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Light Field Volume (LFV) --- A fully sampled LFV includes ray data (the speed and intensity of light) from all directions at any
location within the captured volume.
-- Within an LFV, virtual views may be generated from any point, facing any direction, with any field of
view.
-- Allows for a breakthrough in the sense of presence in VR.
-- An oversampling of a scene allows for increased manipulation in dynamic range (the distance on the
scale between the brightest whites and the darkest blacks) -- measured in f/stops.
-- This camera can capture a larger dynamic range than any traditional camera, or, if you want, can not.
-- Extreme low-light capture capabilities.
-- No more exposure triangle.
-
-- VFX:
-- Depth Screen Removal -- You
have a new relationship with the
image, X,Y, and Z.
You have depth-mapping, and can tell the computer where all the pixels are in a threedimensional space.
You can look around objects and isolate them in a space.
-- You can add additional info to specific X,Y,Z positions in the captured space.
-- Motion-mapping - You have the ability to triangulate objects in a three-dimensional space, so taking
this information into a 3D modeling software will allow you to recreate the scene with ease.
-- UV coordinates and light-field data will allow you to remodel the light by uploading LUT lighting
schemes.
-- (This is not as cool when you
cant see it moving, but click here
for more info).