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ADVANCED CONTROLS
& GAME GUIDE
RESIDENT EVIL 6
ADVANCED CONTROLS
& GAME GUIDE
...It might be handy if you,
the Resident Evil 6 player,
take it with you!
for
PLAYStation 3
introduction
Resident Evil 6 game becomes a drastically different experience
once you indulge yourself into the beautiful mechanics of Advanced
Controls.
Unfortunately, Capcom didnt want you to know about them from
the start -- or ever -- so if you do not discover them by chance, there
is very high probability you will never know about their existence.
This comprehensive guide will teach you about the magical world
of the Resident Evil 6 Advanced Controls allowing you to play the
game in proper way.
Also, this Guide will highlight some advices which could further
elevate your playtime with the game.
For comprehensive overview of basic controls please consult handy
Official Web Manual here on the official Resident Evil 6 webpage.
(offline link: game.capcom.com/manual/bio6/en/)
Also, here you can download the official basic game-manual PDF
not actually included in majority of releases of the game.
(offline link: capcom.com/manuals/re6)
BASIC ADVICES
Melee is much more the focus of combat in RE6
and using it well is the key to success. Players who
dont roll, slide, quick shot, etc... are going to have a
horrible time with the game.
Below is the breakdown of basic Melee techniques:
Aim+Melee > Quick shot - these are a kind of auto aim attack
great for crowd control and stunning enemies to set them up for
melee attacks.
Aim while sprinting > Slide - Will stun enemies. Can slide into
cover and keep Aim held down to stay in cover.
MISC. WEAPONS
Select fire mode > Triangle while aiming certain weapons
Enemies staggered in a certain way will also spin, contextsensitive melee them from behind for a kill animation like a neck
snap.
weapons
Weapons have their own unique attacks and combos (hold
aim and continue to tap attack after quick shots for certain
characters/weapons).
Chriss knife > Multi Slash - aim and tap back + X (solo
action) great for fending off advancing enemies.
Jakes Hand to Hand > Hold Aim until target is acquired,
then mash Melee > Three hit combo
for Knives only:
While aiming, left stick down+Melee > Stab attack
While aiming, left stick left or right+X(solo action) button >
Sidestep
FAST TIPS!!
All of the following will be explained in detail later. Just read it for now.
NON-COMBAT CONTROLS
Auto-mix herbs and insta-load pills:
Hold R2 and press Square when empty
In RE6, you mix herbs into pills, which are then dispensed TicTac-style with a press of R2. The number of times you tap, the
number of pills you use, each pill restoring a slice of health,
effectively allowing you to manage your health bar by bar. This
shortcut -- R2 + Square -- instantly combines any herbs in your
inventory, red herbs included, and loads the pills into your
case, rather than you having to do each step manually. This is
extremely useful.
Paint targets for AI partner
L1 + Circle
Snipers got you down? Aim at the sniper -- or any enemy target,
for that matter -- and tap Circle to paint the target. A red marker
will appear over it and that enemy will become the sole target of
your AI partner, which is useful since your AI partner is virtually
indestructible outside of rare one-hit boss kills, and your partner
also has unlimited ammo.
Rapidly regain stamina
Take cover or lie prone
RE6 is NOT a cover shooter. Like Vanquish, you're playing it
wrong if you're hiding behind cover rather than advancing the
fight, throwing yourself into the fray to unleash a flurry of melee
moves. That being said, your dedicated melee button -- R1 -is governed by a stamina meter (also like Vanquish): kick and
punch too much, and you'll grow tired and hit like a sissy. THIS
is when you take cover: slide to the nearest wall to instantly snap
to cover, and wait a moment while your stamina bar replenishes
in a matter of mere seconds. Very useful! Alternatively, you can
lie prone to quickly regain stamina (L1 + X + a direction to dive/
roll to the ground, holding L1 to lie prone).
Dazing enemies
Elbow backwards, OR aim for the head, OR melee twice
RE6 has an insane variety of context-sensitive melee moves -they even change with your equipped weapon! For starters, you
can melee people standing directly behind you by simply hitting
R1 to elbow them in the head, dazing them to set up over-thetop melee takedowns.
While good for crowd control, normally you'll be facing enemies
head-on, in which case you want to do one of two things: Pop the
enemy in the head, usually just once, then run up close and hit
R1 to unleash a context-sensitive melee move like a suplex; OR
run up to an enemy and hit them twice with a basic melee move
(usually kicks), dazing them for a context-sensitive melee move
on the third hit.
This may knock them to the ground, in which case you should
quickly run up to their head and hit R1 a fourth time for a skullcrushing stomp.
Dodging
Aim and hit the Action button while standing
This quick crouching animation allows you to duck under many
enemy attacks. Its near-instantaneous, though, meaning you
must use it the moment its needed. Sometimes its more fruitful
to jump backwards to your back or roll out of the way instead!
ALSO: If you hit a direction right after dodging, you can cancel
the dodge into a roll/dive in that direction. Very useful if you
need to get out of the way really quick.
Running attacks
Dash with Action button and hit R1
This combination can result in a shoulder-check or other attack
animation that if nothing else staggers or trips up enemies -ideal for breaking enemy lines during a hasty escape.
Quick shot
L1 + R1 when near an enemy; tap repeatedly to attack multiple
nearby targets
This is another brilliant mechanic, absolutely vital for crowd
control in Mercs. When near an enemy, even if the enemy
is standing out of sight behind you, hit L1 and R1 to instantly
turn, target and shoot the enemy. Subsequent taps will unleash
additional quick shots, each consuming a bar of your stamina
meter.
Try it with Helena with the Hydra shotgun equipped; shell do
a series of over-the-top tactical rolls, striking a pose to fire off a
round each time. So badass! Be sure to check out an Youtubed
example of Leons dual-wielding quick shot here!
(offline link: youtube.com/watch?v=2RzdCzs7p2I#t=4m21s)
Quick recover
Mash the Action button when knocked down, or hold back
and tap the Action button
Tired of enemies knocking you on your ass when a segment of
your health bar empties completely or you take a particularly
hard hit? Mash the Action button the moment you hit the ground,
and youll roll backwards back to your feet, instantly back in the
fight. Alternatively, hold back and tap X.
Counters
Timing is the key
If you see an enemy beginning its attack animation, like a zombie
raising a wrench, and hit R1 (the melee button) the instant
before the enemy strikes, you will obliterate that enemy with a
super-flashy counter attack. The screen will flash and youll hear
a sharp ZING! to indicate you did a counter (as though kicking
your enemy a mile away didnt make it clear enough)!
Cerberus
dogs.
Quickshot
them.
Always.