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FRIENDS, FOES & FOLLOWERS

GENERAL INFORMATION
Name:
Species:
Sex:
Apparent Age:
Culture:
Nationality (or Tribe):
Social Class:

Sir Rollard Daudrieu


Human
Male
Mid thirties
Feudal
Foreign
Noble

Height:

6 ft 1 in

Frame:

Heavy

Weight:

192 lbs

Appearance:

Average

Hair Colour:

Brown

Eye Colour:

Green

Voice:
Obvious Medical Traits:
Apparent Occupation:
Apparent Wealth:
Weapons:
Armour:
Companions:
Other obvious features:

Pleasant
None
Tournament knight
Well off
Lance, mace, bastard
sword, dagger
Full chain mail and
plate helm, shield
None
Strange accent

Special GM Comments:
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Author:
Kerry Mould
Artist:
Richard Luschek

HrnWorld

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2005, N. Robin Crossby & Columbia Games Inc.

FEUDAL KNIGHT (HH) 70-H-01


SIR ROLLARD DAUDRIEU
Tournament Knight
Born in England during the reign of Henry II, Sir Rollard was trained as a knight and has proven to be a skilled
jouster and outstanding swordsman. When King Richard I
called for knights to join him on his crusade to liberate the
Holy Land from the infidels, he was among the first. In
1190, Sir Rollard with his charger Blaze set sail from
Portsmouth for the Holy Land. Due to the time of year,
the voyage was rough. Late one evening a storm of great
ferocity hit them, tossing the ship like a cork. When the
storm ended, the captain had no idea where they were.
On the eighteenth day, with water running low, they
sighted land. When they landed to take on water they encountered several farmers. The crew had never heard the
language they spoke. The captain insisted on setting sail
again immediately. Seasick and with no confidence the
captain knew where he was going, Sir Rollard refused. He
had Blaze brought ashore along with his armour, weapons
and baggage. The ship departed, never to be seen again.
Using sign language and gestures, he was able to buy
two mules for his baggage and get directions to the nearest castle. Upon arriving, he sought out the local lord.
Mounted on a fine charger, bearing arms and with noble
bearing, there was no doubt he was a knight, but the lord
couldnt understand a word he said. He sent for a Save
Knorrian priest. Using the invocation Tongues, he was
able to interpret for the strange knight.
Sir Rollard learned he was in the Kingdom of Kanday
and no one had ever heard of England or Normandy.
Over the next month, Baron Tobrin Jevasa of Gimon
hosted the foreign knight, helping him learn something of
the Hrnic language. At the Barons suggestion, he decided to enter a local tournament, winning easily. Having
earned enough to support himself for several weeks, he
thanked his host and set out to explore the island.
The lone Norman knight has spent the last eight years
travelling from tournament to tournament. He makes a
good living, but is tired of the travel. He either wants to
go home (how he has no idea) or to settle down in the
service of a great lord.

HOOKS

Help Wanted. A wealthy foreign knight is looking for


hirelings to take care of his horse and equipment and
guide him to the Chelebin Tournament in Kaldor.

Deus lo Volt! The PCs recently recovered a document with strange writing on it. A foreign knight has
words written on his shield in the same script (Latin). Sir
Rollard is very interested in the document. In eight years,
this is the first clue that may lead him back to England.
2005, N. Robin Crossby & Columbia Games Inc.

SIR ROLLARD DAUDRIEU

Tournament Knight Born 10 November 1165 A.D.


Str
14
Eye
10
Int
10
Sta
14
Hrg
13
Aur
13
Dex 18
Sml
11
Wil
15
Agl
12
Voi
14
Mor 11
Cml 10
Sunsign N/A
Combat Abilities: End
14
Mov 12
Skills: Foraging 61, Survival 60, Heraldry (Norman) 50, Heraldry
(Hrnic) 29, Physician 36, Weaponcraft 38, Riding 94, Dancing 49,
Swimming 47, Cooking 59, Horsecraft 52.
Languages: French 83, Latin 83, Anglo-Saxon 45, Hrnic 28
Scripts: Latin 83.
Ritual: Christian 13, Piety: 24
Combat Skills: Initiative 92, Unarmed 65, Dodge 69, Lance 95, Bastard
Sword 111, Mace 83, Dagger 83, Knight Shield 112.
Tournament Armour / Weapons: Quilt gambeson and leggings, mail
hauberk, leggings and mittens, plate great helm, cloth surcoat, lance,
bastard sword, mace, dagger.
Daily Armour / Weapons: Velvet tunic and leggings, quilted leather
vest, leather calf boots and gauntlets, bastard sword and dagger.

GM NOTES
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HrnWorld

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