow mode.
(Only when fast forward or reverse is selected).

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Assessment Item 1 Door Simulation


Take the time to familiarize yourself with the components used in the Door system, and take
particular note of the current state of the limit switches.
When the door is in the closed position, the lower limit is activated and the upper limit is
deactivated. Both upper and lower limit switches are normally open switches and only close when
the striker on the bottom of the door comes in contact with them.
Don't continue on with the exercise until you are confident that you understand the operation of the
system.

In this exercise we want you to apply your knowledge of Relay Logic Instructions to design a
program which will control the Door. The Door System includes a Reversible Motor, a pair of
Limit Switches and a Control Panel, all connected to your PLC. The program you create will
monitor and control this equipment while adhering to the following criteria:

The Open and Close pushbuttons will be used to control the movement of the door.
Movement will not be maintained when either switch is released.

Pressing the Open Switch will cause the door to move upwards (open) if not already fully
open. The opening operation will continue as long as the switch is held down. If the switch
is released, or if limit switch LS1 closes, the door movement will halt immediately.

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Pressing the Close Switch will cause the door to move down (close) if not already fully
closed. The closing operation will continue as long as the switch is held down. If the switch
is released, or if limit switch LS2 closes, the door movement will halt immediately.

If the Door is already fully opened, Pressing the Open Switch will Not energize the motor.

If the Door is already fully closed, Pressing the Close Switch will Not energize the motor.

Under no circumstance will both motor windings be energized at the same time.

The Open Lamp will be illuminated if the door is in the Fully Open position.

The Shut Lamp will be illuminated if the door is in the Fully Closed position.

The Ajar lamp will be illuminated when the door is ajar

Design, debug, and test your Program. Avoid the use of Set or Reset latching instructions, and
make a concerted effort to minimize the number of rungs employed.
Ensure that you have made effective use of both instruction and rung comments to clearly
document your program. All I/O components referenced within your program should be clearly
labelled, and rung comments should be employed to add additional clarity as required.

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Assessment Item 2 Level application


Level Application (Using Latching instructions.)
Write a PLC program to control the following process using latch (S) and unlatch (R) instructions
We are controlling the level of lubricating oil being dispensed from a tank. This is possible by
using two sensors.
We put one near the bottom and one near the top, as shown in the picture below.

The fill motor is to pump lubricating oil into the tank until the high level sensor turns on. At that
point the motor is turned off until the level falls below the low level sensor. The fill motor should
turn on again and repeat the process.
Both inputs are NC (normally closed) fibre-optic level sensors.
When they are NOT immersed in liquid they will be ON.
When they are immersed in liquid they will be OFF.

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Assessment Item 3 Carton filling timer.

This circuit places a ten second shot of liquid into a carton each time a carton position limit switch
is operated.

The circuit must provide for;


a: Carton position limit input.
b: Dosing solenoid output.

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Assessment Item 4 Pallet Loading Counter.

This system batches boxes onto a pallet.


A solenoid is energised when the eighth box is loaded, and de-energised when a full pallet moves
out.
The circuit provides for the following inputs and outputs;
a: Box detector limit switch, LSI, actuated by boxes arriving on the pallet.
b: Pallet change limit switch, LS2, actuated by an outgoing pallet.
c: Pallet change solenoid.

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Personal Safety and Safe Work Practices


One of the most important features of any type of technology is Personal Safety and Safe Work
Practices.

Australian Standards
The Australian Standards are the guiding publication for safety. Listed below are some of the key
clauses in the current versions of the standards.
AS/NZ 3000 clause 2.8 devices for isolation and switching
Clause 2.8.3.2 states that a semiconductor device shall not be used for isolation purposes
AS/NZ 3000 clause 2.11.8 refers to cranes and hoists
This will also refer you to AS1418
AS 1543 Electrical equipment of industrial machines - all sections (but in general)
Section 1 - Scope & general
Section 3 - Power & control circuits
Section 4 - Control Equipment
Section 6 Wiring
Appendix C - Protective interlocking

Employers' Responsibility
Employers shall ensure as far as is reasonably practicable that machinery, plant and equipment is
safe and without risks when used property. This requires having the application of hazard
analysis procedures at the design stage together with procedures which specifically relate to the
following:
Design and procurement.
Installation.
Commissioning and acceptance.
Training and supervision.
Operation.
Maintenance.

Design and Procurement


Where practicable, manufacturers shall ensure that their product complies with the requirements
of the appropriate standards, e.g. hearing conservation control.
When preparing documents for the design, repair, procurement or hire of machinery, plant and
equipment, either from a manufacturer, importer, supplier, or a service within the same enterprise.
The employer shall also ensure that the specifications are in compliance with the relevant
requirements of this standard, any other appropriate standard, the requirements of statutory
authorities, together with other recognised good practices (which shall be in writing).
Note: In some States, manufacturers, importers and suppliers of machinery, plant and equipment,
have legal obligations to supply plant and substances which are without risks to health and safety
when used properly).

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Installation
The installation, spacing, clearance, services and foothold around machinery, plant and
equipment shall be such as to ensure:
stability, safe operation, access and supervision.
satisfactory facilities for maintenance work, operating adjustments and cleaning.
adequate space for handling materials and parts to or from machines and for work in progress.

Commissioning and Acceptance


Before any machinery, plant or equipment is brought into operation, measures shall be taken to
ensure that:
machinery, plant or equipment is not used or operated until it has been ascertained that
such use or operation does not expose any person to risk of injury;
the manufacturer's operating and maintenance instructions/ manuals are readily available
to employees and job instructions have been prepared.
Note: Attention is drawn to the requirements of some regulatory authorities which, for example,
prescribe minimum age limits for operators of some machines.

Training and Supervision


Job safety training and instructions form the basis for operator safety training. Supervisory and
operating staff should be completely familiar with correct training and operating techniques. It is
important to emphasise that methods of operation, training, instruction, testing, auditing and
monitoring must be kept up-to-date.

Isolating controls
All power driven machinery or equipment shall have a control for isolating it from all sources of
power, whether electrical, hydraulic, pneumatic, mechanical or other.
The isolator shall be either on the machine, or in close proximity to it, and shall be clearly visible,
readily accessible and clearly identified.
There shall be provision for the manual locking of the isolator in the isolated position, except
where the machinery or equipment is supplied through a removable plug or coupling.

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PLC Installation
Installation of a PLC requires the installer to understand many factors, including environmental,
electrical and safety considerations. This chapter will explore these factors in more detail.

Specifications and Documentation


PLCs, I/O and special purpose modules are complex and expensive pieces of equipment.
It is important to consult the manufacturers installation specifications prior to installing hardware;
this is often supplied with the equipment.
It is not uncommon to receive a CD or be referred to the products support web site.
Some installation documentation can come as part of the online help within the programming
software package.
Technical documentation often has a language of its own and can be very dry in its text.
There is also a degree of assumed knowledge in some text, and that may require careful reading
and further research.

Common Installation Considerations


Safety
There are many rules governing the installation of automated equipment and extreme care must
be taken to meet these requirements.

Climatic Environment

Heat, moisture and airborne materials can affect a PLC system.

A suitable enclosure should be chosen.

The location of PLC should be away from heat sources, preferably towards the bottom of
the electrical enclosure.

Electrical Interference
Some electrical equipment, such as welders and Variable Speed Drives (VSDs), emit high levels
of electrical interference.
A PLC can be affected by this interference and precautions such as line filtering may need to be
taken.
Generally PLCs should be installed away from sources of interference such as above as well the
cables running to such devices.
The PLC input signal wiring must be kept away from these interference sources and any power
cables that may be in the vicinity.

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Earthing
For the safety reasons, earthing procedures are important on PLC installations.
It is also important that the PLC equipment is correctly earthed so as to limit and/or exclude any
unwanted electrical interference.
Manufacturers will clearly state the minimum earthing requirements and these should be adhered
to.

Basic Commissioning Procedures


Commissioning a PLC controlled system is an important procedure.
Incorrect installation procedures or programming can injure personnel or damage equipment.
Good practice requires the installers to follow a set of commissioning procedures, some of which
could be:
Check each cable connection & continuity between PLC I/O terminals & field devices
Test & verify the operation of the emergency stop facility
Manually operate field devices and check they are connected to the correct I/O, and that
they are in the correct state, i.e.: NO, NC etc.
Simulate signals for each analogue loop
Force each output on or off in turn to ensure correct operation of the field devices
When all devices & wiring have been checked against the documentation and software, the
system control simulation can commence

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Program Storage Methods


In most applications, the USER PROGRAM which is developed for a P.L.C. is stored in, RAM
(Random Access Memory) within the P.L.C. where the C.P.U. can gain fast access to the DATA
stored in the memory and act upon the user instructions to enable the P.L.C. to operate as
programmed.
The DATA which is held in the R.A.M. can easily be READ from, WRITTEN to or ALTERED which
makes it a very flexible and versatile method of storing the user program as this program also
may need to be altered at some point. R.A.M. is also often referred to as READ/WRITE memory
because of its operation.
The major drawback with R.A.M. is that because of it's design and physical construction it
requires power to be applied at all times so as to retain it's data, and if power is removed or
interrupted for only a very short period of time then all data will be lost. For this reason R.A.M is
also known as VOLATILE MEMORY meaning that it's contents are volatile if the correct
conditions do not exist.
Because the user program is vital to the correct operation of the field controlled equipment there
are various methods available to copy the exact contents of the R.A.M. onto another form of
memory medium that does not require power to be continuously applied to it, and these types of
memory medium are known as NON-VOLATILE MEMORY.
Although different methods are used the principle of storing the data onto NON-VOLATILE
memory is basically the same. The information that the P.L.C. accesses and uses from the
R.A.M. memory is stored in groups of BITS (Binary Digits) which can only be in one of two states,
being either ON or OFF (1 or 0) and the R.A.M. memory area consists of thousands of these
groups made up of wafer thin logic gates that are either in the ON state or the OFF state.
The principal of storing the data on a NON-VOLATILE medium simply means that a direct copy of
the states of the BITS within the groups is taken and placed in the NON-VOLATILE medium. If the
need arises it is a simple matter to re-copy this same data back to the R.A.M. memory area within
a very short space of time.

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Non-Volatile Program Storage
There are various types of NON-VOLATILE memory storage mediums and some of these are
outlined below:

The Floppy Disk


This is a NON-VOLATILE memory storage medium that makes use of a FLEXIBLE diskette (i.e.
FLOPPY DISK). The disk has a thin coating of material that can be electrically magnetised by
equipment within a FLOPPY DISK DRIVE, which must be used in conjunction with the disk so as
to transfer the data. The diskette is housed in a protective jacket and the whole disk is inserted
into the disk drive to enable data transfer.

The DATA is transferred to the diskette one bit at a time onto sections of the disk called TRACKS
by magnetising the surface to represent groups of bit patterns in either the ON or OFF state.
Within the disk drive there is a magnetising head which is known as the READ / WRITE HEAD
and is used to either WRITE data onto the disk or READ data from the disk whilst it is spinning at
extremely high speed.
The head moves in and out over the spinning disk to access the different sections of the disk area
and because this can occur at very high speeds then the resultant access time to READ or
WRITE to the disk is extremely low.

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For this type of memory storage however, it is required that the P.L.C.'s programming unit has a
floppy disk drive or the P.L.C. must be connected to a COMPUTER which is equipped with a
floppy disk drive and the appropriate software for the computer to communicate with the P.L.C.
Once the data has been transferred to the floppy diskette the disk can be removed from the disk
drive and providing it is stored in a safe place and treated correctly the data will remain on the
disk until required.

The Hard Disk


The HARD DISK operates in essentially the same manner as the floppy disk, with the major
difference being that the hard disk as it's name implies, is made from a rigid material and is
permanently housed in a separate compartment within either the P.L.C.'s programming unit or
within a computer. Because of this the hard disk is often referred to as a FIXED DISK because
the disk, the corresponding disk drive and the data are permanent fixtures of the programming
unit.
The hard disk is kept spinning whereas the floppy disk is only rotated when required, the speed of
rotation is greater than that of the floppy, therefore the access time of the hard disk is quicker
than that of the floppy disk. The storage capacity of the hard disk is also much greater than the
floppy and it is usual to find the hard disk has in excess of 1000 times the capacity of a floppy
disk.

A typical track and a typical sector is shown in the above diagram.

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A sector contains a fixed number of bytes -- for example, 256 or 512. Either at the drive or the
operating system level, sectors are often grouped together into clusters.
Again as with the use of floppy disks the hard disk drive which contains the READ / WRITE
HEADS and the motors required for rotating the disk must be included within the P.L.C.'s
programming unit or within a computer configured to communicate with the P.L.C.

ROM
Similar to RAM, ROM chips contain a grid of columns and rows. But where the columns and rows
intersect, ROM chips are fundamentally different from RAM chips. While RAM uses transistors to
turn on or off access to a capacitor at each intersection, ROM uses a diode to connect the lines if
the value is 1. If the value is 0, then the lines are not connected at all.
A diode normally allows current to flow in only one direction and has a certain threshold, known
as the forward breakover, that determines how much current is required before the diode will pass
it on. In silicon-based items such as processors and memory chips, the forward breakover voltage
is approximately 0.6 volts. By taking advantage of the unique properties of a diode, a ROM chip
can send a charge that is above the forward breakover down the appropriate column with the
selected row grounded to connect at a specific cell. If a diode is present at that cell, the charge
will be conducted through to the ground, and, under the binary system, the cell will be read as
being "on" (a value of 1). If the cell's value is 0, there is no diode at that intersection to connect
the column and row. So the charge on the column does not get transferred to the row.
As you can see, the way a ROM chip works necessitates the programming of perfect and
complete data when the chip is created. You cannot reprogram or rewrite a standard ROM chip. If
it is incorrect, or the data needs to be updated, you have to throw it away and start over. Creating
the original template for a ROM chip is often a laborious process full of trial and error. But the
benefits of ROM chips outweigh the drawbacks. Once the template is completed, the actual chips
can cost as little as a few cents each. They use very little power, are extremely reliable and, in the
case of most small electronic devices, contain all the necessary programming to control the
device.

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PROM
Creating ROM chips totally from scratch is time-consuming and very expensive in small
quantities. For this reason, mainly, developers created a type of ROM known as programmable
read-only memory (PROM). Blank PROM chips can be bought inexpensively and coded by
anyone with a special tool called a programmer.
PROM chips have a grid of columns and rows just as ordinary ROMs do. The difference is that
every intersection of a column and row in a PROM chip has a fuse connecting them. A charge
sent through a column will pass through the fuse in a cell to a grounded row indicating a value of
1. Since all the cells have a fuse, the initial (blank) state of a PROM chip is all 1s. To change the
value of a cell to 0, you use a programmer to send a specific amount of current to the cell. The
higher voltage breaks the connection between the column and row by burning out the fuse. This
process is known as burning the PROM.

PROMs can only be programmed once. They are more fragile than ROMs. A jolt of static
electricity can easily cause fuses in the PROM to burn out, changing essential bits from 1 to 0.
But blank PROMs are inexpensive and are great for prototyping the data for a ROM before
committing to the costly ROM fabrication process.

EPROM
Working with ROMs and PROMs can be a wasteful business. Even though they are inexpensive
per chip, the cost can add up over time. Erasable programmable read-only memory (EPROM)
addresses this issue. EPROM chips can be rewritten many times. Erasing an EPROM requires a
special tool that emits a certain frequency of ultraviolet (UV) light. EPROMs are configured using
an EPROM programmer that provides voltage at specified levels depending on the type of
EPROM used.
Once again we have a grid of columns and rows. In an EPROM, the cell at each intersection has
two transistors. The two transistors are separated from each other by a thin oxide layer. One of
the transistors is known as the floating gate and the other as the control gate. The floating gate's
only link to the row (wordline) is through the control gate. As long as this link is in place, the cell
has a value of 1. To change the value to 0 requires a curious process called Fowler-Nordheim
tunnelling.
Tunnelling is used to alter the placement of electrons in the floating gate. An electrical charge,
usually 10 to 13 volts, is applied to the floating gate. The charge comes from the column (bitline),
enters the floating gate and drains to a ground.
This charge causes the floating-gate transistor to act like an electron gun. The excited electrons
are pushed through and trapped on the other side of the thin oxide layer, giving it a negative
charge. These negatively charged electrons act as a barrier between the control gate and the
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floating gate. A device called a cell sensor monitors the level of the charge passing through the
floating gate. If the flow through the gate is greater than 50 percent of the charge, it has a value of
1. When the charge passing through drops below the 50-percent threshold, the value changes to
0. A blank EPROM has all of the gates fully open, giving each cell a value of 1.
To rewrite an EPROM, you must erase it first. To erase it, you must supply a level of energy
strong enough to break through the negative electrons blocking the floating gate. In a standard
EPROM, this is best accomplished with UV light at a frequency of 253.7. Because this particular
frequency will not penetrate most plastics or glasses, each EPROM chip has a quartz window on
top of it. The EPROM must be very close to the eraser's light source, within an inch or two, to
work properly.
An EPROM eraser is not selective, it will erase the entire EPROM. The EPROM must be removed
from the device it is in and placed under the UV light of the EPROM eraser for several minutes.
An EPROM that is left under too long can become over-erased. In such a case, the EPROM's
floating gates are charged to the point that they are unable to hold the electrons at all.

EEPROMs and Flash Memory


Though EPROMs are a big step up from PROMs in terms of reusability, they still require
dedicated equipment and a labour-intensive process to remove and reinstall them each time a
change is necessary. Also, changes cannot be made incrementally to an EPROM; the whole chip
must be erased. Electrically erasable programmable read-only memory (EEPROM) chips remove
the biggest drawbacks of EPROMs.
In EEPROMs:
The chip does not have to removed to be rewritten.
The entire chip does not have to be completely erased to change a specific portion of it.
Changing the contents does not require additional dedicated equipment.
Instead of using UV light, you can return the electrons in the cells of an EEPROM to normal with
the localised application of an electric field to each cell. This erases the targeted cells of the
EEPROM, which can then be rewritten. EEPROMs are changed 1 byte at a time, which makes
them versatile but slow. In fact, EEPROM chips are too slow to use in many products that make
quick changes to the data stored on the chip.
Manufacturers responded to this limitation with Flash memory, a type of EEPROM that uses incircuit wiring to erase by applying an electrical field to the entire chip or to predetermined sections
of the chip called blocks. Flash memory works much faster than traditional EEPROMs because it
writes data in chunks, usually 512 bytes in size, instead of 1 byte at a time.

Cassette Tape Storage


This is a method of data storage that incorporates the use of cassette tapes to hold the data
transferred from the P.L.C.'s R.A.M. memory, this method of storage falls into two distinct types
which are mentioned below:

Audio Cassette Storage


With this method the data held in the PLC.'s R.A.M. memory area can be transferred onto
standard audio type cassette tapes using a standard audio cassette recorder and associated
cables. This method is only available on PLC.'s that have this facility and those that do have
standard audio cassette INPUT/OUTPUT jacks fitted to their programming units which are usually
labelled MIC for transfer of data to the cassette recorder and EAR for transferring from the
cassette recorder back into the PLC.'s R.A.M. memory area.
This method is quite tedious and requires that the plugs and cables are placed in the correct jacks
at both the P.L.C. and the recorder ends, and also that the volume control of the recorder is set to
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a specific level so as to achieve a good quality transfer of data, therefore this is not one of the
most widely used methods of data storage, but can be found in smaller models of P.L.C.
especially the older types.

Digital Cassette Data Storage


This method incorporates the use of both Digital grade quality cassette tape and also a Digital
tape recording system, and although physically this method may look similar to the Audio tape
method it is far superior in both recording transfer quality and time. Some PLC.'s have a digital
tape recording system built into their programming units or separate digital recorders can be
obtained. This method is very reliable as generally no controls must be adjusted by the user and
the tapes are designed specially to record digital data.
Both tape methods are forms of NON-VOLATILE program storage but with the increases in
technology it would be more common to see either DISK or E.P.R.O.M. type storage mediums
used in P.L.C. systems these days in preference to cassette tape methods.

Printing Facilities
Although the user program contained within the PLC's memory can be searched through and
monitored using the PLC's programming unit it is almost essential that a hard copy print-out can
be obtained from the PLC system.
Being able to view the entire Ladder diagram layout of the user program on paper allows the user
to follow through the operational sequence of the program.
If the Ladder print-out is correct and well documented then fault finding and commissioning can
be accomplished with much less confusion and also quite possibly without the use of the PLC's
programming unit.
At the very least the print-out obtained generally consists of the program Ladder diagram layout
plus all of the associated addressing information contained within the program. Additional
features available with most PLC systems allow the user to print out comments on the programs
operation, specific names given to each of the addresses (usually known as Mnemonics), Cross
reference information on all addresses used within the program and a listing of all contents of
associated data registers (i.e. Timer, Counter and Shift Register values etc.).

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PLC Hardware
Correct choice of PLC hardware is an important step in an automation project. There are many
types on packages with various CPUs, I/O modules and mounting chassis. There is also an I/O
limit to each of the packages. In this chapter we investigate the various choices that are
commonly available.

PLC Package Configurations


PLCs come in a variety of configurations. Usually the project will determine the type used,
however some users will standardise on a particular configuration. This allows them to keep the
minimum amount of spares, plus the training of personnel in just the one type can be viewed as
an advantage. Below we describe some common package styles.

Micro
Typically used for small projects
Usually fixed I/O sizes from 10 to 30 points

A typical micro PLC package showing the Allen-Bradley MicroLogix 1000


Shoe Box
Used for medium sized projects with a fixed I/O base
Configuration can be expanded with additional modules
Usually up to 64 I/O but can be configured up to 128 I/O

A typical shoe-box PLC package showing the Allen-Bradley MicroLogix 1500

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Rack-Chassis Type
Used for medium to large projects with a CPU, Power Supply and I/O modules on a rack or
chassis
Usually 64 I/O and upwards to many hundreds or even thousands of I/O

A typical rack/chassis PLC package showing the Allen-Bradley SLC 500


CPU Speed
CPU speed is often mentioned by technical sales people when referring to features of a particular
PLC. It should be kept in mind that PLCs are all fast, some just faster than others.
Unless your project has a particular requirement for speed of operation, a rule of thumb is that the
basic CPU will probably do. The choice will then be based on the number of I/O points that are
required.

Omron
Micro Programmable Controller CPM1A
The CPM1A series micro controllers solve both basic and semi-complex applications.
The brick style models include AC inputs/relay outputs, DC inputs/transistor or relay outputs to
meet your design requirements.
The base I/O for the CPUs ranges from 10, 20, 30, and 40 I/O points with maximum expansion to
100 I/O.
Specialised expansion modules include mixed analogue I/O, temperature sensor inputs and serial
communications

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10, 20, 30 and 40 point I/O CPUs


Expandable up to 100 I/O points
Peripheral communications port built in
AC or DC input models
Analogue expansion modules available
Temperature sensor input expansion modules available
Auxiliary 24 VDC supply (AC type only)
Relay or Transistor outputs

ZEN Simple Logic Controller


Nano sized controller has the features and functions of both a programmable controller and smart
relay to allow simple yet powerful control.
Apply the ZEN to small-scale control applications where simple functionality and low cost are
critical.

Provides an economical alternative to discrete timers, counters and general purpose relays.
Control programs can be created using the 32-bit, Windows-based ZEN support software or using
the operation buttons on the front panel (LCD models only). The ZEN is also flexible, with six CPU
types, multiple expansion options, and a wide selection of accessories.
Wide variety of functions.
Saving and copying of programs.
Space saver-the extreme compact size allows for installation in almost any location.
Flexible expansion- up to 3 expansion I/O modules can be added to any CPU for a maximum of
34 I/O points.
Memory backup.

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Siemens
Siemens PLCs are widely used around the world and are available in many configurations and
sizes.
The S5-90U is the standard 16 I/O unit for use with units requiring digital signals only.
The S5-95U and 100U both have additional analogue capabilities for the more sophisticated
products such as the Enhanced PLC Trainer and the Process Control Unit.
All PLCs are available in a pre-wired PLC Mounting Frame.

The S5 series of PLCs has a number of programming options available:

The PC programming software follows the Siemens STEP5 structured programming which
divides the programming into manageable pieces where only appropriate program blocks
are executed to increase scan times.
Alternatively, the Siemens POG605U Programming Panel (PLCSP1) is a small, on-line
LCD programming panel suitable for entering basic programs into any of the S5 range of
PLCs.
Programs are entered using the STatement List (STL) method and programming is aided
by the display of system prompts and error messages.

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Allen Bradley
The Allen Bradley SLC500 range of PLCs are, perhaps, one of the most popular choices for
solving many industrial control applications at relatively low cost. The units are available in 'fixed'
or 'modular' format, depending on requirements.
Bytronic have taken the 20 I/O fixed controller for their products that require digital only and
added an analogue module to cater for some special applications. The 'modular' type controller
has been used with our Process Control Unit.

SLC500 Accessories
Allen Bradley have many programming options and accessories available for their PLCs. PC
programming of the PLCs is easily achieved using the RS Logix Programming Software
(RSLOGIX), which features Ladder Programming and Monitoring, together with a suite of editing
tools. Programs are downloaded to the PLC using the PLC to PC converter supplied with the
software. Multi-user versions of the software are also available.
The hand held programming terminal (PLCAP1) is a powerful, portable programming
tool for the SLC500 fixed or 5/01 and 5/02 modular processors and can display up to 5 rungs of
ladder logic at any time. The data access module (PLCAP8) is a plant floor device that gives easy
assess to timer, counter and other data table areas.
Order
Code

Base Unit

Inputs

Outputs Analogue Range

Memory

PLCA1

SLC500
Fixed

12

8 relay

1k UVPROM

PLCA2

SLC500
Fixed

12

8 relay

4 inputs

10V or

1k UVPROM

SLC502
Fixed

PLCA3

20mA
8 relay

8 inputs

10V/20mA 4k UVPROM

4 outputs

10V

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Micrologix 1000 PLC
Allen Bradley's Micrologix 1000 is a low-cost 'micro' plc, offering 16 or 32 digital I/O and available
with a variety of power supply options.
The 24V DC. option is ideal to link to low-cost applications such as the Traffic Control Unit, Rotary
Transfer Unit and the Single Conveyor Unit.

Order
Code

Base Unit

Inputs

Outputs Power Supply

Dimensions

PLCA4

L16BWB

10

6 relay

24V

120 x 80 x 40mm

PLCA5

L32BWB

12

12 relay

24V

200 x 80 x 40mm

Micrologix Accessories
The Micrologix 1000 is fully supported by the standard Allen Bradley RS Logix Software, which
includes program documentation for adding rung comments and instructions, editing facilities cut, copy and paste, program reports, plus many more.
A hand held programmer uses the globally accepted instruction list language to program the PLC
and offers the facility to monitor operation, enter and modify programs plus store and transfer
programs between controllers.
The 'Micro-View' low-cost data access panel is available that gives access to the various data
areas of the PLC.

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Peripheral Devices
Peripheral devices to the PLC and its I/O base(s) can be anything from a host computer and
control console to a motor drive unit or field limit switch. Printers and industrial terminals used for
programming are also peripheral devices.
Peripheral devices can generate or receive AC or DC voltages and currents as well as digital
pulse trains or single pulses of quick length (pulse width).
These external operating devices, with their sometimes harsh and/or fast signal characteristics,
must be able to interface with the PLC's sensitive microprocessor. Various types of I/O modules
(using the proper shielded cabling) are available to do this job.

Input modules
The input module has two functions: reception of an external signal and status display of that
input point. In other words, it receives the peripheral sensing unit's signal and provides signal
conditioning, termination, isolation and/or indication for that signal's state.
The input to an input module is in either a discrete or analogue form. If the input is an ON-OFF
type, such as with a push button or limit switch, the signal is considered to be of a discrete nature.
If, on the other hand, the input varies, such as with temperature, pressure, or level, the signal is
analogue in nature.
Peripheral devices sending signals to input modules that describe external conditions can be
switches (limit, proximity, pressure, or temperature), push buttons, or logic, binary coded decimal
(BCD) or analogue-to-digital (A/D) circuits. These input signal points are scanned, and their status
is communicated through the interface module or circuitry within each individual PLC and I/O
base.
Some typical types of input modules are:
DC voltage (110, 220, 14, 24, 48, 15-30V) or current (4-20 mA).
AC voltage (110, 240, 24, 48V) or current (4-20 mA).
TTL (transistor logic) input (3-15VDC).
Analogue input (12-bit).
Word input (16-bit/parallel).
Thermocouple input.
Resistance temperature detector.
High current relay.
Low current relay.
Latching input (24VDC/110VAC).
Isolated input (24VDC/85-132VAC).
Intelligent input (contains a microprocessor).
Positioning input.
PID (proportional, integral, differentiation) input.
High-speed pulse.

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Digital Inputs
There are two forms of input signal, AC and DC.
Input modules are required to accept high voltage AC or DC, and low voltage DC signals. The
input module has a number of common sections, the functions of which are as follows:
The input lamp shows the on/off status of the input to the assembly.
The electrical isolation provides protection to the PLC internal logic by isolating it from the field
wiring and terminations.
The input filter provides field contact de-bouncing which will assist in reducing multiple unwanted
field contact closures due to the characteristics of mechanical contacts. In addition, the input filter
will reduce the possibility of electrical noise being detected as a field contact operation.
The logic circuit processes the input signal to make it suitable to be fed into the PC CPU.

A block diagram of a typical PLC digital input module

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DC Inputs
Let's now take a look at how the input circuits of a plc work. This will give us a better
understanding of how we should wire them up. Bad things can happen if we wire them up
incorrectly!
Typically, dc input modules are available that will work with 5, 12, 24, and 48 volts. Be sure to
purchase the one that fits your needs based upon the input devices you will use.
We'll first look at how the dc inputs work. DC input modules allow us to connect either PNP
(sourcing) or NPN (sinking) transistor type devices to them. If we are using a regular switch (i.e.
toggle or pushbutton, etc.) we typically don't have to worry about whether we wire it as NPN or
PNP. We should note that most PLCs won't let us mix NPN and PNP devices on the same
module. When we are using a sensor (photo-eye, proximity switch, etc.) we do, however, have to
worry about its output configuration. Always verify whether it's PNP or NPN (Check with the
manufacturer when unsure).
The difference between the two types is whether the load (in our case, the plc is the load) is
switched to ground or positive voltage. An NPN type sensor has the load switched to ground
whereas a PNP device has the load switched to positive voltage.
Below is what the outputs look like for NPN and PNP sensors.

On the NPN sensor we connect one output to the PLCs input and the other output to the power
supply ground. If the sensor is not powered from the same supply as the plc, we should connect
both grounds together.
Many engineers will say that PNP is better (i.e. safer) because the load is switched to ground, but
whatever works for you is best. Just remember to plan for the worst.
On the PNP sensor we connect one output to positive voltage and the other output to the PLCs
input. If the sensor is not powered from the same supply as the plc, we should connect both V+'s
together. PNP sensors are most commonly used in Europe.

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Inside the sensor, the transistor is just acting as a switch. The sensors internal circuit tells the
output transistor to turn on when a target is present. The transistor then closes the circuit between
the 2 connections shown above. (V+ and plc input).
The only things accessible to the user are the terminals labelled COMMON, INPUT 0000, INPUT
0001, INPUTxxxx... The common terminal either gets connected to V+ or ground. Where it's
connected depends upon the type of sensor used. When using an NPN sensor this terminal is
connected to V+. When using a PNP sensor this terminal is connected to 0V (ground).

An ordinary switch (i.e. limit switch, pushbutton, toggle, etc.) would be connected to the inputs in
a similar fashion. One side of the switch would be connected directly to V+. The other end goes to
the plc input terminal. This assumes the common terminal is connected to 0V (ground). If the
common is connected to V+ then simply connect one end of the switch to 0V (ground) and the
other end to the plc input terminal.
A device called a photocoupler is used to isolate the PLCs internal circuit from the inputs. This
eliminates the chance of any electrical noise entering the internal circuitry. They work by
converting the electrical input signal to light and then by converting the light back to an electrical
signal to be processed by the internal circuit.

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AC Inputs
Now that we understand how dc inputs work, let's take a close look at AC inputs. An AC voltage is
non-polarised. Put simply, this means that there is no positive or negative to "worry about".
However, AC voltage can be quite dangerous to work with if we are careless. Typically, AC input
modules are available that will work with 24, 48, 110, and 220 volts. Be sure to purchase the one
that fits your needs based upon the input devices (voltage) you will use.
AC input modules are less common these days than dc input modules. The reason being that
today's sensors typically have transistor outputs. A transistor will not work with an AC voltage.
Most commonly, the AC voltage is being switched through a limit switch or other switch type. If
your application is using a sensor it probably is operating on a dc voltage.

We typically connect an AC device to our input module as shown above. Commonly the AC "hot"
wire is connected to the switch while the "neutral" goes to the PLC common. The AC ground (3rd
wire where applicable) should be connected to the frame ground terminal of the PLC.(not shown)
As is true with DC, AC connections are typically colour coded so that the individual wiring the
device knows which wire is which. This coding varies from country to country. In Australia it is
coded as brown (active), blue (neutral) and green with a yellow stripe (3rd wire ground where
applicable).

The only things accessible to the user are the terminals labelled COMMON, INPUT 0000,
INPUTxxxx... The common terminal gets connected to the neutral wire.
A common switch (ie. limit switch, pushbutton, toggle, etc.) would be connected to the input
terminals directly. One side of the switch would be connected directly to INPUT XXX. The other
end goes to the AC active wire. This assumes the common terminal is connected to neutral.
Always check the manufacturers specifications before wiring, to be sure AND SAFE.
The photocouplers are used to isolate the PLCs internal circuit from the inputs. This eliminates
the chance of any electrical noise entering the internal circuitry. They work by converting the
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electrical input signal to light and then by converting the light back to an electrical signal to be
processed by the internal circuit.
One last note, typically an AC input takes longer than dc input for the lc to see. In most cases it
doesn't matter to the programmer because an AC input device is typically a mechanical switch
and mechanical devices are slow. It's quite common for a PLC to require that the input be on for
25 or more milliseconds before it's seen. This delay is required because of the filtering which is
needed by the PLC internal circuit. Remember that the PLC internal circuit typically works with 5
or less volts dc.

Digital Outputs
The output assembly of a programmable controller consists of a number of sections (see Figure
below). The output signal is derived from signals in the processor being fed to the output logic
circuits which are isolated to protect the logic from accidental application of excessive voltages to
field wiring. The output is usually provided with over current protection such as a fuse to stop the
output assembly from being damaged if an accidental short circuit is applied in the field wiring.

A block diagram of a typical digital output module


A blown-fuse indicator is provided as a feature on some programmable controllers; it will indicate
if any of the individual output fuses blow and assist in troubleshooting by indicating the general
location, such as rack or module, of a fault.
The output module of a programmable controller acts as a switch to supply power from the user
power supply to operate the output. The output, under the control of the program, is fed from the
processor to a logic circuit that will receive and store the processor command that is required to
make an output become inactive. It is necessary to store the command because once an output is
made active it must. remain in the active state until it is instructed by the program to become
inactive.

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The output switching devices most often used to switch power to the load in programmable
controllers are:
A relay for AC or DC loads;
A triac for AC loads only;
A transistor for DC loads only.
The output module with a relay output provides contacts to switch power to the load.
The contacts are not referenced to earth or supply, therefore providing complete electrical
isolation between the programmable controller and the load.

Relay Outputs
One of the most common types of outputs available is the relay output. A relay can be used with
both AC and DC loads. A load is simply a fancy word for whatever is connected to our outputs.
We call it a load because we are "loading the output" with something. If we connected no load to
the output (ie. just connect it directly to a power supply) we would certainly damage the outputs.
This would be similar to replacing the light bulb in the lamp you're using to read this with a piece
of wire. If you did this, the lamp would draw a tremendous amount of current from the outlet and
certainly pop your circuit breaker or blow your fuse.
Some common forms of a load are a solenoid, lamp, motor, etc. These "loads" come in all sizes.
Electrical sizes, that is. Always check the specifications of your load before connecting it to the
PLC output. You always want to make sure that the maximum current it will consume is within the
specifications of the PLC output. If it is not within the specifications (ie. draws too much current) it
will probably damage the output. When in doubt, double check with the manufacturer to see if it
can be connected without potential damage.
Some types of loads are very deceiving. These deceiving loads are called "inductive loads".
These have a tendency to deliver a "back current" when they turn on. This back current is like a
voltage spike coming through the system.
A good example of an inductive load that most of us see about 6 months per year is an air
conditioning unit. Perhaps in your home you have an air conditioner. Have you ever noticed that
when the air conditioner "kicks on" the lights dim for a second or two? Then they return to their
normal brightness. This is because when the air conditioner turns on it tries to draw a lot of
current through your wiring system. After this initial voltage surge it requires less current and the
lights go back to normal. This could be dangerous to your PLCs output relays. It is estimated that
this voltage surge is about 30 times the rated current of the load.

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Typically a diode, varistor, or other "snubber" circuit should be used to help combat any damage
to the relay.

Shown above is a typical method of connecting our outputs to the relays. Although our diagram
shows the output connected to an AC supply, DC can be used as well. A relay is non-polarised
and typically it can switch either AC or DC. Here the common is connected to one end of our
power supply and the other end of the supply is connected to the load. The other side of our load
gets connected to the actual PLC output you have designated within your ladder program.
The relay is internal to the PLC. Its circuit diagram typically looks like that shown above. When
our ladder diagram tells the output to turn on, the PLC will internally apply a voltage to the relay
coil. This voltage will allow the selected contact to close.

When the contact closes, an external current is allowed to flow through our external circuit. When
the ladder diagram tells the PLC to turn off the output, it will simply remove the voltage from the
internal circuit thereby enabling the output contact to release. Our load will than have an open
circuit and will therefore be off.

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Transistor Outputs
The next type of output we should learn about is our transistor type outputs. It is important to note
that a transistor can only switch a DC current. For this reason it cannot be used with an AC
voltage.
We can think of a transistor as a solid-state switch. Or more simply put, an electrical switch. A
small current applied to the transistors "base" (ie. input) lets us switch a much larger current
through its output. The PLC applies a small current to the transistor base and the transistor output
"closes". When it's closed, the device connected to the PLC output will be turned on. This is a
very simple explanation of a transistor. There are, of course, more details involved but we don't
need to get too deep.
We should also keep in mind that as we saw before with the input circuits, there are generally
more than one type of transistor available. Typically a PLC will have either NPN or PNP type
outputs. The "physical" type of transistor used also varies from manufacturer to manufacturer.
Some of the common types available are BJT and MOSFET. A BJT type (Bipolar Junction
Transistor) often has more switching capacity (ie. it can switch more current) than a MOS-FET
(Metal Oxide Semiconductor- Field Effect Transistor) type. The BJT also has a slightly faster
switching time. Once again, please check the output specifications of the particular PLC you are
going to use. Never exceed the manufacturers maximum switching current.

Shown above is how we typically connect our output device to the transistor output. Please note
that this is an NPN type transistor. If it were a PNP type, the common terminal would most likely
be connected to V+ and V- would connect to one end of our load. Note that since this is a DC
type output we must always observe proper polarity for the output. One end of the load is
connected directly to V+ as shown above.

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Let's take a moment and see what happens inside the output circuit. Shown below is a typical
output circuit diagram for a NPN type output.

Notice that as we saw with the transistor type inputs, there is a photocoupler isolating the "real
world" from the internal circuit. When the ladder diagram calls for it, the internal circuit turns on
the photocoupler by applying a small voltage to the LED side of the photocoupler. This makes the
LED emit light and the receiving part of the photocoupler will see it and allow current to flow. This
small current will turn on the base of the output transistor connected to output 0500. Therefore,
whatever is connected between COM and 0500 will turn on. When the ladder tells 0500 to turn
off, the LED will stop emitting light and hence the output transistor connected between 0500 and
COM will turn off.
One other important thing to note is that a transistor typically cannot switch as large a load as a
relay. Check the manufacturers specifications to find the largest load it can safely switch. If the
load current you need to switch exceeds the specification of the output, you can connect the LC
output to an external relay then connect the relay to the large load. You may be thinking, "why not
just use a relay in the first place"? The answer is because a relay is not always the correct choice
for every output.
A transistor gives you the opportunity to use external relays when and only when necessary.
In summary, a transistor is fast, switches a small current, has a long lifetime and works with DC
only. Whereas a relay is slow, can switch a large current, has a shorter lifetime and works with AC
or DC. Select the appropriate one based upon your actual application needs.

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Summary
Inputs

Digital DC Sink or Source


o Very Common
o Fast DC switching
o Voltage dependent, typically 24 VDC
Digital AC
o Less common
o Fast AC switching
o Voltage dependent, typically 110 or 230 VAC

Outputs

Relay
o Very common.
o Slow switching at high currents up to 2.5A
o Voltage dependent
Transistor Sink or Source
o Very common
o Fast switching at low currents up to 0.5A
o Voltage dependant, typically 24 VDC
Triac
o Less common
o Fast AC switching at low currents up to 0.25A
o Voltage dependant, typically 110 or 230 VAC

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Derived Timers
Intermediate Programming
To be an effective, a programmer must have a wide range of programming instruction available to
them. Not only must the programmer know when to use a particular instruction or function, they
must also have a good understanding of the instructions use and parameters.
In this section we will explore the program instructions that provide the programmer with

Derived Timers
Depending on the PLC, you may not have a particular timer function, such as Off Delay.
If this is the case you will need to construct or derive a timer function from one or more On
Delay timers.
Common derived timers are:
Off Delay
Begins timing when the input goes false
When the input goes false the output energises instantaneously
The output de-energises after the time delay period
Self resetting (Free running)
Constantly resetting time base
Constant Duty Cycle (cross coupled or recycling)
On and off times can be different
Often used for flasher circuits

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Off Delay Derived Timer
An Off Delay timer is a timer that begins timing when the rung goes false.
In the example below Y000 will energise when normally open switch X000 is opened and will
remain on for the timed period (10 seconds).

A derived Off Delay timer

Self Resetting (Free Running)


The Self Resetting timer is an easily built and widely used derived timer.
It is used as a fixed duration pulse of one scan cycle, the period being adjustable by the
preset.
A Self Resetting timer self resets after every timing cycle.
In the program below when start switch X000 is closed T0 will start timing. T0 will reset every
1second and Y000 will energise for the period of 1 scan each time T0 resets.

A ten second Self Resetting timer

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Constant Duty Cycle (Recycling)
Construct this derived timer for use in circuits that require a regular duty cycle such as a
flasher.
A Recycling timer can have separately adjustable interval and duration times.
The output can be programmed to start in a true or false state.

A recycling or Constant Duty Cycle timer with different off and on times
Note
Many PLCs have internal clocks that can be used for some of the derived timer functions we
have described here.

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Retentive Instructions
Retentive instructions retain their state or value even after a power cycle.
A retentive timer will hold its accumulated value and begin timing at the held state once it has
been re-activated.
Retentive instructions are those that will remain after power has been cycled. An example
would be where a counter is counting the number of parts passing through a check point on a
manufacturing line. If power is cycled, then the counter would lose its accumulated value if it
was not retentive.
The same applies for timers, and outputs or more particularly, memory bits that have been
set. There are retentive instructions that provide the user with the retained value after a
power failure.
Retentive timers
In addition to the normal timers described above the controllers of the FX1N, FX2N, FX2NC
and FX3U series also have retentive timers that retain their current time counter value even if
the device controlling them is switched off.
The current timer counter value is stored in a memory that is retained even in the event of a
power failure.
Example of a program using a retentive timer:

Timer T250 is started when input X0 is switched on. The setpoint value is 345 x 0.1 s = 34.5s.
When the setpoint value is reached T250 switches output Y1 on. Input X2 resets the timer
and switches its output off.
When X1 is on the timer counts the internal 100ms pulses. When X1 is switched off the
current time counter value is retained. The timers output is switched on when the current
value reaches the setpoint value of the timer.

A separate instruction must be programmed to reset the timer since it is not reset by switching
off input X1 or the PLCs power. Input X2 resets timer T250 and switches off its output.
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Counters
The programmers of the FX family also have internal counters that you can use for
programming counting operations.
Counters count signal pulses that are applied to their inputs by the program. The counter
output is switched on when the current counter value reaches the setpoint value defined by
the program. Like timers, counter outputs can also be polled as often as you like in the
proram.
Example of a program using a counter:

Whenever input X1 is switched on the value of counter C0 is incremented by 1. Output Y0 is


set when X1 has been switched on and off ten times (the counter setpoint is K10).

The signal sequence generated by this program is as follows:


First the counter is reset with input X0 and a RST instruction. This resets the counter value to
0 and switches off the counter output.

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Once the counter value has reached the setpoint value any additional pulses on input X1 no
longer have any effect on the counter.
There are two kinds of counters, 16-bit counters and 32-bit counters. As their names indicate,
they can count up to either 16-bit or 32-bit values and they use 16 bits and 32 bits,
respectively, to store their setpoint values.
Common retentive instructions in various PLC processors are:
S
Set
R
Reset
CTU
Count Up
CTD
Count Down
CTUD
Count Up/Down
TONR
Retentive Timer
Mitsubishi PLC non-retentive instructions are:
OTE (Output Energise)
TON (Timer On Delay)
TOF (Timer Off Delay)

Note:
Some PLCs in the Mitsubishi range do not support all of the above instructions. Check your
Manufactures manual to see which ones are available in the PLC you are using.

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Cascading Timers and Counters
It is possible to combine timers, counters, and timers and counters to obtain values higher
than the maximum available settings.
Note: it is important to note the cascading will be required when the where the maximum
positive decimal number in the preset exceeds 32,767.
The following combinations can be used:
Timers cascaded with timers
If we want a time delay of 90 minutes, we would have to set the timer at 54,000. This value
exceeds the maximum that can be input to the timer so cascading must be used.
In the program below Y000 will energise 90 minutes after switch X000 is closed.

Counters cascaded with counters


In the program below when start switch X000 is turned on, Y000 will energise after 54000
pulses of X001.
X002 is used to reset both counters.

Timers and counters cascaded together


In the program below Y000 will energise 6,000 seconds after switch X000 is closed.
X001 is used to reset the counter.

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Derived timer Exercises


Exercise 1
Turn on a fan for 22 seconds after a switch is turned off.

Exercise 2
When a switch is turned on, LAMP1, LAMP2 and LAMP3 energise immediately.
When the switch is turned off, turn off LAMP1, LAMP2 and LAMP3 at 5 second intervals.
(use set and reset instructions to energise and de-energise the lamps)

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Exercise 3
In a factory there is a machine that has a large steel shaft supported by three bearings
The shaft is coupled to an electric motor
The bearings are lubricated by an oil pump driven by a small electric motor
To start the machine, the operator turns on SW1
Before the shaft starts to turn, the bearings must receive oil for 10 seconds
When the operator turns SW1 off to stop the machine, the oil pump continues to supply oil for an
additional 15 seconds

Exercise 4
A timing operation requires to time a long period of 27.5 hours
Construct a timer program that will operate a lamp once the period has elapsed

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Note
Retentive instructions can be useful when keeping the status of a timer, counter or bit after a
power fail or unexpected stoppage.
However, it must always be remembered that returning to the previous state after a re-start can
be a possible safety issue; consequently your circuit design must take this into account.

Assessment item 5-Derived timers


A high-speed machine requires the number of parts to be counted before changing the dies for
the next part. The number of parts is 50,200.
Construct a counter program that will operate a buzzer and stop the process when the number of
parts is reached
A manual reset is required

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Reversible Counters
Many PLCs use a counter that can count up and down.
A count up bit will control the CU input
A count down bit will control the CD input
A count up will increment the accumulator
A count down will decrement the accumulator
The counter also uses a reset input which resets the counter to zero when closed.
The Mitsubishi Fx1 only has an up counter but an up/down counter can be programmed using the
INC (increment) and DEC (decrement) instructions as follows

Use of reversible counters


An example of a reversible counter could be a car park which uses sensors for cars passing
through the entry and exit points.
An operation of the entry sensor would activate the INC input while an operation of the exit sensor
would activate the DEC input.
Data word D0 would contain the actual number of cars in the car park.
In the program above X0 counts the cars entering, X1 counts the cars leaving and X2 resets the
count to zero.

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One Shot
The one shot instruction allows you to cause an output to occur for one rung scan based upon a
change in rung status.
You typically precede the one shot instruction with an input instruction.
When disabled by an input instruction, the one shot instruction disables the remainder of the rung.
The Siemens S7 programs use the following instructions.
Positive Transition contact

The Positive Transition contact allows power to flow for one scan for each off-to-on transition.
(positive edge)
Negative Transition contact

The Negative Transition contact allows power to flow for one scan for each on-to-off transition.
(negative edge)

Example
In this example we have one normally open push button (I0.0) and a light (Q0.0). The first time we
press the button the light will go on and the second time we press the button the light goes off. In
other words we want this button to work exactly like a toggle switch.
The program below is used to perform this function

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Ladder Logic Solution
First Time we push the button.
Rung 1 first Scan: When the push button is pressed the one shot will energize the rung only for
one scan. During that scan M0.0 will be energized.
Rung 1 second Scan: Whether the button is pressed or not, the one shot will not pass the signal
and hence M0.0 will not be energized.
v

Rung 2 first Scan: M0.0 is on and the light is not on so the rung will be energized and the light
will be turned on.
Rung 2 second Scan: M0.0 is off, light is on so the light will stay energized.

Second Time we push the button.


Rung 1 first Scan: When the push button is pressed the one shot will energize the rung only for
one scan. During that scan M0.0 will be energized.
Rung 1second Scan: Whether the button is pressed or not, the one shot will not pass the signal
and hence M0.0 will not be energized.
The second time we press the button rung 1 will react exactly the same way as the first time we
pressed the button. The difference will be in rung 2.

Rung 2 first Scan: M0.0 is true but the light instruction is false so the rung will be de-energized.
This will cause the light output to be turned off.
Rung 2 second Scan: M0.0 is off, light is off so the light will stay de-energized.

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Comparison instructions
Comparison instructions are extremely useful in PLC programming in industry and are available in
almost all manufacturers' controllers.
The following compare instructions are taken from the Melsec series controller instruction set but
they are available in some form in all PLCs.

The CMP instruction


CMP compares two numerical values, which can be constants or the contents of data registers.
You can also compare the current values of timers and counters. Depending on the result of the
comparison (greater than, less than or equal) one of three bit devices is set.

1. Device 1: ON if Value 1 > Value 2


2. Device 2: ON if Value 1 = Value 2
3. Device 3: ON if Value 1 < Value 2
In this example the CMP instruction controls relays M0, M1 and M2. M0 is 1 if the contents of D0
is greater than 100; M1 is 1 if the contents of D0 is equal to 100 and M2 is 1 if D0 is less than
100. The state of the three bit devices is maintained even after the input condition has been
switched off because their last state is stored.

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Using compare instructions
The program below shows how to use a greater than instruction to turn on an output when the
accumulated value of timer T0 is greater than 50. (5 seconds)

The program below shows how to use a less than or equal instruction to turn on an output when
the accumulated value of timer T0 is greater than or equal to 50.

The program below shows how to use a less than or equal instruction to turn on an output when
the accumulated value of timer T0 is less than 50.

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Process control
Compare Exercises
Exercise 1 Part 1
The process shown below has the capacity to contain 50 parts at any one time.
Two sensors connected to the inputs of a PLC are to be used to keep track of the number
of parts in the process.
S1 detects parts entering and S2 detects parts leaving.
An alarm is to be turned on when the process is full.
Use the count up and count down instructions to achieve this.

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Exercise 1 Part 2
A panel is used to display the contents of the process as follows

A green light is to be on when the number of parts in the process is less than 40.
An amber light is to be on between 40 and 49.
A red light indicates that the process is full.

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Exercise 2 Car park control
The car park shown below has the capacity to contain 100 cars.
Two sensors connected to inputs of a PLC are to be used to keep track of the number of
parking spaces available.
S1 detects cars entering and S2 detects cars leaving.
An output is to be turned on when the car park is full.
Use the count up and count down instructions to achieve this.

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Assessment Item 6 Traffic light sequence


The intersection of King Street and Turner street is controlled by traffic lights operating in a
continuous sequence.

The start of the sequence is taken to be when King St red is off and Turner St red is on.
The timing diagram below shows the sequence of the traffic lights
(The black areas are on)

Program
Write a program using a repeating timer and six compare instructions to control the intersection .

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Program Control
Master control functions (MC and MCR instructions)

The Master Control Set (MC) and Reset (MCR) instructions can be used to set conditions on the
basis of which individual program blocks can be activated or deactivated. In Ladder Diagram
format a Master Control instruction functions like a switch in the left-hand bus bar that must be
closed for the following program block to be executed.

In the example above the program lines between the MC and MCR instructions are only executed
when input X001 is on.
The section of the program to be executed can be specified with the nesting address N0 through
N7, which allows you to enter multiple MC instructions before the closing MCR instruction.
Addressing a Y or M device specifies a make contact. This contact activates the program section
when the input condition for the MC instruction evaluates true.

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Example:

If the input conditions of the MC instruction evaluates false the states of the devices between the
MC and MCR instructions change as follows:
-

Latched timers and counters and devices that are controlled with SET an RST instructions
retain their current state.

Unlatched timers and devices that are controlled with OUT instructions are reset.

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Conditional jump (CJ)

Operation:
When the CJ
instruction is active it
forces the program to jump to a specified marker. While the jump takes place the intervening
program steps are skipped. This means they are not processed in any way. The resulting effect is
to speed up the programs operational time.

Example:
In this program lines 4-14 are skipped when X000 is true

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Exercise Program Flow
Refer to the program below
Write the program and download to the PLC.
Alter the program as follows using the appropriate program control instructions.
When a normally open switch, X6 is closed, Rungs 8 - 16 are not scanned and all outputs remain
in their last state

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Assessment Item 7- Program Flow


Refer to the program below
Write the program and download to the PLC.
Alter the program as follows using the appropriate program control instructions.
When a normally open switch, X6 is opened, Rungs 8 - 16 are not scanned and all outputs reset.

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Shift Registers
Bit Shift
Shift registers are used extensively in industry for a variety of purposes.
Essentially a shift register uses a register or group of registers to form a train of bits to store the
previous on/off status.
Each time the Clock input is pulsed, the status of the data input gets stored in the first bit and the
remaining bits get shifted down the train.

The shift register goes by many names. SFT (Shift), BSL (Bit Shift Left), SFR (Shift Forward
Register) are some of the common names. These registers shift the bits to the left.
BSR (Bit Shift Right) and SFRN (Shift Forward Register Not) are some examples of instructions
that shift bits to the right.
We should note that not all manufacturers have shift registers that shift data to the right but most
have left shifting registers.
A typical shift register instruction has a symbol like that shown below.

The symbol needs 3 inputs and has some data inside the symbol.

Data
The data input gathers the true/false status that will be shifted down the train. When the data
input is true the first bit in the register will be a 1.
This data is only entered into the register on the rising edge of the clock input.

Clock
On the rising edge of the clock input, the shift register shifts the data one location to the right or
left enters the status of the data input into the first bit. On each rising edge of this input the
process will repeat.

Reset
The reset input does just what it says. It clears all the bits inside the register to 0.
Bit 1000 inside the shift register symbol is the location of the first bit of our shift register.
Bit 1003 inside the symbol above is the last bit of our shift register.
Bits 1001 and 1002 are intermediate bits.
So this shift register has 4 bits.
(1003, 1002, 1001, 1000)
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The Mitsubishi bit shift instruction
Shift right (SFTR)

Operation
The instruction copies n2 source devices to a bit stack length of n1. For every new addition of n2
bits, the existing data within the bit stack is shifted n2 bits to the right. The bit shifting operation
will occur every time the instruction is processed unless it is modified with a pulse from a one shot
instruction.

Shift left (SFTL)

Operation:
The instruction copies n2 source devices to a bit stack length of n1. For every new addition of n2
bits, the existing data within the bit stack is shifted n2 bits to the left. The bit shifting operation will
occur every time the instruction is processed unless it is modified with a pulse from a one shot
instruction.

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Example: (Shift left)
In the program below each time X6 makes a transition from false to true the data in the 4 bit
register (M10-M13) shifts one bit to the left and the condition present on M1 is moved into M10

State of the register before a pulse is applied:

After the first pulse:

After the second pulse:

After the third pulse:

After the fourth pulse:

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The following application describes a typical use for a bit shift register.
An ice-cream cone machine has 4 steps.
1. First we verify the cone is not broken.
2. Next we put ice cream inside the cone.(turn on output 0).
3. Next we add chocolate.(turn on output 1)
4. Finally we add sprinkles.(turn on output 2)
If the cone is broken we obviously don't want to add ice cream and the other items.
Therefore we have to track the bad cone down our process line so that we can tell the machine
not to add each item.

We use a sensor to look at the bottom of the cone as it enters the machine.
(input 1).
If it is on then the cone is perfect and if it is off then the cone is broken.
Another sensor clocks the register each time a cone enters the machine.
(input 0)

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Here's what the ladder would look like:

Let's now follow the shift register as the operation takes place. Here's what the register (the
register we're shifting) looks like initially:

The 1 in M1 indicates a good cone comes in front of the sensor (X1).


The sensor (bit address) turns on.
Bit M10 will not turn on until the rising edge of the clock pulse. (X0).
When the clock input generates a pulse the status of the data input (M1) is transferred to bit M10.

M10 turns on Y0 and ice cream is added to the first cone

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Another good cone comes in front of the sensor.


When the clock input generates a pulse, all of the bits are shifted to the left and the status of the
data input (M1) is transferred to bit M10.

Now the chocolate is added to the first cone and ice cream is added to the second cone.

Another good cone comes in front of the sensor.


When the clock input generates a pulse, all of the bits are shifted to the left and the status of the
data input (M1) is transferred to bit M10.
.

Now the sprinkle is added to the first cone, chocolate is added to the second cone and ice
cream is added to the third cone

A broken cone comes in front of the sensor.


When the clock input generates a pulse, all of the bits are shifted to the left and the status of the
data input (M1) is transferred to bit M10.
.

Now the sprinkle is added to the second cone, chocolate is added to the third cone but ice
cream will not be added to the next cone which has been detected as broken

The operation above would continue on with each bit shifting on the rising edge of the clock
signal.

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Exercise 1 Bit shift


Refer to the diagram below.
The spray booth operates as follows:
Parts are indexed through the paint booth from left to right.
When a part is positioned in front of either of the spray guns, an output is energised to
spray the part.
The spray guns should not operate if no part is present.
Proximity switch (prox1) activates each time a part holder passes.
Proximity switch (prox2) detects whether a part is present.
The controller and limit switches are mounted outside the spray booth to avoid electrical
hazards.
Write a program using the bit shift instruction to achieve this.
Note
Assume that the movement of parts has already been programmed, you only have to program the
shift register

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Assessment Item 8 Shift Register


Create a car wash program with three treatment points one each for Suds, Rinse and Hot Wax
This program must turn on and off each of the treatment points as cars proceed through the wash
The treatment points should be outputs on your simulator

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