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Developments In Business Simulation & Experiential Learning, Volume 24, 1997
Theory, McGregor’s Theory X/Y, Expectancy.
Theory, and Equity Theory. In choosing these Herzberg’s Dual-Factor Theory is represented by
particular approaches we found that we were able creating a workplace condition that is high in
to address many of the current issues in hygiene factors and low in motivational factors.
management and that we were able to easily We offer poor instructions by offering incomplete
generalize the participant’s experiences during the information and production diagrams, poor
debrief administration and supervision by ignoring the
group and failing to offer feedback, and poor work
Herzberg’s Motivation-Hygiene Theory views an conditions by creating a poorly designed physical
individual’s relation and attitude to his or her work setup for production.
as a basic one that can determine the individual’s
success or failure. Key hygiene factors, those McGregor’s Theory X/Y is represented by the
events on the job that can led to extreme application of theory X to the workplace. This
dissatisfaction, include (1) company policy & approach also serves to represent the management
administration, (2) supervision, and (3) work literature typified by Fayol’s concentration on
conditions. McGregor’s Theory X/Y is influenced authority and command in his principles of
by Maslow and posits two different sets of management. In this group, the participants are
managerial assumptions about people. Theory X. told that they must work hard, no breaks are
the focus in this activity suggests that typical allowed, they must maximize production, and that
employees dislike work, and must be coerced, they will be continuously monitored with cameras,
directed and closely supervised. Expectancy and micro phones.
theory is tied to an individual’s expectation or
belief about how work would result in personally Expectancy theory is applied when one group is
beneficial consequences. To what degree do you notified of the existence of an all-time production
personally benefit when company commitments record (that is easily met) and encouraged to break
are met? Three variables exist in the relationship the mark. Their background material indicates that
(1) Attractiveness, (2) they would receive a high level of recognition for
Performance-reward linkage, (3) Effort- a new record, including the inclusion of their
performance linkage. Equity theory involves the names on the activity materials.
idea that motivation is based on the individual’s
perceptions of fairness or discrepancies. Equity theory is operationalized in the final group
Individuals compare their job inputs and outcomes by suggesting that inequities exist between them
with those of others and then respond so as to and the rest of the organization. Participants are
eliminate inequities (Coffey, Cook. & Hunsaker, told that their group has a disproportionately small
1994; Robbins, 1996; Schermerhorn, Hunt & support staff, a lower pay scale, a slow promotion
Osborn, 1995) tract, and the oldest office facilities in the
company. In addition to the background
APPLICATION WITHIN MOTUS information, participants are told that their group
MANUFACTURING has been assigned to produce two units instead of
the one unit that they are led to believe has been
We have created four separate workplace settings assigned to the other production units.
in which participants are asked to engage in a
production activity as a means of Operationalizing ADMINISTRATION OVERVIEW OF
the motivational theories. The four “companies” MOTUS MANUFACTURING
are labeled Hertztech (Herzberg’ s Dual-Factor
Theory), X-tech (McGregor’s Theory X/Y), The basic task of each of the four groups is to
Expetech (Expectancy Theory), and Equitech assemble the same “component” constructed of
(Equity Theory). lego
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Developments In Business Simulation & Experiential Learning, Volume 24, 1997
blocks of different colors, sizes and shapes based productivity levels after each production cycle.
on a pre-set diagram. Participants are randomly
assigned to one of the four groups, and the groups The debrief utilizes the experiential learning cycle
are physically isolated from each other. Each and begins by publishing the experiences of the
group is given background information that four individual groups. Participants from each
provides basic information on their company and group are asked to explain the instructions they
specific information about their division (see received their work conditions, and how it felt to
Appendix II). Individual groups are also given a be employees. It is important to explain at the
two-sided diagram of the lego figures that they are beginning of the debrief that each of the four
to construct, and an envelope of lego parts that groups were actually working independently and
allow for the production of up to five units. that the purpose of the activity was to expose the
participants to different motivational theories.
The simulation is divided into planning and While publishing the workplace conditions, the
production stages and there are three complete means by which the different motivational theories
cycles. The planning stages last five minutes and were operationalized is discussed. The experiences
participants are allowed to examine the blocks, are generalized to address ways that organizations
talk through the objectives, and are encouraged to motivate employees, and what impact the use of
set up a production strategy. The production different motivational techniques might have on
periods last three minutes after which the an organization’s culture. Finally, the participants
facilitator provides individual feedback to each of are asked to apply their knowledge by explaining
the groups. After the three cycles, all of the how they would have approached trying to
participants are brought together to debrief the motivate employees in the Motus Manufacturing
simulation. Participants are asked to describe their situation, and how the concepts of motivation can
experiences within each group, they are debriefed be used to address current issues within the
on the conditions that were manipulated in each of business community.
the divisions, and the motivational components of
the simulation are analyzed and discussed. The ACTIVITY ASSESSMENT
Motus Manufacturing simulation was constructed
to be run during a one hour and forty minute class Moms Manufacturing was developed over a
session. twelve month period with multiple trial runs. After
the activity was completed, it was conducted for
FACILITATION OF MOTUS introductory upper division management classes
MANUFACTURING and analyzed with a standard scantron form used
for general activity evaluations. The questionnaire
The goals of this activity are: to aid the consists of nine questions, evaluated on a five-
participants in the development of a point scale, and a feedback section that offers an
comprehensive understanding of motivational open-ended opportunity for participants to make
theories, and to allow students to experience written comments. A total of 39 students
working conditions under different motivational completed the activity survey. Of the nine
techniques. Instructions to conduct Motus questions on the scantron, six are conceptual and
Manufacturing are contained in an abbreviated three are related to the specific instructions of the
facilitator's guide in Appendix I. The two key exercise.
components to the activity are the background
sheets distributed at the start of the activity Initially, the scores for the six conceptual
(Appendix II), and the reinforcement of the questions were analyzed. These questions address
motivational conditions that occurs as the the relation of the activity to the course, the degree
facilitator provides feedback while checking the
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Developments In Business Simulation & Experiential Learning, Volume 24, 1997
the concepts were demonstrated, the ability of the Overall, the responses that we have obtained from
activity to improve understanding of the topic, participants have been extremely positive. We
whether it was thought provoking, its relation to were surprised at how quickly the students
current business issues and the degree to which it internalized their situations. Students in the
was valuable. The conceptual scores averaged 4 expectancy group that are encouraged to gain
22 out of a possible five points with individual recognition by beating the existing production
questions ranging from 3.9 to 4.6 (see Appendix record often jump for joy and scream as they set a
III for specific results). This rating compares new production record, while the participants in
favorably to historical data that has been collected the equity group often griped throughout the
on the most commonly facilitated activities at our debrief about their low pay. Beyond the statistical
Center. The last comprehensive use of activity and qualitative measures, the activity has been
surveys occurred in the Spring of 1995 when 463 able to develop an important starting point that can
surveys were completed on seven activities. The be utilized to focus class discussions and create
sample size ranged from 27 to 106 respondents per excitement to the study of motivation.
activity. These questionnaires recorded an average
activity score for the six conceptual questions of CONCLUSIONS
3,99 (Hi-Fli 4. 10, Survival 4.07; Bafa 4.05,
Greeting Cards 4.01, Meta-4 3.97; Ethics 3.88, The Motus Manufacturing simulation allows
Who Gets Hired 3.88). participants to develop an understanding of
workplace motivation as they see and experience
For an activity like Motus Manufacturing, the motivational approaches in practice. Participant
three instruction-related questions are more reaction to the Motus business simulation has been
difficult to interpret because one group, positive with evaluations meeting or exceeding the
representing twenty-five percent of the statistical scores of more established activities.
participants, were purposely given poor Perhaps even more telling is the qualitative
instructions. These three questions address feedback that has come from students who have
whether the verbal instructions were clear, the experienced the activity. In post-simulation
written instructions were clear, and the conversations participants have expressed a
participants received adequate information to greater understanding of the concepts and have
participate in the activity. Even with twenty-five shown a new enthusiasm for the particular topic
percent of the participants receiving purposely area
poor instructions, the averages for the three
instruction related scores (3.9, 3.9, 3.S) are similar APPENDIX I
to averages for commonly run exercises at the FACILITATOR’S GUIDE
Experiential Learning Center at USC. In Spring of
1995 the average instruction related score was Activity Setup
3.91 (n =463).
The time required is one hour and 40 minutes.
Qualitative responses were also obtained from the The space requirements are four separate rooms
participants and all of the responses were for groups of 2-10 people. Videotaping of each
encouraging. Representative comments were: “I group during planning and construction periods is
thought this was very interesting and educational.” extremely helpful when played back during the
“It really shed light on current class topics.” publishing phase of the debrief. If the class is
“Good activity to show the different ways" and “I small, it is preferable to have fewer individuals per
wasn’t sure of how the different theories looked group than to use fewer rooms.
like in action but now I do.”
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Developments In Business Simulation & Experiential Learning, Volume 24, 1997
Welcome everyone to the Motus Manufacturing X-tech: This group is always pushed to work
Group. Announce that MMG is a multi-national harder. “This is it?” “Well, several times we did
organization that produces and markets consumer record individuals not focused on the task.” “You
products. Motus has contracted with your can do better.” During the production times
company to produce a prototype toy that is interrupt them to say, “you need to work harder.”
currently referred to as “project lego.” The Motus
Manufacturing Group is interested in simplifying Equitech: Build further feelings of inequity. “One
the production process, and reducing production of the other groups received extra time off and
time. You will have three production periods each was unable to manufacture their unit. We were
lasting three minutes. Each of the production forced to void that phase of the contract.”
periods will be preceded by a five minute planning
session. Additional information about your Hertztech: Practice bad management skills. After
particular organization is provided. Ask the first round offer the group a copy of the
participants to please take a few minutes to read bottom diagram. Do not check their production or
through the materials. (Distribute appropriate offer any kind of reaction or supervision. Do not
versions of the Organizational Background.) recognize their achievement or work.
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Developments In Business Simulation & Experiential Learning, Volume 24, 1997
a combined total of seven (7) units correctly APPENDIX III
assembled over the course of the three production CONCEPTUAL QUESTIONS
periods. The record was established on October
4th, 1995 by the team of V. Rodriguez, N. Cho. There were six conceptual questions that
A. Walther, G. Bevans and P. Tapia After the participants were asked to rank on a five-point
team’s record setting performance the team was scale. The questions and averages follow: Overall,
given a reception by the President and a picture to the activity related well to the current topic being
commemorate their incredible achievement as the discussed in my course: 4.6. The concepts
“top production managers at Expetech” currently demonstrated by the activity were clear: 4.3. The
hangs in the Company’s lobby. activity added to my understanding of the topic:
4.2. The activity was though provoking 3.9. The
Equitech Manufacturing activity was related to current business issues: 4.2.
Your team has once again been called upon to lead The activity was valuable: 4.1. Overall average for
the project due to your record setting productivity questions one to six: 4.2.
(the highest in the company for the last three
years). Despite a disproportionately small support REFERENCES
staff, a pay scale that is 30% below the company
average, and a historically slow promotion tract, Arnold, V.D., & Krapels, Roberta H. (1996, May
your team has always been able to “get the job 15). “Motivation: A reincarnation of ideas;
done.” While the other three divisions will each be employee motivation theories.” Industrial
expected to produce one (1) unit per production Management, 38(3).
period, your team will be expected to produce Coffey, R. E., Cook, C. W., & Hunsaker, P. L.
three (3) units per production period because of (1994) Management and Organizational
your good track record. If the contract is Behavior Burr Ridge, IL: Austin Press.
successful it is hoped that Equitech may finally George, J.M., & Jones, G.R. (1996)
remodel your office facilities, by far the oldest in Understanding and Managing Organizational
the company, and the only one not to have been behavior Menlo Park, CA: Addison-Wesley.
upgraded. KoIb, D.A., Osland, J.S., & Rubin, I.M (1995)
Organizational Behavior: An Experiential
X-tech Manufacturing approach. (6th ed.) Englewood Cliffs, NJ:
You must work very hard at all times during the Prentice Hall.
production cycle. No breaks are allowed. Your Marcic, D. (1995) Organizational Behavior:
entire team must always be focused on your Experiences and cases. (4th ed.) Los Angeles:
production task. You will be continuously West Publishing Company
monitored to ensure that X-tech’s production Robbins, S. P. (1996) Organizational Behavior:
requirements are strictly followed. Individuals that Concepts, Controversies, and Applications (7th
are not entirely focused on the tasks will be ed.) Englewood Cliffs, NJ: Prentice Hall.
recorded on videotape, and will be called to Schermerhorn, J. R. Jr. Hunt, J. G., & Osborn, R.
answer for any production short falls. We will N. (1995) Basic Organizational Behavior New
watch you to insure that every X-tech employee is York: John Wiley & Son, Inc.
giving 100% effort at ALL times during the
production cycle!
Hertztech Manufacturing
Your team has been selected to produce parts for
an important. high-profile project. Parts must meet
all contract specifications.
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