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15/9/2015

KindredAcademyCharacterCreation

CharacterSheetsMadeEasy
So,youhavedecidedtoplayaKindredcharacter,nowhowtomakethecharactersheet
itself?TheFollowingfivestepswillhopefullywalkyouthroughtheprocessofcreatinga
KindredCharacterSheet.AsaplayerofVampire:TheMasquerade,youmustcreatea
characteranalteregothroughwhichyouinteractwiththegameworldandtakeyourpart
inthestory.Likeacharacterinanovelormovie,thischaracterbecomesaprotagonistin
thestoriesyoutell.Youcreatearichlydetailedcharacter,thenassumetheroleofthat
charactereverytimeyouplay.Asyouroleplaynightly,youwatchyourcharactergrowand
develop.Ultimately,thecharacteryoucreatebecomesasrealandastimelessasagreat
hero(orvillain)inaliterarywork.
Below,youwillfindalltheinformationneededtohelpyoucreateavampirecharacter,
beginningwithageneralconceptandtranslatingthatconceptintotheTraitsandstatistics
thatareusedinnightlyroleplay.Thoughtheprocessisrelativelysimple,andyouCAN
undertakeitonyourown,itisbesttoenlistAnjeanique'ssupervision,sothatshecan
answerquestionsandguideyouthroughthecreationprocess.
Muchofacharacter'slifecomesfromthewayyoudescribeandroleplayhim.Certain
aspectsofacharacterhisphysicalprowess,hislooksandhisvampirepowers,for
examplearedescribedinnumericalterms.ThesefeaturesarecalledTraits.Traits
quantifyyourcharacter'sparticularstrengthsandweaknesses,whichguidethecharacterin
hisinteractionswithotherplayers'characters.
Traitsarecommonlydescribedinnumericaltermswithratingsbetween1and5.These
numbersrepresentthequantityandqualityofthecharacter'sprowesswithagivenTrait.
Onedotisconsideredapoorrating,whilefivedotsindicatesuperiority.Properlyplayed
kindredcharactersdonotnecessarilyneedhighpowerlevels.Infact,playedcorrectly,you
willspendfarmoretimebeingmanipulativeandsneakythanyouwillfightingand
throwingyourpowersaround.
Forexample,yourcharactermighthavehighMentalTraits,makinghiminvaluablewhen
brainsandcunningarerequired.However,hemighthavelowPhysicalTraits,forcinghim
torelyonafriend'scharacterwhenviolenceorbruteforceiscalledfor.Beforeyoustart,
askyourselfifyouwanttobeadumbjocktype,intellectualtype,oracrossbetweenthe
two.Thiswillhelpyougetstarted.Alsotrytohaveageneralideaofwhatyouwantyour
characterspersonalitytobelikebeforeyoustart.
Thefollowingcharthelpstounderstanddotlevels
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Poor
Average
Good
Exceptional
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***** Outstanding
Note:Trytomakethecharacterasunlikeyourselfaspossible.Thishelpstokeepthe"Out
ofCharacter"conflictsdown.Alsoremember,itsjustagame,charactersdie,andifyour
characterislesslikeyourself,thenyoumaynotbecomesoemotionalaboutthelossona
personallevel.
Beforeyoubeginyouwillneedablankcharactersheettofilloutinpencilasyougoalong.
(pencilisagoodidea,foryouarecertaintochangeyourmindseveraltimesalongthe
way)ToprintacharactersheetclickhereforapdffilefromWhiteWolfPublishing.

STEPONE:CHARACTERCONCEPT
Thefirststepistocreateyourcharacter'sconcept.Conceptisthebasicinformationofyour
character.Name,Player,Nature,Demeanor,Clan,Generation,SireandConcept.The
followingwillexplainalittlebitaboutthose.
Namereferstothenameofyourcharacter.
PlayerisYOURname.
Clanreferstotheclanyouchooseyourcharactertobefrom.
ToseealistofClans,clickhere.
SireisthevampirethatEmbraced(madeimmortal)yourcharacter.
Natureisthe"true"personalityofyourcharacterwhohe/sheREALLYisdeepdown
insideandtriesnottomakereadilyapparenttoeveryoneelsetosee.
Demeanoristhepersonalityyourcharacterpresentstotheworld.Moreoftenthannot,
NatureandDemeanoraredifferent,especiallygiventhedeviousnessofthevampiremind.
Whetheritsacold,heartlessmoneygrubber,oracaringsupportiveperson.Justbecause
yourcharacterappearstobethesethings,thatdoesntmeanitreallyis.Thinkofa
demeanorasacoverofabook.Whatsonthecoverdoesntnecessarilyreflectwhoyou
reallyare.
Conceptisabriefdescription(oneortwoword"sketch")ofwhoyourcharacterwasbefore
theEmbrace.Areyouarockstar?Apennilesshooker?Maybeyourcharacterisarich
manipulativemanagerofsomestarsinger,orachainofrestaurants.
Toseealistofsampleconceptsclickhere.
GenerationishowmanystepsremovedfromCaineyourcharacteris.IfyourSireisan8th
generationVampire..thenyouwillbea9th.Everyonebeginscharactercreationas13th
generationandspendsBackgrounddotsinGenerationtoloweryourcharacter's
Generation.ThiswillbecoveredlaterintheBackgroundssection.
Onceyouhavecompletedthissectiontoyoursatisfaction,itistimetomoveontothe
moretechnicaldetailsofCharacterCreation.
IfyoulookattheverybottomoftheCharacterSheetyouwillseethefollowingnumbers:
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Attributes:7/5/3Abilities:13/9/5Disciplines:3Backgrounds:5Virtues:7Freebie
Points:15(7/5/2/1)
ThesenumbersrepresentyourlimitsofdotsineachTrait

STEPTWO:SELECTATTRIBUTES
PlayersmustnowassignnumberstodeterminetheAttributesoftheircharacter.Attributes
arethenaturalabilitiesandraw"stuff"acharacterismadeof.Howstrongisacharacter?
Howattractive?Howquick?Howsmart?Thefirststepistoprioritizebyselectingwhich
groupofAttributestobeyourcharacter'sstrongsuit(primary),youraveragesuit
(secondary),andfinally,yourcharacter'sweaksuit(tertiary).Isyourcharactertoughbut
antisocial,orgorgeousbutacompleteairhead?
AllVampirecharactersstartwithonedotineachAttribute,reflectingthebasiccapabilities
ofthemortalsfromwhichthey'redrawn.(TheexceptionistheNosferatu,whohavezero
dotsintheirAppearanceAttribute.)
Aplayermaydistribute7additionaldotstohischaracter'sprimarygroup,5additionaldots
tothesecondarygroupand3additionaldotstothetertiarygroup.
Forexample,atough,athleticcharacterwilllikelyallocate7dotstohisPhysicalcategory,
whileaclever,wisecharacterwillplace7dotsinherMentalcategory.
ToseealistofAttributestochoosefromclickhere.

STEPTHREE:SELECTABILITIES
Abilitiesarealsodividedintothreecatagories:Talents,SkillsandKnowledges.
TalentsareintuitiveAbilitiesthatareinherentorlearned"inthefield."
SkillsareAbilititieslearnedthroughrigoroustrainingordetermination.Theymaybe
learnedwithcarefulpractice,butcanalsobestudiedorlearnedthroughtraining.
Knowledgesarejustthat"booklearning"andthelike.Knowledgesaretypicallymental
pursuitsorstudieslearnedthroughschoolingorbooks.
LikeAttributes,Abilitygroupsarealsoprioritizedduringcharactercreation.Players
shouldselectprimary,secondaryandtertiarygroupsfortheirAbilities.Theprimarygroup
receives13dots,thesecondarygroupgets9andthetertiarygroupreceives5.
Notethat,unlikeAttributes,charactersdonotbeginthegamewithautomaticdotsinany
Ability.AndnoAbilitymaybepurchasedabove3dotsduringthisstageofcharacter
creationevenamongtheundead,expertsinafielddon'tgrowontrees.Youmayraise
Abilitieshigherwithfreebiepoints,butthatcomeslater.
Youdonothavetoplacedotsineverysingleabilityonthesheet,feelfreetopickand
chooseonlytheonesyoufeelareneededforyourcharacter
FormoreinformationonTalents,Skills,andKnowledges(definitionslist)

STEPFOUR:ADVANTAGES
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ThisisyourDisciplines,Backgrounds,andVirtuesarea.Thesewewillgooveroneata
timetoavoidconfusion.
Disciplinesaretheeasiesttodo.WhenvampiresareEmbraced,theirsiresteachthem
certainbloodbasedmysticalpowers,knownasDisciplines.Eachcharacterbeginswith
threedotsinDisciplines,1dotineachDiscipline.
Foralistofthe3Disciplinesusedbyeachclan,clickhere.
Backgroundsareabitmorecomplex,asthereareseverallistingsandthingstochoose
from.Youareallotted5dotstoplaceinthisarea.Youmaychooseanythingfromthe
Backgroundslist,buttheyshouldfitthecharacterconceptadestituteGangrelstreet
preacherisn'tlikelytohaveResources.
Butrememberatthistimeyoumayonlyplace5dotsunderthisheading.
Virtuesareyourlevelsofconscience,selfcontrol,andcourage.
Conscienceisyourcharactersabilitytodistinguishbetweenrightandwrong.Thisisatrait
thatshowsthemoralbackboneforyourcharacter.
SelfcontroldetermineshowreadilyyouresistthetemptationsoftheBeastandfightoff
Hunger.
Couragemeasuresthecharacter'sabilitytowithstandtheproximityofdangerssuchas
fire,sunlightandotherthingsthatvampiresdread.
Everycharacterstartsoutwith1dotineachVirtue,andyoumaythendistribute7
additionaldotsamongtheVirtuesasyouseefit.TheseVirtuesplayinstrumentalrolesin
determiningacharacter'sstartingHumanityandWillpowerlevels,sobecarefulhowyou
spendthepoints.
ToseethedescriptionsofVirtues,clickhere.
AlternateVirtues:ConvictionandInstinct
Vampire:TheMasqueradeisfundamentallyaboutcomingtogripswithone'smonstrous
natureand,hopefully,overcomingit.Assuch,westronglyencouragebeginningplayersto
selecttheVirtuesofConscienceandSelfControlfortheircharacters.However,certain
Kindred,particularlythevampiresoftheSabbat,adheretodifferentethicaloutlooks.
Forthesevampires,theVirtuesofConvictionandInstinctmayreplacetheVirtuesof
ConscienceandSelfControl,respectively.(AllvampireshavetheCourageVirtue.)
IfyoudecidethatyourcharacterissufficientlyinhumantowarranttheseVirtues,youmay
circletheappropriateVirtuesonthecharactersheet.
BewarnedthatintakingtheseVirtues,youhaveeffectivelydesignatedyourcharacterasa
monster.
Foralistofalternatevirtues,clickhere.

STEPFIVE:FINISHINGTOUCHES
Atthisstageyouwillrecordyourcharacter'sMerits&Flaws,Humanity,Willpower,and
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BloodPool.
MeritsandFlawsareoptionalTraitsthatcanprovideplayercharacterswithaddeddepth
andpersonalitywhenusedproperly.
Meritsarespecialabilitiesoradvantages(manytimeshidden)thatarerareoruniqueinthe
generalKindredpopluation.Meritscostyoufreebiepointswhicharelistedbesideeach
merit.Forexample:A2pointmeritwillcostyou2freebiepoints.
ForalistofMeritswiththeirpointvalues,clickhere.
Flawsareliabilitiesordisadvantagesthatposechallengestoacharacter'snightly
existence.Likeadefect,oranotsonicetrait.Flawsareabigpartinsettingyourcharacter
apartandmakingthemabitmorerealistic,addingthatlittlebitofspicesotospeak.
UnlikeMerits,Flawsdonotcostyouanything,insteadtheygiveyoubackpointsasyou
takethem.Nocharactermayhavemorethan7pointsworthofFlaws(whichwouldgivea
characteratotalof22freebiepointstospendinotherareas).Exampleofthis,a3point
flawwillADD3pointsbackintoyourfreebiepointpool.Choosewisely,becauseonce
yousubmityoursheet,youcannotchangeoraddflawsandmerits.
ForalistofFlawswiththeirpointvalues,clickhere.
Humanityistheamountofhumannatureyoucontainafteryourembrace,obviouslya
ThisPageisanoutdated,usergeneratedwebsitebroughttoyoubyanarchive.Itwas
mirroredfromGeocitiesattheendofOctober,2009.
newlyembracedcharactermighthavealotofhumanity,notyethavingfullyexperienced
Foranyquestionsconcerningthispagetrytocontacttherespectiveauthor.(ToreportanymaliciouscontentsendtheURLtooocities(at
gmaildotcom).Forquestionaboutthearchivevisit:OoCities.org.
theendlessnights,andthebeastwithin.Acharacter'sstartingHumanityscoreequalsthe
sumofherConscience+SelfControlTraits,yieldingascorebetween5and10.Players
arealsoencouragedtoincreasetheirHumanityscoreswithfreebiepoints,astoolowa
scoreindicatesthattheBeastliesincloseproximity.
HumanityChart
X
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*****
******
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*********
**********

Monstrous
Horrific
Bestial
Cold
Unfeeling
Distant
Removed
Normal
Caring
Compassionate
Saintly

ToseefurtherdetailsofeachHumanitylevel,clickhere.
Willpowerequalsyourcharacter'sCouragerating,andthusrangesfrom1to5.Playersare
encouragedtoraisetheirstartingWillpowerscoreswithfreebiepoints,astheTraitis
criticaltodealingwithaKindred'sdangerousemotionalsituations.Willpowerisalsoused
toresistfrenzy,undertakeespeciallydauntingtasksandpowercertainDisciplineseffects.
ToseemoreinformationonWillpower,clickhere.
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BloodPool
Thecrowningtouchtocharactercreationisdetermingthevampire'sstartingbloodpool.
Generation MaxtraitRating BloodpoolMax. BloodPoints/Turn
Third
10
???
???
Fourth
9
50
10
Fifth
8
40
8
Sixth
7
30
6
Seventh
6
20
4
Eighth
5
15
3
Nineth
5
14
2
Tenth
5
13
1
Eleventh
5
12
1
Twelfth
5
10
1
Thirteenth+
5
10
1
MaxTraitRating:ThisindicatesthehighestpermanentTraitrating(excluding
Humanity/PathscoresandWillpowerratings)avampireofthegivengenerationcanhave.
ThisisespeciallyimportantwithregardtoDisciplinesandAttributes.
BloodPoolMax:Themaximumnumberofbloodpointsavampiremaykeepinher
system.Rememberthateldervampiresconcentratetheirbloodwhilethevolumeofblood
intheirbodiesisnogreaterthananyothervampire's,eachpintofbloodisworthmorethan
onepoint.
BloodPoints/Turn:Thisindicateshowmanybloodpointsavampirecanspendinasingle
turn.
Health
TheHealthTraitmeasuresacharacter'sphysicalcondition,fromperfecthealthtodeath.
Ascharactersarewoundedorotherwiseimpaired,theylosehealthlevels,thenregainthem
astheyheal.
Atthispoint,disregardtheHealthsection,youwillbetaughthowtomanageyourHealth
Traitlater.
FreebiePointsareusedtobuyadditionaldotsinTraits.Youareallotted15freebie
pointstostartwithandyoumaygainupto7additionalfreebiepointsbytakingflaws.
Forexamplea2pointflawwillADD2pointstoyourfreebies.
KeepinmindthoughthatyoumayNOTgoover7pointsworthofflaws.
Thefollowingisacostchart,showingyouhowmanyfreebiepointsitcoststopurchase1
dotindifferentTraits.
FreebieChart

Trait

Cost

Attribute
Ability

5perdot
2perdot

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Discipline
Background
Virtue
Humanity
Willpower

7perdot
1perdot
2perdot
1perdot
1perdot

CopyrightWhiteWolfPublishing,Inc.
CopyrightWhiteWolfPublishing,Inc.

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