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Chapter11:Equipment
AnimeToys
ThefollowingsectionprovidesquickandsimplerulesthathelpplayersandGameMasters
createaplethoraofweaponsandvehicleswithwhichtooutfitcharacters.Theequipmentcreated
withthefollowingrulesisintendedforusewiththePersonalGearAttribute.Ifacharacter
requiresamorepowerfulitem,suchaspowerarmouroramagicalring,itshouldbecreated
usingtheItemofPowerAttribute.ItemofPowerreflectsmagicalorsupertechitemsthatare
exceedinglydifficulttocreate.Gear,however,maybehightechorincrediblyexpensive,butare
withintheabilityofmodernscience.Whileacharactersvehiclemaybethebestcarontheroad,
anyonewithenoughfundingandskillcouldbuildone.Powerarmour,however,requiresfar
morethanmoneyandskilltocreate.Ensurethatthedesireditemis,infact,PersonalGearbefore
attemptingtobuilditwiththerulesherein.
Weapons
Table112:Weaponsliststhedamagevaluesandothercharacteristicsofcommonweapons.
Ifaweaponisnotlisted,theGMshouldassignadamagevaluebasedononethatissimilarin
formandfunction.
SomeweaponspossessAbilitiesandDisabilitiestoreflecttheiruniquecapabilities.Notethat
specialormagicalweaponsmightcauseadditionaldamageorpossessuniqueabilitiesbeyond
thoselistedhere.
TheArmourRatingsandHitPointsofoperationweapons,suchasfirearms,areindicatedin
thetableaswell.
ImprovisedWeapons
Incombatbetweenanimecharacters,itisnotuncommonforsomeonetopickupanearby
objectandwielditisaweapon.Itisimpossibletoaccountforeveryconceivableweaponthatthe
playercharactersmaydecidetothrowattheiropponents,butTable111:ImprovisedWeapons
providescommonlyencounteredexamplesofimprovisedweaponsandtheirstatistics.GMsare
encouragedtousethistableasaguidelineshouldtheirplayersdecidetograbsomethinginthe
middleofcombatthatisnotlisted.Naturally,mostweaponshavetheMeleeDisabilityaswell,
thoughtheycanbethrownincombatifnecessary.
Table111:ImprovisedWeapons
Object
Strength
Damage
Abilities
Disabilities
Requirement
3d10
AreaEffect
Inaccurate
Strength56
Bus
LowPenetration
Car
2d10
AreaEffect
Inaccurate
Strength42
LowPenetration
Dumpster
2d8
Inaccurate
Strength40
LowPenetration
ManholeCover2d10
LowPenetration Strength28
ParkBench
1d8
LowPenetration Strength32
SteelGirder
2d10
Spreading
Inaccurate
Strength48
TelephonePole 2d8
Spreading
Inaccurate
Strength40
Strength18
Damage
Abilities
Disabilities
Skill
1d8
MusclePowered
Inaccurate
Melee(Axe)
StopSign
1d6
Table112:Weapons
Weapon
MeleeWeapons
BladedWeapons
Axe
Melee
Broadsword
1d10
MusclePowered
Melee
Melee(Sword)
KnifeorDagger
1d4
Concealable
Melee
Melee(Knife)
MusclePowered
LongSword
1d8*
MusclePowered
Melee
Melee(Sword)
ShortSword
1d6
Concealable
Melee
Melee(Sword)
MusclePowered
Spear
1d8
MusclePowered
Melee
Melee(Polearm)
1d6*
Knockback
Melee
Melee(Polearm)
BluntWeapons
Bo,StafforPipe
MusclePowered
Club,BaseballBat
1d6
Knockback
Melee
Melee(Club)
MusclePowered
NunchukuorChain
1d6
Flexible
Melee Melee(Whips/Chains)
MusclePowered
Whip,Rope,orBelt
1d4
Concealable
LowPenetration
Flexible
Melee
Melee(Whips)
MusclePowered
Bows
Crossbow
1d10
none
Slow
Archery(Crossbow)
LimitedShots(1)
LongBow
1d8
none
1d6+1
Concealable
LimitedShots(1) Archery(Bow)
Guns
Pistols
LightPistol
HeavyPistol
1d8+1
Concealable
LowPenetration
GunCombat
ShortRange
(Pistol)
ShortRange
GunCombat
(Pistol)
MachinePistol
MagnumRevolver
MediumPistol
1d8
1d8+2
1d8
AutoFire
Inaccurate
GunCombat
Concealable
LimitedShots(6)
(AutoFire)
Spreading
ShortRange
Concealable
LimitedShots(6)
GunCombat
ShortRange
(Pistol)
ShortRange
GunCombat
Concealable
(Pistol)
Revolver
1d6+1
Concealable
LimitedShots(6)
GunCombat
ShortRange
(Pistol)
LimitedShots(6)
GunCombat
Spreading
(AutoFire)
AutoFire
Inaccurate
GunCombat
Spreading
LimitedShots(6)
(AutoFire)
none
none
Rifles
AssaultRifle
HeavyAssaultRifle
HuntingRifle
1d8+2
2d6+2
1d8+2
AutoFire
GunCombat(Rifle)
LightRifle
1d6+1
none
none
GunCombat(Rifle)
SniperRifle
2d8+1
Accurate
LimitedShots(6)
GunCombat
(Rifle)
Shotguns
Shotgun
2d6+2**
Spreading
LimitedShots(6)
GunCombat
LowPenetration
(Rifle)
ShortRange
HeavyShotgun
2d8+2**
Spreading
LimitedShots(6)
GunCombat
LowPenetration
(Rifle)
ShortRange
AssaultWeapons
LightMiniGun
1d8+1
Accurate
LimitedShots(6)
GunCombat
AutoFire
Static
(AutoFire)
AutoFire
LimitedShots(6)
GunCombat
Spreading
Static
(AutoFire)
AutoFire
Static
Spreading
HeavyMiniGun
MachineGun
2d8+2
2d8+1
HeavyWeapons
Spreading
SubmachineGun
1d8+1
(MachineGun)
AutoFire
LimitedShots(6)
GunCombat
Spreading
ShortRange
(AutoFire)
AreaEffect
Inaccurate
Burning
LimitedShots(1)
Penetrating
SelfDestruct
HeavyWeapons
66mmLAW
3d6+6
LightAntiTankWeapon
HeavyWeapons
(Launcher)
Slow
Static
ThrownWeapons
Concussion
2d10+1
AreaEffectx3
LimitedShots(1)
Thrown
Weapons(Grenades)
Grenade
Concealable
SelfDestruct
ShortRange
ThrownKnife
1d4
Concealable
LimitedShots(1)
Thrown
ShortRange Weapons(Blades)
NonLethalRangedWeapons
TearGasGrenade
2d10+1
AreaEffectx2
Inaccurate
Enduring
LimitedShots(1)
HeavyWeapons
(Grenades)
SelfDestruct
Slow
Stun
Toxic
Taser
1d8+1
Stun
LowPenetration
GunCombat
ShortRange
(Pistol)
Slow
PepperSpray
1d8+1
Concealable
MeleeRange
Irritant
LimitedShots(6)
Stun
Toxic
none
Ordnance
120mmHeat
5d6+10
AreaEffect
LimitedShots(1) HeavyWeapons
Burning
(Launcher)
LongRange
Penetrating
120mmSabot
6d6+12
Accurate
LimitedShots(1) HeavyWeapons
LongRange
(Launcher)
Penetratingx2
StingerMissile
4d6+8
AreaEffect
Backblast
Homing
LimitedShots(1)
LongRange
OnlyAirTargets
Penetrating
SelfDestruct
HeavyWeapons
(Launcher)
Slow
Static
TomahawkMissile
7d6+14
Accuratex4
LimitedShots(1) HeavyWeapons
AreaEffectx3
SelfDestruct
LongRangex8
Slow
Penetratingx2
Static
(Launcher)
Stoppable
WeaponTableNotes
Damageishowmuchpunishmenttheweaponinflicts(thedamageoftheattack).
AbilitiesorDisabilitiesareanyspecialcapabilitiesorlimitationstheweaponpossesses.
Unlessnotedotherwise,aweaponhasMediumrange.AllImprovisedWeaponshavethe
MusclePoweredAbility,indicatingthattheattackersStrengthmodifierisaddedtodamage.
SkillistheSkillandSpecializationthatprovidesabonuswhenfiringtheweapon.
*Requirestwohandstowieldproperly;delivers+2damagewhenwieldedtwohanded.
**Someshotgunsaredoublebarrelledandcanfirebothbarrelsatonce.Ifso,an
additional+1d6damageisdelivered.DoubleBarrelledshotgunshavetheLimitedShots(2)
Disability.
StrengthRequirementindicatestheminimumStrengthAbilityScorerequiredtowieldthe
objectasaweaponeffectively.Ifanyimprovisedweaponisthrown,itistreatedasaShort
Rangeweapon.Therangeincreasesbyonecategoryevery8PointsofStrengthabovethe
Strengthrequirement.Forexample,ifaGiantRobotcharacterwhohasStrengthof56,threwa
manholecover,itwouldbetreatedasaLongRangeweapon(aManholecoverhasaStrength
requirementof28;thebaseShortrangeincreasestoMediumforaStrengthof36andLongfora
Strengthof44).Conversely,ifthecharacterthrowsacar,whichrequiresStrength42,itwould
betreatedasaMediumRangeweapon(MediumrangeforaStrengthof50butrequiresStrength
of58forLongrange).Ifitwishedtothrowabusatanopponent,itwouldbetreatedasashort
rangeweaponbecauseitisonlytwoabovetheStrengthRequirementtowieldabusasaweapon.
CustomisingFirearms
Sometimes,nothinggetsthetrickdonelikeareliablefirearm.Thefollowingoptionscanbe
addedtodifferenttypesofweaponstoenhanceperformanceorotherwisealterthem.Each
accessoryorfeaturenormallycountsasaminoritemofPersonalGear.Someoptionsare
consideredmundane(theiradvantagesanddisadvantagescancel),anddonotcostPoints.
Optionsforweaponsareclassedaseitheraccessoriesorfeatures.Afeatureisachangetothe
basicweapontemplatethatreflectsaparticularfactorymodel,orextensiveaftermarket
customisation.ThisrequirestheKnowledge:Mechanics(Gunsmith)Skilltoinstall,andmay
requireseveralhoursormore.Anaccessoryissomethingthatcanbeeasilyattachedorremoved
fromtheweaponwithinafewsecondstoseveralminutes.Weaponoptionsareavailableforany
classofweaponunlessotherwisenoted.
Accurised
ModificationType:
Feature
Theweaponhasbeenspeciallymodified(customgrips,improvedsights,polygonalrifling,
heavierbarrel,etc.)toimproveitsaccuracy.Thisistypicaloftargetpistolsandcompetitionor
sniperrifles.Thismodificationgrantsa+1bonustoanyattackcheckwhenfiringsingleshots,
butnobonusifusedwithAutoFire.Anaccurisedweaponmustbeinexcellentconditionwithits
sightspreciselyaligneditwillloseitsbonusifknockedabout,dropped,orotherwise
mistreated.
Bayonet
ModificationType:
Accessory
Theweaponisfittedwithalugtoacceptabayonet(includedwiththisoption).When
attached,theweaponisabitmoreawkward,butitcanbeusedinmeleecombatasaspear.When
detached(requiresoneround),thebayonetisalsousableasaknife.Abayonetisavailablefor
anyrifle.
BipodAttachment
ModificationType:
Accessory
Whenthebipodisunfolded,theweaponistreatedasifitisAccurate(cumulativewithany
otherAccuratebonuses)andStatic.Theweaponmustbefiredatrestwiththeshooterlying
pronebehindit.Foldingorunfoldingthebipodrequiresoneround.Abipodisavailableforany
rifle.
BrassCatcher
ModificationType:
Accessory
Thisattachmentcollectscartridgesastheyarefiredoutoftheweapon,andthuseithersaves
themforhandloadingorpreventsanyincriminatingballisticsevidencefrombeingleftbehind.A
brasscatcherisavailableforanyrifleorassaultweapon.
BriefcaseFiring
ModificationType:
Accessory
Theweaponisdesignedtobeconcealedinandfiredfromabriefcaseorattachcasewithout
removingit,usingahiddentriggerinthecasehandle.Theweaponmustbeanautoloading
pistol,machinepistol,orasubmachinegun.Theweaponsuffersa4penaltytotheattackcheck
whenfiredfromwithinabriefcase.Theguncanusuallybeunclampedfromthecaseandused
normally(takesoneround).GMsmayusesimilarrulesforumbrellagunsorotherdisguised
weaponry.
CarbineFormat
ModificationType:
MundaneFeature
Theweaponhasashorterbarrelandstock.Acarbineformatsubtracts1damagebutallows
theweapontobeconcealedunderalongcoat(seetheConcealableAbility)asifitwerea
submachinegun.Acarbineformatweaponisavailableforanyrifle.
FlashSuppressor
ModificationType:
Accessory
Thehotgassesproducedwhenabulletisfiredarequitevisibleatnight.Aflashsuppressoris
alongdevicethatcanbeattachedtotheendofaweapon,maskingthissignature.Aweaponwith
aflashsuppressorattachediseasiertodetectifhidden(+1bonus).Aflashsuppressorisnot
availableforagrenadelauncher,LAW,taser,orminigun.
FlashlightAttachment
ModificationType:
Accessory
Thisattachmentallowsanyweapontobeusedwithaflashlight,andpermitsilluminationof
targetsatshortrangesothatattackerscantargetthemwithoutanypenaltiesfordarkness.Of
course,someoneusingaflashlightatnightcanalsobedetectedatagreaterdistance.
FoldingorTelescopingStock
ModificationType:
Feature
Thestockontheweaponcanbefoldedortelescopeddown,makingithandierandmore
concealable.Unfortunately,aweaponwiththisfeaturealsosuffersfromtheInaccurateDisability
(4penalty)whenfiringattargetsatoverhalfitseffectiverange.Itrequiresoneround(one
attackifthecharacterhastheExtraAttacksAttribute)tofoldorunfoldthestock.Iftheweapon
isalsocarbineformat,sawedoff,orasubmachinegun,thereisanextra1penaltytoanycheck
tospottheweaponwhileconcealed,whichiscumulativewithothermodifiers.Thisfeaturecan
beassignedtoanyrifle,shotgun,orassaultweapon.
LaserSight
ModificationType:
Accessory
Alasersightprojectsasmall,brightdotoflaserlightexactlywheretheweaponispointing,
whichhelpstheattackerdeterminewhetherornotheorsheisontarget.Ingameterms,the
attackerreceivesa+1bonustotheirappropriateattackcheckinsituationswheretheycanseethe
laserdotonthetarget(usuallyuptoShortRangeunlesscombinedwithascope).Lasersights
withaninfraredbeam(visibleonlytopeoplewithnightvisionscopesorgoggles)arealso
available.
NightVisionScope
ModificationType:
Accessory(countsas2minorPersonalGear)
Thisscopeusesthermalimagingorlightintensificationtechnologytoturnnightintoday.
Thisfunctionsexactlylikearegularscope,exceptthatitalsoeliminatesanypenaltiesfor
darkness.
SawedOffBarrel
ModificationType:
Feature
Thismodificationisforshotgunsonly.Sawingoffthebarrelofashotgunmeansthatitis
easiertoconceal,butisalsoshorterranged.Asawedoffshotguncanbeconcealedunderalong
coat(seetheConcealableAbility)asifitwereasubmachinegun.AtuptoMeleeRange(10feet
orless)ithasawiderspreadofpellets(+1bonusonattackchecks),butsuffers4penaltyto
damageatrangesbeyondMeleeRange.
SnubNose
ModificationType:
MundaneFeature
Asnubnoseisashorterbarrelversionsofanyautoloadingpistol,revolver,ormachine
pistol.Theweaponsuffersa2attackcheckpenaltyatanyrangegreaterthan10feetand
deliverslessdamage(1todamage),butissubstantiallyeasiertoconceal(1penaltytospotthe
hiddenweapon,cumulativewithotherbonusesorpenaltiesoftheweapon).
Scope
ModificationType:
Accessory
Atelescopicsightmountedatoptheweapongivestheshooteranextra+1bonustohisorher
attackcheckwhentakinganentireturntoaimatatarget.Thisbonusonlyappliestotargets
furtherawaythanMeleeRange(over10feet).Scopesareavailableforallguns.
Silencer
ModificationType:
Accessory
Asilencer,ormoretechnically,asoundsuppressor,isatubethatattachestotheweapons
barrelandreducesthenoisetheweaponmakeswhilefiring.Asilencedweaponcannotbeheard
atarangeofgreaterthan10feetunlessanearbycharactermakesasuccessfulListenSkillcheck.
TheGMshouldmodifythisdistance/checkforconditionssuchasambientnoise,range,and
HeightenedSenses.Autoloadingpistols,machinepistols,submachineguns,andriflesmaybe
fittedwithsilencers.Asilencedweaponcannotbeconcealedorholstereduntilthesilenceris
removed,whichrequiresoneround.
SpeedLoader
ModificationType:Accessory
Aspeedloaderisadevicethatholdsanumberofrevolvercartridgesandpermitsthemtobe
rapidlyinsertedintoacylinder.IfacharacterhasthisminorPersonalGear,heorshecanignore
theLimitedShotsDisabilityofanyrevolver.
TriggerLock
ModificationType:
MundaneFeature
Anintegrallockthatpreventsthegunfrombeingusedwithouttherightkeyorcombination.
Ittakesanextraroundtounlockthegunbeforeitcanbereadytofire.Insomeareas,thelaw
mayrequiretriggerlocksonsomeorallfirearms.
TypesofAmmunition
Itisassumedthatcharactershaveaccesstoammunitionofwhatevertypetheyneedfortheir
standardweapons.Standardammunitionforautoloadingpistols,revolvers,rifles,andmachine
gunsisaleadbullet;thistypeofbulletiscalledballinmilitaryparlance.Standardammunition
forshotgunsisshot.Ifcharactershavemorethanonetypeofammunition,eachextratypethatis
carriedcountsasaminorPersonalGear.
ArmourPiercing(AP)
ThisisabulletspecificallydesignedtopunchthroughArmour,usingasteelortungstencore
ratherthanjacketedlead.SomebrandsofArmourpiercingammunitionareTefloncoated,but
contrarytomyth,thecoatingonAPbulletshasnothingtodowiththeArmourpiercingqualities
itsimplyhelpsprotecttheriflinginsidethegunfromthetoughermaterialfromwhichthe
bulletismade.WeaponsusingAPbulletsareassignedthePenetrating(Armour)Ability.AP
bulletsaresomewhatlesslethalagainstflesh,andthustheactualdamageisalwayshalved
(roundup)aftertheeffectsofArmourareconsidered.Thesebulletsareavailableforauto
loadingpistols,machineguns,shotguns,revolvers,andrifles.APpistolorrevolverammunition
(copkillerbullets)isusuallyillegal.
BirdShot
Thestatisticsgivenforshotgunsassumetheyareusingbuckshot,whichistheusualcombat
load.Ifusingbirdshot(withagreaternumberofsmallerpellets)damageisreducedby4
(minimum1damage)buttheattackergainsa+1bonustohisorherattackcheck.Birdshotis
onlyavailableforshotguns.
Blanks
Ablankisacartridgewithoutthebulletthatalsohasareducedpowderload.Ablank
normallydoesnotdeliveranydamagewhenfired,butifthegunsmuzzleisdirectlyincontact
withsomeone,thehotgassesexpelledcanstillbedangerousorfatal.Whenacharacterisusinga
blankfiringgunincombat,thegunistreatedasifitisfiringarubberbullet,butrangeislimited
toMeleeRange.Blanksareavailableforautoloadingpistols,machineguns,revolvers,rifles,
andshotguns.
HollowPoint(HP)
Thisisabulletdesignedtoexpandafterenteringatarget,thereforedoinggreaterdamage.
HollowPointbulletsareknownbyvarioustradenames,andincludebulletsdescribedas
expanding,dumdum,orprefragmentedroundssuchassafetyslugs.HPammoisstandard
issueinmanypolicedepartments,sincetheroundsarebettermanstoppersandarelesslikelyto
piercewallsandinjurebystandersontheotherside.TheHagueConventionprohibitsHPbullets
formilitaryuseininternationalconflicts.HollowPointbulletshavelessArmourpenetrating
power:Armourprotectionisdoubledagainstthebullets.Thesedisadvantagesarecumulative
withanyLowPenetrationmodifiers.Ifeven1damagesucceedsinpenetratingArmour,
however,orifthetargetwasunarmoured,1d6bonusdamageisaddedtothedamagethataliving
targetsuffers(thebulletsmushroominsidelivingtissue),butonlyifthebasedamage
penetratesthetargetsArmour.NoextradamageisinflictedonmachinesorstructuresbyHP
bullets.HPbulletsareavailableforautoloadingpistols,machineguns,revolvers,andrifles.
Rubber
Thesearebulletsencasedinrubberorplastic,whicharedesignedtobelesslethal.A
weaponusingrubberbulletsautomaticallysuffersfromtheLowPenetrationDisabilityand
delivers4lessdamage(minimum1damage).Rubberbulletsareavailableforautoloading
pistols,machineguns,revolversandrifles,andforshotgunsfiringslugammunition.
ShotgunSlugs
Ashotguncanfirebigbulletsinsteadofshot.Policewilloftenuseslugstostopcarsorblow
openbarricades.Whenusingslugs,ashotgunlosesboththeSpreadingAbilityandtheLow
PenetratingDisability.Slugsareavailableforshotgunsonly.
IncendiaryShells
Specialshellsarealsoavailableforshotguns;theseshellscontainphosphorouschemicals
thatconverttheshotgunintoanimprovisedflamethrower.Damageisreducedby4(minimum1),
butifanydamagepenetratesArmour,thetargetreceivesfiredamage,andsuffersonequarter
(roundup)thebasicdamageperroundforthenextfiverounds.Thisdamageisalsoverypainful,
imposinga2penaltyonallchecks.Theammunitiontendstofoulthegunafteruse,however.
Anyfurthershotsfiredbeforetheguncanbecarefullycleanedsuffera2attackcheckpenalty,
andthegunwilljamonanyrollof1or2(requiringcleaningbeforetheguncanbereused).
Theseshellsareavailableforshotgunsonly.
GrenadesandExplosives
Theuserthrowsthesehandheldexplosiveweaponsatatarget.TheiruseusestheThrown
Weapons(Grenade)Skill.AlloftheseexplosivescountasminorPersonalGearexceptasatchel
charge,whichistreatedasamajorPersonalGear.
ConcussionGrenade
Thisgrenadeisfilledwithhighexplosives.2d10damageisdeliveredtoeveryoneina15
footradiuswhofailsaReflexsavevs.DC15(thosewhomakethesavetakehalfdamage).
TearGasGrenade
Thisgrenadeburststofillaroomsizedarea(10footradius)with(usually)nonlethalirritant
gas.Damageisthesameasconcussiongrenade(2d10damagewithaFortitudesave,insteadofa
Reflexsave),butisstunonlyitwearsoffafterafewminutes,anditdoesnotaffectnon
livingthingsoranyonewearingagasmask.Anyoneexposedtothegasalsosuffersa2penalty
onallchecksduetoirritationiftheyfailFortitudesave.Thispenaltylastsforanumberof
roundsequaltotheamountbywhichthesavewasfailed.Teargasgrenadesalsoreleasealotof
smokeandmayoccasionally(GMsoption)startfiresiftheyexplodenexttopaperorother
flammablesubstances.
FlashBangGrenade
Thesespecialgrenadesproduceasuperfirecrackereffect,stunningpeoplewithsoundand
light.Thisweaponisafavouriteofhostagerescueteams.Nophysicaldamagewillbesuffered,
butthevictimsmustmakeaFortitudesaveagainstaDCof20orbeblindedanddeafenedfora
numberofcombatroundsequaltothedifferencebetweenthesaveDCandtheroll.The
charactersuffersa2savepenaltyifheorsheisrightnexttothegrenadewhenitexplodes.
Characterswearingantiflaregoggles(suchasaweldingmask)andearprotectorswillreceivea
+6bonustotheirsavetoavoidthegrenadeseffects.
SmokeGrenade
Thisgrenadefillsaroomsizedarea(10footradius)withnontoxicchemicalsmokefor3to
8rounds(dependingonwind).Anyonewithoutnightvisiongogglesoranightvisionscopewill
suffera4attackcheckpenaltywhenattackingatargetobscuredbysmoke.
DynamiteStick
Thisexplosivefunctionslikeaconcussiongrenade,excepttheblastcoversonlya10foot
radius,andthedamageis2d8withasaveDCof13forhalfdamage.
SatchelCharge
Thisisaknapsackfullofplasticexplosiveormultipledynamitesticks.Theexplosionis
treatedasaconcussiongrenade,buttheblastcoversa25footradiusandthedelivers5d6
damagewithasaveDCof18forhalfdamage.Unlikeagrenade,asatchelchargeistooheavyto
throwfar,soitsrangeislimitedtomeleerangeforaveragehumanstheattackerwillbe
caughtinthechargesblastunlessithasatimer.
TimedorRemoteDetonator
Thisdeviceisusedtoexplodeasatchelcharge(orotherbomb)fromadistance,eitherata
specifictimeorinresponsetoanelectricalorradiosignal.Attachingthedetonatortothe
explosiveandproperlysettingitrequiresaDemolitionsSkillcheck,withfailureindicatingalate
orprematureblast.
Vehicles
Alongwiththeirspecialisedweaponry,manymoderneracharactersuseriggedandmodified
vehicles.Additionally,manyinternationalorganisationsusehightechvehiclesintheirqueststo
keeptheirinterestssafe.
Thissectiondescribesthestandardvehicleslikelytoappearinamoderndaygame.Some
vehiclesaresuitableforuseaspersonalvehiclesbycharacters,whileadesperateindividualmay
commandeerothers(suchasacitybus)whennobettertransportationisavailable.Thissection
concentratesongeneraltypesthatareincommonuse,ratherthanprovidingindividualstatistics
forspecificmodels.AllcostsareapproximateUSdollar(USD)values,whichcanvarygreatly.
EachvehiclecountsasamajoritemofPersonalGear,withtheexceptionofthemotor
scooterandultralight(minorPersonalGear).Thesebasictemplatescanbemodifiedusingthe
CustomisingVehiclesguidelines.Usingthecustomisationoptions,thevehiclecanbefurther
modifiedtomatchthecharacterspersonalvision(addingoptionssuchassuperchargedengines
orarmouredglasswindows)witheachoptionnormallyconsideredtobeasaminorPersonal
Gear.
Table113:Vehicles
Hit
Vehicle
Automobiles
Speed
MB
Size
Skill
CompactCar
160
200lbs.
50
Driving(Car)
PassengerCar
160
400lbs.
60
Driving(Car)
PickupTruck
160
1ton
70
Driving(Car)
RaceCar
300
+1
60
Driving(Car)
SportsCar
200
400lbs.
50
Driving(Car)
Sport/Utility
160
400lbs.
70
Driving(Car)
StretchedLimousine 160
1000lbs.
60
Driving(Car)
Van
150
1ton**
80
Driving(Van)
DirtBike
140
+1
3*
40
Driving(Motorcycle)
Scooter
120
+1
50lbs.
2*
30
Driving(Motorcycle)
Motorbike
180
+1
100lbs.
3*
40
Driving(Motorcycle)
BigRig
150
10ton
10
110
Driving(BigRig)
Bus
120
3050
1ton
100
Driving(BigRig)
HeavyTruck
150
5tons
90
Driving(Van)
CombatHelicopter
300
+1
2tons
10
80
Piloting(Helicopter)
LightHelicopter
200
+1
500lbs.
50
Piloting(Helicopter)
UtilityHelicopter
200
2tons**
80
Piloting(Helicopter)
350
+1
500lbs.
50
Piloting
Motorcycles
OversizedVehicles
Helicopters
Airplanes
LightAirplane
(LightAirplane)
HeavyAirplane
300
4 40tons** 11
120
Piloting
(HeavyAirplane)
UltraLight
100
+1
2*
30
Piloting
(LightAirplane)
SpeedBoats
OffshoreRacer
180
1000lbs.
80
Boating(SmallBoat)
RecreationalBoat
80
+1
34
200lbs.
50
Boating(SmallBoat)
MilitaryGroundVehicles
APC
70
13
2tons
20
120
Driving(Tank)
HeavyTank
80
2tons
30
200
Driving(Tank)
Speedisthetopspeedinmilesperhour.Pickuptrucks,sport/utilityvehicles,anddirtbikes
moveathalfspeedoffroad.Othernonmilitarygroundvehiclesareroadboundandcanmovea
maximumofonequarterspeedoffroad.
MBistheManoeuvreBonus.+1meansa+1bonustoInitiativerolls(only),whilea1or2
meansthatpenaltyisappliedtobothInitiativerollsandtoDrivingSkillchecks.
Sizeisarelativemeasureofthevehiclesmassandvolume.1meansthevehicleisabout
thesizeofamotorcycleyoucoulddriveitthroughahousesdoor,orstowitinthebackofa
van(weighsupto1000lbs.).2meansitisaboutthesizeofacarorpickuptruck,andyoucan
parkitinanormalgarage(weighs15tons).3meansitisthesizeofalargetruck(uses
multipleparkingspaces,oftenmasses610+tonswhenloaded).4meansitisevenlarger,
suchasabigtractortrailercombinationthatmighthaul20+tons.
Peopleishowmanypeoplethevehicleisdesignedtoseat,includingthedriverorpilot.
Cargoishowmanytonsorpoundsofcargothevehiclecantypicallycarrywithoutsuffering
movementpenalties.An**indicatesthatthecargoareacanbeconvertedintopassengerspace
ataratioof5peopleperton.
ArmouristhenumberofdamagepointsthattheArmourstops.An*indicatesthatthe
Armouronlyprotectsthevehicle,notthedriverorpassengers.
HitPointsindicatehowmuchdamagethevehiclecansustainbeforeitceasestofunction.
ThevehicleisnotnecessarilydestroyedwhenitsHitPointsarereducedtozeroithasmerely
sustainedenoughdamagetoshuttheenginedown,hinderthecontrolsystems,orinsomeother
waypreventthevehiclefromworking.Forrulesondestroyingavehicle,seeBreakingObjects.
Norangeislisted,sinceallvehiclesexcepttheultralightcanoperatefor310hoursbefore
requiringrefuelling.Theultralightsenduranceisunderonehour.Oversizedvehicles(trucks,
bigrigs,busses)usuallyburndieselfuel,whilemostothervehiclesusegasoline.
Automobile
Thebasicmotorvehicleofthe20thcentury.Automobileshavefourwheelsandarenormally
poweredbyagasolineinternalcombustionengine.Standardfeaturesonmodernvehiclesinclude
headlights,seatbelts,airbags,andairconditioning.
PassengerCar
Anordinarycompactormidsizedautomobile.Carsareavailableincoupe(twodoors,often
withahatchbackandextracargospace),sedan(fourdoor),orstationwagon(extraroomin
back,butreducedrearvisibilityfordriver)bodystyles.Year2003cost:$12,000+USD.Foran
expensiveluxurycar,addcustomoptionssuchasBigEngineandLuxuryInterior.
SubCompactCar
Asmall,somewhatcrampedpassengercar.Itseatsfour,butwithalotlesscomfortthana
comparablemidsizedvehicle.Itiseasiertopark,butnotasrobust.Year2003cost:$10,000+
USD.
PickupTruckorSport/UtilityVehicle
Alighttruckwithcabseating(23people),offroadsuspension,andfourwheeldriveand
eitheranopencargobed(pickuptruck)orextrapassengercapacity(sport/utilityvehicle).Year
2003cost:$20,000+USD.
RaceCar
Adedicatedracecar(suchasaFormula1racerorfunnycar)withanaerodynamicbody,a
singleseat,andverypowerfulengine.Suchavehicleisnotstreetlegal.Racecarsarehangar
queensthatrequireperiodicmaintenanceeveryfewhoursjusttokeeptheirfinelytunedengines
andtransmissionsinworkingorder.Year2003cost:$100,000+USD.
SportsCar
Acarwithgoodaerodynamics,apowerfulengine,andsuperiortransmissionandsuspension.
Somesportscarscarrytwopeople,whileotherssacrificealreadymeagrecargospacetocarryan
extrapersonortwoincrampedbackseats.Year2003cost:$50,000+USD.
StretchedLimousine
Anoversizedpassengercar.Itwillusuallyhaveanumberofposhfeatures,suchasaluxury
interior.Year2003cost:$50,000+USD.
Van
Alightpaneltruckorminivan,withoneortwobigreardoorsandslidingsidedoors.Use
thistemplatewithappropriatecustomisationforambulances.Year2003cost:$15,000+USD.
Motorcycle
Atwowheeledbikepoweredbyagasolineengine.Standardfeaturesincludeheadlightsand
rearviewmirrors.
Motorbike
Abigbikewithareasonablypowerfulengine.Asecondpersoncanusuallybecarried
withoutmuchdifficulty.Year2003cost:$3,000+USD.
Scooter
Asmallbikewithananaemicengine.Scootersaresuitableforasinglerideronly.Aminor
gadget.Year2003cost:$2,000+USD.
DirtBike
Amotorbikedesignedforoffroadoperations.DirtbikesincludetheOffRoadSuspension
optionatnoextracost.Year2003cost:$4,000+USD.
OversizedVehicle
Abiggroundvehiclewithsixormorewheels,usuallypoweredbyadieselengineratherthan
gasolineengine(dieselfuelischeaper,andlessflammable).Standardfeaturesinclude
headlights,seatbelts,airbags,andairconditioning.
BigRig
An18wheeltractortrailercombination,withapowerfultractorcabdesignedtotowabig
trailer.Withtrailer,abigrigmaybe20yardslong.Pickoneoftheseoptionsforthecargoarea:
flatbed(opencargo),van(enclosedcargo),refrigerated(reefer),tanker.Ifthetraileris
unhookedfromthefifthwheel(thistakesatleasttworoundsoutsidethevehicletodothis),the
rigsspeedcanincreaseby1020mph.Year2003cost:$60,000+USD.
Bus
Acity,school,orexcursionbus.Inactionseries,theseusuallymaketheirappearancewhen
someonehijacksorplantsabombonthem.Atypicalbusseats3545people(withplentyof
standingandcargoroom)andisabout1015yardslong.Year2003cost:$50,000+USD.
HeavyTruck
Alargetruck,biggerthananordinaryvan.Pickoneoftheseoptionsforthecargoarea:flat
bed(opencargo),van(enclosedcargo),refrigerated(reefer),tanker.Aheavytruckmayalso
beacementmixer,dumptruck,streetcleaner,fireengine,etc.Year2003cost:$30,000+USD.
Helicopter
Arotarywingedvehicle.Modernhelicoptersareusuallypoweredbyagasturbineengine,
andrequireapilotslicensetooperate.Theyhaveahorizontalmainrotorthatprovidesliftand
(bytiltingthehelicopter)propulsion,andasmallverticaltailrotortoactasastabiliser.A
helicopteriscapableofexecutingverticaltakeoffsorlandings,andhovering.Standardfeatures
includelandinglights(treatasheadlights),seatbelts,andoftenairconditioning.
CombatHelicopter
Adevastatinglyoffensivehelicopter(suchastheAH1WSuperCobra),typicallyusedin
battleagainstcombatforcesandeitherverypowerfulorverylargemonsterthreats.Acombat
helicoptercountsasthreemajorGadgets.Year2003cost:$10,000,000+USD.
LightHelicopter
Asmallhelicopterthatcancarryacoupleofpeople.Thisisatypicalnewsorpolice
helicopter.Year2003cost:$100,000+USD.
UtilityHelicopter
Alargerhelicopterthatisoftenacivilianversionofamilitarytroopcarryingmodel.These
choppersaredesignedtocarryadozenpeopleoradecentcargoload.Helicoptersofthissortare
oftenusedasairambulances.Year2003cost:$1,000,000+USD.
Airplane
Anairplanereliesonwingsforliftandapropellerorjetengineforpropulsion.Itrequiresa
smooth,flatrunwayfortakeoffsandlandings.Whileairborneitmustmaintainaminimumspeed
(usuallyabout1/10itsmaximumspeed)toavoidstalling.Standardfeaturesincludelanding
lights(treatasheadlights),seatbelts,emergencyparachutes,andoftenairconditioning.
LightAirplane
Asingleenginepropellerdrivenpassengerairplane,capableofoperatingoutofgrassstrips
orlandingonasmoothstretchofhighwayifnecessary.Lightaircraftareafavouriteofdrug
runners.UsePilot(LightPlane)Skill.Year2003cost:$100,000+USD.
HeavyAirplane
Alargeplane,oftenwithtwoorfourengines,whichisusedprimarilytotransportlarge
numbersofpeopleorcargo.Heavyairplanesoftenrequirelongerrunwaysinordertotakeoffor
land.AheavyairplanecountsastwomajorPersonalGear.Year2003cost:$10,000,000+USD.
CombatJet
Militaryjetsandbombers(suchastheF/A18HornetorB2Spirit)areincrediblypowerful
machinesusedtoassistgroundassaultsorcarryoutmissionsalone.Acombatjetcountsasfour
majorGadgets.Year2003cost:$50,000,000+USD(sometimesexceeding$1BillionUSD).
UltraLight
Asmallonemanpoweredhanggliderthatisusedmainlyforrecreation.Countsasaminor
PersonalGear.Year2003cost:$10,000+USD.
SpeedBoat
Boatdesignscomeinavarietyofshapes,dependingontheirdesiredfunction.Speedboats
havesleekhulldesignsandpowerfulenginesinordertotravelathighspeeds.Standardfeatures
includeaVHFradio(treatasaCBradio),convertibletops,runninglights,andlifejackets.
RecreationalSpeedBoat
Amediumsizedpowerboat,usuallywithanoutboardengine.Theseboatsareoftenusedfor
waterskiing.Year2003cost:$10,000+USD.
OffshoreRacer
Theselargeraceboats,usuallymeasuringbetween10and18yardsinlength,areusedin
offshoreracing.Smugglersoftenutilisethesesleek,fastboatstotransportillegalgoods.Year
2003cost:$80,000+USD.
MilitaryGroundVehicles
Whenbattlingagainstforeignincursionsorgiantmonsters,thearmywillcometotherescue
withtheirawesomefirepower.Unfortunately,sometimeseventhatisnotenough.
ArmouredPersonnelCarrier(APC)
Alightlyarmoured,fulltracked,airtransportablepersonnelcarrierdesignedtocarryand
protectpersonnelandcertaintypesofcargo.Year2003cost:$500,000+USD.
HeavyTank
Heavytanks(suchastheM1Abrams)arethebackboneofmilitaryforces.Theyprovide
strongmobilefirepowerwhileprovidingheavyprotectionforitscrewinalmostany
environment.AheavytankcountsasthreemajorPersonalGear.Year2003cost:$4,000,000+
USD.
CustomisingVehicles
Optionscanbeaddedtodifferenttypesofvehiclestoenhanceperformanceorgivethem
additionalcapabilities.Unlessotherwisenoted,eachaccessorycountsasoneminorPersonal
Gearandcanonlybetakenonce.
NotethatEngineRebuild,Turbocharger,andBigEnginehaveapproximatelythesameeffect
ingameterms.Asuperfastvehiclemayhaveallthreeoptionsassigned,however.
Somevehiclespossesssupertechnology,whichgrantsthemabilitiesbeyondthoseoutlined
below.TheseabilitiesarecoveredusingtheItemofPowerAttribute.Creatingavehiclesuchas
thisnotonlyrequiresminorandmajorPersonalGearforthebaseabilitiesofthevehicleplusany
modificationsbutalsorequiresaRankinItemofPowersufficienttopurchasetheAttribute(s)
grantedbythesupertechnology.
Airfoils
Anaerodynamicfeature(airdams,spoilers,etc.)thatimprovestractionbyincreasingthe
downwardforceonacar.Givesa+1bonustoanyDrive(Car)Skillcheckatspeedsover100
mph.Airfoilsareavailableforanyautomobileandsomeexceptionallyfastboats.
Armour
Thevehicleisretrofittedwitharmouredpanels,Kevlarinserts,andbulletproofglassonthe
windows.Eachtimethearmourisassigned,theextraweightreducestopspeedby10mphbut
increasesthevehiclesArmourRatingby3.Armourisavailableforanyvehicleexceptanultra
lightaircraft,andcountsastwominorPersonalGear.
BigEngine
Anupgradedengine,suchasabigV8inapassengercar,oraV12inasportscar.Theengine
oftendifferentiatesanordinarypassengercarfromaluxurymodel,orabasicsportscarfroma
racer.Abigengineadds20mphtothetopspeedofanyvehicle.
BurglarAlarm
Ifadoor,trunk,orwindowisopenedwithouttheproperkey,analarmwillsoundtoalert
(andannoy)everyoneinthevicinity.DefeatingthealarmrequiresanappropriateSkillcheck
againstaDCof25.Marginalfailuremeansthethiefrealisesheorshecannotdisarmitwhilea
worsefailuremeanswilltriggerthealarm.
CitizensBand(CB)Radio
Witharangeofafewmiles,truckersfavourCBsforexchanginginformationonroad
conditions,speedtraps,andgeneralgossip.Unlikeapersonalcellphone,aCBbroadcaststo
everyoneintheareaitisnotusefulforprivatecommunication,butisgreatfordistresscalls.
Asimilaroptioncanbetakenfortaxidispatcherradios.ACBradiocanbeinstalledinany
vehicle.
ConsumerElectronics
TheseelectronicgadgetsincludesmallTVsets,avehicularcomputer,faxmachines,etc.A
cassetteorCDplayerinacarcanbeconsideredafairlymundaneitem.Electronicscanbeadded
toanyvehicle,providedthesizeseemsreasonable.
ConvertibleTop
Thevehiclewiththisoptionhasaremovableorretractableplastic,fibreglass,orfabrictop.
Removingthetopgivesabetterviewandnicebreeze,butalsomeansthatthedriverand
passengersarenowpartiallyexposed,andareatthemercyoftheweather.Exposedoccupants
arealsocompletelyunprotectedfromoverheadattacksandcanbeattacked(bypassingvehicle
Armour/HitPoints)moreeasilyfromthesideorrear(4attackcheckpenaltytoignorethecars
Armour).Ontheplusside,thoseoccupantscanalsofireoutofthevehiclewithoutanydifficulty,
andjumpinoroutmoreeasily.Thisfeatureisavailableforautomobiles;recreationalspeed
boatsandmostoffshoreracersautomaticallypossessthisoption.
DoorMount
Thisoptionisapostandbracketformountingalightorheavymachinegunouta
helicoptersorvansopensidedoor.
ElectronicCountermeasures
Thisadvanceddefencesystemenablesthevehicletoavoiddetectionbyradarandother
sensors.Anyattempttomechanicallydetectthevehicle(exceptthroughthebasicsensessuchas
sightorhearing)incursa6penalty.
EngineRebuild
Arebuildismajorcustomupgradetotheengine,ratherthanjustsimplyincreasingitssize.In
acar,thismayinvolveremovingandcompletelycleaningtheexistingsystem(includinghot
tankingtheengineblockinachemicalbathtoremovegrime),thenaddingvarious
modifications(knownasblueprinting).Otherenginebuzzwordsincludeforgeddome
pistons,tuneablefuelinjection,strengthenedrodsandbearings,adjustableorhotcamsocket,
tubularheaders,customintakemanifolds,bigvalves,andaboredoutthrottlebody.Thisoption
adds20mphtothetopspeedofanyvehicle.
Furnishings
Furnishingsincludeaminibar,minifridge,kitchenette,chemicaltoilet,bunkbed,etc.For
largerfurnishings(kitchenette,bunks,etc.)eachoneaddedalsorequiresreplacingoneortwo
seats,dependingonthesize.FurnishingscanbeaddedtoanyvehiclewithSize2ormore.
GlobalPositioningSystem(GPS)
Thisoptionusessatellitesystemstoprovideprecisenavigationalcoordinators,which
preventsthedriverfrombecominglost.Naturally,itisstillpossibletomissaturnthrough
humanerror.AGPScanbeaddedtoanyvehicle.
HiddenCargoSpace
Thisspaceisoftenusedinvehiclesthataredesignedtosmugglegoodsacrossbordersorpast
highwaypatrols.Upto10%ofthevehiclescargocapacitycanbeconsideredhiddenunder
fakepanelsandbogusfixtures.Hiddenspacecanbeaddedtoanyvehiclewithcargocapacity.
ImprovedBrakes
Thisoptionincludeshighqualitybrakes,dragchutes,orspikedtiresthatallowthevehicleto
stopfasterthannormal.Thosebreaksprovidea+2bonustoDriveSkillchecksonany
manoeuvrewheresudden,sharpdecelerationisimportant.Improvedbreakscanbeaddedtoany
groundbasedvehicle.
ImprovedShocks
Somevehicleshavehighqualityoradjustableshockabsorbersorsprings,whichprovidean
extra+1bonustoDriveSkillchecksinanycircumstancewherethesuspensionwouldbe
important(suchascrossingoverobstacles).
LightsandSiren
Anyvehiclecanbefittedwithanoisysirenandflashinglights.Thisoptioncanalsoprovide
apowerfulspotsearchlight.
LuxuryInterior
Leatherupholstery,lotsofchrome,extraheadroom,orotheritemsonavehicleareasure
waytoimpresssomeonespecial.Aplethoraofluxuryoptionsareavailableformostvehicles.
ManualTransmission
Therearetwotypesoftransmissions:manualandautomatic.Anautomatictransmissionis
assumedtobestandardissueforautomobiles(butnotothervehicles),andmeansthatthegear
mechanismchangesbyitself.Inamanualtransmission,thedrivermustshiftthegearsonhisor
herown,usuallywithastickandtheclutchpedal.Inthecaseofautomobiles,amanual
transmissiongivesanadditional1penaltytocharacterswhoaretryingtodosomethingelse
whiletheydrive,suchasshootagun.If,however,avehiclewithanautomatictransmissionand
onewithamanualtransmissionarecompetinginarace,theGMshouldgiveanydriverwhohas
boththeDriveSkillandamanualtransmissionanextra+1bonustoreflectthegreaterspeed
controlthemanualtransmissionprovides.Thisisamundaneoptionforautomobiles.
NitrousOxideTank
Thisoptionaddsanitrousoxidetankandpushbuttoninjectionsystem.Nitrousoxide
(laughinggas)canbeinjectedintotheengine,whichreleasesmorefreeoxygenandimproves
cylinderpressuresandenginetemperature.Thisactionallowsextrafueltobeburnedinamore
controlledfashion,resultinginaquickpowerboostforashortsprint.Asingleinjectionadds30
mphtospeedand+2toInitiativeonanyrounditisused.Atankcanbeusedforuptofive
roundsbeforedepletingthenitrousoxidebottle.Thisperformanceenhancerisavailableforany
vehicleexcepthelicopters.
OffRoadSuspension
Araisedsuspensionandspecialtiresallowthevehicletodrivecrosscountryattwothirdsof
theonroadtopspeed.Theextrasuspensionweightalsomeans5mphtoroadspeed.For
airplanes,thisoptioncorrespondstoRoughFieldLandingGearthatletstheaircraftlandwithout
aproperrunway.Offroadsuspensionisavailableforanygroundvehicleorlightaircraft.
PoliceBandRadio
Thisradioallowsthedrivertolistento,andcommunicateon,policeandemergency
frequencies.Ifthecopsfindoneoftheseinavehicle,theymaybealittlesuspicious,however.
Thisradioisavailableforanyvehicle.
Pontoons
Pontoonsallowanaircrafttolandin,ortakeofffrom,water.Theextraairdragreducesthe
aircraftstopspeedby5mph.Pontoonsareavailableforanyhelicopterorlightairplane.
RadarDetector
Adetectorcanwarnthedriverifapoliceradartrapiswithinafewmiles.Recentmodelsalso
detectpolicelaserscanners.
RocketEngine
Thevehicleisoutfittedwitharocketengine(eitherreplacingpropellersforanairplaneoras
aboosterrocketforgroundvehicles).Theenginedrasticallyincreasesthespeedofthevehicleby
anadditional100mphbuttheexpensivemodificationcountsasamajorPersonalGear.
Additionally,forgroundbasedvehicles,thedriverincursa2penaltyonallDriveSkillchecks
whiletherocketboosterisactivated.
RotatingLicensePlate
Withaflickofaswitch,thelicenseplatecanfliptorevealanalternativeidentityfora
vehicle.Thisillegalmodificationisavailableforanyautomobileoroversizedgroundvehicle.
Sidecar
Sidecarsareattachedtomotorcycles,allowinganextrapersontoride.Thisoptionreduces
thetopspeedby10mph.Amotorbikesidecarrequiresthreeroundstoattachordetach.
SlickTires
Avehiclemaybeoutfittedwithflatracingtires(nogrooves)forbettertraction.Slicksgivea
+1bonustoanyDrivechecksonsmooth,drytracks,butunfortunatelyhaveapoorgriponwet
roads:anadditional2penaltyisassignedtoanypenaltiessufferedbyavehiclefortheweather
conditions.Slicksareavailableforanygroundvehicle.
SmokeScreen/OilSlick
Thisoptionreleasessmokebehindthevehicle,obscuringviewinacloudabout10yardsin
diameter.Thescreenwilllastfor16roundsdependingonthewind.Alternatively,itcouldactas
anoilslick,whichcreatesaslipperyareathathampersthecontrolofanyvehicledrivingthrough
it.Adrivermayavoidtheoilslickifheorshespotsitintime.AtGMsoption,acharacter
caughtinasmokescreen/oilslickmightberequiredtomakeasuccessfulDrivingSkillcheckto
avoidanaccident.Afullychargedsmokescreen/oilslickisgoodforthreeroundsofuse,andis
availableforanyautomobileoroversizedgroundvehicle.
SpecialTiresorPunctureResistant
Tiresmaybedesignedwithvariousspecialabilities.Theseincludesolidpunctureresistant
tiresthatrunwhileflat(halvepenaltiesforlosingatire)orspecialsnowtires(reduceornegate
anypenaltiesthattheGMmayassignformanoeuvringonsnoworice).Anygroundbased
vehiclecanbeequippedwithspecialtires.
StretchersandMedicalEquipment
Thisoptiondifferentiatesambulancesfromregularvehicles.Eachstretcherreplacestwo
seatsforpassengercapacitypurposes.Medicalequipmentcanbeaddedtoanyvanorutility
helicopter.
Stripped
Thesevehiclesarecarefullystrippeddowntoimprovetheirpowertoweightratio.Inacar,
thismightmeanremovingglassfromsidewindows(replacingthemwithnets),takingoutthe
headlights,strippingoutthedoors(thedriverwillnowclimbthroughthewindow),modifying
theseats,andotherwiseremovingitemsthatarerequiredforregulardrivingbutunnecessaryor
unsafeforahighspeedrace.Strippingavehiclewilladd20mphtotopspeedifthevehicleis
stillstreetlegalor30mphifenoughstuffisremovedsothatthevehiclenolongermeets
minimumsafetystandards.Allvehicles,exceptanultralight,canbestripped.
SunRoof
Asunroofisanopenhatchinthetopofthevehicle,whichcanbeaddedtoanycarorvan.
Characterswholeanouttheopeningcanbeattacked,butreceiveabenefitforpartialcover(4
penaltytotheattackerscheck).Asunroofisavailableforanyautomobileoroversizedground
vehicle.
Supercharger
Asuperchargerisdesignedtoincreaseanenginespower.Thesuperchargerusesabeltand
pulleymechanismlinkedtoanenginescrankshaft.Itfunctionsbyforcingextraairandfuelinto
theenginescombustionchambers.Asuperchargeradds20mphtotopspeedandtheextra
accelerationgivesa+2Initiativebonus.SuperchargerscountastwominorPersonalGear,and
areavailableforanyvehicleexceptahelicopterorultralight.
TowWinch
Awinchallowsthevehicletotowothervehiclesofequalorsmallersize(similartopullinga
trailerseeTrailerbelow).Awinchisavailableforanypickuptruckoroversizedground
vehicle.
Trailer
Atrailerletsthevehicletowextracargo.Atypicaltrailerisdesignedforacarorvanandcan
holdahalfton(foracarsizedtrailer)or12tons(foralargertrailer).Thevehiclestopspeed
willbereducedby25mphanditwillhavea4initiativepenaltywhiletowingthetrailer.
Trailerscanbeaddedtoanyautomobileoroversizedvehicle.
Turbocharger
Thisdeviceusestheenginesexhauststreamtodriveanaircompressor,whichincreasesthe
enginespoweroutput.Thisextrapoweradds20mphtotopspeed,butthereisnoextrainitiative
bonus,duetoturbolagthedelayittakesfortheturbochargertorespond.Tuberchargersare
availableforanyvehicleexceptahelicopterorultralight.
WeaponMountLight
Aweaponmountisabracketorpintleformountingalightorheavymachinegunonthe
vehiclesroof,deck,ortheundersideofawing.
WeaponMountHeavy
Thismountisusedformountingheavyweaponssuchasrockets.
BodyArmourandProtectiveDevices
Mostarmouronlycoverssomeofthebody,leavingthefaceandoftenotherextremities
unprotected.Anattackercanaimforanunprotectedspotinexchangeforsufferingapenaltyon
hisorherattackcheck(seeCalledShottoPartialArmour).TheArmourvalueslistedinthis
sectionrepresentaveragequalityconstructionandmaterials.Shoddyworkmanship,poor
constructiontechniques,orweakmaterialscanpenalisethegivenArmourvaluesby1to4.
Exceptionalworkmanship,advancedconstructiontechniques,orresilientmaterialscanincrease
thegivenArmourvaluesby+1to+4.
Table114:ArmourandProtectiveDevices
ArmourType
ArmourValue
Penalties
AncientArmour
LightMail
2onphysicallyorientedSkillchecks
PartialMetalArmour
4onphysicallyorientedSkillchecks
6to8
6onphysicallyorientedSkillchecks
FullMetalArmour
ModernArmour
LeatherJacket
None
SoftBodyArmour
3onphysicallyorientedSkillchecks
Tactical
5onphysicallyorientedSkillchecks
Buckler
None
StandardShield
Requiresonefreehandtouse
HeavyShield
Requiresonefreehandtouse,
Shields
4onphysicallyorientedchecks
TacticalShield
10
Requiresonefreehandtouse,
2onphysicallyorientedchecks
AncientArmour
LightMail
Alightshirtoffinemetallinksthatcanbehiddenunderanormaljacketandstops4damage.
Duetothearmoursweight,thecharactersuffersa2penaltyonphysicallyorientedSkill
checks.MinorPersonalGear.
PartialMetalArmour
Amailhauberkorcuirass,openhelmet,andarmorlegprotection.Itstops5damage.Dueto
thearmoursweight,thecharactersuffersa
4penaltyonphysicallyorientedSkillchecks.MinorPersonalGear.
FullMetalArmour
Acompleteheadtofootsuitofmetalarmour,similartothosewornbymedievalknightsin
battle.Itstops6to8damage.Duetothearmoursbulk,thecharactermakesphysicallyoriented
Skillchecksata6penalty.MajorPersonalGear.
ModernArmour
LeatherJacketorRidingSuit
Thismundaneitemstops1damagefrommeleeattacksorconcussiondamage.
SoftBodyArmour
Thisarmourisalightweightballisticfibreflakjacketorbulletproofvest.Thearmour
worksbycatchingthebulletinfibresandrapidlydistributingtheimpactenergy,oftenturninga
potentiallylethalpenetrationintoabruisingblow.Armourisusuallymadeofpolyaramidplastic
fibres(KevlarorTwaron)orextendedchainpolyethylene(Spectra).Atypicalvestsubtracts4
fromthedamageinflictedonthecharacter,butcanbewornconcealedunderajacketorcoat.It
iscumbersome,however,andpenalisesthewearerwitha2penaltyonphysicallyorientedSkill
checks.SpottingthearmourrequiresaSpotSkillcheck;itwillbeobviousifanyonedoesapat
downsearch.MinorPersonalGear.
TacticalArmour
Thisarmourisaheavyarmouredoutfit(withahelmet)ofthesortwornbySWATteamsand
soldiers.Itconsistsofarigidballisticjacket,usuallymadeofcompositematerialsuchasSpectra
Shield(SpectrafibresheldinaspecialKratonresin),sometimeswithceramicormetalplate
inserts.Thearmourisresistanttonearlyallpistolfireandsomelesspowerfulriflerounds.
Tacticalarmourcannotbeconcealedeveryoneseeingthecharacterwillknowheorsheis
wearingbodyarmour.Tacticalarmourisuncomfortabletowearallthetime,andcharacterswill
notbeabletorestandrelaxwhilewearingit.Someonewhowearsthearmourforseveralhours
onahotdaymayhavetomakeFortitudesaves(againstanappropriateDC)toavoidpassingout
fromheatstroke.Tacticalarmoursubtracts8fromthedamageinflictedtothewearer.The
armourrequiresatleastthreeroundstostraponortakeoff,andissufficientlyheavythat
physicallyorientedSkillcheckssuffera4penalty.MajorPersonalGear.
Shields
Shieldsstopasignificantamountofdamageiftheyareinterposedbetweenanattackandthe
targetwithasuccessfulBlockDefence.IfthedamageexceedstheArmourrating,theremaining
damageisdeliveredtotheintendedtarget.Thisdamagecanreflectseveralevents:penetration
oftheweaponthroughtheshield;damagedeliveredtothetargetsarmthroughaforceful
impact;theshieldslammingagainsttheheadorbodyofthetarget;apieceoftheshield
splinteringawayintothetarget;atargetsphysicalexhaustionaftersuccessiveshieldimpacts;
etc.Thereasonwhythetargetreceivestheexcessdamageisbestdeterminedbythecombat
situation.
Buckler
Thissmallshieldcanbestrappedtoacharactersarmandbeusedtoblockattacks.Sinceitis
strappedtothecharactersarm,itdoesnotrequireafreehandtouse.Stops4damage.Minor
PersonalGear.
StandardShield
Thisshieldisapproximately3feetindiameterandprovidesexcellentprotectionforthe
character.Duetoitssize,however,thecharactermusthaveonefreehandwithwhichtowield
theshield.Stops6damage.MinorPersonalGear.
HeavyShield
Thisshieldisapproximatelyonetotwoyardsinheightandactsasavirtualwall,protecting
thecharacterfromdamage.Notonlydoesitrequireafreehandforuse,butitslargesizealso
makesitdifficultforthecharactertoaccomplishphysicallyorientedSkillchecks,imposinga4
penalty.Stops8damage.MinorPersonalGear.
TacticalShield
ThismodernversionofaHeavyShieldisbuiltfromlightweightmaterials.Duetoits
advancedconstruction,itnotonlyprovidesgreaterprotectionbutalsoiseasiertowield,
imposingonlya2penaltyonphysicallyorientedSkillchecks.Stops10damage.Major
PersonalGear.
SpecialProtectiveDevices
GogglesandEarProtectors
Thisgearprovidesa+6bonustoresistthestunningeffectsofflashbanggrenades,but
preventsthecharacterfromhearinganynormalconversations.Theyrequireoneroundtoputon
orremove.MinorPersonalGear.
GasMask
Agasmaskprotectsagainstteargasandsimilarattacks,butimposesa4penaltyonall
checksforactionsrequiringperipheralvision.Itrequiresoneroundtoputonorremove.Minor
PersonalGear.
BreakingObjects
Battlesbetweenpowerfulfoesoftenresultinagreatdealofcollateraldamage.Howeffective
isamanholecoverasashield?Howmuchdamagecanatelephonepoledeliverbeforeitbreaks?
Objectsaredividedintotwomaincategories:staticandoperational.Staticobjectsarethose
thatexistwithoutworkingparts,suchasmostmeleeweapons,furniture,buildings,etc.
Operationalobjectsarethingsthathavemovingpartsthatworktogetherinsomewayto
accomplishatask.Examplesincludefirearms,vehicles,computers,andothersimilarobjects.
StaticObjects
StaticobjectspossessanArmourRating.Thisisanamountofdamagethattheobjectis
capableofstopping.Iftheobjectishitwithmoredamagethanthis,itsuffersdamageuptoits
ArmourRatingandanyremainingdamagepassesthroughit(possiblyinjuringcharactersbehind
it).Thoughtheobjectisdamaged,itstillmaintainsitsstructurebutwillrequirerepairslater.If
anobjectsuffersrepeateddamage,roughly5to10timeswithinashortperiodoftime(GM
discretion),ithassufferedsufficientdamagetobreak.IftheobjectsuffersfivetimesitsArmour
Ratingindamageinoneattack,itiscompletelydestroyeditisbeyondrepairandmustbe
completelyrebuiltorreplaced.
OperationalObjects
OperationalobjectshavebothanArmourRatingandHitPoints.Iftheobjectsuffersmore
damagethanitsArmourRating,theexcessdamageisdeductedfromitsHitPoints.IfitsHPare
everreducedtozero,itceasestofunctioninitsgiventask;acarwillnolongerrun,agunwillno
longerfire,etc.Theobjectisnotdestroyeditissimplyrenderednonfunctional.Itcanbe
repairedlaterandreturnedtonormal.Additionally,aswithStaticobjects,iftheitemsuffersfive
timesitsArmourRatingindamageinoneattack,regardlessofhowmanyHitPointsithas
remaining,itiscompletelydestroyeditisbeyondrepairandmustbecompletelyrebuiltor
replaced.
Penetrating(Armour)vs.Objects
WhenacharacterusesaSpecialAttackwiththePenetrating(Armour)Ability,theattackis
morelikelytodestroyanobject.EachassignmentofPenetrating(Armour)reducesthemultiplier
requiredtodestroyanobjectby1.Forexample,ifacharacterattacksasteelgirder,heorshe
mustinflictover75damage(ArmourRatingof15times5)todestroyit.Ifthecharacterhad
specialclawswithPenetrating(Armour)assignedthreetimes,however,thecharacteronlyneeds
toinflictover30damage(ArmourRatingof15times[5minus3duetothreeassignmentsof
Penetrating:Armour=2]=30).
ArmourRatingsofObjects
TheArmourRatingofanobjectindicateshowmuchdamagetheobjectcanstopanditis
dependentonthematerialfromwhichtheobjectismade,thesizeoftheobject,andhowwellit
isconstructed.Ahollow,aluminiumpolewillbefarweakerthanasolidaluminiumpoleofthe
samesize.Table115:StaticObjectArmourRatingsprovidesroughArmourRatingsfor
commonStaticobjects.GMsareencouragedtousethischartasabasiswhendeterminingthe
ArmourRatingofotherobjectsencounteredintheirgames,adjustingforthematerialfrom
whichtheobjectismade,thethicknessofthematerial,thequalityofconstruction,andother
similarfactors.TheArmourRatingsandHitPointsforcommonoperationalobjectsarelistedin
Tables112:Weaponsand113:Vehicle.Inmostcases,theHitPointsofanoperationalobject
isequalto10plusfivetimestheobjectsArmourRating.
Table115:StaticObjectArmourRatings
Object
ArmourRating
Object
ArmourRating
Bench/Table,Metal
SteelCables
Bench/Table,Wood
SteelGirder
15
CementBarrier
15
StopSign
Door,Wooden
TelephonePole,Metal
10
Door,Vault
25
TelephonePole,Wood
Dumpster,Metal
Tree,Giant
20
Furniture,Wood
Tree,Large
15
Ladder,Metal
Tree,Medium
10
ManholeCover
12
Tree,Small
MeleeWeapons
Equaltotheweaponsmaximumdamage,
seeTable112:Weapons
Buildings
SeeTable116:BuildingArmourRatings
PlanetaryObjects
SeeTable117:PlanetoidArmourRatings
DamagetoWeapons
Whenacharacterusesameleeweaponagainstanarmouredfoe,thereisariskoftheattacks
forcebreakingtheobject.Thedamagefromanattackmusteitherbedeliveredtothetarget,or(if
thetargetisarmoured)deliveredtotheweaponitself.IfthetargetsArmourpreventsdamage
equaltofivetimestheweaponsArmourRatinginoneattack,theweaponbreaks,snapping
underthestrain.Whenacharacterscoresacriticalhit,hisorherweaponwillnotbreak,
regardlessofanydamageprevented.
BreakingItemsofPower
ItemsofPoweraretreatedasiftheypossessanadditional5ArmourperRankoftheItemof
Powerwhendeterminingwhetherornottheybreak.
Forexample,acharacterwithalongswordthatisaRank4ItemofPowerattacksadragon.
Thecharacterstrikesafantasticblow,delivering42damage.Thedragonhas45Armour.Under
normalcircumstances,atypicallongsword,whichcaninflictamaximumof8damage,would
breakif40damagewasprevented(5timesitsArmourRatingofitsmaximumdamagevalueof
8).SincethecharactersswordisanItemofPower,however,itwillonlybreakif140damageis
stoppedbyanattack(8ArmourRating+5damageperRankofItemofPower=28;28x5=
140).
DestroyingBuildings
Charactersusuallygainautomaticsuccesseswhentheytargetabuildinginameleeorranged
attack.Mostbuildings,whethertheyaremainlycomprisedofstone,brick,wood,orsteel,have5
Armourforeachsizeranking.Ifabuildingsuffersmoredamagethanitsarmourrating,ithas
sufferedstructuraldamage;therewillbeholesinwallsand/orfloors,poweredsystemsbeginto
ceaseworking,etc.Ifthebuildingeversuffersfivetimesitsarmourratingindamageinone
attack,someorallofthebuildingwillcollapse.Forexample,amidsizedofficebuilding
partiallycollapsesifitsuffers125damageinoneattack.Characterswithinoradjacenttoa
collapsingbuildingmaysufferdamageequaltohalfthebuildingsoriginalHitPointstotal,
unlesstheycanreachsafety(possiblyviaamovementAttributeorwithasuccessfulReflexsave,
GMsdiscretion).AswithnormalStaticobjects,repeateddamagemayeventuallydestroya
building.
WeaponswithouttheAreaEffectorSpreadingAbilitiesaremuchlesseffectiveagainstlarge
structuressuchasbuildings:anydamagethatpenetratesthebuildingsArmourishalved,
representingtheattackonlydamagingasmallareaofthestructure.
Table116:BuildingArmourRatings
TypeofBuilding
SizeRanking
ArmourRating
PhoneBooth
WoodShed
10
ThreeBedroomHouse
15
SmallOfficeBuilding(6Floors)
20
MidSizedOfficeBuilding(12Floors)
25
LargeOfficeBuilding(24Floors)
30
Skyscraper(50Floors)
35
BlowingUpWorlds
Reallylargeanddenseobjectslikeanasteroid,moon,orplanethasanexceptionallyhigh
armourrating(15Pointsforeachsizeranking)representingthemassivethicknessofrockorgas
thatsurroundsitscore.Inordertodoanysignificantdamagetotheplanetitself(ratherthanjust
blowingawaycities,vegetation,orothersurfacefeatures)thisArmourvaluemustalsobe
penetrated.OnlyweaponswithAreaEffectassignedmultipletimesareusefulallother
attackssimplydonotaffectalargeenoughsectionoftheobjecttobenoticeable.Table117:
PlanetoidArmourRatingsshowsthearmourratingofplanetoids.Ifanattackdeliversmore
damagethanthisvalue,theobjecthassuffereddamagenecessarytoblowawayitsatmosphere,
causemassiveearthquakesand(ifithasoceans)tsunamis,andothersimilardisasters.Ifan
attackinflictsfivetimesthisvalueinoneblast,itwillactuallydestroytheworld,blastingitinto
smallerchunksoranasteroidbelt.AswithnormalStaticobjects,repeateddamagemay
eventuallydestroyaplanetoid.
Table117:PlanetoidArmourRatings
SizeofObject
SizeRanking
ArmourRating
Meteor(100yarddiameter)
90
Smallasteroid(1milediameter)
135
Mediumasteroid(10milesdiameter)
13
195
Bigasteroid(100milesradius)
16
240
TheMoonorMercury
21
315
Mars
23
345
EarthorVenus
24
360