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A Paper Presentation on
CONTENTS
• ABSTRACT
• INTRODUCTION
• MOBILE COMPUTING APPLICATION ISSEUES
• DISTINCTION BETWEEN WIRELESS AND MOBILE.
• MOBILE DEVICES
• MOBILE COMPUTING SECURITY
• ARCHETECTURE OF MOBILE COMPUTING
• GPRS
• BLUETOOTH
• ADVANTAGES OF MOBILE COMPUTING
• CHALLENGES IN MOBILE COMPUTING
• MERITS.
• DEMERITS
• APPLICATIONS
• WIRELESS INTERNET IN FEATURES
• CONCLUSION
• BIBILOGRAPHY
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MOBILE COMPUTING
Mobile Computing has been undergoing a bit of renaissance lately. A Few years ago it was a
simple matter of finding a data compatible mobile phone, a PC card modem, and a matching cable
and installing it as modem. then people started to use PDA’s as well. Cell phones started to come
with infrared ports to allow communication with laptops. Then cell phones started to come with
modems built in. The connecting methods of mobile computing, its introduction, connection types,
factors affecting connections, mobile applications and its limitations are explained.
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INTRODUCTION
Wireless networking technology has engendered a new era of computing, called mobile
computing. mobile computing is an umbrella term used to describe technologies that
enable people to access network services any please , any time , and any where.
Portable devices like laptop and palmtop computers give mobile users access to diverse
sources of global information any where and at any time.
One of the most important and highly publicized recent developments in the PC world
has been the introduction of the pen interface. by using stylus to replace the keyboard ,
mobile computers are turning thousands of computer illiterate people especially those
Involved with field based data collection into computer users. the market potential and
breadth of application requirements for mobile computing has Prompted Numerous
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hardware and Software Companies to focus their efforts in providing solutions to the
vertical form oriented market place .
The pen interface allows users to interact with the computer in a very natural familiar
way by entering text, numbers and graphics in “electronic ink “ directly on the screen
the pen interface also provides users with highly intuitive and efficient applications,
whether tapping graphical icons to navigate
through applications or selecting of options from scrolling lists and check boxes .
Mobile computing applications can closely simulate the original paper one form line
providing users with a familiar look and feel through the use of the latest PCMCIA
technology data storage is large, fast and more efficient with minimal power
consumption and the highest level of ruggedness. While communications via modem
Or wireless is also tightly integrated, fulfilling the requirements of the mobile user and
standardized ports give users across to printers, barcode readers and various other
peripheral devices.
Mobile Computing is an umbrella term used to describe technologies that enable people to
access network services anyplace, anytime, and anywhere. Ubiquitous computing and nomadic
computing are synonymous with mobile computing. Information access via a mobile device is
plagued by low available bandwidth, poor connection maintenence, poor security, and addressing
problems. Unlike their wired counterparts, design of software for mobile devices must consider
resource limitation, battery power and display size. Consequently, new hardware and software
techniques must be developed. For example, applications need to be highly optimized for space,
in order to fit in the limited memory on the mobile devices. For Internet enabled devices, the
good old TCP/IP stack cannot be used; it takes too much space and is not optimized for minimal
power consumption. Given the plethora of cellular technologies that have emerged in such a
market, it becomes extremely difficult to provide support for inter-device communication.
Technical Design
First comes the Technical Design Issues, which consist of network design, capacity planning,
response time calculations, data compression considerations, system availability design and
security issues. The technical design plays a key role in a mobile computing project and offers
unique challenges to the system professionals.
Network Design
Issues regarding Wireless LAN design and Wide Area Radio Network Design which network
design comprises are discussed below.
The number of mobile users who will use wireless LAN and the number of them active
during the peak period.
The types of LAN application accessed by them. (Keeping in mind that wireless LANs
will not be acceptable for the intended users as they operate at much slower speeds than
wired LANs).
Use of notebook with a wireless NIC as a primary and user device.
Roaming areas, location & range of needed access point.
Impact of construction materials in single penetration.
Preferred technology-spread spectrum or frequency hopping.
Radio frequency interference from any other devices in office, factory or campus etc.
MOBILE DEVICES
Laptop computers.
PDA’s and, handheld PC’s.
Pagers.
Smart phones and cellular phones.
Task devices, such as bar code readers.
Bluetooth.
Bridge.
theoretical uses .
GPRS:
The General Packet Radio Service (GPRS) extends the Global System Mobile
Communication (GSM) by introducing a packet-switched transmission service. This
paper analyzes the GPRS behavior under critical conditions. In particular, we focus on
outages, which significantly impact the GPRS dependability. In fact, during outage
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periods, the cumulative number of users trying to access the service grows
proportionally over time. When the system resumes its operations, the overload caused
by accumulated users determines a higher probability of collisions on resources
assignment and, therefore, a degradation of the overall QoS. This paper adopts a
stochastic activity network modeling approach for evaluating the dependability of a
GPRS network under outage conditions. The major contribution of this study lies in
the novel perspective the dependability study is framed in. Starting from a quite
classical availability analysis, the network dependability figures are incorporated into a
very detailed service model that is used to analyze the overload effect GPRS has to face
after outages, gaining deep insights on its impact on user's perceived QoS. The result of
this modeling is an enhanced availability analysis, which takes into account not only
the bare estimation of unavailability periods, but also the important congestion
phenomenon following outages that contribute to service degradation for a certain
period of time after operations resume.
The difficulties the international industry standard bodies have had in approving all of the
necessary standards has led to a delay in the deployment of 3G wireless systems. To lessen the
impact of these delays, General Packet Radio Service is being introduced as an intermediate step
to efficiently transport high-speed data over the current GSM wireless network infrastructures.
GPRS is a packet-based data bearer service for GSM and TDMA networks. It is being rolled out
by operators around the world as the first vital step towards 3G. GPRS gives mobile users faster
data speeds and is particularly suitable for "bursty" Internet and intranet traffic. It makes mobile
data faster, cheaper and more user-friendly than ever before. With GPRS-enabled mobile
devices, users can be "always on" the Mobile Internet, so that, for example, emails arrive
instantaneously. It also permits users to receive calls simultaneously when sending and receiving
data calls.
GPRS provides end-to-end IP connectivity that can be used to connect corporate LANs, ISPs and
operators' own service LANs via interfaces to TCP/IP and X.25. GPRS gives almost
instantaneous connection set-up, and allows charging on the basis of data transmitted rather than
connection time. As a packet data technology, GPRS only uses network resources and bandwidth
when data is actually transmitted. This makes extremely efficient use of available radio
bandwidth. Supported data rates range from 14.4 Kbps using just one TDMA slot, up to 115
Kbps and higher using all eight.
GPRS can be implemented by simply adding new packet data nodes in GSM/TDMA networks,
and upgrading existing nodes to provide a routing path for packet data between the mobile
terminal and a gateway node. The gateway node provides interworking with external packet data
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networks for access to the Internet and intranets, for example, and requires few or no hardware
upgrades to existing GSM/TDMA nodes.
The mobile device will execute the user interface and parts of the client application logic. Other
parts of the client logic execute on a dedicated proxy server, which is a powerful machine in the
fixed network. Ideally, the proxy server should be close to the base station. The client and high-
level proxy will communicate following either a standard protocol such as HTTP or an
application-specific protocol. The high-level proxy communicates with the server, transparently
hiding the fact that the server communicates with a mobile client. We believe it reasonable to
execute this software in user space on the proxy server.
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ARCHETURE OF MOBILE COMPUTING
Bluetooth
First developed in 1994, Bluetooth is a low-power, short-range (30 feet) networking specification
with moderately fast transmission speeds of 800 kilobits per second. Bluetooth provides a
wireless, point-to-point, "personal area network" for PDAs, notebooks, printers, mobile phones,
audio components, and other devices. The wireless technology can be used anywhere you have
two or more devices that are Bluetooth enabled. For example, you could send files from a
notebook to a printer without having to physically connect the two devices with a cable.
A few notebooks, such as the IBM ThinkPad T30, now include built-in Bluetooth connectivity.
And $129 will buy you a Bluetooth card for expansion-slot Palm PDAs, allowing you to connect
to printers, notebooks, mobile phones, and other devices without cables.
Despite the promises of Bluetooth, however, hardware makers have been slow to incorporate it
into their products. Some experts believe it could be eight years before Bluetooth is commonly
used. They attribute the technology's lagging adoption rate to poor usability and confusion about
what Bluetooth is and does. For more on that topic, read "Why We're Still Waiting for
Bluetooth."
Bluetooth's chief advantage over infrared is that Bluetooth does not require line of sight. Its
backers hope the component costs will be so low that it will ultimately replace infrared. Others
believe that, although there are clear areas of overlap, IrDA and Bluetooth are complementary
with either being the most appropriate for certain applications and intended usage models.
Bluetooth operates in the unlicensed Industrial Scientific and Medical (ISM) 2.4GHz band,
ranging from 2.4 to 2.4835 GHz in the US, Japan and Europe. Parts of this band are also
available in France and Spain. By using the 2.4 GHz band, Bluetooth Wireless Technology
promises to be a universal wireless solution. Essentially, it is the same kind of microwave radio
technology that has given us wireless door chimes and automatic garage door openers. It draws
heavily on existing wireless LAN technology since it is based around the IEEE's 802.11 - the
existing standard for wireless Ethernet. The main differences are that in order to consume less
power, Bluetooth is initially restricted to an operating distance of just 10 metres and a speed of
approximately 1 Mbit/s.
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MOBILE COMPUTING
A small introduction of mobile computing is that you can do your work in motion. In simple
words it means that you can do your work while sitting anywhere in the world. You do not have
to sit at one place to do your work.
The main benefit of mobile computers is that you do not have to bind yourself to a certain place.
You can do your work while sitting in a car or a train. You can communicate with other people
while sitting anywhere in the world. You can chat online with your friends and family members
while sitting on a beach. You can do your office work while sitting anywhere.
The second major benefit is related to the first benefit. When people can do their work while
sitting anywhere they will do more work. This will play an important role in the economy of the
country and the world.
During these days there is no problem for a student to search any information that he needs for
his assignment. Many people use these mobile computers for entertainment. Children play video
games on these computers.
The network quality varies as the mobile computer moves across the heterogeneous
network connections . the wireless environment exhibits higher error rates, which
results in retransmission and affects the quality of service . by minimizing the usage of
wireless transmission , the data is less exposed to transmission errors. in addition ,error
correction schemes can be employed to improve performance . however , these
schemes add to the communication overhead and reduce the usable band width.
POWER LIMITATIONS:
Mobile computers are concerned with the limited power supply, an issue that does not
appear in distributed wired environment. Hardware improvements on batteries can help
to lengthen the life of a charge and reduce the battery weight. In addition effective
software operations can help to lower the power consumption. examples include:
shifting the processing to a fixed host, aggressively caching and pre fetching data to
reduce disk traffic, and transmitting less data while receiving more.
LIMITED CAPABILITIES:
Unlike stationary computers mobile computers are similar in physical size and have
smaller storage capacity. PDA’s like info pad and parc tab are designed to have extreme
portability and provide ubiquitous information access. However, their application relies
heavily on the interoperability of the pads and other servers. even ordinary laptops
typically have less RAM and smaller hard disks than stationary computers.
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DISCONNECTION:
Disconnection and be voluntary or involuntary. Voluntary disconnection occurs when
mobile users want to disconnect the mobile unit from the network temporarily, like
working on a plane. Involuntary disconnection is mainly due to network failures.
The mobile application should not be disrupted under these circumstances. some
applications are designed to run entirely locally on the mobile unit, but it may not be
feasible for distributed applications where users have to communicate with one another.
Again, pre fetching and lazy write-back are some useful techniques that allow to work
under disconnection.
The CMU CODA file system allows shared files to be modified even during
disconnections.
Upon reconnection, application-specific conflict resolution schemes are used in the file
servers to reconfile any update conflicts maybe by various clients. it also uses
concurrency control and pre fetching techniques .however ,this approach is designed
mainly for file systems and does not for all kinds of applications .
MOBILITY
There are two types of mobility described(a)mobility of clients and(b)mobility of
resources .mobility of clients raises the issues of unique naming of the clients and
finding their current locations. unlike stationary computers ,where information on
location is configured statically mobile computers have to configure information
dynamically mobility of resources addresses this problem. When a mobile host moves
into a new cell or administrative domain , it has to discover the resources available
there . at the same time , any server that needs to communicate with the mobile host has
to identify its new location. Location transparency should be provided to the mobile
applications by the underlying runtime system so that the users are not aware of the
effects of mobility.
MERITS
Improving the data collection process.
Improving data accuracy.
Reducing paper work.
Facilitating collection of more useful information.
Eliminating redundant data entry.
Reducing administrative costs.
Reducing billing errors.
Reducing data backlog.
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Improving information flow.
Allowing faster adaptation to change the business conditions.
Increasing responsiveness and customer satisfaction.
Providing access to unavailable information.
DEMERITS
The demerits of the mobile computing are discussed as fallows.
Information access via a mobile device is plagued by low available band width, poor
connection maintenance, poor and addressing problems. Unlike their wired counter
parts, design of software for mobile devices must consider resource limitation, battery
power and display size. Consequently, new hardware and software techniques must be
developed. for example, application need to be highly optimized for space, in order to
fit in the limited memory on the mobile devices.
Mobility brings additional uncertainties , as well as opportunities to provide new
services and supplementary information to users in the location where they find
themselves. in general, most application software, operating systems, and network
infrastructures are intended for more conventional environments , and so the mobile,
wireless user has great difficulty exploiting the computational infrastructure as fully as
he or she might . there is an emerging consensus among researchers that a new
architecture and dynamic infrastructure is an appropriate way to address this problem .
Day by day as the standard of the mobile computing is increasing the boons of mobile
computing are changing to banes. eg : the most deadly terrorist attack occurred on
September 11th , 2001
APPLICATIONS
New technical and application developments have established that mobile systems can
be a cost effective, efficient and productive solution in several different types of
application environments . they are :-a new generation of satellites , especially low
earth orbit systems (LEOS)are under development with the internet in mind .companies
like Teledesic and Orbcomm are actively promoting internet access .
Vertical industries where mobile technology has already been successfully adopted
include consumer goods. Delivery and root sales , government , healthcare , market
research , pharmaceuticals , transportation and utilities .
CONSUMER GOODS:
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Typical applications include inventory, merchandising , order entry and sales automation.
features found in these applications usually provide access to stock and pricing information,
monitor promotion , and perform shelf space analysis including number of facings and
product age . customer detail helps reps to act more as consultants than order takers .
GOVERNMENT:
Applications center around assessments, inspections, and work orders. Most of these
applications involve auditing some sort of facility or process(food service, restaurant,
nursing home, child care, schools, commercials and residential buildings).
HEALTH CARE:
The focus in this industry has been on automating patient records, medication,
dispension, and sample collection. A common goal is to leverage mobile computing in
the implementation of positive patient identification.
MARKET RESEARCH:
Automating the survey the process has enabled these companies to get their data more
accurately and quickly while being able to customize their queries at will.
PHARMACEUTICALS:
In addition to the reps need to perform account management and cell reporting
functions ,the FDA’s requirements for physician signatures for all drug samples
dispensed was an ordered complication that was eliminated through the use of mobile
technology.
TRANSPORTATION:
Transforming freight damage inspection from paper to mobile computing greatly
expedites the process and reduces cost by providing online pre-shipment inspections.
This technology also offers a more efficient means of storing and transmitting
maintenance inspection reports . in conjunction with GPS(global positioning systems),
Mobile computing allows companies to provide better customer service by being
continuously aware of exactly where any given shipment is when in transit .
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UTILITIES:
Eliminating the rekeying of data and providing a means to perform on site analysis are
instrumental to an industry that is required to perform inspection on routine basis.
CONCLUSION
Mobile computing is rapidly becoming popular, and user demand for useful wireless
applications is increasing.
Additionally, this paper shows how these behavioral extensions serve as a powerful
abstraction for practical systems.
In this paper, we have looked at issues related to portable devices, merits, demerits and
applications in mobile environment.
Because of these banes of mobile computing the security level should be improved.
BIBILOGRAPHY
Terry Watson:- application design for wireless computing.
Application design for wireless computing; M –mail a
case study of dynamic application portioning in mobile computing.
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Christine julien and gruia – catalin roman : active co-ordination in adhoc networks.