Вы находитесь на странице: 1из 10

11/21/13

Armor Skill List (MHFU) - The Monster Hunter Wiki - Monster Hunter, Monster Hunter 2, Monster Hunter 3, and more

Armor Skill List (MHFU)


List of armor skills found in MHFU. The most important skills will be finished first. Credit for this information goes to KingofMH from GameFAQ's. Compound skills credited to
Frostflare2 [1]

Contents

Status System
Armor Skill

Attack

Description

Increases or Decreases the hunter's attack power.


Example: see below.

Pts

Skill Effects

Skill Effects Description

+20 Attack Up (Large)

Increases attack power by a multiplier of 20

+15 Attack Up (Medium)

Increases attack power by a multiplier of 15

+10 Attack Up (Small)

Increases attack power by a multiplier of 10

-10 Attack Down (Small)

Decreases attack power by a multiplier of 10

-15 Attack Down (Medium) Decreases attack power by a multiplier of 15

Defense

Health

Hunger

Increases or decreases hunter's defense.

Increases or decreases the hunter's maximum health.

Affects the rate at which the hunter's stamina bar increases or decreases.

-20 Attack Down (Large)

Decreases attack power by a multiplier of 20

+20 Defense +40

Adds 40 points to defense.

+15 Defense +30

Adds 30 points to defense.

+10 Defense +20

Adds 20 points to defense.

-10 Defense -20

Subtracts 20 points from your defense.

-15 Defense -30

Subtracts 30 points from your defense.

-20 Defense -40

Subtracts 40 points from your defense.

+20 Health +50

Adds 50 points to maximum health.

+15 Health +30

Adds 30 points to maximum health.

+10 Health +20

Adds 20 points to maximum health.

-10 Health -10

Subtracts 10 points from your maximum health.

-15 Health -20

Subtracts 20 points from your maximum health.

-20 Health -30

Subtracts 30 points from your maximum health.

+20 -

+15 Hunger Negate

Stamina bar does not decrease.

+10 Hunger Halved

Stamina bar decreases x0.5 slower.

-10 Hunger Inc[Lo]

Stamina bar decreases x1.5 faster.

-15 Hunger Inc[Hi]

Stamina bar decreases x2.0 faster.

-20 -

+20

Heat Resistance Affects the rate in which the hunter's health decreases.

+15 Heat Cancel[Hi]

Immunity to Heat any place.

+10 Heat Cancel[Lo]

Immunity to Heat at specific areas.

-10 Heat Inc[Lo]

Health decreases x1.5 faster.

-15 -

-20 -

+20

Cold Resistance Effects the rate in which the hunter's stamina decreases.

+15 Cold Elim[Hi]

Immunity to Cold anyplace.

+10 Cold Elim[Lo]

Immunity to Cold at specific areas.

-10 Cold Inc[Lo]

Stamina bar decreases x1.5 faster.

-15 -

-20 -

The Attack Power added is either 3,5 or 10 of pure Attack Power, which is multiplied by the Weapon Class Multiplier and added to the total Attack Power.
The follow are the Weapon Class Multiplier:

monsterhunter.wikia.com/wiki/Armor_Skill_List_(MHFU)#General_System

1/10

11/21/13

Armor Skill List (MHFU) - The Monster Hunter Wiki - Monster Hunter, Monster Hunter 2, Monster Hunter 3, and more

Great Sword/Long Sword - 4.8


Sword&Shield/Dual Swords - 1.4
Hammer/Hunting Horn - 5.2
Lance/Gunlance - 2.3
Light&Heavy Bowgun/Bow - 1.2
Example: The Hunter is using a Great Sword with Attack Up (Large), so 4.8 x 20 = 96.0 Attack Power added, all decimals are dropped. The end result is that the total Attack
Power will increase by 96.

Blademaster System

monsterhunter.wikia.com/wiki/Armor_Skill_List_(MHFU)#General_System

2/10

11/21/13

Armor Skill List (MHFU) - The Monster Hunter Wiki - Monster Hunter, Monster Hunter 2, Monster Hunter 3, and more

Armor Skill

Artisan

Description

Fencing

Skill Effects

Skill Effects Description

+20 -

+15 -

+10 Sharpness +1

Adds visible weapon sharpness.

-10 -

-15 -

-20 -

+20 -

+15 -

+10 Sharp Sword

Decreases sharpness lost on weapon, reducing it by half.

-10 Blunt Edge

Increases sharpness lost on weapon, roughly by x2.

-15 -

-20 -

+20 -

+15 -

Skill prevents attacks from being deflected, so combos will not be

+10 ESP

Prevent attacks from being deflected.

interrupted.

-10 -

-15 -

-20 -

+20 -

+15 -

Visible sharpness will be added to the weapon.

Sharpness

Pts

Skill increases or decreases sharpness lost on the weapon.

+10 Sharping Skl Inc Whetstone usage speed increases.

Sword
Sharpener

Guard

Affects the usage of Whetstone(s).

Sword Draw

Sharp Skl
Halved

Whetstone restores x0.5 sharpness.

-15 -

-20 -

+20 Guard+2

Block reduces stamina usage/damage/push back.

+15 -

+10 Guard+1

Block reduces stamina usage/damage/push back.

-10 Guard-1

Block increases stamina usage/damage/push back.

-15 -

-20 -

+20 -

+15 -

Enables auto-guard, which automatically blocks attacks if weapon

+10 Auto-Guard

Automatic guard if possible.

permits.

-10 -

-15 -

-20 -

+20 -

+15 -

Affects weapons that are given the ability to block.

Auto-Guard

-10

Affects the weapon unsheathing attacks.

+10

Art of

Any unsheathing attack will result in a 100% chance of a

Unsheathing

Critical hit.

-10 -

-15 -

-20 -

Gunner System
Armor
Skill

Description

-15

-10

+10

+15

+20

NormS/RapidBow
NormS
Up

Increase damage of NormS/Rapid Shots by +10%

Up Increase
damage of
NormS/RapidBow.

monsterhunter.wikia.com/wiki/Armor_Skill_List_(MHFU)#General_System

3/10

11/21/13

Armor Skill List (MHFU) - The Monster Hunter Wiki - Monster Hunter, Monster Hunter 2, Monster Hunter 3, and more
PrceS/PrceBow

PierceS
Up

Up Increase

Increase damage of PierceS/Pierce Shots by +10%

damage of
PierceS/PierceBow.
PellS/ScattBow

PelletS
Up

Up Increase

Increases damage of PelletS/Spread Shots by +30%

damage of
PelletS/ScattrBow.

NormS
Add

NormS LV1

It enables the ammo type to the bowgun that could not have been previously used.

Add Norm

The amount of ammo available from the added skill varies from bowgun to bowgun.

LV 1 is

The skill does not affect bows.

enabled.

NormS All
LV Add
Norm LV 1,
2, and 3 are
enabled.

PierceS All
PierceS
Add

It enables the ammo type to the bowgun that could not have been previously used.

PierceS LV1 Add

LV Ad Pierce

The amount of ammo available from the added skill varies from bowgun to bowgun.

Pierce LV 1 is

LV 1, 2, and

The skill does not affect bows.

enabled.

3 are
enabled.
PelletS All

PelletS
Add

It enables the ammo type to the bowgun that could not have been previously used.

PelletS LV1 Add

LV Ad Pellet

The amount of ammo available from the added skill varies from bowgun to bowgun.

Pellet LV 1 is

LV 1, 2, and

The skill does not affect bows.

enabled.

3 are
enabled.
CragS All

CragS
Add

It enables the ammo type to the bowgun that could not have been previously used.

CragS LV1 Add

LV Ad Crag

The amount of ammo available from the added skill varies from bowgun to bowgun.

Crag LV 1 is

LV 1, 2, and

The skill does not affect bows.

enabled.

3 are
enabled.
ClustS All

It enables the ammo type to the bowgun that could not have been previously used.
Clust Add The amount of ammo available from the added skill varies from bowgun to bowgun.
The skill does not affect bows.

ClustS LV1 Add

LV Ad Clust

Clust LV 1 is

LV 1, 2, and

enabled.

3 are
enabled.

Auto Reload allows bowguns to use an ammo type until the ammo is depleted, the
Auto

Hunter has loaded a different type of ammo or current ammo has rapidfire. For bows,

Reload

vials will be applied automatically. Also for bowguns, it brings the recoil to strong

Auto Reload No
reload until next
ammo type.

and can not be negated by any recoil reduction.

Reload

Recoil

The skill increases or decreases the reload speed of the bowgun. It also increases
the speed of vials being equipped to the bow.

The skill increases or decreases the recoil on the bowgun. It does not affect bows.

Reload

Reload

Speed -2

Speed -1

Reload
Reload Speed +1 Speed +2

Reload speed Reload speed Reload speed

Reload speed

decreases by decreases by increases by 1.

increases by

2.

1.

2.

Recoil Inc

Recoil Inc

+2 Recoil

+1 Recoil

Recoil Reduct +1

increases by increases by reduced by 2.

Capacity

Speed +3
Reload
speed
increases by
3.
Recoil

from bowgun from bowgun Recoil from bowgun


2.

Reload

1.

Reduct +2
Recoil from
bowgun
reduced by
4.

Load Up +1 to

The skill adds an additional bullet slot to the available ammo type to the bowgun.

available ammo/bow

For bows, one charge level is added, to a maximum of 4.

charge level
Target

Precision The skill affects the shots from bowguns and bows.

Range Up

Target Range

Being off-

Down Being off-

center

center decreases.

increases.

General System

monsterhunter.wikia.com/wiki/Armor_Skill_List_(MHFU)#General_System

4/10

11/21/13

Armor Skill List (MHFU) - The Monster Hunter Wiki - Monster Hunter, Monster Hunter 2, Monster Hunter 3, and more

Armor

Description

Skill

Reckless Abandon: Each Reckless Abandon level adds or subtracts Affinity,


Expert

Special
Attack

-10

+10

-1 Reckless

Reckless

Abandon

Abandon+1

+15

+20
Reckless

Reckless Abandon+2

Abandon+3

in 10% increments. For weapons with 0-25% affinity, the skill will add an extra Decreases affinity Increases affinity

Increases affinity

Increases affinity

5% at blue sharpness, and 10% at white or purple sharpness.

percentage by +20%.

percentage by

percentage by

percentage by

-10%.

+10%.

+30%.

The skill increases the numerical number displayed on the weapon's status

Spc Atk Up

ailment, if available, by x1.125. Status ailments includes poison, paralysis,

Increases status

and sleep.

ailments by x1.125.
Elem Atk Up

Elemental

Increases

Increases the damage of Fire, Water, Ice, Thunder, and Dragon attacks.

Attack

elemental damage
by x1.2

Guard Up

Enables the ability to block previous attacks that could not be blocked, Ex:

Guard Inc Able to

Gravios Beam, Fatalis Fireball, etc.

block all attacks.

Provides immunity to screams, roars, etc. Additional Info: Following monsters


HearProtct

require high grade earplugs: Khezu, Basarios, Gravios, Diablos, Monoblos,

Earplug Immunity

High Grade Earplug

Tigrex, Lao Shan Lung, Fatalis, and Akantor. This skill will not prevent the

to small roars.

Immunity to all roars.

Low Wind Pres

High Wind Pres

Immunity to small

Immunity to large Wind

Wind Press.

Press.

knockback that several roars have.


Provides immunity to Wind Press. Additional Info: Following monster require
Wind

dragon wind breaker: Kushala Daora, Chameleos, Lunastra, and Teostra. High

Press

wind press: Rathalos, Rathian, Monoblos, Diablos, Tigrex, Lao-Shan Lung,


and Fatalis.

Drg Wind
Breaker
Immunity to all
Wind Press.

Gunnery King
Gunnery

Gunnery King increases the damage of BallistaS, CannonS, Gunlance Shells

Gunnery Master

Increases dmg of

and Wyvern's Fire by x1.1. It also increases CragS damage by x1.5. Gunnery

Increases dmg of

Balis/CanS, Gunlance

Master only increases both BallistaS, and CannonS.

BallistaS/CannonS. shells/Wyvern's Fire, and


CragS.

Short

Increases or decreases the amount of time needed to charge Bows, Great

Charge

Swords or Hammers

Guts

Saves Hunter from instant death hit when health is above 65

Distracted

Focus Decreases

Increases

time needed to

charging time

charge
Guts Saves hunter
from 1-hit KO if
health is above 65

Map System
Armor

Description

Skill

Map

Pts

Skill

The skill makes it so that you automatically see the map of the place you're in without having a map +10 FarSight
in your inventory.

Skill Effects Description

Effects

-10 No Map

Allows you to see the entire map without the


map item.
No map shown even with the map item.

Monster System

monsterhunter.wikia.com/wiki/Armor_Skill_List_(MHFU)#General_System

5/10

11/21/13

Armor Skill List (MHFU) - The Monster Hunter Wiki - Monster Hunter, Monster Hunter 2, Monster Hunter 3, and more

Armor Skill

Description

Pts Skill Effects


+20 -

Skill Effects Description


Shows on your map a constant indication of where a large monster is, i.e. a dragon/wyvern has a mini dragon

+15 Autotracker picture, a "drome" is just a blob, certain pelagus (congalala & blangonga) are shown as a monkey. This also
Psychic

shows how active a certain monster is, i.e. blue is calm, red is angry or the monster has noticed you.

Affects your ability to keep

Vision

track of the monster.

Painted or Auto-tracked
Perceive

target turns yellow when


ready to be captured.

+10 Detect

Gives detailed information on painted monster (blue when calm, red when angry. You still have to paint it yourself).

-10 -

-15 -

-20 -

+20 -

+15 -

+10 Tranq Guru

Captured monster yields


more rewards.

monster will appear yellow (means dying).

-10 -

-15 -

-20 -

+20 -

+15
Tranquilizer

Shows if the monster is dying or not,in the mini map where you see the monster (Paint it or Auto tracker,) the

Tranq
Celeb

Often will increase the chance of more rewards from Captures.

+10 Tranq Whiz Sometimes will increase the chance of more rewards from Captures.
-10 -

-15 -

-20 -

Elemental Resistance System


Armor

Description

Skill
All Res

Increases or Decreases the hunter's resistance to all elemental

-20

-15

-10

+10

+15

+20

All Res -10

All Res -5

All Res -3

All Res +3

All Res +5

All Res +10

Fire Res -15

Fire Res -10

Fire Res -5

Fire Res +5

Fire Res +10

Fire Res +15

Ice Res -15

Ice Res -10

Ice Res -5

Ice Res +5

Ice Res +10

Ice Res +15

Increases or Decreases the hunter's resistance to water-based

Water Res

Water Res

Water Res

Water Res

Water Res

Water Res

elemental damage.

-15

-10

-5

+5

+10

+15

Thunder

Increases or Decreases the hunter's resistance to thunder-based

Thunder Res Thunder Res Thunder

Thunder Res Thunder Res Thunder Res

Res

elemental damage.

-15

-10

Res -5

+5

Dragon

Increases or Decreases the hunter's resistance to dragon-based

Dragon Res

Dragon Res

Dragon Res Dragon Res Dragon Res

Dragon Res

Res

elemental damage.

-15

-10

-5

+15

Fire Res
Ice Res
Water Res

damage.
Increases or Decreases the hunter's resistance to fire-based
elemental damage.
Increases or Decreases the hunter's resistance to ice-based
elemental damage.

+5

+10
+10

+15

Ailment System

monsterhunter.wikia.com/wiki/Armor_Skill_List_(MHFU)#General_System

6/10

11/21/13

Armor Skill List (MHFU) - The Monster Hunter Wiki - Monster Hunter, Monster Hunter 2, Monster Hunter 3, and more

Armor

Description

Skill
Paralysis
Resistance
Sleep
Resistance
Poison
Resistance

-15

-10

+10
Paralysis

Paralysis

Affects lasting time of paralysis status.

duration doubled

Affects lasting time of sleep status.

Resistance
Snow

Sleep duration Sleep


halved

doubled

negated

Poison

Poison

duration

negated

halved
Immunity to
territorial dung
Immunity to

Gives immunity to Quake

Quake

Gives immunity to snowman status. Additional info: only Giadrome, Blangonga, Tigrex (snowy

Immunity to

Resistance area), and Kushala Daora (snowy area), and Ukanlos have this status ailment.

snowman

Affects terrain damage received. Additional info: Teostra's aura, Lunastra's aura and stepping
on the lava is considered as terrain damage

Terrain

negated

halved

doubled

Antiseptic Gives immunity to territorial dung. Additional info: only Congas have this status ailment.
Quake

Paralysis

duration

Sleep duration

Poison duration

Affects lasting time of poison status.

+15

Terrain damage

Note: Stepping in lava and being in Teo's or Luna's aura at the same time will deplete

Terrain damage

increased (High) increased (Low)

Terrain

Terrain

damage

damage

reduced

negated

health even with Terrain Damage Negated.


Faint

Fatigue

Affects lasting time of Faint status. Additional info: player can recover faster by repeatedly

Faint duration

Faint duration Faint

tapping X.

doubled

halved
Fatigue

Affects lasting time of fatigue status. Additional info: only the Chameleos and Vespoid Queen

duration

can deal this status ailment.

halved

negated
Fatigue
negated

Item System
Armor

Description

Skill

-10

+10

+15

+20

Wide

Party receives the Potion effect as well when a potion

Wide Area +1 Item effects

Wide Area +2 Item effects

Area

is used.

are spread 50%

are spread 100%

Increases distance of thrown items (throwing knives,


Throw

stones, paintballs, flash/sonic/tranq bombs) and

Throwing Sk Up

reduces the chance of boomerangs breaking.


Bomber

Increases damage dealt from Bombs or bomb based

Strength attacks by x1.5. Raises combination success rate for


Up

Bomber

bombs to 100%.

Gluttony

Recovery

steaks

Increases or decreases the amount of health recovered


by healing items.

recovers.

Scavenger Can get

stamina increase from fish a stamina increase

item usage.

Recovery Affects how fast the Red portion of your health


Speed

Filled Up Can get a

Creates a chance for a 25 point stamina increase from

HltRecItemWeakened

from healing items

HealthRecItemsImprvd

Healing items effectiveness Healing items effectiveness


drops by 25%.

increases by 25%.

Damage Rec Spd-1 Red

Damage Rec Spd+1 Red

Damage Rec Spd+2 Red

portion of health recovers

portion of health recovers

portion of health recovers

2x slower than usual.

2x faster than usual.

4x faster than usual.

Combination System
Armor Skill
Combination Success
Rate
Shot Mix
Alchemy

Description
Increases all combo's success rates.
Maxes out the amount of Shot/Coatings that can be made on each
combination.
Allows player to use Alchemy.

-10

+10

+15

+20

Comb Suc-

Comb

Comb

Comb

10%

Suc+15%

Suc+25%

Suc+45%

Bullet Limit
Alchemy

Torso System
monsterhunter.wikia.com/wiki/Armor_Skill_List_(MHFU)#General_System

7/10

11/21/13

Armor Skill List (MHFU) - The Monster Hunter Wiki - Monster Hunter, Monster Hunter 2, Monster Hunter 3, and more

Armor Skill

Description
Adds the same value of the skill points of the plate armor.

Torso Increase (NOTE: If a plate has +2 points of a skill, one Torso Inc will increase the value to +4. A second Torso Inc. armor piece will increase
the value by +2, bringing the total to +6. It won't double the value to get +8 points)

Hunting/Collecting System
Armor Skill
Gathering

High Speed
Gathering

Description
Affects chances of amount of
gathering at one location.

-10

Gathering-2 Large

Gathering-1 Small

chance of

chance of

decreased gathering decreased gathering

+10
Gathering+1 Small increase to
chance of gathering extra

+15

+20

Gathering+2 Large
increase to chance of
gathering extra

Increases speed of Carving,


Mining, Gathering, and

HighSpdGather

Bugnetting

Fishing

Increase time to hook fish when

Expert

bait is eaten

Carving

Affects Carving.

Whim

-15

Affects Pick axe and Bug nets


breaking.

Fishing Expert

Spectre's Whim
Greater chance of
breaking

Carving Iron Man Carving won't

Carving Celebrity Can

be interrupted from a small

carve one extra time off

attack e.g.:Vespoid

any carving

Spirit's Whim Less chance of

Divine Whim Lowest

breaking

chance of breaking

Movement speed when carrying


Backpacking eggs increases and can fall from

Backpacking Exp

greater heights.

Other System

monsterhunter.wikia.com/wiki/Armor_Skill_List_(MHFU)#General_System

8/10

11/21/13
Armor Skill

Armor Skill List (MHFU) - The Monster Hunter Wiki - Monster Hunter, Monster Hunter 2, Monster Hunter 3, and more
Description

-20

Increases or
Sneak

target you more often than

noticing you

your team-mates.

preventing or receiving
extra damage.

Fate

Rewards.

Divine Protection 20% chance of receiving 30% less


damage from an attack.

an attack.
Steal No Effect Immunity to stealing.
Calamity
Greater Chance

Bad Luck Chance for

for decreased

decreased rewards.

Evade +1 Slightly increases invincibility time during

invulnerability time

rolling and diving.

during dodges
Evade
Distance

Good Luck Chance for increased Rewards.

Increases distance

Decreases the
Constitution +1 Stamina used to roll/dive is halved.

used by rolling

changes when Health


is below 40%.

Everlasting

Item effects (i.e. cool


drinks) last longer.

Worry Cuts Attack by


30% Increases defense.

Items effect duration cut

while performing any kind of stamina-draining actions.

Usage Increase.

(Running, Demonizing, Charging your

on a BBQ Spit.

Adrenaline+2 +90 Defense


Boost, +30% Attack Boost.

Bow/Hammer/Lance)
Slow Life Decreases
eating speed.
So-called BBQ King

Affects cooking meat

roll/dive is greatly reduced.

Runner Greatly reduces stamina consumption speed

using Stamina-using

which you consume

Constitution +2 Stamina used to

Item Usage Improved Items effects last 50% longer.

Flat Footed Stamina

items.

BBQ

Adrenaline+1 +90 Defense Boost'.

Stamina used when

Affects the speed with

diving.

by 40%.

actions.

Cooking

invincibility time during rolling and

Item Usage Decline

Affects amount of
Stamina

Evade +2 Greatly increases

distance

rolling and diving

Defense and strength

increased rewards.

Evade Distance +1 Increases rolling and diving

cleared when dodge

Constitution amount of stamina

Potential

Luck Boost Greater Chance for

rewards.

Increases
Evade

your team-mates.

30% more damage from

pick pocket.

Decreases amount of

+15

Stealth Boss monsters will target you less often than

20% chance of receiving

Chance of resisting a

Increased or

+10

Demonic Protection

Affects the chance of

Anti-Theft

-10
Taunt Boss monsters will

decreases a wyvern
sneaking.

Protection

-15

Makes it hard to cook


steaks

Quick Eating Increases eating speed.

BBQ Celebrity Makes it easier to make Well-Done


Steaks and makes it possible to cook Gourmet
Steaks.

Increases your

Comrade Guidance&Trade

Comrade

Comrade's power (not

Comrade Guidance Increases Felyne Comrade

Increases Felyne Comrade

Guide

shown), interest in

experience points received after quests

experience and skill points

quest, etc.
Horn

received after quests

Affects Flutes and

Flute Expert Chance of flute breaking decreases and

Hunting Horns.

adds 1 minute to all Hunting Horn songs.

Compound Skills (MHFU)

monsterhunter.wikia.com/wiki/Armor_Skill_List_(MHFU)#General_System

9/10

11/21/13

Armor Skill List (MHFU) - The Monster Hunter Wiki - Monster Hunter, Monster Hunter 2, Monster Hunter 3, and more

Armor Skill
Resist

Description

+10

Resists all abnormal status effects. (Only available through G-Rank Fatalis armor)

Status

Able to survive deadly hit and deal major damage during low health (Only available through G-Rank Crimson

Fury

Fatalis armor)

Edge

Self-Defense: Immune to Sleep, Poison,


Paralysis and Faint status effects
Emboldened: Guts and Adrenaline+2

Gains initial sword sharpness and increased attack (Only available through G-Rank White Fatalis armor)

Stellar Hunter: Sharpness +1, Attack Up (Large).

Steady

A combination of Normal S/Pierce S/Pellet S Up for bowguns, and Rapid/Pierce/Spread Shot Up for bows.

Straight & True: Has the effect of all shot

Hand

(Only available through G-Rank White Fatalis armor)

bonuses.

Anti-Fire

Gives Hunter an increase to Fire resistance and will not be harmed from terrain (i.e. lava/fire veil) (Only

Dragon

available through G-Rank Kushala Daora armor).

Anti-

Gives Hunter full immunity to all status ailments given by Chameleos, including Poison, Steal, and Fatigue

Master

Terrain Damage Negate and Fire Resistance +10.


Fiery Protection:
Immune to Poison, Steal and Fatigue.

Chameleos (Only available through G-Rank Teostra or Lunastra armor).

Anti-Daora

Metallic Protection:

Allows Hunter to not be affected by wind or be turned into a "snowman" (Only available through G-Rank

Frosty Protection:
Snow Resistance and Dragon Wind Breaker.

Chameleos armor).

Discussions about Armor Skill List (MHFU)

Start a Discussion

You can find discussions about everything related to this wiki on Monster Hunter Wiki Forum!

Categories: Armor Skills

Calling all LOTR and Hobbit fans, check out Shadow of Mordor!
Video Games

Entertainment

Lifestyle

monsterhunter.wikia.com/wiki/Armor_Skill_List_(MHFU)#General_System

10/10

Вам также может понравиться