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VL Transitions & Effects Presets

for

DebugMode WAX 2.0


500 Transitions & Effects Presets
Basic instructions and notes for
VL presets collection for WAX 2.0
by
Vassias Loverdos

The collection contains:


407 Transitions presets*
93 Effects presets
*366 normal transitions
Plus
32 Split Screen transitions presets acting as filters
9 Shapes transitions presets acting as filters

WAX TRANSITIONS
3D Remote Control (Optimized for TV)
The default brightness of the Remote Control model is decreased to avoid
flickering when the video is viewed in a TV.
To restore brightness and get the full scale of reflections and details, turn off the
Light 3d plugin.
You can also experiment by changing "Color" (white to gray degree) and "Diffuse"
settings in the Light 3d plugin to get different brightness results.
Fade and Dissolve (Presets using the Compositing modes)
The Additive, Differential, Excluding, Lighten, Screen and Subtractive dissolve
transitions use a white (235) bitmap in the respective track mode placed between
two media tracks and affecting their blended output thus the name. Though the
name can be the same or similar to transitions found in other NLEs the effect is
different.
Each of the transitions effect intensity can be more or less pronounced depending
the media colors and contrast. The white plane acts as a (gradually decreasing)
filter by adding, subtracting etc. the white color from the media resulting in
changes to the media's colors tones and brightness during the transition.
Split Screen3
These are transitions presets that act as filters.
They need three video sources.
In Wax Standalone:
Add three media files in the Media Pool.
Drop one at a time in the Track View or in the timeline to create the tracks.
Apply the transition to the first track.
In Vegas:
Click on the "Automatic Crossfades" button.
Overlap two adjacent clips in the main track for the duration you want the effect to
last and drop the transition preset on the crossfade.
In the track under the main track align the video clip that it will be displayed in the
alpha placeholder defined in each preset.
Note that the transition over the two overlapping clips will not mix them together
instead it will display each clip in a separate window.
All presets split the screen in three parts and there are 32 variations regarding
windows position.
The names are indicative for each effect.
"H" stands for "Horizontal" and "V" for "Vertical." In Vegas "A" refers to the first clip
(left), "B" refers to the second clip (right). "Alpha" refers to the clip in the track under
the main track. In Wax standalone A, B and Alpha refer to clips in separate tracks.
Twins...
These presets are intended for use in your NLE with the Wax transition's plugin.
These presets have modified "Camera" settings in "Global settings" and they will
not display correctly in Wax standalone. Wax will alert you whenever you try to
apply any of the above transitions in a project. (See also: Lights)

VL Transitions and Effects Presets for DebugMode WAX 2.0

Twins... Filters
In track three change "Texture Generator" settings to create your own background
texture.
You can also disable this plugin and take advantage of the alpha channel
displaying a third video clip in the background. (See also: Split Screen3)

WAX EFFECTS
Usage:
Some effects should be applied to a video track above the main video track while
other should be applied to the main video track.
If an effect is using the alpha channel letting the video of the track underneath to
be displayed then the video with the effect should be placed above the main track.
(PIP, Flashing Windows, Split Screen, etc.)
If a video effect is intended to affect only one source of video then it should be
applied on the video of the main track (Molecules Frames, Blue Liquid, etc.)
There are two kinds of effects:
Those that can be applied over any video length, behaving like a video filter
(Colors, Split Screen etc.) and effects that use keyframes for composing a
sequence that is changing through time. The last will give results that will vary
depending the length of the video.
For example applying any of the "Lights 2 Spotlights" effect over a five-second
video will make the Spotlights to appear-travel-and disappear off the screen at half
the speed than if the effect was applied to a ten-second video.
Blue Liquid
Apply this effect over a single piece of video. If applied on two consecutive
segments starting and ending textures shapes won't match resulting in an abrupt
transition.
In Wax standalone preview is accurate in Full Quality display mode.
Also in Vegas the effect's output will vary depending the preview mode.
Colored Screen (Presets with vertical split only)
In Wax standalone preview is correct in both "Draft" and "Best" quality modes.
In Sony Vegas previewing and rendering the effect with the "Best" option selected
in Wax properties window will make the edges of the two panes create a vertical
line not quite uniform. Using the "Draft" mode can resolve this display issue.
Colors (Optimized for TV)
Colors values have been adjusted using a TV set in PAL.
For NTSC some tweaking may be needed.
Computer monitors will display colors less bright and dark gray areas may appear
as black.
Flashing Windows
Apply the presets in a video track above the main video track.
Tweak settings used for windows' creation-destroy and for adjusting the frequency
they appear.

VL Transitions and Effects Presets for DebugMode WAX 2.0

Hard Light vs Overlay


The difference can be subtle depending the media. Generally Overlay will produce
a sharper look over reflections and high contrast areas, while Hard Light will
produce results more equalized with softer tones.
Lights (Optimized for TV)
For computer monitor display you may have to raise the RGB values of the
ambient light setting.
You can adjust the ambient light intensity in the "Ambient Color" setting under the
Global Settings.
When you apply the original preset In Wax standalone, the custom value of the
Ambient Color in Global Settings will be ignored. Wax will use the default setting
of 64.
Lower Third Colors
Use this effect to overlay text on solid color background positioned at the lower
third of the screen.
Molecules Frame
If you intend to apply the effect over a long video segment, it is recommended to
split the video in two or more equal parts and apply the effect on each piece
separately so that the action inside the frame don't become too slow.
Experiment on clips of various lengths to get the action's speed you like.
In Wax standalone preview is accurate in Full Quality display mode.
Also in Vegas the effect's output will vary depending the preview mode.
Noise
In Vegas the effect's output will vary depending the preview mode (more
noticeable when previewing to a TV)
Use the Good (Full) mode for seeing the effect properly displayed.
This applies to any transition or effect preset that uses the Texture plugin.
Shape Star
In the Transform plugin change the "Angle X" (-90.000 value) from negative to
positive... This will display a different part of the video on the star.
Split Screen
There are two presets that can be used for normal left or right split screen effects
and two presets that perform differently.
When you apply the "Split Screen Left-right view":
Video action that is normally cut from the right side of the screen shows in the left
side of the screen.
When you apply the "Split Screen Right-left view":
Video action that is normally cut from the left side of the screen shows in the right
side of the screen.
Use these two presets whenever you want the video to play in the left half or the

VL Transitions and Effects Presets for DebugMode WAX 2.0

right half of the screen, but the subject happens to be at the opposite side (The
side that is cut).
VHS Tape Stretched and TV Bad V Sync
Apply these effects on very short video segments. Try with times less than or
equal to five seconds.
Windows PIP (Picture in Picture)
Presets for: Top Left, Top Right, Bottom Left, Bottom Right and Centered windows.
There are three series of five presets each:
Windows covering quarter of the screen.
TV1 and TV2 are smaller windows suitable for TV display.
TV1 presets create windows positioned between the margins that define the safe
areas for "movie action" and "titles" in the TV.
TV2 presets create smaller windows positioned on the margin that defines the
safe area for "titles" in the TV.
If your camera isn't recording the whole frame area, a black border may appear next
to the window's edges. To remove it, open Wax properties window and expand the
Quick 3d plugin. In the Crop settings use a value of approximately 15-20 for the
side(s) with the visible border.
If you edit any of the presets in Wax standalone application, consider saving the
modified preset under a new file name. If you overwrite any of the original presets
files you will have to re-install Wax to restore the original preset's settings.
In Sony Vegas:
All transitions default to the "Draft Quality (Auto)" setting for faster previewing
during video editing. Remember that prior rendering your Vegas project you
should open the Wax Transition Properties window and select "Best Auto" or "Best
Full." (If the option is hidden, drag the right edge of the dialog window to resize it
until it appears).
Of course if you change the Wax preview quality setting (or any other parameter
setting) and save the project, changes are retained next time the project is
opened.
If you want to make any changes permanent in a Wax transition/Effect, open the
preset file in Wax standalone application, perform the changes you want and save
the transition or effect preset under a new name.
Notes regarding the option "Use Dummy Host Media in Wax plugin for Sony Vegas"
in Wax preference window
When this option is enabled:
You may experience that after saving and reopening a Vegas project, Wax
transitions are not displayed in the preview window. (The screen is black).
After opening your Vegas project, open one of the Wax transition properties
windows and close it, after this preview will work for all Wax transitions in the
project.

VL Transitions and Effects Presets for DebugMode WAX 2.0

When this option is disabled:


The first time you apply a Wax transition in a new Vegas project re-open and close
Wax properties window for the transition display properly.
This step won't be necessary for any new Wax transitions added afterwards.

Some DV cameras may not record over the entire frame area.
This makes resized video and video frames that move across the screen to appear
with a black border.
You can use "Event Pan/Crop" to get rid of the black border that in some of the
transitions may be visible and not wanted.
Render time
You will notice that some of the transitions/effects require significant longer time to
render especially when the Best mode is selected in Wax. Depending the transition's
complexity and the 3d objects used render time will vary among different presets.

VL Transitions and Effects Presets for DebugMode WAX 2.0

WAX TRANSITIONS (366)

2Stripes revised
2Stripes var revised
2Stripes2
Additive Dissolve
A to B Black Fade var Left
A to B Black Fade var Right
A to B Black Fade
A to Bottle NTSC
A to Bottle PAL
A to Bottle2 NTSC
A to Bottle2 PAL
A to Cylinder in a Box1
A to Cylinder in a Box2
A to Cylinder in a Box3
Away Pivot1
A Fly Away B Travel In
A Fly Away B Travel In var
Ball and Cylinder var
Ball and Cylinder
Bars Expanding
Bars Expanding Dissolve
Bars Expanding V
Bars Expanding V Dissolve
Bars Expanding2
Bars Expanding2 Dissolve
Bars Expanding2 V
Bars Expanding2 V Dissolve
Bars Expanding Complex
Bars Expanding Complex V
Bars Expanding Complex2
Bars Expanding Complex2 V
Bars Expanding Complex3
Bars Expanding Complex3 V
Bat1
Bat2
Books
Books Stand Anim
Break Through
Break Through var
Break Through var2
Break Through var3
Circles1
Circles2
Classic Dissolve
Covering from Bottom
Covering from Bottom Dissolve
Covering from Left n Bottom n Right
Covering from Left n Bottom
Covering from Left n Right
Covering from Left n Top n Right
Covering from Left n Top
Covering from Left
Covering from Left Dissolve

Covering from Right n Bottom


Covering from Right n Top
Covering from Right
Covering from Right Dissolve
Covering from Top n Bottom
Covering from Top
Covering from Top Dissolve
Covering
Cross var
Cross
Crossing1
Crossing2
Cube 1 NTSC
Cube 1 PAL
Cube 2 NTSC
Cube 2 PAL
Cube A Fly Out to B var
Cube A Fly Out to B
Delta1
Delta2
Diagonal Closing Roto
Diagonal Closing2 Roto
Diagonal Opening Roto
Diagonal Opening2 Roto
Diamond and Heavy Blur
Diamond and Medium Blur
Diamond1
Diamond1 Dissolve
Diamond2
Differential Dissolve
Dissolve through RGBY
Double Panes
Excluding Dissolve
Fade through Blue
Fade through Green
Fade through Pixels Canvas
Fade through Red
Fade through Texture1
Fade through Texture2
Fade through White
Fade through Yellow
Flaps
Flip Horizontally
Flip Two Panes
Fold1 var
Fold1
Fold2
Fold3
Fold4
Fold5
Fold6
Game2
Game Red

VL Transitions and Effects Presets for DebugMode WAX 2.0

Game Yellow
Hand Model1 var
Hand Model1
Hand Model2 NTSC
Hand Model2 var
Heart Beat
Heart Beat 2
Home
Home2
Home3 NTSC
Home3 PAL
Home4 NTSC
Home4 PAL
Home4 var NTSC
Home4 var PAL
Hot Flight
Liquid1
Liquid1 Dissolve
Liquid2
Liquid3
Liquid4
Lighten Dissolve
Match Ball
News1
News2
Oval In
Oval In Dissolve
Oval Out
Oval Out Dissolve
Oval In Zoom
Oval Out Zoom
Peculiar Fade Blue1
Peculiar Fade Blue2
Peculiar Fade Blue3
Peculiar Fade Blue4
Pool
Pool2
Remote Control
Replace
Replace1
Replace2
Replace3
Reveal B from Bottom
Reveal B from Bottom Dissolve
Reveal B from Left A to Bottom Right
Reveal B from Left A to Bottom Right
and Dissolve
Reveal B from Left A to Top Right
Reveal B from Left
Reveal B from Left Dissolve
Reveal B from Right A to Bottom Left
Reveal B from Right A to Bottom Left
and Dissolve
Reveal B from Right A to Top Left
Reveal B from Right A to Top Left and
Dissolve

Reveal B from Right


Reveal B from Right Dissolve
Reveal B from Top
Reveal B from Top Dissolve
RGB Balls
Rhomb
Rhomb var
Rhomb var2
Rhomb var3
Rhomb var4
Rings
Rings var
Rolling Balls
Rolling Balls NTSC Safe
Rolling Balls PAL Safe
Saloon Doors perspective
Saloon Doors
Screen Dissolve
Shatter A to B var
Shatter A to B var2
Shatter A to B
Shatter1
Shatter2
Shatter3
Shatter4
Shatter Mosaic1
Shatter Mosaic2
Shatter n Down
Shatter n Left
Shatter n Right
Shatter n Up
Shatter Texture RGB
Shatter Texture RGB var
Slide Doors Close Border Blue
Slide Doors Close Border Green
Slide Doors Close Border Light Gray
Slide Doors Close Border Red
Slide Doors Close Border Yellow
Slide Doors Close V Border Blue
Slide Doors Close V Border Green
Slide Doors Close V Border Light Gray
Slide Doors Close V Border Red
Slide Doors Close V Border Yellow
Slide Doors Close V
Slide Doors Close
Slide Doors Open Border Blue
Slide Doors Open Border Green
Slide Doors Open Border Light Gray
Slide Doors Open Border Red
Slide Doors Open Border Yellow
Slide Doors Open n Close
Slide Doors Open n Close V
Slide Doors Open V Border Blue
Slide Doors Open V Border Green
Slide Doors Open V Border Light Gray
Slide Doors Open V Border Red

VL Transitions and Effects Presets for DebugMode WAX 2.0

Slide Doors Open V Border Yellow


Slide Doors Open V
Slide Doors Open
Slide In From Bottom
Slide In From Bottom Dissolve
Slide In From Left
Slide In From Left Dissolve
Slide In From Right
Slide In From Right Dissolve
Slide In From Top
Slide In From Top Dissolve
Slide In Pieces
Slide In Pieces Dissolve
Slide Out Pieces
Slide Out Pieces var
Slide Out n In Pieces
Smile Green
Smile Green TV
Smile Yellow
Smile Yellow TV
Soft from Bottom Left
Soft from Bottom Right
Soft from Down
Soft from Left
Soft from Right
Soft from Up
Soft from Top Left
Soft from Top Right
Spatter hard
Spatter soft
Spherize
Spherize2 var
Spherize2
Spin X
Spin Y
Spin Z
Spiral
Spiral var
Split A and Fly Away
Split A and Shatter
Split A Spin X
Split A Spin Y
Split A Spin Z
Split and Down
Split and Fall
Split and Up
Squad1
Squad2
Squeeze from Bottom
Squeeze from Bottom Fade

Squeeze from Left


Squeeze from Left Fade
Squeeze from Right
Squeeze from Right Fade
Squeeze from Top
Squeeze from Top Fade
Squeeze var
Squeeze
Star
Star and Triangle
Stretch var
Stretch
Stripes on Rails1 var
Stripes on Rails1
Stripes on Rails2 var
Stripes on Rails2
Stripes on Rails3
Subtractive Dissolve
Switching H Left
Switching H Right
Switching V Down
Switching V Up
Textures1 var
Textures1 Dissolve var
Textures1
Textures1 Dissolve
Textures2 var
Textures2 Dissolve var
Textures2
Textures2 Dissolve
Torus1 var
Torus1
Torus2 var
Torus2
Triangle and Star
Triangle down
Triangle down var
Triangle down var2
Triangle up
Triangle up var
Triangle up var2
Triangle1
Triangle1 var
Triangle2
Triangle2 var
Triangles1
Triangles1 var
Triangles2
Triangles2 var
Triangle Down Roto

VL Transitions and Effects Presets for DebugMode WAX 2.0

Triangle Down Roto var


Triangle Down Roto var2
Triangle Left Roto
Triangle Left Roto var
Triangle Left Roto var2
Triangle Left Roto
Triangle Left Roto var
Triangle Left Roto var2
Triangle Right Roto
Triangle Right Roto var
Triangle Right Roto var2
Triangle Up Roto
Triangle Up Roto var
Triangle Up Roto var2
Triangles Roto
Triangles Roto Soft
Twins Cones
Twins Cubes
Twins Cylinder
Twins Hexagons
Twins Octagons
Twins Rhombs
Twins Spheres
Twins Torus
Vortex
Vortex var
Vortex var2
Wall1

Wall1 Shatter
Wall2
Wall2 Shatter
Wall2 var
Wall2 Shatter var
Wall3
Wall3 Shatter
Wall4
Wall4 Shatter
Wind Chimes
X Closing Roto
X Opening Roto
X Shape
X Shape2
X Shape3 var
X Shape3
X Shape4 var
X Shape4
X Shape5 var
X Shape5
Zoom In Rotate X
Zoom In Rotate Y
Zoom In Rotate Z
Zoom In
Zoom Out Rotate X
Zoom Out Rotate Y
Zoom Out Rotate Z
Zoom Out

WAX EFFECTS (93)

3D Split
Blue Liquid
Color Blue
Color Green
Color Red
Color Yellow
Colored G-B Screen H Split
Colored G-B Screen V Split
Colored R-B Screen H Split H Anim G
Colored R-B Screen H Split V Anim G
Colored R-B Screen V Split H Anim G
Colored R-B Screen V Split V Anim G
Colors Early Morning
Colors Late Evening
Colors Night
Cracked
Darken
Darken more
Darken even more
Flashing window1
Flashing windows2
Hard Light 75pc
Hard Light 100pc
Home effect
Lens Hood
Lights 2 Spots Diagonal Path
Lights 2 Spots from Top L to Bottom R
Lights 2 Spots Horizontal Path
Lights 3 Spots Diagonal Path
Lights Lazer
Lower Third Blue
Lower Third Green
Lower Third Light Gray
Lower Third Red
Lower Third Yellow
Mirror Bottom
Mirror Left
Mirror Right
Mirror Top
Molecules Frame BW
Molecules Frame Soft
Noise Layer 20pc
Noise Layer 20pc Anim
Noise Layer 40pc
Noise Layer 40pc Anim
Noise Layer 60pc
Noise Layer 60pc Anim

Noise Layer 100pc


Noise Layer 100pc Anim
Overlay 75pc
Overlay 100pc
Shape Cone
Shapes Cube
Shape Cylinder
Shape Hexagon
Shape Octagon
Shape Rhomb
Shape Sphere
Shape Star
Split Screen Left-right view
Split Screen Left
Split Screen Right-left view
Split Screen Right
Surreal
TV Bad Sync
TV Bad Sync Slow
VHS Tape Stretched 2
VHS Tape Stretched
Video Walls Perspective
Video Walls Perspective Anim X
Video Walls Perspective Anim Y
Video Walls Perspective Anim Z
Video Walls Perspective Static
Washed Out Light
Washed Out Medium
Washed Out Max
Washed Out n Pale
Wind Chimes effect
Window Bottom Left TV1
Window Bottom Left TV2
Window Bottom Left
Window Bottom Right TV1
Window Bottom Right TV2
Window Bottom Right
Window Center 1
Window Center 2
Window Center
Window Top Left TV1
Window Top Left TV2
Window Top Left
Window Top Right TV1
Window Top Right TV2
Window Top Right

VL Transitions and Effects Presets for DebugMode WAX 2.0

SPLIT SCREEN3 TRANSITIONS ACTING AS FILTER (32)

Split Screen3 H A Alpha B


Split Screen3 H A B Alpha
Split Screen3 H Alpha A B
Split Screen3 H Alpha B A
Split Screen3 H B A Alpha
Split Screen3 H B Alpha A
Split Screen3 HA Alpha VB
Split Screen3 HA VAlpha B
Split Screen3 HA VB Alpha
Split Screen3 HAlpha A VB
Split Screen3 HAlpha B VA
Split Screen3 HAlpha VA B
Split Screen3 HAlpha VB A
Split Screen3 HB Alpha VA
Split Screen3 HB VA B
Split Screen3 HB VAlpha A

Split Screen3 V A Alpha B


Split Screen3 V A B Alpha
Split Screen3 V Alpha A B
Split Screen3 V Alpha B A
Split Screen3 V B A Alpha
Split Screen3 V B Alpha A
Split Screen3 VA Alpha HB
Split Screen3 VA B HAlpha
Split Screen3 VA HAlpha B
Split Screen3 VA HB Alpha
Split Screen3 VAlpha A HB
Split Screen3 VAlpha B HA
Split Screen3 VB A HAlpha
Split Screen3 VB Alpha HA
Split Screen3 VB HA Alpha
Split Screen3 VB HAlpha A

TRANSITIONS ACTING AS FIILTER (9)

Twins Cones Filter


Twins Cubes Filter
Twins Cylinder Filter
Twins Hexagons Filter
Twins Octagons Filter

Twins Rhombs Filter


Twins Spheres Filter
Twins Torus Filter
Twins Torus Filter var

VL Transitions and Effects Presets for DebugMode WAX 2.0

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