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[0] mess=REactiveapp=0

[0] wininit ok
[0] progpath: D:/Juegos/
[0] userpath: C:/Users/Toshiba/Documents/Juegos/
[0] Game name: MOW 2013 ENGLISH DL /M=8000
[0] REG Version: 5.7.0.0
[0] EXE Version: 0.0.0.0
[0] Date: 2015/8/13 0:23:58
[0] GEOL Interface (Wed Mar 6 15:59:42 2013), build (Mar 6 2013 16:00:12)
[0] OS version: 6.1 -64b (ADMIN)
[0] VRAM rate=1660581377 size=5781950
[0] Myalloc:
block=300 Mb
[0] Myalloc:
block=300 Mb
[0] Myalloc:
block=300 Mb
[0] Myalloc:
block=300 Mb
[0] Myalloc: Total (Mb) = 1200 / Nb blocks = 4
[0] Physic ram (Mb) = 8139
[0] init screen...
[0] init display settings...
[0] Screenres: 1366x768 c=
[0] init display settings done
[0] init white bitmap...
[0] init white bitmap done
[0] init video3d card...
[0] --- OpenGL Info
[0] Renderer: Intel(R) HD Graphics Family / OV:3.1.0 - Build 8.15.10.2559 / SV:1
.40 - Intel Build 8.15.10.2559
[0] Max combined textures supported = 16
[0] Max textures supported = 16
[0] Max textures size = 8192
[0] Vertex Shader : max attributs = 16 | max uniform components = 512
[0] Fragment Shader : max uniform components = 1024
[0] Texture compression formats: 6
[0]
Texture compression 1: 83f2
[0]
Texture compression 2: 83f3
[0]
Texture compression 3: 83f1
[0]
Texture compression 4: 86b0
[0]
Texture compression 5: 86b1
[0]
Texture compression 6: 12345678
[0] Vram size (Mb)=: 0
[0] --[0] init shaders...
[0] >>>default shader
[0] >>>fast shader
[0] >>>water shader
[0] >>>normal map shader
[0] >>>shadow volume shader
[0] Shaders initialisation done
[0] ########## setvideo=0 (L=1366 H=768 B=32 FULLSCREEN)
[0] init video3d card done
[0] ====> vramlow=1
[0] init buffers...
[0] init buffers done
[1] Directsound init ok. Buffer size=16384
[1] mxd=0
[2] inivideo done
[2] ======================== inisys completed ========================
[2] >>>>initobj: Nb=65536 Sizeof=968 Total=60 Mb
[3] >>>fin initobj=65536
[29] g_playfilm: vid/eversim.avi

[117] g_playfilm stop=2


[117] ds_closefilm out
[118] g_playfilm: vid/intro.AVI
[121] g_playfilm stop=2
[123] ds_closefilm out
[151] bootgame
[227] Accueil
[231] bootgameend
[11601] _wintobmp: _winbmp11 newmodule. l=256 h=256
[12511] newgame scenar=4000
[12514] clrtex=-5
[12515] t_clrwintex=-5
[12515] free all vtx=7
[12654] Client: n_canredirect: UPNP_GetValidIGD failed: An UPnP device has been
found but was not recognized as an IGD
[12731] 3Dto2D
[13590] ds_closefilm out
[37614] Curseur construction : On a un curseur de construction sans le builder :
Tentative de rcupration effectuer
[43146] Curseur construction : On a un curseur de construction sans le builder :
Tentative de rcupration effectuer
[59645] clrtex=-4
[84636] _wintobmp: _winbmp12 newmodule. l=256 h=256
[97452] Joueur perd serveur: Code reac PERD ou PERI reac:880440 nation:163
[98084] endgame1
[98084] endgame2
[98084] endgame3-a
[98085] endgame3-b
[98085] endgame4
[98085] endgame5
[98085] endgame6
[98085] endgame7
[98085] endgame8
[98085] bootgame
[98171] Accueil
[98171] bootgameend
[98172] clrtex=-5
[98175] t_clrwintex=-5
[98175] t_clrwintex free prender=50528256
[98175] free all vtx=1698
[102812] newgame scenar=4000
[102814] clrtex=-5
[102816] t_clrwintex=-5
[102817] free all vtx=8
[102910] 3Dto2D
[103551] ds_closefilm out
[111327] Curseur construction : On a un curseur de construction sans le builder
:Tentative de rcupration effectuer
[125392] mess=UNactiveapp
[125392] mess=UNactiveapp free ok
[125392] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[127065] mess=REactiveapp=1
[127067] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[158304] clrtex=-4
[167605] Curseur construction : On a un curseur de construction sans le builder
:Tentative de rcupration effectuer
[172116] Curseur construction : On a un curseur de construction sans le builder
:Tentative de rcupration effectuer
[205863] ds_closefilm out
[211639] clrtex=-4

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ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217232 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217233 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217233 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217234 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217235 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217235 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217236 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217236 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217237 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217238 (3620 sec)

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ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217238 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217239 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217240 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217240 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217241 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217242 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217243 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217243 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217244 (3620 sec)

ERROR [47]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

too many different values for _pass(). Max= 32


70155
Cfenetre_manage
217245 (3620 sec)

[244283]
[248394]
[248394]
[248399]

Joueur perd serveur: Code reac PERD ou PERI reac:880470 nation:9


mess=UNactiveapp
mess=UNactiveapp free ok
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive

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