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(These rules are explained in more detail later in this training course.)
It is essential that you encourage wild ideas from other people and do not
criticize them. Not only does it reduce inhibitions in others but it also
reduces your inhibitions because you can only put forward your own
Rules of Brainstorming
Everyone has thousands of good ideas within them just waiting to come out.
Even if you don't know what yours are, you will have them and those ideas
will help improve the world. The problem is creating an environment where
those ideas can come out without feeling the fear of making mistakes. This
environment is the brainstorming environment. This is a situation where
the group has actively decided not to judge anyone by what they put
forward. Here, making "mistakes" and putting forward ideas which don't
work is not only acceptable but is actually encouraged. Your ideas are never
criticized and never judged. Your ideas can never be a mistake because they
can be used EITHER as a solution OR as a stimulus for others.
Brainstorming is designed to remove, or at least reduce, the fear of making
mistakes. The professionalism and attitude of the participants is the key to
how much inhibitions are reduced. This is why sticking strictly to the rules,
coupled with good training and a good facilitator, is so important.
The fear of the manager
Now, imagine you are with your manager and your manager's manager in a
room for a normal business meeting. They ask you for your ideas on how well
your department is run and how they should change their management style.
Now obviously some of us do have managers who we can approach with
confidence and who are actually pleased when we tell them. However, in
most situations this is highly awkward and many of your true ideas will be
kept to yourself, however valid and valuable they are.
This is because of the fear of making suggestions which challenge those
people who can affect your personal future. There are many situations where
valuable ideas are not put forward because of fear of "the manager", such as:
job interviews
sales presentations
press releases
government strategy meetings open to the public
We need to create a special situation where the participants do not feel that
their actions will harm them when they put forward ideas which challenge the
views and feelings of those in authority. Brainstorming sessions are ideal for
this as good managers realize that they can get valuable feedback and
suggestions which they would not normally get. If you really want to improve
yourself as a manager and get good quality feedback, try a brainstorming
session on company improvement, but be very careful not to criticize at any
point and remember to thank anyone for their ideas which were frightening to
say. Your staff will reduce their fear of you if you join in actively and
purposefully help to start the session by putting forward ridiculous ideas,
however challenging this is to you personally!
Next you should decide who will take part. The natural inclination and easiest
option is to gather your own group of colleagues and friends from within your
department, group or company. This is what normally happens, and normally
works well. If you are more confident then you should invite people from
other departments/groups/companies who you don't normally work with. You
may now be mixing much more different personalities into the creative flow
and this can only result in a broader outlook in your ideas.
Group sizes are often number between 4 and 30 people. More people means
more opportunity for diversity but can lead to nervousness or to frustration if
each person is not given enough individual time to suggest ideas.
The choice of room will obviously depend on what is available and we will
leave this to your creativity if the ideal room is not available. We make the
following suggestions and you should adapt them to your own conditions:
Please try a 30 day trial of our specialist software (Brainstorming Toolbox) to
make brainstorming easy. You can use it to start your search for new ideas
and is the simulus required to spark off an infinite number of new ideas.
What we suggest for a group of approximately 12 people:
Arrange people to be seated in a circle with no "head of the table". Ideally, a
round-shaped table is best, though a set of tables in a circle is the usual
solution. Otherwise a broad U shape layout is fine. This makes everybody feel
equal and when people's ideas start to flow you will find that the person
initiating the session becomes part of the group and can play an equal role
without pushing any authority. You could have flipcharts just behind the
members (approximately one per two people) and with lots of coloured pens.
Each person should also have a notepad and pen so that they can write down
their personal ideas at the same time as ideas shouted out by other people
are being written down elsewhere. Make sure no ideas are lost at any stage.
The cost of extra pads is small compared to the loss of a potential winning
solution.
You may well need an overhead projector if you intend to display the
probortunity description and any background information or pictures.
A room which has space around the table in which to move about, but not
one which makes the group feel small in comparison, is ideal. Comfortable
chairs and tables coupled with refreshments on a nearby table are useful.
Providing an object in the middle of the circle gives people something to fix
on while thinking and removes the need to look into the face of someone else
while suggesting an idea.
A dedicated secretary (or two) whose only job is to grab and write down the
ideas is extremely useful. This releases some pressure on the facilitator who
can spend more time guiding the process.
Alterations for smaller groups
Smaller groups are easier to control but there are less people to keep the
process moving smoothly onward. Advanced techniques are very useful to
kick start the flow of ideas.
A very small group is more like a quick-fire conversation and could be seated
round a small table with a large pad of paper covering the whole table
surface. Everyone can add their ideas at the same time.
Try to move the group close together so they don't feel remote from each
other.
This page will outline the processes, materials, management and post-session
activities involved in running a successful brainstorming session.
important to hold a warm-up session to get people "in the mood" and to help
them lose their initial inhibitions. One way to do this is to ask people to
approach a non-related topic which will not influence anyone in the company.
The purpose is to get minds thinking in a flexible and creative way. Typical
examples are: "Generating new features for cars" or "Generating new
features and gadgets for the kitchen" or "Generating new television
programmes". Anything fun, stimulating and, most importantly, not job
related. (NB. This website will eventually include lots of warm-up examples
and topics for you to use. If you have any suggestions for us please click
here and tell us them. )
After warming up for about 5 to 10 minutes, you should reintroduce your
main topic for brainstorming.
Open the session proper by asking for as many ideas and suggestions as
possible. Write every one of them down. Tell people to write them down
on their own pads of paper if they think they will forget before it can be
written down "officially".
Then start asking for radical ideas, ideas which will work in a strange way and
any ideas which just spring to mind for no apparent reason. Write them all
down on the flipcharts. As each piece of paper is filled, remove it from the
pad and fasten it to the wall so that everyone can see it.
Remind people to use other people's ideas as a springboard for their own. Get
them to read the current ideas and expand on them radically. Change, warp
and exaggerate them and see what further ideas come up. What is the
strangest way of solving the problem? Occasionally remind people that you
want the ordinary ideas too. They should shout out all of their ideas, not only
the interesting ones.
Keep telling them how well they are doing when they come up with new
ideas, especially when the idea is very weird. Thank them for saying their
ideas. Be encouraging. Lightly tell the group off if they criticize or sound
shocked at the ideas. Encourage and reward all suggestions, radical or not.
Glance from person to person, catching their eye in a pleasant way and smile.
Try to speed up the ideas so that there is less time for criticism or evaluation.
Do not call people by their names because this reduces the group bonding.
Use "we" when you speak. Let them know that it is a group effort and that
you are all responsible for making a helpful and creative environment.
Inevitably there will be awkward silent periods. Try not to highlight this as
bad. People need time and space to think. Light conversation to the other
participants will help them speak out again and will stop them feeling like
they are breaking the silence. Move back to the ideas listed on the flipcharts,
pick an interesting one and put that to the group asking them to expand,
modify or remodel it. Keep going until the ideas dry up.
After a short period your group will have exhausted their ideas for a while and
will need a break. The time this takes could be as little as ten minutes or as
much as an hour. Depending on the time you have allocated to the session
and depending on the number of ideas generated, you should ask them to
take a break or, indeed, it may be time to end the session. Don't force people
to stay for two hours just because the room is booked for that long. Stop
when you are finished.
If you are taking a mid-session break, get people to move about, chat
outside, meet other people and relax. Thank them for taking part and for
their ideas so far. Allow people to talk about anything they want to.
Encourage them to look through the flipcharts of ideas. When the break is
over ask people to sit in a different place, greet their new neighbours and
then start again. Remind people of the rules and the purpose, then ask for
suggestions.
You should try to change the process if you are having several sessions or if
you find things drying up:
Get people to create small groups around different flipcharts and
brainstorm around the ideas on it. Then they can move on to the next
one.
Get people to write their ideas on a piece of paper and hand it to the
next person to build on those. (Or you can redistribute them randomly
so that people will be less embarrassed and inhibited.)
Use any of our extra ideas and materials for brainstorming.
Of course, you will want to learn and use the Advanced Brainstorming
techniques including the use of our dedicated software. Try a 30 day
trial of our specialist software (Brainstorming Toolbox) to make
brainstorming easy.
By this stage you should have a great brainstorming session running
(especially if you use all of the Advanced techniques, which we will be coming
to shortly) and will have hundreds if not thousands of ideas and potential
solutions. At some point you will need to stop the session, either at a natural
break or end point or, if necessary, due to lack of time.
(You may find it interesting to have a look at our list of ways to kill and ways
to help an idea. Click here to see that page, not forgetting to press the "Back"
button on your browser to return here.)
bath or during the next week, that they should let you know because you are
still interested in all their ideas. Tell them where and how to contact you don't assume that they all know.
At the end of good session your participants will normally be mentally
exhausted so give them a break or some refreshments and tell them to leave
everything where it is. When they have gone, go round and gather every bit
of paper with writing on it - notepads, flip chart paper, even scraps of paper
(accidentally) put in the bin.
If you leave the room now, you can often forget what really happened and so
it can sometimes be productive to just sit in the middle of the empty room
with a pad of paper and think through the session and note down any extra
ideas you now have. You can often think very clearly at this stage and have
hundreds of suggestions swimming round in your head just waiting to join
together and surprise you. You should also note down your ideas on how the
brainstorming session went and how it could be improved next time.
Now take the set of papers to your office, and take a well-earned break.
Congratulate yourself on a job well done.
initial sort-out to remove duplicates and remove ideas which are really are
totally impractical. This removal should be based on valid physical criteria
such as cost, time and physical laws. Try not to remove any remotely possible
solutions at too early a stage.
Now that you have a long list of possible ideas, work through them and
arrange them into three lists:
1. Excellent. Definitely will work and can be implemented immediately.
2. Interesting. Will possibly work or may require further analysis to
decide if it will work. Needs more investigating. May work in the future.
3. Useless. Will not work.
When you have the lists you should plan to implement the excellent ideas
and to investigate the interesting ones. This is where your management and
leadership skills are necessary.
Good luck with implementing your great ideas. It is important that you think
about each idea in turn as you analyze it so that you can sell it to your
customers or your manager.
You've now learned how to run a successful brainstorming session. You now
need to practise it and the safest way to do that is to tell the people involved
that you are practising and that you want to get feedback from them. They
will be more forgiving and you will learn more.
The next stages of this training course will summarize traditional
brainstorming before explaining the need for advanced brainstorming which
will really let your sessions fly.
4.
5.
6.
7.
Advanced Brainstorming
An Introduction
Advanced brainstorming is an improved process which increases the success
rate of brainstorming and involves using creative thinking techniques to
increase the number and diversity of new ideas.
Advanced brainstorming will make your brainstorming sessions run smoother
and more efficiently because you will never be stuck for a new idea. Modern
tools and techniques for idea generation also allow brainstorming to be done
effectively by an individual person.
Brainstorming sessions are followed using the standard rules but are
improved upon by using specialized techniques and tools.
The tools and techniques of advanced brainstorming are:
These techniques will improve the creative ability of the participants and will
help them work together in a group. None of the participants will be stuck for
a new idea and they will feel happier about putting their ideas forward.
The first thing you need to do is to train future participants in creative
thinking techniques which will explain how the creative process can work for
them, explain the barriers to individual creativity and explain how creativity
techniques will enable them to produce unlimited numbers of ideas. FREE
training in creative thinking techniques is given by this website.
The next stage is to give participants the right tools which will make the
techniques easier and more productive. Brainstorming software and other
stimulating materials will bring the creative thinking techniques to life and
will enable faster and more original thinking.
The final stage is to learn how many of the traditional obstacles associated
with brainstorming can be overcome and how a more creative environment
can be stimulated throughout anorganization.
All of the training needed to do this is FREE on this website. Some of the
information is designed to be freely downloaded and used in your sessions.
We firmly believe in brainstorming and would not want to limit its use
throughout the world. Therefore we provide free computer-based training to
you via our websites. However, while we do provide free training at this site,
if you or your organisation want to use this training information on your own
PC or network or as in-house training then we require you topurchase a
licence for it. This money will be used to fund expansion of this website and
the training you will be receiving.
Everything on the website can be done by you without any additional help
from us but we believe that we can enhance the effectiveness and speed of
the process by installing the website onto your computer which we require
you to purchase a licence for. While it is possible to perform the creative
thinking techniques without any software, we believe that our software will
increase the effectiveness and efficiency of your brainstorming sessions.
Continue the tour to find out the next major advantage of advanced
brainstorming ...
Use creative thinking to start off your approach from a different angle
Spark off new ideas by getting stimuli from brainstorming software or
from manual techniques instead of relying on other people
Use the interactive brainstorming techniques to challenge the current
ways of thinking
Be asked direct questions from the interactive techniques which will
help you think of all possibilities
When you get stuck for an idea, instantly move on to the next stimulus
at the press of a button
You will find that by using advanced brainstorming techniques you will be
prompted into new ways of thinking without using other people. If you use a
structured problem-solving approach to generate and analyze new ideas you
will be at a great advantage over people who do not think that they can be
creative by themselves. It is possible to be more creative by yourself using
creative techniques than you might be in a group of people in a badly run
brainstorming session.
Now let's find out about creativity and creative thinking ...
What is creativity?
Creativity is the bringing into being of something which did not exist before,
either as a product, a process or a thought.
You would be demonstrating creativity if you:
Invent something which has never existed before
Invent something which exists elsewhere but you are not aware of
Invent a new process for doing something
Reapply an existing process or product into a new or different market
Develop a new way of looking at something (bringing a new idea into
existence)
Change the way someone else looks at something
In fact, we are all creative every day because we are constantly changing the
ideas which we hold about the world about us. Creativity does not have to be
about developing something new to the world, it is more to do with
developing something new to ourselves. When we change ourselves, the
world changes with us, both in the way that the world is affected by our
changed actions and in the changed way that we experience the world.
Creativity can be used to make products, processes and services better and it
can be used to create them in the first place. It is expected that increasing
your creativity will help you, your organization and your customers become
happier through improvements in your quality and quantity of output.
What is creative thinking?
Creative thinking is the process which we use when we come up with
a new idea. It is the merging of ideas which have not been merged before.
Brainstorming is one form of creative thinking: it works by merging someone
else's ideas with your own to create a new one. You are using the ideas of
others as a stimulus for your own.
This creative thinking process can be accidental or deliberate.
Without using special techniques creative thinking does still occur, but
usually in the accidental way; like a chance happening making you think
about something in a different way and you then discovering a beneficial
change. Other changes happen slowly through pure use of intelligence and
logical progression. Using this accidental or logical progression process, it
often takes a long time for products to develop and improve. In an
accelerating and competitive world this is obviously disadvantageous.
Using special techniques, deliberate creative thinking can be used to
develop new ideas. These techniques force the mergance of a wide range of
ideas to spark off new thoughts and processes. Brainstorming is one of these
special techniques, but traditionally it starts with unoriginal ideas.
Developments of products occur much more rapidly using these
So, that's it? Yes, creative thinking is all about merging two previously
uncombined thoughts, products or processes. Well, that's the theory. In
practice, of course, it can be very difficult to find the ideas to merge, and
then to develop that new idea into a workable solution.
Random Word
Random Picture
False Rules
Random Website
SCAMPER
Search & Reapply
Challenge Facts
Escape
Analogies
Wishful Thinking
Thesaurus
In the pages that follow, this training course shows you how to use each of
the techniques listed above. It is recommended that you use the techniques
for real in your brainstorming sessions so that you can
You can use the generated stimulus by telling it to the group or by posing the
generated question to the group for their response. If you ever get stuck for
an idea, restart the process with a fresh stimulus generated by creative
thinking techniques.
Remember that you do not need to have a computer to get a new stimulus
and all of the techniques are explained for use without a computer.
Brainstorming software just brings all of the techniques together to make
them quicker and easier to access. Other materials and equipment which you
have in your office or home will probably work too.
Now let's see those links to all the free training material ...
The green Advanced Brainstorming tour will move steadily through the
training material for the following creative techniques. You can press the
button with the green door at the bottom of this screen to start the training
material on the Random Word technique and work through to the end. If you
do not read anything else, the most comprehensive training material is used
on the Random Word technique.
If you do not want to read the material on all of the techniques just yet then
pick them out individually, return to this page and then click here to move
past the technique training section and on to learn how to use these
techniques within your brainstorming sessions. You can always return to this
page later.
All of these techniques will make the generation of original ideas easier so
let's start learning about them now:
Welcome to the Random Word technique, the most basic and obviously
creative technique where you use a random word (hence the name!) to
generate new ideas. By getting a random word as a prompt and forcing
yourself to use it to solve your problem you are practically guaranteed to
attack the problem from a different direction to normal. You take a word from
a random word generator, extract its underlying principles and then apply
them to your problem to see how they can help. The skill is stopping your
mind from (a) thinking this is silly and (b) directly using the actual principles
behind the word to your problem without changing them to ones which are
easier to apply.
The first thing you need is the random word itself which is classed as
the initial stimulus. Next, you establish a bridging idea, which is an idea
based on the stimulus. This is used, as the name implies, as a bridge between
the stimulus and an idea which you could actually use on your problem. The
simplest way to get a random word is using our dedicated software
(Brainstorming Toolbox) to give you a random word at the touch of a button.
Quick example 1:
Using the random word "Balloon" in the context of new ideas about cars.
A bridging idea could be that you inflate the balloon under the car. The
advantages of this would be that the car jack would not puncture rusty cars
and that cars could be raised on soft ground.
The resulting final idea could be to have a car jack which spreads its force
more evenly under the car and onto the ground.
Quick example 2:
Using a random word of "Spacecraft" in the context of new ideas
about kitchens.
A bridging idea would be to consider what would happen if the kitchen was in
space and what would happen because of gravity.
The resulting idea could lead to the fact that you would need to stop the pans
from floating off the cooker/hob. This could lead to using magnets to hold the
pans on (back on the earth's surface). This would stop small children from
accidentally pulling the hot pans onto themselves. Or how about using a
magnetic field to heat the pan?
Where you get the random word is up to you. The quickest and most random
way to get one is by using computer software. If you don't have that, flip
though a dictionary and stop randomly, or pick a random page, paragraph
and word from a general interest magazine.
You are welcome to use our free web version (which contains one hundred
words) to show you how useful it can be.
One you have got a random word, there are many ways of using it,
including:
1. Replacing the problem object with the random noun and imagining
what would happen. (NB. It is easier, safer and cheaper to do this first
in your mind and than in reality.) Think it over in your mind and see
what you can get out of it. What does it remind you of, regarding your
own problem? What are the benefits from replacing it? If the benefits
are original but not practical, then are there any ways you can get the
same effect from a more practical means? If there are no benefits,
what are the disadvantages and how might you counter them? (See
how powerful this is - whether you think it is good or bad to replace it,
both points of view can lead to new ideas!)
2. Looking at the principles behind the random word and reapplying them
to your own problem. How does the random object behave? Why does
it behave like that? What are its characteristics? Why does it fit its own
environment but has not been reapplied elsewhere? Now think of HOW
you can apply the principles to your own problem. The skill is in
thinking "How can we make this work?" and disregarding any initial
thoughts that it won't work.
3. Looking at its benefits. Are they benefits you want? How can you get
the same benefits for your own situation? How does the selected word
achieve the benefits and how can you use that principle?
Bridging ideas:
Imagine the whole tyre of the wheel is made of toothbrush bristles. What are
the advantages?
(PS tyre = tire using US spelling)
1. Much better grip in the snow.
2. Small stones pass straight through with a minor disturbance of the
bristles. Cleans the road as it goes.
Resulting relevant ideas:
1. Create a snow tyre where the snow (or water) is forced though holes in
the bottom of the tyre and shot out through small tubes in the rubber,
thus stopping the tyre tread from clogging up.
2. Retractable spikes in the tyre.
3. Dimples in the tyre so that small stones are not felt by the
passenger(s).
4. What other principles are there about toothbrushes?
Features of a toothbrush:
Bridging ideas:
1. Some toothbrushes change colour when they have been used for too
long.
2. Some toothbrushes squirt out toothpaste while you brush.
3. They have springy handles to make sure you do not press too hard.
4. Some have ridges so that at least some bristles get to the bottom of
the dips in teeth.
5. They come in plastic containers for travelling.
6. You brush your teeth with them twice a day.
Resulting relevant ideas:
1. How about a tyre which has two layers of coloured rubber so that when
the underneath layer shows through, the tyre needed replacing. Also
police could spot bald tyres from a distance.
2. Could a mini-camera spot oil on the road and spray out an oil remover
or could the tyre eject salt in front of the car in the case of ice?
3. Could the suspension be a flexible bit of metal instead of a spring and
damper?
4. If the rubber of the tyre was made of a mixture of hard and soft rubber
then the soft bits would stick into the dimples in the road and stick
better.
5. Could we sell a cover for car wheels so that in snowy countries the
wheels would not get blocked with snow? Could we use the cover to
stop being wheel-clamped?
6. Could we produce a device which measured the deterioration of the car
tyre which each person could check everyday (how might they
remember?)?
You should look at the picture, extract a concept or idea from it and use this
idea to stimulate a possible solution to your problem. Try to see anything in
the picture which reminds you of your problem and how it might be solved.
What activities are going on? What situations are being faced? Why are the
people doing what they are doing? What principles are being used?
With a picture in front of you, extract an idea from it, or imagine a similar
theme/person/action happening within your own situation.
Next think of how you can use that new situation/object/attitude in your own
situation. It does not immediately have to be a positive solution but you may
later be able to move from it to a good solution.
Use similar techniques and attitudes to those for the Random Word. The
same "watch outs" and skills are needed as described for the Random Word
technique.
The first thing you need is the false rule itself as the initial stimulus. You can
get this from various places, such as rule books for sports or games,
instruction manuals, books, or dedicated brainstorming software. Then you
establish a set of ideas based on this stimulus. You then use this idea as a
bridge between the stimulus and a valid idea which you could actually use to
solve your probortunity. The false rule is a stimulus for your new ideas.
One you have got a false rule, there are many ways of using it,
including:
1. Directly applying the rule to your current probortunity or situation to see
where it leads you and to see if you get some ideas from it.
2. Looking at the reason why the rule exists and seeing if you need
something similar or asking yourself whether a similar principle could be
used.
3. Looking at the benefits of using the rule or the principle of it. Why was the
rule created? What does it mean to follow the suggestion?
Good idea: To stop people using the phone for too long, you could make the
phone not accept calls for the same time period that it has just been used for,
ie. if you have spent ten minutes on the phone then you cannot make
another call for ten minutes.
Again, the skill is to work out HOW the website can be made to fit.
You also have to be careful of linking the website with an idea you already
know about. You have to train your mind not to do this and to take the
website at face value and not use the technique to come up with an old idea
to show that the old idea is good.
Warning: The Internet is not only the biggest source of alternative ideas
available globally, but it also provides the biggest opportunity in the world for
wasting time! Please use it with care.
Please try this technique for yourself and you will certainly improve at coming
up with new ideas.
Get a Random Website now and try this technique out. Click here for the free
interactive technique.
See how many different ways you can approach the problems and its
solutions using your new assumed personality.
Additional extensions to this technique
this fact, then we might still believe it. Even Einstein's theory of relativity has
been modified to take into account effects which were not possible for him to
contemplate because technology at the time could not do what it does now.
The Challenge Facts technique asks you to consider what you think are facts
and investigate what differences and advantages it would make if they were
not facts. You could try to imagine what would be the case if the fact were
totally wrong. Or you could try to modify the fact and see whether that now
fits into the current situation better than the original one. Or is the world
likely to change so that the modified fact will fit in better in the future? If so,
what new ideas does this future world suggest? If you find that your new
consideration blatantly doesn't fit, then consider what advantages this
hypothetical situation might have and how you might be able to incorporate
them into your current solution.
You are using the challenge of a fact as a stimulus for new ideas,
nothing else.
First list the facts, then write a statement which challenges that fact, then use
that challenge to develop new ideas.
Example 1:
Fact:
Computer users position the mouse pointer over one of many buttons they
want to use and press a single mouse button.
Challenge of the fact:
Computer users position the mouse pointer over a single button and press
one or more mouse buttons.
New idea based on challenging the fact:
Have an area of the screen where if the mouse is over it, the user can press
one or more mouse buttons to perform different functions.
Example 2:
Fact:
Companies pay its employees for their time.
Challenge of the fact:
Employees pay their company for the use of its facilities.
Bridging Idea: Banana skins are very slippery and hard to hold (in theory).
Potential solution: Make a door lock that rotates freely except with a
special holding device unique to each door. Only by using a special device
can you unlock the door.
Bridging Idea: Bananas shoot out of their skins when you squeeze them too
hard.
Potential solution: Make a burglar alarm which shoots a sign up and down
on top of the roof to attract attention. You could even make it say which side
of the house is being burgled so that people walking in front of the house
know that the house has been broken into from the back where they cannot
see it.
Stimulus: Have a crossbow which shoots intruders in the head when they
come through the front door.
Bridging idea: Have something at the front door which stops them when
they enter.
Potential solution: Have an electronic camera which takes photos of
everyone that enters the house and either stores it on a disk in the loft or
sends all photos directly to the police (who only look at them as necessary).
Another way is to force an analogy and create something which you will make
the analogy to.
Examples could be:
Now use the analogy as a stimulus and gather bridging ideas from it. These
ideas could be an aspect of the analogy, or a solution or process which it uses
either to work well or to solve a similar probortunity. You then see how you
can apply this new idea in your own situation.
Completed examples might be:
Running a business is like managing a theatre production.
A theatre production is split into two halves. Do we need to split our sales
team into two sections: pre-sales and after-sales?
Changing a tyre on a car is like putting your shoes on.
You re-tie your shoelaces when you feel they are loose. Can we incorporate a
sensor in the car wheel which will alert the driver if a wheel is loose?
Selling to our customers is like being a second-hand car salesman.
Second-hand car salesmen offer trade-in prices for old cars. Should we offer a
trade-in for old goods or maybe give a discount if they change from another
brand?
The packaging is like an egg.
The chick in the egg slowly drains the white of the egg as it grows. Can we
have a device on the packaging that visually shows how long before its sellby-date by changing colour with time?
Manufacturing a toy doll is like driving a tank.
Tanks fire shells out of their cannons. Can we design a robot to shoot the
head on so hard that it cannot come off again in the child's hands?
Advertising to customers is like cooking a meal.
People anticipate food more if they can smell something nice. Can we put a
smell (or other distinctive feeling) on our product which serves no purpose
except to recognize the upcoming excitement?
By answering these questions you can often come across trains of thought
which help to solve your probortunity.
An example of Search and Reapply:
The probortunity is that you are the manufacturer of grand pianos and you
need to work out how to get the pianos into people's dining rooms through
small doors. What can you search for and reapply? - spend a few minutes
yourself to do this before moving on.
The following could be examples of Search and Reapply:
DIY furniture
Kit cars
Dieting
Magic tricks
Children's toys where you put different shaped bricks through holes
Giving birth
Furniture removers
Doctor Who's Tardis
The next stage would be to think about the various ways which the ideas
generated by these situations could be used to solve the probortunity. The
technique described above is the after-the-event version of this technique for
solving probortunities.
The alternative way is to be constantly on the look out for new ideas and
objects and asking yourself how you can use them within your field of
expertise. This way is more involved in searching for opportunities. By using
this anticipatory method you are likely to come up with new ideas before they
are urgently needed and you can always keep one step ahead of your
competition.
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Once you have dreamed of your perfect solution, you must then look at how
much of it can be put into practice and how you can achieve it. See what
practical benefits you can get from the perfect solutions.