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Hard Sell (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500)

Selling Cap (daily) at 2000 gp (Cheap: 1500 gp, Expensive: 3000 gp)

Blacksmith/Armory
Item Name
[Armor]
Light Armor
Studded Leather
Medium Armor
Chain Shirt
Scale Mail
Breastplate
Half Plate
Heavy Armor
Ring Mail
Chain Mail
Splint
Plate
Shield
Shield
[Weapons]
Simple Melee Weapons
Dagger
Handaxe
Javelin
Light Hammer
Mace
Sickle
Spear
Martial Melee Weapons
Battleaxe
Flail
Glaive
Greataxe
Greatsword
Halberd
Lance
Longsword
Maul
Morningstar
Pike
Rapier
Scimitar
Shortsword
Trident
War Pick
Warhammer
[Adventuring Gear]
Ball Bearings (bag of 1,000)
Bell
Block and Tackle
Chain (10 feet)
Crowbar
Grappling Hook
Hammer
Hammer, Sledge
Hunting Trap
Lamp
Lantern, Bullseye
Lantern, Hooded
Lock
Manacles
Mirror, Steel

Cost
(Normal)

Cost
(Cheap)

Cost
(Expensive)

Limited
Stock

Rural
Locale

Urban
Locale

Premium
Locale

45 gp

33 gp

68 gp

50 gp
50 gp
400 gp
750 gp

38 gp
38 gp
300 gp
562 gp

75 gp
75 gp
600 gp
1125 gp

30 gp
75 gp
200 gp
1500 gp

22 gp
56 gp
150 gp
1125 gp

45 gp
113
300 gp
2250 gp

10 gp

7 gp

15 gp

2 gp
5 gp
5 sp
2 gp
5 gp
1 gp
1 gp

1 gp
3 gp
3 gp
1 gp
3 gp
7 sp
7 sp

3 gp
8 gp
8 gp
3 gp
8 gp
2 gp
2 gp

X
X

X
X

X
X
X
X
X
X
X

X
X
X
X
X
X
X

10 gp
10 gp
20 gp
30 gp
50 gp
20 gp
10 gp
15 gp
10 gp
15 gp
5 gp
25 gp
25 gp
10 gp
5 gp
5 gp
15 gp

7 gp
7 gp
15 gp
22 gp
38 gp
15 gp
7 gp
11 gp
7 gp
11 gp
3 gp
18 gp
18 gp
7 gp
3 gp
3 gp
11 gp

15 gp
15 gp
30 gp
45 gp
75 gp
30 gp
15 gp
22 gp
15 gp
22 gp
8 gp
38 gp
38 gp
15 gp
8 gp
8 gp
22 gp

X
X

X
X
X
X
X
X

X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X

1 gp
1 gp
1 gp
5 gp
2 gp
2 gp
1 gp
2 gp
5 gp
5 sp
10 gp
5 gp
10 gp
2 gp
5 gp

7 sp
7 sp
7 sp
3 gp
1 gp
1 gp
7 sp
1 gp
3 gp
3 sp
7 gp
3 gp
7 gp
1 gp
3 gp

2 gp
2 gp
2 gp
8 gp
3 gp
3 gp
2 gp
3 gp
8 gp
8 sp
15 gp
8 gp
15 gp
3 gp
8 gp

X
X

X
X

X
X
X

X
X
X

X
X
X
X

X
X

X
X

X
X
X
X

X
X

X
X
X
X

X
X
X
X
X
X
X
X
X
X
X
X
X
X

X
X
X
X
X
X
X
X

X
X
X
X
X
X
X
X
X
X
X
X
X
X
X

continued from "Blacksmith/Armory" section...


Item Name
Cost
(Normal)
Pick, Miner's
2 gp
Piton
5 cp
Pot, Iron
2 gp
Spikes, Iron
1 gp
Whetstone
1 cp
[Tools]
Artisan's Tools
Carpenter's Tools
8 gp
Mason's Tools
10 gp
Smith's Tools
20 gp
Tinker's Tools
50 gp
Musical Instrument
Horn
3 gp

Fletcher/Bowyer
Item Name
[Weapons]
Simple Ranged Weapons
Crossbow, Light
Shortbow
Martial Ranged Weapons
Crossbow, Hand
Crossbow, Heavy
Longbow
[Adventuring Gear]
Ammunition
Arrows (20)
Crossbow Bolts (20)
Case, Crossbow Bolt
Quiver

[Armor]
Light Armor
Leather
Studded Leather
Medium Armor
Hide
Shield
Shield
[Weapons]
Simple Ranged Weapons
Sling
[Adventuring Gear]
Waterskin
[Tools]
Artisan's Tools
Cobbler's Tools
Leatherworker's Tools
Musical Instrument
Bagpipes
Drum

Cost
(Expensive)
3 gp
8 cp
3 gp
2 gp
2 cp

6 gp
7 gp
15 gp
38 gp

12 gp
15 gp
30 gp
75 gp

2 gp

5 gp

Limited
Stock

Rural
Locale
X
X
X

X
X

Urban
Locale
X
X
X
X
X

Premium
Locale
X
X

X
X
X

X
X
X
X

X
X

Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750)


Selling Cap (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500 gp)

Cost
(Normal)

Cost
(Cheap)

Cost
(Expensive)

25 gp
25 gp

18 gp
18 gp

38 gp
38 gp

75 gp
50 gp
50 gp

56 gp
38 gp
38 gp

113 gp
75 gp
75 gp

1 gp
1 gp
1 gp
1 gp

7 sp
7 sp
7 sp
7 cp

2 gp
2 gp
2 gp
2 gp

Limited
Stock

Rural
Locale

Urban
Locale

Premium
Locale

X
X

X
X

X
X

X
X

X
X
X

X
X
X

X
X
X
X

X
X
X
X

X
X
X
X

Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750)


Selling Cap (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500 gp)

Leatherworker
Item Name

Cost
(Cheap)
1 gp
3 cp
1 gp
7 sp
1 cp

Cost
(Normal)

Cost
(Cheap)

Cost
(Expensive)

Limited
Stock

Rural
Locale

Urban
Locale

Premium
Locale

10 gp
45 gp

7 gp
33 gp

15 gp
68 gp

X
X

X
X

X
X

10 gp

7 gp

15 gp

10 gp

7 gp

15 gp

1 sp

7 cp

2 sp

2 sp

1 sp

3 sp

5 gp
5 gp

3 gp
3 gp

8 gp
8 gp

X
X

X
X

X
X

30 gp
6 gp

22
4 gp

45
9 gp

X
X

v.1.1 - Created by jrobharing for fellow reddit.com/r/DnD users. Please give credit where it's due, or if you plan to repost it somewhere else.

Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500)


Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp)
Trade goods accepted.
Cost
Cost
Limited
Rural
Urban
Premium
(Cheap)
(Expensive)
Stock
Locale
Locale
Locale

Temple/Faith Supplies
Item Name

Cost
(Normal)

[Adventuring Gear]
Alms Box
Bell
Blanket
Book, Scripture
Candle
Case, Map or Scroll
Censer
Chalk (1 piece)
Flask
Healer's Kit
Holy Symbol
Amulet
Emblem
Reliquary
Holy Water (flask)
Incense (1 block)
Ink (1 ounce bottle)
Ink Pen
Lamp
Lantern, Hooded
Oil (flask)
Paper (one sheet)
Parchment (one sheet)
Perfume (vial)
Potion of Healing
Rations (1 day)
Torch
Vial
Waterskin
[Tools]
Artisan's Tools
Calligrapher's Supplies
Herbalism Kit
Musical Instrument
Flute
Lyre
Horn
[Services]
Spellcasting
Cure Wounds (lvl 1)
Gentle Repose (lvl 2)
Lesser Restoration (lvl 2)
Remove Curse (lvl 3)
Revivify (lvl 3)
Raise Dead (lvl 5)

5 gp
1 gp
5 sp
25 gp
1 cp
1 gp
5 gp
1 cp
2 cp
5 gp

3 gp
7 sp
3 sp
18 gp
1 cp
7 sp
3 gp
1 cp
1 cp
3 gp

8 gp
2 gp
8 sp
38 gp
2 cp
2 gp
8 gp
2 cp
3 cp
8 gp

5 gp
5 gp
5 gp
25 gp
1 cp
10 gp
2 cp
5 sp
5 gp
1 sp
2 sp
1 sp
5 gp
50 gp
5 sp
1 cp
1 gp
2 sp

3 gp
3 gp
3 gp
18 gp
1 cp
7 gp
1 cp
3 sp
3 sp
7 cp
1 sp
7 cp
3 gp
38 gp
3 sp
1 cp
7 sp
1 sp

8 gp
8 gp
8 gp
38 gp
2 cp
15 gp
3 cp
8 sp
8 sp
2 sp
3 sp
2 sp
8 gp
75 gp
8 sp
2 cp
2 gp
3 sp

10 gp
5 gp

7 gp
3 gp

15 gp
8 gp

2 gp
30 gp
3 gp

1 gp
22 gp
2 gp

3 gp
45 gp
5 gp

10 gp
50 gp
50 gp
100 gp
400 gp
1000 gp

7 gp
38 gp
38 gp
75 gp
375 gp
875 gp

Spellcaster Availability
Locale
Limited

Rural
Urban
Premium

O
X
X
X
X
X
O
X
X
X

O
X
X
X
X
X
O
X
X
X

X
X
X
X
O
X
X
X

X
X
X
X
O
X
X
X
X
X
X

X
X

X
X
X

O
X
X

X
X
X
X

X
X
X
X
O

X
X

X
X
X
X

X
X
X
X

O
X

X
X
X
X
X
X

O
X
O
O
O

15 gp
X
X
X
X
75 gp
X
X
X
75 gp
X
X
X
X
150 gp
X
X
X
450 gp
X
X
X
1250 gp
X
X
X
An "O" instead of an "X" indicates only clergy and proven devout
members of their associated religion may purchase these items

Available Spellcasters
1 Acolyte. No expendable components available, subtract costs of materials if provided. Roll d%; 1-15 is a
Commoner (either a pious merchant, or a charlatan posing as a healer) instead of an Acolyte; 80-100 is a
Priest instead of an Acolyte, with additional hit dice and caster level equal to 1d4-1.
1d4 Acolytes, and 1 Priest with additional hit dice and caster level equal to 1d4-1. Expendable
components available at a 25% chance, subtract costs of materials if provided.
2d8+3 Acolytes, and 1d2 Priest with additional hit dice and caster level equal to 1d6-1. Expendable
components available at a 55% chance, subtract costs of materials if provided.
3d10+2 Acolytes, and 1d4 Priests with additional hit dice and caster level equal to 1d6-1. Expendable
components available at a 75% chance, subtract costs of materials if provided.

Priest's Available Spell Slots per Day (cleric spell list)


Priest's
Hit Dice
5
6
7
8
9
10

Spell
Save DC
13
13
13
13
14
14

Spell
Attacks
+5
+5
+5
+5
+6
+6

Cantrips
Known
4
4
4
4
4
5

General Store
Item Name
[Adventuring Gear]
Abacus
Barrel
Blanket
Bottle, glass
Bucket
Candle
Chest
Clothes, Common
Clothes, Fine
Flask or Tankard
Hammer
Ink (1 ounce bottle)
Ink Pen
Jug or Pitcher
Ladder (10-foot)
Lantern, Hooded
Lamp
Lock
Mess Kit
Mirror, Steel
Paper (one sheet)
Parchment (one sheet)
Pick, Miner's
Pot, Iron
Pouch
Rope, Hempen (50 feet)
Rope, Silk (50 feet)
Sack
Scale, Merchant's
Shovel
Signet Ring
Soap
Vial
[Tools]
Artisan's Tools
Carpenter's Tools
Cobbler's Tools
Cook's Utensils
Glassblower's Tools
Leatherworker's Tools
Mason's Tools
Potter's Tools
Smith's Tools
Weaver's Tools
Woodcarver's Tools

1st

2nd

3rd

4th

5th

4
4
4
4
4
4

3
3
3
3
3
3

2
3
3
3
3
3

1
2
3
3

1
2

Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500)


Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp)
Trade goods accepted.

Cost
(Normal)

Cost
(Cheap)

Cost
(Expensive)

2 gp
2 gp
5 sp
2 gp
5 cp
1 cp
5 gp
5 sp
15 gp
2 cp
1 gp
10 gp
2 cp
2 cp
1 sp
5 gp

1 gp
1 gp
3 sp
1 gp
3 cp
1 cp
3 gp
3 sp
11 gp
1 cp
7 sp
7 gp
1 cp
1 cp
7 cp
3 gp

3 gp
3 gp
8 sp
3 gp
8 cp
2 cp
8 gp
8 sp
23 gp
3 cp
2 gp
15 gp
3 cp
3 cp
2 sp
8 gp

10 gp
2 sp
5 gp
2 sp
1 sp
2 gp
2 gp
5 sp
1 gp
10 gp
1 cp
5 gp
2 gp
5 gp
2 cp
1 gp

7 gp
1 sp
3 gp
1 sp
7 cp
1 gp
1 gp
3 sp
7 sp
7 gp
1 cp
3 gp
1 gp
3 gp
1 cp
7 sp

15 gp
3 sp
8 gp
3 sp
2 sp
3 gp
3 gp
8 sp
2 gp
15 gp
2 cp
8 gp
3 gp
8 gp
3 cp
2 gp

15 gp
25 gp
50 gp
30 gp
5 gp
10 gp
10 gp
20 gp
1 gp
1 gp

11 gp
18 gp
38 gp
22 gp
3 gp
7 gp
7 gp
7 gp
7 sp
7 sp

23 gp
38 gp
75 gp
45 gp
8 gp
15 gp
15 gp
15 gp
2 gp
2 gp

Limited
Stock

Rural
Locale

X
X
X
X
X
X

X
X
X

X
X
X
X
X
X
X
X
X

X
X

X
X
X
X
X

X
X

X
X

Urban
Locale

Premium
Locale

X
X
X
X
X
X
X
X

X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X

X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X

X
X
X

X
X
X

X
X

X
X
X

X
X

X
X

X
X
X
X
X
X
X
X
X
X
X

X
X
X
X
X
X
X
X
X
X

v.1.1 - Created by jrobharing for fellow reddit.com/r/DnD users. Please give credit where it's due, or if you plan to repost it somewhere else.

Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125)


Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp)
Trade goods accepted.
Cost
Cost
Limited
Rural
Urban
Premium
(Cheap)
(Expensive)
Stock
Locale
Locale
Locale

Adventuring Supplies
Item Name
[Armor]
Light Armor
Padded
Leather
Studded Leather
Medium Armor
Hide
[Weapons]
Simple Melee Weapons
Club
Dagger
Greatclub
Handaxe
Light Hammer
Quarterstaff
Simple Ranged Weapons
Crossbow, Light
Dart
Shortbow
Sling
Martial Melee Weapons
Whip
Martial Ranged Weapons
Blowgun
Crossbow, hand
Crossbow, heavy
Longbow
[Adventuring Gear]
Ammunition
Arrows (20)
Blowgun Needles (50)
Crossbow Bolts (20)
Sling Bullets (20)
Backpack
Bedroll
Blanket
Block and Tackle
Bottle, glass
Candle
Case, Crossbow Bolt
Case, Map or Scroll
Chain (10 feet)
Chest
Climber's Kit
Clothes, Traveler's
Crowbar
Flask or Tankard
Grappling Hook
Hammer
Healer's Kit
Hourglass
Hunting Trap
Ink (1 ounce bottle)
Ink Pen
Jug or Pitcher
Ladder (10-foot)
Lantern, Bullseye
Lantern, Hooded

Cost
(Normal)

5 gp
10 gp
45 gp

3 gp
7 gp
33 gp

8 gp
15 gp
68 gp

X
X

X
X
X

10 gp

7 gp

15 gp

1 sp
2 gp
2 sp
5 gp
2 gp
2 sp

7 cp
1 gp
1 sp
3 gp
1 gp
1 sp

2 sp
3 gp
3 sp
8 gp
3 gp
3 sp

X
X
X
X
X
X

X
X
X
X
X

25 gp
5 cp
25 gp
1 sp

18 gp
3 cp
18 gp
7 cp

38 gp
8 cp
38 gp
2 sp

X
X
X

X
X
X
X

X
X
X

2 gp

1 gp

3 gp

10 gp
75 gp
50 gp
50 gp

7 gp
56 gp
38 gp
38 gp

15 gp
113 gp
75 gp
75 gp

X
X

1 gp
1 gp
1 gp
4 cp
2 gp
1 gp
5 sp
1 gp
2 gp
1 cp
1 gp
1 gp
5 gp
5 gp
25 gp
2 gp
2 gp
2 cp
2 gp
1 gp
5 gp
25 gp
5 gp
10 gp
2 cp
2 cp
1 sp
10 gp
5 gp

7 sp
7 sp
7 sp
3 cp
1 gp
7 sp
3 sp
7 sp
1 gp
1 cp
7 sp
7 sp
3 gp
3 gp
18 gp
1 gp
1 gp
1 cp
1 gp
7 sp
3 gp
18 gp
3 gp
7 gp
1 cp
1 cp
7 cp
7 gp
3 gp

2 gp
2 gp
2 gp
6 cp
3 gp
2 gp
8 sp
2 gp
3 gp
2 cp
2 gp
2 gp
8 gp
8 gp
38 gp
3 gp
3 gp
3 cp
3 gp
2 gp
8 gp
38 gp
8 gp
15 gp
3 cp
3 cp
2 sp
15 gp
8 gp

X
X

X
X

X
X
X

X
X

X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X

X
X
X
X

X
X
X
X

X
X
X
X
X
X
X

X
X
X
X

X
X
X
X
X
X

X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X

continued from "Adventuring Supplies" section...


Item Name
Cost
Cost
(Normal)
(Cheap)
Lock
10 gp
7 gp
Mess Kit
2 sp
1 sp
Mirror, Steel
5 gp
3 gp
Paper (one sheet)
2 sp
1 sp
Parchment (one sheet)
1 sp
7 cp
Pick, Miner's
2 gp
1 gp
Piton
5 cp
3 cp
Pole (10-foot)
5 cp
3 cp
Pot, Iron
2 gp
1 gp
Pouch
5 sp
3 sp
Quiver
1 gp
7 sp
Rations (1 day)
5 sp
3 sp
Rope, Hempen (50 feet)
1 gp
7 sp
Rope, Silk (50 feet)
10 gp
7 gp
Sack
1 cp
1 cp
Shovel
2 gp
1 gp
Signal Whistle
5 cp
3 cp
Signet Ring
5 gp
3 gp
Spyglass
1000 gp
750 gp
Tent, Two-person
2 gp
1 gp
Tinderbox
5 sp
3 sp
Torch
1 cp
1 cp
Vial
1 gp
7 sp
Waterskin
2 sp
1 sp
[Tools]
Artisan's Tools
Cartographer's Tools
15 gp
11 gp
Jeweler's Tools
25 gp
18 gp
Tinker's Tools
50 gp
38 gp
Herbalism Kit
5 gp
3 gp
Navigator's Tools
25 gp
18 gp

Water-side Theme
[Weapons]
Simple Melee Weapons
Spear
Martial Ranged Weapons
Net
[Adventuring Gear]
Fishing Tackle
[Waterborne Vehicles]
Rowboat
[Trade Goods]
1 lb. of Fishing Bait

Magical Theme
[Adventuring Gear]
Arcane Focus
Crystal
Orb
Rod
Staff
Wand
Component Pouch
Potion of Healing
Spellbook

Cost
(Expensive)
15 gp
3 sp
8 gp
3 sp
2 sp
3 gp
8 cp
8 cp
3 gp
8 sp
2 gp
8 sp
2 gp
15 gp
2 cp
3 gp
8 cp
8 gp
1500 gp
3 gp
8 sp
2 cp
2 gp
3 sp

23 gp
38 gp
75 gp
8 gp
38 gp

Limited
Stock

Rural
Locale

Urban
Locale
X
X

X
X
X

X
X
X
X
X
X
X

X
X

X
X

X
X
X
X
X

X
X
X
X
X

Premium
Locale
X
X
X
X

X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X

X
X
X

X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X

X
X
X
X
X

(can apply to either a General Store or an Adventuring Supplies Shop)

1 gp

7 sp

2 gp

1 gp

7 sp

2 gp

1 gp

7 sp

2 gp

50 gp

38 gp

75 gp

5 cp

3 cp

8 cp

(can apply to either a General Store or an Adventuring Supplies Shop)

10 gp
20 gp
10 gp
5 gp
10 gp
25 gp
50 gp
50 gp

7 gp
15 gp
7 gp
3 gp
7 gp
18 gp
38 gp
38 gp

15 gp
30 gp
15 gp
8 gp
15 gp
38 gp
75 gp
75 gp

X
X
X

X
X
X
X
X

X
X
X
X
X
X

X
X
X
X
X
X
X
X

v.1.1 - Created by jrobharing for fellow reddit.com/r/DnD users. Please give credit where it's due, or if you plan to repost it somewhere else.

Shady Dealer Theme (can apply to either a General Store or an Adventuring


Item Name
[Adventuring Gear]
Acid (vial)
Antitoxin (vial)
Caltrops (bag of 20)
Clothes, Costume
Manacles
Oil (flask)
Poison, Basic (vial)
Ram, Portable
Spikes, Iron (10)
[Tools]
Disguise Kit
Forgery Kit
Gaming Set
Dice Set
Playing Card Set
Poisoner's Kit
Thieves' Tools

Cost
(Normal)

Cost
(Cheap)

Cost
(Expensive)

25 gp
50 gp
1 gp
5 gp
2 gp
1 sp
100 gp
4 gp
1 gp

18 gp
38 gp
7 sp
3 gp
1 gp
7 cp
75 gp
3 gp
7 sp

38 gp
75 gp
2 gp
8 gp
3 gp
2 sp
150 gp
6 gp
2 gp

25 gp
15 gp

18 gp
11 gp

38 gp
23 gp

1 sp
5 sp
50 gp
25 gp

7 cp
3 sp
38 gp
18 gp

2 sp
8 sp
75 gp
38 gp

Supplies Shop)

Limited
Stock

Rural
Locale

Urban
Locale

Premium
Locale

X
X

X
X

X
X
X

X
X
X
X
X
X
X
X
X

X
X

X
X
X

X
X

X
X

X
X

X
X

X
X
X
X

X
X
X
X

X
X
X
X

Art and Games Theme (can apply to either a General Store or an Adventuring
Item Name
[Tools]
Artisan's Tools
Calligrapher's Supplies
Glassblower's Tools
Painter's Supplies
Potter's Tools
Weaver's Tools
Woodcarver's Tools
Disguise Kit
Gaming Set
Dice Set
Dragonchess Set
Playing Card Set
Three-Dragon Ante Set
Musical Instrument
Bagpipes
Drum
Dulcimer
Flute
Lute
Lyre
Horn
Pan Flute
Shawn
Viol

Cost
(Normal)

Cost
(Cheap)

Cost
(Expensive)

10 gp
30 gp
10 gp
10 gp
1 gp
1 gp
25 gp

8 gp
22 gp
8 gp
8 gp
7 sp
7 sp
18 gp

15 gp
45 gp
15 gp
15 gp
2 gp
2 gp
38 gp

1 sp
1 gp
5 sp
1 gp

7 cp
7 sp
3 sp
7 sp

2 sp
2 gp
8 sp
2 gp

30 gp
6 gp
25 gp
2 gp
35 gp
30 gp
3 gp
12 gp
2 gp
30 gp

22 gp
4 gp
18 gp
1 gp
26 gp
22 gp
2 gp
9 gp
1 gp
22 gp

45 gp
9 gp
38 gp
3 gp
53 gp
45 gp
5 gp
18 gp
3 gp
45 gp

[Weapons]
[Adventuring Gear]
Backpack
Basket
Bedroll
Blanket

Rural
Locale

Premium
Locale

X
X
X
X
X
X
X

X
X

X
X
X
X

X
X

X
X

Urban
Locale

X
X
X
X
X
X
X
X

X
X
X
X

X
X
X
X
X
X
X
X
X
X
X
X
X
X

Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500)


Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp)

Tailor/Textiles
Item Name

Limited
Stock

Supplies Shop)

Cost
(Normal)

Cost
(Cheap)

Cost
(Expensive)

2 gp
4 sp
1 gp
5 sp

1 gp
3 sp
7 sp
3 sp

3 gp
6 sp
2 gp
8 sp

Limited
Stock

X
X

Rural
Locale

Urban
Locale

Premium
Locale

X
X
X
X

X
X
X
X

X
X
X
X

continued from "Tailor/Textiles" section...


Clothes, Common
5 sp
Clothes, Costume
5 gp
Clothes, Fine
15 gp
Clothes, Traveler's
2 gp
Component Pouch
25 gp
Pouch
5 sp
Robes
1 gp
Sack
1 cp
Tent, Two-person
2 gp
[Tools]
Artisan's Tools
Weaver's Tools
1 gp

3 sp
3 gp
11 gp
1 gp
18 gp
3 sp
7 sp
1 cp
1 gp

8 sp
8 gp
23 gp
3 gp
38 gp
8 sp
2 gp
2 cp
3 gp

7 sp

2 gp

Cost
(Normal)

[Adventuring Gear]
Amulet/Necklace, Exquisite
5 gp
Amulet/Necklace, Mundane
5 sp
Arcane Focus
Crystal
10 gp
Orb
20 gp
Earrings, Exquisite
4 gp
Earrings, Mundane
4 sp
Jewelry
Gem value +50 gp
Ring, Exquisite
3 gp
Ring, Mundane
3 sp
Signet Ring
5 gp
[Tools]
Artisan's Tools
Jeweler's Tools
25 gp
[Services]
Gemstone Appraisal (3 gems)
5 gp
Resizing Jewelry
10 gp
Set Gem (<100 gp value)
45 gp
Set Gem (100-1K gp value)
75 gp
Set Gem (1K+ gp value)
150 gp
Stonecutting
Gem value x0.25
[Miscellaneous]
10 gp Gemstones
10 gp
50 gp Gemstones
50 gp
100 gp Gemstones
100 gp
500 gp Gemstones
500 gp
1000 gp Gemstones
1000 gp
5000 gp Gemstones
5000 gp

X
X
X
X
X
X

Hard Sell (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500)


Selling Cap (daily) at 2000 gp (Cheap: 1500 gp, Expensive: 3000 gp)

Jeweler/Stonecutter
Item Name

X
X
X

X
X
X
X
X
X
X
X
X

Cost
(Cheap)

Cost
(Expensive)

3 gp
3 sp

8 gp
8 sp

8 gp
15 gp
3 gp
3 sp
+38 gp
2 gp
2 sp
3 gp

15 gp
30 gp
6 gp
6 sp
+75 gp
5 gp
5 sp
8 gp

18 gp

38 gp

3 gp
8 gp
34 gp
56 gp
113 gp
(n/a)

8 gp
15 gp
68 gp
113 gp
225 gp
(n/a)

7 gp
38 gp
75 gp
375 gp
750 gp
3750 gp

15 gp
75 gp
150 gp
750 gp
1500 gp
7500 gp

Limited
Stock

Rural
Locale

Urban
Locale

Premium
Locale

X
X

X
X

X
X

X
X

X
X
X
X
X
X
X

X
X
X
X
X
X

X
X
X
X
X
X
X
X

X
X
X
X
X

X
X
X
X
X
X

X
X
X
X
X
X

X
X

X
X
X

X
X
X
X

X
X
X
X
X
X

X
X
X
X
X

Jewelry with stones already set (including rings, amulets, earrings, etc.),
are readily available based on the gemstone availability, at the DM's
discretion. Suggestions for gemstone values and descriptions are
available in the DMG on page 134.
Gemstones Available
d%
Less than ten 10gp gemstones, and a single 50gp gemstone
1-40
Less than twenty 10gp gemstone, less than ten 50gp gemstones, and two 100gp gemstones
41-80
Six of every basic 10gp gemstone, less than twenty 50gp gemstones, less than ten 100gp
81-90
gemstones, three 500gp gemstones, and one gemstone of greater value than 500gp
Twelve of every basic 10gp gemstone, Six of every basic 50gp gemstone, less than twenty
91-100
100gp gemstones, less than ten 500gp gemstones, four gemstones of greater value than 500gp

Gemstone Availability
Selection
Poor
Fair
Moderate
Wide

v.1.1 - Created by jrobharing for fellow reddit.com/r/DnD users. Please give credit where it's due, or if you plan to repost it somewhere else.

Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750)


Selling Cap (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500 gp)

Potion Shop
Item Name
[Adventuring Gear]
Acid (vial)
Alchemist's Fire (flask)
Antitoxin (vial)
Bottle, glass
Component Pouch
Flask
Healer's Kit
Ink (1 ounce bottle)
Jug
Oil (flask)
Perfume (vial)
Poison, Basic (vial)
Potion of Healing
Vial
[Tools]
Artisan's Tools
Alchemist's Supplies
Brewer's Supplies
Cook's Utensils
Herbalism Kit
Poisoner's Kit
[Magic Items]
Potions
Common
Uncommon
Rare
[Miscellaneous]
Spell Components

Cost
(Normal)

Cost
(Cheap)

Cost
(Expensive)

Limited
Stock

25 gp
50 gp
50 gp
2 gp
25 gp
2 cp
5 gp
10 gp
2 cp
1 sp
5 gp
100 gp
50 gp
1 gp

18 gp
38 gp
38 gp
1 gp
18 gp
1 cp
3 gp
7 gp
1 cp
7 cp
3 gp
75 gp
38 gp
7 sp

38 gp
75 gp
75 gp
3 gp
38 gp
3 cp
8 gp
15 gp
3 cp
2 sp
8 gp
150 gp
75 gp
2 gp

50 gp
20 gp
1 gp
5 gp
50 gp

38 gp
15 gp
7 sp
3 gp
38 gp

75 gp
30 gp
2 gp
8 gp
75 gp

50 gp
250 gp
2500 gp

38 gp
175 gp
1750 gp

75 gp
375 gp
3750 gp

X
X

See Spell

(x0.75)

(x1.5)

Rural
Locale

Urban
Locale

Premium
Locale

X
X
X
X
X
X
X

X
X

X
X

X
X
X

X
X
X

X
X
X

X
X
X
X
X
X
X
X
X
X
X
X
X
X

X
X
X
X
X

X
X
X
X
X

X
X

X
X
X

X
X
X

X
X
X

X
X
X
X

X
X
X

Potion Availability
Selection
Poor
Fair
Moderate
Wide

Potion Names
(C) Healing, Climbing, (U) Water Breathing, (R) Gaseous Form
(U) Greater Healing, Resistance, (R) Elixir of Health, Diminution
(U) Animal Friendship, Growth, Potion of Poison (disguised), (R) Heroism, Superior Healing,
Frost/Stone Giant Strength, Clairvoyance
(U) Oil of Slipperiness, Philter of Love, Fire Breath, (R) Oil of Etherealness, Fire Giant Strength,
Invulnerability, Mind Reading,

[Weapons]
Simple Melee Weapons
Quarterstaff
[Adventuring Gear]
Abacus
Arcane Focus
Crystal
Orb
Rod
Staff
Wand
Bottle, glass
Candle
Case, Map or Scroll
Component Pouch

Cost
(Normal)

Cost
(Cheap)

Cost
(Expensive)

Selection
Poor

81-100
Fair

2 sp

1 sp

3 sp

2 gp

1 gp

3 gp

10 gp
20 gp
10 gp
5 gp
10 gp
2 gp
1 cp
1 gp
25 gp

7 gp
15 gp
7 gp
3 gp
7 gp
1 gp
1 cp
7 sp
18 gp

15 gp
30 gp
15 gp
8 gp
15 gp
3 gp
2 cp
2 gp
38 gp

Limited
Stock

Rural
Locale

Urban
Locale

Premium
Locale

X
X
X
X
X
X
X
X

X
X
X
X
X
X
X
X

Moderate

Wide

X
X
X

X
X
X
X
X
X
X

Cost
(Cheap)

Cost
(Expensive)

Limited
Stock

Rural
Locale

Urban
Locale

Premium
Locale

7 sp
7 sp
3 gp
7 gp
18 gp
7 gp
1 cp
1 sp
7 cp
3 sp
7 sp
38 gp
7 sp

2 gp
2 gp
8 gp
15 gp
38 gp
15 gp
3 cp
3 sp
2 sp
8 sp
2 gp
75 gp
2 gp

X
X

X
X
X
X
X
X
X
X
X
X
X
X

X
X
X
X
X
X
X
X
X
X
X
X
X

38 gp
7 gp

75 gp
15 gp

X
X

X
X

26 gp
22 gp

53 gp
45 gp

X
X

38 gp
75 gp
187 gp
375 gp
1875 gp
3750 gp

75 gp
150 gp
375 gp
750 gp
3750 gp
7500 gp

X
X

X
X

X
X
X
X

X
X
X
X
X
X

75 gp

150 gp

(x0.75)

(x1.5)

X
X
X
X
X
X

Spell Scroll Availability

Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125)


Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp)

Arcane Shop
Item Name

d%
1-25
26-50
51-80

continued from "Arcane Shop" section...


Item Name
Cost
(Normal)
Druidic Focus
Sprig of Mistletoe
1 gp
Totem
1 gp
Wooden Staff
5 gp
Yew Wand
10 gp
Hourglass
25 gp
Ink (1 ounce bottle)
10 gp
Ink Pen
2 cp
Paper (one sheet)
2 sp
Parchment (one sheet)
1 sp
Pouch
5 sp
Robes
1 gp
Spellbook
50 gp
Vial
1 gp
[Tools]
Artisan's Tools
Alchemist's Supplies
50 gp
Calligrapher's Supplies
10 gp
Musical Instrument
Lute
35 gp
Lyre
30 gp
[Magic Items]
Spell Scrolls
Common (Cantrip)
50 gp
Common (Level 1)
100 gp
Uncommon (Level 2)
250 gp
Uncommon (Level 3)
500 gp
Rare (Level 4)
2500 gp
Rare (Level 5)
5000 gp
[Services]
Magic Appraisal (Identify)
100 gp
[Miscellaneous]
Spell Components
See Spell

Full

Offensive Spells
(0) Shocking Grasp, (1) Burning Hands,
(2) Melf's Acid Arrow, (3) Lightning Bolt,
(4) Ice Storm, (5) Hold Monster
(0) Fire Bolt, (1) Magic Missile, (2) Flaming
Sphere, (3) Fire Ball, (4) Wall of Fire,
(5) Cone of Cold
(includes poor availability list)
(0) Acid Splash, Chill Touch, (1) Chromatic
Orb, Sleep, (2) Hold Person, Scorching Ray,
(3) Bestow Curse, Slow, (4) Phantasmal Killer,
Confusion, (5) Cloudkill, Conjure Elemental
(includes poor/fair availability list)
(0) Friends, Minor Illusion, Poison Spray,
(1) Color Spray, Ray of Sickness, Tasha's
Hideous Laughter, (2) Blindness/Deafness,
Cloud of Daggers, Ray of Enfeeblement,
(3) Hypnotic Pattern, Sleet Storm, Vampiric
Touch (4) Conjure Minor Elementals, Fire
Shield, Otiluke's Resilient Sphere, (5)
Dominate Person, Gaes, Planar Binding
(includes poor/fair/moderate availability list)
(All Wizard Spells Level 1-5 and cantrips)

Support Spells
(0) Mending, (1) Alarm, (2) Magic Weapon,
(3) Haste, (4) Mordenkainen's Faithful
Hound, (5) Bigby's Hand
(0) Mage Hand, (1) Tensor's Floating Disc,
(2) Invisibility, (3) Fly, (4) Stoneskin,
(5) Teleportation Circle
(includes poor availability list)
(0) Light, Message, (1) Detect Magic, Jump,
(2) Darkness, Levitate, (3) Dispel Magic,
Water Breathing, (4) Arcane Eye, Greater
Invisibility (5) Scrying, Telekenisis
(includes poor/fair availability list)
(0) Blade Ward, Dancing Lights,
Prestidigitation, (1) Feather Fall, Identify,
Mage Armor, (2) See Invisibility, Arcane Lock,
Knock, (3) Leomund's Tiny Hut, Magic Circle,
Tongues, (4) Dimension Door, Leomund's
Secret Chest, Polymorph, (5) Legend Lore,
Rary's Telepathic Bond, Wall of Stone
(includes poor/fair availability list)
(All Wizard Spells Level 1-5 and cantrips)

d%
1-25

26-60

61-80

81-95

96100

v.1.1 - Created by jrobharing for fellow reddit.com/r/DnD users. Please give credit where it's due, or if you plan to repost it somewhere else.

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