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Character Name
Level
Ability Scores
Racial
Bonus
Base
Gender
Alignment
Reactions
Hit Points
Modifier
Deity
Max HP
Bloodied
Strength
hp
Current Hit Points
Speed
Healing Surge
Constitution
hp
Special Movement
Surges/day
Passive Insight
Dexterity
Surges Used
Passive Perception
Second Wind
Intelligence
Vision Type
Conditions
Wisdom
Action Points
Charisma
Defense Bonus
vs. Opportunity
Attacks
Defenses
+
Ten +
Level
Fortitude
+
Armor
+ Shield
Reflex
Str
or Con
Dex
or Int
Ten +
Level
Will
Ten +
Level
Conditional Bonuses
Basic Attacks
+
Wis
or Cha
Class
Misc
Misc
Melee Weapon
+
Level
+ Strength
To Hit
+
Profic
Damage
Feat/
Enhancement
(Str)
Bluff
(Cha)
Diplomacy
(Cha)
Dungeoneering
(Wis)
Endurance
(Con)
History
Feat/
Enhancement
(Int)
Heal
Feat/
Misc
Enhancement (Shield,
if app.)
Misc
(Dex)
Athletics
=
Effects & Bonuses vs.
Level Armor
Bonus + Ability Penalty Racial
Arcana
Misc
Feat/
Enhancement
+
Class
+
Class
Conditional Bonuses
Dex or
Feat/
Int (if app.) Enhancement
+
Ten +
Level
Conditional Bonuses
Trained
Acrobatics
Armor Class
Temporary Effects
Skills
(Wis)
(Int)
Insight
(Wis)
Intimidate
(Cha)
Nature
(Wis)
Perception
(Wis)
Religion
(Int)
Stealth
(Dex)
Streetwise
(Cha)
Thievery
(Dex)
Trained Skills recieve +5 to bonus
Proficiencies
Race Features
=
Effects & Bonuses vs.
Ranged Weapon
+
Level
+ Dexterity
To Hit
+
Profic
Damage
Feat/
Enhancement
Misc
Range
Class Features
=
Misc Weapon
To Hit
/
Other Combat Modifiers
Opportunity
Attacks
Size
+
Level
+ Ability
+
Profic
Damage
+
Feat/
Enhancement
Misc
Range
Other Notes
Combat
Advantage
Misc
Combat Notes
design and layout by Kirin Robinson (kirin@lazyfuturist.com)
Equipped Items
Personal Information
Used
Height
Head
Used
Weight
Age
Notes or Artwork
Used
Neck
Hands
Used
Used
Armor or Clothing
Used
Used
Left Ring
Used
Waist
Right Ring
Used
Weapon
Used
Shield or Off-hand Weapon
Used
Ranged Weapon
Used
Alternate Weapon
Languages
Feats
Used
Feet
Other Equipment
Clothing
Carrying Capacity
Treasure
Normal
Total Weight
Base
Strength x 10
No Penalty
Base
Strength x 20
Base
Strength x 50
Heavy
Maximum
Experience Points
Paragon Path
Epic Destiny
Next Level:
Coinage
Number of Powers
At-Will
At-Will
Encounter
Per
Encounter
Card Folder
Utility
Utility
Ritual Book
Ritual Name, Page Number, and Cost
Daily
Daily
Pages
Used
At-Will Power
At-Will Power
Name
Name
Standard
Move
Standard
Move
Minor
Minor
vs.
vs.
Defense
Defense
To Hit
Effects
To Hit
Effects
Damage
At-Will Power
At-Will Power
Name
Name
Standard
Move
Damage
Standard
Move
Minor
Minor
vs.
vs.
Defense
Defense
To Hit
Effects
Damage
At-Will Power
Name
Effects
At-Will Power
Standard
Power Source & Attack Type
Move
Minor
Minor
Free
Free
Personal
Trigger
Effects
Damage
Name
Standard
Move
To Hit
Personal
Trigger Condition
Trigger
Effects
Trigger Condition
Encounter Power
Encounter Power
Name
Name
Standard
Move
Standard
Move
Minor
Minor
vs.
vs.
Defense
Defense
To Hit
Effects
To Hit
Effects
Damage
Encounter Power
Encounter Power
Name
Name
Standard
Move
Damage
Standard
Move
Minor
Minor
vs.
vs.
Defense
Defense
To Hit
Effects
Damage
Encounter Power
Name
Effects
Encounter Power
Standard
Power Source & Attack Type
Move
Minor
Minor
Free
Free
Personal
Trigger
Effects
Damage
Name
Standard
Move
To Hit
Personal
Trigger Condition
Trigger
Effects
Trigger Condition
Daily Power
Daily Power
Name
Name
Standard
Move
Standard
Move
Minor
Minor
vs.
vs.
Defense
Defense
To Hit
Effects
To Hit
Effects
Damage
Daily Power
Daily Power
Name
Name
Standard
Move
Damage
Standard
Move
Minor
Minor
vs.
vs.
Defense
Defense
To Hit
Effects
Damage
Daily Power
Name
Effects
Daily Power
Standard
Power Source & Attack Type
Move
Minor
Minor
Free
Free
Personal
Trigger
Effects
Damage
Name
Standard
Move
To Hit
Personal
Trigger Condition
Trigger
Effects
Trigger Condition