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Darathon Aladil

character name

Paladin

Acolyte

Derick

class & Level

Background

Player Name

Human

Lawful Good

race

Alignment

Experience Points

Inspiration

Strength

+3

+2

Proficiency bonus

18

30

Armor
Class

Initiative

Speed

I am intolerant of other religion and


condemn their gods.
I see omens in every action and event.

16

Personality Traits

dexterity

+3
16

constitution

+3
+3
+2
0
+1
+5

Hit Point Maximum

Strength

Aspiration. I seek to prove my


worth to my god.

Dexterity
Constitution
Current hit points

Intelligence
Wisdom

I owe my life to the paladins who


took me in when my parents died.

Charisma

saving throws

Temporary hit points

+2

14
intelligence

0
11

wisdom

-1
8
charisma

+3
16

+5
-1
0
+5
+3
0
+1
+5
0
-1
0
-1
+3
+3
+2
+3
+3
-1

Total

Acrobatics (Dex)
Animal Handling (Wis)

12

Arcana (Int)

Bonds

Successes

d10+2

I am inflexible in my thinking

Failures

Hit Dice

Death saves

Flaws

Athletics (Str)
Deception (Cha)

Atk Bonus Damage/type

Name

History (Int)
Insight (Wis)

Longsword

1d8

Slashing

Javelin x5

1d6

P (30/120)R

Intimidation (Cha)
Investigation (Int)
Medicine (Wis)
Nature (Int)
Perception (Wis)

Persuasion (Cha)
Religion (Int)
Sleight of Hand (Dex)
Stealth (Dex)
Survival (Wis)
Attacks & Spellcasting
armOr

Passive wisdom (Perception)

Other proficiencies & languages

sP

eP

gP

pP

SHIELD:

Chainmail

CP

Common
Orc
Elvish
Giant
You and your allies can expect to
receive free healing and care at a
temple, shrine, or other
established presence of your faith.

Ilmater, God of Endurance


Has a deep hatred of Tieflings.
Mage Slayer:
When a creature casts a spell within
5 feet, react to make a melee
weapon attack.
When damaging a creature
concentrating on a spell, that
creature has a disadvantage on
saving throw. I have advantage
on saving throws against spells by
creatures within 5 feet

Performance (Cha)

SKILLS

Ideals

15

Shield AC:2
Priest Pack:
Backpack
Blanket
10x Candles
Tinderbox
2/1 Day Rations
Waterskin
Alms Box
2 Incense blocks
Censer
Vestments
Prayerbook
5 Sticks Incense
Vestments
Clothes

AC

16

Divine Sense: Until the end of your


next turn, you know the location of
any celestial, fiend,
or undead within 60 feet of you that
is not behind total cover. Vou know
the type (celestial, fiend, or undead)
of any being whose presence you
sense, but not its identity
Lay On Hands: Heal your level x 5.
you can expend 5 hit points to cure
the target of one disease or
neutralize one poison affecting it.
Vou can cure multipIe diseases and
neutralize multipIe poisons

Equipment
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Features & Traits

CHA

Paladin

SPELLCASTING
ABILITY

SPELLCASTING
CLASS

SPELL
LEVEL

CANTRIPS

SLOTS TOTAL

ED

PR

SPELL SAVE DC

SPELL ATTACK
BONUS

SLOTS EXPENDED

1
EPAR

13

7
SPELL NAME

SPELLS KNOWN

5
9

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Darathon Aladil
CHARACTER NAME

35

5'7"

180lb

AGE

HEIGHT

WEIGHT

Brown

Black

Black

EYES

SKIN

HAIR

NAME

SYMBOL

CHARACTER APPEARANCE

ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY

TREASURE
TM & 2 014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Spell Descriptions

Backstory
Darathorn Aladil was born to poor
peasant farmers of the village
Grandil. They worked day and night,
praying to the god Ilmater at sunrise,
noon, and sundown every day while
facing east towards the great
mosque. Aladil, at a young age, could
not afford to go get an education and
had to support his family on the farm
along with his 7 other brothers and
sisters. He was a very pious boy,
enthusiastic to pray to the one god he
loved. While not working on the
fields, he picked up a wooden sword
and trained in solitude of the forests
that covered the small village, hoping
for the day that he could serve his
god with his own blood against the
forces of evil. One day while little
Darathorn was in the forest training,
he suddenly saw smoke rising from
his the location of the town. As he ran
back to look down on the village, he
saw a band of dark and dirty Tieflings
over the body of his dead father and
brother, with his mother and little
sisters being raped. The village was
being ravaged and most everyone
had been slain. Darathorn, filled with
rage, charged down the steep slope
into the town. However, the savage
Tieflings he encountered at the first
stop knocked him with one hit and
raised their swords for the final blow.
At his last breath, he saw into the
brown, evil eyes of the Tiefling and
an arrow landing straight between
them. Alas, he looked to the east and
as the sun started to lower, a group
of royal paladins came charging
down the hill and into the village.
They slaughtered each and every
Tiefling in their way and saved
Darathorn's life. In the aftermath, only
Darathorn and few other boys were
left alive. Inspired by the Paladin's
Piety and nowhere else to go,
Darathorn and the boys joined the
Paladins as acolytes on the quest to
righteousness and against the forces
of evil.

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