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GM
Damin
Lemos
In
this
DVD
GM
Damin
Lemos
reveals
the
secrets
of
chess
highest-level
strategies.
He
does
this
through
4
extensively-discussed
master
games,
placing
emphasis
on
the
correct
plans
and
ideas
at
each
moment.
This
new
series
is
aimed
at
advanced
players
who
wish
to
complement
their
training
with
an
aspect
more
difficult
than
tactics.
GM
Lemos
clearly
and
simply
shows
the
ideas
that
develop
in
each
game
while
ensuring
that
the
player
can
easily
understand
the
strategic
concepts
that
are
being
taught.
This
DVD
contains
4
chapters:
Chapter
1:
Gelfand-Short
Game
Chapter
2:
Kotronias-Gligoric
Game
Chapter
3:
Ogaard-Flesch
Game
Chapter
4:
Hickl-Adianto
Game
Chapter
1:
Gelfand-Short
Game
1. Here
we
see
a
game
between
Gelfand
and
Short,
two
Elite
Super
GMs
who
were
both
world
runners-up.
2. Black
opens
interestingly
with
b6-e6.
3. Black
wins
the
bishop
pair
with
Nb4.
4. White
achieves
a
better
center
and
closes
the
position
with
d5.
5. Black
has
a
very
interesting
plan
with
Qd7,
then
with
queenside
castling.
6. White
threatens
by
placing
a
strong
knight
in
c6
and
Black
does
not
hesitate
to
give
up
the
bishop
pair
with
Bxd4!
7. Blacks
strategy
is
to
break
Whites
center
with
e6-f5-Re8;
the
battle
for
the
center
is
the
axis
of
the
game.
8. Emphasizing
Blacks
defensive
move
Ng8!
Avoiding
Whites
Nf6.
9. Finally
Black
wins
the
battle
in
the
center
by
capturing
the
pawn
on
d5.
10. White
offers
up
some
pawns
looking
for
the
attack
but
Black
defends
well
and
wins
easily.
11. Black
has
less
space
and
a
difficult
position
but
plays
a
good
plan
and
goes
on
to
win
the
game.
Chapter
2:
Kotronias-Gligoric
Game
1. Another
strong
GM
game
between
Kotronias
and
Gligoric
with
a
Spanish
Opening.
2. Black
plays
the
Zaitsev
Variation
of
the
Spanish
Opening
with
Re8.
3. A
good
plan
for
White
is
the
move
a4
putting
pressure
on
the
pawn
on
b5.
If
Black
captures
on
a4
the
pawn
in
a6
will
be
weak;
if
Black
advances
to
b4
the
square
c4
will
be
left
for
the
white
knight.
4. Another
key
strategic
moment
is
Whites
d5
move
after
Blacks
c5;
the
plan
is
to
gain
space
and
block
Blacks
bishop
on
b7.
5. Another
great
strategic
plan
is
Ra3!
trying
to
move
the
rook
from
queenside
to
either
kingside
or
the
center.
This
is
an
important
maneuver
to
remember.
We
saw
it
recently
in
a
game
between
Carlsen
and
Anand.
6. Black
plays
c4
and
therefore
White
exploits
the
square
d4
with
their
knight,
from
d4
the
knight
attacks
b5-c6,
then
can
go
to
f5
and
attack
the
black
king.
7. Another
important
suggestion
is
to
not
rush
to
capture
Blacks
weak
pawns
but
rather
make
better
use
of
the
pieces
combined
with
threatening
the
pawns
with
the
attacking
concepts
seen
when
Re3
attacks
d3
and
is
able
to
move
to
g3.
8. An
excellent
maneuver
Nf5
to
force
g6
and
weaken
Black's
castling.
9. The
key
is
to
exchange
the
dark-squared
bishops;
White
exploits
this
to
attack
the
black
king
from
the
black
squares
with
the
queen,
rook,
and
knight.
10. Whites
pawns
remain
in
a
better
structure,
a
knight
superior
to
Black's
bishop,
as
well
as
the
attack;;
Blacks
b-pawn
is
weak.
11. White
completes
their
win
by
attacking
due
to
the
weakness
of
the
black
king.
Chapter
3:
Ogaard-Flesch
Game
1.
White
opens
with
the
queen's
pawn
opening
and
black
responds
with
the
Nimzo-Indian
Defense.
2.
White
employs
the
4.
e3
variation,
a
very
solid
choice
against
the
Nimzo-Indian
where
white
typically
avoids
early
tactical
complications.
3.
With
4.
..c5
and
6.
..d5
black
immediately
creates
tension
in
the
center
and
attempts
to
stop
white
4.
After
the
series
of
exchanges
on
moves
7-10,
white
is
left
with
an
exposed
backward
pawn
on
c3.
However
white
has
compensation
with
a
more
mobile
pawn
center
and
chances
of
attacking
black's
king.
5.
With
15.
..Bxf3
black
trades
bishop
for
knight
to
create
counterplay
in
the
center
and
place
more
pressure
on
white's
pawns.
6.
With
20.
..Rfd8
we
can
see
that
black's
opening
strategy
has
been
successful
-
he
is
ahead
in
development
and
retains
the
better
pawn
structure
due
to
white's
weak
isolated
pawn
on
c4.
7.
21.
..Nf4
marks
the
beginning
of
an
excellent
regrouping
maneuver
to
place
black's
knight
on
a
square
where
it
can
control
key
central
squares
while
defending.
8.
With
23.
..Ne6
the
purpose
behind
black's
last
few
moves
becomes
clear
-
the
knight
is
defending
g7
while
limiting
white's
dark-squared
bishop.
9.
After
24.
..Rd6
and
25.
..Qd7
the
position
is
starting
to
become
critical
for
white
-
he
doesn't
have
any
counterplay
and
black's
pieces
are
dominating
the
C
and
D
files
where
all
the
play
is
taking
place.
10. When
you
have
an
advantage,
you
have
to
attack
or
you
will
lose
it!
With
27.
..f5
black
capitalizes
on
white's
lack
of
coordination
and
goes
straight
for
white's
king!
11. Black
finishes
the
game
with
a
precise
series
of
forcing
attacking
moves,
temporarily
sacrificing
a
piece
to
open
lines
and
coordinate
his
heavy
pieces
against
the
white
king.
Chapter
4:
Hickl-Adianto
Game
1. Here
we
see
another
strong
GM
game
with
an
English
Opening.
2. White
uses
an
original
idea
with
Qa4
in
order
to
anticipate
Blacks
plans.
3. Blacks
placement
is
passive
and
White
uses
a
double
fianchetto
to
bring
their
bishops
into
play.
4. Black
rushes
to
play
d5
and
White
expertly
exploits
this
to
cause
problems
for
Blacks
center,
forcing
them
to
play
e4.
5. White
maintains
a
clear
advantage
with
two
strong
bishops
and
Black
has
a
vulnerable
pawn
in
e3.
6. White
brings
all
their
pieces
into
play
while
Black
struggles
with
their
development
and
has
less
space.
7. White
captures
the
bishop
pair
leaving
their
dark-squared
bishop
in
b2,
thus
dominating
the
large
diagonal
unopposed.
8. The
bishops
are
in
superior
positions
to
the
knights
in
open
positions,
as
can
be
seen
in
this
match.
9. White
wins
tactically,
while
giving
up
the
exchange
in
f6
and
exploiting
the
queen
and
dark-squared
bishop
battery.
10. Black
gives
up
material
and
is
left
with
the
rook
against
two
defenseless
pieces.
See
how
the
bishop
in
c8
cannot
take
part
in
the
fight
due
to
the
lack
of
development.