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Fantasy Battles

th
The 9
Age

Daemon Legions
Army Rules
Version 0.11.1 Beta

Daemonic Army Rules


Army Special Rules
Aspects
Armoury
Daemonic Items
Quick Reference Sheet
Change Log

Lords
Heroes
Core
Special
Rare
Mounts

Fantasy Battles: The 9th Age is a community-made miniatures wargame.


All relevant rules, as well as feedback and suggestions, can be found/given here:
http://www.the-ninth-age.com/
Rules changes between versions are colour coded in green. See change log at end of document.

Daemonic Army Rules


Mark Restrictions
In addition to the normal army restrictions, units with a Daemonic Mark other than True Chaos are subject to the
following additional rules:
Duplicate Limit

(in Warband)

(in Grand Army)

Core

max 2

max 1

max 4

Special

max 2

max 1

max 4

Rare

max 1

max 1

max 2

These restrictions are lifted for units that share the same Mark as their general. Armies lead by True Chaos Mark
Generals are not subject to these restrictions.

Monotheist Army Bonus


If all units in the army have the same Daemonic Mark, the following bonuses apply.

All Core units and Harbinger characters gain their Marks Minor Aspect for free.
All Standard Bearers with Daemonic Mark: Wrath add +1 to channel attempts in the opponents magic phase.
Standards with the Mark of Wrath
may dispel as level 1 Wizards, including Aided Dispel.
count as a Wizard
Apprentice for dispelling purposes.
Many Special and Rare units may now be upgraded with their Marks Minor Aspect.

Army Special Rules


Daemonic Marks
Models in a Daemon Legion army may bear certain unholy marks that denote their allegiance. Certain models may
freely choose their Marks and other models may come with a Mark by default. All models in a unit share the same Mark
and characters may only join units that bear their Mark. The Daemonic Mark confers the following properties:
Change

Lust

The bearer may gain one of the following bonus effects: Flaming Attacks,
Divine Attacks or Hellfire,
which affects both close combat attacks and shooting attacks. The effect must be chosen
at the start of
each combat phase and before shooting with a unit.
Every model in a unit must choose the same
bonus effect. Special Attacks such as Stomps or Impact Hits are not affected.
Characters with the
Daemonic Mark (Change) that are Wizards do not get the above effect, instead they add a +1
modifier to their casting roll.
The bearer gains Armour Piercing (1), or may increase its existing Armour Piercing by 1.

Pestilence

Enemy units in base contact with these models receive a -1 modifier to their Weapon Skill when they
attack. This is increased to a -2 modifier to their Weapon Skill if the model attacking is in a unit in
base contact with two or more units with the Daemonic Mark (Pestilence). This cannot reduce
Weapon Skill below 1.

Wrath

The bearer gains +1 Strength during first round of combat. Special Attacks such as Stomps or Impact
Hits are not affected.

True Chaos

No additional effects.

Daemonic Instability
In addition to the normal Daemonic Instability special rule, units may only benefit from Hold Your Ground and Inspiring
Presence granted by a model with the same Daemonic Mark as themselves, or by models with the Daemonic Mark (True
Chaos).

Elusive
Units with this rule may declare a Flee charge reaction despite being Immune to Psychology. This ability cannot be used
if the unit is joined by a character who does not share this rule.

Trail of Mucus
Enemy units cannot claim Flank or Rear combat resolution bonuses against a unit containing models with this special
rule.

Aspects
Units which bear a Daemonic Mark other than True Chaos may receive additional bonuses called
Aspects
. Characters
who benefit from an Aspect grant their effects to any units they join. Therefore, every model in a unit share the same
Aspects at any given moment. The model may only take Aspects corresponding to its own mark.

Mark of Lust

Mark of Change
Far Seeing
(- / 15 pts) - Minor Aspect
The model gains an additional 6" range on all shooting
attacks that use Ballistic Skill.

Clawed Caress
(15 pts) - Minor Aspect
The model gains Armour Piercing (1), which is cumulative
with other Armour Piercing values.

Power Vortex
(35 pts) -
Supreme Aspect
The model may add +1 Strength to any spells cast from the
Path of Change which inflict hits with a Strength value.

Dance of Death
(35 / 40 pts )-
Supreme Aspect
The model gains Lightning Reflexes.

Mark of Pestilence

Mark of Wrath
Onslaught
(10 / 15 pts) - Minor Aspect

The model gains Devastating Charge.

Contamination
(10 / 15 pts) - Minor Aspect
Any unsaved Poison wounds (i.e. a 6 to wound from a
Poisoned Attack) caused by the model count as 2 wounds
for calculating the combat score.

Eternal Fury
(30 / 40 pts) -
Supreme Aspect
The model gains Hatred.

Bloated Putrefaction
(45 / 40 pts) -
Supreme Aspect
The model gains Regeneration (4+).

Armoury
Blood Swords
Close Combat Weapon. Type: Hand Weapon. Models armed with a Blood Sword gain Lethal Strike.
Hell Blades
Close Combat Weapon. Type: Hand Weapon. Models armed with a Hell Blade always strike with Strength 5 in Close
Combat. This value cannot be modified in any way.
Barbed Claws
Close Combat Weapon. Type: Hand weapon. Models armed with Barbed Claws gain +1 to wound in close combat.
Firebolts
:
Shooting Weapon. Range 24", Strength 3, Quick to Fire
A unit with at least three full ranks may shoot with Strength 4 and Range 18" which cannot be increased in any way.
A unit with at least four full ranks may shoot with Strength 5 and Range 12" which cannot be increased in any way.

Daemonic Items
Daemon Legion armies possess their own version Magical Items called Daemonic Items. Daemonic Items follow the
same core rules as Magical Items with the exception that items restricted to the bearers of certain Marks may be
repeated within an army. As an exception, Magical Standards may be taken from the pool of Common Magical Items in
the Core Rulebook. Any other other Magical Items in a Daemon Legion army must be taken from the list below.

Daemonic Weapons
Eternal Sword
(50 / 35 pts)
Type: Hand Weapon.
Bearer gains
+1 to their Weapon
Skill, Initiative, Strength, and Attacks in Close Combat.

Aether Wand
(40/ 15 pts ) - Mark of Change Only
Type: Hand Weapon. Every time the bearer successfully
casts or dispels a spell, roll a D6. On a 5+ the bearer gains
a counter. At the start of any Close Combat phase the
bearer can remove any number of counters to gain +1
Attack or +1 Strength for each counter removed until the
end of the phase.

Mortal Blade
(40 / 30 pts)
Type: Hand Weapon. Attacks made with this weapon
have Multiple Wounds (2).
Soul Drinker
(
50
/
25
pts)
Soul Harvest Type: Hand Weapon. When the bearer has
caused 6 or more unsaved wounds with this weapon
(excluding Breath Weapon wounds), it gains a Breath
Weapon (Strength 4). Use of this Breath Weapon resets
the wounds counter and the process can start again.
Each Breath Weapon gained this way is a separate one,
so it can be used more than once per battle
.

Heart Seeker
(20 /10 pts)
Type: Hand Weapon. Bearer can reroll any 1s to hit in
close combat.
Blade of Grief
(20 pts)
Type: Hand Weapon. The bearer causes Fear and gains
Divine Attacks
.

Lash of Lust
(40 / 25 pts) - Mark of
Lust
only
Type: Shooting Weapon. Range 15, Strength as User,
Quick to fire, Multiple Shots (2D6).

Trident of Torment
(15 pts)

Type: Hand Weapon.


Wearer gains
+1 Weapon Skill, +1
Initiative and gain Armour Piercing (1)
in Close Combat
.

Daemonic Talismans
Mantle of Wrath
(50 pts) - Mark of

Wrath
only
Bearer has Innate Defence (5+). In addition, all Magical
Weapons wielded by enemy models in base contact
count as their mundane equivalent.

Veil of Shadows
(35 pts)
Bearer and his unit gain the Hard Target and Magical
Resistance (1).
Blissful Bindings
(35 pts) - Mark of

Lust
only
Enemy models in base contact with the bearer must
halve their Weapon Skill and Initiative, rounding up.

Nauseating Aura
(50 pts) - Mark of

Pestilence
only
Enemy units in base contact with the bearer have
Initiative 1
in the Close Combat phase
.
Shackles of Reality
(35 pts)
Bearer has Regeneration (4+).

Portal Gem
(20 pts)
All friendly units within 6 of the bearer suffer one
wound less from failed Daemonic Instability tests.

Brass Collar
(35 pts) - Mark of
Wrath
only
Bearer has Magic Resistance (3).

Weavers Eye
(10 pts)

One Use Only. Bearer may reroll one failed Ward Save.

Daemonic Enchanted Items


Blazing Wings
(35 pts) - Harbinger with Mark of
Change
only
The bearer gains Fly (8).

Token of the Dark Gods


(25 pts)
The effect depends on the Mark of the Bearer:
Change
: The bearer may cast Wave of Transformation
from the
Path of Change
as a Bound Spell with Power
Level 3.

Fickle Charm
(35 pts) - Mark of

Change
only
The bearer may reroll a single D6 on two separate
occasions throughout the game. This can be any dice to
be chosen from either a Magic Dice, Spell Effects, To
Wound, To Hit, Saves, Charge Distance, Pursue Distance,
or one of the dice for a Leadership test.

Lust
: The bearer may cast Frenzied Hysteria from the
Path of Lust
as a Bound Spell with Power Level 3.
Pestilence
: The bearer may cast Breath of Corruption
from the
Path of Disease
as a Bound Spell with Power
Level 3.

Hellish Crown
(25 pts)
The bearer gains +1 Leadership.
Horn of Damnation
(25 pts)
Enemy units in base contact with the bearer must reroll
successful Leadership tests.

Wrath
: One use only. The player may choose to
activate this trinket instead making a Dispel roll, in
which case the Wizard casting the spell cannot cast
the same spell during the next Game Turn.

Black Orb
(25 pts)
All enemy wizards attempting to cast spells from the
Path of Light suffer a -2 penalty to their casting roll.

Elixir of Souls
(15 pts)
One Use Only. May be activated at the start of the Player
Turn. The bearer gains +2 Movement.

Daemonic Arcane Items


Mirror of Change
(40 pts) - Mark of
Change
only
At the start of the Players Magical Phase, the bearer may
pick an enemy wizard within Line of Sight and within
30. For the duration of this Magical Phase the bearer
may cast spells known by the selected wizard instead of
its own. If the target wizards knows more spells than the
bearer is able to learn due to its magical level then the
bearer cannot copy all of them and must randomize
which spells are mirrored. Spells which create new units
or Raise models cannot be mirrored and are ignored
when randomising.

Soul-Bound Staff
(30 pts)

Miscasts always count as having rolled 1 dice less when


working out their effects.
Scrolls of the Eighth Pact
(25 pts) - models with Mark
of
Change
only
The bearer may choose any of the Battle Magical Paths
except the Path of Light.
Sorcerers Lodestone
(25 pts)

One Use Only. Directly after making a casting or


dispelling attempt, the bearer may increase the dispel
roll or casting roll by +D6. This flat bonus is unaffected
by power dice restrictions.

Seventh Seal
(35 pts)

One Use Only. Instead of making a Dispel attempt, you


may use this item. The spell is automatically dispelled.

Skull of Cacophrax
(25 pts)
The bearer knows one additional spell.

Army List
LORDS
Weaver of Change
490
pts
single model

WS

BS

Ld

Monster 50x50mm base

Alliance:

Options:

pts

Daemonic Mark
(Change)

May become a Level 4 Wizard


May take
Daemonic
Items
May choose the Greater Aspect

35
up to 100
no pt limit

Daemon Special Rules


:

Daemonic Instability, Otherworldly


Special Rules
:

Fly (8)
Magic:

Level 3 Wizard
Master
.
Generate spells from the
Path of Change or Alchemy

Prince of Lust
410

pts
single model

WS

BS

Ld

10

10

Monster 50x50mm base

Alliance:

Options:

pts

Daemonic Mark
(Lust)

May become a
Level 2 Wizard Apprentice
Level 3 Wizard Master
Level 4 Wizard Master
May take
Daemonic
Items
May choose an Aspect (one choice only)

25
95
130
up to 100
no pt limit

Daemon Special Rules


:

Daemonic Instability, Otherworldly


Special Rules
:

Swiftstride
Magic:

Level 1 Wizard
Apprentice
.
Generate spells from
the Path of Lust or Shadow

Father of Pestilence
4
55
pts
single model

WS

BS

Ld

Monster 50x50mm base

Alliance:

Options:

pts

Daemonic Mark
(Pestilence)

May become a
Level 2 Wizard Apprentice
Level 3 Wizard Master
Level 4 Wizard Master
May take
Daemonic
Items
May take a Flail
May choose an Aspect (one choice only)

25
95
130
up to 100
10
no pt limit

Daemon Special Rules


:

Daemonic Instability, Otherworldly


Special Rules
:

Poisoned Attacks
Magic:

Level 1 Wizard
Apprentice
.
Generate spells from
the Path of Pestilence or Death

Scourge of Wrath
4
20
pts
single model

WS

BS

Ld

10 10

Monster 50x50mm base

Alliance:

Options:

pts

Daemonic Mark
(Wrath)

May take
Daemonic
Items
May choose an Aspect (one choice only)

up to 100
no pt limit

Armour:

Heavy Armour
Daemon Special Rules:

Daemonic Instability, Otherworldly


Special Rules
:

Fly (8), Magic Resistance (2)

Daemon Prince
250 pts
single model

WS

BS

Ld

Monster 50x50mm base

Alliance:

Options:

Daemonic Mark
(True Chaos)

May replace True Chaos


with Mark of Change
with Mark of Lust, Pestilence or Wrath
May become a
Level 1 Wizard
Apprentice
Level 2 Wizard
Apprentice
Level 3 Wizard
Master
Level 4 Wizard
Master
May take
Daemonic
Items
May take Fly (8)
If Mark of Pestilence may add Poisoned attacks
May take Plate Armour

Armour:

Heavy Armour
Daemon Special Rules
:

Daemonic Instability, Otherworldly


Special Rules
:

Stubborn

pts

20
free
40
65
135
170
up to 100
40
10
25

Magic:

If upgraded to a Wizard, the available Paths of Magic depend on


the Mark of the Character. A Prince with Mark of Wrath cannot
be upgraded to a Wizard.
Change Path of Change or Alchemy
Lust Path of Lust, Shadow or Black Magic
Pestilence Path of Disease or Death
True Chaos Path of Alchemy, Death, Fire, Heavens or Shadow

10

HEROES
100

pts

Harbinger of Change
single model
M

WS

BS

Ld

Infantry 25x25mm base

Alliance:

Options:

pts

Daemonic Mark
(Change)

May become Battle Standard Bearer


May become a Level 2 Wizard
May take
Daemonic
Items
May choose an Aspect (one choice only)
May take a mount (one choice only)
Disc of Change
May ride a Blazing Chariot

25
25
up to 50
no pt limit

Weapons
:

Firebolts

Daemon Special Rules


:

Daemonic Instability, Otherworldly

20
85

Magic:

Level 1 Wizard
Apprentice
.
Uses spells from the
Path of Change or Alchemy

Harbinger of Lust
95 pts
single model

WS

BS

Ld

Infantry 25x25mm base

Alliance:

Options:

pts

Daemonic Mark
(Lust)

May become Battle Standard Bearer


May become a
Level 1 Wizard Apprentice
Level 2 Wizard Apprentice
May take
Daemonic
Items
May choose an Aspect (one choice only)
May choose a weapon (one choice only)
Barbed Claws
Additional hand weapon
May take a mount (one choice only)
Steed of Lust
Siren Chariot
Shrine of Temptation

25

Daemon Special Rules


:

Daemonic Instability, Otherworldly


Special Rules
:

Distracting

40
65
up to 50
no pt limit
5
5
25
70
150

Magic:

If upgraded to a Wizard
,
uses spells from the Path of Lust or
Shadow

11

Harbinger of Pestilence
95 pts
single model

WS

BS

Ld

Infantry 25x25mm base

Alliance:

Options:

pts

Daemonic Mark
(Pestilence)

May become Battle Standard Bearer


May become a
Level 1 Wizard Apprentice
Level 2 Wizard Apprentice
May take
Daemonic
Items
May choose an Aspect (one choice only)
May choose a weapon (one choice only)
Flail
Halberd
May take a mount (one choice only)
Pestilent Palanquin
Blight Fly

25

Daemon Special Rules


:

Daemonic Instability, Otherworldly


Special Rules
:

Poisoned Attacks

40
65
up to 50
no pt limit
5
8
40
50

Magic:

If upgraded to a Wizard
,
uses spells from the Path of Disease or
Death

Harbinger of Wrath
95 pts
single model

WS

BS

Ld

Infantry 25x25mm base

Alliance:

Options:

pts

Daemonic Mark
(Wrath)

May become Battle Standard Bearer


May take
Daemonic
Items
May choose an Aspect (one choice only)
May gain Innate Defence (4+)
May ride a Crusher

25
up to 50
no pt limit
20
40

Weapons
:

Blood Sword
Armour
:

Innate Defence (6+) and Light Armour


Daemon Special Rules
:

Daemonic Instability, Otherworldly


Special Rules
:

Magic Resistance (1)

12

CORE
Horrors
70 pts

10
models, may add up to
30
models 7 pts/model
M

WS

BS

Ld

Infantry 25x25mm base

Alliance:

Options:

Mark of the Daemon Legion


(Change)

May take Firebolts


3 / model
If General has the same Daemonic Mark,
may take a minor Aspect
1 / model
May upgrade one model to each of the following:
Champion
70
Musician
10
Standard Bearer
10
- May become the Veteran Standard Bearer*

Daemon Special Rules


:

Daemonic Instability, Otherworldly

pts

*A Veteran Standard Bearer is One of a Kind and may take a


Magical Standard worth up to 25 pts
Magic:

Wizard Conclave
(Path of Change: Blue Fire, Pink Fire)

Sirens
90 pts

10
models, may add up to
30
models 9 pts/model
M

WS

BS

Ld

Infantry 25x25mm base

Alliance:

Options:

Daemonic Mark
(Lust)

May take additional hand weapon


1 / model
If General has the same Daemonic Mark,
may take a minor Aspect
1 / model
May upgrade one model to each of the following:
Champion
10
Musician
10
Standard Bearer
10
- May become the Veteran Standard Bearer*

Daemon Special Rules


:

Daemonic Instability, Otherworldly

13

pts

Tallymen
120 pts

10
models, may add up to
20
models 12 pts/model
M

WS

BS

Ld

Infantry 25x25mm base

Alliance:

Options:

Daemonic Mark
(Pestilence)

May gain a special rule (one choice only)


Trail of Mucus
1 / model
Distracting
3 /
mode
l
If General has the same Daemonic Mark,
may take a minor Aspect
1 / model
May upgrade one model to each of the following:
Champion
10
Musician
10
Standard Bearer
10
- May become the Veteran Standard Bearer*

Daemon Special Rules


:

Daemonic Instability, Otherworldly


Special Rules
:

Poisoned Attacks

pts

Slaughterers
120 pts

10
models, may add up to
20
models 12 pts/model
M

WS

BS

Ld

Infantry 25x25mm base

Alliance:

Options:

Daemonic Mark
(Wrath)

May have Innate Defence (5+)


2 / model
May replace Blood Swords with Hell Blades
1 / model
If General has the same Daemonic Mark,
may take a minor Aspect
1 / model
May upgrade one model to each of the following:
Champion
10
Musician
10
Standard Bearer
10
- May become the Veteran Standard Bearer*

Weapons:

Blood Swords
Daemon Special Rules
:

Daemonic Instability, Otherworldly


Special Rules
:

Magic Resistance (1)

14

pts

SPECIAL
Igniters
150 pts

4
models, may add up to
2
models 43 pts/model
M

WS

BS

Ld

Infantry 25x25mm base

Alliance:

Options:

pts

Daemonic Mark
(Change)

May upgrade one model to each of the following:


Champion
May take a minor Aspect (Monotheist Army only)

10
6 / model

Weapons
:

Firestorm
:
Range 18, Strength 4, Multiple Shots (D6), Quick to
Fire
Daemon Special Rules
:

Daemonic Instability, Otherworldly


Special Rules
:

Skirmishers

Sky Serpents
130 pts

3
models, may add up to
3
models 43 pts/model
M

WS

BS

Ld

Alliance:

Daemonic Mark
(Change)
Daemon Special Rules
:

Daemonic Instability, Otherworldly


Special Rules
:

Fly (9), Skirmishers


Slashing:
A unit of Sky Serpents may inflict one
Special Attack per turn. Nominate one enemy unit
which the Sky Serpents moved over during the
players Remaining Moves sub phase. The target
suffers D3 Strength 4 hits for each Sky Serpent in
the unit.

15

War Beast 40x40mm base

Mounted Sirens
85 pts

5
models, may add up to
10
models 15 pts/model
M

WS

BS

Ld

Steed of Lust 10

Rider

Alliance:

Cavalry 25x50mm base

Options:

pts

Daemonic Mark
(Lust)

May take (one choice only)


Barbed Claws
Armour:
Elusive special rule
Mounts Protection (6+)
May take a minor Aspect(Monotheist Army only)
Daemon Special Rules
:
May upgrade one model to each of the following:
Daemonic Instability, Otherworldly
Champion
Musician
Special Rules
:
Standard Bearer
Fast Cavalry, Poisoned Attacks (Steed of Lust only)
- may take a Magical Standard

2 / model
10
2 / model
10
10
10
up to 25

Siren Chariot
95 pts
single model

WS

BS

Ld

Chariot

Mounted Siren (2)

Steed of Lust (2) 10

Chariot 50x100mm base

Alliance:

Options:

pts

Daemonic Mark
(Lust)

May take a minor Aspect(Monotheist Army only)

Armour:

Mounts Protection (6+)


Weapons
:

Barbed Claws (Mounted Sirens only)


Daemon Special Rules
:

Daemonic Instability, Otherworldly


Special Rules
:

Scythes, Poisoned Attacks (Steed of Lust only)

Clawed Fiends
100 pts

2
models, may add up to
4
models 50 pts / model
M

WS

BS

Ld

10

Monstrous Beast 40x40mm base

Alliance:

Options:

pts

Daemonic Mark
(Lust)

May take a weapons (one choice only)


Additional hand weapons
Barbed Claws
May take a minor Aspect (Monotheist Army only)

5 / model
8 / model
4 / model

Daemon Special Rules


:

Otherworldly, Daemonic Instability


Special Rules
:

Fear

16

Pestilent Beasts
140 pts

2
models, may add up to
4
models 70 pts/model
M

WS

BS

Ld

Monstrous Beast 40x40mm base

Alliance:

Options:

Daemonic Mark
(Pestilence)

May take a minor Aspect(Monotheist Army only)

5
/ model

Daemon Special Rules


:

Daemonic Instability, Otherworldly


Special Rules
:

Fear, Poisoned Attacks, Regeneration (4+), Trail of


Mucus

Plaguelings
70 pts

2
models, may add up to
8
models 30 pts/model
M

WS

BS

Ld

Swarm 40x40mm base

Alliance:

Options:

Daemonic Mark
(Pestilence)

May take a minor Aspect(Monotheist Army only)

3 / model

Daemon Special Rules


:

Daemonic Instability, Otherworldly


Special Rules
:

Scouts, Poisoned Attacks


Slime Explosion:
In close combat, after all attacks have been made, choose a unit that has inflicted a wound on a model
of a Plaguelings unit this phase. That unit suffers D3 hits for each Plaguelings model removed from play during this
close combat phase. These hits have the Toxic Attack special rule.

17

Hellhounds
130 pts

5
models, may add up to
10
models 23 pts/model
M

WS

BS

Ld

War Beast 25x50mm base

Alliance:

Options:

pts

Daemonic Mark
(Wrath)

May gain Ambush


May gain Innate Defence (4+)
May take a minor Aspect(Monotheist Army only)

20
6 / model
3 / model

Armour:

Innate Defence (6+)


Daemon Special Rules
:

Daemonic Instability, Otherworldly


Special Rules
:

Magic Resistance (3)

Crusher Cavalry
1
70
pts

3
models, may add up to
3
models
60
pts/model
M

WS

BS

Ld

Rider

Crusher

Monstrous Cavalry 50x75mm base

Alliance:

Options:

pts

Daemonic Mark
(Wrath)

May gain Innate Defence (4+)


May replace Blood Swords with Hell Blades
May take a minor Aspect (Monotheist Army only)
May upgrade one model to each of the following:
Champion
Musician
Standard Bearer
- may take a Magical Standard

20 / model
3 / model
5
/ model

Weapons
:

Blood Swords (Riders only)


Armour:

Mounts Protection (6+)


,
Innate Defence (6+)
Daemon Special Rules
:

10
10
10
up to 50

Daemonic Instability, Otherworldly


Special Rules
:

Fear, Magic Resistance (1)

Furies
70 pts

5
models, may add up to
10
models 10 pts/model
M

WS

BS

Ld

Infantry 25x25mm base

Alliance:

Options:

pts

Daemonic Mark
(True Chaos)

May replace True Chaos


with another Daemonic Mark

2 / model

Daemon Special Rules


:

Daemonic Instability, Otherworldly,


Special Rules
:

Fly (10), Skirmishers


18

RARE
Blazing Chariot
135 pts
single model

WS

BS

Ld

Chariot

Exalted Igniter (1)

Sky Serpent (2)

Chariot 50x100mm base

Alliance:

Options:

Daemonic Mark
(Change)

May take a minor Aspect (Monotheist Army only) 10

Armour:

Mounts Protection (6+)


Daemon Special Rules
:

Daemonic Instability, Otherworldly


Special Rules
:

Fly (9)

Weapons:

Searing Firestorm
:
This weapon can be fired in two ways;
- As a
Bolt Thrower Artillery Weapon
with
Range 36, Strength 4+D3*, Multiple Wounds (D3), Armour Piercing (6)
- As a
Volley Gun Artillery Weapon
with
Range 30", Multiple Shots(6), Strength 2+D3*
*Roll once per shooting phase (after hits have been scored) and apply this strength for all shots

19

pts

Shrine of Temptation
210 pts
single model

WS

BS

Ld

Chariot

Temptress (1)

Mounted Siren (3)

Steed of Lust (4) 10

Chariot 100x150mm base

Alliance:

Options:

Daemonic Mark
(Lust)

Temptress may take a Lash of Lust


20
May take a minor Aspect (Monotheist Army only) 15

Weapons
:

pts

Barbed Claws (Mounted Siren and Temptress only)


Armour:

Mounts Protection (6+)


Daemon Special Rules
:

Daemonic Instability, Otherworldly


Special Rules
:

Impact Hits (2D6), Scythes, Poisoned Attacks


(Steed of Lust only)
Aura of Esctasy
:
All friendly models with the Mark of Lust in the same close combat as the model with this rule
(including itself) gain Lightning Reflexes.

Carnal Chariot
110 pts
single model

WS

BS

Ld

Chariot

Oracle(1)

Mounted Siren (2)

Steed of Lust (2) 10

Chariot 100x50mm base

Alliance:

Options:

Daemonic mark
(Lust)

May take a minor Aspect (Monotheist Army only) 10 / model

Weapons
:

Barbed Claws (Mounted Sirens and Oracle only)


Armour:

Mounts Protection (6+)


Daemon Special Rules
:

Daemonic Instability, Otherworldly


Special Rules
:

Scythes, Poisoned Attacks (Steed of Lust only),


Soulreaper:
The Impact Hits inflicted by a Carnal Chariot gain Armour Piercing (6) and the Oracle gets +1 Attack for
each unsaved wound caused by the chariots Impact Hits. These attacks are lost at the end of the phase.

20

Blight Flies
185 pts

3
models, may add up to
3
models 65 pts/model
M

WS

BS

Ld

Rider

Blight Fly

Monstrous Cavalry 50x75mm base

Alliance:

Options:

pts

Daemonic Mark
(Pestilence)

May take a minor Aspect (Monotheist Army only)


May upgrade one model to each of the following:
Champion
Musician
Standard Bearer
- may take a Magical Standard

5 / model

Armour:

Mounts Protection (6+)


Daemon Special Rules
:

Daemonic Instability, Otherworldly

10
10
10
up to 25

Special Rules
:

Fear, Poisoned Attacks, Fly (6),


Hard Target

Blood Chariot
165 pts
single model

WS

BS

Ld

Chariot

Slaughterer (2)

Crusher (1)

Alliance:

Options:

Daemonic Mark
(Wrath)

Chariot 50x100mm base


pts

May take a minor Aspect (Monotheist Army only) 10

Weapons
:

Blood Swords (Slaughterers only)


Armour:

Mounts Protection (6+)


,
Innate Defence (4+)
Daemon Special Rules
:

Daemonic Instability, Otherworldly


Special Rules
:

Magic Resistance (1), Scythes


Must chose one artillery weapon
Incinerator
(free)

Brass Cannon
(free)
May only be taken if General has the Mark of Wrath

Model equipped with an Inferno gain Fireborn. This is a


Flame Thrower Artillery Weapon
with
Range 8, Strength 5, Multiple Wounds (D3), Flaming
Attacks.

This is a
Cannon (D6) Artillery Weapon
with
Range 48, Strength 10, Armour Piercing (2), Multiple
Wounds (Ordnance), Flaming Attacks

21

Altar of Slaughter
195 pts

single model

WS

BS

Ld

Altar of Blood

Doombringer (1)

Slaughterer (2)

Crusher (1)

Alliance:

Daemonic Mark
(Wrath)

Chariot 50x100mm base

Options:

pts

In a Monotheist Army may take a minor Aspect

15

Weapons
:

Blood Swords (Doombringer and Slaughterers


only)
Armour:

Mounts Protection (6+),


Innate Defence (4+)

Daemon Special Rules


:

Otherworldly, Daemonic Instability


Special Rules
:

Magic Resistance (2), Scythes


Blood Feast:
At the end of the Initiative step in which an Altar of Slaughter inflicted the first unsaved wound during a
battle, all units with the Mark of Wrath within 12 gain Frenzy.

22

Daemon Engine
220 pts
single model

WS

BS

Ld

Monster 150x100mm base

Alliance:

Options:

Daemonic Mark
(True Chaos)

May replace True Chaos


with another Daemonic Mark
10
May take Poison Attacks (Pestilence only)
5
May take Additional Hand Weapons
10
May upgrade Hellish Reaper to one of the following:
Hellish Breath
40
Hellish Bombard
40
Hellish Bolt
35

Daemon Special Rules


:

Daemonic Instability, Otherworldly


Weapon
:

Hellish Reaper (see below)


Armour:

pts

Innate Defence (4+)


Special Rules
:

Crush Attack
Must take one of the following:
Hellish Reaper

(free)
This is a
Volley Gun Artillery Weapon
with
Range 12", Strength 4, Armour Piercing (3),
Multiple Shots (2D6)

Hellish Breath
(40 pts)
This a
Flame Thrower Artillery Weapon
with
Range 8, Strength 5, Flaming Attacks. Ignore the -1
modifier on misfire table

Hellish Bombard
(40 pts)
This is a
Catapult (3) Artillery Weapon
with
Range 12-60, Strength 3[9], [Multiple Wounds
(Ordnance)]

Hellish Bolt
(35 pts)
This is a
Bolt Thrower Artillery Weapon
with
Range: 48 Strength: 6, Multiple Wounds (D3), Armour
Piercing (6)

23

MOUNTS
The Mounts section is for character mounts. Non-character mounts follow the rules given under their respective entries.

Disc of Change
M

WS

BS

Ld

War Beast 50x50mm base

Alliance:

Daemonic Mark
(Change)
Armour:

Mounts Protection (6+)


Daemon Special Rules
:

Otherworldly
Special Rules
:

Fly (9)

Blazing Chariot
M

WS

BS

Ld

Chariot

Sky Serpent (2)

Alliance:

Daemonic Mark
(Change)
Armour:

Mounts Protection (6+)


Weapons:

Searing Firestorm (see Blazing Chariot entry in


rare section)
Daemon Special Rules
:

Otherworldly, Daemonic Instability


Special Rules
:

Fly (9)

24

Chariot 50x100mm base

Steed of Lust
M

WS

BS

Ld

10

War Beast 25x50mm base

Alliance:

Daemonic Mark
(Lust)
Armour:

Mounts Protection (6+)


Daemon Special Rules
:

Otherworldly
Special Rules
:

Fast Cavalry, Elusive, Poisoned Attacks

Siren Chariot
M

WS

BS

Ld

Chariot

Mounted Siren (1)

Steed of Lust (2) 10


Alliance:

Daemonic Mark
(Lust)
Armour:

Mounts Protection (6+)


Weapons
:

Barbed Claws (Mounted Siren only)


Daemon Special Rules
:

Daemonic Instability, Otherworldly


Special Rules
:

Free Reform, Poisoned Attacks (Steed of Lust only),


Scythes

25

Chariot 50x100mm base

Pestilent Palanquin
M

WS

BS

Ld

WS

BS

Ld

Infantry 50x50mm base

Alliance:

Daemonic Mark
(Pestilence)
Armour:

Mounts Protection (6+)


Daemon Special Rules
:

Otherworldly
Special Rules
:

Poisoned Attacks

Blight Fly
Monstrous Beast 50x75mm base

Alliance:

Daemonic Mark
(Pestilence)
Armour:

Mounts Protection (6+)


Daemon Special Rules
:

Otherworldly, Daemonic Instability


Special Rules
:

Fear, Fly (6), Poisoned Attacks,


Hard Target

Crusher
M

WS

BS

Ld

Alliance:

Daemonic Mark
(Wrath)
Armour:

Mounts Protection (6+)


Daemon Special Rules
:

Otherworldly
Special Rules
:

Fear

26

Monstrous Beast 50x75mm base

Quick Reference Sheet


L - Lords, H - Heroes, C - Core, S - Special, R - Rare, M - Mounts only

CHARACTERS

Weaver of Change

10

Father of Pestilence

Scourge of Wrath

Daemon Prince

Harbinger of Change

Harbinger of Lust

Ld

10

10 10

Harbinger of Pestilence

Harbinger of Wrath

Prince of Lust

WS BS

INFANTRY

Horror

Siren

Tallymen

WS BS

Ld

Slaughterer

Igniter

Furie

Palanquin

WAR BEASTS

WS BS

Sky Serpent

Hellhound

Disc of change

Steed of Lust

10

Mounted Siren

- Steed of Lust

10

WS BS

Ld

MONSTROUS CAVALRY
S

Crusher Cavalry

- Crusher

Blight Fly Rider

- Blight Fly

CHARIOTS

WS BS

Ld

Siren Chariot

- Mounted Siren
(2)[1]

10

Blazing Chariot

- Ignitier (1)

- Steed of Lust (2)


R

- Sky Serpent (2)

Shrine of Temptation

- Temptress (1)[0]

Ld

- Mounted Siren
(3)

- Steed of Lust (4)

10

Carnal Chariot

- Oracle (1)

- Mounted Siren
(2)

10

MONSTROUS BEASTS
S

CAVALRY

- Steed of Lust (2)

Clawed Fiend

10

Blood Chariot

Pestilent Beast

-
Slaughterer (2)

Blight Fly

- Crusher (1)

Juggernaut

Altar of Slaughter

WS BS

Ld

-
Doombringer (1)

SWARMS

-
Slaughterer (2)

Plagueling

- Crusher(1)

(2)- number of crew members when taken as a separate unit


[1] - number of crew members when taken as a mount

27

MONSTERS

Daemon Engine

WS BS
3

Ld

Monotheists Reference Sheet


L - Lords, H - Heroes, C - Core, S - Special, R - Rare, M - Mounts only
(2)- crew members when taken as a separate unit
[1] - crew members when taken as a mount
CHANGE

PESTILENCE

Weaver of Change

Harbinger of Change

Father of Pestilence

Harbinger of Pestilence

Horror

Tallymen

Igniter

Pestilent Beast

10

Ld

Sky Serpent

Blazing Chariot

- Ignitier (1)

- Sky Serpent (2)

Disc of change

LUST

Prince of Lust

10

Harbinger of Lust

Siren

Clawed Fiend

Ld

Plagueling

Blight Fly Rider

- Blight Fly

Pestilent Palanquin

Blight Fly

Ld

WRATH

WS BS

Ld

10

Scourge of Wrath

10 10

Harbinger of Wrath

Slaughterer

Hellhound

Crusher Cavalry Rider

- Crusher

- Steed of Lust

10

WS BS

Siren Chariot

Blood Chariot

- Mounted Siren (2)[1]

- Slaughterer(2)

10

- Crusher(1)

Shrine of Temptation

Altar of Slaughter

- Temptress (1)[0]

- Doombringer (1)

- Mounted Siren (3)

- Slaughterer (2)

10

- Crusher(1)

Carnal Chariot

Crusher

- Oracle (1)

- Mounted Siren (2)

TRUE CHAOS

WS BS

Ld

- Steed of Lust (2)

10

Daemon Prince

Steed of Lust

10

Furie

Daemon Engine

- Steed of Lust (4)

WS BS

Mounted Siren

- Steed of Lust (2)


R

WS BS

28

SPECIAL SHOOTING WEAPON


common

Firebolts

Igniter

Firestorm

Blazing Chariot

Searing Firestorm(1)
Searing Firestorm (2)

Blood Chariot

Daemon Engine

Range

Multiple Shots

Multiple Wounds

Armour Piercing

(normal)

24

(if 3+ ranks)

18

(if 4+ ranks)

12

18

D6

Bolt Thrower

36

4+D3

D3

Volley Gun

30

2+D3

Flame Thrower

D3

Brass Cannon

Cannon (D6)

48

10

Ordnance

Hellish Reaper

Volley Gun

12

2D6

Hellish Breath

Flame Thrower

Hellish Bombard

Catapult (3)

12-60

3[9]

[Ordnance]

Hellish Bolt

Bolt Thrower

48

D3

Incinerator

CHANGE LOG
v0.9.1
Minor Aspect: Felon Grace, clarification
Slashing:clarification
Shrine of Temptation basesize
Soul-Harvest: changed from auto regain wound to a roll of 3+
Only units with Mark of Wrath can channel add to aided dispel in a army with one Mark on all units.
Hunter Chariot special rules
Beasts of pestilence points (this was a type)
Harbinger of lust, can no longer mount Shrine of Temptation
v0.10.0
Less Monotheist bonuses and only free for core and Harbingers, some other units can buy the upgrade
Aspects now cost for polytheist Harbingers, lesser cost on most GD
Power vortex increase in points
Flares of Change: lost Multiple Shots and boosted strength can not be boosted in range.
Rewording/change of some Magic Items, one removed, one new
Greater Daemons increase in base cost, harbingers cheaper in base cost but has to pay for Aspect in poly army
Core unit access to magic banner
Horrors: increase in pts for larger and shooting units
Sirens: increase in pts, +1A optional bonus replaced with option for AHW
Igniters: Toughness decrease, WS increase, increase in pts
Sky Serpents: Fly move decrease, slashing special attack, increase in pts
Hunter Chariot: Elusive special rule removed, increase in pts
Doombringers: points cost increase, 50 pts magic banner, cheaper Hell Blades
Blazing Chariot: Fly move decrease
Shrine of Temptation: increase in pts
Blight Flies: Blurry instead of Skirmish
Blood Chariot: Increase in base points, Cannon free with Wrath General
Blight Fly mount: Blurry added
29

v0.11.0
Magic levels
Rewording of Monothiest Wrath Banners bonus.
Greater daemon points cost
Mark of Change cost for Daemon Prince
Soul-Harvest: new rules
Dark Breath daemonic weapon replaced with Staff of Something Tricky daemonic weapon
Flaming Strike daemonic weapon replaced with Heartseeker daemonic weapon
Extended Reach daemonic weapon reworded
Unholy Trinity daemonic weapon reworded
Clogging aura daemonic talisman reworded (works only in Close combat)
Minor aspect cost for Beasts of Pestilence
Doombringers: base cost, additional models cost, minor aspect cost
Magic Items, Magic and Armour renamed to Magical Items, Weapon and Armour
Blurry renamed to Hard Target
Holy Attacks renamed to Divine Attacks
Mark of change (response to new magic rules)
mark of pestilence (typo from proofreading)
v0.11.1
Updated Reference sheet to new names
Moving Veil of Shadows from Daemonic Enchanted Items to Daemonic Talismans

30

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