Академический Документы
Профессиональный Документы
Культура Документы
Vectors
Displacement
Velocity (magnitude and
direction!)
Acceleration
Force
Momentum
Scalars:
Distance
Speed (magnitude of
velocity)
Temperature
Mass
Energy
Time
Important Notation
Properties of Vectors
Equality of Two Vectors
Two vectors are equal if they have the
same magnitude and the same direction
Movement of vectors in a diagram
Any vector can be moved parallel to itself
without being affected
Negative Vectors
Two vectors are negative if they have the same
magnitude but are 180 apart (opposite directions)
A B; A A 0
Adding Vectors
When adding vectors, their directions must be
taken into account
Units must be the same
Geometric Methods
Use scale drawings
Algebraic Methods
More convenient
A B
A B
A B C
A B
A B
A B B A
Vector Subtraction
Special case of vector addition
Add the negative of the
subtracted vector
A B A B
A
A B
Sample Problem 1
In an orienteering class, you have the goal of
moving as far (straight-line distance) from base
camp as possible by making three straight-line
moves. You may use the following displacement
in any order: (a) a, 2 km due east (directly toward
the east). (b) b, 2 km 300 north of east (at any
angle of 300 toward the north from due east). (c)
c, 1 km due west. What is the greatest distance
you can be from base camp at the end of the
third displacement (use the geometrically
method)? (4.8 km)
Components of a Vector
A component is a part
It is useful to use rectangular
components These are the
a cos(90 q ) 90q
a sin q
a cos q
Components of a Vector
The x-component of a vector is
the projection along the x-axis
A
Ax A cos q
cos q x
A
The y-component of a vector is
the projection along the y-axis
Ay
Ay A sin q
sin q
A
q
Then,
A Ax Ay
Components of a Vector
The components can be positive or negative and will
have the same units as the original vector
ax < 0
ay > 0
ax > 0
ay > 0
ax < 0
ay < 0
ax > 0
ay < 0
Ay A sin(q )
A A 2 A 2
x
y
Ay
Ay
1
or q tan
tanq
Ax
Ax
2
x
2
y
A A
and
Or,
Ay
q tan
Ax
1
Sample Problem 2
A small airplane leaves an airport on an
overcast day and is later sighted 215 km away,
in a direction making an angle of 220 east of
north. How far east and north is the airplane
from the airport when sighted?
(81 km east, 199 km north)
Sample Problem 3
The team traveling a net 2.6 km westward, 3.9
km southward, and 25 m climb upward. What
was their displacement vector from start to
finish? (4.69 km, 560 from west to south and
0.30 of horizontal )
Unit Vectors
Components of a vector are vectors
A Ax Ay
q
y
j
A Axi Ay j
i
x
k
z
Magnitude + Sign
A Ax Ay
Unit vector
A Axi Ay j
B Bxi By j
Then
A B ( Axi Ay j ) ( Bxi By j )
( Ax Bx )i ( Ay By ) j
If C A B ( Ax Bx )i ( Ay By ) j
so
Cx Ax Bx
C y Ay By
B 4i 2 j
A 3i 5 j
C A B (3 4)i (5 2) j 1i 3 j
Cx 1
Cy 3
Sample Problem 4
A vehicle is travelling at the available road as
following: from origin (a) to checkpoint A is 36
km , due east. From A to check point B (b),
due north. From B to checkpoint C (c) is 25 km
with the angle of 1350 from the east to
northwest. The net displacement from the
origin to point C (d) is 62 km. (a) Sketch the
vehicle track. (b) What is the magnitude of b
(42 km)
A B A B cos q
q is the angle between A
and B
Dot Product
The dot product says something
about how parallel two vectors
are.
The dot product (scalar product)
of two vectors can be thought of
as the projection of one onto the
direction of the other.
A B AB cos q
A i A cos q Ax
Components
A B Ax Bx Ay By Az Bz
( A cos q ) B
A( B cos q )
Components
A B AB cos q
A i A cos q Ax
A B Ax Bx Ay By Az Bz
i j 0; i k 0; j k 0
i i 1; j j 1; k k 1
Projection is zero
p/2
Derivation
A B Ax Bx Ay B?y Az Bz
Start with A A i A j A k
x
y
z
B Bxi By j Bz k
Then
A B ( Axi Ay j Az k) ( Bxi By j Bz k)
Axi ( Bxi By j Bz k) Ay j ( Bxi By j Bz k) Az k ( Bxi By j Bz k)
But
So
i j 0; i k 0; j k 0
i i 1; j j 1; k k 1
A B Axi Bxi Ay j By j Az k Bz k
Ax Bx Ay By Az Bz
Sample Problem 5
What is the angle q between a = 3i 4j and b = -2i
+ 3k ?? And sketch the vector!
(1090)
Cross Product
C A B
B sin q
A sin q
C A B AB sin q
i j k; i k j; j k i
i i 0; j j 0; k k 0
y
j
i
x
i
j
Cross Product
Direction: C perpendicular to
both A and B (right-hand rule)
Place A and B tail to tail
Right hand, not left hand
Four fingers are pointed along
the first vector A
sweep from first vector A into
second vector B through the
smaller angle between them
Your outstretched thumb points
the direction of C
First practice
A B B A ?
A B B A ?
A B - B A
A B - B A
A (B C) A B A C
d dA dB
A B
B A
dt
dt
dt
A B ( Ay Bz Az By )i ( Az Bx Ax Bz ) j ( Ax By Ay Bx )k
Derivation
A B ( Ay Bz Az By )i ( Az Bx Ax Bz ) j ( Ax By Ay Bx )k
?
A Axi Ay j Az k
Start with
B Bxi By j Bz k
Then
But
So
A B ( Axi Ay j Az k) ( Bxi By j Bz k)
Axi ( Bxi By j Bz k) Ay j ( Bxi By j Bz k) Az k ( Bxi By j Bz k)
i j k; i k j; j k i
i i 0; j j 0; k k 0
i
A B Ax
Ay
Az
Bx
By
Bz
A B Axi By j Axi Bz k Ay j Bxi Ay j Bz k
Az k Bxi Az k By j
F (2i 3 j ) N
Where: A 2i 3 j
A B (2i 3 j ) (i 2 j )
B i 2 j
2i (i) 2i 2 j 3 j (i) 3 j 2 j
r (4i 5 j )m
0 4i j 3 j i 0 4k 3k 7k
i
j
Summary
Ax A cos(q )
Ay A sin(q )
A Ax Ay
Ay
Ay
1
tan
q
or
q
tan
Beware of tan 180-degree ambiguity
A
x
Ax
Unit vectors:
A Axi Ay j Az k
Addition of vectors:
C A B ( Ax Bx )i ( Ay By ) j
C y Ay By
Cx Ax Bx
aA aAxi aAy j
Scalar multiplication of a vector:
A B AB cos q Ax Bx Ay By Az Bz
Product of two vectors: scalar product
and
product
cross
A and B
):
A B AB sin q