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MODULE 1
MATHEMATICS
CONTENTS
1
2
INTRODUCTION.............................................................................1-1
ARITHMETIC..................................................................................2-1
2.1
2.2
2.3
2.4
2.5
2.6
2.7
2.8
2.9
2.10
2.11
ALGEBRA.......................................................................................3-1
3.1
3.2
Number Systems.......................................................................2-1
Arithmetical Terms and Signs..................................................2-2
2.2.1
Directed Numbers (Signed Numbers)............................2-5
Common Fractions....................................................................2-7
2.3.1
Reducing Fractions........................................................2-8
2.3.2
Lowest Common Denominator......................................2-8
2.3.3
Mixed Numbers..............................................................2-10
Decimals.....................................................................................2-13
2.4.1
Adding Decimals............................................................2-13
2.4.2
Subtracting Decimals.....................................................2-14
2.4.3
Multiplying Decimals......................................................2-14
2.4.4
Dividing Decimals..........................................................2-15
2.4.5
Converting Decimals to Fractions..................................2-16
2.4.6
Rounding Decimals........................................................2-16
Factors.......................................................................................2-17
Prime Numbers..........................................................................2-17
Percentage.................................................................................2-17
Ratio and Proportion.................................................................2-18
Averages....................................................................................2-19
Powers and Roots.....................................................................2-20
Weights and Measures..............................................................2-21
Equations...................................................................................3-1
3.1.1
Algebraic Rules..............................................................3-1
3.1.2
Solving For A Variable....................................................3-3
Use Of Brackets (Parenthesis).................................................3-4
3.2.1
Order Of Operation........................................................3-4
3.2.2
Complex Equations........................................................3-6
GEOMETRY....................................................................................4-1
4.2
4.1.1
Calculating Area.............................................................4-1
4.1.2
Calculating Volume........................................................4-5
CHARTS AND GRAPHS.............................................................4-9
4.2.1
Cartesian Coordinate System........................................4-10
4.2.2
Straight Line Graphs......................................................4-11
4.2.3
Curved Line Graphs.......................................................4-13
4.2.4
Graphs of Sine and Cosine Waves................................4-15
4.2.5
Nomograms...................................................................4-16
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INTRODUCTION
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ARITHMETIC
Arithmetic is the basic language of all mathematics and uses real, non-negative
numbers. These are sometimes known as counting numbers. Only four
operations are used, addition, subtraction, multiplication and division. Whilst
these operations are well known to you, a review of the terms and operations
used will make learning the more difficult mathematical concepts easier.
2.1 Number Systems
Numbers are a large part of everyone's life, and you are constantly bombarded
with figures. Yet little attention is paid to the basic structure of the of the
numbering system. In daily life, most people typically use a base ten or decimal
system, however another numbering system that is used in computer calculations
is the base two or binary system.
The decimal system is based on ten whole numbers, often called integers, from
zero to nine. Above the number nine, the digits are reused in various
combinations to represent larger numbers. This is accomplished by arranging the
numbers in columns based on a multiple of ten. With the use of a minus (-) sign,
numbers smaller than zero are indicated.
To describe quantities that fall between whole numbers, fractions are used.
Common or Vulgar fractions are used when the space between two integers is
divided into equal segments, such as quarters. When the space between integers
is divided into ten segments, decimal fractions are typically used.
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For example, a second switch represents the quantity 2. When the first switch is
OFF and the second switch in ON, the quantity 2 is indicated. When both the first
and the second switches are ON, the 1 and 2 are added to indicate the quantity
3. This procedure of adding switches continues with each switch value doubling
as you progress. The first 8 values in the binary system are 1, 2, 4, 8, 16, 32, 64
and 128.
Table 1
Binary Numbers
Decimal
Number
Binary Numbers
128
0
0
0
0
0
0
1
2
3
4
5
6
64
0
0
0
0
0
0
Binary
Output
32
0
0
0
0
0
0
16
0
0
0
0
0
0
8
0
0
0
0
0
0
4
0
0
0
1
1
1
2
0
1
1
0
0
1
1
1
0
1
0
1
0
1
10
11
100
101
110
Addition
The process of finding the total of two or more numbers is called addition. This
operation is indicated by the plus (+) symbol. When numbers are combined by
addition, the result is called the sum.
When adding whole numbers whose total is more than nine, it is necessary to
arrange the numbers in columns so that the last digit of each number is in the
same column. The units column contains the values zero to nine, the tens
column contains multiples of ten, up to ninety and the hundreds column consists
of multiples of hundred.
Example:
Hundreds Tens Units
2
4
7
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To check addition problems, add the figures again in the same manner, or in
reverse order from bottom to top. It makes no difference in what sequence the
numbers are combined.
Subtraction
6
3
2
4
6
8
(-)
Multiplication
(x)
4
3
12
(x)
Like addition and subtraction, when multiplying large numbers it is important they
be aligned vertically. Regardless of the number of digits in the multiplicand or
multiplier, the multiplicand should be written on top and the multiplier beneath it.
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When multiplying numbers greater than nine, multiply each digit in the
multiplicand by each digit in the multiplier. Once all multiplicands are used as a
multiplier, the products of each multiplication operation are added to arrive at a
total product.
Example:
532
24
2128
10640
12768
(x)
Multiplicand
Multiplier
First partial product
Second partial product
Division
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To check a division problem for accuracy, multiply the quotient by the divisor and
add the remainder (if any). If the operation is carried out properly, the result
equals the dividend.
2.2.1
If zero is used as a starting point, all numbers larger than zero, have a positive
value, and all those smaller than zero have a negative value. This can be
illustrated by constructing a number line (refer Fig. 1)
-5
-4
-3
-2
-1
+1
+2
+3
+4
+5
Number Line
Fig. 1
1. The sum of positive numbers is positive
2. The sum of negative numbers is negative
When adding two or more numbers with the same sign, ignore the sign and find
the sum of the values and then place the common sign in front of the answer. In
other words, adding two or more positive numbers always results in a positive
sum, whereas adding two or more negative numbers results in a negative sum.
When adding a positive and a negative number, find the difference between the
two numbers and apply the sign (+ or -) of the larger number. So adding a
negative number is the same as subtracting a positive number. The result of
adding or subtracting signed numbers is called the algebraic sum of those
numbers.
Example
Add 25 +(-15)
25
+ (- 15)
10
25
- 15
10
When subtracting numbers with different signs, change the operation sign to a
plus and change the sign of the subtrahend. Once this is done, proceed as you
do in addition. For example, +3 - - 4 is the same as +3 + + 4.
It makes no difference if the subtrahend is larger than the minuend, since the
operation is done as though the two quantities are added.
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Example:
Step 1:
Step 2:
=
=
12
12
6 x (-2)
(- 6) x 2
=
=
- 12
- 12
12 (-3)
-4
(-12) (-3)
(- 12) 3
-4
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3
8
3
3
9
24
A fractions value also remains the same, if both numerator, and denominator are
divided by the same number. This type of operation allows you to simplify, or
reduce, large fractions to their smallest terms.
Example 1:
Example 2:
3
8
3
4
1
2
21875
100000
25
25
875
4000
875
4000
25
25
35
160
35
160
5
5
7
32
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2.3.1
Reducing Fractions
Step 2.
5
5
3
9
3
3
1
3
When neither the numerator nor the denominator can be divided evenly, the
fraction has been reduced to its lowest terms.
2.3.2
You cannot add or subtract common fractions without first converting all of the
denominators into identical units. This process is known as finding the lowest
common denominator (LCD). For example, the quickest way to find the lowest
common denominator for 1/3 and 1/2 is to multiply the two denominators (3 x 2 =
6). To determine the numerators, multiply the numerator by the same number
used to obtain the LCD.
Example:
1
3
2
2
2
6
1
2
3
3
3
6
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As mentioned earlier, you cannot add common fractions without first determining
the least common denominator. However, once this is done, you only need to add
the numerators to arrive at a sum. This answer is then reduced to its lowest
terms.
Example:
Step 1.
Add
2
6
1
3
4
12
4
12
Step 2.
1
12
4
12
4
12
9
12
or
3
4
Subtract
from
1
3
Step 2.
2
8
6
24
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2.3.3
Mixed Numbers
Mixed numbers contain both whole numbers and proper fractions. Before adding
or subtracting mixed numbers, you must convert them to improper fractions. To
convert a mixed number to an improper fraction, multiply the whole number by
the denominator and add the product to the numerator. The sum of these two
numbers becomes the numerator.
Example:
(3 x 4) + 3
4
15
4
2 3
+3+5
Step 2.
(2 x 3) + 2
3
8
3
(3 x 4) + 1
4
13
4
(5 x 2) + 1
2
11
2
2 3
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Step 3.
11
5
12
To subtract a mixed number from another mixed number or proper fraction, begin
by converting the mixed number to an improper fraction. Once converted, find the
LCD and perform the subtraction. To complete the problem, convert the resulting
improper fraction into a mixed number.
Example:
Step 1.
Step 2.
Subtract 2
2 3
1 6
2 3
(5 x 3) + 2
3
=
17
3
(2 x 6) + 1
6
=
6
13
13
6
21
6
from 5
34
6
Step 3.
1 6
3 6
or
Multiplying Fractions
32
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Step 2.
32
32
5
128
It was mentioned earlier that the value of a fraction does not change when you
perform the same operation (multiplication or division) on both the numerator and
denominator. You can use this principle to simplify the multiplication of fractions.
Example:
32
16
is equivalent to:
8 x 5 x 4
32 x 8 x 16
Notice that there is an 8 in the numerator and denominator. Since these are
equivalent values, they can be removed from the equation. Furthermore, the 16 in
the denominator is divisible by the 4 in the numerator. Therefore, when both are
divided by 4, the 4 in the numerator reduces to 1 and the 16 reduces to 4. This
simplifies the multiplication to the following:
1
32
5
1
1
4
5
128
Dividing Fractions
Divide
by
1
4
becomes 2
3
4
1
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Step 2.
4
1
8
3
2.4 Decimals
Working with fractions is typically time consuming and complex. One way you can
eliminate fractions in complex equations is by replacing them with decimal
fractions or decimals. A common fraction is converted to a decimal fraction by
dividing the numerator by the denominator. For example, is converted to a
decimal by dividing the 3 by the 4.
The decimal equivalent of is 0.75. Improper fractions are converted to decimals
in the same manner. However, whole numbers appear to the left of the decimal
point. In a decimal, each digit represents a multiple of ten. The first digit
represents tenths, the second hundredths and the third thousandths.
Example:
0.5
0.05
0.005
When writing decimals, the number of zeros to the right of the decimal does not
affect the value as long as no other number except zero appears. So numerically,
2.5, 2.50 and 2.500 are the same.
2.4.1
Adding Decimals
The addition of decimals is done in the same manner as the addition of whole
numbers, so care must be taken to correctly align the decimal points vertically.
Example:
Step 1.
(+)
Once everything is added, the decimal point is placed directly below the other
decimal points.
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2.4.2
Subtracting Decimals
Like adding, subtracting decimals is done in the same manner as with whole
numbers. Again, it is important that you keep the decimal points aligned.
Example:
2.4.3
Multiplying Decimals
When multiplying decimals ignore the decimal points and multiply the resulting
whole numbers. Once the product is calculated, count the number of digits to the
right of the decimal point in both the multiplier and the multiplicand. This number
represents the number of places from the right, that the decimal point is placed in
the product.
Example:
26.757
0.32
53514
802710
856224
3 decimal places
2 decimal places
Count 5 decimal places from the right in the answer, this gives: 8.56224
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2.4.4
Dividing Decimals
When dividing decimals, the operation is carried out in the same manner as
division of whole numbers. To ensure accurate placement of the decimal point in
the quotient, two rules apply:
When the divisor is a whole number, the decimal point in the quotient aligns
vertically with the decimal in the dividend when doing long division.
When the divisor is a decimal fraction, it should first be converted to a whole
number by moving the decimal point to the right. However, when the decimal in
the divisor is moved, the decimal in the dividend must also move in the same
direction and the same number of spaces.
Example:
Step 1.
Step 2.
Step 3.
Divide.
13.8
27 372.6
27
102
81
216
216
0
Answer
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2.4.5
Although decimals are typically easier to work with, there are times when the use
of a fraction is more practical. For example, when measuring something, most
scales are in fractional increments. For this reason it is important that you know
how to convert a decimal number into a fraction. For the decimal 0.125 we write
125/1000 and say one hundred and twenty five thousandths. This fraction is
then reduced to its lowest terms, which in this case is 1/8.
Example:
Step 1.
Step 2.
2.4.6
625
1000
25
25
25
40
5
8
Rounding Decimals
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2.5 Factors
We know for example that 2 x 6 = 12, so we say that 2 and 6 are factors of 12.
The numbers 1, 3, 4 and 12 are also factors of 12 because these numbers can be
made into a multiplication, which produces the sum of 12.
This may seem obvious, but it will sometimes be useful to factorise, i.e.
determine the factors of a given number, or more commonly, find the factors of an
algebraic expression.
Example:
Find the possible factors of 60. (In other words, find the integers,
which divide into 60).
They are:
They are:
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If you want to find what percentage one number is of another, you must divide the
first number by the second and multiply the quotient by 100. For instance, an
engine produces 85hp of a possible 125hp. What percentage of the total
horsepower available is being developed? To solve this, divide the 85 by 125 and
multiply the quotient by 100.
Example: 85
125
0.68
100 =
68% power.
Another way that percentages are used to determine a number when only a
portion of the number is known. For example, if 4180 rpm is 38% of the maximum
speed, what is the maximum speed? To determine this, you must divide the
known quantity, 4180 rpm, by the decimal equivalent of the percentage.
Example: 4180
0.38
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Engine Speed
Propeller Speed
3
2
2700
Vp
3 x Vp
2700 x 2
Vp
5400
3
Vp
1800 rpm
This same proportion may also be expressed as 3:2 = 2700: V p. The first and the
last terms of the proportion are called the extremes. The second and third terms
are called the means. In any proportion, the product of the extremes is equal to
the product of the means. In this example, multiply the extremes to get 3 V p and
multiply the means to get 2 x 2700 or 5400 rpm.
2.9 Averages
Many times you will need to find an average, (or mean) of two or more numbers.
This is simply carried out by adding up the numbers for which the average is
required and dividing the total by the number of figures being averaged.
Example:
+ 16
Step 1.
Step 2.
24 + 6 + 74
120
30.
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1
=
2x2x2
1
8
Any number, except zero, that is raised to the zero power equals 1. When a
number is written without an exponent, the exponent value is assumed to be 1.
Furthermore, if the exponent does not have a positive or negative sign preceding
it, the exponent is assumed to be positive.
The root of a number is that value which, when multiplied by itself a certain
number of times, produces that number. For example, 4 is a root of 16 because
when multiplied by itself the product is 16. However, 4 is also a root of 64
because 4 x 4 x 4 = 64. The symbol used to indicate a root is the radical sign ( x)
placed over the number. If only the radical sign appears over a number, it
indicates you are to extract the square root of the number under the sign. The
square root of a number is the root of that number, which when multiplied by
itself, equals that number. When asked to extract a root other than a square root,
an index number is placed outside the radical sign. For example, the cube root of
64 is expressed as:
3
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ALGEBRA
Algebraic Rules
There are some basic rules you must use to simplify and solve algebraic
equations, such as fractions. When working with fractions, the numerator and
denominator can be changed without changing the fractions value as long as you
do the same operation to both. This is often useful in reducing or combining
fractions.
This same principle is also used to simplify fractions and cancel out units such as
litres and kilometres.
For example
60 km/h
h =
30 km
Since hour is in each element, it cancels out, and as the 60 in the numerator is
divisible by the 2 in the denominator, both figures are reduced.
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Step 2.
min
Therefore
min
50 rpm
50 revolutions.
It is important to keep all the units in an equation the same. If this is not done, it
may be difficult to determine the appropriate label for the answer.
Another important rule you must follow when solving algebraic equations is to
never perform an operation to one side of an equation without performing the
identical operation on the other side. In other words, you can add, subtract,
multiply or divide on one side of an equation as long as you do the same thing to
the other side.
So when solving the equation y + 16 = 30, 16 is subtracted from both sides of the
equation.
Example:
16
30
16
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3.1.2
Most of the algebra carried out in everyday life requires you to solve for a
variable. For example, suppose you want to determine your cars fuel
consumption. With a full tank, you drive 700 kilometres (km), then added 35 litres
(l) of fuel. What was the fuel consumption in kilometres per litre (km/l)?
To begin, build an equation and let y = km/l.
y
km driven
litres used
700
35
20 km/l
Now suppose you are planning a journey, and want to know how far you drive
could without stopping for fuel. The manual says the fuel tank has a capacity of
50 litres. Using the same formula used to calculate the km/l the problem reads:
20 km/l
km driven
50 l
y km
50 l
50 l
50 l
Both the 50s cancel out on the right hand side of the equation and the label
litres cancels out on the left. Carry out the multiplication to find y.
20 km
50
1000 km
y kilometres
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-6-4+8=-2
Order Of Operation
When solving complex equations, the only way you can arrive at the correct
answer is if you follow the correct order of operations. For example, when solving
the equation 4 x 3 + 2 x 5, it is possible to arrive at several different answers by
carrying out the mathematical operations in different orders.
You could, for example, multiply before you add, add before you multiply or work
the equation from left to right. Only ONE of these results in the correct answer.
The proper order for performing mathematical operations is as follows:
Brackets:
Indices:
Division:
Multiplication:
Addition:
Subtraction:
BIDMAS
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72 + 126
16
198
16
198
4
Finally complete the division which gives the final answer of,
y
49.5
In the previous example, you will notice that you finished up with a fraction. This
division was not carried out after the multiplication but at the end. When an
equation is presented in the form of a fraction, complete all operations in the
numerator and denominator before you reduce the fraction.
The same is true for operations within a square root sign. The operations must be
carried out within the square root sign, in the correct order before extracting the
root.
If you perform mathematical operations in the correct order, calculations typically
go smoother and you obtain the right answer. The importance of correct order
becomes clear when you begin performing more complex equations.
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3.2.2
Complex Equations
The algebraic rules presented in this section are useful for answering test
questions. They also allow you to use the complex formulas frequently found in
the study of electricity and weight and balance calculations. Work out the
following equation.
y
2.246 2 + (- 0.47) 2
5.0445 + 0.2209
5.2654
2.2946
While it may seem complex, a problem of this type is fairly simple to solve when
you observe the basic rules of signed numbers and follow the correct order of
operations.
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GEOMETRY
Calculating Area
The Rectangle
L
Rectangle
Fig. 2
Before the calculation can be carried out, both measurements must use the
same units of measure. A sheet of aluminium is 4 metres long by 1500 millimetres
wide, before calculating the area both length and width must be converted to the
same units. In this case we will convert both dimensions to metres.
A
LxW
4 x 1.5
6 m2
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The Square
A square is a symmetrical plane figure in which all four sides are of equal length.
The same formula used for a rectangle is used to find the area of a square.
However, since all sides of a square are of equal length, the formula is
sometimes expressed as the square of the sides.
L2
or
W2
The Triangle
bh
Example: Find the area of a triangle whose base is 6 metres and height 15
metres.
Step 1.
Step 2.
x 6 x 15
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45
30
Acute
Isosceles
Scalene
90
40
90
60
45
70
70
60
110
Equilateral
60
Obtuse
60
60
60
Types of Triangle
Fig. 3
The Parallelogram
The parallelogram like the rectangle, has opposite sides that are parallel and
equal in length (refer Fig. 4). A parallelogram that has all sides equal in length is
known as a rhombus. The corner angles of a parallelogram are some
measurement other than 90. The area of a parallelogram is calculated by
multiplying the length by the height (A = L x H). The height is measured
perpendicular to the length, in the same way the altitude of a triangle is
determined.
L
A= LxH
Parallelogram
Fig. 4
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The Trapezium
The trapezium is a four-sided figure that has one set of parallel sides (refer Fig.5).
The area of the parallelogram is found by multiplying the lengths of the parallel
sides (b1 + b2), by the height (H), and can be expressed with the formula:
A = (b1 + b2) x H
b2
b1
Trapezium
Fig. 5
The Circle
A circle (refer Fig. 6) is a closed figure bounded by a single curved line. Every
point on the line forming a circle is an equal distance from the centre. The
distance from the centre to the line forming the circle is called the radius (R), and
the distance around the circle is known as the circumference.
The diameter (D) of a circle is represented by a line that touches two points on
the circumference and passes through the circles centre. The circumference has
a definite relationship with the diameter.
This relationship is represented by the Greek letter Pi (), and is equal to 3.1416
to four decimal places. The ratio of the circumference to the diameter of a circle is
always and regardless of the size of the circle, is constant.
The circumference of a circle is found by multiplying by the diameter. The area
is calculated by multiplying by the square of the radius.
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Circumference
R
D
Circle
Fig.6
A circle has a diameter of 100 millimetres (mm), determine the circumference (C)
and area (A).
C
4.1.2
r2
3.1416 x 100
3.1416 x 50 2
314.16 mm
3.1416 x 2500
7854 mm 2
Calculating Volume
Solids are objects that have three dimensions, length, width and height. Having
the ability to calculate volume enables you to determine the capacity of a fuel
tank or reservoir, calculate the capacity of a cargo area or work out the volume of
a cylinder.
Volumes are calculated in cubic units such as cubic metres. Volumes are easily
converted to other terms, such as litres. For example, a cubic metre contains
1000 litres of liquid and a cubic foot contains 6.229 gallons of liquid.
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The volume of a rectangular solid is found by multiplying the length (L), width (W)
and height (H) (refer Fig. 7). When calculating volume, it is important that all
measurements are in like terms.
L
Volume Calculation of a Rectangular Prism
Fig. 7
If the length is 25 mm, width 20 mm and height 15 mm, what is the volume?
V
LxWxH
25 x 20 x 15
7500 mm 3
Volume of a Cube
A cube is a solid with all sides equal, so finding its the volume is the same as that
of a rectangular prism, except that all three sides can be referred to as the length
(L). Therefore Volume =L x L x L or (L 3)
If one side of a cube is 3 metres, determine its volume?
V
LxLxL
3x3x3
27 m 3
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Volume of a Cylinder
A cylinder is a solid with circular ends and parallel sides (refer Fig 9). Its volume
is found by multiplying the area of one end by the height of the cylinder. The
formula is expressed as: V = r 2 H.
=
=
10 cm
15 cm
r2H
3.1416 x 5 x 5 x 15
To find the total capacity of the engine, multiply this capacity by the number of
cylinders, so 1178.1 x 4 = 4712.4 cm3.
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Volume of a Sphere
A sphere is any round body having a surface on which all points are an equal
distance from the centre (refer Fig. 10). A sphere has the greatest volume for its
surface area and its shape is commonly used to form accumulators, which may
be found in hydraulic systems.
The volume of a sphere is determined by multiplying the cube of the radius by a
factor of 4/3 , or 4.1887 to four decimal places. The formula is: V = 4/3 r3.
Volume of a Sphere
Fig. 10
To find the volume of a sphere that has a radius of 2 m, cube the radius and
multiply the resultant by 4/3 .
Example:
V
4/3 r 3
4/3 x x 2 x 2 x 2
4/3 x x 8
33.51 m 3
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98
99
00
Bar Graph
Pictograph
Pie Chart
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4.2.1
Many of the graphs that you will meet conform to a standard layout of two
variables displayed on adjacent axes, normally vertical and horizontal. It is
divided into four quadrants and has the two axes, labelled x and y which intersect
at the zero point.
This method is known as the Cartesian Coordinate System (refer Fig. 12) and
was introduced by the French mathematician, Rene Descartes in 1637.
Ordinate
y axis (+)
Quadrant 2
(-,+)
Quadrant 1
(+,+)
Zero Point
Abscissa
x axis (-)
x axis (+)
Quadrant 3
(-,-)
Quadrant 4
(+,-)
y axis (-)
Cartesian Co-ordinate Graph
Fig. 12
A point on the graph can be determined by using the x-y coordinates, and these
must be specified with the x value first, followed by the y value. So a point (2,3)
indicates 2 units along the x-axis and 3 units along the y-axis, the point (-2,-3)
would be located in quadrant 3, and (4,-3) would be in quadrant 4.
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4.2.2
=
=
Extension
Constant x Extension
Constant
Extension
Load
Original
Length
Extension
Material being Stretched
The value of this constant can easily be obtained, simply by selecting a value of
load (y) and dividing it by its corresponding extension (x). This is equivalent to
determining the slope of the graph, given the symbol m. y/x = m or y = mx
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This relationship alters slightly if the straight-line graph fails to pass through the
origin. A graph (refer Fig. 14) of electrical resistance () plotted against
temperature (C) shows this.
The resistance is no longer directly proportional to the temperature. The gradient
(m) now has to be calculated by considering two points on the graph, a distance
b apart on the x-axis (C) and a apart on the y-axis (). Therefore a/b = m.
The relationship in this case takes the form of y = mx + c, and is the law of the
straight-line graph, where c is the value measured from the origin to the point
where the graph cuts the y-axis.
In terms of the two quantities plotted against each other in the example (refer Fig.
14), = mT + c.
a
Resistance
()
b
c
Temperature (C)
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4.2.3
Anther form of common graph is the curved graph, which is usually produced as
a result of plotting from an algebraic formula. These graph types are known as
parabolic, hyperbolic, sine and cosine.
A quadratic equation, taking the form of y = ax 2 + bx + c, where a, b and c are all
constants, will produce a curve that is known as a Parabola. If you consider the
simplest form of quadratic, y = x 2 + 1 and plot the result on to a graph, you
form a parabola, a shape that frequently occurs in engineering. It is useful to be
able to recognise the type of formula that produces a parabola.
This is the graph produced by plotting y = x 2 + 1
x
-3
-2
-1
0
1
2
3
y
5
3
1
1
1
3
5
4
3
2
1
-3
-2
-1
Parabolic Graph
Fig. 15
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Pressure
Gauge
Pressure
increases as
volume is
reduced
P
V
Hyperbolic Graph
Fig. 16
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4.2.4
Alternating voltages and currents are often represented by sine and cosine
waves. These are the result of plotting the path of a rotating output along a
straight axis (refer Fig. 17).
The difference between sine and cosine wave graphs is the start and finish point
of the graph. Sine waves always have the zero value at the start and completion
of each rotation, whilst the cosine wave begins and finishes its rotation with the
output at maximum value.
0/360
Sine
Wave
1
0.5
270
90
0
- 0.5
-1
180
90
180
270
Cosine
Wave
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4.2.5
Nomograms
Nomograms or alignment charts, are a special type of graph that helps to solve
problems involving more than one variable. They contain a great deal of
information and have scales on three sides of the chart, as well as diagonal guide
lines. Some of the more complex nomograms may have detailed instructions on
how to use the chart.
A common nomogram is the distance, speed and time chart (refer Fig 18) that
allows a third variable to be calculated if any of the other two are known. For
example at a speed of 375 knots for 2.5 hours an aircraft would complete a
distance of approximately 950 nautical miles.
Nomogram
Fig. 18
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