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3.
4. Quantifiers :
There are 4 types of quantifiers that are require for computational problems. They
are:
Size / complexity of hypothesis space.
Accuracy to which target concept must be approximated.
The probability that the learner will be output a successful
hypothesis.
The manner which examples of training are presented to the learner.
5.
Greedy Algorithm
Greedy algorithm is simple and much easier to
implement compared to other algorithm. It will find the shortest route
to reach the destinations. Greedy algorithms are used in mobile
networkings to route the packet much faster and efficiently to reach
its destination and to reduce delays.
6.
Simulated Annealing is a process where the temperature is reduced slowly,
starting from a random search at high temperature eventually becoming pure
greedy descent as it approaches zero temperature.
7.
Consider the formula ( a v b) /\ (-a v -c). Is this formula satisfiable? If so,
state the values of the variables to prove this.
a= T
b= T
c= F
8.
(mon v wed v thu) /\ (mon v tue v thu v fri) /\ (mon v tue v wed v thu) /\ (mon
v wed)
Monday everyone is available.