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Too Many Campaign Ideas

These are going to be grouped by game in no particular order of preference.


Please send me a text and let me know which ones strike you as most
interesting.

Pathfinder
Sovereign
An MMORPG-style game surrounding small group of friends and their characters in a
virtual-reality game. Much of the roleplay-based themes will be swapped out for
powergaming like crazy. Plot in-world is mostly dungeon crawls and boss fights, but
will also include a heavy focus on guild rivalries and probably open war between the
guilds. New mechanics like player perks and lag will factor as well.
Cerulean Seas
Centuries ago, the world was flooded in a terrible disaster. Now dominated by the
aquatic races with small pockets of land and surface communities, the world is filled
with the flooded ruins of civilizations past.
Wayfinders
The Wayfinders is an adventuring guild of some renown. While still not fully
established, the guild has become influential enough to have attracted the attention of
many powerful individuals and groups, for better or worse. Each player will make a few
characters that they can swap out as they see fit between adventures and assignments to
represent the guild's new influx of members.
The Shattered Blades
Centuries ago, the Soul Society was destroyed in a disaster. Every enemy of the
Shinigami claims credit for this, but if anyone still alive remembers the event, they aren't
making it known. Now the Soul Reapers are divided, scattered among the ruins of their
world in Garrisons built of Shinigami, Mod-souls created as slave-soldiers, and
occasional mercenaries of the other races. These Garrisons squabble amongst
themselves more than anything else, but some small groups of renegades refuse
membership in one, either out of a desire for independence or the drive to continue
carrying out the original purpose of the Shinigami. Hueco Mundo is similarly divided,
cut up into feudal kingdoms ruled over by powerful hollows claiming the rank Espada.
Mercenary bands of Bounto, Quincies and Fullbringers roam both worlds selling their
skills to the highest bidder, and there are even rumors of unfettered Zanpakuto
encountered, though these incidents are isolated and difficult to verify.

Pokemon: Tabletop United


Wrath of the Gods
The Upper Pantheon has had it. Mankind was accepted, if somewhat flawed, but a recent
incident with a team of Usurpers has proven them too violent to continue existing. Some
have spoken in humanity's favor, however, and so a handful of individuals chosen to
represent the species has been brought to a small world to compete in a competition for
the survival of the human race. Dangerous enemies and unlikely allies await.
Glitch Unbound
A new cult calling themselves Team Crash have cropped up all over the world, and with
them come...oddities. Ominous monoliths rise in remote areas and some pokemon begin
to falter with reality. Can a group of heroes discover the truth behind these occurences
and stop Team Crash, or will something older than civilization itself bring the world into
madness?
Warring States
A pokemon world based upon the Sengoku Jidai period of Japan, where different noble
houses hold power. Characters are agents of one or more allied houses, whether they're
diplomats, samurai, ninja, or other important professions united to expand the resources
and honor of their patrons.
Dungeons and Dragonites
A standard high-fantasy RPG with a twist: rather than play a fighter or rogue or cleric,
players adventure as pokemon. Level up and build the pokemon as normal, taking
abilities to help fill whatever role you need to carry out on the team.

Star Wars d20


Order 66
A small specialist team of Clones and Jedi take on missions that require a certain level of
subtlety and finesse that the Legion and the Order cannot carry out themselves. A bond
forms that only exists in combat, among brothers who have shared foxholes. All the
while, the impending order for which they were created looms over the heads of the
clones in the team, and tragedy is on the horizon.
Light and Dark
During the Old Republic, the Sith Empire and the Jedi Order waged a bloody shadow
war. A small conclave is formed to carry out special assignments, but some of the Jedi
are infiltrators from the Sith Empire, chosen for their innate skill in masking themselves.

Vampire: the Masquerade


No Man's Land
Newport: an Anarch's paradise. No Prince holds sway here, no Sabbat rites enforce their
structures. Until now. A pack of Sabbat and a Coterie of Camarilla have both been sent
to claim the city for their respective causes.
Ivory Keep
The crusades are over, the Children of Haquim brought to their knees. Tremere has
established itself as a valuable member of the High Clans, much to the chagrin of the
Tzimisce and clan Salubri has been declared monsters, their sleeping grandfather
consumed. The Lupines have been driven into their forest enclaves and the Mages are
waning in power. A good time to be one of Caine's children.
The Devil's Advocates
A small coterie of Baali have wormed their way into the Camarilla, fleeing the Sabbat's
inquisition to hide in secret among the one enemy they can't break.
The Black Sun Rises
The Sword of Caine has been Sundered. The Ivory Tower brought crashing to the bloodsoaked earth. For twenty years the Baali have held sway over the earth, leaving a place
of horror and death for even the children of Caine. But there is hope: The gates of Hell
have shattered, the broken remnants of angels released into the world, and a vault deep
beneath the world has been discovered holding what may be the key to destroying the
empire of the Earthbound: The preserved blood of Saulot.

Werewolf: the Apocalypse


Valkenburg Foundation
A secret sept dedicated to the recovery of Lunatic Garou, those who struggled with the
Change, has come under attack by an insidious force. A pack is sent to aid them, and
must come to terms with the fear that exists in all of Gaia's children.
Past Lives
A chronicle spanning generations, a battle fought in the present can be won by the
memories of the past. Players will get to play modern characters, as well as experience
via Flashback Stories the deeds of their ancestors.
Coils of the Wyrm
Pentex has had resounding success with Projects Aegis and Illiad, and some of the board
think it is time to advance operations against the Garou. Take control as members of
Pentex, fight in the First Teams, Wield twisted power as fallen changing breeds, and
howl into combat as the dark reflection of the Garou's proudest warriors.

Others
Orpheus
The modern world has accepted the existence of the restless dead. Some private
companies have arisen in the past few years to understand and utilize this new scientific
development, and among these is the Orpheus Group. Play as Projectors, those who can
project themselves out of their bodies to act as ghosts or as the restless dead themselves,
trapped in a twilight state among the living as you uncover the mysteries behind the
Spectres, the Stormwall, and the origins of the Orpheus Group itself.
The Bad Man
Ever since you went back to school after winter break, things have been very, very
disturbing. A monster has taken up residence in your room, one that won't leave no
matter what you do. Of course, no one believes that this monster, this Bad Man, lives
outside your window, in your closet, under your bed. Everyone says he's not real, that it's
just your imagination. The way he looks at you with a deep, deep hunger -- that's more
than just your imagination. You know that when you go to sleep, he will completely
devour you. So, you don't sleep, not anymore. One day, he says something different,
something... new. He beckons you to open your closet and come inside.

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