* Easy to teach and learn, takes time to master. * Troops fielded in groups of 12 Infantry or 6 Cavalry * Creatures, Monsters, Dragons fielded as individual units, or as mounts * Each turn divided into 6 'Events': 1) Initiative & Challenges 2) Spell Casting 3) Ranged Attacks 4) Movement 5) Melee Combat 6) Morale & Rally * Combat performed by rolling 1 D6 per unit and applying situational modifiers for casualties, flanks, skill, etc. * Allows players to field any type of model they wish, under generalized unit entries, with appropriate points costs. * Limited weapon upgrades available. * Basic Artillery options available. * Summon Angels, Demons, Djinn, and Elementals in the Spell Casting Event * Rules for converting Role Playing Characters into the Chaos Wars miniatures game * Character injury chart for campaigns. * More than 10 Scenario games included with the basic rules. * Additional scenarios and optional rules to be posted online for free, on an ongoing basis.
* Ideal for experienced gamers
* Troops fielded in groups of 12-51 Infantry or 6-27 Cavalry * All of the options, troops, spells, monsters, and abilities from the Classic Rules will be included, plus more * Each turn divided into 5 'Events': 1) Player A Commands (Move, Shoot, Spells) 2) Initial Combat for the turn 3) Player B Commands (Move, Shoot, Spells) 4) Continued Combat for the turn 5) Morale * Initiative (Player A, Player B) swaps each turn * Combat performed by rolling 1 (or more) D6 per figure engaged in combat, applying some situational modifiers, and rolling against the target's Combat Ability, Armor Value, and Defense. * Allows players to field any type of model they wish, under both generalized and many specific unit entries, with appropriate points costs. * Options for troops to be equipped with a vast array of combat weapons, ranged weapons, armor types, and special equipment for Characters and Elite Troops. * 10 Different Artillery Pieces, 5 Weapons Teams * Medium Sized Creatures, Monsters, Dragons can be fielded in small groups/units or as mounts for units of Titanic Cavalry * Field Beast masters & Hounds, with optional upgrades to small and medium sized monsters * Chariots, War Wagons, Steam-Powered Engines, Air Ships, Baggage Trains, War Ships, and Battlefield Fortifications * Character Skill Types allow for Engineers, Sappers, Hunters, Bards, Assassins, Rangers, Clerics, and more. * Designed for controlled, competitive play, with scenarios available for narrative games * Options to Break from Combat, Countercharge, Make Way, and perform combat operations like Shield Wall or Push Forward.
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* Multiple troop formation options such as Rank & File, Line,