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Same cost
for On- and “Free” 80% 3G
★ User Experience Level Off-Deck Messaging penetration
access
Operators
Operators
control All handsets
★ Operator-Handset Maker handset SIM-locked
pay handset
Relationship Level makers
makers
Operator
★ Operator Business Model Email, not Revenue (Open)
Level SMS Share favors Standards
CPs
No Awareness
Awareness, but no Adoption
Adoption
2 4,000
1,000
1 2,000
0 0 0
FY06 Q4FY07 Q1FY07 Q2FY07 Q3FY07 Q4 Jun 07 Sep 07 Dec 07 Mar 08 Apr 07 Jun 07 Sep 07 Dec 07 Mar 08
Source: DeNA Co., Ltd.
+21.3% (+28.6%)
Mobile: only 1%
+3% (+0.9%) share, but
+59.2% (+35.4%)
growth
-5.2% (-3.8%)
-4% (-1.3%)
-4.2% (-1.9%)
+10.8% (+11.7%)
-0.9% (-1.2%)
Sources: Dentsu Communication Institute, February 2008; Production Costs + Media Spendings
★ Advertiser: UNIQLO
★ Campaign Date: April 2008
★ Campaign Outline
• Download coupons for apparel retailer
UNIQLO and redeem for discounts on
relevant items at participating UNIQLO
stores
• Exclusive avatar items corresponding to
the goods purchased via entering the
unique product ID from price tag on
mobagetown
• Branded game, goal: “try on” the outfits
that are being promoted as part of the
campaign by jumping up to catch clothes
flying out of a clothes dryer
21% 100%
30% 70%
32%
“Insert
MobaGold”
Source: Dentsu
Source: DeNA
“A new
experience in
mobile search.”
★ Mobile Advertising
• Baby steps along a rocky road - but great potential
• Moving towards deep tie-ups and branded content
• Shifting from CPM to Pay-for-performance
• Search and Content-Matched Advertising gaining significance
Non-domestic Clients
Domestic Clients
www.infinita.co.jp/research
billich@infinita.co.jp