Вы находитесь на странице: 1из 3

CHARACTER

CHARACTER SHEET D&D 5E


Player:

George the actual best tho

Campaign: Amy the Small Character Creation Date:


Current XP:

Next Level Goal:


Ability
Score

Ability
Modifier

Saving
Throws

+3
+1
+1
0
+1
+5

STR
DEX

17
13

+3
+1

CON
INT
WIS
CHA

13
10
8

+1
0
-1

16

+3

Jafar

Name
Alignment

6,500 XP

Size

ARMOR
CLASS

HIT
POINTS

16/18

10

Without Armor

Hit Dice

DAMAGE

1d8

STR
STR

+5

3
TYPE

STR
STR

DAMAGE

1 d10 +3

TOTAL ATK BONUS

MAGIC

+5

3
TYPE

DAMAGE

1d 4

+3

RANGED
WEAPON Dagger (thrown)
Thrown

STR
DEX

PROFICIENCY

2
TYPE

+5

20/60

DAMAGE

RANGED
WEAPON Javlin
Thrown

1d 4

+3

2
TYPE

STR
DEX

MAGIC

TOTAL ATK BONUS

Available Hit Dice

Exhaustion
Effect
Level
1 DA on ability checks
2 Speed halved
3 DA on attacks and saves
4 HP maximum halved
5 Speed reduced to 0
6 Death

+1
-1
0
+5
+3
0
-1
+5
0
-1
0
-1
+3
+5
0
+1
+1
+1

SAVES:

Acrobatics Dex
Animal Handling Wis
Arcana Int
Athletics Str
Deception Cha
History Int
Insight Wis
Intimidation Cha
Investigation Int
Medicine Wis
Nature Int
Perception Wis
Performance Cha
Persuasion Cha
Religion Int
Sleight of Hand Dex
Stealth Dex
Survival Wis

Wisdom , Charisma
TOOLS:

WEAPONS:

Simple weapons,
martial weapons

ARMOR:

All armor, shields


OTHER:

Breath Weapon (Fire), Damage Resistance


(Fire)
CELESTIAL GIANT APE - 19
IAGO TRUST POINTS - 3

+5

3
RANGE

Temporary Hit Points

Notes:

AMMO

PROFICIENCY

+1

TOTAL ATK BONUS

MAGIC

3
RANGE

Dagger

MELEE
WEAPON
Finess Weapon
PROFICIENCY

Initiative

PROFICIENCIES

TOTAL ATK BONUS

MAGIC

30

Speed

Current Hit Points

SKILLS:

Finess Weapon

PROFICIENCY

238

PROFICIENCY
BONUS

+3

LS (two handed)

MELEE WEAPON

Weight

+2

+5

6'-3"

INSPIRATION

3
TYPE

Height

Level

Pass
Fail

11

TOTAL ATK BONUS

MAGIC

Paladin

Death Saves

1d10

Longsword

STR

Class

Sex

35

Finess Weapon

PROFICIENCY

LG

Armored

+9 Passive Wisdom (Perception)

MELEE WEAPON

Dragonborn

Race

30/120

DAMAGE

1d 6

+3

AMMO

5.0 CRs - Character Sheet - RRH-fillable - Rev2

Update Calculations

Clear

ARMOR Chain mail

16
AC

Armor Class
Strength

Doff

Stealth

Category

Don

heavy

10 min. 5 min. Str 13 DA

SHIELD Metal

Weight

55

Weight

+2
6 AC

Protective Items

AC Weight
Bonus

Armour

+5

Shield

+2

PHYSICAL
CHARACTERISTICS
Age

17

Height 6'-3"
Eyes

Black

Skin

Gender

Weight

238 lb.
-

Hair

Handedness

Physical Description
Covered with fine gold colored scales.
Hands and feet are strong, talonlike
claws with three fingers and a thumb
on each hand.

CHARACTER SKETCH

Other Equipment
ITEM

Languages

WT.

staff

ITEM

4 backpack
3 bedroll
3 mess kit
1 tinderbox
25 10 torches

travelers clothes

Longsword
Dagger
hunting trap
belt pouch

5
7
1
1
10
20
5
10

10 days of rations

waterskin

Common, Draconic, Elven

WT.

50 feet hemp rope

RACE and SUBRACE

Special Features
Gold Dragon Ancestry

Ability Score Increase based on race


Proficiencies based on race
Traits based on race

Str +2, Cha +1

none

Breath Weapon, Damage Resistance

Languages based on race

Common and Draconic

Outlander, Forester
Proficiencies based on background Athletics, Survival
BACKGROUND

Hilt of broken sword

Languages based on background

Draconic

4 Bones

Equipment based on background

A staff, a hunting trap, a set

of travelers clothes, and a belt pouch containing 10 gp

Personality Traits I place no stock in well-mannered folk.


Ideals Honor: If I dishonor myself, I dishonor my clan.
Bonds I am the last of my clan their names shall enter legend.
Flaws Violence is my answer to almost any challenge.

Feature: Wanderer
255 lbs.

510 lbs.

156

CARRYING
CAPACITY

PUSH, DRAG,
or LIFT

TOTAL
WEIGHT
CARRIED

Lifestyle

Modest

Treasure CP

SP

Expenses/Day

EP

GP 10

Jewels & Gems


Magic Items

Other Items

a trophy from an animal you killed

Notes

The holy symbolof Torm (White Right


Gauntlet) is engraved on my shield.
0 gp.

PP

Amy is short lol

Spellcasting
Primary Ability: Charisma

Spell save DC

+13

8 + proficiency bonus + Primary Ability modifier

Spell attack modifier

+5

proficiency bonus + Primary Ability modifier

Spell Slots and Castings


Number of Cantrips Known

1st

2nd

3rd

4th

5th

6th

7th

8th

9th

Spellbook / Known Spells


Paladin's don't get any spells untill 2nd level and they don't get cantrips.
Level: 1

Spell: Thunderous smite

Description:
Level:

extra 2D6 - sounds within 300ft -str saving throw or pushed back 10ft

Spell: Cure Wounds

Level:

Spell: Protection

Description:
Level:

within 5 feet of enemy they get disadvantage on attack roll

Spell: Lay on Hands

Description: 1d8 + Spell casting ability modifier (4?)

Description: LvL x 5 healing

Level:

Level:

Spell:

Spell: Divine Smite

Description:

Description: Extra 2d8 for a spell slot

Level:

Level:

Spell:

Spell: Immune to disease

Description:

Description: Oath of Ancients -

Level:

Level:

Spell:

Spell: Natures wrath (short of long rest)

Description:

Description:

Level:

Level:

Spell:

Spell: Breath Weapon (Gold dragon + Fire)

Description:

Description:

Level:

Level:

Spell:

Description:

Level:

Level:

Spell:

Description:

Description:

Level:

Level:

Spell:

Spell:

Description:

Description:

Level:

Level:

Spell:

Spell:

Description:

Description:

Level:

Level:

Spell:

Spell:

Description:

Description:

Level:

Level:

Spell:

Spell:

Description:

Description:

Level:

Level:

Spell:

Spell:

Description:

Description:

Level:

Level:

Spell:

Spell:

Description:

Description:

Level:

Level:

Spell:

Description:

2d6 on failed save otherwise half. DC = 10 (long/short rest)

Spell:

Description:
Spell:

Within 10 feet restrained - must succeed dex or str saving throw

Spell:

Description:

Вам также может понравиться